Guest User

Gecatahh

a guest
Jul 23rd, 2009
103
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.67 KB | None | 0 0
  1. new PlayerName[MAX_PLAYER_NAME];
  2. GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
  3. format(PlayerName, sizeof(PlayerName), "Cars/%d",PlayerName);
  4. if (!fexist(PlayerName))
  5. {
  6. dini_Create(PlayerName);
  7. dini_IntSet(udb_encode(PlayerName), "Typ", -1);
  8. Carlist[playerid][Typ]=-1;
  9. dini_FloatSet(udb_encode(PlayerName), "X", 0.0);
  10. Carlist[playerid][X]=0.0;
  11. dini_FloatSet(udb_encode(PlayerName), "Y", 0.0);
  12. Carlist[playerid][Y]=0.0;
  13. dini_FloatSet(udb_encode(PlayerName), "Z", 0.0);
  14. Carlist[playerid][Z]=0.0;
  15. dini_FloatSet(udb_encode(PlayerName), "Rotation", 0.0);
  16. Carlist[playerid][Rotation]=0.0;
  17. dini_IntSet(udb_encode(PlayerName), "Status", 0);
  18. Carlist[playerid][Status]=0;
  19. dini_IntSet(udb_encode(PlayerName), "Lock", 0);
  20. Carlist[playerid][Lock]=0;
  21. dini_IntSet(udb_encode(PlayerName), "Carid", -1);
  22. Carlist[playerid][Carid]=-1;
  23. dini_IntSet(udb_encode(PlayerName), "Color1", -1);
  24. Carlist[playerid][Color1]=-1;
  25. dini_IntSet(udb_encode(PlayerName), "Color2", -1);
  26. Carlist[playerid][Color2]=-1;
  27. dini_IntSet(udb_encode(PlayerName), "mod1", -1);
  28. Carlist[playerid][mod1]=-1;
  29. dini_IntSet(udb_encode(PlayerName), "mod2", -1);
  30. Carlist[playerid][mod2]=-1;
  31. dini_IntSet(udb_encode(PlayerName), "mod3", -1);
  32. Carlist[playerid][mod3]=-1;
  33. dini_IntSet(udb_encode(PlayerName), "mod4", -1);
  34. Carlist[playerid][mod4]=-1;
  35. dini_IntSet(udb_encode(PlayerName), "mod5", -1);
  36. Carlist[playerid][mod5]=-1;
  37. dini_IntSet(udb_encode(PlayerName), "mod6", -1);
  38. Carlist[playerid][mod6]=-1;
  39. dini_IntSet(udb_encode(PlayerName), "mod7", -1);
  40. Carlist[playerid][mod7]=-1;
  41. dini_IntSet(udb_encode(PlayerName), "mod8", -1);
  42. Carlist[playerid][mod8]=-1;
  43. dini_IntSet(udb_encode(PlayerName), "mod9", -1);
  44. Carlist[playerid][mod9]=-1;
  45. dini_IntSet(udb_encode(PlayerName), "mod10", -1);
  46. Carlist[playerid][mod10]=-1;
  47. dini_IntSet(udb_encode(PlayerName), "mod11", -1);
  48. Carlist[playerid][mod11]=-1;
  49. dini_IntSet(udb_encode(PlayerName), "mod12", -1);
  50. Carlist[playerid][mod12]=-1;
  51. dini_IntSet(udb_encode(PlayerName), "mod13", -1);
  52. Carlist[playerid][mod13]=-1;
  53. dini_IntSet(udb_encode(PlayerName), "mod14", -1);
  54. Carlist[playerid][mod14]=-1;
  55. dini_IntSet(udb_encode(PlayerName), "mod15", -1);
  56. Carlist[playerid][mod15]=-1;
  57. dini_IntSet(udb_encode(PlayerName), "mod16", -1);
  58. Carlist[playerid][mod16]=-1;
  59. dini_IntSet(udb_encode(PlayerName), "mod17", -1);
  60. Carlist[playerid][mod17]=-1;
  61. dini_IntSet(udb_encode(PlayerName), "Paintjob", -1);
  62. Carlist[playerid][Paintjob]=-1;
  63.  
  64. }
  65. else
  66. {
  67. Carlist[playerid][Typ] = dini_Int(udb_encode(PlayerName), "Typ");
  68. Carlist[playerid][X] = dini_Int(udb_encode(PlayerName), "X");
  69. Carlist[playerid][Y] = dini_Int(udb_encode(PlayerName), "Y");
  70. Carlist[playerid][Z] = dini_Int(udb_encode(PlayerName), "Z");
  71. Carlist[playerid][Rotation] = dini_Int(udb_encode(PlayerName), "Rotationd");
  72. Carlist[playerid][Status] = dini_Int(udb_encode(PlayerName), "Status");
  73. Carlist[playerid][Lock] = dini_Int(udb_encode(PlayerName), "Lock");
  74. Carlist[playerid][Paintjob] = dini_Int(udb_encode(PlayerName), "Paintjob");
  75. Carlist[playerid][Color1] = dini_Int(udb_encode(PlayerName), "Color1");
  76. Carlist[playerid][Color2] = dini_Int(udb_encode(PlayerName), "Color2");
  77. Carlist[playerid][mod1] = dini_Int(udb_encode(PlayerName), "mod1");
  78. Carlist[playerid][mod2] = dini_Int(udb_encode(PlayerName), "mod2");
  79. Carlist[playerid][mod3] = dini_Int(udb_encode(PlayerName), "mod3");
  80. Carlist[playerid][mod4] = dini_Int(udb_encode(PlayerName), "mod4");
  81. Carlist[playerid][mod5] = dini_Int(udb_encode(PlayerName), "mod5");
  82. Carlist[playerid][mod6] = dini_Int(udb_encode(PlayerName), "mod6");
  83. Carlist[playerid][mod7] = dini_Int(udb_encode(PlayerName), "mod7");
  84. Carlist[playerid][mod8] = dini_Int(udb_encode(PlayerName), "mod8");
  85. Carlist[playerid][mod9] = dini_Int(udb_encode(PlayerName), "mod9");
  86. Carlist[playerid][mod10] = dini_Int(udb_encode(PlayerName), "mod10");
  87. Carlist[playerid][mod11] = dini_Int(udb_encode(PlayerName), "mod11");
  88. Carlist[playerid][mod12] = dini_Int(udb_encode(PlayerName), "mod12");
  89. Carlist[playerid][mod13] = dini_Int(udb_encode(PlayerName), "mod13");
  90. Carlist[playerid][mod14] = dini_Int(udb_encode(PlayerName), "mod14");
  91. Carlist[playerid][mod15] = dini_Int(udb_encode(PlayerName), "mod15");
  92. Carlist[playerid][mod16] = dini_Int(udb_encode(PlayerName), "mod16");
  93. Carlist[playerid][mod17] = dini_Int(udb_encode(PlayerName), "mod17");
  94. if(Carlist[playerid][Typ]!=-1 && Carlist[playerid][Status]==1)
  95. {
  96. Carlist[playerid][Carid]=CreateTunedCar(playerid);
  97. }
  98. }
Advertisement
Add Comment
Please, Sign In to add comment