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- [12/16/2013 11:58:06 PM] [INFO] [SdlInput] Input system initialized
- [12/16/2013 11:58:06 PM] [INFO] [dye] OpenGL version: 2.1.0 - Build 8.15.10.2086
- [12/16/2013 11:58:06 PM] [INFO] [dye] OpenGL vendor: Intel
- [12/16/2013 11:58:06 PM] [INFO] [dye] OpenGL renderer: Mobile Intel(R) 4 Series Express Chipset Family
- [12/16/2013 11:58:06 PM] [INFO] [dye] GLSL version: 1.20 - Intel Build 8.15.10.2086
- [12/16/2013 11:58:06 PM] [INFO] [dye] Size = (1280, 720), Window size = (1280, 720)
- [12/16/2013 11:58:06 PM] [INFO] [OpenGLVersion] Detected OpenGL version: OpenGL 2.1
- [12/16/2013 11:58:06 PM] [INFO] [OpenGLVersion] Detected GLSL version: 100
- [12/16/2013 11:58:06 PM] [ERROR] [Shader] Failed to compile shader: ERROR: 0:2: '' : Version number not supported by OGL driver
- [12/16/2013 11:58:06 PM] [ERROR] [crashreport] [ShaderException in VertexShader]: ERROR: 0:2: '' : Version number not supported by OGL driver
- [12/16/2013 11:58:06 PM] [ERROR] [crashreport] [fancy backtrace]
- 0 fancy_backtrace.c (from C:\Users\Steve\Desktop\LD28\lestac-1.0.0-win32\fancy_backtrace.DLL)
- 1 Backtrace class() in lang/Backtrace (at /home/amos/Dev/rock/sdk/lang/Backtrace.ooc:285)
- 2 Exception addBacktrace_impl() in lang/Exception (at /home/amos/Dev/rock/sdk/lang/Exception.ooc:109)
- 3 _hasStackFrame() in lang/Exception (at /home/amos/Dev/rock/sdk/lang/Exception.ooc:63)
- 4 Shader logCompileStatus_impl() in dye/gritty/shader (at /home/amos/Dev/dye/source/dye/gritty/shader.ooc:57)
- 5 Shader logCompileStatus() in dye/gritty/shader (at /home/amos/Dev/dye/source/dye/gritty/shader.ooc:65)
- 6 FragmentShader class() in dye/gritty/shader (at /home/amos/Dev/dye/source/dye/gritty/shader.ooc:89)
- 7 ShaderLibrary class() in dye/gritty/shaderlibrary (at /home/amos/Dev/dye/source/dye/gritty/shaderlibrary.ooc:401)
- 8 ShaderLibrary getTexture100() in dye/gritty/shaderlibrary (at /home/amos/Dev/dye/source/dye/gritty/shaderlibrary.ooc:192)
- 9 GlSprite setProgram() in dye/sprite (at /home/amos/Dev/dye/source/dye/sprite.ooc:34)
- 10 Fbo init() in dye/fbo (at /home/amos/Dev/dye/source/dye/fbo.ooc:35)
- 11 Fbo new() in dye/fbo (at /home/amos/Dev/dye/source/dye/fbo.ooc:30)
- 12 DyeContext initGL_impl() in dye/core (at /home/amos/Dev/dye/source/dye/core.ooc:283)
- 13 DyeContext createScene() in dye/core (at /home/amos/Dev/dye/source/dye/core.ooc:128)
- 14 DyeContext new() in dye/core (at /home/amos/Dev/dye/source/dye/core.ooc:62)
- 15 App init() in dye/app (at /home/amos/Dev/dye/source/dye/app.ooc:33)
- 16 SDL_main() in (at /home/amos/Dev/lestac/source/lestac/lestac.ooc:160)
- 17 console_main() in (at /home/amos/Dev/SDL/src/main/windows/SDL_windows_main.c:143)
- 18 crt1.c (from C:\Users\Steve\Desktop\LD28\lestac-1.0.0-win32\lestac-win32.exe)
- 19 mingw_CRTStartup() in (at /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237)
- 20 ...runtime-3.13-20070825-1/crt1.c (from C:\Users\Steve\Desktop\LD28\lestac-1.0.0-win32\lestac-win32.exe)
- 21 BaseThreadInitThunk (from C:\windows\syswow64\kernel32.dll)
- 22 RtlInitializeExceptionChain (from C:\windows\SysWOW64\ntdll.dll)
- 23 RtlInitializeExceptionChain (from C:\windows\SysWOW64\ntdll.dll)
- [12/16/2013 11:58:06 PM] [ERROR] [crashreport] Had fatal error, bailing out...
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