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- //=============================================================================
- // File : offlineshop_config.h
- // Use : Use special offline-shop config commands for offline-shop.
- // Author : Ken Kaneki
- // Date : 9/28/2015 - 5:41 PM
- //=============================================================================
- #ifndef __INC_METIN_II_GAME_OFFLINE_SHOP_CONFIG_H__
- #define __INC_METIN_II_GAME_OFFLINE_SHOP_CONFIG_H__
- void offlineshop_config_init();
- extern BYTE g_bOfflineShopSaveTime; // Offline-shop save time for MySQL
- extern bool g_bNeededMoney; // Enable required money for open offline-shop
- extern long long g_dwNeedMoney; // Required money for open offline-shop
- extern int g_iTotalOfflineShopCount; // If total offline-shop equals to maximum, the system won't allow to open new offline-shop anymore.
- extern bool g_bNeededItem; // Enable required item for open offline-shop
- extern int g_iItemVnum; // Required item vnum for open offline-shop
- extern BYTE g_bItemCount; // Required item count for open offline-shop
- extern bool g_bNeedMinLevel; // Enable requried min level for open an offline-shop
- extern BYTE g_bMinLevel; // Required min level for open an offline-shop
- extern WORD g_wCoinsForUnlimited; // Required coins for open an offline shop.
- extern bool g_bOfflineShopMapAllowLimit; // Enable map allow limit for offline-shop
- extern BYTE g_bOfflineShopSocketMax; // This option would be helpful for who uses more sockets for weapons, armors and accessories
- extern bool g_bEnableEmpireLimit; // This option provides you the player can't build in shinsoo or chunjo if the player is coming from jinno.
- #endif
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