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- "TTT"
- {
- "ttt_plugin_tag"
- {
- "value" "{orchid}[{green}T{darkred}T{blue}T{orchid}]{lightgreen} %T"
- "description" "The prefix used in all plugin messages (DO NOT DELETE '%T')"
- }
- "ttt_karma_killer_innocent_victim_innocent_subtract"
- {
- "value" "5"
- "description" "The amount of karma an innocent will lose for killing an innocent."
- }
- "ttt_karma_killer_innocent_victim_traitor_add"
- {
- "value" "5"
- "description" "The amount of karma an innocent will recieve for killing a traitor."
- }
- "ttt_karma_killer_innocent_victim_detective_subtract"
- {
- "value" "7"
- "description" "The amount of karma an innocent will lose for killing a detective."
- }
- "ttt_karma_killer_traitor_victim_innocent_add"
- {
- "value" "2"
- "description" "The amount of karma a traitor will recieve for killing an innocent."
- }
- "ttt_karma_killer_traitor_victim_traitor_subtract"
- {
- "value" "7"
- "description" "The amount of karma a traitor will lose for killing a traitor."
- }
- "ttt_karma_killer_traitor_victim_detective_add"
- {
- "value" "3"
- "description" "The amount of karma a traitor will recieve for killing a detective."
- }
- "ttt_karma_killer_detective_victim_innocent_subtract"
- {
- "value" "3"
- "description" "The amount of karma a detective will lose for killing an innocent."
- }
- "ttt_karma_killer_detective_victim_traitor_add"
- {
- "value" "7"
- "description" "The amount of karma a detective will recieve for killing a traitor."
- }
- "ttt_karma_killer_detective_victim_detective_subtract"
- {
- "value" "7"
- "description" "The amount of karma a detective will lose for killing a detective."
- }
- "ttt_start_karma"
- {
- "value" "150"
- "description" "The amount of karma new players and players who were karma banned will start with."
- }
- "ttt_with_karma_ban"
- {
- "value" "100"
- "description" "The amount of karma needed to be banned for Bad Karma. (0 = Disabled)"
- }
- "ttt_with_karma_ban_length"
- {
- "value" "10080"
- "description" "The length of a Bad Karma ban. (Default = 1 Week)"
- }
- "ttt_max_karma"
- {
- "value" "200"
- "description" "The maximum amount of karma a player can have."
- }
- "ttt_required_players_detective"
- {
- "value" "6"
- "description" "The amount of players required to activate the detective role."
- }
- "ttt_required_player"
- {
- "value" "3"
- "description" "The amount of players required to start the game."
- }
- "ttt_traitor_max"
- {
- "value" "32"
- "description" "Maximum number of traitors. Customize this if you want to finetune the number of traitors at your server's max playercount, for example to make sure there are max 3 traitors on a 16 player server."
- }
- "ttt_detective_max"
- {
- "value" "32"
- "description" "Maximum number of detectives. Can be used to cap or disable detectives."
- }
- "ttt_detective_karma_min"
- {
- "value" "150"
- "description" "If a player's Karma falls below this point, his chances of being selected as detective are reduced."
- }
- "ttt_show_death_message"
- {
- "value" "1"
- "description" "Display a message showing who killed you. 1 = Enabled, 0 = Disabled"
- }
- "ttt_show_kill_message"
- {
- "value" "1"
- "description" "Display a message showing who you killed. 1 = Enabled, 0 = Disabled"
- }
- "ttt_show_message_earn_karma"
- {
- "value" "1"
- "description" "Display a message showing how much karma you earned. 1 = Enabled, 0 = Disabled"
- }
- "ttt_show__message_lose_karmna"
- {
- "value" "1"
- "description" "Display a message showing how much karma you lost. 1 = Enabled, 0 = Disabled"
- }
- "ttt_message_typ_karma"
- {
- "value" "1"
- "description" "The karma message type. 1 = Hint Text or 2 = Chat Message"
- }
- "ttt_block_suicide"
- {
- "value" "0"
- "description" "Block players from suiciding with console. 1 = Block, 0 = Don't Block"
- }
- "ttt_block_grenade_message"
- {
- "value" "1"
- "description" "Block grenade messages in chat. 1 = Block, 0 = Don't Block"
- }
- "ttt_block_radio_message"
- {
- "value" "1"
- "description" "Block radio messages in chat. 1 = Block, 0 = Don't Block"
- }
- "ttt_allow_flash"
- {
- "value" "1"
- "description" "Enable Flashlight (+lookatweapon). 1 = Enabled, 0 Disabled"
- }
- "ttt_block_look_at_weapon"
- {
- "value" "1"
- "description" "Block weapon inspecting. 1 = Block, 0 = Don't Block)"
- }
- "ttt_enable_noblock"
- {
- "value" "0"
- "description" "Enable No Block. 1 = Enabled, 0 = Disabled"
- }
- "ttt_kad_remover"
- {
- "value" "1"
- "description" "Block kills, deaths and assists from appearing on the scoreboard. 1 = Enabled, 0 = Disabled"
- }
- "ttt_spawn_t"
- {
- "value" "100"
- "description" "The amount of health traitors spawn with. ( 0 = disabled )"
- }
- "ttt_spawn_d"
- {
- "value" "100"
- "description" "The amount of health detectives spawn with. ( 0 = disabled )"
- }
- "ttt_spawn_i"
- {
- "value" "100"
- "description" "The amount of health innocents spawn with. ( 0 = disabled )"
- }
- "ttt_rules_close_punishment"
- {
- "value" "0"
- "description" "The punishment for abusing the rules menu by closing it with another menu. 0 = Kick, Anything Else = Do Nothing"
- }
- "ttt_time_to_read_detective_rules"
- {
- "value" "15"
- "description" "The time in seconds the detective rules menu will stay open."
