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- new PlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
- format(PlayerName, sizeof(PlayerName), "Cars/%d",PlayerName);
- if (!fexist(PlayerName))
- {
- dini_Create(PlayerName);
- dini_IntSet(udb_encode(PlayerName), "Typ", -1);
- Carlist[playerid][Typ]=-1;
- dini_FloatSet(udb_encode(PlayerName), "X", 0.0);
- Carlist[playerid][X]=0.0;
- dini_FloatSet(udb_encode(PlayerName), "Y", 0.0);
- Carlist[playerid][Y]=0.0;
- dini_FloatSet(udb_encode(PlayerName), "Z", 0.0);
- Carlist[playerid][Z]=0.0;
- dini_FloatSet(udb_encode(PlayerName), "Rotation", 0.0);
- Carlist[playerid][Rotation]=0.0;
- dini_IntSet(udb_encode(PlayerName), "Status", 0);
- Carlist[playerid][Status]=0;
- dini_IntSet(udb_encode(PlayerName), "Lock", 0);
- Carlist[playerid][Lock]=0;
- dini_IntSet(udb_encode(PlayerName), "Carid", -1);
- Carlist[playerid][Carid]=-1;
- dini_IntSet(udb_encode(PlayerName), "Color1", -1);
- Carlist[playerid][Color1]=-1;
- dini_IntSet(udb_encode(PlayerName), "Color2", -1);
- Carlist[playerid][Color2]=-1;
- dini_IntSet(udb_encode(PlayerName), "mod1", -1);
- Carlist[playerid][mod1]=-1;
- dini_IntSet(udb_encode(PlayerName), "mod2", -1);
- Carlist[playerid][mod2]=-1;
- dini_IntSet(udb_encode(PlayerName), "mod3", -1);
- Carlist[playerid][mod3]=-1;
- dini_IntSet(udb_encode(PlayerName), "mod4", -1);
- Carlist[playerid][mod4]=-1;
- dini_IntSet(udb_encode(PlayerName), "mod5", -1);
- Carlist[playerid][mod5]=-1;
- dini_IntSet(udb_encode(PlayerName), "mod6", -1);
- Carlist[playerid][mod6]=-1;
- dini_IntSet(udb_encode(PlayerName), "mod7", -1);
- Carlist[playerid][mod7]=-1;
- dini_IntSet(udb_encode(PlayerName), "mod8", -1);
- Carlist[playerid][mod8]=-1;
- dini_IntSet(udb_encode(PlayerName), "mod9", -1);
- Carlist[playerid][mod9]=-1;
- dini_IntSet(udb_encode(PlayerName), "mod10", -1);
- Carlist[playerid][mod10]=-1;
- dini_IntSet(udb_encode(PlayerName), "mod11", -1);
- Carlist[playerid][mod11]=-1;
- dini_IntSet(udb_encode(PlayerName), "mod12", -1);
- Carlist[playerid][mod12]=-1;
- dini_IntSet(udb_encode(PlayerName), "mod13", -1);
- Carlist[playerid][mod13]=-1;
- dini_IntSet(udb_encode(PlayerName), "mod14", -1);
- Carlist[playerid][mod14]=-1;
- dini_IntSet(udb_encode(PlayerName), "mod15", -1);
- Carlist[playerid][mod15]=-1;
- dini_IntSet(udb_encode(PlayerName), "mod16", -1);
- Carlist[playerid][mod16]=-1;
- dini_IntSet(udb_encode(PlayerName), "mod17", -1);
- Carlist[playerid][mod17]=-1;
- dini_IntSet(udb_encode(PlayerName), "Paintjob", -1);
- Carlist[playerid][Paintjob]=-1;
- }
- else
- {
- Carlist[playerid][Typ] = dini_Int(udb_encode(PlayerName), "Typ");
- Carlist[playerid][X] = dini_Int(udb_encode(PlayerName), "X");
- Carlist[playerid][Y] = dini_Int(udb_encode(PlayerName), "Y");
- Carlist[playerid][Z] = dini_Int(udb_encode(PlayerName), "Z");
- Carlist[playerid][Rotation] = dini_Int(udb_encode(PlayerName), "Rotationd");
- Carlist[playerid][Status] = dini_Int(udb_encode(PlayerName), "Status");
- Carlist[playerid][Lock] = dini_Int(udb_encode(PlayerName), "Lock");
- Carlist[playerid][Paintjob] = dini_Int(udb_encode(PlayerName), "Paintjob");
- Carlist[playerid][Color1] = dini_Int(udb_encode(PlayerName), "Color1");
- Carlist[playerid][Color2] = dini_Int(udb_encode(PlayerName), "Color2");
- Carlist[playerid][mod1] = dini_Int(udb_encode(PlayerName), "mod1");
- Carlist[playerid][mod2] = dini_Int(udb_encode(PlayerName), "mod2");
- Carlist[playerid][mod3] = dini_Int(udb_encode(PlayerName), "mod3");
- Carlist[playerid][mod4] = dini_Int(udb_encode(PlayerName), "mod4");
- Carlist[playerid][mod5] = dini_Int(udb_encode(PlayerName), "mod5");
- Carlist[playerid][mod6] = dini_Int(udb_encode(PlayerName), "mod6");
- Carlist[playerid][mod7] = dini_Int(udb_encode(PlayerName), "mod7");
- Carlist[playerid][mod8] = dini_Int(udb_encode(PlayerName), "mod8");
- Carlist[playerid][mod9] = dini_Int(udb_encode(PlayerName), "mod9");
- Carlist[playerid][mod10] = dini_Int(udb_encode(PlayerName), "mod10");
- Carlist[playerid][mod11] = dini_Int(udb_encode(PlayerName), "mod11");
- Carlist[playerid][mod12] = dini_Int(udb_encode(PlayerName), "mod12");
- Carlist[playerid][mod13] = dini_Int(udb_encode(PlayerName), "mod13");
- Carlist[playerid][mod14] = dini_Int(udb_encode(PlayerName), "mod14");
- Carlist[playerid][mod15] = dini_Int(udb_encode(PlayerName), "mod15");
- Carlist[playerid][mod16] = dini_Int(udb_encode(PlayerName), "mod16");
- Carlist[playerid][mod17] = dini_Int(udb_encode(PlayerName), "mod17");
- if(Carlist[playerid][Typ]!=-1 && Carlist[playerid][Status]==1)
- {
- Carlist[playerid][Carid]=CreateTunedCar(playerid);
- }
- }
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