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- // This is a comment
- // uncomment the line below if you want to write a filterscript
- //#define FILTERSCRIPT
- #include <a_samp>
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Blank Filterscript by your name here");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- print("\n----------------------------------");
- print(" Blank Gamemode by your name here");
- print("----------------------------------\n");
- }
- #endif
- public OnGameModeInit()
- {
- // Don't use these lines if it's a filterscript
- SetGameModeText("Blank Script");
- AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- // place before your commands
- new Float:x, Float:y, Float:z, Float:ang;
- new VehicleID = GetPlayerVehicleID(playerid);
- new cmd[128];
- //place under the varibles
- if(strcmp(cmd, "/Landstalker", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(400, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Bravura", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(401, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Buffalo", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(402, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Linerunner", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(403, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Perenail", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(404, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Sentinel", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(405, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Dumper", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(406, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Firetruck", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(407, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Trashmaster", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(408, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Stretch", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(409, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Manana", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(410, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Infernus", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(411, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Voodoo", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(412, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Pony", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(413, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Mule", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(414, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Cheetah", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(415, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Cheetah", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(415, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Ambulance", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(416, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Levetian", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(417, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Moonbeam", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(418, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Esperanto", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(419, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Taxi", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(420, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Washington", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(421, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Bobcat", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(422, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Mrwhoopee", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(423, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/bfinjection", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(424, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Hunter", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(425, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Premier", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(426, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Enforcer", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(427, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Securicar", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(428, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Banshee", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(429, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Predator", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(430, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Bus", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(431, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Rhino", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(432, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/Barracks", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(433, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/hotknife", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(434, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/artictrailer1", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(435, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/previon", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(436, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/coach", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(437, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/cabbie", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(438, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/stallion", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(439, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/rumpo", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(440, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/rcbandit", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(441, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/romero", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(442, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/packer", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(443, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/monster", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(444, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/admiral", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(445, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/squalo", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(446, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/seasparrow", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(447, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/pizzaboy", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(448, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/tram", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(449, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/artictrailer2", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(450, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/turismo", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(451, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/speeder", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(452, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/reefer", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(453, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/tropic", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(454, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/flatbed", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(455, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/yankee", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(456, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/caddy", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(457, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/solair", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(458, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/topfun", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(459, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/skimmer", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(460, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/pcj600", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(461, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/faggio", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(462, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/freeway", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(463, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/rcbaron", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(464, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/rcraider", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(465, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/glendale", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(466, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/oceanic", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(467, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/sanchez", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(468, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/sparrow", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(469, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/patriot", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(470, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/quad", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(471, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/coastguard", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(472, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/dinghy", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(473, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/hermes", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(474, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/sabre", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(475, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/rustler", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(476, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/zr350", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(477, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/walton", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(478, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/regina", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(479, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/comet", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(480, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/bmx", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(481, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/burrito", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(482, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/camper", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(483, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/marquis", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(484, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/baggage", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(485, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/dozer", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(486, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/maverick", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(487, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/sanmaverick", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(488, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/rancher", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(489, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/fbirancher", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(490, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/virgo", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(491, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/greenwood", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(492, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/jetmax", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(493, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/hotring", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(494, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/sanding", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(495, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/blistacompact", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(496, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/policemaverick", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(497, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/boxvillie", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(498, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/benson", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(499, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/mesa", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(500, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/rcgoblin", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(501, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/hotringa", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(502, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/hotringb", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(503, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/bloodringbanger", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(504, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/rancherlure", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(505, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/supergt", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(506, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/elegant", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(507, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/journey", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(508, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/bike", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(509, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/moutbike", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(510, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/beagle", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(511, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/cropduster", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(512, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/stuntplane", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(513, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/petrol", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(514, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/roadtrain", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(515, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/nebula", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(516, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/majestic", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(517, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/buccaneer", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(518, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/shamal", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(519, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/hydra", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(520, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/fcr900", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(521, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/nrg500", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(522, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/hpv1000", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(523, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/cementtruck", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(524, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/towtruck", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(525, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/fortune", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(526, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/cadrona", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(527, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/fbitruck", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(528, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/williard", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(529, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/forklift", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(530, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/tractor", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(531, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/combine", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(532, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/feltzer", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(533, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/remington", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(534, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/slamvan", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(535, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/blade", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(536, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/freight", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(537, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/streak", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(538, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/vortex", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(539, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/vincent", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(540, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/bullet", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(541, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/clover", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(542, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/sadler", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(543, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/firetruckls", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(544, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/hustler", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(545, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/intruder", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(546, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/primo", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(547, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/cargobob", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(548, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/tampa", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(549, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/sunrise", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(550, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/sunrise", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(550, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/merit", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(551, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/utilityvan", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(552, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/neveda", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(553, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/yosemite", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(554, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/windsor", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(555, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/monstera", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(556, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/monsterb", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(557, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/uranus", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(558, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/jester", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(559, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/sultan", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(560, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/stratum", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(561, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/elegy", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(562, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/raindance", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(563, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/rctiger", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(564, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/flash", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(565, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/tahoma", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(566, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/savanna", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(567, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/bandito", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(568, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/freightflat", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(569, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/streak", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(570, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/kart", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(571, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/mower", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(572, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/duneride", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(573, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/sweeper", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(574, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/broadway", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(575, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/tornado", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(576, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/at400", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(577, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/dft30", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(578, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/huntley", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(570, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/stafford", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(580, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/bf400", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(581, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/bf400", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(581, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/newsvan", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(582, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/tug", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(583, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/tankertrailer", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(584, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/emperor", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(585, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/wayfarer", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(586, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/euros", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(587, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/hotdog", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(588, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/club", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(589, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/freightbox", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(590, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/artictrailer", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(591, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/andromada", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(592, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/dodo", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(593, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/rccam", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(594, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/launch", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(595, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/copcarls", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(596, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/copcarsf", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(597, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/copcarlv", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(598, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/copranger", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(599, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/picador", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(600, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/swattank", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(601, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/alpha", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(602, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/phoenix", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(603, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/bagboxa", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(606, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/bagboxb", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(607, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/stairs", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(608, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/farmtrailer", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(610, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- if(strcmp(cmd, "/utilitytrailer", true) == 0)
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, ang);
- CreateVehicle(611, x+1, y+1, z+1, 0, 0, 0, 600);
- SetVehicleZAngle(VehicleID, ang);
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
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