- }
- "ttt_time_to_read_rules"
- {
- "value" "60"
- "description" "The time in seconds the general rules menu will stay open."
- }
- "ttt_show_detective_menu"
- {
- "value" "1"
- "description" "Show the detective menu. 1 = Show, 0 = Don't Show"
- }
- "ttt_show_rules_menu"
- {
- "value" "1"
- "description" "Show the rules menu. 1 = Show, 0 Don't Show"
- }
- "ttt_punish_innocent_for_rdm_kils"
- {
- "value" "3"
- "description" "The amount of times an innocent will be allowed to kill another innocent/detective before being punished for RDM."
- }
- "ttt_punish_traitor_for_rdm_kils"
- {
- "value" "2"
- "description" "The amount of times an traitor will be allowed to kill another traitor before being punished for RDM."
- }
- "ttt_punish_detective_for_rdm_kils"
- {
- "value" "5"
- "description" "The amount of times an detective will be allowed to kill another innocent/detective before being punished for RDM."
- }
- "ttt_kick_immunity"
- {
- "value" "bz"
- "description" "Admin flags that won't be kicked for not reading the rules."
- }
- "ttt_logs_access"
- {
- "value" "bz"
- "description" "Admin flags to view logs in a round."
- }
- "ttt_logs_dead_only"
- {
- "value" "0"
- "description" "Access to logs only for dead admins?"
- }
- "ttt_update_client_model"
- {
- "value" "1"
- "description" "Update the client model isntantly when they are assigned a role. Disables forcing client models to a specified model. 1 = Update, 0 = Don't Update"
- }
- "ttt_remove_hostages"
- {
- "value" "1"
- "description" "Remove all hostages from the map to prevent interference. 1 = Remove, 0 = Don't Remove"
- }
- "ttt_remove_bomb_on_spawn"
- {
- "value" "1"
- "description" "Remove the bomb spots from the map to prevent interference. 1 = Remove, 0 = Don't Remove"
- }
- "ttt_role_again"
- {
- "value" "0"
- "description" "Allow getting the same role twice in a row."
- }
- "ttt_traitor_ratio"
- {
- "value" "25"
- "description" "The chance of getting the traitor role."
- }
- "ttt_detective_ratio"
- {
- "value" "13"
- "description" "The chance of getting the detective role."
- }
- "ttt_deny_fire"
- {
- "value" "1"
- "description" "Stop players who have not been assigned a role yet from shooting. (Mouse1 & Mouse2)"
- }
- "ttt_slay_after_start"
- {
- "value" "1"
- "description" "Slay all players after ttt round started"
- }
- "ttt_disable_buyzone"
- {
- "value" "0"
- "description" "Remove all buyzones from the map to prevent interference. 1 = Remove, 0 = Don't Remove"
- }
- "ttt_force_teams"
- {
- "value" "1"
- "description" "Force players to teams instead of forcing playermodel. 1 = Force team. 0 = Force playermodel."
- }
- "ttt_random_winner"
- {
- "value" "1"
- "description" "Choose random winner (CT/T) regardless of normal result. 1 = Yes, 0 = No"
- }
- "ttt_force_models"
- {
- "value" "0"
- "description" "Force all players to use a specified playermodel. Not functional if update models is enabled. 1 = Force models. 0 = Disabled (default)."
