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- #include <a_samp>
- #define FILTERSCRIPT
- #if defined FILTERSCRIPT
- #define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
- #define COLOR_GREEN 0x008000FF
- #define COLOR_RED 0xFF0000FF
- #define COLOR_YELLOW 0xFFFF00FF
- new Engine[MAX_VEHICLES];
- forward EngineTimer(playerid);
- public OnFilterScriptInit()
- {
- print("Engine System loaded.");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #endif
- public OnGameModeInit()
- {
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- TogglePlayerControllable(playerid,1);
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- if(newstate == PLAYER_STATE_DRIVER)
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- if(Engine[vehicleid] == 0)
- {
- TogglePlayerControllable(playerid, 0);
- SendClientMessage(playerid, COLOR_YELLOW, "Press (Shift) or Type (/engine) to start the vehicles engine");
- }
- else if(Engine[vehicleid] == 1)
- {
- SendClientMessage(playerid, COLOR_GREEN, "Engine Running...");
- }
- }
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(Engine[vehicleid] == 0)
- {
- if(newkeys & KEY_SECONDARY_ATTACK)
- {
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid, 1);
- }
- else if(newkeys & KEY_JUMP)
- {
- SendClientMessage(playerid, COLOR_GREEN, "Engine Starting...");
- SetTimerEx("EngineTimer", 2000, 0, "i", playerid);
- }
- }
- }
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- dcmd(exitveh, 7, cmdtext);
- dcmd(engine, 6, cmdtext);
- return 0;
- }
- public EngineTimer(playerid)
- {
- new rand = random(2);
- if(rand == 0)
- {
- SendClientMessage(playerid, COLOR_GREEN, "Engine Started...");
- SendClientMessage(playerid, COLOR_YELLOW, "To turn off the vehicle, Type (/engine)");
- new vehicleid = GetPlayerVehicleID(playerid);
- Engine[vehicleid] = 1;
- TogglePlayerControllable(playerid, 1);
- }
- if(rand == 1)
- {
- SendClientMessage(playerid, COLOR_GREEN, "Engine Failed...");
- SendClientMessage(playerid, COLOR_YELLOW, "Try Again");
- }
- }
- dcmd_engine(playerid, params[])
- {
- #pragma unused params
- new vehicleid = GetPlayerVehicleID(playerid);
- if(Engine[vehicleid] == 0)
- {
- SendClientMessage(playerid, COLOR_GREEN, "Engine Starting...");
- SetTimerEx("EngineTimer", 2000, 0, "i", playerid);
- }
- else if(Engine[vehicleid] == 1)
- {
- Engine[vehicleid] = 0;
- SendClientMessage(playerid, COLOR_RED, "Engine Stopped...");
- SendClientMessage(playerid, COLOR_YELLOW, "To exit the vehicle press (F Key) Or (Enter)");
- SendClientMessage(playerid, COLOR_YELLOW, "Press (Shift) or Type (/engine) to start the vehicles engine");
- TogglePlayerControllable(playerid,0);
- }
- return 1;
- }
- dcmd_exitveh(playerid, params[])
- {
- #pragma unused params
- if(IsPlayerInAnyVehicle(playerid))
- {
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid, 1);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "You are not in a vehicle");
- }
- return 1;
- }
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