Advertisement
Guest User

zeldagamer00

a guest
May 10th, 2008
126
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 18.74 KB | None | 0 0
  1. GetArgcArgv() ...
  2. lpCmdLine is '"C:\SRB2\srb2win.exe" '
  3. Myargc: 1
  4. myargv[0] : 'C:\SRB2\srb2win.exe'
  5. I_StartupSystem() ...
  6. D_SRB2Main() ...
  7. Feb 17 2008 Sonic Robo Blast 2 15:48:54
  8. Sonic Robo Blast 2
  9. Z_Init: Init zone memory allocation daemon.
  10. system memory 893MB free 395MB
  11. 64 megabytes requested for Z_Init.
  12. W_Init: Init WADfiles.
  13. I_StartupTimer...
  14. Added file C:\SRB2\srb2.srb (3597 lumps)
  15. Loading main config from C:\SRB2\srb2.srb
  16. Added file C:\SRB2\sonic.plr (172 lumps)
  17. Added file C:\SRB2\tails.plr (171 lumps)
  18. Added file C:\SRB2\knux.plr (171 lumps)
  19. Added file C:\SRB2\auto.wpn (37 lumps)
  20. Added file C:\SRB2\bomb.wpn (37 lumps)
  21. Added file C:\SRB2\home.wpn (37 lumps)
  22. Added file C:\SRB2\rail.wpn (37 lumps)
  23. Added file C:\SRB2\infn.wpn (37 lumps)
  24. Added file C:\SRB2\drill.dta (182 lumps)
  25. Added file C:\SRB2\soar.dta (102 lumps)
  26. Added file C:\SRB2\music.dta (132 lumps)
  27. ===========================================================================
  28. We hope you enjoy this game as
  29. much as we did making it!
  30. ...wait. =P
  31. ===========================================================================
  32. I_StartupGraphics...
  33. mode 1280 x 800 x 32 bpp
  34. mode 1280 x 800 x 16 bpp
  35. mode 1280 x 800 x 8 bpp
  36. mode 1024 x 768 x 32 bpp
  37. mode 1024 x 768 x 16 bpp
  38. mode 1024 x 768 x 8 bpp
  39. mode 848 x 480 x 32 bpp
  40. mode 848 x 480 x 16 bpp
  41. mode 848 x 480 x 8 bpp
  42. mode 800 x 600 x 32 bpp
  43. mode 800 x 600 x 16 bpp
  44. mode 800 x 600 x 8 bpp
  45. mode 720 x 576 x 32 bpp
  46. mode 720 x 576 x 16 bpp
  47. mode 720 x 576 x 8 bpp
  48. mode 720 x 480 x 32 bpp
  49. mode 720 x 480 x 16 bpp
  50. mode 720 x 480 x 8 bpp
  51. mode 640 x 480 x 32 bpp
  52. mode 640 x 480 x 16 bpp
  53. mode 640 x 480 x 8 bpp
  54. #00: 320x200x1bpp (desc: '320x200W')
  55. #01: 1280x800x1bpp (desc: '1280x800')
  56. #02: 1024x768x1bpp (desc: '1024x768')
  57. #03: 848x480x1bpp (desc: '848x480')
  58. #04: 800x600x1bpp (desc: '800x600')
  59. #05: 720x576x1bpp (desc: '720x576')
  60. #06: 720x480x1bpp (desc: '720x480')
  61. #07: 640x480x1bpp (desc: '640x480')
  62. VID_SetMode(0)
  63. HU_Init: Setting up heads up display.
  64.  
  65. executing config.cfg
  66. Looking for joystick devices:
  67. none found
  68. Default resolution: 1280 x 800 (16 bits)
  69. M_Init: Init miscellaneous info.
  70. R_Init: Init SRB2 refresh daemon -
  71. InitTextures...
  72. InitFlats...
  73. InitSprites...
  74. 166 sprites added from file C:\SRB2\srb2.srb
  75. 167 sprites added from file C:\SRB2\sonic.plr
  76. 168 sprites added from file C:\SRB2\auto.wpn
  77. 169 sprites added from file C:\SRB2\bomb.wpn
  78. 170 sprites added from file C:\SRB2\home.wpn
  79. 171 sprites added from file C:\SRB2\rail.wpn
  80. 172 sprites added from file C:\SRB2\infn.wpn
  81. 173 sprites added from file C:\SRB2\drill.dta
  82. 174 sprites added from file C:\SRB2\soar.dta
  83. added skin 'tails'
  84. added skin 'knuckles'
  85.  
