Guest User

CrzY Je

a guest
Mar 31st, 2009
311
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.24 KB | None | 0 0
  1. //TextDraw developed using Zamaroht's in-game TextDraw system
  2.  
  3. //On top of script:
  4. new Text:Textdraw0[playerid];
  5. new Text:Textdraw1playerid];
  6. new Text:Textdraw2[playerid];
  7. new Text:Textdraw3[playerid];
  8.  
  9. //In OnGameModeInit or any other place, we procced to create our textdraw:
  10. Textdraw0[playerid] = TextDrawCreate(517.000000,100.000000,"your drifting!");
  11. Textdraw1playerid] = TextDrawCreate(508.000000,109.000000,"points: 000000$");
  12. Textdraw2[playerid] = TextDrawCreate(521.000000,100.000000,"drift ended!");
  13. Textdraw3[playerid] = TextDrawCreate(506.000000,108.000000,"earned: 000000$");
  14. TextDrawAlignment(Textdraw0[playerid],0);
  15. TextDrawAlignment(Textdraw1playerid],0);
  16. TextDrawAlignment(Textdraw2[playerid],0);
  17. TextDrawAlignment(Textdraw3[playerid],0);
  18. TextDrawBackgroundColor(Textdraw0[playerid],0x000000ff);
  19. TextDrawBackgroundColor(Textdraw1playerid],0x000000ff);
  20. TextDrawBackgroundColor(Textdraw2[playerid],0x000000ff);
  21. TextDrawBackgroundColor(Textdraw3[playerid],0x000000ff);
  22. TextDrawFont(Textdraw0[playerid],1);
  23. TextDrawLetterSize(Textdraw0[playerid],0.299999,1.000000);
  24. TextDrawFont(Textdraw1playerid],1);
  25. TextDrawLetterSize(Textdraw1playerid],0.299999,1.000000);
  26. TextDrawFont(Textdraw2[playerid],1);
  27. TextDrawLetterSize(Textdraw2[playerid],0.299999,1.000000);
  28. TextDrawFont(Textdraw3[playerid],1);
  29. TextDrawLetterSize(Textdraw3[playerid],0.299999,1.000000);
  30. TextDrawColor(Textdraw0[playerid],0xffffffff);
  31. TextDrawColor(Textdraw1playerid],0xffffffff);
  32. TextDrawColor(Textdraw2[playerid],0xffffffff);
  33. TextDrawColor(Textdraw3[playerid],0xffffffff);
  34. TextDrawSetOutline(Textdraw0[playerid],1);
  35. TextDrawSetOutline(Textdraw1playerid],1);
  36. TextDrawSetOutline(Textdraw2[playerid],1);
  37. TextDrawSetOutline(Textdraw3[playerid],1);
  38. TextDrawSetProportional(Textdraw0[playerid],1);
  39. TextDrawSetProportional(Textdraw1playerid],1);
  40. TextDrawSetProportional(Textdraw2[playerid],1);
  41. TextDrawSetProportional(Textdraw3[playerid],1);
  42. TextDrawSetShadow(Textdraw0[playerid],1);
  43. TextDrawSetShadow(Textdraw1playerid],1);
  44. TextDrawSetShadow(Textdraw2[playerid],1);
  45. TextDrawSetShadow(Textdraw3[playerid],1);
  46.  
  47. //You can now use TextDrawShowForPlayer(-ForAll), TextDrawHideForPlayer(-ForAll) and
  48. //TextDrawDestroy functions to show, hide, and destroy the textdraw.
  49.  
  50.  
  51.  
Advertisement
Add Comment
Please, Sign In to add comment