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PTzCJoao

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May 30th, 2008
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C++ 9.42 KB | None | 0 0
  1. #include <a_samp>
  2.  
  3. #define COLOR_RED 0xAA3333AA
  4.  
  5. #if defined FILTERSCRIPT
  6.  
  7.  
  8. forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
  9.  
  10. #else
  11.  
  12.  
  13. #endif
  14. public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
  15. {
  16.     if(IsPlayerConnected(playerid))
  17.     {
  18.         new Float:oldposx, Float:oldposy, Float:oldposz;
  19.         new Float:tempposx, Float:tempposy, Float:tempposz;
  20.         GetPlayerPos(playerid, oldposx, oldposy, oldposz);
  21.         tempposx = (oldposx -x);
  22.         tempposy = (oldposy -y);
  23.         tempposz = (oldposz -z);
  24.         if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
  25.         {
  26.             return 1;
  27.         }
  28.     }
  29.     return 0;
  30. }
  31.  
  32. public OnPlayerCommandText(playerid, cmdtext[])
  33. {
  34. new cmd[256];
  35.  
  36. if(strcmp(cmd, "/WWE", true) == 0)
  37.     {
  38.             if (PlayerToPoint(5.0, playerid,-1783.1105,572.3606,35.1641,127.6497))// Droga
  39.             {
  40.             SendClientMessage(playerid, COLOR_RED,"Welcom wwe Stadium...");
  41.             SetPlayerPos(playerid,-1803.8461,575.8958,234.8906);
  42.             }
  43.             return 1;
  44.     }
  45.         if(strcmp(cmdtext, "/wweskin", true) == 0) {
  46.         SendClientMessage(playerid, COLOR_RED,"/undertaker /mvp /cena /hardy /umaga /ricflair /edge ");
  47.         SendClientMessage(playerid, COLOR_RED,"/deuce /domino /Mcmahon/markhenry /floyd");
  48.         SendClientMessage(playerid, COLOR_RED,"Girls");
  49.         SendClientMessage(playerid, COLOR_RED,"/Maria");
  50.         return 1;
  51.     }
  52.     if(strcmp(cmdtext, "/undertaker", true) == 0) {
  53.     SetPlayerSkin(playerid,33);
  54.     return 1;
  55.     }
  56.     if(strcmp(cmdtext, "/Mcmahon", true) == 0) {
  57.     SetPlayerSkin(playerid,122);
  58.     return 1;
  59.     }
  60.     if(strcmp(cmdtext, "/mvp", true) == 0) {
  61.     SetPlayerSkin(playerid,176);
  62.     return 1;
  63.     }
  64.     if(strcmp(cmdtext, "/cena", true) == 0) {
  65.     SetPlayerSkin(playerid,81);
  66.     return 1;
  67.     }
  68.     if(strcmp(cmdtext, "/hardy", true) == 0) {
  69.     SetPlayerSkin(playerid,101);
  70.     return 1;
  71.     }
  72.     if(strcmp(cmdtext, "/umaga", true) == 0) {
  73.     SetPlayerSkin(playerid,242);
  74.     return 1;
  75.     }
  76.     if(strcmp(cmdtext, "/ricflair", true) == 0) {
  77.     SetPlayerSkin(playerid,249);
  78.     return 1;
  79.     }
  80.     if(strcmp(cmdtext, "/edge", true) == 0) {
  81.     SetPlayerSkin(playerid,97);
  82.     return 1;
  83.     }
  84.     if(strcmp(cmdtext, "/deuce", true) == 0) {
  85.     SetPlayerSkin(playerid,82);
  86.     return 1;
  87.     }
  88.     if(strcmp(cmdtext, "/domino", true) == 0) {
  89.     SetPlayerSkin(playerid,83);
  90.     return 1;
  91.     }
  92.     if(strcmp(cmdtext, "/markhenry", true) == 0) {
  93.     SetPlayerSkin(playerid,241);
  94.     return 1;
  95.     }
  96.     if(strcmp(cmdtext, "/floyd", true) == 0) {
  97.     SetPlayerSkin(playerid,80);
  98.     return 1;
  99.     }
  100.     if(strcmp(cmdtext, "/Maria", true) == 0) {
  101.     SetPlayerSkin(playerid,90);
  102.     return 1;
  103.     }
  104.     return 0;
  105. }
  106.  