  86. InitColormaps...
  87. S_Init: Setting up sound.
  88. I_StartupSound: Compacting onboard sound-memory... done
  89. sound initialised.
  90. I_InitDigMusic()
  91. I_InitMIDIMusic()
  92. MIDI product name: Microsoft MIDI Mapper
  93. MIDI technology: Microsoft MIDI Mapper
  94. MIDI caps:
  95. -Direct support for midiStreamOut()
  96. -Volume control
  97. ST_Init: Init status bar.
  98. D_CheckNetGame: Checking network game status.
  99. WinSock description: WinSock 2.0
  100. WinSock System Status: Running
  101. Entering main app loop...
  102. I_StartupKeyboard...
  103. I_StartupMouse...
  104. VID_SetMode(1)
  105. executing .\autoexec.cfg
  106. Network system buffer: 8Kb
  107. Network system buffer set to: 64Kb
  108. Resolved 68.195.120.7
  109. Resolved 69.213.86.177
  110. Resolved 70.181.226.48
  111. Resolved 71.134.158.234
  112. Resolved 189.15.205.78
  113. Resolved 67.109.160.128
  114. Press ESC to abort
  115. *ignore*
  116. Contacting the server...
  117. Checking files...
  118. Send join request...
  119. Join accepted, wait next map change...
  120. Chat is no longer muted.
  121. Levels will end after 5 minutes.
  122. Point limit disabled
  123. .\$$$.sav....\$$$.sav 0K/4194303K 0.2K/s
  124. .\$$$.sav 2K/4194303K 0.2K/s
  125. .\$$$.sav 4K/4194303K 0.2K/s
  126. .\$$$.sav 6K/4194303K 0.2K/s
  127. .\$$$.sav 8K/4194303K 0.2K/s
  128. .\$$$.sav 10K/4194303K 0.2K/s
  129. .\$$$.sav 12K/4194303K 0.2K/s
  130. .\$$$.sav 13K/4194303K 0.2K/s
  131. Downloading .\$$$.sav...(done)
  132. loading savegame length 15309
  133. Chat is no longer muted.
  134. Levels will end after 5 minutes.
  135. Point limit disabled
  136. Player 2 is in the game (node 31)
  137. *SERVER* Welcome to Cue ' s Dedicated Server, no RP, hangout, complaining about talk-kills etc, play nice.
  138. Player 2 renamed to pokefreak501
  139. Network system buffer: 8Kb
  140. Network system buffer set to: 64Kb
  141. Resolved 68.47.125.252
  142. Resolved 68.195.120.7
  143. Resolved 69.213.86.177
  144. Resolved 70.181.226.48
  145. Resolved 71.134.158.234
  146. Resolved 189.15.205.78
  147. Resolved 67.109.160.128
  148. *stop ignoreing*
  149. Press ESC to abort
  150. Contacting the server...
  151. Checking files...
  152. Send join request...
  153. Join accepted, wait next map change...
  154. Chat is no longer muted.
  155. Time limit disabled
  156. Point limit disabled
  157. .\$$$.sav....\$$$.sav 2K/4194303K 2.2K/s
  158. .\$$$.sav 8K/4194303K 2.2K/s
  159. .\$$$.sav 13K/4194303K 2.2K/s
  160. .\$$$.sav 19K/4194303K 2.2K/s
  161. .\$$$.sav 25K/4194303K 2.2K/s
  162. .\$$$.sav 30K/4194303K 2.2K/s
  163. Downloading .\$$$.sav...(done)
  164. loading savegame length 32225
  165. Chat is no longer muted.
  166. Time limit disabled
  167. Point limit disabled
  168. Player 3 is in the game (node 3)
  169. pokefreak501 renamed to knuckles the echidna
  170. *knuckles the echidna* yo peoples, play good : d
  171. pokefreak501 renamed to red fire
  172. <knuckles the echidna> YOU MAD AT ME FOR NOT HOSTING WHEN U SAID?
  173. <red fire> NO IM FINE
  174. <knuckles the echidna> HEY
  175. Player 3 renamed to zeldagamer00
  176. <zeldagamer00> HI
  177. <knuckles the echidna> OK, RP?
