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Aug 15th, 2014
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  1. actor turretmissile
  2. {
  3. +bloodlessimpact
  4. +notimefreeze
  5. +ripper
  6. projectile
  7. +FORCEXYBILLBOARD
  8. +LOOKALLAROUND
  9. +bounceonwalls
  10. +bounceonfloors
  11. +bounceonceilings
  12. bouncecount 99
  13. speed 20
  14. scale 2
  15. radius 16
  16. damage (0)
  17. states
  18. {
  19. spawn:
  20. CTRP ABCDEF 4
  21. CTRP ABCDEF 5
  22. TNT1 A 0 a_scalevelocity (0)
  23. CTRP ABCDEF 4
  24. CTPK A 1
  25. goto death
  26. death:
  27. TNT1 A 0 a_spawnitemex ("turretsphere",0,0,0,0,0,0)
  28. stop
  29. }
  30. }
  31.  
  32.  
  33. actor turretsphere
  34. {
  35. health 250
  36. radius 10
  37. height 10
  38. mass 100000
  39. scale 2
  40. speed 0
  41. MaxTargetRange 2048
  42. MONSTER
  43. +noclip
  44. +FRIENDLY
  45. +nogravity
  46. +NOBLOOD
  47. +LOOKALLAROUND
  48. +forcexybillboard
  49. +NEVERRESPAWN
  50. +STANDSTILL
  51. +notarget
  52. +cantseek
  53. +quicktoretaliate
  54. +missilemore
  55. +missileevenmore
  56. states
  57. {
  58. spawn:
  59. CTPK A 1 A_Look
  60. loop
  61. see:
  62. CTPK A 1 a_chase
  63. loop
  64. missile:
  65. CTPK A 4 a_facetarget
  66. CTPK B 2
  67. CTPK C 4 a_custommissile ("bigspike")
  68. CTPK C 4 a_custommissile ("bigspike")
  69. CTPK C 4 a_custommissile ("bigspike")
  70. CTPK C 4 a_custommissile ("bigspike")
  71. CTPK C 4 a_custommissile ("bigspike")
  72. CTPK BA 3
  73. goto spawn
  74. death:
  75. SPRK ABCD 3 bright
  76. stop
  77. }
  78. }
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