- }
- "ttt_end_with_detective"
- {
- "value" "0"
- "description" "Allow the round to end if Detectives remain alive. 0 = Disabled (default). 1 = Enabled."
- }
- "ttt_hide_teams"
- {
- "value" "0"
- "description" "Hide team changes from chat."
- }
- "ttt_public_karma"
- {
- "value" "0"
- "description" "Show karma as points (or another way?)"
- }
- "ttt_private_karma_round_update"
- {
- "value" "1"
- "description" "If ttt_public_karma is not set to 1, enable this to update karma at end of round."
- }
- "ttt_strip_weapons"
- {
- "value" "1"
- "description" "Strip players weapons on spawn? Optionally use mp_ct_ and mp_t_ cvars instead."
- }
- "ttt_karma_dmg"
- {
- "value" "0"
- "description" "Scale damage based off of karma? (damage *= (karma/startkarma))"
- }
- "ttt_karma_dmg_up"
- {
- "value" "0"
- "description" "If ttt_karma_dmg is enabled, should be enable scaling damage upward?"
- }
- "ttt_after_round_delay"
- {
- "value" "7.000000"
- "description" "The amount of seconds to use for round-end delay. Use 0.0 for default."
- }
- "ttt_next_round_alert"
- {
- "value" "0"
- "description" "Tell players in chat when the next round will begin (when the round ends)"
- }
- "ttt_end_round_dm"
- {
- "value" "0"
- "description" "Enable this to disable damage prevention between round end and warmup."
- }
- "ttt_ignore_deaths"
- {
- "value" "0"
- "description" "Ignore deaths (longer rounds)? 0 = Disabled (default). 1 = Enabled."
- }
- "ttt_ignore_rdm_slay"
- {
- "value" "0"
- "description" "Don't ask players to forgive/punish other players (rdm'd). 0 = Disabled (default). 1 = Enabled."
- }
- "ttt_dead_players_can_see_other_roles"
- {
- "value" "0"
- "description" "Allow dead players to see other roles. 0 = Disabled (default). 1 = Enabled."
- }
- "ttt_t_chat_to_dead"
- {
- "value" "0"
- "description" "Show traitor chat messages to dead players?"
- }
- "ttt_d_chat_to_dead"
- {
- "value" "0"
- "description" "Show detective chat messages to dead players?"
- }
- "ttt_transfer_armor"
- {
- "value" "0"
- "description" "Save armor on round end for living players and re-set in the next round?"
- }
- "ttt_respawn_dead_players"
- {
- "value" "1"
- "description" "Respawn dead players on pre role selection?"
- }
- "ttt_forced_model_ct"
- {
- "value" "models/player/ctm_st6.mdl"
- "description" "The default model to force for CT (Detectives) if ttt_force_models is enabled."
- }
- "ttt_forced_model_t"
- {
- "value" "models/player/tm_phoenix.mdl"
- "description" "The default model to force for T (Inno/Traitor) if ttt_force_models is enabled."
- }
- "ttt_log_file"
- {
- "value" "logs/ttt/ttt-<DATE>.log"
- "description" "The default file to log TTT data to (including end of round) - DON'T REMOVE \"
- "-<DATE>\" "."
- }
- "ttt_error_file"
- {
- "value" "logs/ttt/ttt-error-<DATE>.log"
- "description" "The default file to log TTT errors/bugs to - DON'T REMOVE \"
- "-<DATE>\" "."
- }
- "ttt_default_primary_d"
- {
- "value" "weapon_m4a1_silencer"
- "description" "The default primary gun to give players when they become a Detective (if they have no primary)."
- }
- "ttt_default_secondary"
- {
- "value" "weapon_glock"
- "description" "The default secondary gun to give players when they get their role (if they have no secondary)."
- }
- "ttt_round_started_font_size"
- {
- "value" "32"
- "description" "Font size of the text if round started"
- }
- "ttt_round_started_font_color"
- {
- "value" "44ff22"
- "description" "Font color (hexcode without hastag!) of the text if round started"
- }
- "ttt_round_start_font_size"
- {
- "value" "24"
- "description" "Font size of the text while the countdown runs"
- }
- "ttt_round_start_font_color"
- {
- "value" "ffA500"
- "description" "Font color (hexcode without hastag!) of the text while the countdown runs"
- }
- "ttt_show_traitor_names"
- {
- "value" "1"
- "description" "Show traitor partners on team selection?"
- }
- "ttt_hurt_traitor_with_taser"
- {
- "value" "2000"
- "description" "The amount of credits an innocent or detective will recieve for discovering a traitor with their zues/taser."
- }
- }
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