  178. <red fire> IM ANGRY AT HYPEROSN NOW
  179. <zeldagamer00> ?
  180. <red fire> I WANNA BEAT THE CRAP OUT OF HYPERSON
  181. <knuckles the echidna> ... WANNA RP GUYS?
  182. <red fire> AND RIP HIM INTO SHREDS IN MAYCH
  183. <knuckles the echidna> DANG RED, HYPER'S ONLY TEN
  184. Player 4 is in the game (node 4)
  185. <Player 4> HIYA
  186. <knuckles the echidna> HI
  187. <red fire> DUEDE IM TEN
  188. Player 5 is in the game (node 5)
  189. Player 5 renamed to superusuario
  190. superusuario has been kicked (Consistency failure)
  191. Player 4 renamed to light the elementa
  192. Player 5 has been kicked (Consistency failure)
  193. <knuckles the echidna> OH, OK
  194. Player 5 is in the game (node 6)
  195. <knuckles the echidna> SO, LETS RP
  196. Player 5 renamed to DADDY
  197. <zeldagamer00> NO
  198. Player 6 is in the game (node 5)
  199. <zeldagamer00> HI
  200. <Player 6> HI
  201. <zeldagamer00> NO RPING
  202. <knuckles the echidna> HI, WHY CANT WE RP?
  203. <red fire> YO
  204. DADDY renamed to xl
  205. <Player 6> NAME SUPERUSUARIO
  206. <red fire> YO
  207. light the elementa has completed the level.
  208. <Player 6> RXDXD
  209. Player 6 renamed to superusuario
  210. <light the elementa> HE HATES ME
  211. <red fire> WHO
  212. <superusuario> WHO?
  213. <light the elementa> FOR NIO REASON
  214. <knuckles the echidna> Y CANT WE RP?
  215. <light the elementa> -_
  216. Speeding off to level...
  217. <superusuario> ME?
  218. <red fire> TWE CAN RP OFF MS
  219. <light the elementa> YEAH
  220. <knuckles the echidna> I KNOW
  221. <red fire> I TIHKB THATS WHAT HE MEAN
  222. <red fire> MEANT
  223. >listwad
  224. There are 12 wads loaded:
  225. 11: music.dta
  226. 10: soar.dta
  227. 09: drill.dta
  228. 08: infn.wpn
  229. 07: rail.wpn
  230. 06: home.wpn
  231. 05: bomb.wpn
  232. 04: auto.wpn
  233. 03: knux.plr
  234. 02: tails.plr
  235. 01: sonic.plr
  236. IWAD: C:\SRB2\srb2.srb
  237. <light the elementa> HOW COME NO ONE LIKES SSBSS?
  238. <red fire> OH AND HI LIGHT
  239. <red fire> I DO
  240. >listserv
  241. Retrieving server list...
  242. IP: 66.90.147.116
  243. Port: 5029
  244. Hostname: Super awsome fun!!!!!
  245. Version: 1.09.4
  246. Permanent: No
  247. IP: 68.47.125.252
  248. Port: 5029
  249. Hostname: knuckles the echidna's playtime
  250. Version: 1.09.4
  251. Permanent: No
  252. IP: 68.195.120.7
  253. Port: 1242
  254. Hostname: team crawlie
  255. Version: 1.00.16
  256. Permanent: No
  257. IP: 69.213.86.177
  258. Port: 5029
  259. Hostname: andyqhw's server =D
  260. Version: 1.09.4
  261. Permanent: No
  262. IP: 71.134.158.234
  263. Port: 5029
  264. Hostname: godspeed's server
  265. Version: 1.09.4
  266. Permanent: No
  267. IP: 189.15.205.78
  268. Port: 5029
  269. Hostname: brasil willian
  270. Version: 1.09.4
  271. Permanent: No
  272. IP: 67.109.160.128
  273. Port: 5029
  274. Hostname: Cue's Dedicated Server
  275. Version: 1.09.4
  276. Permanent: Yes
  277. <red fire> I LIKE SSBSS
  278. <light the elementa> ME TOO BUT NO ONE IS ION IT
  279. <knuckles the echidna> OH, OKAY THEN. ILL RP OFF THE MS. AND I DO
  280. <light the elementa> ON*
  281. <superusuario> WAIT,IM CONFUSED,WHO HATES YOU??