  107. public OnFilterScriptInit()
  108. {
  109. AddStaticPickup(1239 ,99999999999999999,-1783.1105,572.3606,35.1641);   // Business Bomberos
  110. CreateObject(974,-1774.906,582.328,236.665,0.0,0.0,0.0); // object
  111. CreateObject(974,-1781.538,582.360,236.668,0.0,0.0,0.0); // object (1)
  112. CreateObject(974,-1788.184,582.348,236.668,0.0,0.0,0.0); // object (2)
  113. CreateObject(974,-1794.804,582.348,236.668,0.0,0.0,0.0); // object (3)
  114. CreateObject(974,-1801.401,582.375,236.668,0.0,0.0,0.0); // object (4)
  115. CreateObject(974,-1808.067,582.393,236.668,0.0,0.0,0.0); // object (5)
  116. CreateObject(974,-1814.722,582.414,236.668,0.0,0.0,0.0); // object (6)
  117. CreateObject(974,-1821.334,582.439,236.668,0.0,0.0,0.0); // object (7)
  118. CreateObject(974,-1827.996,582.458,236.668,0.0,0.0,0.0); // object (8)
  119. CreateObject(974,-1834.649,582.436,236.668,0.0,0.0,0.0); // object (9)
  120. CreateObject(974,-1840.173,582.478,236.665,0.0,0.0,0.0); // object (10)
  121. CreateObject(974,-1810.944,519.624,236.665,0.0,0.0,-58.828); // object (11)
  122. CreateObject(974,-1814.395,525.311,236.665,0.0,0.0,-58.828); // object (12)
  123. CreateObject(974,-1817.780,530.993,236.665,0.0,0.0,-59.688); // object (13)
  124. CreateObject(974,-1821.112,536.605,236.665,0.0,0.0,-59.688); // object (14)
  125. CreateObject(974,-1824.499,542.296,236.665,0.0,0.0,-59.688); // object (15)
  126. CreateObject(974,-1827.690,547.951,236.665,0.0,0.0,-59.688); // object (16)
  127. CreateObject(974,-1830.834,553.649,236.665,0.0,0.0,-59.688); // object (17)
  128. CreateObject(974,-1834.118,559.409,236.665,0.0,0.0,-59.688); // object (18)
  129. CreateObject(974,-1837.370,564.930,236.665,0.0,0.0,-59.688); // object (19)
  130. CreateObject(974,-1840.692,570.588,236.665,0.0,0.0,-59.688); // object (20)
  131. CreateObject(974,-1843.774,575.915,236.665,0.0,0.0,-59.688); // object (21)
  132. CreateObject(974,-1802.330,519.145,236.668,0.0,0.0,-118.516); // object (22)
  133. CreateObject(974,-1799.168,524.890,236.665,0.0,0.0,-118.516); // object (23)
  134. CreateObject(974,-1796.508,529.511,236.665,0.0,0.0,-121.094); // object (24)
  135. CreateObject(974,-1793.383,534.776,236.665,0.0,0.0,-121.094); // object (25)
  136. CreateObject(974,-1790.096,540.356,236.665,0.0,0.0,-121.094); // object (26)
  137. CreateObject(974,-1786.928,545.766,236.665,0.0,0.0,-121.094); // object (27)
  138. CreateObject(974,-1783.795,550.964,236.665,0.0,0.0,-121.094); // object (28)
  139. CreateObject(974,-1780.476,556.510,236.665,0.0,0.0,-121.094); // object (29)
  140. CreateObject(974,-1777.126,562.100,236.665,0.0,0.0,-121.094); // object (30)
  141. CreateObject(974,-1773.744,567.743,236.665,0.0,0.0,-121.094); // object (31)
  142. CreateObject(974,-1771.302,571.703,236.665,0.0,0.0,-121.094); // object (32)
  143. CreateObject(974,-1769.646,574.434,236.688,0.0,0.0,-121.094); // object (33)
  144. CreateObject(4199,-1796.295,556.458,231.744,0.0,0.0,0.0); // object (37)
  145. CreateObject(4199,-1803.545,555.215,231.726,0.0,0.0,0.0); // object (38)
  146. CreateObject(4199,-1820.583,561.393,231.768,0.0,0.0,0.0); // object (39)
  147. CreateObject(4199,-1815.096,557.880,231.769,0.0,0.0,0.0); // object (40)
  148. CreateObject(4199,-1813.341,554.951,221.100,0.0,177.903,28.361); // object (41)
  149. CreateObject(4199,-1802.471,558.545,221.575,0.0,177.903,28.361); // object (43)
  150. CreateObject(4199,-1796.365,562.700,221.920,0.0,177.903,28.361); // object (44)
  151. CreateObject(16151,-1789.444,569.693,234.282,0.0,0.0,-157.500); // object (45)
  152. CreateObject(16152,-1777.826,581.323,233.883,0.0,0.0,-90.000); // object (46)
  153. CreateObject(1951,-1788.762,570.408,235.076,0.0,0.0,0.0); // object (47)
  154. CreateObject(1951,-1787.616,567.255,235.076,0.0,0.0,0.0); // object (49)
