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- /*
- Filterscript by DominikK
- CC Lizenz : http://creativecommons.org/licenses/by/3.0/de/
- Namensnennung vom Filterscript inhaber (DominikK) m�sst ihr nennen (Siehe lizenz)
- */
- #include <a_samp>
- //Farben
- #define COLOR_GRUEN 0x33AA33AA
- #define COLOR_ROT 0xAA3333AA
- #define COLOR_HELLBLAU 0x33CCFFAA
- #define COLOR_GELB 0xFFFF00AA
- #define COLOR_ORANGE 0xFFA500AA
- new bool:wurf[MAX_PLAYERS];
- new bool:hilfeankuck[MAX_PLAYERS];
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Dieses kleine Dice Script wurde von");
- print(" DominikK kreiert, Danke f�r das Nutzen!");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new string[128], dname[128];
- new wurfd = random(6)+1;
- new dwurf = wurf[playerid];
- new spielername[MAX_PLAYER_NAME];
- if (strcmp( "/dice", cmdtext, true) == 0)
- {
- wurf[playerid]++;
- format(string, sizeof(string), "* Du hast/hattest schon %d mal /dice genutzt.", dwurf);
- SendClientMessage(playerid, COLOR_GRUEN, string);
- format(string, sizeof(string), "* Du wirfst einen 6er W�rfel und landest auf: %d", wurfd);
- SendClientMessage(playerid, COLOR_GRUEN, string);
- GetPlayerName(playerid, spielername, sizeof(spielername));
- format(dname, sizeof(dname), "[DF]%s", spielername);
- if(wurfd == 1){SendClientMessage(playerid, COLOR_GELB, "* Du hast eine Deagle mit 500 Munition gewonnen.");GivePlayerWeapon(playerid, 24, 500);}
- if(wurfd == 2){SendClientMessage(playerid, COLOR_GELB, "* Du hattest pech, und hast dir den Tod gew�rfelt!");SetPlayerHealth(playerid, 0);}
- if(wurfd == 3){SendClientMessage(playerid, COLOR_GELB, "* Herzlichen Gl�ckwunsch! Du hast einen NamenTag gewonnen!");SetPlayerName(playerid,dname);}
- if(wurfd == 4){SendClientMessage(playerid, COLOR_GELB, "* Gl�ckwunsch! Deine Spielerfarbe ist nun Orange!");SetPlayerColor(playerid, COLOR_ORANGE);}
- if(wurfd == 5){SendClientMessage(playerid, COLOR_GELB, "* So ein pech! Du bist nun Betrunken...");SetPlayerDrunkLevel (playerid, 3500);}
- if(wurfd == 6){SendClientMessage(playerid, COLOR_GELB, "* JACKPOT =D, du hast nun den Score 1337 (L33T) Gl�ckwunsch!");SetPlayerScore(playerid, 1337);format(string, sizeof(string), "~y~Dice~n~~r~Jackpot");GameTextForPlayer(playerid, string, 3000, 0);}
- return 1;
- }
- if(strcmp( "/dicehelp", cmdtext, true) == 0 || strcmp( "/dhelp", cmdtext, true) == 0 || strcmp( "/dh", cmdtext, true) == 0)
- {
- hilfeankuck[playerid]++;
- new dhilfe = hilfeankuck[playerid];
- format(string, sizeof(string), "~y~Dice~w~help");
- GameTextForPlayer(playerid, string, 3000, 1);
- SendClientMessage(playerid, COLOR_ROT, "|__________________________________________________|");
- SendClientMessage(playerid, COLOR_HELLBLAU, "* Dieses Spiel basiert auf Gl�ck, du kannst hier nicht Mogeln!");
- SendClientMessage(playerid, COLOR_HELLBLAU, "* Um mitzuspielen benutze /dice");
- SendClientMessage(playerid, COLOR_HELLBLAU, "* Wie oft du /dice benutzt hast siehst du dann, wenn du es eingibst!");
- format(string, sizeof(string), "* Du hast die Dice Hilfe schon %d mal aufgerufen.", dhilfe);
- SendClientMessage(playerid, COLOR_HELLBLAU, string);
- SendClientMessage(playerid, COLOR_ROT, "___________________________________________________");
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
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