  282. <red fire> SO
  283. <light the elementa> YOU SUPERUSUARIO
  284. <knuckles the echidna> HYPERSON
  285. <red fire> I HATE HYPERSON
  286. <superusuario> WHAT?????
  287. <superusuario> I DONT
  288. <light the elementa> YOU HAVE HATED MA
  289. <light the elementa> MAH*
  290. <zeldagamer00> I CAN REPORT FOR RPING
  291. <red fire> HYPERSON BANNED ME FROM HIS SERV BECAUSE HE DIDNT WNATR ME
  292. <light the elementa> IM NOT RPING
  293. <red fire> EMBERASSING HIM INFRONT OF TITAN
  294. <red fire> THEN I GOT ANGRY
  295. <superusuario> IM NEITHER
  296. <xl> ........
  297. <red fire> BANNED HIM
  298. <red fire> THEN IT GOT AL, CRAZY
  299. <xl> NOO
  300. <knuckles the echidna> HEY ZG, WE'LL RP OFF THE MS. DONT WORRY, THAT AINT AGAINST THE RULES
  301. <superusuario> WAIT...WHO SAID THAT I HATE YOU LIGHT?
  302. <red fire> HEY GUYS
  303. <light the elementa> ALMOST EVERYONE
  304. <red fire> WANNA COME TO MY SSBSS SERVER TO RP OFF THE MS ]
  305. <superusuario> NAH
  306. <knuckles the echidna> YEA!
  307. <light the elementa> NO, BUT ILL BATTLE THERE
  308. <red fire> OK
  309. <red fire> ITS
  310. light the elementa has completed the level.
  311. <red fire> FINE BATTLE FIRST
  312. <red fire> THEN RP
  313. <red fire> ]
  314. <light the elementa> COOLIO
  315. <xl> ....................
  316. <light the elementa> I GUESS
  317. <superusuario> THEY ARE LYING LIGHT!
  318. <knuckles the echidna> OK, WHATS IT CALLED
  319. <red fire> ITS OFF THE MS STUPID
  320. <light the elementa> OK SUPER X
  321. <light the elementa> XD
  322. Speeding off to level...
  323. <light the elementa> IM NOT DUMB
  324. <knuckles the echidna> WHATS THE SERVER?
  325. <red fire> FIRST WELL JUSY BATTLE
  326. <red fire> THE SERVERS RED FIRE WANTS TO KILL HYPERSON
  327. <red fire> JP
  328. <red fire> ITS RED FIRE]
  329. <superusuario> WAIT
  330. <knuckles the echidna> OK, CYA THERE
  331. <red fire> K
  332. <light the elementa> OKZ
  333. red fire left the game
  334. <light the elementa> SEE YA'\
  335. <superusuario> IP???
  336. light the elementa left the game
  337. I_ShutdownMouse()
  338. I_ShutdownKeyboard()
  339. I_ShutdownTcpDriver: shut down
  340. I_ShutdownDigMusic:
  341. I_ShutdownMIDIMusic:
  342. I_ShutdownSound()
  343. I_ShutdownDigMusic:
  344. I_ShutdownMIDIMusic:
  345. I_ShutdownGraphics()
  346. I_Quit(): end of logstream.
  347.  
  348.  
  349.  
  350.  
  351.  
  352. Part 2 of log
  353.  
  354. GetArgcArgv() ...
  355. lpCmdLine is '"C:\SRB2\SSBSS netplay.exe" '
  356. Myargc: 1
  357. myargv[0] : 'C:\SRB2\SSBSS netplay.exe'
  358. I_StartupSystem() ...
  359. D_SRB2Main() ...
  360. Feb 19 2008 Sonic Robo Blast 2 07:11:06
  361. Sonic Robo Blast 2
  362. Z_Init: Init zone memory allocation daemon.
  363. system memory 893MB free 385MB
  364. 64 megabytes requested for Z_Init.