  155. CreateObject(1951,-1787.749,568.144,235.076,0.0,0.0,0.0); // object (50)
  156. CreateObject(1951,-1788.290,569.259,235.076,0.0,0.0,0.0); // object (51)
  157. CreateObject(1951,-1780.336,581.462,234.997,0.0,0.0,0.0); // object (52)
  158. CreateObject(1951,-1777.965,581.275,234.997,0.0,0.0,0.0); // object (54)
  159. CreateObject(1951,-1775.438,581.548,234.997,0.0,0.0,0.0); // object (55)
  160. CreateObject(1951,-1773.261,581.402,234.997,0.0,0.0,0.0); // object (57)
  161. CreateObject(1665,-1788.536,569.970,234.923,0.0,0.0,0.0); // object (58)
  162. CreateObject(1547,-1775.497,581.044,234.811,0.0,0.0,0.0); // object (59)
  163. CreateObject(1545,-1775.652,582.336,235.628,0.0,0.0,0.0); // object (60)
  164. CreateObject(1545,-1773.233,582.336,235.950,0.0,0.0,0.0); // object (61)
  165. CreateObject(1545,-1778.022,582.336,235.615,0.0,0.0,0.0); // object (62)
  166. CreateObject(1545,-1780.415,582.367,235.349,0.0,0.0,0.0); // object (63)
  167. CreateObject(1510,-1777.882,582.012,234.821,0.0,0.0,0.0); // object (65)
  168. CreateObject(1510,-1775.513,582.083,234.821,0.0,0.0,0.0); // object (67)
  169. CreateObject(1510,-1773.206,582.008,234.821,0.0,0.0,0.0); // object (68)
  170. CreateObject(1510,-1780.264,581.904,234.821,0.0,0.0,0.0); // object (70)
  171. CreateObject(13667,-1789.365,569.866,339.349,0.0,0.0,39.534); // object (72)
  172. CreateObject(13562,-1769.123,579.863,241.455,0.0,0.0,0.0); // object (73)
  173. CreateObject(7073,-1806.322,516.665,259.282,0.0,0.0,90.000); // object (76)
  174. CreateObject(3877,-1843.071,582.121,242.680,0.0,0.0,0.0); // object (77)
  175. CreateObject(3877,-1771.072,582.694,242.681,0.0,0.0,0.0); // object (78)
  176. CreateObject(3877,-1809.114,516.080,242.681,0.0,0.0,0.0); // object (79)
  177. CreateObject(3528,-1792.220,567.437,244.142,0.0,0.0,-146.250); // object (81)
  178. CreateObject(3528,-1821.505,566.608,244.586,0.0,0.0,-45.000); // object (82)
  179. CreateObject(16782,-1770.474,580.030,236.186,0.0,0.0,-149.765); // object (83)
  180. CreateObject(918,-1790.621,570.305,234.262,0.0,0.0,0.0); // object (84)
  181. CreateObject(2600,-1845.184,577.502,241.788,0.0,0.0,-11.250); // object (86)
  182. CreateObject(3743,-1838.253,575.807,238.346,0.0,0.0,-123.750); // object (87)
  183. CreateObject(987,-1805.289,569.918,233.887,0.0,0.0,0.0); // object (88)
  184. CreateObject(987,-1820.575,569.958,233.887,0.0,0.0,0.0); // object (89)
  185. CreateObject(987,-1813.763,549.475,233.882,0.0,0.0,-239.688); // object (90)
  186. CreateObject(987,-1816.804,554.646,233.891,0.0,0.0,-239.688); // object (91)
  187. CreateObject(987,-1809.152,541.577,233.882,0.0,0.0,-239.688); // object (92)
  188. CreateObject(987,-1790.414,564.852,233.891,0.0,0.0,-479.375); // object (93)
  189. CreateObject(987,-1794.757,556.946,233.963,0.0,0.0,-479.375); // object (94)
  190. CreateObject(987,-1797.647,551.679,233.949,0.0,0.0,-479.375); // object (95)
  191. CreateObject(3819,-1800.944,567.037,234.855,0.0,-3.438,90.000); // object (96)
  192. CreateObject(3819,-1806.201,547.053,234.838,0.0,0.0,-90.000); // object (97)
  193. CreateObject(3819,-1812.934,567.448,234.880,0.0,0.0,-270.000); // object (98)
  194. CreateObject(3819,-1812.641,552.593,234.880,0.0,0.0,-150.547); // object (99)
  195. CreateObject(3819,-1800.181,552.768,234.855,0.0,0.0,-26.797); // object (100)
  196. CreateObject(14781,-1807.452,559.210,234.930,0.0,0.0,0.0); // object (101)
  197. CreateObject(1314,-1781.839,572.776,34.366,0.0,0.0,0.0); // object (105)
  198. CreateObject(1314,-1806.440,530.542,34.363,0.0,0.0,0.0); // object (106)
  199. CreateObject(1314,-1830.949,572.735,34.363,0.0,0.0,0.0); // object (107)
  200. return 1;
  201. }
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