  365. W_Init: Init WADfiles.
  366. I_StartupTimer...
  367. Added file C:\SRB2\srb2.srb (3597 lumps)
  368. Loading main config from C:\SRB2\srb2.srb
  369. Added file C:\SRB2\sonic.plr (172 lumps)
  370. Added file C:\SRB2\DMSCTails.demo (171 lumps)
  371. Added file C:\SRB2\auto.wpn (37 lumps)
  372. Added file C:\SRB2\bomb.wpn (37 lumps)
  373. Added file C:\SRB2\home.wpn (37 lumps)
  374. Added file C:\SRB2\rail.wpn (37 lumps)
  375. Added file C:\SRB2\infn.wpn (37 lumps)
  376. Added file C:\SRB2\drill.dta (182 lumps)
  377. Added file C:\SRB2\soar.dta (102 lumps)
  378. Added file C:\SRB2\music.dta (132 lumps)
  379. Added file C:\SRB2\DMSCSSS.demo (159 lumps)
  380. Loading main config from C:\SRB2\DMSCSSS.demo
  381. CutSceneScene 0: unknown word 'LEVEL'
  382. Cutscene 0: unknown word 'LEVEL', Scene <num> expected.
  383. Cutscene 0: unknown word 'LEVELNAME', Scene <num> expected.
  384. Cutscene 0: unknown word 'ACT', Scene <num> expected.
  385. Cutscene 0: unknown word 'MUSICSLOT', Scene <num> expected.
  386. Cutscene 0: unknown word 'NEXTLEVEL', Scene <num> expected.
  387. Cutscene 0: unknown word 'NOZONE', Scene <num> expected.
  388. Cutscene 0: unknown word 'SKYNUM', Scene <num> expected.
  389. Cutscene 0: unknown word 'TYPEOFLEVEL', Scene <num> expected.
  390. Cutscene 0: unknown word 'WEATHER', Scene <num> expected.
  391. 10 warnings in the SOC lump
  392. Added file C:\SRB2\DMSCsonic.demo (50 lumps)
  393. Added file C:\SRB2\DMSCespio.demo (155 lumps)
  394. Loading main config from C:\SRB2\DMSCespio.demo
  395. ===========================================================================
  396. We hope you enjoy this game as
  397. much as we did making it!
  398. ...wait. =P
  399. ===========================================================================
  400. I_StartupGraphics...
  401. mode 1280 x 800 x 32 bpp
  402. mode 1280 x 800 x 16 bpp
  403. mode 1280 x 800 x 8 bpp
  404. mode 1024 x 768 x 32 bpp
  405. mode 1024 x 768 x 16 bpp
  406. mode 1024 x 768 x 8 bpp
  407. mode 848 x 480 x 32 bpp
  408. mode 848 x 480 x 16 bpp
  409. mode 848 x 480 x 8 bpp
  410. mode 800 x 600 x 32 bpp
  411. mode 800 x 600 x 16 bpp
  412. mode 800 x 600 x 8 bpp
  413. mode 720 x 576 x 32 bpp
  414. mode 720 x 576 x 16 bpp
  415. mode 720 x 576 x 8 bpp
  416. mode 720 x 480 x 32 bpp
  417. mode 720 x 480 x 16 bpp
  418. mode 720 x 480 x 8 bpp
  419. mode 640 x 480 x 32 bpp
  420. mode 640 x 480 x 16 bpp
  421. mode 640 x 480 x 8 bpp
  422. #00: 320x200x1bpp (desc: '320x200W')
  423. #01: 1280x800x1bpp (desc: '1280x800')
  424. #02: 1024x768x1bpp (desc: '1024x768')
  425. #03: 848x480x1bpp (desc: '848x480')
  426. #04: 800x600x1bpp (desc: '800x600')
  427. #05: 720x576x1bpp (desc: '720x576')
  428. #06: 720x480x1bpp (desc: '720x480')
  429. #07: 640x480x1bpp (desc: '640x480')
  430. VID_SetMode(0)
  431. CPU Info: 486: 1, 586: 1, MMX: 1, 3DNow: 0, MMXExt: 0, SSE2: 1
  432. HU_Init: Setting up heads up display.
  433. Number of console HUD lines is now 5
  434. You need to be in a netgame to use this.
  435.  
  436. executing SmashRB2.cfg
  437. Default resolution: 320 x 200 (8 bits)
  438. M_Init: Init miscellaneous info.
  439. R_Init: Init SRB2 refresh daemon -
  440. InitTextures...
  441. InitSprites...
  442. 166 sprites added from file C:\SRB2\srb2.srb
  443. 167 sprites added from file C:\SRB2\sonic.plr
  444. 168 sprites added from file C:\SRB2\auto.wpn
  445. 169 sprites added from file C:\SRB2\bomb.wpn
  446. 170 sprites added from file C:\SRB2\home.wpn
  447. 171 sprites added from file C:\SRB2\rail.wpn
  448. 172 sprites added from file C:\SRB2\infn.wpn
  449. 173 sprites added from file C:\SRB2\drill.dta
  450. 174 sprites added from file C:\SRB2\soar.dta
  451. 180 sprites added from file C:\SRB2\DMSCSSS.demo
  452. 180 sprites added from file C:\SRB2\DMSCsonic.demo
  453. added skin 'tails'
  454. added skin 'espio'
  455.  
  456. InitColormaps...
  457. Number of Extra Colormaps: 14
  458. S_Init: Setting up sound.
  459. I_StartupSound: Compacting onboard sound-memory... done
  460. sound initialised.
  461. I_InitDigMusic()
  462. I_InitMIDIMusic()
  463. MIDI product name: Microsoft MIDI Mapper
  464. MIDI technology: Microsoft MIDI Mapper
  465. MIDI caps:
  466. -Direct support for midiStreamOut()
  467. -Volume control
  468. ST_Init: Init status bar.
  469. D_CheckNetGame: Checking network game status.
  470. WinSock description: WinSock 2.0
  471. WinSock System Status: Running
  472. Entering main app loop...
  473. I_StartupKeyboard...
  474. I_StartupMouse...
  475. VID_SetMode(1)
  476. executing .\autoexec.cfg
  477. Player 1 renamed to pokefreak
  478. Network system buffer: 8Kb
  479. Network system buffer set to: 64Kb
  480. Press ESC to abort
  481. Contacting the server...
  482. Connecting to: red fire
  483. Gametype: Stock
  484. Version: 1.33.7
  485. Checking files...
  486. Send join request...
  487. Join accepted, wait next level change...
  488. Chat is no longer muted.
  489. Time limit disabled
  490. Point limit disabled
  491. .\$$$.sav...
  492. .\$$$.sav 1K/4194303K 0.3K/s
  493. .\$$$.sav 6K/4194303K 0.3K/s
  494. Downloading .\$$$.sav...(done)
  495. loading savegame length 9800
  496. Chat is no longer muted.
  497. Time limit disabled
  498. Point limit disabled
  499. Map is now "MAP06: FINAL DESTINATION 3"
  500. Player 3 is in the game (node 2)
  501. Player 5 is in the game (node 5)
  502. pokefreak renamed to red fire
  503. Player 4 renamed to knuckles
  504. Player 2 renamed to USUARIO
  505. Game unpaused by red fire
  506. Game paused by red fire
  507. Player 3 renamed to antoinett
  508. antoinett left the game
  509. <red fire> LOL
  510. <knuckles> Y?
  511. <red fire> IT WORK
  512. <red fire> DID IT WORK
  513. <knuckles> Y PAUSE?
  514. <USUARIO> OK
  515. >name wolf
  516. pokefreak renamed to wolf
  517. Player 3 is in the game (node 6)
  518. <red fire> DID IT WORK
  519. Player 3 renamed to light
  520. <light> XD
  521. <red fire> LIGHT
  522. <light> FINALLY
  523. <knuckles> HI
  524. <light> HMM?
  525. <red fire> DID THE IP JOIN WORKL
  526. <light> NO IT DIDNT
  527. <red fire> CRUD
  528. <light> ZXD
  529. <light> CRUD XD
  530. <USUARIO> IMMA TRY
  531. <light> OK
  532. <red fire> THAT MEANS ILL NEED TO RESTART SERVER EACH TIME IT C-KICKS
  533. USUARIO left the game
  534. <knuckles> THEN ME
  535. Player 2 is in the game (node 2)
  536. knuckles left the game
  537. Player 2 renamed to antoinett
  538. <light> NEED LIVES
  539. <antoinett> ME TOO
  540. antoinett renamed to ultra
  541. <red fire> HEY
  542. <red fire> WAIT
  543. Player 4 is in the game (node 3)
  544. Player 4 renamed to red fir
  545. <red fire> IM WAITING FOR SOMEONE
  546. <red fir> DIDNT
  547. <red fire> LIGHT
  548. <red fire> IT WOK
  549. <red fire> CRAP
  550. Game unpaused by red fire
  551. <red fir> WTF
  552. Speeding off to level...
  553. Map is now "MAP06: FINAL DESTINATION 3"
  554. Only the server can change this variable: homing Off
  555. Only the server can change this variable: lightdash Off
  556. <light> IM RIGHT HERE*
  557. red fir renamed to usuario
  558. <red fire> WHOS ULTRA
  559. wolf has been kicked (Consistency failure)
  560. Network system buffer: 8Kb
  561. Network system buffer set to: 64Kb
  562. Press ESC to abort
  563. Contacting the server...
  564. Connecting to: red fire
  565. Gametype: Stock
  566. Version: 1.33.7
  567. Checking files...
  568. Send join request...
  569. Join accepted, wait next level change...
  570. Chat is no longer muted.
  571. Time limit disabled
  572. Point limit disabled
  573. .\$$$.sav...
  574. .\$$$.sav 2K/4194303K 2.9K/s
  575. .\$$$.sav 8K/4194303K 2.9K/s
  576. Downloading .\$$$.sav...(done)
  577. loading savegame length 10852
  578. Chat is no longer muted.
  579. Time limit disabled
  580. Point limit disabled
  581. Map is now "MAP06: FINAL DESTINATION 3"
  582. Player 5 is in the game (node 4)
  583. red fire renamed to wolf
  584. Player 6 is in the game (node 5)
  585. wolf fell into a bottomless pit.
  586. Player 6 renamed to Art
  587. <red fire> IT WORK KNUX
  588. ultra has been kicked (Consistency failure)
  589. Player 2 has been kicked (Consistency failure)
  590. <red fire> KNUX
  591. <red fire> DID IT WORK
  592. Art renamed to knuckles
  593. <knuckles> NOPE
  594. Player 2 is in the game (node 2)
  595. <red fire> CRUD
  596. Player 2 renamed to ultra
  597. light fell into a bottomless pit.
  598. <light> XD
  599. red fire fell into a bottomless pit.
  600. <red fire> IM UNIPJOINABLR
  601. ultra fell into a bottomless pit.
  602. Viewpoint: knuckles
  603. Viewpoint: red fire
  604. Viewpoint: ultra
  605. Viewpoint: light
  606. usuario died.
  607. <ultra> WHA THE...
  608. <red fire> OO MUHC C-KICKING
  609. <red fire> I NEED TO KICK 2 PEOPLE
  610. >skin espio
  611. <usuario> PAUSE
  612. <light> NOT ME!
  613. <knuckles> NOR ME
  614. knuckles fell into a bottomless pit.
  615. Game paused by red fire
  616. <usuario> NOR ME
  617. <usuario> WAIT
  618. <red fire> SORRY BUT I DOTN WANT LAG...
  619. <light> OR ME X 2!
  620. <light> NOT ME!
  621. <usuario> STARTLIUVES
  622. <red fire> I AMXED PLAYERS 4
  623. <light> ITS PROBABLY ME
  624. <usuario> OR C-KICK TO 2
  625. <knuckles> LEAVE UR BEST FRIENDS HERE
  626. <light> -_-
  627. <red fire> SORRY WOLD AND ULTRA BUT YOU NEWEST PLAYERS
  628. <wolf> ITS ME ZELDAGAMER00
  629. <red fire> WE DONT ANT LAG AND C-KICK
  630. <red fire> CRAP
  631. <red fire> IM SCREWED...
  632. <red fire> WELL
  633. <knuckles> GASP!
  634. <usuario> STARTLIVES NOW!!
  635. <red fire> YOU WERE HERE LATE
  636. <red fire> IM SORRY
  637. <light> KICK I GUESS
  638. <ultra> OK
  639. <light> JUON LATER GUYS
  640. <light> SORRY
  641. ultra left the game
  642. <red fire> IM SORRY BUT I GOTTA
  643. <usuario> OK
  644. <knuckles> WELL, ITS OK. IT AINT AGAINST THE RULES WHEN UR OFF THE MS
  645. <light> THERES 1
  646. wolf has been kicked (Go away)
  647. I_ShutdownMouse()
  648. I_ShutdownKeyboard()
  649. I_ShutdownTcpDriver: shut down
  650. I_ShutdownMIDIMusic:
  651. I_ShutdownDigMusic:
  652. I_ShutdownSound()
  653. I_ShutdownGraphics()
  654. I_Quit(): end of logstream.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement