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S69SAW

Stunt&Fun-server

Jul 17th, 2012
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  1. #include <a_samp>
  2. #include <core>
  3. #include <float>
  4. #include <utils>
  5.  
  6. #include <streamer>
  7.  
  8. #undef MAX_PLAYERS
  9. #define MAX_PLAYERS 50//---------maxplayer----------wenn mehr wie 50 Spieler dann Wert erhöhen!
  10.  
  11. #pragma tabsize 0
  12. #define COLOR_LIGHTRED 0xFF6347AA
  13. #define COLOR_LIGHTBLUE 0x33CCFFAA
  14. #define COLOR_GREY 0xAFAFAFAA
  15. #define COLOR_GREEN 0x33AA33AA
  16. #define COLOR_RED 0xFF830000
  17. #define COLOR_YELLOW 0xFFFF00AA
  18. #define COLOR_WHITE 0xFFFFFFAA
  19. #define GRAU 0xAFAFAFAA
  20.  
  21.  
  22.  
  23.  
  24.  
  25.  
  26.  
  27. #define PocketMoney 1 // Amount player recieves on spawn.
  28. #define INACTIVE_PLAYER_ID 255
  29. #define GIVECASH_DELAY 1 // Time in ms between /givecash commands.
  30. #define msg "You are not authorized to use that command"
  31. #define MAX_STRING 256
  32.  
  33. #define DAdmin 2
  34. #define DIALOG_CLICK 3
  35. #define DKick 3
  36. #define DBan 4
  37. #define DScore 5
  38. #define DMoney 6
  39. #define DBullets 7
  40. #define DWeapon 8
  41. #define DTeleTH 9
  42. #define DTeleHTM 10
  43.  
  44.  
  45.  
  46. //--------------------feuerreifen---------------------//
  47. #define HOLDING(%0) \
  48. ((newkeys & (%0)) == (%0))
  49. #define RELEASED(%0) \
  50. (((newkeys & (%0)) != (%0)) && ((oldkeys & (%0)) == (%0)))
  51. new fire[MAX_PLAYERS],firee[MAX_PLAYERS],fireee[MAX_PLAYERS],fireeee[MAX_PLAYERS],fireeeee[MAX_PLAYERS],fireeeeee[MAX_PLAYERS],fireinfo[MAX_PLAYERS];
  52. //--------------------feuerreifen---------------------//
  53.  
  54. forward Msg();
  55. forward MoneyGrubScoreUpdate();
  56. forward Givecashdelaytimer(playerid);
  57. forward SetPlayerRandomSpawn(playerid);
  58. forward SetupPlayerForClassSelection(playerid);
  59. forward GameModeExitFunc();
  60. forward SendPlayerFormattedText(playerid, const str[], define);
  61. forward public SendAllFormattedText(playerid, const str[], define);
  62. new Float:NewX,Float:NewY,Float:NewZ;
  63. //------------------------------------------
  64. new Count;
  65. #define RANGEOFSTARTER 20 // freezes all that are in range of player(20 meters) that
  66. // actived /countdown
  67. forward Counting(playerid);
  68. forward Counting2(playerid);
  69. forward Counting1(playerid);
  70. forward CountingGO(playerid);
  71. //------------------------------------------
  72. new bool:speeding[MAX_PLAYERS];//--jump--
  73. new TargetClicked[MAX_PLAYERS];
  74. new Bullets[MAX_PLAYERS];
  75.  
  76. new Text:Time, Text:Date;
  77. new bool: bcenter[MAX_PLAYERS];//--
  78. forward settime(playerid);
  79. new Float:TeleportDest[MAX_PLAYERS][3];
  80.  
  81. enum eCars
  82. {
  83. model_id,
  84. Float:pos_x,
  85. Float:pos_y,
  86. Float:pos_z,
  87. Float:z_angle
  88. };
  89. new rccounter = 0;
  90. new carselect[15];
  91. new Text: gText2;
  92.  
  93. //------------------------------------------------------------------------------------------------------
  94. new Float:TelePos[MAX_PLAYERS][6];
  95. new CashScoreOld;
  96. new iSpawnSet[MAX_PLAYERS];
  97.  
  98. new Float:gRandomPlayerSpawns[23][3] = {
  99. {2100.7683,-2494.5818,13.5391},//ahora con esoso
  100. {2100.7683,-2494.5818,13.5391},
  101. {2100.7683,-2494.5818,13.5391},
  102. {2100.7683,-2494.5818,13.5391},
  103. {2100.7683,-2494.5818,13.5391},
  104. {2100.7683,-2494.5818,13.5391},
  105. {2100.7683,-2494.5818,13.5391},
  106. {2100.7683,-2494.5818,13.5391},
  107. {2100.7683,-2494.5818,13.5391},
  108. {2100.7683,-2494.5818,13.5391},
  109. {2100.7683,-2494.5818,13.5391},
  110. {2100.7683,-2494.5818,13.5391},
  111. {2100.7683,-2494.5818,13.5391},
  112. {2100.7683,-2494.5818,13.5391},
  113. {2100.7683,-2494.5818,13.5391},
  114. {2100.7683,-2494.5818,13.5391},
  115. {2100.7683,-2494.5818,13.5391},
  116. {2100.7683,-2494.5818,13.5391},
  117. {2100.7683,-2494.5818,13.5391},
  118. {2100.7683,-2494.5818,13.5391},
  119. {2100.7683,-2494.5818,13.5391},
  120. {2100.7683,-2494.5818,13.5391},
  121. //{-857.0551,1536.6832,22.5870}, Out of Town Spawns
  122. //{817.3494,856.5039,12.7891},
  123. //{116.9315,1110.1823,13.6094},
  124. //{-18.8529,1176.0159,19.5634},
  125. //{-315.0575,1774.0636,43.6406},algo mas ?? nop por angoraokok
  126. {2100.7683,-2494.5818,13.5391}//con este tambien?si dale
  127. };
  128.  
  129. new Float:gCopPlayerSpawns[2][3] = {
  130. {2297.1064,2452.0115,10.8203},
  131. {2297.0452,2468.6743,10.8203}
  132. };
  133. //------------------------------------------------------------------
  134. new Peds[227][1] = {
  135. {0},{1},{2},{3},{4},{5},{6},{7},{8},{9},
  136. {264},{288},{286},{287},{228},{113},{120},{147},{294},{227},{61},{171},
  137. {247},{248},{100},{256},{263},{262},{261},{260},{259},{258},{257},{256},{255},
  138. {253},{252},{251},{249},{246},{245},{244},{243},{242},{241},{240},{239},
  139. {291},{238},{237},{236},{235},{234},{233},{232},{231},{230},{229},
  140. {226},{225},{173},{174},{175},{224},{223},{222},{221},{220},{219},{218},
  141. {298},{292},{290},{217},{216},{215},{214},{213},{212},{211},{210},{209},
  142. {207},{206},{205},{204},{203},{202},{201},{200},{199},{198},{197},{196},
  143. {297},{293},{195},{194},{193},{192},{191},{190},{189},{185},{184},{183},
  144. {187},{182},{181},{180},{179},{178},{176},{172},{170},{168},{167},{162},
  145. {296},{161},{160},{159},{158},{157},{156},{155},{154},{153},{152},{151},
  146. {146},{145},{144},{143},{142},{141},{140},{139},{138},{137},{136},{135},
  147. {134},{133},{132},{131},{130},{129},{128},{254},{99},{97},{96},{95},{94},
  148. {92},{90},{89},{88},{87},{85},{84},{83},{82},{81},{80},{79},{78},{77},{76},
  149. {75},{73},{72},{69},{68},{67},{66},{64},{63},{62},{58},{57},{56},{55},
  150. {54},{53},{52},{51},{50},{49},{45},{44},{43},{41},{39},{38},{37},{36},{35},
  151. {34},{33},{32},{31},{30},{29},{28},{27},{26},{25},{24},{23},{22},{21},{20},
  152. {19},{18},{17},{16},{15},{14},{13},{12},{11},{10},{1},{2},{299}
  153. };
  154. //----------------------------------------------------
  155.  
  156. new CarSpawns[186][eCars] = {
  157. {405,2205.2,-1177.0,25.7,270.8},//carid 90
  158. {554,2205.1,-1169.1,25.7,270.8},
  159. {426,2216.7,-1170.6,25.7,268.3},
  160. {445,2228.5,-1177.3,25.7,88.4},
  161. {492,2229.2,-1170.2,25.7,86.9},
  162. {507,2228.9,-1162.7,25.7,87.8},
  163. {545,2217.0,-1157.2,25.7,269.8},
  164. {540,169.1929,-1342.3611,69.7396,180.4404},
  165. {482,422.8060,-1263.5979,51.6681,21.4204},
  166. {547,405.9748,-1264.3921,50.1237,24.2110},
  167. {550,2242.3, -1235.4, 24.3,359.7513},
  168. {551,2223.9, -1237.3, 24.4,358.8547},
  169. {560,2106.4695,-1248.7920,24.0461,0.1524},
  170. {566,2196.2891,-1277.7905,24.2147,180.4522},
  171. {402,198.6057,-1437.2435,13.1844,318.3837},
  172. {405,216.5521,-1431.4004,13.0853,132.5749},
  173. {554,334.2231,-1343.7405,14.3828,209.9581},
  174. {426,481.0428,-1320.8564,15.4095,35.6808},
  175. {507,697.4343,-1230.9486,16.5063,298.7916},
  176. {545,723.9850,-1121.5535,18.1450,333.9010},
  177. {540,912.2176,-996.2035,38.1402,7.5764},
  178. {482,982.1829,-921.8636,41.8776,262.3163},
  179. {547,981.8715,-917.3546,41.5443,88.0589},
  180. {550,1188.4082,-925.1859,42.8590,277.5563},
  181. {400,1307.5226,-914.4717,39.0082,269.3765},
  182. {405,1450.2,-937.1,36.2,269.6909}, //116
  183. {492,2148.3257,-1175.2518,24.1959,269.6909},
  184. {507,2161.4871,-1163.1450,23.6760,269.1628},
  185. {545,2216.8965,-1165.9469,25.4697,89.8643},
  186. {540,2348.2910,-1167.9983,27.3637,323.1586},
  187. {482,2502.0388,-1134.9507,39.1953,150.9506},
  188. {547,2909.4895,-1180.3746,11.0176,222.1346},
  189. {550,2853.1858,-1326.8011,11.1511,278.9301},
  190. {551,2797.2690,-1549.3374,10.4935,93.0282},
  191. {533,2796.9031,-1567.2024,10.6386,272.4041},
  192. {482,2813.2175,-1673.0276,9.6638,2.3369},
  193. {547,2827.6736,-1703.9755,9.7308,77.2896},
  194. {550,2809.3872,-1837.2391,9.7398,268.9880},
  195. {551,2870.8789,-1943.2599,11.4834,359.2344},
  196. {566,2411.5386,-2134.7576,13.9352,0.7795},
  197. {554,1389.7467,-2695.9370,13.4164,121.1818},
  198. {405,783.1359,-1601.8208,13.2577,270.9069},
  199. {554,782.7205,-1619.3584,13.2653,93.0550},
  200. {426,923.0841,-1361.7990,13.0324,181.1371},
  201. {445,911.7986,-1352.7415,13.1543,359.3287},
  202. {492,1174.6599,-922.1939,43.1189,276.8927},
  203. {507,1363.0210,-1288.3124,13.2839,180.1453},
  204. {545,1363.2723,-1260.8229,13.0954,179.5841},
  205. {540,2383.5627,-1927.9207,13.2436,359.6281},
  206. {482,2377.0374,-1927.8434,13.1071,0.7843},
  207. {547,2391.7234,-1978.0658,13.1963,90.1736},
  208. {550,2396.6899,-1966.8123,13.2793,271.6838},
  209. {551,2391.1135,-1500.6554,23.6355,269.7709},
  210. {560,2390.7446,-1490.9093,23.5335,271.1926},
  211. {405,321.2212,-1809.3561,4.2627,179.7758},
  212. {554,334.3586,-1789.3143,4.6717,178.7722},
  213. {426,343.8039,-1808.9827,4.3090,181.8368},
  214. {445,499.4850,-1764.0182,5.3367,89.7930},
  215. {492,646.4998,-1771.6411,13.2905,348.7706},
  216. {507,740.4332,-1797.7659,13.9196,349.9927},//150
  217. {545,652.4496,-1656.7273,14.4585,91.3294},
  218. {540,546.0256,-1622.4747,16.4585,180.7857},
  219. {482,438.9431,-1625.4088,25.7951,0.1850},
  220. {547,453.3896,-1494.3240,30.7917,7.7513},
  221. {550,487.6469,-1516.2312,20.0235,185.5384},
  222. {551,300.5775,-1490.8882,24.3748,235.1359},
  223. {560,297.9918,-1535.9011,24.3758,231.2773},
  224. {566,524.0590,-1375.0093,15.8231,193.3626},
  225. {405,598.9131,-1519.1414,14.8214,180.4083},
  226. {554,593.2022,-1519.3578,14.9461,181.5466},
  227. {426,733.5679,-1438.4880,13.3203,266.7551},
  228. {445,770.4971,-1431.1127,13.3247,0.7436},
  229. {492,735.9440,-1346.2430,13.3003,88.3069},
  230. {507,736.8572,-1337.1550,13.3140,271.3832},
  231. {545,856.7003,-1363.1852,13.4093,179.8542},//165
  232. {482,888.1506,-1659.2727,13.3296,1.2414},
  233. {547,879.1024,-1669.2560,13.3305,180.5853},
  234. {550,888.0242,-1678.5981,13.3294,358.4990},
  235. {551,920.4441,-1823.0966,12.3452,84.1821},
  236. {560,986.5818,-1761.2992,13.4014,181.9385},
  237. {566,1062.6744,-1757.9412,13.1956,89.0572},
  238. {405,1084.3831,-1763.8369,13.1501,269.0443},
  239. {554,1081.8948,-1629.9564,13.4064,90.0880},
  240. {426,981.7941,-1523.5115,13.3379,267.2751},
  241. {445,1014.7464,-1434.4586,13.3292,266.3129},
  242. {492,2684.6,-1990.2,13.3,180.0931},
  243. {507,2684.6,-2019.0,13.3 ,0.8777},
  244. {545,1096.1,-1379.9,13.3,270.1909},//178
  245. {540,1151.6812,-1203.2323,20.2889,273.5155},//179
  246. {482,1182.2568,-1219.2407,18.4163,0.5578},
  247. {547,1260.9978,-1187.1921,23.3559,183.3606},
  248. {550,1331.9304,-1081.3899,24.9941,90.4092},
  249. {551,1284.8755,-1525.5013,13.3451,269.4388},
  250. {560,1279.1887,-1539.2032,13.3201,94.8070},
  251. {566,1275.9120,-1646.7448,13.3273,267.2669},
  252. {405,1318.2792,-1785.7821,13.2429,182.4215},
  253. {554,1253.9153,-1833.3832,13.1734,175.3692},
  254. {426,1279.2875,-1814.4156,13.1657,93.6385},
  255. {445,1198.5004,-1835.2216,13.1820,93.6780},
  256. {492,1479.9131,-1737.8813,13.2418,269.5805},
  257. {507,1508.1047,-1737.7089,13.2418,270.0250},
  258. {545,1618.0411,-1891.1044,13.3278,0.3364},
  259. {540,1623.7291,-1892.7234,13.3307,180.0126},
  260. {482,1742.8494,-1857.7446,13.1960,271.1740},
  261. {547,1743.5837,-1844.6041,13.3557,180.3384},
  262. {550,1838.1904,-1871.3842,13.1703,358.5452},
  263. {551,1841.4791,-1871.6549,13.1687,179.3825},
  264. {560,1777.1376,-1910.0310,13.1681,91.0725},
  265. {566,1803.1235,-1920.5144,13.1758,266.0453},
  266. {566,1981.0780,-1986.3513,13.3275,2.1479},
  267. {405,1987.6057,-1994.9520,13.3296,359.9128},
  268. {554,1978.0371,-2066.7500,13.1640,358.2871},
  269. {426,1984.7471,-2066.7776,13.1625,359.7226},
  270. {445,1938.0565,-2086.8459,13.3429,268.3414},
  271. {492,1947.1119,-2136.3887,13.3286,90.9804},
  272. {507,1932.1523,-2141.5220,13.3429,1.8383},
  273. {545,1793.9172,-2148.5300,13.3781,359.7861},
  274. {540,1748.0751,-2084.2090,13.3324,0.4337},
  275. {482,1560.5026,-2260.5457,13.3258,268.7398},
  276. {547,1461.6943,-1505.1688,13.2541,356.9007},
  277. {550,1426.4930,-1402.3170,13.1800,181.0290},
  278. {551,1435.0645,-1325.6835,13.2580,270.9400},
  279. {560,1513.9486,-1272.5691,14.2685,181.0697},
  280. {566,1583.7561,-1338.7435,16.1896,359.8619},
  281. {405,1573.8772,-1209.9202,17.1378,92.7502},
  282. {554,1476.2012,-1120.3083,23.5660,359.9746},
  283. {426,1430.2316,-1054.8555,22.8693,359.3625},
  284. {445,1574.1168,-1036.7643,23.6151,145.6786},
  285. {492,1617.6676,-1009.8663,23.6052,356.8697},
  286. {507,1645.3188,-1036.5238,23.6027,0.7258},
  287. {545,1735.2826,-1010.5402,23.6588,346.3133},
  288. {540,1770.4874,-1060.9886,23.6658,179.2750},
  289. {482,1739.9854,-1084.5490,23.6660,176.8026},
  290. {547,1653.1766,-1134.8994,23.6110,178.6835},
  291. {550,1617.3746,-1132.8293,23.6117,91.7300},
  292. {551,1790.0190,-1292.9065,13.2653,267.2964},
  293. {560,1754.3009,-1476.8170,13.2402,269.6320},
  294. {554,2003.3417,-1121.4993,26.3879,357.4926},
  295. {426,2084.2334,-1170.0986,24.2042,91.8975},
  296. {445,2229.1128,-1357.8774,23.6930,268.2194},
  297. {492,2229.2278,-1345.4033,23.6892,93.3009},
  298. {507,2332.5684,-1362.4845,23.7297,358.1198},
  299. {545,2384.1567,-1275.6326,23.9198,101.6528},
  300. {540,2432.3149,-1226.0785,24.9941,17.9805},
  301. {482,2426.9612,-1224.4158,25.0000,202.7159},
  302. {547,2438.4309,-1321.6925,24.1225,269.7535},
  303. {551,2612.9702,-1262.6970,48.2461,269.4752},
  304. {560,2659.4529,-1428.4343,30.1790,266.5051},
  305. {566,2659.7053,-1422.6743,30.1714,89.8159},
  306. {405,2485.5313,-1556.1823,23.7478,178.8338},
  307. {554,2478.7664,-1555.7006,23.7226,183.6043},
  308. {426,2605.3967,-1365.8829,34.6461,359.9891},
  309. {445,2754.7136,-1373.0253,40.1154,91.4169},
  310. {492,2717.3662,-1468.0308,30.0894,1.0298},
  311. {507,2816.7195,-1449.4285,15.9549,268.9106},
  312. {545,2816.9937,-1441.5880,15.9544,90.7779},
  313. {540,2681.9016,-1673.3879,9.1290,0.5605},
  314. {482,2442.5845,-1642.7507,13.1644,180.3454},
  315. {547,2361.3120,-1674.6146,13.2505,357.4959},
  316. {550,2298.3535,-1633.7542,14.3849,80.8107},
  317. {551,2297.9077,-1639.9464,14.4352,94.4292},
  318. {560,2255.4045,-1664.5736,15.1304,74.6898},
  319. {566,2234.1057,-1726.9386,13.1665,271.7536},
  320. {405,2319.3833,-1716.6823,13.2518,359.8540},
  321. {554,2474.5105,-1755.9194,13.2522,270.5967},
  322. {426,2501.8213,-1754.2794,13.1208,176.4916}, //= 255
  323. {445,2489.1560,-1952.6886,13.1366,178.1629},
  324. {492,2495.4326,-1953.2922,13.1299,356.5514},
  325. {507,2306.7168,-1989.6796,13.2639,184.8385},
  326. {482,2056.1807,-1904.7751,13.2502,2.2910},
  327. {550,2064.9871,-1919.1674,13.2504,180.8575},
  328. {551,1886.4812,-2022.9338,13.0964,179.4265},
  329. {560,1824.8976,-2019.8374,13.0875,272.5273},
  330. {566,1942.1669,-1862.6425,13.2679,264.5590},
  331. {405,1923.9409,-1795.5616,13.0877,90.0886},
  332. {554,1807.0905,-1571.7120,13.1659,125.1048},
  333. {426,1809.9016,-1676.0603,13.2422,180.7589},
  334. {445,1809.6266,-1653.3402,13.2365,180.6530},
  335. {492,1809.7056,-1660.3019,13.2380,180.6262},
  336. {507,1978.4003,-1675.0157,15.6741,269.7336},
  337. {545,1974.8230,-1693.5488,15.6741,92.1162},
  338. {540,1929.2253,-1584.6954,13.2700,185.5542},
  339. {482,1731.9725,-1590.8959,13.1630,77.7249},
  340. {547,1721.5776,-1589.2834,13.1526,80.9057},
  341. {550,1695.1428,-1519.2667,13.1671,0.7121},
  342. {551,1694.7080,-1501.7454,13.1675,357.8150}
  343. };
  344.  
  345. new gActivePlayers[MAX_PLAYERS];
  346. new gLastGaveCash[MAX_PLAYERS];
  347.  
  348. //------------------------------------------------------------------------------------------------------
  349.  
  350. main()
  351. {
  352. print("\n----------------------------------");
  353. print(" STUNTERSS SERVERSS ");
  354. print(" Studio69 ");
  355. print(" [SAWIG" );
  356. print("----------------------------------\n");
  357. }
  358.  
  359. //------------------------------------------------------------------------------------------------------
  360.  
  361.  
  362.  
  363. //#######################################################################################################################
  364.  
  365.  
  366. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  367.  
  368. public MoneyGrubScoreUpdate()
  369. {
  370. new CashScore;
  371. new names[MAX_PLAYER_NAME];
  372. //new string[256];
  373. for(new i=0; i<MAX_PLAYERS; i++)
  374. {
  375. if (IsPlayerConnected(i))
  376. {
  377. GetPlayerName(i, names, sizeof(names));
  378. CashScore = GetPlayerMoney(i);
  379. SetPlayerScore(i, CashScore);
  380. if (CashScore > CashScoreOld)
  381. {
  382. CashScoreOld = CashScore;
  383. }
  384. }
  385. }
  386. }
  387. //=====================================================//stock//============================================0
  388. //stock//
  389. stock strvalEx( const string[] )
  390. {
  391. if( strlen( string ) >= 50 ) return 0;
  392. return strval(string);
  393. }
  394.  
  395. //------------------------------------------------------------------------------------------------------
  396. forward AutoNeu(playerid);
  397. public AutoNeu(playerid)
  398. {
  399. for(new i = 0;i < MAX_PLAYERS;i++)
  400. {
  401. if(IsPlayerConnected(i))
  402. {
  403. if (IsPlayerInAnyVehicle(i) )//&& GetPlayerState(i) == PLAYER_STATE_DRIVER
  404. {//driver
  405. new Float:health;//;
  406. new autos = GetPlayerVehicleID(i);
  407. new Float:X,Float:Y,Float:Z;
  408. GetVehicleHealth(autos, health);
  409. new Float:angle;
  410. new rand = random(sizeof(Peds));//---ped-random---
  411. if (health <= 251)
  412. {//------autoleben-------------
  413. SetVehicleHealth(autos,99999);//0x7F800000
  414. SetPlayerHealth(i,99999);
  415. AddVehicleComponent(autos, 1080);//räder
  416. //
  417. GetVehicleZAngle(autos, angle);
  418. SetVehicleZAngle(autos, angle );
  419. SetPlayerSkin(i, Peds[rand][0]);//---ped-random---
  420. SendClientMessage(i, COLOR_LIGHTBLUE,"Vehicle Fliped!");
  421. TogglePlayerControllable(i, 1);
  422. //
  423. //SetTimerEx("demagecartimer", 3000, 0, "d", playerid);//
  424. }
  425. if (PlayerToPoint(30.0, i,1634.9569,-2461.3640,97.0000) || PlayerToPoint(35.0, i,2205.9569,-2224.3640,34.0000)
  426. || PlayerToPoint(35.0, i,1852.5523,-2486.3195,533.9999))
  427. {//jump//explode//
  428. GetPlayerPos(i,X,Y,Z);
  429. CreateExplosion(X,Y+2,Z-2,7,20);
  430. CreateExplosion(X,Y,Z-1-2,7,20);
  431. CreateExplosion(X-2,Y,Z-2,7,20);
  432. TogglePlayerControllable(i, 1);
  433. }
  434. if (PlayerToPoint(15.0, i,1947.5555,-2348.8888,94.0000) || PlayerToPoint(12.0, i,1650.6666,-2543.0000,28.0000)
  435. || PlayerToPoint(10.0, i,1667.5268,1610.3470,17.9432) || PlayerToPoint(10.0, i,1531.5405,1576.8781,18.6308)
  436. || PlayerToPoint(15.0, i,587.4607,818.8894,-28.9999) || PlayerToPoint(15.0, i,-2881.3085,-710.1611,85.7383)
  437. || PlayerToPoint(15.0, i,2004.4283,-1708.0384,60.0598)|| PlayerToPoint(15.0, i,1713.0000,-2514.3333,33.0000)
  438. || PlayerToPoint(15.0, i,0.0000,0.0000,0.0000)|| PlayerToPoint(15.0, i,1486.8888,1741.5555,157.0000)
  439. || PlayerToPoint(15.0, i,1433.5555,1448.0000,96.0000))
  440. {//jump//booster//
  441. BoostVeh2(GetPlayerVehicleID(i));
  442. SetVehicleHealth(GetPlayerVehicleID(i),999999);//0x7F800000
  443. TogglePlayerControllable(i, 1);
  444. }
  445. if (PlayerToPoint(15.0, i,1713.0000,-2514.3333,33.0000)&& bcenter[i] == false) //---
  446. {//jump//booster//
  447. bcenter[i] = true;
  448. SetPlayerCameraPos(i,1713.0000,-2514.3333,99.0000 );
  449. SetPlayerCameraLookAt(i, 1713.0000,-2514.3333,33.0000);
  450. PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
  451. // PlayAudioStreamForPlayer(i, "http://studio69.st.funpic.de/GTA/Lache.mp3");
  452. }
  453. else if(!PlayerToPoint(15, i, 1713.0000,-2514.3333,33.0000) && bcenter[i] == true)
  454. {//jump//booster//
  455. bcenter[i] = false;
  456. SetCameraBehindPlayer(i);
  457. TogglePlayerControllable(i, 1);
  458. StopAudioStreamForPlayer(i);
  459. }
  460. //------------------------------------------------------------
  461. }//driver-ende
  462. }//connect-ende
  463. }
  464. }
  465. ///////////////////////////////////////////////////////////////////////
  466. ///////////////////////////////////////////////////////////////////////////////////////////
  467.  
  468.  
  469. forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
  470. public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
  471. {
  472. if(IsPlayerConnected(playerid))
  473. {
  474. new Float:oldposx, Float:oldposy, Float:oldposz;
  475. new Float:tempposx, Float:tempposy, Float:tempposz;
  476. GetPlayerPos(playerid, oldposx, oldposy, oldposz);
  477. tempposx = (oldposx -x);
  478. tempposy = (oldposy -y);
  479. tempposz = (oldposz -z);
  480. //printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
  481. if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
  482. {
  483. return 1;
  484. }
  485. }
  486. return 0;
  487. }
  488.  
  489. //------------------------------------------------------------------------------------------------------
  490. forward demagecartimer(playerid);
  491. public demagecartimer(playerid)
  492. {
  493. new autos = GetPlayerVehicleID(playerid);
  494. new Float:angle;
  495. new rand = random(sizeof(Peds));//---ped-random---
  496. GetVehicleZAngle(autos, angle);
  497. SetVehicleZAngle(autos, angle );
  498. RemovePlayerFromVehicle(playerid);
  499. TogglePlayerControllable(playerid, 1);
  500. SetPlayerSkin(playerid, Peds[rand][0]);//---ped-random---
  501. // SetPlayerSkin(playerid,141);
  502. SendClientMessage(playerid, COLOR_LIGHTBLUE,"Gut so... Vehicle Fliped!");
  503. }
  504. //=============================================================================
  505.  
  506. forward ADMINCHECK();
  507. public ADMINCHECK()//------------
  508. {
  509. for(new i = 0;i < MAX_PLAYERS;i++)
  510. {
  511. if(IsPlayerConnected(i))
  512. {
  513. settime(i);
  514. new Float:health;//------------lebenstimer--------Admin-check damit kein anderer rcon admin hier rein kommt
  515. new Float:Armour;
  516. GetPlayerHealth(i, health);
  517. GetPlayerArmour(i, Armour);
  518. if(health < 99.0)
  519. {
  520. Armour = 250.0;
  521. SetPlayerHealth(i, 99999);//health +99999
  522. if(IsPlayerAdmin(i))
  523. {
  524. new Username[MAX_PLAYER_NAME];
  525. GetPlayerName(i, Username, sizeof(Username));// hier kommen namen rein die rcon Admin sind
  526. if(!strcmp(Username, "Mario", true) || !strcmp(Username, "Marion", true) || !strcmp(Username, "klaus", true) || !strcmp(Username, "Fabian", true))
  527. {
  528. SetPlayerHealth(i, 99999);//health +99999 //0x7FB00000 health
  529. Leben3(i);
  530. }
  531. else
  532. {
  533. new string[MAX_STRING];
  534. format(string, sizeof(string), "[**->SAWIG-Clan<-**(AUTO Kick)**] %s wurde GeKickt! Grund: Er bist nich berechtigt als Admin !", Username);
  535. SendAdminMessage(-1, string);
  536. Kick(i);
  537. }
  538. }
  539. }
  540. }
  541. }
  542. }
  543.  
  544. forward Leben3(playerid);
  545. public Leben3(playerid) //Skull--basis-
  546. {
  547. if (IsPlayerAdmin(playerid))
  548. {
  549. new waffen = GetPlayerWeapon(playerid);
  550. if(waffen != 23 || waffen != 8 || waffen != 29 || waffen != 27)
  551. {
  552. GivePlayerWeapon( playerid, 23, 99999);//waffen-schalldmpfer mit 900 schuss
  553. GivePlayerWeapon( playerid, 8, 1);//kantana
  554. GivePlayerWeapon( playerid, 29, 99999);//mp5 1500schuss
  555. GivePlayerWeapon( playerid, 27, 99999);//automatikschrotflinte
  556. GivePlayerWeapon( playerid, 34, 99999);
  557. SendClientMessage( playerid, COLOR_LIGHTBLUE, "Waffen erhalten...");
  558. }
  559. }
  560. }
  561.  
  562. //------------------------------------------------------------------------------------------------------
  563. //----------------------------------------------------------
  564.  
  565. stock isNumeric(const string[])
  566. {
  567. new length=strlen(string);
  568. if (length==0) return false;
  569. for (new i = 0; i < length; i++)
  570. {
  571. if (
  572. (string[i] > '9' || string[i] < '0' && string[i]!='-' && string[i]!='+') // Not a number,'+' or '-'
  573. || (string[i]=='-' && i!=0) // A '-' but not at first.
  574. || (string[i]=='+' && i!=0) // A '+' but not at first.
  575. ) return false;
  576. }
  577. if (length==1 && (string[0]=='-' || string[0]=='+')) return false;
  578. return true;
  579. }
  580.  
  581. //----------------------------------------------------------
  582.  
  583. //------------------------------------------------------------------------------------------------------
  584. JumpVeh(vid, Float:dis = 0.3)//--jump--
  585. {
  586. new Float:T[3];
  587. GetVehicleVelocity(vid, T[0], T[1], T[2]);
  588. SetVehicleVelocity(vid, T[0], T[1], floatadd(T[2],dis));
  589. SetVehicleHealth(vid,floatpower(999999.00,16));
  590. return 1;
  591. }
  592. BoostVeh(vid, Float:dis = 0.24)//--jump--
  593. {
  594. new Float:T[4];
  595. GetVehicleVelocity(vid, T[0], T[1], T[2]);
  596. GetVehicleZAngle(vid, T[3]);
  597. SetVehicleVelocity(vid,floatadd(T[0],floatmul(dis,floatsin(-T[3],degrees))), floatadd(T[1],floatmul(dis,floatcos(-T[3],degrees))), T[2]);
  598. SetVehicleHealth(vid,floatpower(999999.00,16));
  599. return 1;
  600. }
  601. BoostVeh2(vid, Float:dis = 2.50)//--jump--boost2--
  602. {
  603. new Float:T[4];
  604. GetVehicleVelocity(vid, T[0], T[1], T[2]);
  605. GetVehicleZAngle(vid, T[3]);
  606. SetVehicleVelocity(vid,floatadd(T[0],floatmul(dis,floatsin(-T[3],degrees))), floatadd(T[1],floatmul(dis,floatcos(-T[3],degrees))), T[2]);
  607. // SetVehicleHealth(vid,floatpower(1500.84,16));
  608. SetVehicleHealth(vid,999999);//0x7F800000
  609. return 1;
  610. }
  611. //-----------------------------------------------------------------------------
  612.  
  613.  
  614. public OnPlayerConnect(playerid)
  615. {
  616.  
  617.  
  618. SetPlayerMapIcon( playerid, 12, 2204.9468, 1986.2877, 16.7380, 52, 0 ); //icono banco
  619. SetPlayerMapIcon( playerid, 13, 2100.8931,2222.3210,10.8203, 52, 0 ); //icono banco2
  620. SetPlayerMapIcon( playerid, 14, 2386.7095,1034.0219,10.8203, 27, 0 ); //transfender
  621. SetPlayerMapIcon( playerid, 15, 1654.8390,1733.7391,10.8203, 45, 0 ); //ropa
  622. SetPlayerMapIcon( playerid, 16, 1722.8711,1602.6229,10.0156, 5, 0 ); //aeropuerto
  623. SetPlayerMapIcon( playerid, 17, 2835.3831,1290.8000,10.7802, 56, 0 ); //estacion de tren
  624. SetPlayerMapIcon( playerid, 18, 2542.8203,1022.2233,10.8203, 12, 0 ); //stripers
  625. SetPlayerMapIcon( playerid, 19, 693.2872,1960.8596,5.5391, 12, 0 ); //stripers
  626. SetPlayerMapIcon( playerid, 20, 1934.4557,2306.9092,10.8203, 52, 0 ); //icono banco3
  627. SetPlayerMapIcon( playerid, 21, 2547.0503,1969.0929,10.8203, 52, 0 ); //icono banco4
  628. SetPlayerMapIcon( playerid, 22, 1606.1785,1819.5618,10.8280, 22, 0 ); //Hospital
  629.  
  630. new pName[MAX_PLAYER_NAME];
  631. new string[256];
  632.  
  633. GetPlayerName(playerid, pName, sizeof(pName));
  634.  
  635. format(string, sizeof(string), "SAWIG-Clan - STUNT - Server:{E09C00} %s {F000A3}hat den Server betreten.", pName);
  636. SendClientMessageToAll(-1, string);
  637. GameTextForPlayer(playerid,"~b~/TELE /CMDS /STUNT ~r~/JUMP ~y~/CARS ~p~/FIRE",5000,5);
  638. SendClientMessage(playerid, COLOR_LIGHTBLUE," =====================================");
  639. SendClientMessage(playerid, -1," ===== SAWIG-Clan - STUNT - Server =====");
  640. SendClientMessage(playerid, COLOR_LIGHTBLUE," ====================================");
  641. SendClientMessage(playerid, COLOR_LIGHTBLUE," BITTE keine CHEATS Nutzten!");
  642. SendClientMessage(playerid, -1," TS3: 78.47.227.101:9980");
  643. SendClientMessage(playerid, 0x5CA600FF," Befehle: /CMDS /TELE /JUMP /CARS");
  644. SendClientMessage(playerid, -1," Forum: www.sawig.de");
  645. SendClientMessage(playerid, COLOR_LIGHTBLUE,"=====================================");
  646. speeding[playerid] = false;//--jump--
  647. //--------------------feuerreifen---------------------//
  648. fireinfo[playerid] = 2;
  649. //--------------------feuerreifen---------------------//
  650.  
  651. gActivePlayers[playerid]++;
  652. gLastGaveCash[playerid] = GetTickCount();
  653. return 1;
  654. }
  655. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  656. {
  657. //--------------------feuerreifen---------------------//
  658. new model = GetPlayerVehicleID(playerid);
  659. model = GetVehicleModel(model);
  660. if(HOLDING(KEY_SPRINT))
  661. {
  662. if(model == 400||model == 401||model == 402||model == 404||model == 405||model == 410
  663. ||model == 411||model == 412||model == 413||model == 415||model == 418||model == 419
  664. ||model == 420||model == 421||model == 422||model == 426||model == 429||model == 436
  665. ||model == 438||model == 439||model == 440||model == 445||model == 451||model == 458
  666. ||model == 459||model == 466||model == 467||model == 470||model == 474||model == 475
  667. ||model == 477||model == 478||model == 479||model == 480||model == 482||model == 489
  668. ||model == 490||model == 491||model == 492||model == 494||model == 495||model == 496
  669. ||model == 500||model == 502||model == 503||model == 504||model == 505||model == 506
  670. ||model == 507||model == 516||model == 517||model == 518||model == 526||model == 527
  671. ||model == 528||model == 529||model == 533||model == 534||model == 535||model == 536
  672. ||model == 540||model == 541||model == 542||model == 543||model == 546||model == 547
  673. ||model == 549||model == 550||model == 551||model == 554||model == 555||model == 558
  674. ||model == 559||model == 560||model == 561||model == 562||model == 565||model == 566
  675. ||model == 567||model == 568||model == 575||model == 576||model == 579||model == 580
  676. ||model == 582||model == 585||model == 587||model == 589||model == 596||model == 597
  677. ||model == 598||model == 599||model == 600||model == 602||model == 603||model == 604||model == 605)
  678. {
  679. if(fireinfo[playerid] == 0)
  680. {
  681. fire[playerid] = CreateObject(18694,0,0,0,0,0,0);
  682. firee[playerid] = CreateObject(18694,0,0,0,0,0,0);
  683. fireee[playerid] = CreateObject(18694,0,0,0,0,0,0);
  684. fireeee[playerid] = CreateObject(18694,0,0,0,0,0,0);
  685. AttachObjectToVehicle(fire[playerid], GetPlayerVehicleID(playerid), -0.8, 2.0, -2.0, 0.0, 0.0, 0.0);
  686. AttachObjectToVehicle(firee[playerid], GetPlayerVehicleID(playerid), 0.8, 2.0, -2.0, 0.0, 0.0, 0.0);
  687. AttachObjectToVehicle(fireee[playerid], GetPlayerVehicleID(playerid), -0.8, -2.0, -2.0, 0.0, 0.0, 0.0);
  688. AttachObjectToVehicle(fireeee[playerid], GetPlayerVehicleID(playerid), 0.8, -2.0, -2.0, 0.0, 0.0, 0.0);
  689. fireinfo[playerid] = 1;
  690. }
  691. }
  692. if(model == 465||model == 448||model == 581||model == 522||model == 461||model == 521
  693. ||model == 523||model == 463||model == 586||model == 468)
  694. {
  695. if(fireinfo[playerid] == 0)
  696. {
  697. fireeeee[playerid] = CreateObject(18694,0,0,0,0,0,0);
  698. fireeeeee[playerid] = CreateObject(18694,0,0,0,0,0,0);
  699. AttachObjectToVehicle(fireeeee[playerid], GetPlayerVehicleID(playerid), 0.0, 1.3, -2.0, 0.0, 0.0, 0.0);
  700. AttachObjectToVehicle(fireeeeee[playerid], GetPlayerVehicleID(playerid), 0.0, -1.3, -2.0, 0.0, 0.0, 0.0);
  701. fireinfo[playerid] = 1;
  702. }
  703. }
  704. //booster//nitroreset//
  705. // new Float:nvx, Float:nvy, Float:nvz;
  706. // GetVehicleVelocity(GetPlayerVehicleID(playerid), nvx, nvy, nvz);
  707. // SetVehicleVelocity(GetPlayerVehicleID(playerid), nvx * 2, nvy * 2, nvz * 2);
  708. }
  709. else if(RELEASED(KEY_SPRINT))
  710. {
  711. if(fireinfo[playerid] == 1)
  712. {
  713. DestroyObject(fire[playerid]);
  714. DestroyObject(firee[playerid]);
  715. DestroyObject(fireee[playerid]);
  716. DestroyObject(fireeee[playerid]);
  717. DestroyObject(fireeeee[playerid]);
  718. DestroyObject(fireeeeee[playerid]);
  719. fireinfo[playerid] = 0;
  720. }
  721. }
  722. //--------------------feuerreifen---------------------//
  723.  
  724. //--jump--
  725. if (newkeys & 2 && GetPlayerState(playerid)-1 && speeding[playerid]) return BoostVeh(GetPlayerVehicleID(playerid)); else if (newkeys & 4 && GetPlayerState(playerid)-1 && speeding[playerid]) JumpVeh(GetPlayerVehicleID(playerid));
  726. //--jump--
  727. if (newkeys == KEY_FIRE || newkeys == KEY_ACTION)
  728. {
  729. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  730. {
  731. if(speeding[playerid] == true)
  732. {
  733. {
  734. BoostVeh2(GetPlayerVehicleID(playerid));
  735. SetVehicleHealth(GetPlayerVehicleID(playerid),999999);//0x7F800000
  736. // RepairVehicle(GetPlayerVehicleID(playerid));
  737. }
  738. }
  739. }
  740. //----------------------------------------xsprung---end--------------------------------
  741. }
  742. if ((newkeys==KEY_ACTION)&&(IsPlayerInAnyVehicle(playerid))&&(GetPlayerState(playerid)==PLAYER_STATE_DRIVER))
  743. {//KEY_ACTION-anfang-------
  744. new Float:x,Float:y,Float:z;
  745. GetPlayerPos(playerid,x,y,z);
  746. SetTimerEx("ExplosionMaker",2000,0,"iiiii",x,y,z,20,7);
  747. }
  748.  
  749.  
  750. return 1;
  751. }
  752.  
  753.  
  754.  
  755.  
  756. //-------------auto-action-funktion-------------------------------
  757. const object_undamaged = 0;
  758. const door_swinging = 1;
  759. const door_damaged = 2;
  760. const door_damaged_swinging = 3;
  761. const door_fell_off = 4;
  762.  
  763. const windshield_crackedA = 1;
  764. const windshield_crackedB = 2;
  765. const windshielddestroyed = 3;
  766.  
  767. encode_lights(light1, light2, light3, light4) {
  768.  
  769. return light1 | (light2 << 1) | (light3 << 2) | (light4 << 3);
  770.  
  771. }
  772.  
  773. encode_tires(tire1, tire2, tire3, tire4) {
  774.  
  775. return tire1 | (tire2 << 1) | (tire3 << 2) | (tire4 << 3);
  776.  
  777. }
  778.  
  779. encode_tires_bike(rear, front) {
  780.  
  781. return rear | (front << 1);
  782.  
  783. }
  784.  
  785. #pragma unused encode_tires_bike
  786.  
  787. encode_doors(bonnet, boot, driver_door, passenger_door, behind_driver_door, behind_passenger_door) {
  788. #pragma unused behind_driver_door
  789. #pragma unused behind_passenger_door
  790.  
  791. // will be modified once again, when rear doors are synced.
  792. return bonnet | (boot << 8) | (driver_door << 16) | (passenger_door << 24);
  793.  
  794. }
  795.  
  796. encode_panels(flp, frp, rlp, rrp, windshield, front_bumper, rear_bumper) {
  797.  
  798. return flp | (frp << 4) | (rlp << 8) | (rrp << 12) | (windshield << 16) | (front_bumper << 20) | (rear_bumper << 24);
  799.  
  800. }
  801.  
  802. breakcar(PlayerID) {
  803.  
  804. if (IsPlayerInAnyVehicle(PlayerID)) {
  805.  
  806. new panels, doors, lights, tires;
  807.  
  808. GetVehicleDamageStatus(GetPlayerVehicleID(PlayerID), panels, doors, lights, tires);
  809. panels = encode_panels(1, 1, 1, 1, 3, 3, 3); // damage windshield & make bumpers swing
  810. doors = encode_doors(4, 4, 4, 4, 0, 0); // make them all fall off
  811. lights = encode_lights(1, 1, 1, 1); // damage all lights
  812. tires = encode_tires(1, 1, 1, 1); // damage all tires
  813.  
  814. UpdateVehicleDamageStatus(GetPlayerVehicleID(PlayerID), panels, doors, lights, tires);
  815.  
  816. }
  817.  
  818. return true;
  819. }
  820.  
  821. OnVehicleDamageStatusUpdate(vehicleid, playerid) {
  822. #pragma unused playerid
  823.  
  824. new panels, doors, lights, tires;
  825. GetVehicleDamageStatus(vehicleid, panels, doors, lights, tires);
  826.  
  827. new driver_door, passenger_door/*, behind_driver_door, behind_passenger_door*/ = 0;
  828.  
  829. /*
  830. door & boot & bonnet status:
  831. 0: undamaged
  832. 1: swinging
  833. 2: damaged
  834. 3: damaged & swinging
  835. 4: fell off
  836. */
  837.  
  838. driver_door = doors >> 16 & 0x7;
  839. passenger_door = doors >> 24 & 0x7;
  840.  
  841. // other 2 doors are not yet synced.
  842.  
  843. new bonnet, boot = 0;
  844.  
  845. bonnet = doors & 0x7;
  846. boot = doors >> 8 & 0x7; // boot will not swing unless on specific car (like a bobcat)
  847.  
  848. new flp, frp, rlp, rrp, windshield, front_bumper, rear_bumper;
  849.  
  850. /*
  851. panels are unused on cars, they are used on planes tho.
  852. */
  853.  
  854. flp = panels >> 0 & 0xF;
  855. frp = panels >> 4 & 0xF;
  856. rlp = panels >> 8 & 0xF;
  857. rrp = panels >> 12 & 0xF;
  858.  
  859. /*
  860. windshield:
  861. 0 undagamed
  862. 1,2 cracked
  863. 3: destroyed
  864. */
  865.  
  866. windshield = panels >> 16 & 0xF;
  867.  
  868. /*
  869. bonnet & boot:
  870. 0 undamaged
  871. 1 open swinging (hood only)
  872. 2 damaged
  873. 3 damaged swinging
  874. 4 fallen off
  875. */
  876.  
  877. front_bumper = panels >> 20 & 0xF;
  878. rear_bumper = panels >> 24 & 0xF;
  879.  
  880. // for tires & lights: 1 damaged, 0 = ordinary
  881. new tyre1, tyre2, tyre3, tyre4;
  882.  
  883. tyre1 = tires >> 0 & 0x1; // rear right (bike rear)
  884. tyre2 = tires >> 1 & 0x1; // front right (bike front)
  885. tyre3 = tires >> 2 & 0x1; // rear left
  886. tyre4 = tires >> 3 & 0x1; // front left
  887.  
  888. new light1, light2, light3, light4;
  889.  
  890. light1 = lights >> 0 & 0x1; // front left
  891. light2 = lights >> 1 & 0x1; // cant get to break rear light
  892. light3 = lights >> 2 & 0x1; // front right
  893. light4 = lights >> 3 & 0x1; // cant get to break rear light
  894.  
  895. // bike lights never break!
  896.  
  897. new string[128];
  898. format(string,sizeof(string),"Doors: Driver: %d, Passenger: %d", driver_door, passenger_door);
  899. SendClientMessageToAll(COLOR_RED, string);
  900.  
  901. format(string,sizeof(string),"Swinging: bonnet: %d, boot: %d", bonnet, boot);
  902. SendClientMessageToAll(COLOR_RED, string);
  903.  
  904. format(string,sizeof(string),"panels: flp: %d, frp: %d, rlp: %d, rrp: %d, windshield: %d, front bumper: %d, rear bumper: %d", flp, frp, rlp, rrp, windshield, front_bumper, rear_bumper);
  905. SendClientMessageToAll(COLOR_RED, string);
  906.  
  907. format(string,sizeof(string),"tires: %d %d %d %d", tyre1, tyre2, tyre3, tyre4);
  908. SendClientMessageToAll(COLOR_RED, string);
  909.  
  910. format(string,sizeof(string),"lights: %d %d %d %d", light1, light2, light3, light4);
  911. SendClientMessageToAll(COLOR_RED, string);
  912.  
  913. return 1;
  914. }
  915.  
  916.  
  917.  
  918.  
  919. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  920. forward ExplosionMaker(Float:x,Float:y,Float:z,Float:radius,type);
  921. public ExplosionMaker(Float:x,Float:y,Float:z,Float:radius,type)
  922. {
  923. CreateExplosion(x+1,y,z,type,radius);
  924. CreateExplosion(x,y,z,type,radius);
  925. CreateExplosion(x-1,y,z,type,radius);
  926. return 1;
  927. }
  928.  
  929. //------------------------------------------------------------------------------------------------------
  930. public OnPlayerDisconnect(playerid)
  931. {
  932. TextDrawHideForPlayer(playerid, Time), TextDrawHideForPlayer(playerid, Date);
  933. gActivePlayers[playerid]--;
  934.  
  935. new pName[MAX_PLAYER_NAME];
  936. new string[256];
  937.  
  938. GetPlayerName(playerid, pName, sizeof(pName));
  939.  
  940. format(string, sizeof(string), "SAWIG-Clan - Server:{8197FF} %s {FD13FF}hat den Server verlassen.", pName);
  941. SendClientMessageToAll(0xE06000FF, string);
  942. return 1;
  943. }
  944.  
  945.  
  946. //------------------------------------------------------------------------------------------------------
  947. forward SendAdminMessage(color, string[]);
  948. public SendAdminMessage(color, string[])
  949. {
  950. for(new i = 0; i < MAX_PLAYERS; i++)
  951. {
  952. if(IsPlayerConnected(i))
  953. {
  954. if(IsPlayerAdmin(i))
  955. {
  956. SendClientMessage(i, color, string);
  957. }
  958. }
  959. }
  960. }
  961.  
  962. public OnPlayerCommandText(playerid, cmdtext[])
  963. {
  964. new string[256];
  965. new sendername[MAX_PLAYER_NAME];
  966. new cmd[256];
  967. new giveplayerid, idx;
  968. new Float:x, Float:y, Float:z, Float:Angle;
  969. new carid;
  970. new tmp[256];
  971.  
  972. cmd = strtok(cmdtext, idx);
  973.  
  974. //-----------------------------------
  975. if(strcmp(cmd, "/null", true) == 0)
  976. {
  977. TogglePlayerControllable(playerid, 1);
  978. RemovePlayerFromVehicle(playerid);
  979. SetPlayerInterior(playerid,0);
  980. SetPlayerVirtualWorld(playerid,0);
  981. new cartype = GetPlayerVehicleID(playerid && IsPlayerInVehicle(playerid, cartype) == 1);
  982. LinkVehicleToInterior(cartype,0);
  983. return 1;
  984. }
  985. //=============================================================================
  986. if(strcmp(cmd, "/ah", true) == 0 || strcmp(cmd, "/admin", true) == 0)
  987. {
  988. GetPlayerName(playerid,sendername,sizeof sendername);
  989. if(!strcmp(sendername, "Mario", true) || !strcmp(sendername, "klaus", true) || !strcmp(sendername, "Marion", true) )
  990. {
  991. SendClientMessage(playerid, COLOR_WHITE, "USAGE: /killer [Player ID]");
  992. SendClientMessage(playerid, COLOR_WHITE, "USAGE: /neuh Vehicle Fliped!");
  993. SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gethere [playerid/TeildesNamens]");
  994. SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gotomark /mark - Teleportort springen o. setzt");
  995. SendClientMessage(playerid, COLOR_WHITE, "USAGE: TabKey for Admin-Menu");
  996. }
  997.  
  998. return 1;
  999. }
  1000.  
  1001.  
  1002.  
  1003.  
  1004.  
  1005.  
  1006.  
  1007. //----------------------t�ten--------
  1008. if(strcmp(cmd, "/killer", true) == 0)
  1009. {
  1010. for(new i=0; i < MAX_PLAYERS; i++)
  1011. GetPlayerName(playerid,sendername,sizeof sendername);
  1012. if(!strcmp(sendername, "Mario", true) || !strcmp(sendername, "klaus", true) || !strcmp(sendername, "Marion", true) )
  1013. {
  1014. new tmp0[256];
  1015. new id;
  1016. new Float:X,Float:Y,Float:Z;
  1017. new Float:health;//--------
  1018. new vehicleid = GetPlayerVehicleID(giveplayerid);
  1019. tmp0 = strtok(cmdtext, idx);
  1020.  
  1021. if(!strlen(tmp0))
  1022. {
  1023. SendClientMessage(playerid, COLOR_WHITE, "USAGE: /killer [Player ID]");
  1024. return 1;
  1025. }
  1026.  
  1027. id = strval(tmp0);
  1028. if(IsPlayerInAnyVehicle(giveplayerid))
  1029. {
  1030. breakcar(giveplayerid);
  1031. OnVehicleDamageStatusUpdate(vehicleid, giveplayerid);
  1032. }
  1033. format(string, sizeof(string), "%s (Officer - KILL!!!).", sendername);
  1034. SendClientMessage(playerid,COLOR_WHITE, string);
  1035. GetPlayerPos(id,X,Y,Z);
  1036. CreateExplosion(X+1,Y,Z,7,7);
  1037. CreateExplosion(X,Y,Z,7,11);
  1038. CreateExplosion(X-1,Y,Z-1,7,7);
  1039. TogglePlayerControllable(id, 0);
  1040. GetVehicleHealth(vehicleid, health);
  1041. SetVehicleHealth(vehicleid, health -999.0);
  1042. SetPlayerHealth(giveplayerid, 0.0);
  1043. }
  1044. return 1;
  1045. }
  1046.  
  1047. //==============================================================================
  1048. if(strcmp(cmd,"/neuh",true) == 0)
  1049. {
  1050. new cars = GetPlayerVehicleID(playerid);
  1051. new VehicleID, Float:X, Float:Y, Float:Z, Float:Ang;
  1052. GetPlayerPos(playerid, X, Y, Z );
  1053. GetVehicleZAngle(VehicleID, Ang);
  1054. GetPlayerFacingAngle(playerid, Ang);
  1055. VehicleID = GetPlayerVehicleID(playerid);
  1056. if(!strcmp(sendername, "Mario", true) || !strcmp(sendername, "Marion", true) || !strcmp(sendername, "klaus", true) || !strcmp(sendername, "Maria", true))
  1057. {
  1058. if( GetPlayerState(playerid == PLAYER_STATE_DRIVER))
  1059. {
  1060. SetVehicleHealth(cars,9999999);//0x7F800000
  1061. AddVehicleComponent(cars, 1079);//räder
  1062. SetVehiclePos(VehicleID, X, Y, Z +100);
  1063. SetVehicleZAngle(VehicleID, Ang);
  1064. SendClientMessage(playerid, COLOR_LIGHTBLUE,"Gut so... Vehicle Fliped!");
  1065. return 1;
  1066. }
  1067. } else {
  1068. SetVehiclePos(VehicleID, X, Y, Z +100);
  1069. SetVehicleZAngle(VehicleID, Ang);
  1070. SendClientMessage(playerid, COLOR_LIGHTBLUE,"Gut so... Vehicle Fliped!");
  1071. }
  1072. }
  1073. //------------------------------------jump------------------------------------------
  1074.  
  1075. if (!strcmp("/jump", cmdtext, true))//--jump--
  1076. {
  1077. if(speeding[playerid]) speeding[playerid] = false; else speeding[playerid] = true;
  1078. if(speeding[playerid]) return SendClientMessage(playerid,0x33AA33AA,"JumpBoost Actived!"); else return SendClientMessage(playerid,0x33AA33AA,"JumpBoost De-Activated!");
  1079. }//--jump--
  1080.  
  1081. ///////////////////////////////////////////////////////////////////////////////////////////////////////////
  1082. //------------------------------------------------------------------------------
  1083. if (strcmp(cmd, "/neuf",true)==0)
  1084. {
  1085. new cars = GetPlayerVehicleID(playerid);
  1086. if(IsPlayerInAnyVehicle(playerid))
  1087. {
  1088. RepairVehicle(GetPlayerVehicleID(playerid));
  1089. PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
  1090. SetVehicleHealth(cars,999999);//---0x7F800000
  1091. AddVehicleComponent(cars, 1079);//räder
  1092. SendClientMessage(playerid, COLOR_LIGHTBLUE,"geil, auto neu...!!!!");
  1093. }
  1094. return 1;
  1095. }
  1096. //==============================================================================IsPlayerAdmin(playerid)
  1097. if(strcmp(cmd, "/goto", true) == 0)
  1098. {
  1099. if(IsPlayerConnected(playerid))
  1100. {
  1101. tmp = strtok(cmdtext, idx);
  1102. if(!strlen(tmp))
  1103. {
  1104. SendClientMessage(playerid, COLOR_GREY, "Nutze: /goto [ID o. Name]");
  1105. return 1;
  1106. }
  1107. new Float:plocx,Float:plocy,Float:plocz;
  1108. new plo;
  1109. plo = ReturnUser(tmp);
  1110. if (IsPlayerConnected(plo))
  1111. {
  1112. if(plo != INVALID_PLAYER_ID)
  1113. {
  1114. GetPlayerPos(plo, plocx, plocy, plocz);
  1115. new INT = GetPlayerInterior(playerid);
  1116. if(INT > 0)
  1117. {
  1118. SetPlayerInterior(playerid,INT);
  1119. }
  1120. if(INT == 0)
  1121. {
  1122. SetPlayerInterior(playerid,0);
  1123. }
  1124. if (GetPlayerState(playerid) == 2)
  1125. {
  1126. new tmpcar = GetPlayerVehicleID(playerid);
  1127. SetVehiclePos(tmpcar, plocx, plocy+4, plocz);
  1128. TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
  1129. }
  1130. else
  1131. {
  1132. SetPlayerPos(playerid,plocx,plocy+2, plocz);
  1133. }
  1134. SendClientMessage(playerid, COLOR_GREY, " Du wurdest teleportiert");
  1135. }
  1136. }
  1137. else
  1138. {
  1139. format(string, sizeof(string), " %d ist kein aktiver Spieler", plo);
  1140. SendClientMessage(playerid, COLOR_GREY, string);
  1141. }
  1142. }
  1143. return 1;
  1144. }
  1145.  
  1146. //=============================================================================
  1147.  
  1148.  
  1149. //----------------------------------[GETHERE]-----------------------------------------------
  1150. if(strcmp(cmd, "/gethere", true) == 0)
  1151. {
  1152. if(IsPlayerConnected(playerid))
  1153. {
  1154. tmp = strtok(cmdtext, idx);
  1155. if(!strlen(tmp))
  1156. {
  1157. SendClientMessage(playerid, COLOR_GREY, "Nutze: /gethere [playerid/TeildesNamens]");
  1158. return 1;
  1159. }
  1160. new Float:plocx,Float:plocy,Float:plocz;
  1161. new plo;
  1162. plo = ReturnUser(tmp);
  1163. if (IsPlayerConnected(plo))
  1164. {
  1165. if(plo != INVALID_PLAYER_ID)
  1166. {
  1167. GetPlayerName(playerid,sendername,sizeof sendername);
  1168. if(!strcmp(sendername, "Mario", true) || !strcmp(sendername, "Marion", true) || !strcmp(sendername, "klaus", true) || !strcmp(sendername, "Maria", true))
  1169. {
  1170. new INT = GetPlayerInterior(playerid);
  1171. GetPlayerPos(playerid, plocx, plocy, plocz);
  1172. if(INT > 0)
  1173. {
  1174. SetPlayerInterior(plo,INT);
  1175. }
  1176. if(INT == 0)
  1177. {
  1178. SetPlayerInterior(plo,0);
  1179. }
  1180. if (GetPlayerState(plo) == 2)
  1181. {
  1182. TelePos[plo][0] = 0.0;
  1183. TelePos[plo][1] = 0.0;
  1184. new tmpcar = GetPlayerVehicleID(plo);
  1185. SetVehiclePos(tmpcar, plocx, plocy+4, plocz);
  1186. }
  1187. else
  1188. {
  1189. SetPlayerPos(plo,plocx,plocy+2, plocz);
  1190. }
  1191. SendClientMessage(plo, COLOR_GREY, " Du wurdest teleportiert");
  1192. }
  1193. else
  1194. {
  1195. SendClientMessage(playerid, COLOR_GREY, " Du bist kein Admin");
  1196. }
  1197. }
  1198. }
  1199. else
  1200. {
  1201. format(string, sizeof(string), " %d ist kein aktiver Spieler.", plo);
  1202. SendClientMessage(playerid, COLOR_GREY, string);
  1203. }
  1204. }
  1205. return 1;
  1206. }
  1207.  
  1208. //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  1209.  
  1210. if(strcmp(cmd, "/kill", true) == 0) return SetPlayerHealth(playerid,0.0);
  1211.  
  1212. //==================================================================================
  1213. if(strcmp(cmd, "/gotocoord", true) == 0)
  1214. {
  1215. if(IsPlayerConnected(playerid))
  1216. {
  1217. cmd = strtok(cmdtext, idx);
  1218. if(!strlen(cmd))
  1219. {
  1220. SendClientMessage(playerid, GRAU, "Hilfe : /gotocoord [X] [Y] [Z]");
  1221. return 1;
  1222. }
  1223. new Float:para1;
  1224. new Float:para2;
  1225. new Float:para3;
  1226. para1 = strvalEx(cmd);
  1227. cmd = strtok(cmdtext, idx);
  1228. para2 = strvalEx(cmd);
  1229. cmd = strtok(cmdtext, idx);
  1230. para3 = strvalEx(cmd);
  1231.  
  1232. if (GetPlayerState(playerid) == 2)
  1233. {
  1234. new tmpcar = GetPlayerVehicleID(playerid);
  1235. SetVehiclePos(tmpcar, para1,para2,para3);
  1236. TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
  1237. }
  1238. else
  1239. SetPlayerPos(playerid, para1,para2,para3);
  1240. SendClientMessage(playerid, 0xFF000000, "Du wurdest Teleportiert!");
  1241. }
  1242. return 1;
  1243. }
  1244.  
  1245. //admin-befehle
  1246. //==============================================================================
  1247. if(strcmp(cmd, "/mark", true) == 0)
  1248. {
  1249. if(IsPlayerConnected(playerid))
  1250. {
  1251. GetPlayerName(playerid,sendername,sizeof sendername);
  1252. if(!strcmp(sendername, "Mario", true) || !strcmp(sendername, "klaus", true) || !strcmp(sendername, "Maria", true))
  1253. {
  1254. GetPlayerPos(playerid, TeleportDest[playerid][0],TeleportDest[playerid][1],TeleportDest[playerid][2]);
  1255. SendClientMessage(playerid, GRAU, " Teleportort gesetzt");
  1256. }
  1257. else
  1258. {
  1259. SendClientMessage(playerid, GRAU, " Du bist kein Admin");
  1260. }
  1261. }
  1262. return 1;
  1263. }
  1264. if(strcmp(cmd, "/gotomark", true) == 0)
  1265. {
  1266. if(IsPlayerConnected(playerid))
  1267. {
  1268. GetPlayerName(playerid,sendername,sizeof sendername);
  1269. if(!strcmp(sendername, "Mario", true) || !strcmp(sendername, "klaus", true) || !strcmp(sendername, "Maria", true))
  1270. {
  1271. if (GetPlayerState(playerid) == 2)
  1272. {
  1273. new tmpcar = GetPlayerVehicleID(playerid);
  1274. SetVehiclePos(tmpcar, TeleportDest[playerid][0],TeleportDest[playerid][1],TeleportDest[playerid][2]);
  1275. TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
  1276. }
  1277. else
  1278. {
  1279. SetPlayerPos(playerid, TeleportDest[playerid][0],TeleportDest[playerid][1],TeleportDest[playerid][2]);
  1280. }
  1281. SendClientMessage(playerid, GRAU, " Du wurdest teleportiert");
  1282. SetPlayerInterior(playerid,0);
  1283. }
  1284. else
  1285. {
  1286. SendClientMessage(playerid, GRAU, " Du bist kein Admin!");
  1287. }
  1288. }
  1289. return 1;
  1290. }
  1291. //==============================================================================
  1292.  
  1293. if(strcmp(cmd, "/buffalo", true) == 0) {
  1294.  
  1295.  
  1296. GetPlayerPos(playerid,x,y,z);
  1297. GetPlayerFacingAngle(playerid,Angle);
  1298. carid = CreateVehicle(402,x,y,z,Angle,-1,-1,50000);
  1299. PutPlayerInVehicle(playerid,carid,0);
  1300. TogglePlayerControllable(playerid,1);
  1301. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1302. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1303. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1304. }
  1305.  
  1306.  
  1307. if(strcmp(cmd, "/rino", true) == 0)
  1308. {
  1309.  
  1310.  
  1311. GetPlayerPos(playerid,x,y,z);
  1312. GetPlayerFacingAngle(playerid,Angle);
  1313. carid = CreateVehicle(432,x,y,z,Angle,-1,-1,50000);
  1314. PutPlayerInVehicle(playerid,carid,0);
  1315. TogglePlayerControllable(playerid,1);
  1316. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1317. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1318. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1319. GivePlayerWeapon( playerid, 23, 99999);//waffen-schalldmpfer mit 900 schuss
  1320. GivePlayerWeapon( playerid, 8, 1);//kantana
  1321. GivePlayerWeapon( playerid, 29, 99999);//mp5 1500schuss
  1322. GivePlayerWeapon( playerid, 27, 99999);//automatikschrotflinte
  1323. GivePlayerWeapon( playerid, 34, 99999);
  1324. SendClientMessage( playerid, COLOR_LIGHTBLUE, "Waffen erhalten...");
  1325.  
  1326.  
  1327.  
  1328. return 1;
  1329. }
  1330.  
  1331.  
  1332.  
  1333.  
  1334. if(strcmp(cmd, "/barco5", true) == 0) {
  1335.  
  1336.  
  1337. GetPlayerPos(playerid,x,y,z);
  1338. GetPlayerFacingAngle(playerid,Angle);
  1339. carid = CreateVehicle(484,x,y,z,Angle,-1,-1,50000);
  1340. PutPlayerInVehicle(playerid,carid,0);
  1341. TogglePlayerControllable(playerid,1);
  1342. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1343. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1344. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1345. return 1;
  1346. }
  1347.  
  1348. if(strcmp(cmd, "/sabre", true) == 0) {
  1349.  
  1350.  
  1351. GetPlayerPos(playerid,x,y,z);
  1352. GetPlayerFacingAngle(playerid,Angle);
  1353. carid = CreateVehicle(475,x,y,z,Angle,-1,-1,50000);
  1354. PutPlayerInVehicle(playerid,carid,0);
  1355. TogglePlayerControllable(playerid,1);
  1356. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1357. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1358. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1359. return 1;
  1360. }
  1361.  
  1362. if(strcmp(cmd, "/sultan", true) == 0) {
  1363.  
  1364.  
  1365. GetPlayerPos(playerid,x,y,z);
  1366. GetPlayerFacingAngle(playerid,Angle);
  1367. carid = CreateVehicle(560,x,y,z,Angle,-1,-1,50000);
  1368. PutPlayerInVehicle(playerid,carid,0);
  1369. TogglePlayerControllable(playerid,1);
  1370. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1371. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1372. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1373. return 1;
  1374. }
  1375.  
  1376.  
  1377.  
  1378. if(strcmp(cmd, "/barco2", true) == 0) {
  1379.  
  1380.  
  1381. GetPlayerPos(playerid,x,y,z);
  1382. GetPlayerFacingAngle(playerid,Angle);
  1383. carid = CreateVehicle(473,x,y,z,Angle,-1,-1,50000);
  1384. PutPlayerInVehicle(playerid,carid,0);
  1385. TogglePlayerControllable(playerid,1);
  1386. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1387. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1388. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1389. return 1;
  1390. }
  1391.  
  1392. if(strcmp(cmd, "/vodo", true) == 0) {
  1393.  
  1394.  
  1395. GetPlayerPos(playerid,x,y,z);
  1396. GetPlayerFacingAngle(playerid,Angle);
  1397. carid = CreateVehicle(412,x,y,z,Angle,-1,-1,50000);
  1398. PutPlayerInVehicle(playerid,carid,0);
  1399. TogglePlayerControllable(playerid,1);
  1400. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1401. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1402. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1403. return 1;
  1404. }
  1405.  
  1406.  
  1407.  
  1408. if(strcmp(cmd, "/barco", true) == 0) {
  1409.  
  1410.  
  1411. GetPlayerPos(playerid,x,y,z);
  1412. GetPlayerFacingAngle(playerid,Angle);
  1413. carid = CreateVehicle(454,x,y,z,Angle,-1,-1,50000);
  1414. PutPlayerInVehicle(playerid,carid,0);
  1415. TogglePlayerControllable(playerid,1);
  1416. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1417. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1418. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1419. return 1;
  1420. }
  1421.  
  1422.  
  1423. if(strcmp(cmd, "/copcar", true) == 0) {
  1424.  
  1425. if (IsPlayerAdmin(playerid)) {
  1426.  
  1427. GetPlayerPos(playerid,x,y,z);
  1428. GetPlayerFacingAngle(playerid,Angle);
  1429. carid = CreateVehicle(596,x,y,z,Angle,-1,-1,50000);
  1430. PutPlayerInVehicle(playerid,carid,0);
  1431. TogglePlayerControllable(playerid,1);
  1432. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1433. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1434. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1435. }
  1436. else
  1437. {
  1438. GameTextForPlayer(playerid,"~w~NO ADMIN ~r~A ~g~", 5000, 5);
  1439. }
  1440. return 1;
  1441. }
  1442.  
  1443. if(strcmp(cmd, "/taxi", true) == 0) {
  1444.  
  1445. GetPlayerPos(playerid,x,y,z);
  1446. GetPlayerFacingAngle(playerid,Angle);
  1447. carid = CreateVehicle(420,x,y,z,Angle,-1,-1,50000);
  1448. PutPlayerInVehicle(playerid,carid,0);
  1449. TogglePlayerControllable(playerid,1);
  1450. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1451. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1452. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1453. return 1;
  1454. }
  1455.  
  1456. if(strcmp(cmd, "/supergt", true) == 0) {
  1457.  
  1458.  
  1459. GetPlayerPos(playerid,x,y,z);
  1460. GetPlayerFacingAngle(playerid,Angle);
  1461. carid = CreateVehicle(506,x,y,z,Angle,-1,-1,50000);
  1462. PutPlayerInVehicle(playerid,carid,0);
  1463. TogglePlayerControllable(playerid,1);
  1464. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1465. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1466. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1467. return 1;
  1468. }
  1469. if(strcmp(cmd, "/infernus", true) == 0) {
  1470.  
  1471.  
  1472. GetPlayerPos(playerid,x,y,z);
  1473. GetPlayerFacingAngle(playerid,Angle);
  1474. carid = CreateVehicle(411,x,y,z,Angle,-1,-1,50000);
  1475. PutPlayerInVehicle(playerid,carid,0);
  1476. TogglePlayerControllable(playerid,1);
  1477. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1478. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1479. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1480. return 1;
  1481. }
  1482.  
  1483.  
  1484. if(strcmp(cmd, "/cars", true) == 0) {
  1485.  
  1486.  
  1487. SendPlayerFormattedText(playerid,"CARS: /sanchez /nrg500 /jester /vespa /uranus /barco /rino /turismo /infernus /supergt /buffalo", 0);
  1488. SendPlayerFormattedText(playerid,"CARS: /copcar /taxi /sultan /sabre ", 0);
  1489.  
  1490. return 1;
  1491. }
  1492.  
  1493. if(strcmp(cmd, "/vespa", true) == 0) {
  1494.  
  1495.  
  1496. GetPlayerPos(playerid,x,y,z);
  1497. GetPlayerFacingAngle(playerid,Angle);
  1498. carid = CreateVehicle(462,x,y,z,Angle,-1,-1,50000);
  1499. PutPlayerInVehicle(playerid,carid,0);
  1500. TogglePlayerControllable(playerid,1);
  1501. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1502. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1503. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1504. return 1;
  1505. }
  1506.  
  1507.  
  1508. if(strcmp(cmd, "/sanchez", true) == 0) {
  1509.  
  1510.  
  1511. GetPlayerPos(playerid,x,y,z);
  1512. GetPlayerFacingAngle(playerid,Angle);
  1513. carid = CreateVehicle(468,x,y,z,Angle,-1,-1,50000);
  1514. PutPlayerInVehicle(playerid,carid,0);
  1515. TogglePlayerControllable(playerid,1);
  1516. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1517. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1518. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1519. return 1;
  1520. }
  1521.  
  1522. if(strcmp(cmd, "/jester", true) == 0) {
  1523.  
  1524.  
  1525. GetPlayerPos(playerid,x,y,z);
  1526. GetPlayerFacingAngle(playerid,Angle);
  1527. carid = CreateVehicle(559,x,y,z,Angle,-1,-1,50000);
  1528. PutPlayerInVehicle(playerid,carid,0);
  1529. TogglePlayerControllable(playerid,1);
  1530. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1531. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1532. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1533. return 1;
  1534. }
  1535.  
  1536. if(strcmp(cmd, "/uranus", true) == 0) {
  1537.  
  1538.  
  1539. GetPlayerPos(playerid,x,y,z);
  1540. GetPlayerFacingAngle(playerid,Angle);
  1541. carid = CreateVehicle(558,x,y,z,Angle,-1,-1,50000);
  1542. PutPlayerInVehicle(playerid,carid,0);
  1543. TogglePlayerControllable(playerid,1);
  1544. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1545. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1546. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1547. return 1;
  1548. }
  1549.  
  1550. if(strcmp(cmd, "/turismo", true) == 0) {
  1551.  
  1552.  
  1553. GetPlayerPos(playerid,x,y,z);
  1554. GetPlayerFacingAngle(playerid,Angle);
  1555. carid = CreateVehicle(451,x,y,z,Angle,-1,-1,50000);
  1556. PutPlayerInVehicle(playerid,carid,0);
  1557. TogglePlayerControllable(playerid,1);
  1558. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1559. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1560. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1561. return 1;
  1562. }
  1563.  
  1564. if(strcmp(cmd, "/hunter", true) == 0) {
  1565.  
  1566.  
  1567. GetPlayerPos(playerid,x,y,z);
  1568. GetPlayerFacingAngle(playerid,Angle);
  1569. carid = CreateVehicle(425,x,y,z,Angle,-1,-1,50000);
  1570. PutPlayerInVehicle(playerid,carid,0);
  1571. TogglePlayerControllable(playerid,1);
  1572. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1573. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1574. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1575. return 1;
  1576. }
  1577.  
  1578. if(strcmp(cmd, "/nrg500", true) == 0) {
  1579.  
  1580.  
  1581. GetPlayerPos(playerid,x,y,z);
  1582. GetPlayerFacingAngle(playerid,Angle);
  1583. carid = CreateVehicle(522,x,y,z,Angle,-1,-1,50000);
  1584. PutPlayerInVehicle(playerid,carid,0);
  1585. TogglePlayerControllable(playerid,1);
  1586. if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
  1587. SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
  1588. SetTimerEx("KillVehicle", 300000, 0, "ii", carid);//- 5 min auto wegreturn 1;
  1589. return 1;
  1590. }
  1591.  
  1592. if(strcmp(cmd, "/sdasd", true) == 0) {
  1593. ResetPlayerWeapons(playerid);
  1594. GivePlayerWeapon(playerid, 362,500);
  1595. GivePlayerWeapon(playerid, 10,500);
  1596. SetPlayerHealth(playerid, 100);
  1597. SetPlayerArmour(playerid, 0);
  1598. SetPlayerPos(playerid,256.0815,-43.0475,1004.0234);
  1599. SetCameraBehindPlayer(playerid);
  1600. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~WHO CAN KILL A FIGHT AND TRY TO SURVIVE", 5000, 5);
  1601. return 1;
  1602. }
  1603.  
  1604.  
  1605. if(strcmp(cmd, "/stunt", true) == 0) {
  1606. SetPlayerPos(playerid, 1681.6140,1601.2576,10.8203);
  1607. SetCameraBehindPlayer(playerid);
  1608. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~STUNT!!!!!!:)", 5000, 5);
  1609. return 1;
  1610. }
  1611.  
  1612. if(strcmp(cmd, "/drift", true) == 0) {
  1613. SetPlayerPos(playerid, -343.6469,1526.9933,75.3570);
  1614. SetCameraBehindPlayer(playerid);
  1615. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~DRIFT PRACTICA DRIFT AQUI:)", 5000, 5);
  1616. return 1;
  1617. }
  1618.  
  1619.  
  1620. if(strcmp(cmd, "/jumpo", true) == 0) {
  1621. SetPlayerPos(playerid, 2007.7548,2504.3970,914.4189);
  1622. SetCameraBehindPlayer(playerid);
  1623. GameTextForPlayer(playerid,"~b~WELCOMES A JUMP ", 5000, 5);
  1624. return 1;
  1625. }
  1626. if(strcmp(cmd, "/barco", true) == 0) {
  1627. SetPlayerPos(playerid, 2837.6653,-2333.6946,12.0448);
  1628. SetCameraBehindPlayer(playerid);
  1629. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~BARCO DE LOS SANTOS", 5000, 5);
  1630. return 1;
  1631. }
  1632. if(strcmp(cmd, "/stunt2", true) == 0) {
  1633. SetPlayerPos(playerid, 2100.7683,-2494.5818,13.5391);
  1634. SetCameraBehindPlayer(playerid);
  1635. GameTextForPlayer(playerid,"~w~STUNTERS", 5000, 5);
  1636. return 1;
  1637. }
  1638. if(strcmp(cmd, "/oldair", true) == 0) {
  1639. SetPlayerPos(playerid, 1992.4147,2504.7600,908.0910);
  1640. SetCameraBehindPlayer(playerid);
  1641. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~LA MANSION DE MADD DOG", 5000, 5);
  1642. return 1;
  1643. }
  1644. if(strcmp(cmd, "/stunt1", true) == 0) {
  1645. SetPlayerPos(playerid, 2758.6625,-1712.8192,396.9999);
  1646. SetCameraBehindPlayer(playerid);
  1647. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~Stunt1", 5000, 5);
  1648. return 1;
  1649. }
  1650. if(strcmp(cmd, "/montana", true) == 0) {
  1651. SetPlayerPos(playerid, -2334.0337,-1604.9613,483.7265);
  1652. SetCameraBehindPlayer(playerid);
  1653. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~montana ", 5000, 5);
  1654. return 1;
  1655. }
  1656.  
  1657. if(strcmp(cmd, "/biketrial", true) == 0) {
  1658. SetPlayerPos(playerid, -2470.3108,-1924.1978,301.3939);
  1659. SetCameraBehindPlayer(playerid);
  1660. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~BIKE TRIAL COMPLETA EL CIRCUITO", 5000, 5);
  1661. return 1;
  1662. }
  1663.  
  1664. if(strcmp(cmd, "/bolla", true) == 0) {
  1665. SetPlayerPos(playerid, 2688.4360,4038.5591,16.0943);
  1666. SetCameraBehindPlayer(playerid);
  1667. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~AREA 51", 5000, 5);
  1668. return 1;
  1669. }
  1670.  
  1671. if(strcmp(cmd, "/isla", true) == 0) {
  1672. SetPlayerPos(playerid, 2688.0212,4039.2041,-0.9838);
  1673. SetCameraBehindPlayer(playerid);
  1674. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~AREA 51", 5000, 5);
  1675. return 1;
  1676. }
  1677.  
  1678. if(strcmp(cmd, "/loop", true) == 0) {
  1679. SetPlayerPos(playerid, -3346.1093,1591.5815,140.4019);
  1680. SetCameraBehindPlayer(playerid);
  1681. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~AREA 51", 5000, 5);
  1682. return 1;
  1683. }
  1684. if(strcmp(cmd, "/area51", true) == 0) {
  1685. SetPlayerPos(playerid, 297.4664,1981.7545,17.6406);
  1686. SetCameraBehindPlayer(playerid);
  1687. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~AREA 51", 5000, 5);
  1688. return 1;
  1689. }
  1690.  
  1691. //----------------------berg-----------------------------------------------
  1692. if(strcmp(cmd, "/berg", true) == 0)
  1693. {
  1694. new State = GetPlayerState(playerid);
  1695. new cartype = GetPlayerVehicleID(playerid);
  1696. GetPlayerName(playerid,sendername,sizeof sendername);
  1697. SetPlayerInterior(playerid,0);
  1698. if(State!=PLAYER_STATE_DRIVER)
  1699. {
  1700. SetPlayerPos(playerid,-2372.451416, -1581.658936, 500.630463);
  1701. }
  1702. else if(IsPlayerInVehicle(playerid, cartype) == 1)
  1703. {
  1704. SetVehiclePos(cartype,-2372.451416, -1581.658936, 500.630463);
  1705. SetVehicleZAngle(cartype,30.6101);
  1706. }
  1707. else
  1708. {
  1709. SetPlayerPos(playerid,-2372.451416, -1581.658936, 500.630463);
  1710. }
  1711. GameTextForPlayer(playerid,"Welcome to Mt Chilliad",2500,3);
  1712. return 1;
  1713. }
  1714. //______________________________________________________________________________//
  1715.  
  1716.  
  1717. if(strcmp(cmd, "/countdown", true) == 0)
  1718. {
  1719. // new Float:x,Float:y,Float:z;
  1720. GetPlayerPos(playerid, x, y, z);
  1721. if (Count == 0)
  1722. {
  1723. SetTimer("Counting",1000,false);
  1724. }else{
  1725. SendClientMessage(playerid, 0xFF0000FF,"Countdown already started!");
  1726. }
  1727. if IsPlayerInRangeOfPoint(playerid, RANGEOFSTARTER, x, y, z)*then
  1728. {
  1729. TogglePlayerControllable(playerid, 0);
  1730. }
  1731. return 1;
  1732. }
  1733.  
  1734.  
  1735. ///////////////////////////////////////////////////////////////////////////////////////////////////////////
  1736.  
  1737. //==============================================================================
  1738. //------------heli-Special Helicopter------447------helis-----------------------------
  1739. if(strcmp(cmd, "/helis", true) == 0)
  1740. {
  1741. new car411;
  1742. new Float:X, Float:Y, Float:Z, Float:A;
  1743. new State=GetPlayerState(playerid);
  1744. GetPlayerPos(playerid, X, Y, Z);
  1745. GetPlayerFacingAngle(playerid, A);
  1746. if(State!=PLAYER_STATE_DRIVER)
  1747. {
  1748. RemovePlayerFromVehicle(playerid);
  1749. SendClientMessage(playerid, 0xFFFF00AA, "Special Helicopter, für 5min bekommen (kosten -99€)!");
  1750. car411 = CreateVehicle(447, X+2, Y+2, Z+1, A, -1, -1, -1);
  1751. PutPlayerInVehicle(playerid, car411, 0);
  1752. SetCameraBehindPlayer(playerid);
  1753. SetTimerEx("KillVehicle", 300000, 0, "ii", car411);//- 5 min auto weg
  1754. }
  1755. else if(State!=PLAYER_STATE_ONFOOT)
  1756. {
  1757. SendClientMessage(playerid, 0xFFFF00AA, "Special Helicopter, für 5min bekommen (kosten -99€)!");
  1758. car411 = CreateVehicle(447, X+2, Y+2, Z+1, A, -1, -1, -1);
  1759. PutPlayerInVehicle(playerid, car411, 0);
  1760. SetCameraBehindPlayer(playerid);
  1761. SetTimerEx("KillVehicle", 300000, 0, "ii", car411);//- 5 min auto weg
  1762. }
  1763. return 1;
  1764. }
  1765. //==============================================================================
  1766.  
  1767.  
  1768. if(strcmp(cmd, "/tuning", true) == 0) {
  1769. SetPlayerPos(playerid, -2689.3733,212.4005,4.3281);
  1770. SetCameraBehindPlayer(playerid);
  1771. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~TUNING", 5000, 5);
  1772. return 1;
  1773. }
  1774. if(strcmp(cmd, "/airsf", true) == 0) {
  1775. SetPlayerPos(playerid, -1086.4500,409.7040,14.1484);
  1776. SetCameraBehindPlayer(playerid);
  1777. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~AEROPUERTO DE SAN FIERRO", 5000, 5);
  1778. return 1;
  1779. }
  1780.  
  1781. if(strcmp(cmd, "/salto", true) == 0) {
  1782. SetPlayerPos(playerid, -663.2057,2306.2329,136.1037);
  1783. SetCameraBehindPlayer(playerid);
  1784. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~SALTO DE LV", 5000, 5);
  1785. return 1;
  1786. }
  1787. if(strcmp(cmd, "/bicis", true) == 0) {
  1788. SetPlayerPos(playerid, 1943.7789,-1383.6377,18.5781);
  1789. SetCameraBehindPlayer(playerid);
  1790. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~AREA DE BICIS", 5000, 5);
  1791. return 1;
  1792. }
  1793. if(strcmp(cmd, "/drift2", true) == 0) {
  1794. SetPlayerPos(playerid, -2413.0398,-602.8957,132.5625);
  1795. SetCameraBehindPlayer(playerid);
  1796. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~DRIFT2", 5000, 5);
  1797. return 1;
  1798. }
  1799. if(strcmp(cmd, "/libcity", true) == 0)
  1800. {
  1801. SetPlayerInterior(playerid, 1);
  1802. SetPlayerPos(playerid,-750.80,491.00,1371.70);
  1803. SendClientMessage(playerid, 0x33CCFFAA, "WELCOME a liberti city xD ");
  1804. return 1;
  1805. }
  1806.  
  1807. if(strcmp(cmd, "/shamal", true) == 0)
  1808. {
  1809. SetPlayerInterior(playerid, 1);
  1810. SetPlayerPos(playerid,1.6127,34.7411,1199.0);
  1811. SendClientMessage(playerid, 0x33CCFFAA, "WELCOME a shamal");
  1812. return 1;
  1813. }
  1814.  
  1815. if(strcmp(cmd, "/bigsmoke", true) == 0)
  1816. {
  1817. SetPlayerInterior(playerid, 2);
  1818. SetPlayerPos(playerid,2567.52,-1294.59,1063.25);
  1819. SendClientMessage(playerid, 0x33CCFFAA, "Welcome To Big Smoke's Crack Palace");
  1820. return 1;
  1821. }
  1822.  
  1823.  
  1824. if(strcmp(cmd, "/sfpolice", true) == 0)
  1825. {
  1826. SetPlayerInterior(playerid, 10);
  1827. SetPlayerPos(playerid,246.40,110.84,1003.22);
  1828. SendClientMessage(playerid, 0x33CCFFAA, "Welcome To SF Police Department");
  1829. return 1;
  1830. }
  1831.  
  1832. if(strcmp(cmd, "/stunt3", true) == 0) {
  1833. SetPlayerPos(playerid, 806.1302,841.4299,9.1597);
  1834. SetCameraBehindPlayer(playerid);
  1835. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~stunt3 ", 5000, 5);
  1836. return 1;
  1837. }
  1838. if(strcmp(cmd, "/stunt4", true) == 0) {
  1839. SetPlayerPos(playerid, -2499.3857,-701.6638,280.9999);
  1840. SetCameraBehindPlayer(playerid);
  1841. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~stunt4", 5000, 5);
  1842. return 1;
  1843. }
  1844. if(strcmp(cmd, "/stunt5", true) == 0) {
  1845. SetPlayerPos(playerid, 1274.6683,-2499.2768,588.9999);
  1846. SetCameraBehindPlayer(playerid);
  1847. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~stunt5", 5000, 5);
  1848. return 1;
  1849. }
  1850.  
  1851. if(strcmp(cmd, "/stunt6", true) == 0) {
  1852. SetPlayerPos(playerid, 1486.1351,2053.9736,197.9999);
  1853. SetCameraBehindPlayer(playerid);
  1854. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~stunt6", 5000, 5);
  1855. return 1;
  1856. }
  1857. if(strcmp(cmd, "/stunt7", true) == 0) {
  1858. SetPlayerPos(playerid, 2123.4274,1390.3205,10.9999);
  1859. SetCameraBehindPlayer(playerid);
  1860. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~stunt7", 5000, 5);
  1861. return 1;
  1862. }
  1863. if(strcmp(cmd, "/stunt8", true) == 0) {
  1864. SetPlayerPos(playerid, 333.0000,232.0000,3.9999);
  1865. SetCameraBehindPlayer(playerid);
  1866. GameTextForPlayer(playerid,"~w~WELCOME ~r~A ~g~stunt8", 5000, 5);
  1867. return 1;
  1868. }
  1869.  
  1870.  
  1871. if(strcmp(cmd, "/burndes", true) == 0)
  1872. {
  1873. SetPlayerInterior(playerid, 5);
  1874. SetPlayerPos(playerid,2338.32,-1180.61,1027.98);
  1875. SendClientMessage(playerid, 0x33CCFFAA, "Welcome To Burning Desire House");
  1876. return 1;
  1877. }
  1878. if(strcmp(cmd, "/jizzy", true) == 0)
  1879. {
  1880. SetPlayerInterior(playerid, 3);
  1881. SetPlayerPos(playerid,-2637.69,1404.24,906.46);
  1882. SendClientMessage(playerid, 0x33CCFFAA, "Welcome To Jizzy's");
  1883. return 1;
  1884. }
  1885. if(strcmp(cmd, "/zombo", true) == 0)
  1886. {
  1887. SetPlayerInterior(playerid, 0);
  1888. SetPlayerPos(playerid,-1950.92,673.89,46.56);
  1889. SendClientMessage(playerid, 0x33CCFFAA, "Welcome To Zombotech Lab");
  1890. return 1;
  1891. }
  1892. if(strcmp(cmd, "/pikes", true) == 0)
  1893. {
  1894. SetPlayerInterior(playerid, 0);
  1895. SetPlayerPos(playerid,11008.7510,2460.1948,10.8020);
  1896. SendClientMessage(playerid, 0x33CCFFAA, "Welcome To Wang Cars");
  1897. return 1;
  1898. }
  1899. if(strcmp(cmd, "/stadium2", true) == 0)
  1900. {
  1901. SetPlayerInterior(playerid, 15);
  1902. SetPlayerPos(playerid,-1394.20,987.62,1023.96);
  1903. SendClientMessage(playerid, 0x33CCFFAA, "stadium2");
  1904. SendClientMessageToAll(COLOR_RED, "Someone entered the stadium you want to go? write /stadium2");
  1905. return 1;
  1906. }
  1907. if(strcmp(cmdtext, "/estacion", true) == 0)
  1908. {new cartype = GetPlayerVehicleID(playerid);
  1909. new State=GetPlayerState(playerid);
  1910. SetPlayerInterior(playerid,0);
  1911. {if(State!=PLAYER_STATE_DRIVER)
  1912. {SetPlayerPos(playerid,2280.1506,2452.0774,10.8203);}
  1913. else if(IsPlayerInVehicle(playerid, cartype) == 1)
  1914. {SetVehiclePos(cartype,2280.1506,2452.0774,10.8203);
  1915. SetVehicleZAngle(cartype,89.3546);}
  1916. else
  1917. {SetPlayerPos(playerid,2280.1506,2452.0774,10.8203);}
  1918. GameTextForPlayer(playerid,"WELCOME a police station",2500,3);}
  1919. return 1;}
  1920. if (strcmp(cmd, "/derby", true)==0)
  1921. {
  1922. SetPlayerPos(playerid, -2049.728515625, -112.015975952148, 35.2698135375977);
  1923. SendClientMessage(playerid, COLOR_WHITE, "You have come to Destruction Derby");
  1924. return 1;
  1925. }
  1926.  
  1927.  
  1928. if (strcmp(cmd, "/race1", true)==0)
  1929. {
  1930. SetPlayerPos(playerid, 3189.0000,-3850.0000,7.0000);
  1931. SendClientMessage(playerid, COLOR_WHITE, "You have come to Destruction Race1");
  1932. return 1;
  1933. }
  1934.  
  1935.  
  1936.  
  1937.  
  1938.  
  1939.  
  1940.  
  1941.  
  1942. if (strcmp(cmd, "/boxing", true)==0)
  1943. {
  1944. SetPlayerSkin(playerid, 81);
  1945. SetPlayerHealth(playerid, 100);
  1946. SetPlayerArmour(playerid, 15);
  1947. SetPlayerPos(playerid, 1520.895752, 1793.268555, 13.090105);
  1948. SendClientMessage(playerid, COLOR_WHITE, "Welcome to the boxing ring");
  1949. SendClientMessage(playerid, COLOR_WHITE, "boxing bags.");
  1950. SendClientMessageToAll(COLOR_RED, "Someone entered the rim WANT to fight? write /boxing");
  1951. return 1;
  1952. }
  1953. if(strcmp(cmd, "/andromeda", true) == 0)
  1954. {
  1955. SetPlayerInterior(playerid, 9);
  1956. SetPlayerPos(playerid,315.48,984.13,1959.11);
  1957. SendClientMessage(playerid, 0x33CCFFAA, "Welcome to andromeda");
  1958. return 1;
  1959. }
  1960. if(strcmp(cmd, "/ustunt", true) == 0)
  1961. {
  1962. SetPlayerInterior(playerid, 0);
  1963. SetPlayerPos(playerid,-974.90002441,-359.29998779,-21.10000038);
  1964. SendClientMessage(playerid, 0x33CCFFAA, "Welcome to underwaterstunt");
  1965. return 1;
  1966. }
  1967.  
  1968. if(strcmp(cmd, "/tele", true) == 0) {//tele//cmd//
  1969. SendPlayerFormattedText(playerid,"/biketrial /loop /stunt2 /oldair /montana /area51 /stunt3 /stunt1 /stunt4 /stunt5", 0);
  1970. SendPlayerFormattedText(playerid,"/tuning /salto /airsf /bicis /drift /drift2 /shamal /libcity /bigsmoke /sfpolice /derby ", 0);
  1971. SendPlayerFormattedText(playerid,"/andromeda /burndes /jizzy /stunt /cochazos /stadium2 /ustunt /salto /airsf", 0);
  1972. SendPlayerFormattedText(playerid,"/tuning /tune /stunt6 /race1 /spezial", 0);
  1973.  
  1974.  
  1975. return 1;
  1976. }
  1977. if(strcmp(cmd, "/spezial", true) == 0) {
  1978. SendPlayerFormattedText(playerid,"SUPERMAN:",0);
  1979. SendPlayerFormattedText(playerid,"type for flying human (ON & OFF): /superman",0);
  1980. return 1;
  1981. }
  1982.  
  1983. if(strcmp(cmd, "/HP", true) == 0) {
  1984. SendPlayerFormattedText(playerid,"Unsere Web:",0);
  1985. SendPlayerFormattedText(playerid,"www.sawig.de",0);
  1986. return 1;
  1987. }
  1988.  
  1989. if(strcmp(cmd, "/colores", true) == 0) {
  1990. SendPlayerFormattedText(playerid,"Contacto:",0);
  1991. SendPlayerFormattedText(playerid,"/magenta /verde /rojo /magentaoscuro /azulclaro /verdeclaro /amarillo /azul /marron /rosado",0);
  1992. return 1;
  1993. }
  1994. if(strcmp(cmdtext, "/magenta", true) == 0)
  1995. {
  1996. SetPlayerColor(playerid, 0xA587DE0BA354);
  1997. return 1;
  1998. }
  1999. if(strcmp(cmdtext, "/verde", true) == 0)
  2000. {
  2001. SetPlayerColor(playerid, 0x9CDE7180);
  2002. return 1;
  2003. }
  2004. if(strcmp(cmdtext, "/rojo", true) == 0)
  2005. {
  2006. SetPlayerColor(playerid, 0xFF99AADD);
  2007. return 1;
  2008. }
  2009. if(strcmp(cmd, "/magentaoscuro", true) == 0)
  2010. {
  2011. SetPlayerColor(playerid, 0xA7105DEF);
  2012. return 1;
  2013. }
  2014. if(strcmp(cmdtext, "/azulclaro", true) == 0)
  2015. {
  2016. SetPlayerColor(playerid, 0x33CCFFAA);
  2017. return 1;
  2018. }
  2019. if(strcmp(cmdtext, "/verdeclaro", true) == 0)
  2020. {
  2021. SetPlayerColor(playerid, 0x24FF0AB9);
  2022. return 1;
  2023. }
  2024. if(strcmp(cmdtext, "/amarillo", true) == 0)
  2025. {
  2026. SetPlayerColor(playerid, 0xFFFF00AA);
  2027. return 1;
  2028. }
  2029. if(strcmp(cmdtext, "/medblue", true) == 0)
  2030. {
  2031. SetPlayerColor(playerid, 0x63AFF00A);
  2032. return 1;
  2033. }
  2034. if(strcmp(cmdtext, "/lightbrown", true) == 0)
  2035. {
  2036. SetPlayerColor(playerid, 0x99934EFA);
  2037. return 1;
  2038. }
  2039. if(strcmp(cmdtext, "/pink", true) == 0)
  2040. {
  2041. SetPlayerColor(playerid, 0xFF66FFAA);
  2042. return 1;
  2043. }
  2044. //------------//Cerrar y Abrir coche
  2045. if (strcmp(cmdtext, "/lock", true)==0)
  2046. {
  2047. if(IsPlayerInAnyVehicle(playerid))
  2048. {
  2049. new State=GetPlayerState(playerid);
  2050. if(State!=PLAYER_STATE_DRIVER)
  2051. {
  2052. SendClientMessage(playerid,COLOR_YELLOW,"Doors closed Veiculos.");
  2053. return 1;
  2054. }
  2055. new i;
  2056. for(i=0;i<MAX_PLAYERS;i++)
  2057. {
  2058. if(i != playerid)
  2059. {
  2060. SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
  2061. }
  2062. }
  2063. SendClientMessage(playerid, COLOR_YELLOW, "Closed car!");
  2064. new Float:pX, Float:pY, Float:pZ;
  2065. GetPlayerPos(playerid,pX,pY,pZ);
  2066. PlayerPlaySound(playerid,1056,pX,pY,pZ);
  2067. }
  2068. else
  2069. {
  2070. SendClientMessage(playerid, COLOR_YELLOW, "You are not in a car!!");
  2071. }
  2072. return 1;
  2073. }
  2074.  
  2075.  
  2076. if (strcmp(cmdtext, "/unlock", true)==0)
  2077. {
  2078. if(IsPlayerInAnyVehicle(playerid))
  2079. {
  2080. new State=GetPlayerState(playerid);
  2081. if(State!=PLAYER_STATE_DRIVER)
  2082. {
  2083. SendClientMessage(playerid,COLOR_YELLOW,"Open car doors.");
  2084. return 1;
  2085. }
  2086. new i;
  2087. for(i=0;i<MAX_PLAYERS;i++)
  2088. {
  2089. SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
  2090. }
  2091. SendClientMessage(playerid, COLOR_YELLOW, "open car!!");
  2092. new Float:pX, Float:pY, Float:pZ;
  2093. GetPlayerPos(playerid,pX,pY,pZ);
  2094. PlayerPlaySound(playerid,1057,pX,pY,pZ);
  2095. }
  2096. else
  2097. {
  2098. SendClientMessage(playerid, COLOR_YELLOW, "You are not in a car.");
  2099. }
  2100. return 1;
  2101. }
  2102. //--------------------feuerreifen---------------------//
  2103. if (strcmp(cmd, "/nacht",true)==0)
  2104. {
  2105. SetWorldTime(0);
  2106. for(new i = 0; i < MAX_PLAYERS; i++) {
  2107. if(IsPlayerConnected(i))
  2108. SetPlayerTime(playerid,0,0);
  2109. }
  2110. return SendClientMessageToAll(0xDDDD11FF,"Du hast die Weltzeit auf 0:00 gesetzt.");
  2111. }
  2112. if (strcmp(cmd, "/tag",true)==0)
  2113. {
  2114. SetWorldTime(0);
  2115. for(new i = 0; i < MAX_PLAYERS; i++) {
  2116. if(IsPlayerConnected(i))
  2117. SetPlayerTime(playerid,12,0);
  2118. }
  2119. return SendClientMessageToAll(0xDDDD11FF,"Du hast die Weltzeit auf 12:00 gesetzt.");
  2120. }
  2121.  
  2122. if(strcmp(cmd, "/fire", true) == 0)
  2123. {
  2124. if(IsPlayerInAnyVehicle(playerid))
  2125. {
  2126. if(fireinfo[playerid] == 0)
  2127. {
  2128. fireinfo[playerid] = 2;
  2129. return 1;
  2130. }
  2131. else if(fireinfo[playerid] == 2)
  2132. {
  2133. fireinfo[playerid] = 0;
  2134. return 1;
  2135. }
  2136. }
  2137. }
  2138. //--------------------feuerreifen---------------------//
  2139.  
  2140. if(strcmp(cmd, "/cmds", true) == 0) {
  2141. SendPlayerFormattedText(playerid,"/tele for Teleports",0);
  2142. SendPlayerFormattedText(playerid,"/jump for Bosst", 0);
  2143. SendPlayerFormattedText(playerid,"/cars for new car ", 0);
  2144. SendPlayerFormattedText(playerid,"/lock & /unlock for Cars closed/open", 0);
  2145. SendPlayerFormattedText(playerid,"/with STRG-Key to Rampe", 0);
  2146. SendPlayerFormattedText(playerid,"/colores /fire /fwspawn", 0);
  2147. SendPlayerFormattedText(playerid,"/neuh for vehicle repair", 0);
  2148. SendPlayerFormattedText(playerid,"/goto for User-Teleports",0);
  2149. SendClientMessage(playerid, COLOR_GREEN, "OTHER: /ivo /vattach /superman /null");
  2150.  
  2151. return 1;
  2152. }
  2153.  
  2154. // PROCESS OTHER COMMANDS
  2155.  
  2156.  
  2157. return 0;
  2158. }
  2159.  
  2160. //------------------------------------------------------------------------------------------------------
  2161.  
  2162. public OnPlayerSpawn(playerid)
  2163. {
  2164. GivePlayerMoney(playerid, PocketMoney);
  2165. SetPlayerInterior(playerid,0);
  2166. SetPlayerRandomSpawn(playerid);
  2167. // TogglePlayerClock(playerid,1);
  2168. TextDrawShowForPlayer(playerid, Time), TextDrawShowForPlayer(playerid, Date);
  2169. return 1;
  2170. }
  2171.  
  2172. public SetPlayerRandomSpawn(playerid)
  2173. {
  2174. if (iSpawnSet[playerid] == 1)
  2175. {
  2176. new rand = random(sizeof(gCopPlayerSpawns));
  2177. SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]); // Warp the player
  2178. SetPlayerFacingAngle(playerid, 270.0);
  2179. }
  2180. else if (iSpawnSet[playerid] == 0)
  2181. {
  2182. new rand = random(sizeof(gRandomPlayerSpawns));
  2183. SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]); // Warp the player
  2184. }
  2185. return 1;
  2186. }
  2187.  
  2188. //------------------------------------------------------------------------------------------------------
  2189.  
  2190. public OnPlayerDeath( playerid, killerid, reason )
  2191. {
  2192.  
  2193. return 1;
  2194. }
  2195. forward unSpectate( playerid );
  2196. public unSpectate( playerid )
  2197. return TogglePlayerSpectating( playerid, 0 ), SpawnPlayer( playerid );
  2198.  
  2199. //------------------------------------------------------------------------------------------------------
  2200. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  2201. {
  2202.  
  2203. SetVehicleHealth(vehicleid,9999999);
  2204.  
  2205. return 1;
  2206. }
  2207.  
  2208.  
  2209.  
  2210.  
  2211.  
  2212. public OnPlayerRequestClass(playerid, classid)
  2213. {
  2214. iSpawnSet[playerid] = 0;
  2215. SetupPlayerForClassSelection(playerid);
  2216. return 1;
  2217. }
  2218.  
  2219. public SetupPlayerForClassSelection(playerid)
  2220. {
  2221. SetPlayerInterior(playerid,14);
  2222. SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
  2223. SetPlayerFacingAngle(playerid, 270.0);
  2224. SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
  2225. SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
  2226. }
  2227.  
  2228. public GameModeExitFunc()
  2229. {
  2230. GameModeExit();
  2231. SendRconCommand("unloadfs rampe");
  2232. SendRconCommand("unloadfs antifall");
  2233. SendRconCommand("unloadfs fireworks");
  2234. SendRconCommand("unloadfs ironman");
  2235. }
  2236.  
  2237. public OnGameModeInit()
  2238. {
  2239. UsePlayerPedAnims();
  2240. EnableStuntBonusForAll(1);
  2241. AllowInteriorWeapons(0);
  2242. SetGameModeText("Stunt => Jump -> Fun");
  2243.  
  2244. Count = 0;
  2245.  
  2246. ShowPlayerMarkers(1);
  2247. ShowNameTags(1);
  2248. //--------------------------------------------------------------------------------------------------------
  2249.  
  2250. //#######################################################################################################################
  2251. SendRconCommand("reloadfs rampe");
  2252. SendRconCommand("reloadfs antifall");
  2253. SendRconCommand("reloadfs fireworks");
  2254. SendRconCommand("reloadfs ironman");
  2255.  
  2256. SetTimer("MoneyGrubScoreUpdate", 1000, 1);
  2257. SetTimer("AutoNeu", 500, 1);
  2258. SetTimer("ADMINCHECK", 1000, 1);
  2259. //####################################################################################################################
  2260.  
  2261.  
  2262. //==========================================================================================//
  2263.  
  2264. Date = TextDrawCreate(547.000000,12.600000,"--");
  2265.  
  2266. TextDrawFont(Date,3);
  2267. TextDrawLetterSize(Date,0.399999,1.300000);//war 2.6000000
  2268. TextDrawColor(Date,0xffffffff);
  2269.  
  2270. Time = TextDrawCreate(547.000000,31.300000,"--");
  2271.  
  2272. TextDrawFont(Time,3);
  2273. TextDrawLetterSize(Time,0.399999,1.100000);
  2274. TextDrawColor(Time,0xffffffff);
  2275. //#######################################################################################################################
  2276. gText2 = TextDrawCreate(27.000000, 424.000000, "Forum: www.sawig.de");
  2277. TextDrawBackgroundColor(gText2,0x4B0062FF);//0x000000FF
  2278. TextDrawFont(gText2, 3);
  2279. TextDrawLetterSize(gText2, 0.340000, 1.600000);
  2280. TextDrawColor(gText2, 0xEB0000FF);
  2281. TextDrawSetOutline(gText2, 1);
  2282. TextDrawSetProportional(gText2, 1);
  2283. TextDrawShowForAll(gText2);
  2284.  
  2285. //********************************************************************************************************************
  2286. //----------------------------------------------------------------------------------------------------------
  2287. // Player Class's
  2288. new id;
  2289. //spawn--------//skin//----------------//skinauswahl------------------//civ-----------------------------
  2290. for (id=0; id<=299 && !IsPublicServiceSkin(id); id++) {
  2291. AddPlayerClass(id, 2100.7683,-2494.5818,13.5391,184.0802,14,1,24,900,42,2000); //
  2292. }// Player Class's
  2293.  
  2294.  
  2295. // Car Spawns
  2296. AddStaticVehicle(411,-2402.4426,-584.5061,132.2191,120.6976,39,106); //
  2297. AddStaticVehicle(411,-2400.6973,-586.7020,132.2184,120.4004,39,106); //
  2298. AddStaticVehicle(559,-2399.6855,-589.1017,132.2159,123.9396,39,106); //
  2299. AddStaticVehicle(603,-2398.3364,-592.0319,132.2109,121.3628,39,106); //
  2300. AddStaticVehicle(413,-2397.5461,-595.0135,132.2012,119.5868,39,106); //
  2301. AddStaticVehicle(560,-2394.6709,-597.1428,132.2197,127.3741,39,106); //
  2302. AddStaticVehicle(451,-2393.4487,-599.2946,132.2127,121.7462,39,106); //
  2303. AddStaticVehicle(506,-2395.3694,-608.1931,132.2079,30.6659,39,106); //
  2304. AddStaticVehicle(567,-2397.1184,-611.1442,132.2186,29.0874,39,106); //
  2305.  
  2306. AddStaticVehicle(509,1924.1611,-1397.9103,13.1540,102.9138,36,105); //
  2307. AddStaticVehicle(509,1915.6118,-1406.6804,13.1331,127.1978,36,105); //
  2308. AddStaticVehicle(509,1924.6067,-1413.3815,13.1371,253.1765,36,105); //
  2309. AddStaticVehicle(509,1940.4103,-1407.4705,13.1205,297.2842,36,105); //
  2310. AddStaticVehicle(509,1928.2463,-1391.7870,13.2546,313.1335,36,105); //
  2311. AddStaticVehicle(509,1952.5062,-1371.2188,19.2309,261.9470,36,105); //
  2312. AddStaticVehicle(468,-645.1642,2308.3535,134.6083,200.9161,6,6); //
  2313. AddStaticVehicle(522,-654.1556,2306.5676,135.9007,183.9446,6,6); //
  2314. AddStaticVehicle(468,-662.2020,2301.2544,135.7129,110.5276,6,6); //
  2315. AddStaticVehicle(559,-2706.8142,235.5054,3.7505,175.8197,7,79); //
  2316.  
  2317. AddStaticVehicle(468,-2461.4351,-1928.6052,301.3199,243.8916,3,3); //
  2318. AddStaticVehicle(468,-2460.3743,-1927.1875,301.7629,254.1351,3,3); //
  2319. AddStaticVehicle(468,-2459.7993,-1925.0885,302.1634,253.3211,3,3); //
  2320. AddStaticVehicle(468,-2458.7017,-1921.8073,302.7196,259.1064,3,3); //
  2321. AddStaticVehicle(538,1497.1460,2636.3357,10.4150,269.8632,13,13); //
  2322. AddStaticVehicle(563,-1543.9935,-86.3703,13.7014,283.2224,89,42); //
  2323. AddStaticVehicle(417,-1509.3735,-83.0017,13.7132,288.2037,89,43); //
  2324. AddStaticVehicle(469,-1479.9624,-86.9212,13.7147,276.1643,89,44); //
  2325. AddStaticVehicle(425,-1420.3883,-27.3020,13.7103,314.7381,89,45); //
  2326. AddStaticVehicle(475,-1262.6682,40.0434,13.7079,312.6789,89,46); //
  2327. AddStaticVehicle(559,-1254.4723,31.1949,13.7192,136.8826,89,47); //
  2328. AddStaticVehicle(559,-1073.5530,403.0212,13.7189,135.9562,89,48); //
  2329. AddStaticVehicle(562,-2687.8555,216.1456,3.7260,91.2036,89,49); //
  2330. AddStaticVehicle(522,2076.8103,1323.1256,10.2371,181.6276,6,6); //
  2331. AddStaticVehicle(522,2076.7266,1349.5316,10.2386,359.2849,6,6); //
  2332. AddStaticVehicle(522,1484.3405,1188.8811,10.3912,1.3927,6,6); //
  2333. AddStaticVehicle(522,1481.1456,1188.5552,10.3891,2.3761,6,6); //
  2334. AddStaticVehicle(522,1474.0812,1190.4102,10.3917,358.2242,6,6); //
  2335. AddStaticVehicle(522,1469.9827,1190.4031,10.3960,0.4300,6,6); //
  2336. AddStaticVehicle(522,1465.3572,1190.5172,10.3967,3.9307,6,6); //
  2337. AddStaticVehicle(522,1489.1210,1190.1912,10.3865,1.6635,6,6); //
  2338. AddStaticVehicle(522,-1135.7717,1109.2443,37.7138,138.5413,51,118); //
  2339. AddStaticVehicle(522,-1137.1169,1110.4456,37.7126,136.0114,51,118); //
  2340. AddStaticVehicle(522,-1139.1973,1112.0854,37.7179,137.5744,51,118); //
  2341. AddStaticVehicle(522,-1140.2687,1113.5483,37.7093,136.3208,51,118); //
  2342. AddStaticVehicle(522,-1142.3964,1115.1227,37.7271,135.9769,51,118); //
  2343. AddStaticVehicle(562,-314.7240,1515.3203,75.0175,358.7350,11,1); //
  2344. AddStaticVehicle(562,-345.6077,1514.5574,75.0192,357.7916,11,1); //
  2345. AddStaticVehicle(562,-343.0652,1514.6306,75.0184,353.9644,11,1); //
  2346. AddStaticVehicle(562,-339.9347,1514.4941,75.0191,0.3446,11,1); //
  2347. AddStaticVehicle(562,-336.8421,1514.6252,75.0184,353.7841,11,1); //
  2348. AddStaticVehicle(562,-333.9022,1515.4921,75.0176,356.6484,11,1); //
  2349. AddStaticVehicle(451,-327.3712,1515.4615,75.0655,354.5624,61,61); //
  2350. AddStaticVehicle(451,-324.0414,1515.3698,75.0657,2.5696,61,61); //
  2351. AddStaticVehicle(451,-320.7363,1515.2429,75.0651,1.1991,61,61); //
  2352. AddStaticVehicle(451,-293.8704,1537.6342,75.2690,240.3502,61,61); //
  2353. AddStaticVehicle(451,-1109.5968,394.2699,13.8559,135.8181,36,36); //
  2354. AddStaticVehicle(451,-1116.3502,387.3127,13.8511,135.8760,36,36); //
  2355. AddStaticVehicle(451,-1132.1759,370.9944,13.9554,135.8805,36,36); //
  2356. AddStaticVehicle(451,-1152.7479,349.7804,13.9566,135.8809,36,36); //
  2357. AddStaticVehicle(451,-1186.9832,316.5551,13.8590,134.3864,36,36); //
  2358. AddStaticVehicle(451,-1216.2797,287.8707,13.8546,134.3916,36,36); //
  2359. AddStaticVehicle(451,-1247.3364,257.4657,13.8548,134.3925,36,36); //
  2360. AddStaticVehicle(451,-1280.1134,224.9682,13.8538,134.9965,36,36); //
  2361. AddStaticVehicle(451,-1309.3243,195.7537,13.8543,135.0014,36,36); //
  2362. AddStaticVehicle(451,-1343.1110,161.9662,13.8551,135.0012,36,36); //
  2363. AddStaticVehicle(451,-1375.2103,129.8651,13.8549,135.0016,36,36); //
  2364. AddStaticVehicle(451,-1411.2980,93.7767,13.8549,135.0006,36,36); //
  2365. AddStaticVehicle(451,-1445.7544,59.3176,13.8546,135.0022,36,36); //
  2366. AddStaticVehicle(451,-1479.8136,25.2570,13.8562,135.0013,36,36); //
  2367. AddStaticVehicle(451,-1515.4980,-10.4291,13.8548,135.0015,36,36); //
  2368. AddStaticVehicle(451,-1548.1071,-43.0400,13.8547,135.0020,36,36); //
  2369. AddStaticVehicle(451,-1577.1001,-72.0350,13.8546,135.0020,36,36); //
  2370. AddStaticVehicle(451,-1604.8695,-99.8059,13.8504,135.0019,36,36); //
  2371. AddStaticVehicle(451,-1631.5491,-126.4872,13.8503,135.0019,36,36); //
  2372. AddStaticVehicle(451,-1659.1566,-154.0962,13.8547,135.0020,36,36); //
  2373. AddStaticVehicle(522,1677.3973,1591.5985,10.3784,203.5074,51,118); //
  2374. AddStaticVehicle(522,1678.2146,1591.8326,10.3853,203.5073,1,255); //
  2375. AddStaticVehicle(522,1679.0316,1592.0676,10.3853,203.5072,1,255); //
  2376. AddStaticVehicle(522,1679.8486,1592.3025,10.3852,203.5072,1,255); //
  2377. AddStaticVehicle(522,1680.6638,1592.5375,10.3748,203.5749,1,255); //
  2378. AddStaticVehicle(522,1681.4808,1592.7722,10.3853,203.5750,1,255); //
  2379.  
  2380. AddStaticVehicle(462,1281.7230,1287.7185,10.5270,269.7601,89,41); //
  2381. AddStaticVehicle(448,1281.9991,1290.8162,10.5274,271.4717,89,41); //
  2382. AddStaticVehicle(468,1281.7609,1294.1250,10.5271,270.0354,89,41); //
  2383. AddStaticVehicle(522,1281.9795,1297.4967,10.5271,269.7071,89,41); //
  2384. AddStaticVehicle(462,1282.0961,1300.5831,10.5277,269.2977,89,41); //
  2385. AddStaticVehicle(462,1283.1697,1303.6307,10.5271,268.8752,89,41); //
  2386. AddStaticVehicle(523,1283.1433,1307.1331,10.5272,271.1426,89,41); //
  2387.  
  2388. AddStaticVehicle(424,1312.4613,1279.0859,10.5176,0.4432,89,36); //
  2389. AddStaticVehicle(429,1309.5786,1278.3936,10.5176,359.0836,89,37); //
  2390. AddStaticVehicle(401,1306.4366,1278.2279,10.5176,359.3649,89,38); //
  2391. AddStaticVehicle(457,1322.6093,1279.7648,10.5176,359.2236,89,39); //
  2392. AddStaticVehicle(411,1325.5959,1279.0334,10.5175,2.2658,89,40); //
  2393. AddStaticVehicle(451,1328.8003,1278.8519,10.5176,359.0075,89,41); //
  2394.  
  2395. AddStaticVehicle(567,2509.9382,-1667.7566,13.3356,5.5935,114,1);
  2396. AddStaticVehicle(567,2506.9841,-1677.4115,13.3292,325.3867,114,1);
  2397. AddStaticVehicle(567,2501.5195,-1655.5464,13.3189,69.0657,114,1);
  2398. AddStaticVehicle(567,2484.7808,-1653.7554,13.2652,86.9443,114,1);
  2399. AddStaticVehicle(567,2468.3486,-1653.4425,13.2643,91.4342,114,1);
  2400. AddStaticVehicle(596,1603.2410,-1629.1624,13.2215,88.5687,0,1);
  2401. AddStaticVehicle(596,1572.9598,-1607.0868,13.1032,177.8650,0,1);
  2402. AddStaticVehicle(596,1582.5460,-1606.9911,13.1032,177.5342,0,1);
  2403. AddStaticVehicle(596,1590.7076,-1607.5624,13.1032,181.6846,0,1);
  2404. AddStaticVehicle(596,1603.3566,-1618.9797,13.2220,90.0969,0,1);
  2405.  
  2406. AddStaticVehicle(451,2040.0520,1319.2799,10.3779,183.2439,16,16);
  2407. AddStaticVehicle(429,2040.5247,1359.2783,10.3516,177.1306,13,13);
  2408. AddStaticVehicle(421,2110.4102,1398.3672,10.7552,359.5964,13,13);
  2409. AddStaticVehicle(411,2074.9624,1479.2120,10.3990,359.6861,64,64);
  2410. AddStaticVehicle(477,2075.6038,1666.9750,10.4252,359.7507,94,94);
  2411. AddStaticVehicle(541,2119.5845,1938.5969,10.2967,181.9064,22,22);
  2412. AddStaticVehicle(541,1843.7881,1216.0122,10.4556,270.8793,60,1);
  2413. AddStaticVehicle(402,1944.1003,1344.7717,8.9411,0.8168,30,30);
  2414. AddStaticVehicle(402,1679.2278,1316.6287,10.6520,180.4150,90,90);
  2415. AddStaticVehicle(415,1685.4872,1751.9667,10.5990,268.1183,25,1);
  2416. AddStaticVehicle(411,2034.5016,1912.5874,11.9048,0.2909,123,1);
  2417. AddStaticVehicle(411,2172.1682,1988.8643,10.5474,89.9151,116,1);
  2418. AddStaticVehicle(429,2245.5759,2042.4166,10.5000,270.7350,14,14);
  2419. AddStaticVehicle(477,2361.1538,1993.9761,10.4260,178.3929,101,1);
  2420. AddStaticVehicle(550,2221.9946,1998.7787,9.6815,92.6188,53,53);
  2421. AddStaticVehicle(558,2243.3833,1952.4221,14.9761,359.4796,116,1);
  2422. AddStaticVehicle(587,2276.7085,1938.7263,31.5046,359.2321,40,1);
  2423. AddStaticVehicle(587,2602.7769,1853.0667,10.5468,91.4813,43,1);
  2424. AddStaticVehicle(603,2610.7600,1694.2588,10.6585,89.3303,69,1);
  2425. AddStaticVehicle(587,2635.2419,1075.7726,10.5472,89.9571,53,1);
  2426. AddStaticVehicle(437,2577.2354,1038.8063,10.4777,181.7069,35,1);
  2427. AddStaticVehicle(535,2039.1257,1545.0879,10.3481,359.6690,123,1);
  2428. AddStaticVehicle(535,2009.8782,2411.7524,10.5828,178.9618,66,1);
  2429. AddStaticVehicle(429,2010.0841,2489.5510,10.5003,268.7720,1,2);
  2430. AddStaticVehicle(415,2076.4033,2468.7947,10.5923,359.9186,36,1);
  2431. AddStaticVehicle(506,2352.9026,2577.9768,10.5201,0.4091,7,7);
  2432. AddStaticVehicle(506,2166.6963,2741.0413,10.5245,89.7816,52,52);
  2433. AddStaticVehicle(411,1960.9989,2754.9072,10.5473,200.4316,112,1);
  2434. AddStaticVehicle(429,1919.5863,2760.7595,10.5079,100.0753,2,1);
  2435. AddStaticVehicle(415,1673.8038,2693.8044,10.5912,359.7903,40,1);
  2436. AddStaticVehicle(402,1591.0482,2746.3982,10.6519,172.5125,30,30);
  2437. AddStaticVehicle(603,1580.4537,2838.2886,10.6614,181.4573,75,77);
  2438. AddStaticVehicle(550,1555.2734,2750.5261,10.6388,91.7773,62,62);
  2439. AddStaticVehicle(535,1455.9305,2878.5288,10.5837,181.0987,118,1);
  2440. AddStaticVehicle(477,1537.8425,2578.0525,10.5662,0.0650,121,1);
  2441. AddStaticVehicle(451,1433.1594,2607.3762,10.3781,88.0013,16,16);
  2442. AddStaticVehicle(603,2223.5898,1288.1464,10.5104,182.0297,18,1);
  2443. AddStaticVehicle(558,2451.6707,1207.1179,10.4510,179.8960,24,1);
  2444. AddStaticVehicle(550,2461.7253,1357.9705,10.6389,180.2927,62,62);
  2445. AddStaticVehicle(558,2461.8162,1629.2268,10.4496,181.4625,117,1);
  2446. AddStaticVehicle(477,2395.7554,1658.9591,10.5740,359.7374,0,1);
  2447. AddStaticVehicle(404,1553.3696,1020.2884,10.5532,270.6825,119,50);
  2448. AddStaticVehicle(400,1380.8304,1159.1782,10.9128,355.7117,123,1);
  2449. AddStaticVehicle(418,1383.4630,1035.0420,10.9131,91.2515,117,227);
  2450. AddStaticVehicle(404,1445.4526,974.2831,10.5534,1.6213,109,100);
  2451. AddStaticVehicle(400,1704.2365,940.1490,10.9127,91.9048,113,1);
  2452. AddStaticVehicle(404,1658.5463,1028.5432,10.5533,359.8419,101,101);
  2453. AddStaticVehicle(581,1677.6628,1040.1930,10.4136,178.7038,58,1);
  2454. AddStaticVehicle(581,1383.6959,1042.2114,10.4121,85.7269,66,1);
  2455. AddStaticVehicle(581,1064.2332,1215.4158,10.4157,177.2942,72,1);
  2456. AddStaticVehicle(581,1111.4536,1788.3893,10.4158,92.4627,72,1);
  2457. AddStaticVehicle(522,953.2818,1806.1392,8.2188,235.0706,3,8);
  2458. AddStaticVehicle(522,995.5328,1886.6055,10.5359,90.1048,3,8);
  2459. AddStaticVehicle(521,993.7083,2267.4133,11.0315,1.5610,75,13);
  2460. AddStaticVehicle(535,1439.5662,1999.9822,10.5843,0.4194,66,1);
  2461. AddStaticVehicle(522,1430.2354,1999.0144,10.3896,352.0951,6,25);
  2462. AddStaticVehicle(522,2156.3540,2188.6572,10.2414,22.6504,6,25);
  2463. AddStaticVehicle(598,2277.6846,2477.1096,10.5652,180.1090,0,1);
  2464. AddStaticVehicle(598,2268.9888,2443.1697,10.5662,181.8062,0,1);
  2465. AddStaticVehicle(598,2256.2891,2458.5110,10.5680,358.7335,0,1);
  2466. AddStaticVehicle(598,2251.6921,2477.0205,10.5671,179.5244,0,1);
  2467. AddStaticVehicle(523,2294.7305,2441.2651,10.3860,9.3764,0,0);
  2468. AddStaticVehicle(523,2290.7268,2441.3323,10.3944,16.4594,0,0);
  2469. AddStaticVehicle(523,2295.5503,2455.9656,2.8444,272.6913,0,0);
  2470. AddStaticVehicle(522,2476.7900,2532.2222,21.4416,0.5081,8,82);
  2471. AddStaticVehicle(522,2580.5320,2267.9595,10.3917,271.2372,8,82);
  2472. AddStaticVehicle(522,2814.4331,2364.6641,10.3907,89.6752,36,105);
  2473. AddStaticVehicle(535,2827.4143,2345.6953,10.5768,270.0668,97,1);
  2474. AddStaticVehicle(521,1670.1089,1297.8322,10.3864,359.4936,87,118);
  2475. AddStaticVehicle(415,1319.1038,1279.1791,10.5931,0.9661,62,1);
  2476. AddStaticVehicle(521,1710.5763,1805.9275,10.3911,176.5028,92,3);
  2477. AddStaticVehicle(521,2805.1650,2027.0028,10.3920,357.5978,92,3);
  2478. AddStaticVehicle(535,2822.3628,2240.3594,10.5812,89.7540,123,1);
  2479. AddStaticVehicle(521,2876.8013,2326.8418,10.3914,267.8946,115,118);
  2480. AddStaticVehicle(429,2842.0554,2637.0105,10.5000,182.2949,1,3);
  2481. AddStaticVehicle(549,2494.4214,2813.9348,10.5172,316.9462,72,39);
  2482. AddStaticVehicle(549,2327.6484,2787.7327,10.5174,179.5639,75,39);
  2483. AddStaticVehicle(549,2142.6970,2806.6758,10.5176,89.8970,79,39);
  2484. AddStaticVehicle(521,2139.7012,2799.2114,10.3917,229.6327,25,118);
  2485. AddStaticVehicle(521,2104.9446,2658.1331,10.3834,82.2700,36,0);
  2486. AddStaticVehicle(521,1914.2322,2148.2590,10.3906,267.7297,36,0);
  2487. AddStaticVehicle(549,1904.7527,2157.4312,10.5175,183.7728,83,36);
  2488. AddStaticVehicle(549,1532.6139,2258.0173,10.5176,359.1516,84,36);
  2489. AddStaticVehicle(521,1534.3204,2202.8970,10.3644,4.9108,118,118);
  2490. AddStaticVehicle(549,1613.1553,2200.2664,10.5176,89.6204,89,35);
  2491. AddStaticVehicle(400,1552.1292,2341.7854,10.9126,274.0815,101,1);
  2492. AddStaticVehicle(404,1637.6285,2329.8774,10.5538,89.6408,101,101);
  2493. AddStaticVehicle(400,1357.4165,2259.7158,10.9126,269.5567,62,1);
  2494. AddStaticVehicle(411,1281.7458,2571.6719,10.5472,270.6128,106,1);
  2495. AddStaticVehicle(522,1305.5295,2528.3076,10.3955,88.7249,3,8);
  2496. AddStaticVehicle(521,993.9020,2159.4194,10.3905,88.8805,74,74);
  2497. AddStaticVehicle(415,1512.7134,787.6931,10.5921,359.5796,75,1);
  2498. AddStaticVehicle(522,2299.5872,1469.7910,10.3815,258.4984,3,8);
  2499. AddStaticVehicle(522,2133.6428,1012.8537,10.3789,87.1290,3,8);
  2500. AddStaticVehicle(411,2003.4633,2522.0916,908.2525,178.4087,123,1); //
  2501. AddStaticVehicle(411,1992.5284,2520.9155,908.2525,178.2205,123,1); //
  2502. AddStaticVehicle(411,1989.1974,2487.6184,908.2524,356.3011,123,1); //
  2503. AddStaticVehicle(411,2003.0367,2488.0100,908.2525,357.0104,123,1); //
  2504. AddStaticVehicle(415,1982.1357,2518.9951,908.2975,180.2444,20,1); //
  2505. AddStaticVehicle(415,1978.8204,2488.2410,908.2989,356.4956,20,1); //
  2506. AddStaticVehicle(556,1946.7285,2519.6604,908.9044,182.3197,1,1); //
  2507. AddStaticVehicle(556,1946.5793,2489.0205,908.9003,0.9534,1,1); //
  2508. AddStaticVehicle(522,1987.4606,2520.1140,908.0760,82.3797,1,255); //
  2509. AddStaticVehicle(522,2005.2240,2520.3494,908.0967,91.6691,1,255); //
  2510. AddStaticVehicle(522,1992.9695,2487.7805,908.0869,116.4410,1,255); //
  2511. AddStaticVehicle(522,1983.2701,2488.2302,908.0966,94.1356,1,255); //
  2512. AddStaticVehicle(522,1889.3585,2490.2158,908.0884,90.7862,1,255); //
  2513. AddStaticVehicle(522,1880.4357,2490.0933,908.0906,90.7876,1,255); //
  2514. AddStaticVehicle(522,1886.8601,2518.4744,908.0952,88.8325,1,255); //
  2515. AddStaticVehicle(522,1892.1587,2518.6689,908.0897,86.3127,1,255); //
  2516.  
  2517. //Monday 13th Additions ~ Jax
  2518. AddStaticVehicle(415,2266.7336,648.4756,11.0053,177.8517,0,1); //
  2519. AddStaticVehicle(461,2404.6636,647.9255,10.7919,183.7688,53,1); //
  2520. AddStaticVehicle(506,2628.1047,746.8704,10.5246,352.7574,3,3); //
  2521. AddStaticVehicle(549,2817.6445,928.3469,10.4470,359.5235,72,39); //
  2522. // --- uncommented
  2523. AddStaticVehicle(562,1919.8829,947.1886,10.4715,359.4453,11,1); //
  2524. AddStaticVehicle(562,1881.6346,1006.7653,10.4783,86.9967,11,1); //
  2525. AddStaticVehicle(562,2038.1044,1006.4022,10.4040,179.2641,11,1); //
  2526. AddStaticVehicle(562,2038.1614,1014.8566,10.4057,179.8665,11,1); //
  2527. AddStaticVehicle(562,2038.0966,1026.7987,10.4040,180.6107,11,1); //
  2528. // --- uncommented end
  2529.  
  2530. //Uber haxed
  2531. AddStaticVehicle(422,9.1065,1165.5066,19.5855,2.1281,101,25); //
  2532. AddStaticVehicle(463,19.8059,1163.7103,19.1504,346.3326,11,11); //
  2533. AddStaticVehicle(463,12.5740,1232.2848,18.8822,121.8670,22,22); //
  2534. AddStaticVehicle(586,69.4633,1217.0189,18.3304,158.9345,10,1); //
  2535. AddStaticVehicle(586,-199.4185,1223.0405,19.2624,176.7001,25,1); //
  2536. AddStaticVehicle(576,384.2365,2602.1763,16.0926,192.4858,72,1); //
  2537. AddStaticVehicle(586,423.8012,2541.6870,15.9708,338.2426,10,1); //
  2538. AddStaticVehicle(586,-244.0047,2724.5439,62.2077,51.5825,10,1); //
  2539. AddStaticVehicle(586,-311.1414,2659.4329,62.4513,310.9601,27,1); //
  2540.  
  2541. AddStaticVehicle(543,596.8064,866.2578,-43.2617,186.8359,67,8); //
  2542. AddStaticVehicle(543,835.0838,836.8370,11.8739,14.8920,8,90); //
  2543. AddStaticVehicle(549,843.1893,838.8093,12.5177,18.2348,79,39); //
  2544. AddStaticVehicle(522,2109.1699,-2496.1069,13.1119,81.0403,1,255); //
  2545. AddStaticVehicle(522,2109.0449,-2497.1321,13.1095,81.0404,1,255); //
  2546. AddStaticVehicle(522,2108.9197,-2498.1572,13.1118,81.0404,1,255); //
  2547. AddStaticVehicle(522,2108.7949,-2499.1824,13.1084,81.0404,1,255); //
  2548. AddStaticVehicle(522,2108.6675,-2500.2070,13.1058,81.0404,1,255); //
  2549.  
  2550. AddStaticVehicle(522,2108.5403,-2501.2317,13.1041,81.0404,1,255); //
  2551. AddStaticVehicle(522,2108.4155,-2502.2568,13.1038,81.0405,1,255); //
  2552. AddStaticVehicle(522,2108.2900,-2503.2820,13.1034,81.0406,1,255); //
  2553. AddStaticVehicle(556,2107.9314,-2505.9797,13.9143,88.4816,1,1); //
  2554. AddStaticVehicle(556,2106.4822,-2509.6702,13.9144,74.7506,1,1); //
  2555. AddStaticVehicle(556,2082.8479,-2514.4255,13.9194,291.0376,1,1); //
  2556. AddStaticVehicle(556,2080.2334,-2509.0308,13.9219,288.6643,1,1); //
  2557. AddStaticVehicle(556,2080.3540,-2505.2302,13.9219,288.6607,1,1); //
  2558. AddStaticVehicle(411,2100.7134,-2485.2654,13.2740,153.3414,80,1); //
  2559. AddStaticVehicle(411,2103.5833,-2486.3733,13.2740,139.9082,80,1); //
  2560. AddStaticVehicle(411,2101.4192,-2517.2446,13.2661,180.9451,80,1); //
  2561. AddStaticVehicle(411,2104.1794,-2517.1675,13.2662,177.0105,80,1); //
  2562. AddStaticVehicle(510,2069.3342,-2495.7900,13.2099,279.5276,46,46); //
  2563. AddStaticVehicle(510,2070.4016,-2498.4792,13.2013,109.3706,46,46); //
  2564. AddStaticVehicle(509,2070.5596,-2499.5142,13.2144,127.0125,46,46); //
  2565. AddStaticVehicle(509,319.3803,740.2404,6.7814,271.2593,8,90); // SMASHED UP CAR
  2566. AddStaticVehicle(400,-235.9767,1045.8623,19.8158,180.0806,75,1); //
  2567. AddStaticVehicle(599,-211.5940,998.9857,19.8437,265.4935,0,1); //
  2568. AddStaticVehicle(422,-304.0620,1024.1111,19.5714,94.1812,96,25); //
  2569. AddStaticVehicle(588,-290.2229,1317.0276,54.1871,81.7529,1,1); //
  2570. AddStaticVehicle(509,-330.2399,1514.3022,75.1388,179.1514,2,2); //BF INJECT
  2571. AddStaticVehicle(451,-290.3145,1567.1534,75.0654,133.1694,61,61); //
  2572. AddStaticVehicle(470,280.4914,1945.6143,17.6317,310.3278,43,0); //
  2573. AddStaticVehicle(470,272.2862,1949.4713,17.6367,285.9714,43,0); //
  2574. AddStaticVehicle(470,271.6122,1961.2386,17.6373,251.9081,43,0); //
  2575. AddStaticVehicle(470,279.8705,1966.2362,17.6436,228.4709,43,0); //
  2576. AddStaticVehicle(509,292.2317,1923.6440,19.2898,235.3379,1,1); // CARGOBOB
  2577. AddStaticVehicle(433,277.6437,1985.7559,18.0772,270.4079,43,0); //
  2578. AddStaticVehicle(433,277.4477,1994.8329,18.0773,267.7378,43,0); //
  2579. AddStaticVehicle(509,275.9634,2024.3629,17.6516,270.6823,43,0); // Tank (can cause scary shit to go down)
  2580. AddStaticVehicle(568,-441.3438,2215.7026,42.2489,191.7953,41,29); //
  2581. AddStaticVehicle(568,-422.2956,2225.2612,42.2465,0.0616,41,29); //
  2582. AddStaticVehicle(568,-371.7973,2234.5527,42.3497,285.9481,41,29); //
  2583. AddStaticVehicle(568,-360.1159,2203.4272,42.3039,113.6446,41,29); //
  2584. AddStaticVehicle(468,-660.7385,2315.2642,138.3866,358.7643,6,6); //
  2585. AddStaticVehicle(460,-1029.2648,2237.2217,42.2679,260.5732,1,3); //
  2586.  
  2587. //Uber haxed x 100
  2588.  
  2589. // --- uncommented
  2590. AddStaticVehicle(419,95.0568,1056.5530,13.4068,192.1461,13,76); //
  2591. AddStaticVehicle(429,114.7416,1048.3517,13.2890,174.9752,1,2); //
  2592. AddStaticVehicle(510,124.2480,1075.1835,13.3512,174.5334,78,76); // exceeds model limit
  2593. AddStaticVehicle(411,-290.0065,1759.4958,42.4154,89.7571,116,1); //
  2594. // --- uncommented end
  2595. AddStaticVehicle(522,-302.5649,1777.7349,42.2514,238.5039,6,25); //
  2596. AddStaticVehicle(522,-302.9650,1776.1152,42.2588,239.9874,8,82); //
  2597. AddStaticVehicle(533,-301.0404,1750.8517,42.3966,268.7585,75,1); //
  2598. AddStaticVehicle(535,-866.1774,1557.2700,23.8319,269.3263,31,1); //
  2599. AddStaticVehicle(550,-799.3062,1518.1556,26.7488,88.5295,53,53); //
  2600. AddStaticVehicle(521,-749.9730,1589.8435,26.5311,125.6508,92,3); //
  2601. AddStaticVehicle(522,-867.8612,1544.5282,22.5419,296.0923,3,3); //
  2602. AddStaticVehicle(554,-904.2978,1553.8269,25.9229,266.6985,34,30); //
  2603. AddStaticVehicle(521,-944.2642,1424.1603,29.6783,148.5582,92,3); //
  2604. // Exceeds model limit, cars need model adjustments
  2605. // --- uncommented
  2606. AddStaticVehicle(429,-237.7157,2594.8804,62.3828,178.6802,1,2); //
  2607. AddStaticVehicle(510,-160.5815,2693.7185,62.2031,89.4133,47,74); //
  2608. AddStaticVehicle(463,-196.3012,2774.4395,61.4775,303.8402,22,22); //
  2609. // --- uncommented end
  2610.  
  2611. AddStaticVehicle(415,-680.9882,955.4495,11.9032,84.2754,36,1); //
  2612. AddStaticVehicle(460,-816.3951,2222.7375,43.0045,268.1861,1,3); //
  2613. AddStaticVehicle(460,-94.6885,455.4018,1.5719,250.5473,1,3); //
  2614. AddStaticVehicle(460,1624.5901,565.8568,1.7817,200.5292,1,3); //
  2615. AddStaticVehicle(460,1639.3567,572.2720,1.5311,206.6160,1,3); //
  2616. AddStaticVehicle(460,2293.4219,517.5514,1.7537,270.7889,1,3); //
  2617. AddStaticVehicle(460,2354.4690,518.5284,1.7450,270.2214,1,3); //
  2618. AddStaticVehicle(460,772.4293,2912.5579,1.0753,69.6706,1,3); //
  2619.  
  2620. // 22/4 UPDATE
  2621. AddStaticVehicle(560,2133.0769,1019.2366,10.5259,90.5265,9,39); //
  2622. AddStaticVehicle(560,2142.4023,1408.5675,10.5258,0.3660,17,1); //
  2623. AddStaticVehicle(560,2196.3340,1856.8469,10.5257,179.8070,21,1); //
  2624. AddStaticVehicle(560,2103.4146,2069.1514,10.5249,270.1451,33,0); //
  2625. AddStaticVehicle(560,2361.8042,2210.9951,10.3848,178.7366,37,0); //
  2626. AddStaticVehicle(560,-1993.2465,241.5329,34.8774,310.0117,41,29); //
  2627. AddStaticVehicle(559,-1989.3235,270.1447,34.8321,88.6822,58,8); //
  2628. AddStaticVehicle(559,-1946.2416,273.2482,35.1302,126.4200,60,1); //
  2629. AddStaticVehicle(558,-1956.8257,271.4941,35.0984,71.7499,24,1); //
  2630. AddStaticVehicle(562,-1952.8894,258.8604,40.7082,51.7172,17,1); //
  2631. AddStaticVehicle(411,-1949.8689,266.5759,40.7776,216.4882,112,1); //
  2632. AddStaticVehicle(429,-1988.0347,305.4242,34.8553,87.0725,2,1); //
  2633. AddStaticVehicle(559,-1657.6660,1213.6195,6.9062,282.6953,13,8); //
  2634. AddStaticVehicle(560,-1658.3722,1213.2236,13.3806,37.9052,52,39); //
  2635. AddStaticVehicle(558,-1660.8994,1210.7589,20.7875,317.6098,36,1); //
  2636. AddStaticVehicle(550,-1645.2401,1303.9883,6.8482,133.6013,7,7); //
  2637. AddStaticVehicle(460,-1333.1960,903.7660,1.5568,0.5095,46,32); //
  2638.  
  2639. // 25/4 UPDATE
  2640. AddStaticVehicle(411,113.8611,1068.6182,13.3395,177.1330,116,1); //
  2641. AddStaticVehicle(429,159.5199,1185.1160,14.7324,85.5769,1,2); //
  2642. AddStaticVehicle(411,612.4678,1694.4126,6.7192,302.5539,75,1); //
  2643. AddStaticVehicle(522,661.7609,1720.9894,6.5641,19.1231,6,25); //
  2644. AddStaticVehicle(522,660.0554,1719.1187,6.5642,12.7699,8,82); //
  2645. AddStaticVehicle(567,711.4207,1947.5208,5.4056,179.3810,90,96); //
  2646. AddStaticVehicle(567,1031.8435,1920.3726,11.3369,89.4978,97,96); //
  2647. AddStaticVehicle(567,1112.3754,1747.8737,10.6923,270.9278,102,114); //
  2648. AddStaticVehicle(567,1641.6802,1299.2113,10.6869,271.4891,97,96); //
  2649. AddStaticVehicle(567,2135.8757,1408.4512,10.6867,180.4562,90,96); //
  2650. AddStaticVehicle(567,2262.2639,1469.2202,14.9177,91.1919,99,81); //
  2651. AddStaticVehicle(567,2461.7380,1345.5385,10.6975,0.9317,114,1); //
  2652. AddStaticVehicle(567,2804.4365,1332.5348,10.6283,271.7682,88,64); //
  2653. AddStaticVehicle(560,2805.1685,1361.4004,10.4548,270.2340,17,1); //
  2654. AddStaticVehicle(506,2853.5378,1361.4677,10.5149,269.6648,7,7); //
  2655. AddStaticVehicle(567,2633.9832,2205.7061,10.6868,180.0076,93,64); //
  2656. AddStaticVehicle(567,2119.9751,2049.3127,10.5423,180.1963,93,64); //
  2657. AddStaticVehicle(567,2785.0261,-1835.0374,9.6874,226.9852,93,64); //
  2658. AddStaticVehicle(567,2787.8975,-1876.2583,9.6966,0.5804,99,81); //
  2659. AddStaticVehicle(411,2771.2993,-1841.5620,9.4870,20.7678,116,1); //
  2660. AddStaticVehicle(420,1713.9319,1467.8354,10.5219,342.8006,6,1); // taxi
  2661. //stunt4
  2662. AddStaticVehicle(522, -2503.0134,-694.9076,279.7621,185.3274 ,3,3); //
  2663. AddStaticVehicle(522, -2505.9226,-694.9971,279.7621,188.8993 ,3,3); //
  2664. AddStaticVehicle(522, -2508.9321,-707.9431,279.7792,5.9136 ,3,3); //
  2665. AddStaticVehicle(522, -2505.1914,-707.6082,279.7792,349.6410 ,3,3); //
  2666. AddStaticVehicle(522, -2502.4899,-707.5131,279.7792,357.5790 ,3,3); //
  2667. AddStaticVehicle(522, -2495.1301,-701.9016,279.7706,34.0930 ,3,3); //
  2668. //stunt1
  2669. AddStaticVehicle(522, 2743.5209,-1725.7781,396.9999,213.3018 ,3,3); //
  2670. AddStaticVehicle(522, 2751.0385,-1730.3164,396.9999,213.3018 ,3,3); //
  2671. AddStaticVehicle(522, 2759.2746,-1729.1516,396.9999,213.3018 ,3,3); //
  2672. AddStaticVehicle(522, 2767.2570,-1730.8222,396.9999,213.3018 ,3,3); //
  2673. AddStaticVehicle(522, 2777.8840,-1729.8466,396.9999,213.3018 ,3,3); //
  2674. AddStaticVehicle(522, 2789.4360,-1731.4224,396.9999,213.3018 ,3,3); //
  2675.  
  2676.  
  2677.  
  2678. //-------------------Rockman-steinwerk---------------------------------------
  2679. AddStaticVehicle(557, -1852.3520,-1612.1514,21.7578, 182.1329, 1, 23);
  2680. AddStaticVehicle(557, -1863.2070,-1611.8571,21.7578, 181.1329, 1, 23);
  2681. AddStaticVehicle(495, -1863.1593,-1619.7984,21.9136, 178.0119, 1, 23);
  2682. AddStaticVehicle(568, -1825.3393,-1611.0661,23.0156, 176.132, 1, 23);
  2683. AddStaticVehicle(463, -1811.2867,-1614.4385,23.0215, 179.602, 1, 23);
  2684. //=== [Chilliad Vehicles] ===
  2685. AddStaticVehicle(411,-2337.8076,-1656.5497,484.3356,310.0453,20,1); //
  2686. AddStaticVehicle(411,-2347.9387,-1631.7103,484.3543,301.1916,20,1); //
  2687.  
  2688. //=== [ Navy Mod NRG ] ===
  2689. new mnrg = CreateVehicle(522,-2210.3984,2296.4314,4.5627,78.8925,252,0,100000000); //
  2690. new mnrg1= CreateVehicle(522,-2212.5393,2294.6597,4.5587,55.0196,252,0,100000000); //
  2691. new mnrg2= CreateVehicle(522,-2214.3628,2292.5046,4.5765,56.3561,252,0,100000000); //
  2692.  
  2693. AddVehicleComponent(mnrg, 1079);
  2694. AddVehicleComponent(mnrg1, 1079);
  2695. AddVehicleComponent(mnrg2, 1079);
  2696. //unterwasser//
  2697. AddStaticVehicleEx(522,-974.90002441,-359.29998779,-21.10000038,281.91833496,6,-1,15);
  2698. AddStaticVehicleEx(522,-974.70001221,-360.50000000,-21.10000038,281.91467285,3,-1,15);
  2699. AddStaticVehicleEx(568,-956.70001221,-355.79998779,-20.39999962,281.91833496,-1,-1,15);
  2700. AddStaticVehicleEx(468,-971.90002441,-358.50000000,-20.89999962,281.91833496,3,1,15);
  2701. AddStaticVehicleEx(468,-971.79998779,-360.00000000,-20.89999962,281.91467285,86,1,15);
  2702. AddStaticVehicleEx(521,-961.50000000,-355.39941406,-20.79999924,281.91467285,7,1,15);
  2703. AddStaticVehicleEx(521,-960.69921875,-358.59960938,-20.79999924,281.91467285,3,1,15);
  2704. AddStaticVehicleEx(581,-966.59997559,-357.00000000,-20.79999924,281.91833496,6,1,15);
  2705. AddStaticVehicleEx(581,-966.20001221,-359.50000000,-20.79999924,281.91467285,3,1,15);
  2706.  
  2707.  
  2708.  
  2709. AddStaticPickup(371, 15, 1710.3359,1614.3585,10.1191); //para
  2710. AddStaticPickup(371, 15, 1964.4523,1917.0341,130.9375); //para
  2711. AddStaticPickup(371, 15, 2055.7258,2395.8589,150.4766); //para
  2712. AddStaticPickup(371, 15, 2265.0120,1672.3837,94.9219); //para
  2713. AddStaticPickup(371, 15, 2265.9739,1623.4060,94.9219); //para
  2714.  
  2715. CreateDynamicObject(13592, 56.714481, 2504.937744, 25.580004, 0.0000, 0.0000, 11.2500, 250 );
  2716. CreateDynamicObject(13592, 65.055855, 2514.242432, 25.229998, 0.0000, 0.0000, 11.2501, 250 );
  2717. CreateDynamicObject(13592, 51.144371, 2496.076416, 25.829981, 0.0000, 0.0000, 11.2500, 250 );
  2718. CreateDynamicObject(13592, 46.405098, 2487.102295, 26.254993, 0.0000, 0.0000, 11.2500, 250 );
  2719. CreateDynamicObject(13642, 41.880367, 2457.655762, 17.904768, 0.0000, 0.0000, 0.0000, 250 );
  2720. CreateDynamicObject(13642, 40.084591, 2443.329590, 17.904764, 0.0000, 0.0000, 168.7500, 250 );
  2721. CreateDynamicObject(13666, 207.733017, 2473.159668, 20.289701, 0.0000, 0.0000, 270.0000, 250 );
  2722. CreateDynamicObject(13666, 197.169067, 2470.204102, 20.356873, 0.0000, 0.0000, 270.0000, 250 );
  2723. CreateDynamicObject(13666, 184.190491, 2467.674072, 20.339689, 0.0000, 0.0000, 270.0000, 250 );
  2724. CreateDynamicObject(7617, 233.513214, 2529.155518, 27.745398, 0.0000, 0.0000, 0.0000, 250 );
  2725. CreateDynamicObject(6866, 42.336861, 2576.064209, 19.632172, 0.0000, 0.0000, 247.5000, 250 );
  2726. CreateDynamicObject(1634, 179.127106, 2465.872070, 16.772997, 0.0000, 0.0000, 90.0000, 250 );
  2727. CreateDynamicObject(1655, 40.739605, 2483.868164, 16.784487, 0.0000, 0.0000, 90.0000, 250 );
  2728. CreateDynamicObject(1634, 285.017517, 2522.144287, 17.031389, 0.0000, 0.0000, 0.0000, 250 );
  2729. CreateDynamicObject(1634, 322.502960, 2522.525391, 17.022104, 0.0000, 0.0000, 0.0000, 250 );
  2730. CreateDynamicObject(1634, 399.522919, 2520.912842, 16.781693, 0.0000, 0.0000, 303.7500, 250 );
  2731. CreateDynamicObject(1634, 365.673004, 2472.538330, 16.781693, 0.0000, 0.0000, 270.0000, 250 );
  2732. CreateDynamicObject(8357, 518.300049, 2503.831299, 70.788910, 31.7992, 0.0000, 270.0000, 250 );
  2733. CreateDynamicObject(8357, 698.604919, 2503.848145, 182.606949, 31.7992, 0.0000, 270.0000, 250 );
  2734. CreateDynamicObject(8357, 877.507141, 2503.992676, 293.537537, 31.7992, 0.0000, 270.0000, 250 );
  2735. CreateDynamicObject(8357, 1056.938232, 2503.920898, 404.820282, 31.7992, 0.0000, 270.0000, 250 );
  2736. CreateDynamicObject(8357, 1236.923950, 2504.001465, 516.411865, 31.7992, 0.0000, 270.0000, 250 );
  2737. CreateDynamicObject(8357, 1416.333496, 2504.222412, 627.666687, 31.7992, 0.0000, 270.0000, 250 );
  2738. CreateDynamicObject(8357, 1596.737793, 2504.314209, 739.522156, 31.7992, 0.0000, 270.0000, 250 );
  2739. CreateDynamicObject(8357, 1777.199951, 2504.409424, 851.469177, 31.7992, 0.0000, 270.0000, 250 );
  2740. CreateDynamicObject(8357, 1974.068115, 2504.642822, 907.540955, 0.0000, 0.0000, 270.0000, 250 );
  2741. CreateDynamicObject(7073, 1868.509766, 2485.238037, 925.820190, 0.0000, 0.0000, 180.0000, 250 );
  2742. CreateDynamicObject(7073, 1867.729614, 2524.200684, 925.792053, 0.0000, 0.0000, 180.0000, 250 );
  2743. CreateDynamicObject(16061, 1901.305664, 2487.155762, 906.870544, 0.0000, 0.0000, 270.0000, 250 );
  2744. CreateDynamicObject(16061, 1964.657471, 2486.990479, 906.487854, 0.0000, 0.0000, 270.0000, 250 );
  2745. CreateDynamicObject(16061, 1933.840820, 2522.680420, 905.370544, 0.0000, 0.0000, 270.0000, 250 );
  2746. CreateDynamicObject(16061, 1987.335938, 2521.581543, 905.612732, 0.0000, 0.0000, 270.0000, 250 );
  2747. CreateDynamicObject(972, 2010.417603, 2494.130615, 906.022217, 0.0000, 0.0000, 0.0000, 250 );
  2748. CreateDynamicObject(972, 2010.478882, 2510.845703, 906.046509, 0.0000, 0.0000, 0.0000, 250 );
  2749. CreateDynamicObject(1655, 426.654297, 2519.491699, 16.784487, 353.9839, 0.0000, 90.0000, 250 );
  2750. CreateDynamicObject(1655, 426.470184, 2510.909180, 16.784487, 353.9839, 0.0000, 90.0000, 250 );
  2751. CreateDynamicObject(1655, 426.483093, 2502.843262, 16.784487, 353.9839, 0.0000, 90.0000, 250 );
  2752. CreateDynamicObject(1655, 426.429230, 2494.297119, 16.784487, 353.9839, 0.0000, 90.0000, 250 );
  2753. CreateDynamicObject(1655, 426.562866, 2487.590088, 16.784487, 353.9839, 0.0000, 90.0000, 250 );
  2754. //
  2755.  
  2756. //stunt2//
  2757. CreateDynamicObject(1516,2063.8845,-2467.8950,12.7223,0.0000,0.0000,0.0000); //object (DYN_TABLE_03) (1)
  2758. CreateDynamicObject(1516,2062.8689,-2467.8823,12.7223,0.0000,0.0000,0.0000); //object (DYN_TABLE_03) (2)
  2759. CreateDynamicObject(1516,2062.1543,-2467.8752,12.7223,0.0000,0.0000,0.0000); //object (DYN_TABLE_03) (3)
  2760. CreateDynamicObject(3374,2052.3999023438,-2545.1999511719,14,0,0,0); //object (SW_haybreak02) (1)
  2761. CreateDynamicObject(3374,2052.3999023438,-2550.6999511719,14,0,0,0); //object (SW_haybreak02) (2)
  2762. CreateDynamicObject(3374,2052.5,-2539.1000976563,14,0,0,0); //object (SW_haybreak02) (3)
  2763. CreateDynamicObject(3374,2052.3999023438,-2533.1000976563,14,0,0,0); //object (SW_haybreak02) (4)
  2764. CreateDynamicObject(3374,2052.6000976563,-2526.6999511719,14,0,0,0); //object (SW_haybreak02) (5)
  2765. CreateDynamicObject(3374,2052.5,-2520.3000488281,14,0,0,0); //object (SW_haybreak02) (6)
  2766. CreateDynamicObject(3374,2052.5,-2514.5,14,0,0,0); //object (SW_haybreak02) (7)
  2767. CreateDynamicObject(1634,1650.6999511719,-2543,27.799999237061,59,0,90); //object (landjump2) (1)
  2768. CreateDynamicObject(1634,1654.0999755859,-2543,19.299999237061,24.999389648438,0,87.994995117188); //object (landjump2) (2)
  2769. CreateDynamicObject(1634,1649,-2533.6999511719,20.5,45,0,269.98901367188); //object (landjump2) (3)
  2770. CreateDynamicObject(1655,1948.5999755859,-2353.3999023438,87.5,25,0,13.99658203125); //object (waterjumpx2) (1)
  2771. CreateDynamicObject(1634,1976.9000244141,-2444.8999023438,58.099998474121,0,0,21.99462890625); //object (landjump2) (4)
  2772. CreateDynamicObject(1634,2092.7705,-2485.3054,13.8364,0.0000,0.0000,0.0000); //object (landjump2) (5)
  2773. CreateDynamicObject(1634,2092.7441,-2479.5715,18.3942,23.2048,0.0000,0.0000); //object (landjump2) (6)
  2774. CreateDynamicObject(1634,1898.8000488281,-2538.1999511719,13.800000190735,0,0,90); //object (landjump2) (7)
  2775. CreateDynamicObject(1634,1720,-2514.6000976563,13.800000190735,0,0,90); //object (landjump2) (8)
  2776. CreateDynamicObject(1634,1865,-2617.6000976563,13.300000190735,0,0,268); //object (landjump2) (9)
  2777. CreateDynamicObject(1634,1938,-2646.8000488281,15.10000038147,20.075073242188,0,90); //object (landjump2) (10)
  2778. CreateDynamicObject(1634,1713,-2514.3000488281,29.299999237061,66,0,90); //object (landjump2) (11)
  2779. CreateDynamicObject(1634,1891.9000244141,-2538.1999511719,18.700000762939,20,0,90); //object (landjump2) (12)
  2780. CreateDynamicObject(1634,1714.3000488281,-2514.3999023438,20.299999237061,48,0,90); //object (landjump2) (13)
  2781. CreateDynamicObject(1634,1828.6999511719,-2542.1999511719,13.800000190735,0,0,270); //object (landjump2) (14)
  2782. CreateDynamicObject(1634,1864.9551,-2461.3792,13.8520,0.0000,0.0000,90.0001); //object (landjump2) (15)
  2783. CreateDynamicObject(1634,1861.7953,-2461.5776,15.8520,12.0321,0.0000,90.0001); //object (landjump2) (16)
  2784. CreateDynamicObject(1634,1859.2242,-2461.6743,18.1478,21.4859,0.0000,90.0001); //object (landjump2) (17)
  2785. CreateDynamicObject(1634,1855.4080,-2461.6411,23.1711,33.5180,0.0000,90.0000); //object (landjump2) (18)
  2786. CreateDynamicObject(1634,1843.3000488281,-2541.8000488281,23.89999961853,29,0,270.75); //object (landjump2) (19)
  2787. CreateDynamicObject(18450,2021.5,-2551.8000488281,55.599998474121,0,2,292.48345947266); //object (cs_roadbridge04) (1)
  2788. CreateDynamicObject(18450,1808.283203125,-2461.9765625,22.997900009155,0,0,0); //object (cs_roadbridge04) (2)
  2789. CreateDynamicObject(18450,1732.6999511719,-2462.1000976563,35.400001525879,0,19.764404296875,0); //object (cs_roadbridge04) (3)
  2790. CreateDynamicObject(18450,1665.4000244141,-2462.1999511719,72.599998474121,0,37.81494140625,0); //object (cs_roadbridge04) (4)
  2791. CreateDynamicObject(1655,1633.9000244141,-2461.5,99.599998474121,43.829956054688,0,90); //object (waterjumpx2) (3)
  2792. CreateDynamicObject(18450,1800.6703,-2664.1138,22.2515,0.0000,0.0000,0.0000); //object (cs_roadbridge04) (5)
  2793. CreateDynamicObject(18450,1704.8085,-2667.4070,21.6652,0.0000,0.0000,0.0000); //object (cs_roadbridge04) (6)
  2794. CreateDynamicObject(18450,1639.3647,-2663.2329,23.5620,0.0000,0.0000,0.0000); //object (cs_roadbridge04) (7)
  2795. CreateDynamicObject(18450,1991.4000244141,-2478.1999511719,57,0,0,292); //object (cs_roadbridge04) (8)
  2796. CreateDynamicObject(1655,1934.5999755859,-2461.1000976563,13.800000190735,0,0,90); //object (waterjumpx2) (4)
  2797. CreateDynamicObject(1633,2093.1000976563,-2467.8999023438,25.799999237061,0,0,352.7490234375); //object (landjump) (1)
  2798. CreateDynamicObject(1634,2044.5999755859,-2605.8999023438,54.299999237061,4.621337890625,0,26); //object (landjump2) (20)
  2799. CreateDynamicObject(18450,1959.4000244141,-2391.8999023438,71.400001525879,0,19.764404296875,286); //object (cs_roadbridge04) (9)
  2800. CreateDynamicObject(1655,1947.5,-2348.8999023438,94.900001525879,46,0,13.986083984375); //object (waterjumpx2) (5)
  2801. CreateDynamicObject(1655,1631.1999511719,-2461.3999023438,108,55.827026367188,0,90); //object (waterjumpx2) (6)
  2802. CreateDynamicObject(1633,2094.8999023438,-2460.1999511719,28.10000038147,0,0,352.7490234375); //object (landjump) (2)
  2803. CreateDynamicObject(1633,2090.8999023438,-2459.6999511719,28.10000038147,0,0,352.74353027344); //object (landjump) (3)
  2804. CreateDynamicObject(1633,2099,-2459.8999023438,28.299999237061,0,0,352.74353027344); //object (landjump) (4)
  2805. CreateDynamicObject(13641,2205.8000488281,-2224.3000488281,36.299999237061,0,0,63.995971679688); //object (kickramp04) (1)
  2806. CreateDynamicObject(1225,1868.5,-2541.099609375,30.60000038147,0,0,0); //object (barrel4) (5)
  2807. CreateDynamicObject(3374,2052.5,-2556.3000488281,14,0,0,0); //object (SW_haybreak02) (2)
  2808. CreateDynamicObject(3374,2052.5,-2562.3999023438,14,0,0,0); //object (SW_haybreak02) (2)
  2809. CreateDynamicObject(3374,2052.3999023438,-2568.6000976563,14,0,0,0); //object (SW_haybreak02) (2)
  2810. CreateDynamicObject(17062,2139.6000976563,-2358.5,37.099998474121,5,0,330); //object (cuntytunnel) (1)
  2811. CreateDynamicObject(1655,2191.1999511719,-2256.3999023438,36.799999237061,0,0,336); //object (waterjumpx2) (7)
  2812. CreateDynamicObject(1634,1836.5,-2542,17.799999237061,5,0,270); //object (landjump2) (14)
  2813. CreateDynamicObject(13641,1864.599609375,-2541.19921875,28.700000762939,0,0,359.99450683594); //object (kickramp04) (1)
  2814. CreateDynamicObject(1225,1877.1999511719,-2545,34.900001525879,0,0,0); //object (barrel4) (5)
  2815. CreateDynamicObject(1225,1877.0999755859,-2535.8999023438,35.099998474121,0,0,0); //object (barrel4) (5)
  2816. CreateDynamicObject(1225,2033.0999755859,-2579.8000488281,55.299999237061,0,0,0); //object (barrel4) (5)
  2817. CreateDynamicObject(1225,1877.3000488281,-2538.1000976563,33.400001525879,0,0,0); //object (barrel4) (5)
  2818. CreateDynamicObject(1225,1877.3000488281,-2543.1999511719,33.5,0,0,0); //object (barrel4) (5)
  2819. CreateDynamicObject(18450,1919.3000488281,-2618.8999023438,28.200000762939,0,336,357.75); //object (cs_roadbridge04) (2)
  2820. CreateDynamicObject(18450,1995.1999511719,-2621.8999023438,48.599998474121,0,353.99487304688,357.74780273438); //object (cs_roadbridge04) (2)
  2821. CreateDynamicObject(8040,2074,-2622.8999023438,53.900001525879,0,0,180); //object (airprtcrprk02_lvS) (1)
  2822. CreateDynamicObject(1225,2038.0999755859,-2577.6000976563,55.299999237061,0,0,0); //object (barrel4) (5)
  2823. CreateDynamicObject(1225,2028.3000488281,-2582.3000488281,55.299999237061,0,0,0); //object (barrel4) (5)
  2824. CreateDynamicObject(1225,2034.8000488281,-2623.6000976563,53.5,0,0,0); //object (barrel4) (5)
  2825. CreateDynamicObject(1225,1877.1999511719,-2540.8000488281,32.900001525879,0,0,0); //object (barrel4) (5)
  2826. CreateDynamicObject(1225,1877.1999511719,-2540.8000488281,38.700000762939,0,0,0); //object (barrel4) (5)
  2827. CreateDynamicObject(5644,1713.5,-2514.3999023438,32.200000762939,0,0,0); //object (laebuildsit01a) (1)
  2828. CreateDynamicObject(5644,1713.5,-2514.3999023438,57,0,0,0); //object (laebuildsit01a) (2)
  2829. //###########################################################################################################
  2830. //stunt1//
  2831. CreateObject(3816,1486.5,2069.8994140625,204.80000305176,0,0,0); //object (bighangar1_SFx) (1)
  2832. //----------Objecte----------
  2833. CreateDynamicObject(1698,2095.9668,1293.0435,14.6403,338.5141,0.0000,0.0000); //object (Esc_step8) (1)
  2834. CreateDynamicObject(1698,2095.8586,1294.6671,14.2325,338.5141,0.0000,0.0000); //object (Esc_step8) (2)
  2835. CreateDynamicObject(1698,2095.8494,1296.2241,13.6552,338.5141,0.0000,0.0000); //object (Esc_step8) (3)
  2836. CreateDynamicObject(1698,2095.8267,1297.8029,13.1330,338.5141,0.0000,0.0000); //object (Esc_step8) (4)
  2837. CreateDynamicObject(1698,2095.8105,1298.9663,12.9287,338.5141,0.0000,0.0000); //object (Esc_step8) (5)
  2838. CreateDynamicObject(1698,2095.8435,1299.9526,12.7940,338.5141,0.0000,0.0000); //object (Esc_step8) (6)
  2839. CreateDynamicObject(1698,2095.7717,1301.2858,12.5229,338.5141,0.0000,0.0000); //object (Esc_step8) (7)
  2840. CreateDynamicObject(1698,2095.7546,1302.7030,12.2186,338.5141,0.0000,0.0000); //object (Esc_step8) (8)
  2841. CreateDynamicObject(1698,2095.7958984375,1304.2333984375,11.869600296021,338.5107421875,0,0); //object (Esc_step8) (9)
  2842. CreateDynamicObject(1698,2095.7156,1305.7582,11.5233,338.5141,0.0000,0.0000); //object (Esc_step8) (10)
  2843. CreateDynamicObject(1698,2095.6062,1307.3224,11.1612,338.5141,0.0000,0.0000); //object (Esc_step8) (11)
  2844. CreateDynamicObject(1698,2095.5601,1308.8394,10.8176,338.5141,0.0000,0.0000); //object (Esc_step8) (12)
  2845. CreateDynamicObject(1698,2095.5061,1310.1320,10.5624,338.5141,0.0000,0.0000); //object (Esc_step8) (13)
  2846. CreateDynamicObject(1698,2095.4846,1311.5657,10.2517,338.5141,0.0000,0.0000); //object (Esc_step8) (14)
  2847. CreateDynamicObject(16061,-287.4697,1470.2046,73.4170,0.0000,0.0000,0.0000); //object (des_treeline2) (1)
  2848. CreateDynamicObject(16061,-312.2036,1485.0914,73.7845,0.0000,0.0000,0.0000); //object (des_treeline2) (2)
  2849. CreateDynamicObject(16061,-284.49609375,1427.564453125,70.050003051758,0,0,0); //object (des_treeline2) (3)
  2850. CreateDynamicObject(16061,-336.2085,1415.0841,67.8101,350.5462,0.0000,22.5000); //object (des_treeline2) (4)
  2851. CreateDynamicObject(16061,-318.7000,1428.1360,68.1466,0.0000,0.0000,22.5000); //object (des_treeline2) (5)
  2852. CreateDynamicObject(16061,-355.0337,1427.1865,59.2357,358.2811,0.0000,22.5000); //object (des_treeline2) (6)
  2853. CreateDynamicObject(16061,-368.5966796875,1404.53515625,56.436401367188,358.28063964844,0,33.75); //object (des_treeline2) (7)
  2854. CreateDynamicObject(16061,-317.7087,1353.1683,52.2764,358.2811,0.0000,11.2500); //object (des_treeline2) (8)
  2855. CreateDynamicObject(16061,-335.8492,1389.4497,56.2593,358.2811,0.0000,22.5000); //object (des_treeline2) (9)
  2856. CreateDynamicObject(16061,-344.6486,1360.5078,51.0363,358.2811,0.0000,22.5000); //object (des_treeline2) (10)
  2857. CreateDynamicObject(16061,-371.3696,1342.1541,49.0431,358.2811,0.0000,33.7500); //object (des_treeline2) (11)
  2858. CreateDynamicObject(16061,-387.9357,1377.3588,40.2519,0.0000,0.0000,22.5000); //object (des_treeline2) (12)
  2859. CreateDynamicObject(745,-290.2302,1398.5740,72.1078,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (1)
  2860. CreateDynamicObject(745,-292.9033,1393.6136,72.2776,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (2)
  2861. CreateDynamicObject(745,-297.8120,1391.3993,72.1573,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (3)
  2862. CreateDynamicObject(745,-303.6440,1388.9922,72.1617,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (4)
  2863. CreateDynamicObject(745,-310.3345,1387.9572,72.1578,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (5)
  2864. CreateDynamicObject(745,-315.9173,1389.5740,72.0262,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (6)
  2865. CreateDynamicObject(745,-321.0305,1393.3315,71.7638,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (7)
  2866. CreateDynamicObject(745,-326.7565,1398.0492,71.3697,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (8)
  2867. CreateDynamicObject(745,-349.3919,1471.2437,63.9996,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (9)
  2868. CreateDynamicObject(745,-362.4591,1476.9906,63.5405,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (10)
  2869. CreateDynamicObject(745,-357.3575,1475.4736,63.7023,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (11)
  2870. CreateDynamicObject(745,-369.6913,1474.8567,62.8502,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (12)
  2871. CreateDynamicObject(745,-375.7264,1472.7296,62.3231,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (13)
  2872. CreateDynamicObject(745,-381.4559,1468.5045,61.7842,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (14)
  2873. CreateDynamicObject(745,-384.3083,1465.1018,61.5254,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (15)
  2874. CreateDynamicObject(745,-386.4595,1461.0433,61.2859,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (16)
  2875. CreateDynamicObject(745,-387.8423,1458.3064,61.2858,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (17)
  2876. CreateDynamicObject(745,-389.2272,1453.2311,61.2082,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (18)
  2877. CreateDynamicObject(745,-388.9954,1449.3881,61.1565,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (19)
  2878. CreateDynamicObject(745,-387.7307,1445.5890,61.0287,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (20)
  2879. CreateDynamicObject(745,-387.1816,1440.2531,60.9552,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (21)
  2880. CreateDynamicObject(745,-385.2930,1435.0162,60.7015,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (22)
  2881. CreateDynamicObject(745,-352.9718,1476.3994,63.9534,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (23)
  2882. CreateDynamicObject(745,-344.0747,1469.8220,64.3988,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (24)
  2883. CreateDynamicObject(745,-342.7949,1466.2976,64.4036,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (25)
  2884. CreateDynamicObject(745,-340.8200,1463.8407,64.7154,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (26)
  2885. CreateDynamicObject(745,-338.1754,1461.3820,65.1063,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (27)
  2886. CreateDynamicObject(745,-334.9948,1459.3474,66.0860,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (28)
  2887. CreateDynamicObject(745,-329.7358,1456.9377,67.2156,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (29)
  2888. CreateDynamicObject(745,-353.6606,1450.5051,65.0720,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (30)
  2889. CreateDynamicObject(745,-356.6722,1455.4102,64.3794,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (31)
  2890. CreateDynamicObject(745,-324.8289,1459.3076,69.2852,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (32)
  2891. CreateDynamicObject(745,-326.2238,1466.3281,71.3416,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (33)
  2892. CreateDynamicObject(745,-330.0128,1472.3273,72.4069,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (34)
  2893. CreateDynamicObject(745,-335.4471,1469.8610,68.5577,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (35)
  2894. CreateDynamicObject(745,-339.3230,1478.9331,71.4357,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (36)
  2895. CreateDynamicObject(745,-334.9556,1479.7653,73.4276,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (37)
  2896. CreateDynamicObject(745,-340.8435,1474.0082,68.0695,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (38)
  2897. CreateDynamicObject(745,-349.9987,1485.7124,70.3782,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (39)
  2898. CreateDynamicObject(745,-346.1037,1488.1697,73.3034,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (40)
  2899. CreateDynamicObject(745,-332.8352,1465.6915,69.0483,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (41)
  2900. CreateDynamicObject(745,-353.9851,1324.3447,50.5253,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (42)
  2901. CreateDynamicObject(745,-350.0018,1318.8074,50.9965,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (43)
  2902. CreateDynamicObject(745,-343.1055,1313.3147,51.3342,0.0000,0.0000,0.0000); //object (sm_scrub_rock5) (44)
  2903. CreateDynamicObject(750,-319.8743,1312.4680,52.7877,0.0000,0.0000,0.0000); //object (sm_scrb_column2) (1)
  2904. CreateDynamicObject(750,-317.1617,1315.1321,53.0124,0.0000,0.0000,0.0000); //object (sm_scrb_column2) (2)
  2905. CreateDynamicObject(750,-314.4134,1319.6484,53.3309,0.0000,0.0000,0.0000); //object (sm_scrb_column2) (3)
  2906. CreateDynamicObject(750,-312.4627,1324.5115,53.5800,0.0000,0.0000,0.0000); //object (sm_scrb_column2) (4)
  2907. CreateDynamicObject(978,-409.9716796875,1449.212890625,35.587200164795,0,0,160.24450683594); //object (sub_roadright) (1)
  2908. CreateDynamicObject(978,-416.7404,1453.7626,34.8241,0.0000,0.0000,168.7500); //object (sub_roadright) (2)
  2909. CreateDynamicObject(978,-424.6739,1454.2026,34.3230,0.0000,0.0000,191.2500); //object (sub_roadright) (3)
  2910. CreateDynamicObject(978,-432.5512,1451.4421,33.9151,0.0000,0.0000,213.7500); //object (sub_roadright) (4)
  2911. CreateDynamicObject(744,-415.2018,1429.3932,37.7606,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (1)
  2912. CreateDynamicObject(744,-411.6231,1422.5481,38.4509,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (2)
  2913. CreateDynamicObject(744,-409.2022,1417.5359,39.4138,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (3)
  2914. CreateDynamicObject(744,-405.4547,1411.2102,40.4731,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (4)
  2915. CreateDynamicObject(744,-418.2162,1438.1686,36.6714,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (5)
  2916. CreateDynamicObject(744,-422.9238,1437.9215,35.4073,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (6)
  2917. CreateDynamicObject(744,-426.2912,1432.1195,34.6878,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (7)
  2918. CreateDynamicObject(744,-424.0634,1425.3564,34.1182,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (8)
  2919. CreateDynamicObject(744,-420.2349,1420.0673,34.6719,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (9)
  2920. CreateDynamicObject(744,-418.6946,1407.5584,33.0113,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (10)
  2921. CreateDynamicObject(744,-414.7906,1391.0775,31.8964,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (11)
  2922. CreateDynamicObject(744,-373.0600,1392.7535,44.3801,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (12)
  2923. CreateDynamicObject(744,-377.3571,1399.8027,42.9392,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (13)
  2924. CreateDynamicObject(744,-380.5143,1404.7362,42.2018,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (14)
  2925. CreateDynamicObject(744,-383.2496,1410.9644,41.4303,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (15)
  2926. CreateDynamicObject(744,-385.8204,1416.2231,40.7397,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (16)
  2927. CreateDynamicObject(744,-388.3155,1421.5181,40.0627,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (17)
  2928. CreateDynamicObject(744,-390.6025,1428.0852,39.3339,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (18)
  2929. CreateDynamicObject(744,-394.5429,1435.1610,38.4041,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (19)
  2930. CreateDynamicObject(744,-398.3343,1442.9409,37.6023,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (20)
  2931. CreateDynamicObject(744,-403.5096,1449.6389,36.9454,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (21)
  2932. CreateDynamicObject(744,-410.6412,1455.1053,36.1630,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (22)
  2933. CreateDynamicObject(744,-417.2249,1459.3766,35.7485,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (23)
  2934. CreateDynamicObject(744,-425.6971,1461.7208,35.3197,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (24)
  2935. CreateDynamicObject(744,-430.5461,1460.3977,35.0406,0.0000,0.0000,0.0000); //object (sm_scrub_rock4) (25)
  2936. CreateDynamicObject(3469,-322.6767578125,1302.921875,53.967800140381,0,0,270); //object (vegenmotel1) (1)
  2937. CreateDynamicObject(1632,1522.5999755859,1578.8000488281,29.799999237061,69.904327392578,5.8296813964844,74.523071289063); //object (waterjump1) (1)
  2938. CreateDynamicObject(1632,1525.3000488281,1578.3000488281,21.700000762939,22,0,79.244506835938); //object (waterjump1) (2)
  2939. CreateDynamicObject(1632,1483.5193,1670.6923,11.1126,0.0000,0.0000,180.0000); //object (waterjump1) (3)
  2940. CreateDynamicObject(1632,1483.5087890625,1666.73046875,14.784299850464,38.671875,0,179.99450683594); //object (waterjump1) (4)
  2941. CreateDynamicObject(1632,1483.5273,1665.3376,19.5088,62.7388,0.0000,180.0000); //object (waterjump1) (5)
  2942. CreateDynamicObject(1632,1483.5267,1665.7594,25.3768,83.3653,0.0000,180.0000); //object (waterjump1) (6)
  2943. CreateDynamicObject(1632,1483.4960,1667.9723,28.4821,110.8672,0.0000,180.0000); //object (waterjump1) (7)
  2944. CreateDynamicObject(1632,1483.5101,1669.7860,30.1151,144.3855,0.0000,180.0000); //object (waterjump1) (8)
  2945. CreateDynamicObject(1632,1483.6361,1673.2231,30.5186,159.8555,0.0000,180.0000); //object (waterjump1) (9)
  2946. CreateDynamicObject(1632,1513.5496,1376.0127,11.1605,0.0000,0.0000,123.7499); //object (waterjump1) (10)
  2947. CreateDynamicObject(1632,1508.4797,1372.6334,14.4740,12.0321,0.0000,123.7499); //object (waterjump1) (11)
  2948. CreateDynamicObject(1632,1505.5364,1370.6823,17.5910,24.9237,0.0000,123.7499); //object (waterjump1) (12)
  2949. CreateDynamicObject(7073,1680.8293,1447.6176,65.0480,0.0000,0.0000,0.0000); //object (vegascowboy1) (6)
  2950. CreateDynamicObject(1632,1672.9285,1614.2485,11.1204,0.0000,0.0000,90.0000); //object (waterjump1) (13)
  2951. CreateDynamicObject(1632,1672.8881,1610.1364,11.1204,0.0000,0.0000,90.0000); //object (waterjump1) (14)
  2952. CreateDynamicObject(1632,1672.8671875,1606.2578125,11.120400428772,0,0,90); //object (waterjump1) (15)
  2953. CreateDynamicObject(1632,1668.3350,1606.1082,14.4709,33.5180,359.1406,90.0000); //object (waterjump1) (16)
  2954. CreateDynamicObject(1632,1668.3920,1610.2408,14.5292,33.5180,359.1406,90.0000); //object (waterjump1) (17)
  2955. CreateDynamicObject(1632,1668.4546,1614.2174,14.4653,33.5180,359.1406,90.0000); //object (waterjump1) (18)
  2956. CreateDynamicObject(1632,1563.7816,1496.2186,11.1341,0.0000,0.0000,292.5001); //object (waterjump1) (19)
  2957. CreateDynamicObject(1632,1566.64453125,1497.5126953125,14.527199745178,28.361206054688,0,292.5); //object (waterjump1) (20)
  2958. CreateDynamicObject(18450,1653.8887,1323.3322,204.5291,324.7631,0.8594,12.9689); //object (cs_roadbridge04) (1)
  2959. CreateDynamicObject(18450,1615.1715,1316.6813,207.5446,324.7631,11.1727,12.9689); //object (cs_roadbridge04) (2)
  2960. CreateDynamicObject(18450,1576.0743,1314.1367,216.3750,324.7631,18.9076,12.9689); //object (cs_roadbridge04) (3)
  2961. CreateDynamicObject(18450,1540.505859375,1315.8427734375,230.11669921875,324.76135253906,26.641845703125,12.9638671875); //object (cs_roadbridge04) (4)
  2962. CreateDynamicObject(8355,1483.490234375,1361.138671875,239.70489501953,0,0,0); //object (vgsSairportland18) (1)
  2963. CreateDynamicObject(16061,1468.7295,1326.9374,233.0423,0.0000,0.0000,0.0000); //object (des_treeline2) (13)
  2964. CreateDynamicObject(16061,1468.3348,1388.0129,234.2923,0.0000,0.0000,0.0000); //object (des_treeline2) (14)
  2965. CreateDynamicObject(16061,1499.6129,1386.4613,232.7923,0.0000,0.0000,0.0000); //object (des_treeline2) (15)
  2966. CreateDynamicObject(18450,1486.7668,1465.3590,221.9979,0.0000,334.2169,270.0000); //object (cs_roadbridge04) (5)
  2967. CreateDynamicObject(18450,1486.8291015625,1536.1708984375,186.40730285645,0,332.49572753906,270); //object (cs_roadbridge04) (6)
  2968. CreateDynamicObject(18450,1486.8000488281,1609,159.89999389648,0,347.10754394531,270); //object (cs_roadbridge04) (7)
  2969. CreateDynamicObject(18450,1486.8000488281,1687.3000488281,151.10000610352,0,0,270); //object (cs_roadbridge04) (8)
  2970. CreateDynamicObject(18450,1486.69921875,2003.19921875,190,0,8.59130859375,270); //object (cs_roadbridge04) (9)
  2971. CreateDynamicObject(18450,1486.8000488281,1765.3000488281,164.19999694824,0,18.907470703125,270); //object (cs_roadbridge04) (10)
  2972. CreateDynamicObject(18450,1485.1999511719,1917.1999511719,202.30000305176,1.4985961914063,357.51293945313,272.06506347656); //object (cs_roadbridge04) (11)
  2973. CreateDynamicObject(18449,1486.8000488281,1840.5999755859,190.80000305176,0,340.04504394531,90); //object (cs_roadbridge01) (1)
  2974. CreateDynamicObject(18450,1486.6999511719,1925.5,173.30000305176,0,15.779418945313,270); //object (cs_roadbridge04) (12)
  2975. CreateDynamicObject(18450,1486.6999511719,1847.0999755859,162.39999389648,0,0,270); //object (cs_roadbridge04) (13)
  2976. CreateDynamicObject(18450,1486.5768,1771.3215,147.1066,0.0000,23.2048,270.0000); //object (cs_roadbridge04) (14)
  2977. CreateDynamicObject(1634,1481.1531,1734.5690,133.0221,0.0000,0.0000,180.0000); //object (landjump2) (1)
  2978. CreateDynamicObject(1634,1485.2198,1734.5203,133.0013,0.0000,0.0000,180.0000); //object (landjump2) (2)
  2979. CreateDynamicObject(1634,1489.3876953125,1734.22265625,133.07760620117,0,0,179.99450683594); //object (landjump2) (3)
  2980. CreateDynamicObject(1634,1493.37109375,1734.1220703125,133.16839599609,0,0,179.99450683594); //object (landjump2) (4)
  2981. CreateDynamicObject(2780,1494,1691.3000488281,151.60000610352,0,0,0); //object (CJ_SMOKE_MACH) (1)
  2982. CreateDynamicObject(2780,1689.1999511719,1404.4000244141,100.09999847412,0,0,0); //object (CJ_SMOKE_MACH) (2)
  2983. CreateDynamicObject(2780,1481,1691,151.39999389648,0,0,0); //object (CJ_SMOKE_MACH) (3)
  2984. CreateDynamicObject(16776,1476.9775390625,1298.7646484375,241.45579528809,0,0,179.99450683594); //object (des_cockbody) (1)
  2985. CreateDynamicObject(16776,1488.5006,1298.9874,241.4558,0.0000,0.0000,180.0000); //object (des_cockbody) (2)
  2986. CreateDynamicObject(3877,1494.5459,1429.4412,239.2206,0.0000,0.0000,0.0000); //object (sf_rooflite) (5)
  2987. CreateDynamicObject(3877,1478.8489,1429.1052,239.5211,0.0000,0.0000,0.0000); //object (sf_rooflite) (6)
  2988. CreateDynamicObject(3877,1502.5504,1329.7157,241.3707,0.0000,0.0000,0.0000); //object (sf_rooflite) (7)
  2989. CreateDynamicObject(3877,1502.5417,1333.5388,241.3707,0.0000,0.0000,0.0000); //object (sf_rooflite) (8)
  2990. CreateDynamicObject(3877,1502.2885,1339.4355,241.3707,0.0000,0.0000,0.0000); //object (sf_rooflite) (9)
  2991. CreateDynamicObject(3877,1502.3413,1348.8983,241.3707,0.0000,0.0000,0.0000); //object (sf_rooflite) (10)
  2992. CreateDynamicObject(3877,1502.5556640625,1359.1279296875,241.37069702148,0,0,0); //object (sf_rooflite) (11)
  2993. CreateDynamicObject(18450,1491.3203125,1672.1640625,114.42859649658,0,0,292.49450683594); //object (cs_roadbridge04) (15)
  2994. CreateDynamicObject(18450,1461.2734375,1743.03125,100.34049987793,0,339.37316894531,293.35693359375); //object (cs_roadbridge04) (16)
  2995. CreateDynamicObject(18450,1450.0947265625,1768.78125,92.784301757813,0,354.84191894531,293.35693359375); //object (cs_roadbridge04) (17)
  2996. CreateDynamicObject(18450,1439.9259,1792.2949,93.3948,0.0000,24.9237,293.3595); //object (cs_roadbridge04) (18)
  2997. CreateDynamicObject(18450,1427.1530,1821.8867,111.4712,0.0000,39.5341,293.3595); //object (cs_roadbridge04) (19)
  2998. CreateDynamicObject(18450,1399.9000244141,1885,149.60000610352,0,18.722412109375,293.35693359375); //object (cs_roadbridge04) (20)
  2999. CreateDynamicObject(18450,1622.4000244141,1404.1999511719,92.300003051758,0,6.8030395507813,359.35693359375); //object (cs_roadbridge04) (21)
  3000. CreateDynamicObject(1225,1689.8000488281,1406.3000488281,101.19999694824,0,0,0); //object (barrel4) (21)
  3001. CreateDynamicObject(1264,2035.8821,1368.2159,10.2925,0.0000,0.0000,0.0000); //object (BlackBag1) (3)
  3002. CreateDynamicObject(14553,2080.2529,1346.5734,57.1318,48.1284,0.8594,269.1406); //object (androm_des_obj) (1)
  3003. CreateDynamicObject(1632,2046.9380,1316.4354,10.9720,0.0000,0.0000,0.0000); //object (waterjump1) (24)
  3004. CreateDynamicObject(1632,2046.9182,1320.9050,14.1480,30.0803,0.0000,0.0000); //object (waterjump1) (25)
  3005. CreateDynamicObject(1632,2046.9331,1323.4996,20.7175,58.4416,0.0000,0.0000); //object (waterjump1) (26)
  3006. CreateDynamicObject(1632,2046.9130859375,1323.3525390625,26.193099975586,79.925537109375,0,0); //object (waterjump1) (27)
  3007. CreateDynamicObject(1632,2046.9784,1321.0349,31.2681,100.5540,0.0000,0.0000); //object (waterjump1) (28)
  3008. CreateDynamicObject(1632,2046.9437,1316.3323,36.0494,124.6183,0.0000,0.0000); //object (waterjump1) (29)
  3009. CreateDynamicObject(1632,2046.9331,1314.2640,36.9593,139.2288,0.0000,0.0000); //object (waterjump1) (30)
  3010. CreateDynamicObject(18450,2046.486328125,1271.9150390625,29.173900604248,0,0,90); //object (cs_roadbridge04) (22)
  3011. CreateDynamicObject(982,2038.7431640625,1299.2314453125,31.003200531006,0,0,0); //object (fenceshit) (1)
  3012. CreateDynamicObject(982,2038.6875,1273.6728515625,31.003200531006,0,0,0); //object (fenceshit) (2)
  3013. CreateDynamicObject(982,2038.7136,1248.0211,31.0032,0.0000,0.0000,0.0000); //object (fenceshit) (3)
  3014. CreateDynamicObject(982,2054.17578125,1244.7509765625,31.003200531006,0,0,0); //object (fenceshit) (4)
  3015. CreateDynamicObject(982,2054.1640625,1270.2978515625,31.003200531006,0,0,0); //object (fenceshit) (5)
  3016. CreateDynamicObject(982,2054.2373046875,1295.7705078125,31.003200531006,0,0,0); //object (fenceshit) (6)
  3017. CreateDynamicObject(18450,2046.5068359375,1192.599609375,23.110799789429,0,8.59130859375,270); //object (cs_roadbridge04) (23)
  3018. CreateDynamicObject(1634,2040.9463,1158.0383,19.5323,354.8434,0.0000,180.0000); //object (landjump2) (5)
  3019. CreateDynamicObject(1634,2044.857421875,1158.072265625,19.53750038147,354.84191894531,0,179.99450683594); //object (landjump2) (6)
  3020. CreateDynamicObject(1634,2048.59765625,1158.0283203125,19.530899047852,354.84191894531,0,179.99450683594); //object (landjump2) (7)
  3021. CreateDynamicObject(1634,2052.2786,1157.7043,19.6239,354.8434,0.0000,180.0000); //object (landjump2) (8)
  3022. CreateDynamicObject(13648,2035.4248046875,1407.501953125,9.8163003921509,0,0,0); //object (wall2) (1)
  3023. CreateDynamicObject(13648,2036.5449,1407.4879,9.8163,0.0000,0.0000,0.0000); //object (wall2) (2)
  3024. CreateDynamicObject(18450,2064.1101,1404.3875,25.8203,0.0000,18.9076,0.0000); //object (cs_roadbridge04) (24)
  3025. CreateDynamicObject(18450,1990.9000244141,1404.1999511719,57,0,27.498779296875,0); //object (cs_roadbridge04) (25)
  3026. CreateDynamicObject(18450,1919.4000244141,1404.0999755859,87.900001525879,0,19.498779296875,0); //object (cs_roadbridge04) (26)
  3027. CreateDynamicObject(18450,1841.9000244141,1404.0999755859,101.19999694824,0,0,0); //object (cs_roadbridge04) (27)
  3028. CreateDynamicObject(18450,1727.8000488281,1404.1999511719,100.5,0,0,0); //object (cs_roadbridge04) (31)
  3029. CreateDynamicObject(13641,1400.099609375,1463,22.799999237061,0,0,270); //object (kickramp04) (1)
  3030. CreateDynamicObject(18367,1553.9306640625,1572.490234375,9.2772998809814,346.2451171875,0,258.74450683594); //object (cw2_bikelog) (1)
  3031. CreateDynamicObject(1634,2130.1418,1378.8402,11.1176,0.0000,0.0000,0.0000); //object (landjump2) (9)
  3032. CreateDynamicObject(1634,2121.0107421875,1379.234375,11.117600440979,0,0,0); //object (landjump2) (10)
  3033. CreateDynamicObject(1634,2112.666015625,1377.802734375,11.073100090027,0,0,0); //object (landjump2) (11)
  3034. CreateDynamicObject(1634,2171.5420,1310.6771,11.1176,0.0000,0.0000,236.2501); //object (landjump2) (12)
  3035. CreateDynamicObject(1634,2174.2080078125,1308.8935546875,14.779500007629,35.233154296875,0,236.25); //object (landjump2) (13)
  3036. CreateDynamicObject(3374,2103.5642,1414.2413,17.6929,0.0000,0.0000,0.0000); //object (SW_haybreak02) (1)
  3037. CreateDynamicObject(3374,2109.0320,1416.1779,17.7409,0.0000,0.0000,0.0000); //object (SW_haybreak02) (2)
  3038. CreateDynamicObject(3374,2114.744140625,1417.6083984375,17.898399353027,0,0,0); //object (SW_haybreak02) (3)
  3039. CreateDynamicObject(3374,2119.9436,1417.1843,17.8517,0.0000,0.0000,0.0000); //object (SW_haybreak02) (4)
  3040. CreateDynamicObject(3374,2127.0486,1416.9600,17.8270,0.0000,0.0000,0.0000); //object (SW_haybreak02) (5)
  3041. CreateDynamicObject(3374,2133.36328125,1416.33984375,17.758800506592,0,0,0); //object (SW_haybreak02) (6)
  3042. CreateDynamicObject(3374,2141.0576171875,1415.8681640625,17.706800460815,0,0,0); //object (SW_haybreak02) (7)
  3043. CreateDynamicObject(3374,2098.0974,1416.1317,17.7358,0.0000,0.0000,0.0000); //object (SW_haybreak02) (8)
  3044. CreateDynamicObject(3374,2111.5552,1417.5573,17.8927,0.0000,0.0000,0.0000); //object (SW_haybreak02) (9)
  3045. CreateDynamicObject(3374,2138.0095,1457.2802,11.3143,0.0000,0.0000,0.0000); //object (SW_haybreak02) (10)
  3046. CreateDynamicObject(3374,2123.3572,1417.2079,17.8543,0.0000,0.0000,0.0000); //object (SW_haybreak02) (11)
  3047. CreateDynamicObject(7073,2042.7421875,1356.390625,34.961898803711,0,0,11.25); //object (vegascowboy1) (11)
  3048. CreateDynamicObject(7073,2041.06640625,1335.4140625,35.481201171875,0,0,179.99450683594); //object (vegascowboy1) (12)
  3049. CreateDynamicObject(1634,1799.4000244141,1404,102.5,0,0,90); //object (landjump2) (14)
  3050. CreateDynamicObject(1634,1791.4000244141,1404,106.09999847412,0,0,90); //object (landjump2) (15)
  3051. CreateDynamicObject(1634,1684.3000488281,1404.4000244141,101.80000305176,0,0,90); //object (landjump2) (16)
  3052. CreateDynamicObject(4866,-2202.242,-1523.995,479.899,0.0,0.0,33.750); //object (lasrnway1_LAS) (1)
  3053. CreateDynamicObject(4866,-2312.357421875,-1451.3955078125,479.92001342773,0,0,213.74450683594); //object (lasrnway1_LAS) (2)
  3054. CreateDynamicObject(981,-2274.315,-1597.884,480.796,0.0,0.0,33.750); //object (helix_barrier) (1)
  3055. CreateDynamicObject(981,-2290.092,-1582.278,480.871,0.0,0.0,45.000); //object (helix_barrier) (2)
  3056. CreateDynamicObject(981,-2266.869,-1568.874,480.871,0.0,0.0,11.250); //object (helix_barrier) (3)
  3057. CreateDynamicObject(981,-2250.398,-1588.365,480.871,0.0,0.0,11.250); //object (helix_barrier) (4)
  3058. CreateDynamicObject(981,-2222.945,-1582.988,480.871,0.0,0.0,11.250); //object (helix_barrier) (5)
  3059. CreateDynamicObject(981,-2239.406,-1563.333,480.871,0.0,0.0,11.250); //object (helix_barrier) (6)
  3060. CreateDynamicObject(981,-2195.192,-1577.547,480.871,0.0,0.0,11.250); //object (helix_barrier) (7)
  3061. CreateDynamicObject(981,-2211.084,-1557.604,480.871,0.0,0.0,11.250); //object (helix_barrier) (8)
  3062. CreateDynamicObject(981,-2169.657,-1567.128,480.871,0.0,0.0,33.750); //object (helix_barrier) (9)
  3063. CreateDynamicObject(981,-2186.412109375,-1546.8564453125,480.87100219727,0,0,33.75); //object (helix_barrier) (10)
  3064. CreateDynamicObject(981,-2145.905,-1551.160,480.871,0.0,0.0,33.750); //object (helix_barrier) (11)
  3065. CreateDynamicObject(981,-2158.148,-1528.183,480.871,0.0,0.0,33.750); //object (helix_barrier) (12)
  3066. CreateDynamicObject(981,-2118.705,-1533.282,480.871,0.0,0.0,33.750); //object (helix_barrier) (13)
  3067. CreateDynamicObject(981,-2130.618,-1509.193,480.871,0.0,0.0,33.750); //object (helix_barrier) (14)
  3068. CreateDynamicObject(981,-2243.965,-1332.182,480.871,0.0,0.0,213.750); //object (helix_barrier) (15)
  3069. CreateDynamicObject(981,-2269.436,-1349.816,480.871,0.0,0.0,213.750); //object (helix_barrier) (16)
  3070. CreateDynamicObject(981,-2294.079,-1366.069,480.871,0.0,0.0,213.750); //object (helix_barrier) (17)
  3071. CreateDynamicObject(981,-2285.618,-1384.941,480.871,0.0,0.0,213.750); //object (helix_barrier) (18)
  3072. CreateDynamicObject(981,-2321.172,-1383.981,480.871,0.0,0.0,213.750); //object (helix_barrier) (19)
  3073. CreateDynamicObject(981,-2313.232,-1403.378,480.871,0.0,0.0,213.750); //object (helix_barrier) (20)
  3074. CreateDynamicObject(981,-2346.827,-1400.684,480.871,0.0,0.0,213.750); //object (helix_barrier) (21)
  3075. CreateDynamicObject(981,-2340.940,-1422.101,480.871,0.0,0.0,213.750); //object (helix_barrier) (22)
  3076. CreateDynamicObject(981,-2374.881,-1420.020,480.871,0.0,0.0,213.750); //object (helix_barrier) (23)
  3077. CreateDynamicObject(981,-2367.510,-1439.768,480.871,0.0,0.0,213.750); //object (helix_barrier) (24)
  3078. CreateDynamicObject(981,-2402.282,-1437.701,480.871,0.0,0.0,213.750); //object (helix_barrier) (25)
  3079. CreateDynamicObject(981,-2396.666,-1460.474,480.871,0.0,0.0,213.750); //object (helix_barrier) (26)
  3080. CreateDynamicObject(981,-2430.232,-1456.086,480.871,0.0,0.0,213.750); //object (helix_barrier) (27)
  3081. CreateDynamicObject(981,-2424.328,-1479.737,480.871,0.0,0.0,213.750); //object (helix_barrier) (28)
  3082. CreateDynamicObject(981,-2453.267,-1480.603,480.871,0.0,0.0,247.500); //object (helix_barrier) (29)
  3083. CreateDynamicObject(981,-2435.814,-1501.548,480.871,0.0,0.0,270.000); //object (helix_barrier) (30)
  3084. CreateDynamicObject(981,-2458.018,-1508.511,480.871,0.0,0.0,281.250); //object (helix_barrier) (31)
  3085. CreateDynamicObject(981,-2423.234,-1528.693,480.871,0.0,0.0,315.000); //object (helix_barrier) (32)
  3086. CreateDynamicObject(981,-2441.048,-1537.331,480.871,0.0,0.0,315.000); //object (helix_barrier) (33)
  3087. CreateDynamicObject(981,-2417.1044921875,-1554.287109375,480.87100219727,0,0,337.49450683594); //object (helix_barrier) (34)
  3088. CreateDynamicObject(981,-2395.532,-1536.070,480.871,0.0,0.0,11.250); //object (helix_barrier) (35)
  3089. CreateDynamicObject(981,-2390.272,-1558.253,481.805,0.0,0.0,11.250); //object (helix_barrier) (36)
  3090. CreateDynamicObject(981,-2365.895,-1533.090,480.871,0.0,0.0,0.0); //object (helix_barrier) (37)
  3091. CreateDynamicObject(981,-2357.488,-1556.469,480.871,0.0,0.0,0.0); //object (helix_barrier) (38)
  3092. CreateDynamicObject(981,-2330.698,-1532.746,480.871,0.0,0.0,0.0); //object (helix_barrier) (39)
  3093. CreateDynamicObject(981,-2313.655,-1544.488,480.871,0.0,0.0,-78.750); //object (helix_barrier) (40)
  3094. CreateDynamicObject(981,-2336.615,-1569.015,480.709,0.0,0.0,-67.500); //object (helix_barrier) (41)
  3095. CreateDynamicObject(981,-2314.683,-1572.486,480.871,0.0,0.0,-112.500); //object (helix_barrier) (42)
  3096. CreateDynamicObject(8406,-2293.844,-1596.079,485.395,0.0,0.0,-405.000); //object (carparksign01_lvs) (1)
  3097. CreateDynamicObject(8406,-2325.664,-1574.365,486.838,0.0,0.0,-562.500); //object (carparksign01_lvs) (2)
  3098. CreateDynamicObject(1634,-2230.6845703125,-1739.4150390625,480.88598632813,0,0,225); //object (landjump2) (17)
  3099. CreateDynamicObject(16002,-2293.7373046875,-1658.982421875,484.53500366211,2.471923828125,0,218.27087402344); //object (drvin_sign) (1)
  3100. CreateDynamicObject(1683,-2239.8447265625,-1459.712890625,485.8219909668,0,0,0); //object (ap_jumbo_01) (1)
  3101. CreateDynamicObject(1683,-2289.0732421875,-1492.2587890625,485.8219909668,0,0,258.74450683594); //object (ap_jumbo_01) (2)
  3102. CreateDynamicObject(1681,-2297.333984375,-1573.2724609375,482.87899780273,0,0,134.99450683594); //object (ap_learjet1_01) (1)
  3103. CreateDynamicObject(731,-2362.595,-1458.510,479.626,0.0,0.0,0.0); //object (tree_hipoly09) (1)
  3104. CreateDynamicObject(694,-2208.4970703125,-1516.7607421875,485.57901000977,0,0,0); //object (sm_redwoodgrp) (1)
  3105. CreateDynamicObject(693,-2255.041015625,-1431.31640625,485.44198608398,0,0,0); //object (sm_redwood_) (1)
  3106. CreateDynamicObject(10838,-1726.662,327.582,23.009,0.0,0.0,45.000); //object (airwelcomesign_SFSe) (1)
  3107. CreateDynamicObject(10281,-1966.759,257.747,42.236,0.0,0.0,-90.000); //object (michsign_sfe) (1)
  3108. CreateDynamicObject(4866,-2095.2197265625,-1386.7548828125,479.90200805664,0,0,303.75); //object (lasrnway1_LAS) (3)
  3109. CreateDynamicObject(4866,-2007.1611328125,-1311.0400390625,492.33700561523,347.10754394531,0,123.75); //object (lasrnway1_LAS) (4)
  3110. CreateDynamicObject(981,-2090.836,-1518.359,480.853,0.0,0.0,-157.500); //object (helix_barrier) (43)
  3111. CreateDynamicObject(981,-2101.984,-1494.154,480.853,0.0,0.0,-157.500); //object (helix_barrier) (44)
  3112. CreateDynamicObject(981,-2065.759,-1520.372,480.854,0.0,0.0,-213.750); //object (helix_barrier) (45)
  3113. CreateDynamicObject(981,-2072.358,-1492.288,480.854,0.0,0.0,-202.500); //object (helix_barrier) (46)
  3114. CreateDynamicObject(981,-2040.790,-1494.982,480.854,0.0,0.0,-168.750); //object (helix_barrier) (47)
  3115. CreateDynamicObject(981,-2037.389,-1528.568,480.854,0.0,0.0,-168.750); //object (helix_barrier) (48)
  3116. CreateDynamicObject(981,-2007.803,-1515.555,480.854,0.0,0.0,-146.250); //object (helix_barrier) (49)
  3117. CreateDynamicObject(981,-2011.670,-1483.517,480.854,0.0,0.0,-146.250); //object (helix_barrier) (50)
  3118. CreateDynamicObject(981,-1984.276,-1494.814,480.854,0.0,0.0,-135.000); //object (helix_barrier) (51)
  3119. CreateDynamicObject(981,-1987.531,-1462.687,480.854,0.0,0.0,-135.000); //object (helix_barrier) (52)
  3120. CreateDynamicObject(981,-1965.352,-1472.241,480.854,0.0,0.0,-123.750); //object (helix_barrier) (53)
  3121. CreateDynamicObject(981,-1968.594,-1440.650,484.897,0.859,-10.313,56.250); //object (helix_barrier) (54)
  3122. CreateDynamicObject(981,-1948.747,-1455.812,486.196,0.0,-14.610,33.750); //object (helix_barrier) (55)
  3123. CreateDynamicObject(981,-1950.305,-1419.436,490.134,0.0,-14.610,45.000); //object (helix_barrier) (56)
  3124. CreateDynamicObject(981,-1924.784,-1438.106,492.807,0.0,-14.610,45.000); //object (helix_barrier) (57)
  3125. CreateDynamicObject(981,-1911.729,-1413.052,498.478,-1.719,-8.594,90.000); //object (helix_barrier) (58)
  3126. CreateDynamicObject(981,-1939.882,-1393.954,495.548,-1.719,-8.594,90.000); //object (helix_barrier) (59)
  3127. CreateDynamicObject(981,-1913.754,-1381.545,501.824,-1.719,-4.297,101.250); //object (helix_barrier) (60)
  3128. CreateDynamicObject(981,-1922.914,-1349.907,504.378,-1.719,-4.297,112.500); //object (helix_barrier) (61)
  3129. CreateDynamicObject(981,-1943.212,-1364.009,499.022,-1.719,-4.297,101.250); //object (helix_barrier) (62)
  3130. CreateDynamicObject(981,-1937.934,-1320.027,505.129,-1.719,0.0,123.750); //object (helix_barrier) (63)
  3131. CreateDynamicObject(981,-1958.161,-1288.851,505.244,-1.719,0.0,123.750); //object (helix_barrier) (64)
  3132. CreateDynamicObject(981,-1976.748,-1263.001,504.994,-1.719,0.0,123.750); //object (helix_barrier) (65)
  3133. CreateDynamicObject(981,-1995.645,-1234.694,505.188,-1.719,0.0,123.750); //object (helix_barrier) (66)
  3134. CreateDynamicObject(981,-2015.097,-1204.593,505.313,-1.719,0.0,123.750); //object (helix_barrier) (67)
  3135. CreateDynamicObject(981,-2040.186,-1185.184,502.816,-6.016,9.454,180.000); //object (helix_barrier) (68)
  3136. CreateDynamicObject(981,-1955.555,-1334.609,499.921,-6.016,0.0,-56.250); //object (helix_barrier) (69)
  3137. CreateDynamicObject(981,-1974.371,-1307.822,499.937,-6.016,0.0,-56.250); //object (helix_barrier) (70)
  3138. CreateDynamicObject(981,-1991.916,-1280.679,499.859,-6.016,0.0,-56.250); //object (helix_barrier) (71)
  3139. CreateDynamicObject(981,-2013.126,-1250.091,499.712,-6.016,0.0,-56.250); //object (helix_barrier) (72)
  3140. CreateDynamicObject(981,-2039.882,-1224.556,498.058,-6.016,-4.297,-33.750); //object (helix_barrier) (73)
  3141. CreateDynamicObject(981,-2071.322,-1191.531,496.275,-6.016,-13.751,22.500); //object (helix_barrier) (74)
  3142. CreateDynamicObject(981,-2071.266,-1222.905,492.296,-6.016,-13.751,22.500); //object (helix_barrier) (75)
  3143. CreateDynamicObject(981,-2099.714,-1207.662,488.820,-6.016,-13.751,33.750); //object (helix_barrier) (76)
  3144. CreateDynamicObject(981,-2102.246,-1238.891,484.177,-6.016,-13.751,22.500); //object (helix_barrier) (77)
  3145. CreateDynamicObject(981,-2126.412,-1226.768,481.310,-6.016,-11.173,33.750); //object (helix_barrier) (78)
  3146. CreateDynamicObject(981,-2131.508,-1255.610,480.854,-6.016,0.859,33.750); //object (helix_barrier) (79)
  3147. CreateDynamicObject(981,-2149.876,-1242.372,480.854,0.0,0.0,-146.250); //object (helix_barrier) (80)
  3148. CreateDynamicObject(981,-2178.739,-1262.686,480.854,0.0,0.0,-146.250); //object (helix_barrier) (81)
  3149. CreateDynamicObject(981,-2159.809,-1274.990,480.854,0.0,0.0,-146.250); //object (helix_barrier) (82)
  3150. CreateDynamicObject(981,-2206.955,-1281.987,480.854,0.0,0.0,-146.250); //object (helix_barrier) (83)
  3151. CreateDynamicObject(981,-2182.878,-1296.114,480.854,0.0,0.0,-135.000); //object (helix_barrier) (84)
  3152. CreateDynamicObject(981,-2218.403,-1301.760,480.854,0.0,0.0,-90.000); //object (helix_barrier) (85)
  3153. CreateDynamicObject(981,-2199.730,-1323.339,480.854,0.0,0.0,-112.500); //object (helix_barrier) (86)
  3154. CreateDynamicObject(981,-2230.384,-1324.100,480.871,0.0,0.0,-146.250); //object (helix_barrier) (87)
  3155. CreateDynamicObject(981,-2219.514,-1350.655,480.871,0.0,0.0,-146.250); //object (helix_barrier) (88)
  3156. CreateDynamicObject(981,-2247.858,-1365.504,480.871,0.0,0.0,-157.500); //object (helix_barrier) (89)
  3157. CreateDynamicObject(981,-2266.321,-1375.272,480.871,0.0,0.0,-157.500); //object (helix_barrier) (90)
  3158. CreateDynamicObject(664,-2154.689453125,-1456.1376953125,479.47299194336,0,0,0); //object (firtree2) (1)
  3159. CreateDynamicObject(664,-2033.076171875,-1348.4931640625,481.59799194336,0,0,0); //object (firtree2) (2)
  3160. CreateDynamicObject(664,-2014.2724609375,-1437.783203125,478.37399291992,0,0,0); //object (firtree2) (3)
  3161. CreateDynamicObject(3398,-1968.0263671875,-1329.654296875,511.60501098633,0,0,0); //object (cxrf_floodlite_) (1)
  3162. CreateDynamicObject(3398,-2245.5322265625,-1499.716796875,479.90100097656,0,0,0); //object (cxrf_floodlite_) (2)
  3163. CreateDynamicObject(3398,-2289.7421875,-1561.4775390625,494.08999633789,0,0,0); //object (cxrf_floodlite_) (3)
  3164. CreateDynamicObject(1278,-2095.854,-1247.518,497.725,0.0,0.0,-123.750); //object (sub_floodlite) (1)
  3165. CreateDynamicObject(694,-2023.453125,-51.259765625,39.590999603271,0,0,0); //object (sm_redwoodgrp) (2)
  3166. CreateDynamicObject(1655,477.6572265625,-1909.56640625,32.750751495361,82.501831054688,359.13757324219,179.99450683594); //object (waterjumpx2) (1)
  3167. CreateDynamicObject(1632,1401.099609375,1412.599609375,12.89999961853,28.361206054688,0,2.4993896484375); //object (waterjump1) (31)
  3168. CreateDynamicObject(1225,1689.9000244141,1402.5,101.19999694824,0,0,0); //object (barrel4) (21)
  3169. CreateDynamicObject(3851,1494.1999511719,1719.5,153.60000610352,0,0,0); //object (carshowwin_SFSX) (1)
  3170. CreateDynamicObject(3851,1494.1999511719,1708.5,153.60000610352,0,0,0); //object (carshowwin_SFSX) (2)
  3171. CreateDynamicObject(3851,1494.1999511719,1697.3000488281,153.60000610352,0,0,0); //object (carshowwin_SFSX) (3)
  3172. CreateDynamicObject(3851,1494.1999511719,1686,153.60000610352,0,0,0); //object (carshowwin_SFSX) (4)
  3173. CreateDynamicObject(3851,1494.1999511719,1674.8000488281,153.60000610352,0,0,0); //object (carshowwin_SFSX) (5)
  3174. CreateDynamicObject(3851,1494.1999511719,1663.5999755859,153.60000610352,0,0,0); //object (carshowwin_SFSX) (6)
  3175. CreateDynamicObject(3851,1494.1999511719,1652.4000244141,153.60000610352,0,0,0); //object (carshowwin_SFSX) (7)
  3176. CreateDynamicObject(3851,1480.5999755859,1651.5,153.60000610352,0,0,0); //object (carshowwin_SFSX) (8)
  3177. CreateDynamicObject(3851,1480.5,1662.6999511719,153.60000610352,0,0,0); //object (carshowwin_SFSX) (9)
  3178. CreateDynamicObject(3851,1480.5,1674,153.60000610352,0,0,0); //object (carshowwin_SFSX) (10)
  3179. CreateDynamicObject(3851,1480.5999755859,1685.3000488281,153.60000610352,0,0,0); //object (carshowwin_SFSX) (11)
  3180. CreateDynamicObject(3851,1480.5,1696.5999755859,153.60000610352,0,0,0); //object (carshowwin_SFSX) (12)
  3181. CreateDynamicObject(3851,1480.5,1707.8000488281,153.60000610352,0,0,0); //object (carshowwin_SFSX) (13)
  3182. CreateDynamicObject(3851,1480.5999755859,1719,153.60000610352,0,0,0); //object (carshowwin_SFSX) (14)
  3183. CreateDynamicObject(3851,1494.0999755859,1719.8000488281,153.60000610352,0,0,0); //object (carshowwin_SFSX) (15)
  3184. CreateDynamicObject(5644,1486.9000244141,1734.6999511719,162.80000305176,290.09564208984,5.8298034667969,5.4771118164063); //object (laebuildsit01a) (1)
  3185. CreateDynamicObject(5644,1487.0999755859,1758.3000488281,171.19999694824,290.09399414063,5.8282470703125,5.4766845703125); //object (laebuildsit01a) (2)
  3186. CreateDynamicObject(3851,1496.5999755859,2042.9000244141,202.10000610352,274.01184082031,265.59417724609,175.27496337891); //object (carshowwin_SFSX) (16)
  3187. CreateDynamicObject(3851,1477.3000488281,2042.8000488281,202.10000610352,274.01000976563,265.58898925781,175.27038574219); //object (carshowwin_SFSX) (17)
  3188. CreateDynamicObject(4856,1503,1433.0999755859,99.099998474121,4,0,269.99996948242); //object (lasundrairprt3) (1)
  3189. CreateDynamicObject(18450,1433.9000244141,1505.3000488281,96.300003051758,0,0,270.49450683594); //object (cs_roadbridge04) (15)
  3190. CreateDynamicObject(18450,1433.1999511719,1583.9000244141,106,0,14,270.49438476563); //object (cs_roadbridge04) (15)
  3191. CreateDynamicObject(18450,1432.5,1660.5,125.09999847412,0,13.99658203125,270.48889160156); //object (cs_roadbridge04) (15)
  3192. CreateDynamicObject(18450,1431.9000244141,1737.9000244141,144.39999389648,0,13.99658203125,270.48889160156); //object (cs_roadbridge04) (15)
  3193. CreateDynamicObject(5296,1437,1826.3000488281,160.19999694824,0,0,264); //object (LAroads_26a_las01) (1)
  3194. CreateDynamicObject(5314,1470.1999511719,1909.5999755859,172.89999389648,0,350,82); //object (NEWCOMfuk_las2) (1)
  3195. CreateDynamicObject(18451,1473.1999511719,1973.0999755859,184.5,0,0,320); //object (cs_oldcarjmp) (1)
  3196. CreateDynamicObject(1503,1466.9000244141,1975.4000244141,184.30000305176,0,0,318); //object (DYN_RAMP) (1)
  3197. CreateDynamicObject(9241,1506.9000244141,2003.5,191.89999389648,7.9950866699219,357.98037719727,0.28103637695313); //object (copbits_sfn) (1)
  3198. //----------Vehicles----------
  3199. AddStaticVehicle(523,1468,2087.1000976563,196.89999389648,0,0,0); //vehicle (HPV1000) (1)
  3200. AddStaticVehicle(523,1472.5,2084.8999023438,196.89999389648,0,0,0); //vehicle (HPV1000) (2)
  3201. AddStaticVehicle(523,1475.4000244141,2087,196.89999389648,0,0,0); //vehicle (HPV1000) (3)
  3202. AddStaticVehicle(523,1477.0999755859,2087.3999023438,196.89999389648,0,0,0); //vehicle (HPV1000) (4)
  3203. AddStaticVehicle(523,1481.0999755859,2087.6000976563,196.89999389648,0,0,0); //vehicle (HPV1000) (5)
  3204. AddStaticVehicle(463,1486.9000244141,2084.8000488281,196.89999389648,0,0,0); //vehicle (Freeway) (1)
  3205. AddStaticVehicle(463,1489.5999755859,2084.8999023438,196.89999389648,0,0,0); //vehicle (Freeway) (2)
  3206. AddStaticVehicle(463,1491.5,2084.6000976563,196.89999389648,0,0,0); //vehicle (Freeway) (3)
  3207. AddStaticVehicle(463,1469.9000244141,2076.1999511719,196.89999389648,0,0,0); //vehicle (Freeway) (4)
  3208. AddStaticVehicle(463,1473.8000488281,2075.3000488281,196.89999389648,0,0,0); //vehicle (Freeway) (5)
  3209. AddStaticVehicle(521,1477.5,2076,196.89999389648,0,0,0); //vehicle (FCR-900) (1)
  3210. AddStaticVehicle(521,1479.5999755859,2076.6000976563,196.89999389648,0,0,0); //vehicle (FCR-900) (2)
  3211. AddStaticVehicle(521,1481.8000488281,2076.1999511719,196.89999389648,0,0,0); //vehicle (FCR-900) (3)
  3212. AddStaticVehicle(521,1483.5999755859,2076.5,196.89999389648,0,0,0); //vehicle (FCR-900) (4)
  3213. AddStaticVehicle(521,1485.8000488281,2076.1000976563,196.89999389648,0,0,0); //vehicle (FCR-900) (5)
  3214. //#####################################################################################################################
  3215. CreateDynamicObject(1655, -1304.3042, -13.1519, 13.9486, 0.0000, 0.0000, 334.2169); //-//neue-stunts//
  3216. CreateDynamicObject(1655, -1300.2260, -17.2730, 13.9236, 0.0000, 0.0000, 292.9640); //-//neue-stunts//
  3217. CreateDynamicObject(1655, -1299.6552, -23.6972, 14.0236, 0.0000, 0.0000, 253.4299); //-//neue-stunts//
  3218. CreateDynamicObject(1655, -1302.8877, -29.7181, 13.9917, 0.0000, 0.0000, 225.9278); //-//neue-stunts//
  3219. CreateDynamicObject(1655, -1308.8903, -33.7223, 13.9486, 0.0000, 0.0000, 203.4278); //-//neue-stunts//
  3220. CreateDynamicObject(1655, -1315.6962, -34.8179, 13.8986, 0.0000, 0.0000, 173.9750); //-//neue-stunts//
  3221. CreateDynamicObject(1655, -1321.1136, -32.0827, 13.9236, 0.0000, 0.0000, 133.2722); //-//neue-stunts//
  3222. CreateDynamicObject(1655, -1324.3944, -26.2284, 13.9486, 0.0000, 0.0000, 91.1600); //-//neue-stunts//
  3223. CreateDynamicObject(1655, -1322.8766, -19.9250, 13.8485, 0.0000, 0.0000, 54.2044); //-//neue-stunts//
  3224. CreateDynamicObject(1655, -1310.4512, -12.2105, 13.8986, 0.0000, 0.0000, 7.1848); //-//neue-stunts//
  3225. CreateDynamicObject(1655, -1311.2739, -6.4851, 19.9897, 44.6907, 0.8594, 8.0442); //-//neue-stunts//
  3226. CreateDynamicObject(1655, -1301.7734, -7.8512, 19.7225, 44.6907, 0.8594, 336.2451); //-//neue-stunts//
  3227. CreateDynamicObject(1655, -1307.5940, -6.1992, 19.6478, 48.9878, 0.0000, 351.7149); //-//neue-stunts//
  3228. CreateDynamicObject(1655, -1295.0452, -15.1219, 19.5746, 44.6907, 0.8594, 294.9922); //-//neue-stunts//
  3229. CreateDynamicObject(1655, -1297.9053, -10.5392, 19.5199, 44.6907, 0.8594, 314.7592); //-//neue-stunts//
  3230. CreateDynamicObject(1655, -1294.5056, -25.2599, 19.6707, 44.6907, 0.8594, 255.4581); //-//neue-stunts//
  3231. CreateDynamicObject(1655, -1293.6575, -20.7349, 19.6707, 44.6907, 0.8594, 268.3496); //-//neue-stunts//
  3232. CreateDynamicObject(1655, -1299.1265, -33.4208, 19.4852, 44.6907, 0.8594, 224.5182); //-//neue-stunts//
  3233. CreateDynamicObject(1655, -1296.2211, -29.8776, 19.3510, 44.6907, 0.0000, 243.4259); //-//neue-stunts//
  3234. CreateDynamicObject(1655, -1306.7111, -38.6674, 19.5685, 44.6907, 0.8594, 203.7370); //-//neue-stunts//
  3235. CreateDynamicObject(1655, -1302.4528, -36.3033, 19.5087, 44.6907, 357.4217, 214.9098); //-//neue-stunts//
  3236. CreateDynamicObject(1655, -1316.2437, -40.2187, 19.7670, 44.6907, 0.0000, 174.5160); //-//neue-stunts//
  3237. CreateDynamicObject(1655, -1311.9419, -40.1687, 19.4420, 44.6907, 0.0000, 186.5482); //-//neue-stunts//
  3238. CreateDynamicObject(1655, -1324.9241, -35.8598, 19.7332, 44.6907, 358.2811, 134.1222); //-//neue-stunts//
  3239. CreateDynamicObject(1655, -1320.8723, -39.3100, 19.8081, 44.6907, 358.2811, 149.5922); //-//neue-stunts//
  3240. CreateDynamicObject(1655, -1329.3064, -26.2870, 19.4076, 43.8313, 0.0000, 92.0194); //-//neue-stunts//
  3241. CreateDynamicObject(1655, -1328.1816, -31.6326, 19.6628, 43.8313, 0.0000, 115.2240); //-//neue-stunts//
  3242. CreateDynamicObject(1655, -1323.8939, -28.3641, 13.8522, 2.5783, 0.0000, 113.5053); //-//neue-stunts//
  3243. CreateDynamicObject(1655, -1326.2200, -17.4160, 18.8532, 43.8313, 0.0000, 54.2046); //-//neue-stunts//
  3244. CreateDynamicObject(1655, -1328.4281, -21.2560, 18.7295, 43.8313, 0.0000, 63.6583); //-//neue-stunts//
  3245. CreateDynamicObject(1655, -1324.6085, -22.8388, 13.9078, 9.4538, 0.0000, 69.6741); //-//neue-stunts//
  3246. CreateDynamicObject(1655, -1311.4279, -6.3209, 25.7603, 80.7870, 0.8594, 8.0442); //-//neue-stunts//
  3247. CreateDynamicObject(1655, -1305.4486, -6.2674, 25.6647, 80.7870, 0.8594, 343.1205); //-//neue-stunts//
  3248. CreateDynamicObject(1655, -1299.1755, -9.3210, 25.5764, 80.7870, 0.8594, 317.3375); //-//neue-stunts//
  3249. CreateDynamicObject(1655, -1294.8322, -14.2294, 25.6108, 80.7870, 0.8594, 300.1488); //-//neue-stunts//
  3250. CreateDynamicObject(1655, -1293.0494, -19.9099, 25.7021, 80.7870, 0.8594, 273.5062); //-//neue-stunts//
  3251. CreateDynamicObject(1655, -1293.7515, -25.2004, 25.6329, 80.7870, 0.8594, 254.5987); //-//neue-stunts//
  3252. CreateDynamicObject(1655, -1295.5532, -30.1847, 25.7997, 80.7870, 0.8594, 236.5505); //-//neue-stunts//
  3253. CreateDynamicObject(1655, -1298.8929, -34.4200, 25.7806, 80.7870, 0.8594, 223.6588); //-//neue-stunts//
  3254. CreateDynamicObject(1655, -1305.5686, -38.5399, 25.7465, 80.7870, 0.8594, 200.4538); //-//neue-stunts//
  3255. CreateDynamicObject(1655, -1312.7521, -40.0519, 26.0033, 80.7870, 0.8594, 180.6867); //-//neue-stunts//
  3256. CreateDynamicObject(1655, -1320.2845, -38.5439, 25.8755, 80.7870, 0.8594, 151.4656); //-//neue-stunts//
  3257. CreateDynamicObject(1655, -1326.4878, -33.4272, 25.7583, 80.7870, 0.8594, 126.5418); //-//neue-stunts//
  3258. CreateDynamicObject(1655, -1329.4257, -26.5666, 25.7686, 80.7870, 0.8594, 95.6024); //-//neue-stunts//
  3259. CreateDynamicObject(1655, -1327.7517, -18.8491, 25.7998, 80.7870, 0.8594, 60.3658); //-//neue-stunts//
  3260. CreateDynamicObject(1655, -1323.0249, -12.6697, 25.6920, 80.7870, 0.8594, 40.5989); //-//neue-stunts//
  3261. CreateDynamicObject(1655, -1318.3513, -8.9468, 25.8510, 80.7870, 0.8594, 32.8641); //-//neue-stunts//
  3262. CreateDynamicObject(1655, -1324.5234, -19.8804, 32.3557, 107.4295, 0.8594, 60.3658); //-//neue-stunts//
  3263. CreateDynamicObject(1655, -1320.3859, -14.8983, 32.3039, 107.4295, 0.0000, 44.0366); //-//neue-stunts//
  3264. CreateDynamicObject(1655, -1315.1990, -11.1871, 32.3664, 107.4295, 0.8594, 30.2858); //-//neue-stunts//
  3265. CreateDynamicObject(1655, -1311.5988, -9.6530, 31.9455, 107.4295, 0.8594, 4.5029); //-//neue-stunts//
  3266. CreateDynamicObject(1655, -1305.0762, -10.0399, 31.9422, 107.4295, 0.8594, 349.0332); //-//neue-stunts//
  3267. CreateDynamicObject(1655, -1300.2412, -13.0947, 31.8378, 107.4295, 0.8594, 310.3589); //-//neue-stunts//
  3268. CreateDynamicObject(1655, -1297.9705, -16.7286, 31.9800, 107.4295, 0.8594, 294.8892); //-//neue-stunts//
  3269. CreateDynamicObject(1655, -1296.5349, -21.5159, 31.7786, 107.4295, 0.8594, 264.8092); //-//neue-stunts//
  3270. CreateDynamicObject(1655, -1298.2623, -28.6681, 31.7247, 107.4295, 0.8594, 247.6201); //-//neue-stunts//
  3271. CreateDynamicObject(1655, -1299.9468, -31.5039, 31.3967, 107.4295, 0.8594, 229.5716); //-//neue-stunts//
  3272. CreateDynamicObject(1655, -1306.0720, -35.9903, 31.3897, 107.4295, 0.8594, 201.2095); //-//neue-stunts//
  3273. CreateDynamicObject(1655, -1313.3267, -37.9461, 31.4069, 107.4295, 0.8594, 184.8798); //-//neue-stunts//
  3274. CreateDynamicObject(1655, -1318.6439, -36.7010, 31.3212, 107.4295, 0.8594, 148.7826); //-//neue-stunts//
  3275. CreateDynamicObject(1655, -1324.2111, -31.4291, 31.5417, 107.4295, 0.8594, 125.5773); //-//neue-stunts//
  3276. CreateDynamicObject(1655, -1326.3247, -25.2540, 31.7420, 107.4295, 0.8594, 93.7774); //-//neue-stunts//
  3277. CreateDynamicObject(1655, -1305.9745, -15.3371, 35.5570, 135.7911, 0.8594, 349.0332); //-//neue-stunts//
  3278. CreateDynamicObject(1655, -1302.2338, -18.9184, 35.4007, 135.7911, 0.8594, 292.3109); //-//neue-stunts//
  3279. CreateDynamicObject(1655, -1301.0767, -22.9771, 35.3179, 135.7911, 0.8594, 269.1063); //-//neue-stunts//
  3280. CreateDynamicObject(1655, -1302.5234, -26.7826, 35.0790, 135.7911, 0.8594, 234.7283); //-//neue-stunts//
  3281. CreateDynamicObject(1655, -1307.8505, -31.2294, 35.1103, 135.7911, 0.8594, 203.7878); //-//neue-stunts//
  3282. CreateDynamicObject(1655, -1313.5538, -33.3073, 35.0766, 135.7911, 0.8594, 188.3176); //-//neue-stunts//
  3283. CreateDynamicObject(1655, -1318.0126, -31.4792, 35.0853, 135.7911, 0.8594, 151.3610); //-//neue-stunts//
  3284. CreateDynamicObject(1655, -1321.6357, -27.2942, 35.1396, 135.7911, 0.8594, 122.9989); //-//neue-stunts//
  3285. CreateDynamicObject(1655, -1321.2928, -22.3834, 35.3577, 135.7911, 0.8594, 83.4639); //-//neue-stunts//
  3286. CreateDynamicObject(1655, -1318.5597, -18.5605, 35.4711, 135.7911, 0.0000, 50.8046); //-//neue-stunts//
  3287. CreateDynamicObject(1655, -1313.6399, -15.8017, 35.5321, 135.7911, 0.0000, 24.1615); //-//neue-stunts//
  3288. CreateDynamicObject(1655, -1309.1373, -12.2303, 34.2014, 126.3372, 357.4217, 8.6912); //-//neue-stunts//
  3289. CreateDynamicObject(3115, -1311.4553, -23.4902, 35.6433, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3290. CreateDynamicObject(3873, -1438.1724, -72.0191, 23.7964, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3291. CreateDynamicObject(1655, -1405.7488, -35.8431, 13.9986, 0.0000, 0.0000, 142.1848); //-//neue-stunts//
  3292. CreateDynamicObject(1655, -1408.3313, -39.3164, 16.7170, 15.4699, 0.0000, 142.1848); //-//neue-stunts//
  3293. CreateDynamicObject(1655, -1410.1776, -41.7232, 19.7293, 32.6586, 0.0000, 142.1848); //-//neue-stunts//
  3294. CreateDynamicObject(18450, -1426.8396, -127.6231, 27.5451, 0.0000, 17.1887, 281.2500); //-//neue-stunts//
  3295. CreateDynamicObject(17565, -1305.6626, -81.3762, 14.5571, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3296. CreateDynamicObject(12931, -1337.0088, -195.2703, -19.1220, 0.0000, 0.0000, 213.7500); //-//neue-stunts//
  3297. CreateDynamicObject(1655, -1350.5001, -134.2603, 14.4485, 0.0000, 0.0000, 187.1848); //-//neue-stunts//
  3298. CreateDynamicObject(1655, -1350.0852, -137.7907, 17.0157, 18.9076, 0.0000, 187.1848); //-//neue-stunts//
  3299. CreateDynamicObject(1655, -1349.8114, -140.6154, 20.0906, 30.9397, 0.0000, 187.1848); //-//neue-stunts//
  3300. CreateDynamicObject(1655, -1342.6497, -133.2568, 14.4485, 0.0000, 0.0000, 187.1848); //-//neue-stunts//
  3301. CreateDynamicObject(1655, -1358.8473, -135.3004, 14.4485, 0.0000, 0.0000, 187.1848); //-//neue-stunts//
  3302. CreateDynamicObject(1655, -1358.1838, -139.2888, 17.5135, 20.6265, 0.0000, 187.1848); //-//neue-stunts//
  3303. CreateDynamicObject(1655, -1341.9839, -137.1349, 17.3621, 20.6265, 0.0000, 187.1848); //-//neue-stunts//
  3304. CreateDynamicObject(16304, -1391.3473, -109.6231, 16.7087, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3305. CreateDynamicObject(7980, -1458.5560, 35.6228, 14.9279, 0.0000, 0.0000, 45.0000); //-//neue-stunts//
  3306. CreateDynamicObject(6052, -1277.8706, -187.8828, 15.1961, 0.0000, 0.0000, 33.7500); //-//neue-stunts//
  3307. CreateDynamicObject(6052, -1264.1108, -180.9218, 20.1711, 0.0000, 0.0000, 135.0000); //-//neue-stunts//
  3308. CreateDynamicObject(6052, -1270.5625, -171.5058, 23.7387, 0.0000, 0.0000, 236.2500); //-//neue-stunts//
  3309. CreateDynamicObject(6052, -1280.7694, -182.0026, 28.3490, 0.0000, 0.0000, 326.2501); //-//neue-stunts//
  3310. CreateDynamicObject(970, -1278.0402, -194.7452, 30.7889, 88.6261, 350.5462, 323.6981); //-//neue-stunts//
  3311. CreateDynamicObject(970, -1275.1804, -197.6622, 30.8052, 88.6261, 350.5462, 323.6981); //-//neue-stunts//
  3312. CreateDynamicObject(973, -1271.2083, -201.7873, 30.6402, 87.6625, 0.0000, 314.1406); //-//neue-stunts//
  3313. CreateDynamicObject(6052, -1257.9536, -202.8341, 33.0435, 0.0000, 0.0000, 56.2501); //-//neue-stunts//
  3314. CreateDynamicObject(8188, -1182.1824, -137.0915, 33.5744, 0.0000, 0.0000, 45.0000); //-//neue-stunts//
  3315. CreateDynamicObject(987, -1199.4861, -142.5612, 35.3079, 0.0000, 0.0000, 315.0000); //-//neue-stunts//
  3316. CreateDynamicObject(987, -1206.3503, -144.2293, 35.2410, 272.3375, 0.0000, 315.0000); //-//neue-stunts//
  3317. CreateDynamicObject(18367, -1201.5616, -148.0520, 35.1439, 46.4095, 356.5623, 321.0934); //-//neue-stunts//
  3318. CreateDynamicObject(18367, -1221.0704, -170.9985, 11.7304, 334.2169, 0.0000, 137.5783); //-//neue-stunts//
  3319. CreateDynamicObject(18450, -1413.2813, -171.3329, 28.9057, 0.8594, 353.1245, 289.0623); //-//neue-stunts//
  3320. CreateDynamicObject(18450, -1386.9696, -245.9389, 33.6727, 0.0000, 0.0000, 289.9217); //-//neue-stunts//
  3321. CreateDynamicObject(18450, -1365.7303, -300.1847, 33.6597, 0.0000, 0.0000, 292.5000); //-//neue-stunts//
  3322. CreateDynamicObject(18450, -1343.7267, -352.2590, 33.6465, 339.3735, 0.0000, 301.1717); //-//neue-stunts//
  3323. CreateDynamicObject(18450, -1348.3545, -341.9711, 33.5716, 0.0000, 0.0000, 292.5000); //-//neue-stunts//
  3324. CreateDynamicObject(18450, -1334.3789, -368.9789, 36.3785, 323.0442, 0.0000, 309.7660); //-//neue-stunts//
  3325. CreateDynamicObject(18450, -1325.1630, -376.5392, 37.0324, 316.1687, 0.0000, 337.2680); //-//neue-stunts//
  3326. CreateDynamicObject(18450, -1314.9943, -378.6189, 39.0762, 309.2933, 0.0000, 353.5973); //-//neue-stunts//
  3327. CreateDynamicObject(18450, -1317.4437, -376.1051, 39.1276, 309.2933, 0.0000, 20.2398); //-//neue-stunts//
  3328. CreateDynamicObject(18450, -1313.0325, -374.5431, 39.2598, 309.2933, 0.0000, 35.7097); //-//neue-stunts//
  3329. CreateDynamicObject(18450, -1311.8879, -373.8985, 39.3022, 300.6989, 344.5301, 50.3201); //-//neue-stunts//
  3330. CreateDynamicObject(18450, -1309.4652, -372.8173, 40.6970, 298.1206, 341.0924, 80.4004); //-//neue-stunts//
  3331. CreateDynamicObject(18450, -1310.2395, -363.5970, 43.1209, 298.1206, 341.0924, 92.4325); //-//neue-stunts//
  3332. CreateDynamicObject(18450, -1311.3015, -360.1486, 43.8766, 298.1206, 341.0924, 107.9023); //-//neue-stunts//
  3333. CreateDynamicObject(18450, -1313.8574, -356.8552, 44.8193, 298.1206, 341.0924, 124.2317); //-//neue-stunts//
  3334. CreateDynamicObject(18450, -1314.6111, -355.3851, 46.1494, 298.1206, 341.0924, 133.6855); //-//neue-stunts//
  3335. CreateDynamicObject(18450, -1314.6111, -354.3853, 46.3994, 298.1206, 347.9679, 156.8905); //-//neue-stunts//
  3336. CreateDynamicObject(18450, -1326.1202, -352.7454, 48.6256, 298.1206, 347.9679, 173.2199); //-//neue-stunts//
  3337. CreateDynamicObject(18450, -1327.0070, -352.3956, 49.9432, 298.1206, 347.9679, 185.2521); //-//neue-stunts//
  3338. CreateDynamicObject(18450, -1329.1045, -352.7087, 50.0917, 298.1206, 347.9679, 194.7060); //-//neue-stunts//
  3339. CreateDynamicObject(18450, -1329.6293, -352.7087, 50.0917, 298.1206, 347.9679, 197.2843); //-//neue-stunts//
  3340. CreateDynamicObject(18450, -1331.2291, -352.7087, 50.0917, 298.1206, 347.9679, 203.3004); //-//neue-stunts//
  3341. CreateDynamicObject(18450, -1332.1788, -352.7087, 50.0917, 298.1206, 347.9679, 211.0354); //-//neue-stunts//
  3342. CreateDynamicObject(18450, -1363.3975, -385.2226, 49.5199, 0.0000, 354.8434, 218.7704); //-//neue-stunts//
  3343. CreateDynamicObject(18450, -1368.7532, -386.4305, 52.5496, 0.0000, 354.8434, 218.7704); //-//neue-stunts//
  3344. CreateDynamicObject(18450, -1430.9506, -432.3955, 55.7719, 0.0000, 0.0000, 33.7500); //-//neue-stunts//
  3345. CreateDynamicObject(18450, -1494.0311, -474.4667, 38.9086, 0.0000, 335.0763, 33.7500); //-//neue-stunts//
  3346. CreateDynamicObject(18450, -1528.2195, -494.2373, 23.4805, 0.0000, 343.6707, 25.1557); //-//neue-stunts//
  3347. CreateDynamicObject(18450, -1551.0994, -504.2101, 15.6357, 1.7189, 352.2651, 25.1557); //-//neue-stunts//
  3348. CreateDynamicObject(18450, -1543.3468, -500.5358, 19.8129, 0.0000, 347.1084, 24.2962); //-//neue-stunts//
  3349. CreateDynamicObject(18450, -1605.2693, -527.6591, 13.4756, 0.0000, 9.4538, 24.2962); //-//neue-stunts//
  3350. CreateDynamicObject(18450, -1637.9849, -542.3248, 22.3130, 0.0000, 24.9237, 24.2962); //-//neue-stunts//
  3351. CreateDynamicObject(18450, -1637.2080, -541.7179, 23.4870, 0.0000, 34.3774, 22.5773); //-//neue-stunts//
  3352. CreateDynamicObject(1633, -1664.6990, -558.3683, 46.9434, 40.3935, 0.0000, 112.5000); //-//neue-stunts//
  3353. CreateDynamicObject(1633, -1666.3315, -554.5810, 47.0431, 40.3935, 0.0000, 112.5000); //-//neue-stunts//
  3354. CreateDynamicObject(1633, -1667.8981, -550.8582, 47.0788, 40.3935, 0.0000, 112.5000); //-//neue-stunts//
  3355. CreateDynamicObject(1633, -1669.3558, -547.2685, 47.0377, 40.3935, 0.0000, 112.5000); //-//neue-stunts//
  3356. CreateDynamicObject(1634, -1201.9388, -316.9533, 14.0208, 0.0000, 0.0000, 168.7499); //-//neue-stunts//
  3357. CreateDynamicObject(1634, -1203.8801, -322.4673, 19.0145, 30.0803, 0.0000, 168.7499); //-//neue-stunts//
  3358. CreateDynamicObject(1634, -1205.1147, -324.7259, 26.3419, 59.3011, 0.0000, 168.7499); //-//neue-stunts//
  3359. CreateDynamicObject(1634, -1205.6285, -323.7209, 32.3890, 94.5380, 0.0000, 168.7499); //-//neue-stunts//
  3360. CreateDynamicObject(1634, -1205.6205, -318.8574, 36.4752, 134.9316, 0.0000, 168.7499); //-//neue-stunts//
  3361. CreateDynamicObject(1634, -1205.5204, -312.9180, 37.3272, 160.7148, 0.0000, 168.7499); //-//neue-stunts//
  3362. CreateDynamicObject(1634, -1204.8699, -305.9687, 34.8021, 186.4981, 0.0000, 168.7499); //-//neue-stunts//
  3363. CreateDynamicObject(1634, -1204.3405, -302.9531, 29.9662, 222.5947, 0.0000, 168.7499); //-//neue-stunts//
  3364. CreateDynamicObject(1634, -1204.0059, -303.2770, 22.1696, 262.9880, 0.0000, 168.7499); //-//neue-stunts//
  3365. CreateDynamicObject(1634, -1204.9281, -306.3226, 17.0427, 289.6303, 0.0000, 156.7178); //-//neue-stunts//
  3366. CreateDynamicObject(1634, -1206.0050, -309.7228, 14.1923, 300.8028, 0.0000, 160.1555); //-//neue-stunts//
  3367. CreateDynamicObject(18450, -1148.6423, -313.3659, -0.3893, 0.0000, 37.8152, 0.0000); //-//neue-stunts//
  3368. CreateDynamicObject(13666, -1181.5098, -229.6444, 17.9493, 0.0000, 0.0000, 45.0000); //-//neue-stunts//
  3369. CreateDynamicObject(13666, -1178.8478, -227.6615, 17.9538, 0.0000, 0.0000, 45.0000); //-//neue-stunts//
  3370. CreateDynamicObject(13666, -1176.1055, -225.6067, 17.9125, 0.0000, 0.0000, 45.0000); //-//neue-stunts//
  3371. CreateDynamicObject(13666, -1173.0942, -223.3472, 17.9154, 0.0000, 0.0000, 45.0000); //-//neue-stunts//
  3372. CreateDynamicObject(13642, -1226.3678, -261.7347, 14.2266, 0.0000, 0.0000, 123.7500); //-//neue-stunts//
  3373. CreateDynamicObject(13642, -1225.4713, -256.8887, 14.2266, 0.0000, 0.0000, 222.4817); //-//neue-stunts//
  3374. CreateDynamicObject(13642, -1256.7369, -255.1919, 14.2221, 0.0000, 0.0000, 342.6984); //-//neue-stunts//
  3375. CreateDynamicObject(13642, -1237.8342, -294.0277, 14.2016, 0.0000, 0.0000, 71.1169); //-//neue-stunts//
  3376. CreateDynamicObject(13603, -1238.3602, -400.0941, 12.4331, 0.0000, 0.0000, 315.0000); //-//neue-stunts//
  3377. CreateDynamicObject(1634, -1201.6996, -370.9748, 14.0708, 0.0000, 0.0000, 133.5128); //-//neue-stunts//
  3378. CreateDynamicObject(1634, -1204.0240, -373.0887, 16.0817, 15.4699, 0.0000, 133.5128); //-//neue-stunts//
  3379. CreateDynamicObject(13592, -1196.0802, -422.5927, 22.4441, 0.0000, 0.0000, 56.2500); //-//neue-stunts//
  3380. CreateDynamicObject(13592, -1193.7604, -432.8965, 22.8941, 0.0000, 0.0000, 56.2500); //-//neue-stunts//
  3381. CreateDynamicObject(13592, -1193.3013, -445.4628, 23.4191, 0.0000, 0.0000, 56.2500); //-//neue-stunts//
  3382. CreateDynamicObject(13592, -1193.3586, -458.5845, 23.7191, 0.0000, 0.0000, 56.2500); //-//neue-stunts//
  3383. CreateDynamicObject(13592, -1193.6818, -471.8055, 23.8191, 0.0000, 0.0000, 56.2500); //-//neue-stunts//
  3384. CreateDynamicObject(13592, -1188.2230, -476.6921, 23.8191, 0.0000, 0.0000, 56.2500); //-//neue-stunts//
  3385. CreateDynamicObject(13592, -1185.9906, -486.3044, 23.3236, 0.0000, 0.0000, 56.2500); //-//neue-stunts//
  3386. CreateDynamicObject(1655, -1284.7896, -502.1606, 14.0236, 0.0000, 0.0000, 123.7499); //-//neue-stunts//
  3387. CreateDynamicObject(1655, -1287.3649, -503.8515, 15.7902, 24.9237, 0.0000, 123.7499); //-//neue-stunts//
  3388. CreateDynamicObject(13592, -1279.5905, -502.7689, 24.0440, 0.0000, 73.0521, 37.3424); //-//neue-stunts//
  3389. CreateDynamicObject(13592, -1275.3832, -508.7252, 25.0783, 0.0000, 73.0521, 37.3424); //-//neue-stunts//
  3390. CreateDynamicObject(13592, -1271.5784, -514.1050, 26.0844, 0.0000, 73.0521, 37.3424); //-//neue-stunts//
  3391. CreateDynamicObject(13592, -1268.0526, -519.1820, 26.9594, 0.0000, 73.0521, 37.3424); //-//neue-stunts//
  3392. CreateDynamicObject(3665, -1249.1576, -472.4656, 13.7050, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3393. CreateDynamicObject(1655, -1411.4686, -43.4000, 23.4788, 43.8313, 0.0000, 142.1848); //-//neue-stunts//
  3394. CreateDynamicObject(3458, -1221.5635, -314.9643, 22.9004, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3395. CreateDynamicObject(3458, -1200.2104, -314.9614, 22.9004, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3396. CreateDynamicObject(1655, -1294.9200, -216.3318, 14.0441, 0.0000, 0.0000, 123.7499); //-//neue-stunts//
  3397. CreateDynamicObject(8841, -1327.3231, -227.8125, 17.7731, 0.0000, 36.9558, 303.7500); //-//neue-stunts//
  3398. CreateDynamicObject(1634, -1351.7939, -194.6901, 32.1229, 353.9839, 0.0000, 56.2500); //-//neue-stunts//
  3399. CreateDynamicObject(1634, -1357.0735, -191.1569, 35.5863, 12.0321, 0.0000, 56.2500); //-//neue-stunts//
  3400. CreateDynamicObject(1634, -1407.8552, -140.8736, 24.4848, 352.2651, 0.0000, 56.2500); //-//neue-stunts//
  3401. CreateDynamicObject(14467, -1434.4125, -74.0303, 43.7318, 0.0000, 0.0000, 333.2028); //-//neue-stunts//
  3402. CreateDynamicObject(1634, -1301.9445, -77.9385, 14.1458, 3.4377, 0.0000, 0.0000); //-//neue-stunts//
  3403. CreateDynamicObject(1634, -1302.4076, -71.3682, 19.1668, 20.6265, 0.0000, 0.0000); //-//neue-stunts//
  3404. CreateDynamicObject(1634, -1303.5779, -67.1944, 24.7115, 34.3775, 0.0000, 0.0000); //-//neue-stunts//
  3405. CreateDynamicObject(1634, -1304.6443, -64.2063, 31.4869, 47.2690, 0.0000, 0.0000); //-//neue-stunts//
  3406. CreateDynamicObject(1634, -1305.7170, -62.9381, 38.5133, 61.0199, 0.0000, 0.0000); //-//neue-stunts//
  3407. CreateDynamicObject(1634, -1307.0354, -63.4249, 45.7325, 75.6304, 0.0000, 0.0000); //-//neue-stunts//
  3408. CreateDynamicObject(1634, -1308.3530, -65.7404, 53.0928, 88.5219, 0.0000, 0.0000); //-//neue-stunts//
  3409. CreateDynamicObject(1634, -1309.5505, -68.8609, 58.3786, 101.4135, 0.0000, 0.0000); //-//neue-stunts//
  3410. CreateDynamicObject(1634, -1310.3547, -74.2123, 63.6162, 118.6022, 0.0000, 0.0000); //-//neue-stunts//
  3411. CreateDynamicObject(1634, -1311.2202, -80.5317, 67.1100, 132.3533, 0.0000, 0.0000); //-//neue-stunts//
  3412. CreateDynamicObject(1634, -1312.3258, -87.8049, 68.8933, 148.6827, 0.0000, 0.0000); //-//neue-stunts//
  3413. CreateDynamicObject(1634, -1313.1869, -95.8977, 68.7576, 162.4338, 0.0000, 0.0000); //-//neue-stunts//
  3414. CreateDynamicObject(1634, -1313.8787, -100.9437, 67.5794, 172.7471, 0.0000, 0.0000); //-//neue-stunts//
  3415. CreateDynamicObject(1634, -1314.1135, -104.7324, 65.9394, 185.6387, 0.0000, 0.0000); //-//neue-stunts//
  3416. CreateDynamicObject(1634, -1314.3934, -108.1768, 63.5284, 193.3737, 0.0000, 0.0000); //-//neue-stunts//
  3417. CreateDynamicObject(1634, -1314.4855, -112.9601, 47.8507, 359.2448, 0.0000, 0.0000); //-//neue-stunts//
  3418. CreateDynamicObject(1634, -1314.4901, -118.7107, 45.9903, 346.3532, 0.0000, 0.0000); //-//neue-stunts//
  3419. CreateDynamicObject(17310, -1314.9463, -138.2567, 49.5811, 180.4818, 29.2208, 269.7591); //-//neue-stunts//
  3420. CreateDynamicObject(1633, -1314.5133, -107.8233, 51.3437, 16.3293, 0.0000, 0.0000); //-//neue-stunts//
  3421. CreateDynamicObject(1633, -1314.5082, -102.8296, 54.5403, 17.1887, 0.0000, 0.0000); //-//neue-stunts//
  3422. CreateDynamicObject(1634, -1261.1964, -409.8966, 18.9389, 4.2972, 0.0000, 133.5128); //-//neue-stunts//
  3423. CreateDynamicObject(5767, -1497.3767, -137.3138, 33.7453, 356.5623, 0.0000, 247.5000); //-//neue-stunts//
  3424. CreateDynamicObject(1633, -1501.3420, -126.9610, 14.5237, 5.1566, 0.0000, 90.0000); //-//neue-stunts//
  3425. CreateDynamicObject(1633, -1506.5347, -127.0151, 17.2716, 19.7670, 356.5623, 90.0000); //-//neue-stunts//
  3426. CreateDynamicObject(1633, -1511.2417, -127.3587, 20.7871, 21.4859, 352.2651, 96.0160); //-//neue-stunts//
  3427. CreateDynamicObject(1633, -1515.4525, -128.6068, 24.8478, 29.2208, 347.9679, 107.1887); //-//neue-stunts//
  3428. CreateDynamicObject(17310, -1527.3545, -143.0436, 28.6933, 159.8553, 26.6425, 248.2732); //-//neue-stunts//
  3429. CreateDynamicObject(1633, -1523.9923, -161.9565, 40.6880, 14.6104, 347.9679, 197.1887); //-//neue-stunts//
  3430. CreateDynamicObject(1633, -1522.6748, -164.8769, 42.7960, 23.2048, 344.5301, 208.3614); //-//neue-stunts//
  3431. CreateDynamicObject(1633, -1519.8031, -167.8062, 46.3628, 25.7831, 337.6546, 226.4097); //-//neue-stunts//
  3432. CreateDynamicObject(1633, -1517.4492, -169.0959, 48.7002, 30.0803, 328.2008, 230.7070); //-//neue-stunts//
  3433. CreateDynamicObject(1633, -1514.6691, -170.0851, 51.8582, 34.3774, 326.4820, 245.3172); //-//neue-stunts//
  3434. CreateDynamicObject(17310, -1535.3521, -139.6027, 32.9104, 145.2447, 27.5020, 244.8355); //-//neue-stunts//
  3435. CreateDynamicObject(18450, -1462.8967, -123.4669, 33.8335, 0.0000, 17.1887, 39.8434); //-//neue-stunts//
  3436. CreateDynamicObject(17310, -1451.9771, -114.0253, 33.3114, 179.6223, 43.8313, 42.9629); //-//neue-stunts//
  3437. CreateDynamicObject(17310, -1461.1725, -122.6570, 31.5524, 179.6223, 359.1406, 42.9629); //-//neue-stunts//
  3438. CreateDynamicObject(17310, -1458.4083, -120.0264, 32.3936, 179.6223, 0.8594, 42.9629); //-//neue-stunts//
  3439. CreateDynamicObject(18450, -1424.4659, -138.2259, 25.3162, 0.8594, 6.0161, 289.0623); //-//neue-stunts//
  3440. CreateDynamicObject(18450, -1344.9974, -353.1648, 34.9724, 331.6386, 0.8594, 309.7660); //-//neue-stunts//
  3441. CreateDynamicObject(3115, -1259.3022, -110.8476, 13.0373, 0.0000, 0.0000, 223.2812); //-//neue-stunts//
  3442. CreateDynamicObject(17310, -1247.0146, -94.2010, 16.4439, 180.4818, 29.2208, 44.7591); //-//neue-stunts//
  3443. CreateDynamicObject(17310, -1242.1271, -99.0807, 16.4201, 180.4818, 29.2208, 44.7591); //-//neue-stunts//
  3444. CreateDynamicObject(17310, -1277.0210, -122.8346, 16.6363, 180.4818, 29.2208, 222.1808); //-//neue-stunts//
  3445. CreateDynamicObject(17310, -1272.4391, -127.8128, 16.6774, 180.4818, 29.2208, 222.1808); //-//neue-stunts//
  3446. CreateDynamicObject(17310, -1233.3402, -86.7361, 39.2717, 180.4818, 84.2248, 44.7591); //-//neue-stunts//
  3447. CreateDynamicObject(17310, -1285.1155, -134.2359, 32.5555, 181.3412, 69.6144, 222.1808); //-//neue-stunts//
  3448. CreateDynamicObject(13562, -1493.7020, -154.5983, 83.2073, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3449. CreateDynamicObject(971, -1309.2134, -375.7974, 50.1098, 0.0000, 0.0000, 241.4067); //-//neue-stunts//
  3450. CreateDynamicObject(971, -1307.2821, -367.5760, 53.4996, 0.0000, 0.0000, 271.7189); //-//neue-stunts//
  3451. CreateDynamicObject(971, -1309.0845, -359.7281, 53.5177, 0.0000, 0.0000, 294.2189); //-//neue-stunts//
  3452. CreateDynamicObject(971, -1314.0846, -353.2202, 55.1382, 0.0000, 0.0000, 319.2199); //-//neue-stunts//
  3453. CreateDynamicObject(971, -1321.4110, -350.0523, 57.4902, 0.0000, 0.0000, 352.8926); //-//neue-stunts//
  3454. CreateDynamicObject(971, -1329.8257, -350.5815, 58.9371, 0.0000, 0.0000, 11.8002); //-//neue-stunts//
  3455. CreateDynamicObject(971, -1337.6139, -353.6788, 61.4454, 0.0000, 0.0000, 32.5040); //-//neue-stunts//
  3456. CreateDynamicObject(5184, -2368.3301, 2308.7944, 21.4028, 0.0000, 0.0000, 191.2501); //-//neue-stunts//
  3457. CreateDynamicObject(5184, -2357.4541, 2246.0300, 21.3632, 0.0000, 0.0000, 0.9369); //-//neue-stunts//
  3458. CreateDynamicObject(5184, -2411.7383, 2245.1279, 21.3767, 0.0000, 0.0000, 0.9369); //-//neue-stunts//
  3459. CreateDynamicObject(6295, -2382.9910, 2215.5564, 27.0353, 0.0000, 0.0000, 93.5151); //-//neue-stunts//
  3460. CreateDynamicObject(3877, -2381.5508, 2215.8870, 48.4698, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3461. CreateDynamicObject(1634, -2298.4739, 2281.6240, 4.7770, 0.0000, 0.0000, 90.0000); //-//neue-stunts//
  3462. CreateDynamicObject(1634, -2304.3542, 2281.6333, 8.6575, 15.4699, 0.0000, 90.0000); //-//neue-stunts//
  3463. CreateDynamicObject(1634, -2308.8723, 2281.6011, 13.8956, 32.6586, 0.0000, 90.0000); //-//neue-stunts//
  3464. CreateDynamicObject(1655, -2314.0918, 2309.7305, 4.0483, 9.4538, 0.0000, 180.0000); //-//neue-stunts//
  3465. CreateDynamicObject(1655, -2314.0635, 2303.8440, 9.6369, 30.9397, 0.0000, 180.0000); //-//neue-stunts//
  3466. CreateDynamicObject(18449, -2316.4248, 2261.4121, 11.3382, 0.0000, 0.0000, 270.0000); //-//neue-stunts//
  3467. CreateDynamicObject(18449, -2316.4031, 2181.8457, 5.9501, 0.0000, 7.7349, 270.0000); //-//neue-stunts//
  3468. CreateDynamicObject(18449, -2316.4104, 2133.1021, 0.7312, 0.0000, 0.0000, 270.0000); //-//neue-stunts//
  3469. CreateDynamicObject(18449, -2317.0640, 2102.4087, 1.3931, 6.0161, 356.5623, 261.4057); //-//neue-stunts//
  3470. CreateDynamicObject(18449, -2320.2610, 2084.2163, 3.1205, 10.3132, 353.1245, 248.5141); //-//neue-stunts//
  3471. CreateDynamicObject(18449, -2327.7139, 2067.7651, 5.5135, 12.8916, 351.4056, 240.7792); //-//neue-stunts//
  3472. CreateDynamicObject(18449, -2344.6211, 2042.7000, 9.7746, 12.8916, 350.5462, 231.3253); //-//neue-stunts//
  3473. CreateDynamicObject(18449, -2360.6870, 2025.9875, 13.7555, 14.6104, 348.8273, 214.9959); //-//neue-stunts//
  3474. CreateDynamicObject(18449, -2381.6760, 2017.9454, 19.2644, 25.7831, 347.1084, 202.1042); //-//neue-stunts//
  3475. CreateDynamicObject(18449, -2400.3787, 2016.8391, 21.9181, 22.3454, 348.8273, 183.1965); //-//neue-stunts//
  3476. CreateDynamicObject(18449, -2440.2454, 2021.5424, 29.1944, 22.3454, 347.1084, 166.8671); //-//neue-stunts//
  3477. CreateDynamicObject(18449, -2463.3718, 2033.4524, 34.3640, 18.0482, 347.1084, 149.6783); //-//neue-stunts//
  3478. CreateDynamicObject(18449, -2525.0989, 2078.5859, 39.7900, 0.0000, 0.0000, 146.2500); //-//neue-stunts//
  3479. CreateDynamicObject(18449, -2559.3228, 2104.7329, 40.6770, 9.4538, 358.2811, 135.0772); //-//neue-stunts//
  3480. CreateDynamicObject(1655, -2566.5544, 2112.7297, 42.2108, 359.1406, 9.4538, 30.9397); //-//neue-stunts//
  3481. CreateDynamicObject(1655, -2567.7515, 2116.6731, 44.4317, 8.5944, 17.1887, 9.4538); //-//neue-stunts//
  3482. CreateDynamicObject(1655, -2567.3728, 2121.0034, 48.0479, 26.6425, 24.9237, 359.1406); //-//neue-stunts//
  3483. CreateDynamicObject(18449, -2539.9893, 2158.1179, 46.1471, 0.0000, 0.0000, 45.0000); //-//neue-stunts//
  3484. CreateDynamicObject(18449, -2492.0579, 2201.2600, 46.1590, 0.0000, 0.0000, 38.9839); //-//neue-stunts//
  3485. CreateDynamicObject(1655, -2463.5195, 2224.8826, 46.4779, 347.1084, 0.0000, 310.7028); //-//neue-stunts//
  3486. CreateDynamicObject(1655, -2459.4509, 2228.4714, 48.3129, 6.0161, 0.0000, 310.7028); //-//neue-stunts//
  3487. CreateDynamicObject(1655, -2455.3918, 2231.9626, 52.0949, 18.9076, 0.0000, 310.7028); //-//neue-stunts//
  3488. CreateDynamicObject(17310, -2337.3066, 2281.3591, 1.9786, 0.0000, 157.1729, 0.0000); //-//neue-stunts//
  3489. CreateDynamicObject(1634, -2336.5457, 2301.5474, 5.2817, 6.0161, 0.0000, 179.0633); //-//neue-stunts//
  3490. CreateDynamicObject(1634, -2308.1316, 2250.1672, 2.5277, 0.8594, 0.0000, 273.5924); //-//neue-stunts//
  3491. CreateDynamicObject(1634, -2303.3374, 2249.9517, 5.9064, 19.7670, 0.0000, 273.5924); //-//neue-stunts//
  3492. CreateDynamicObject(1634, -2300.3147, 2249.4233, 9.4674, 30.0803, 0.0000, 273.5924); //-//neue-stunts//
  3493. CreateDynamicObject(1634, -2298.0620, 2248.7327, 13.5013, 44.6907, 0.0000, 273.5924); //-//neue-stunts//
  3494. CreateDynamicObject(1634, -2297.0344, 2247.9753, 19.3169, 63.5983, 0.0000, 273.5924); //-//neue-stunts//
  3495. CreateDynamicObject(1634, -2297.7798, 2246.8872, 24.0494, 83.3653, 0.0000, 273.5924); //-//neue-stunts//
  3496. CreateDynamicObject(1634, -2299.5056, 2245.8105, 27.8560, 103.1323, 0.0000, 273.5924); //-//neue-stunts//
  3497. CreateDynamicObject(1634, -2302.9441, 2244.7786, 31.3540, 116.8833, 0.0000, 273.5924); //-//neue-stunts//
  3498. CreateDynamicObject(1634, -2308.8247, 2243.6797, 34.3858, 137.5099, 0.0000, 275.3113); //-//neue-stunts//
  3499. CreateDynamicObject(1634, -2311.2532, 2242.5076, 34.7695, 151.2610, 0.0000, 273.5924); //-//neue-stunts//
  3500. CreateDynamicObject(1634, -2315.7473, 2241.5710, 34.2601, 167.5904, 0.0000, 273.5924); //-//neue-stunts//
  3501. CreateDynamicObject(1634, -2320.6313, 2240.7004, 32.5544, 179.6226, 0.0000, 273.5924); //-//neue-stunts//
  3502. CreateDynamicObject(1634, -2324.1182, 2239.9355, 30.6144, 190.7954, 0.0000, 273.5924); //-//neue-stunts//
  3503. CreateDynamicObject(1634, -2326.9326, 2239.1062, 28.2069, 199.3898, 0.0000, 273.5924); //-//neue-stunts//
  3504. CreateDynamicObject(1634, -2329.7083, 2238.4817, 24.9826, 207.9843, 0.0000, 273.5924); //-//neue-stunts//
  3505. CreateDynamicObject(1634, -2332.2114, 2237.7610, 20.8698, 219.1570, 0.0000, 273.5924); //-//neue-stunts//
  3506. CreateDynamicObject(1634, -2333.6113, 2237.0354, 16.5696, 238.0646, 0.0000, 273.5924); //-//neue-stunts//
  3507. CreateDynamicObject(1634, -2333.0183, 2236.2207, 10.8639, 260.4097, 0.0000, 273.5924); //-//neue-stunts//
  3508. CreateDynamicObject(1634, -2331.4792, 2235.7068, 7.7221, 283.6143, 0.0000, 273.5924); //-//neue-stunts//
  3509. CreateDynamicObject(1634, -2328.7527, 2235.5969, 5.2105, 305.9596, 0.0000, 273.5924); //-//neue-stunts//
  3510. CreateDynamicObject(1634, -2322.6230, 2235.5681, 2.9526, 322.2888, 0.0000, 273.5924); //-//neue-stunts//
  3511. CreateDynamicObject(1634, -2316.6736, 2235.5874, 2.3527, 335.1803, 0.0000, 273.5924); //-//neue-stunts//
  3512. CreateDynamicObject(1634, -2309.6133, 2235.6467, 3.7287, 354.0878, 0.0000, 273.5924); //-//neue-stunts//
  3513. CreateDynamicObject(1634, -2304.9321, 2235.5886, 5.9787, 6.9793, 0.0000, 273.5924); //-//neue-stunts//
  3514. CreateDynamicObject(18449, -2268.0112, 2235.2122, 12.6276, 0.0000, 11.1727, 180.0000); //-//neue-stunts//
  3515. CreateDynamicObject(18449, -2232.4368, 2233.8125, 20.2386, 349.6868, 12.8916, 172.2652); //-//neue-stunts//
  3516. CreateDynamicObject(18449, -2205.8259, 2226.4529, 26.5908, 346.2490, 14.6104, 162.8113); //-//neue-stunts//
  3517. CreateDynamicObject(18449, -2191.3391, 2219.6653, 30.7562, 341.0924, 15.4699, 149.0602); //-//neue-stunts//
  3518. CreateDynamicObject(18449, -2138.2561, 2141.9919, 40.0017, 0.0000, 0.0000, 307.0331); //-//neue-stunts//
  3519. CreateDynamicObject(18449, -2178.2075, 2208.1736, 35.1670, 336.7952, 15.4699, 132.7308); //-//neue-stunts//
  3520. CreateDynamicObject(18449, -2114.1953, 2110.0693, 39.9886, 0.0000, 0.0000, 307.0331); //-//neue-stunts//
  3521. CreateDynamicObject(1655, -2089.4038, 2077.4387, 41.6325, 6.8755, 0.0000, 217.1878); //-//neue-stunts//
  3522. CreateDynamicObject(1655, -2086.6782, 2073.9038, 45.0699, 23.2048, 0.0000, 217.1878); //-//neue-stunts//
  3523. CreateDynamicObject(1655, -2084.7141, 2071.3459, 49.4935, 38.6747, 0.0000, 217.1878); //-//neue-stunts//
  3524. CreateDynamicObject(1655, -2084.0759, 2070.5862, 52.4986, 55.8633, 0.0000, 217.1878); //-//neue-stunts//
  3525. CreateDynamicObject(1655, -2084.1909, 2070.7336, 59.1899, 79.0681, 0.0000, 217.1878); //-//neue-stunts//
  3526. CreateDynamicObject(1655, -2085.4421, 2072.3411, 64.0378, 100.5540, 0.0000, 217.1878); //-//neue-stunts//
  3527. CreateDynamicObject(1655, -2087.8691, 2075.5085, 67.8310, 121.1805, 0.0000, 217.1878); //-//neue-stunts//
  3528. CreateDynamicObject(18449, -2117.3569, 2114.5522, 56.1505, 0.0000, 0.0000, 307.0331); //-//neue-stunts//
  3529. CreateDynamicObject(1655, -2090.3884, 2078.8413, 70.2446, 132.3533, 0.0000, 217.1878); //-//neue-stunts//
  3530. CreateDynamicObject(18449, -2160.0315, 2171.0808, 56.1375, 0.0000, 0.0000, 307.0331); //-//neue-stunts//
  3531. CreateDynamicObject(18449, -2191.0044, 2212.3650, 56.1743, 0.0000, 0.0000, 307.0331); //-//neue-stunts//
  3532. CreateDynamicObject(17310, -2219.0862, 2249.4165, 58.7897, 0.0000, 153.7351, 128.1246); //-//neue-stunts//
  3533. CreateDynamicObject(1634, -2381.2559, 2227.2854, 3.7945, 4.2972, 0.0000, 180.0000); //-//neue-stunts//
  3534. CreateDynamicObject(1634, -2381.2471, 2222.6846, 7.8105, 24.9237, 0.0000, 180.0000); //-//neue-stunts//
  3535. CreateDynamicObject(1634, -2381.2637, 2219.9055, 12.1958, 40.3935, 0.0000, 180.0000); //-//neue-stunts//
  3536. CreateDynamicObject(1660, -2419.2351, 2240.6309, 1.8793, 0.0000, 0.0000, 90.0000); //-//neue-stunts//
  3537. CreateDynamicObject(1660, -2380.8611, 2320.3889, 1.8399, 0.0000, 0.0000, 11.2500); //-//neue-stunts//
  3538. CreateDynamicObject(3665, -2389.1345, 2278.4438, 4.1766, 0.0000, 0.0000, 272.5783); //-//neue-stunts//
  3539. CreateDynamicObject(13666, -2392.9944, 2277.9495, 11.6663, 347.9679, 0.0000, 279.5312); //-//neue-stunts//
  3540. CreateDynamicObject(1245, -2395.9995, 2276.6113, 8.0196, 358.2811, 355.7028, 6.8755); //-//neue-stunts//
  3541. CreateDynamicObject(1633, -2360.4185, 2305.5991, 3.8203, 6.8755, 9.4538, 226.7189); //-//neue-stunts//
  3542. CreateDynamicObject(1633, -2357.6208, 2301.4104, 6.3341, 13.7510, 18.0482, 213.8273); //-//neue-stunts//
  3543. CreateDynamicObject(1633, -2356.0051, 2297.8049, 9.0007, 21.4859, 24.0642, 210.3895); //-//neue-stunts//
  3544. CreateDynamicObject(1633, -2355.6831, 2294.4292, 11.6281, 24.9237, 29.2208, 191.4818); //-//neue-stunts//
  3545. CreateDynamicObject(1633, -2356.7490, 2290.6521, 14.7260, 25.7831, 37.8152, 170.8551); //-//neue-stunts//
  3546. CreateDynamicObject(1633, -2358.9966, 2287.5833, 17.8536, 29.2208, 39.5341, 151.9474); //-//neue-stunts//
  3547. CreateDynamicObject(1633, -2361.7646, 2285.6228, 21.2487, 37.8152, 43.8313, 131.3208); //-//neue-stunts//
  3548. CreateDynamicObject(1633, -2365.6248, 2285.6821, 24.7565, 34.3775, 66.1766, 101.2407); //-//neue-stunts//
  3549. CreateDynamicObject(1655, -2402.7188, 2313.5933, 3.3951, 0.0000, 0.0000, 67.5000); //-//neue-stunts//
  3550. CreateDynamicObject(1655, -2407.4087, 2315.4287, 6.4842, 16.3293, 0.0000, 67.5000); //-//neue-stunts//
  3551. CreateDynamicObject(13592, -2363.6028, 2262.8826, 11.9145, 0.0000, 0.0000, 281.2500); //-//neue-stunts//
  3552. CreateDynamicObject(13592, -2355.4568, 2260.9521, 12.0674, 0.0000, 0.0000, 281.2500); //-//neue-stunts//
  3553. CreateDynamicObject(13592, -2348.4490, 2261.2656, 12.0601, 0.0000, 0.0000, 281.2500); //-//neue-stunts//
  3554. CreateDynamicObject(1634, -2344.0303, 2259.8628, 2.2039, 335.9358, 0.8594, 186.0162); //-//neue-stunts//
  3555. CreateDynamicObject(1634, -2343.6179, 2255.8960, 3.2334, 359.1406, 0.8594, 186.0162); //-//neue-stunts//
  3556. CreateDynamicObject(1634, -2343.3362, 2253.4553, 5.6416, 25.7831, 0.8594, 186.0162); //-//neue-stunts//
  3557. CreateDynamicObject(1634, -2343.1753, 2251.6194, 8.5206, 50.7068, 0.8594, 186.0162); //-//neue-stunts//
  3558. CreateDynamicObject(8841, -2424.2607, 2278.3687, 3.1712, 330.7792, 0.0000, 273.4378); //-//neue-stunts//
  3559. CreateDynamicObject(5147, -2470.1777, 2208.1001, 9.3954, 0.0000, 359.1406, 90.0000); //-//neue-stunts//
  3560. CreateDynamicObject(18449, -2470.1580, 2084.4902, 9.5388, 0.0000, 0.0000, 270.0000); //-//neue-stunts//
  3561. CreateDynamicObject(18449, -2470.1470, 2007.4065, 9.5507, 0.0000, 0.0000, 270.0000); //-//neue-stunts//
  3562. CreateDynamicObject(18449, -2470.1533, 1928.1327, 9.5376, 0.0000, 0.0000, 270.0000); //-//neue-stunts//
  3563. CreateDynamicObject(18449, -2470.1218, 1852.7588, 9.5496, 0.0000, 0.0000, 270.0000); //-//neue-stunts//
  3564. CreateDynamicObject(18449, -2470.1382, 1774.2622, 9.5365, 0.0000, 0.0000, 270.0000); //-//neue-stunts//
  3565. CreateDynamicObject(18449, -2470.1089, 1695.9624, 9.5485, 0.0000, 0.0000, 270.0000); //-//neue-stunts//
  3566. CreateDynamicObject(18449, -2470.1367, 1616.6879, 9.5104, 0.0000, 0.0000, 270.0000); //-//neue-stunts//
  3567. CreateDynamicObject(17310, -2470.1487, 1590.2407, 12.6758, 0.0000, 152.1204, 270.0000); //-//neue-stunts//
  3568. CreateDynamicObject(1633, -2466.3135, 1577.6702, 25.6070, 42.9718, 0.0000, 179.9227); //-//neue-stunts//
  3569. CreateDynamicObject(1633, -2473.9351, 1577.7725, 25.4458, 42.9718, 0.0000, 179.9227); //-//neue-stunts//
  3570. CreateDynamicObject(18449, -2470.1072, 1488.3723, 9.4224, 0.0000, 0.0000, 270.0000); //-//neue-stunts//
  3571. CreateDynamicObject(18449, -2470.0774, 1446.7380, 9.4093, 0.0000, 0.0000, 270.0000); //-//neue-stunts//
  3572. CreateDynamicObject(18449, -2470.0881, 1367.1849, 4.0212, 0.0000, 7.7349, 270.0000); //-//neue-stunts//
  3573. CreateDynamicObject(17310, -2471.5227, 1504.2919, 12.7377, 0.0000, 152.1204, 90.0000); //-//neue-stunts//
  3574. CreateDynamicObject(1633, -2472.3345, 1518.0559, 27.6584, 44.6907, 0.0000, 359.9228); //-//neue-stunts//
  3575. CreateDynamicObject(1503, -2472.0125, 1553.2832, 35.9738, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3576. CreateDynamicObject(3511, -2305.3921, 2332.8577, 3.8282, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3577. CreateDynamicObject(3511, -2305.1179, 2323.2866, 3.7782, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3578. CreateDynamicObject(3511, -2305.2808, 2311.5066, 3.8032, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3579. CreateDynamicObject(3511, -2431.1797, 2305.6382, 3.7532, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3580. CreateDynamicObject(3511, -2359.0107, 2225.5813, 2.2627, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3581. CreateDynamicObject(3511, -2347.8093, 2225.7209, 2.1877, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3582. CreateDynamicObject(3511, -2337.4446, 2225.7524, 2.3241, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3583. CreateDynamicObject(3511, -2368.3809, 2225.6731, 2.3127, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3584. CreateDynamicObject(3472, -2331.6987, 2338.5898, 4.1535, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3585. CreateDynamicObject(3472, -2309.7349, 2338.6531, 4.1535, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3586. CreateDynamicObject(3472, -2235.6296, 2272.2717, 3.8120, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3587. CreateDynamicObject(3472, -2289.6787, 2271.0632, 4.1011, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3588. CreateDynamicObject(8335, -2468.7097, 1568.6987, 24.5337, 0.0000, 0.0000, 270.0000); //-//neue-stunts//
  3589. CreateDynamicObject(16663, -2235.1428, 2295.2637, 8.7570, 0.0000, 0.0000, 135.0000); //-//neue-stunts//
  3590. CreateDynamicObject(1278, -2234.3108, 2301.0266, 18.2040, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3591. CreateDynamicObject(1278, -2234.0796, 2289.7188, 18.3452, 0.0000, 0.0000, 191.2501); //-//neue-stunts//
  3592. CreateDynamicObject(1278, -2226.5508, 2295.6846, 18.5246, 0.0000, 0.0000, 258.7500); //-//neue-stunts//
  3593. CreateDynamicObject(1232, -2234.2373, 2293.0820, 1.9473, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3594. CreateDynamicObject(1232, -2235.8923, 2296.5662, 1.9665, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3595. CreateDynamicObject(1232, -2235.9509, 2294.5342, 1.9848, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3596. CreateDynamicObject(1232, -2234.5571, 2298.1033, 1.8656, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3597. CreateDynamicObject(3386, -2227.9373, 2295.7185, 4.0914, 0.0000, 0.0000, 0.8594); //-//neue-stunts//
  3598. CreateDynamicObject(3526, -2228.5078, 2295.6992, 6.1294, 359.1406, 285.2290, 0.8594); //-//neue-stunts//
  3599. CreateDynamicObject(16663, -1813.9603, 2036.6545, 12.3216, 0.0000, 0.0000, 202.8182); //-//neue-stunts//
  3600. CreateDynamicObject(3386, -1811.6783, 2043.5236, 7.7560, 0.0000, 0.0000, 68.3594); //-//neue-stunts//
  3601. CreateDynamicObject(1278, -1820.4475, 2040.1509, 7.4531, 0.0000, 0.0000, 78.7500); //-//neue-stunts//
  3602. CreateDynamicObject(1278, -1807.0619, 2035.0300, 7.9064, 0.0000, 0.0000, 258.7501); //-//neue-stunts//
  3603. CreateDynamicObject(1278, -1811.0624, 2044.8363, 7.8045, 0.0000, 0.0000, 348.7501); //-//neue-stunts//
  3604. CreateDynamicObject(1232, -1815.5020, 2036.3976, 5.3642, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3605. CreateDynamicObject(1232, -1813.6599, 2035.6310, 5.4525, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3606. CreateDynamicObject(1232, -1811.7126, 2036.6165, 5.4380, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3607. CreateDynamicObject(1232, -1816.3501, 2038.3169, 5.3520, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3608. CreateDynamicObject(18449, -2302.5706, 1822.7156, 15.2099, 0.0000, 340.2330, 236.2501); //-//neue-stunts//
  3609. CreateDynamicObject(1655, -2281.5195, 1854.2074, 1.8675, 347.1084, 0.0000, 146.2500); //-//neue-stunts//
  3610. CreateDynamicObject(18449, -2345.1770, 1758.9478, 37.0415, 0.0000, 347.9679, 236.2501); //-//neue-stunts//
  3611. CreateDynamicObject(18449, -2388.9268, 1693.1830, 45.3520, 0.0000, 0.0000, 236.4819); //-//neue-stunts//
  3612. CreateDynamicObject(18449, -2408.0869, 1667.5519, 47.2140, 6.0161, 353.9839, 227.0281); //-//neue-stunts//
  3613. CreateDynamicObject(18449, -2435.2346, 1641.7068, 52.0458, 8.5944, 349.6868, 217.5742); //-//neue-stunts//
  3614. CreateDynamicObject(18449, -2505.2249, 1600.6150, 56.7417, 350.5462, 0.0000, 213.9819); //-//neue-stunts//
  3615. CreateDynamicObject(18449, -2496.4548, 1592.0050, 57.0016, 12.0321, 0.0000, 213.9819); //-//neue-stunts//
  3616. CreateDynamicObject(18449, -2563.3074, 1553.3400, 55.9710, 0.0000, 0.0000, 214.9959); //-//neue-stunts//
  3617. CreateDynamicObject(1633, -2526.4026, 1568.1854, 58.6955, 356.5623, 12.0321, 122.0311); //-//neue-stunts//
  3618. CreateDynamicObject(1633, -2536.2927, 1582.9701, 58.2583, 356.5623, 350.5462, 126.3283); //-//neue-stunts//
  3619. CreateDynamicObject(18449, -2627.2979, 1508.5585, 55.9829, 0.0000, 0.0000, 214.9959); //-//neue-stunts//
  3620. CreateDynamicObject(17310, -2647.4585, 1494.5757, 58.6982, 359.1406, 153.8393, 215.4689); //-//neue-stunts//
  3621. CreateDynamicObject(18449, -2749.7410, 1427.4553, 55.9732, 0.0000, 0.0000, 214.9959); //-//neue-stunts//
  3622. CreateDynamicObject(18449, -2812.3989, 1383.5930, 55.9602, 0.0000, 0.0000, 214.9959); //-//neue-stunts//
  3623. CreateDynamicObject(6342, -2853.7505, 1307.2036, 51.8544, 315.3093, 296.4017, 348.8273); //-//neue-stunts//
  3624. CreateDynamicObject(6342, -2896.1726, 1351.1288, 54.4035, 315.3093, 249.9921, 283.5102); //-//neue-stunts//
  3625. CreateDynamicObject(1655, -2839.3411, 1371.0431, 57.1290, 5.1566, 10.3132, 109.9217); //-//neue-stunts//
  3626. CreateDynamicObject(1655, -2845.5515, 1369.5443, 62.0075, 24.0642, 11.1727, 106.4839); //-//neue-stunts//
  3627. CreateDynamicObject(1655, -2833.0718, 1363.5313, 57.2790, 5.1566, 350.5462, 152.2661); //-//neue-stunts//
  3628. CreateDynamicObject(1655, -2835.5845, 1358.1630, 61.9028, 24.0642, 351.4056, 152.2661); //-//neue-stunts//
  3629. CreateDynamicObject(1245, -2835.2637, 1369.1915, 57.0868, 0.0000, 0.0000, 33.7500); //-//neue-stunts//
  3630. CreateDynamicObject(1655, -2871.4817, 1268.5275, 75.4697, 30.9397, 337.6546, 162.6566); //-//neue-stunts//
  3631. CreateDynamicObject(18449, -2980.1938, 1325.7218, 75.5327, 0.0000, 0.0000, 192.4958); //-//neue-stunts//
  3632. CreateDynamicObject(1655, -2937.3623, 1332.5254, 77.7594, 24.9237, 19.7670, 105.9335); //-//neue-stunts//
  3633. CreateDynamicObject(18449, -2982.6704, 1335.2659, 78.4447, 325.6225, 0.0000, 192.4958); //-//neue-stunts//
  3634. CreateDynamicObject(18449, -2983.8582, 1340.2377, 87.5697, 274.0563, 0.0000, 192.4958); //-//neue-stunts//
  3635. CreateDynamicObject(18449, -3033.0278, 1313.9462, 78.4447, 0.0000, 349.6868, 192.4958); //-//neue-stunts//
  3636. CreateDynamicObject(18449, -3075.2727, 1304.8368, 88.3087, 0.0000, 338.5141, 192.4958); //-//neue-stunts//
  3637. CreateDynamicObject(1655, -3065.5957, 1306.3386, 84.4328, 353.9839, 0.0000, 102.9688); //-//neue-stunts//
  3638. CreateDynamicObject(18449, -3143.5972, 1289.7012, 115.8622, 0.0000, 338.5141, 192.4958); //-//neue-stunts//
  3639. CreateDynamicObject(8172, -3258.7751, 1265.1135, 130.7868, 0.0000, 0.0000, 282.1094); //-//neue-stunts//
  3640. CreateDynamicObject(18449, -3268.6826, 1202.9849, 130.4145, 0.0000, 0.0000, 285.0742); //-//neue-stunts//
  3641. CreateDynamicObject(18449, -3258.6555, 1169.6356, 131.3015, 356.5623, 355.7028, 293.6685); //-//neue-stunts//
  3642. CreateDynamicObject(6342, -3218.2866, 1105.2546, 121.1248, 320.4659, 219.9116, 218.0382); //-//neue-stunts//
  3643. CreateDynamicObject(1655, -3246.9846, 1133.5790, 134.4089, 350.5462, 349.6868, 202.5000); //-//neue-stunts//
  3644. CreateDynamicObject(18449, -3169.8208, 1110.2562, 113.1364, 356.5623, 6.8755, 1.1685); //-//neue-stunts//
  3645. CreateDynamicObject(18449, -3092.3259, 1111.2854, 103.8285, 356.5623, 6.8755, 1.1685); //-//neue-stunts//
  3646. CreateDynamicObject(17310, -3042.4861, 1112.7477, 101.1542, 356.5623, 158.9960, 4.2971); //-//neue-stunts//
  3647. CreateDynamicObject(8172, -3264.1968, 1290.2883, 111.6156, 0.0000, 286.9479, 282.1094); //-//neue-stunts//
  3648. CreateDynamicObject(8172, -3267.3049, 1304.7578, 77.4092, 0.0000, 299.8394, 282.1094); //-//neue-stunts//
  3649. CreateDynamicObject(8172, -3271.5598, 1325.1896, 49.7857, 0.0000, 314.4499, 282.1094); //-//neue-stunts//
  3650. CreateDynamicObject(8172, -3277.1665, 1351.3176, 29.0565, 0.0000, 330.7792, 282.1094); //-//neue-stunts//
  3651. CreateDynamicObject(8172, -3283.1230, 1379.2620, 16.2556, 0.0000, 341.0923, 282.1094); //-//neue-stunts//
  3652. CreateDynamicObject(8172, -3288.6924, 1404.9548, 9.0434, 0.0000, 347.9678, 282.1094); //-//neue-stunts//
  3653. CreateDynamicObject(8172, -3295.1216, 1434.6672, 5.7539, 0.0000, 359.1405, 282.1094); //-//neue-stunts//
  3654. CreateDynamicObject(8172, -3302.5308, 1469.1703, 8.2978, 0.0000, 8.5943, 282.1094); //-//neue-stunts//
  3655. CreateDynamicObject(8172, -3309.6780, 1502.1805, 18.7117, 0.0000, 27.5019, 282.1094); //-//neue-stunts//
  3656. CreateDynamicObject(8172, -3315.0964, 1527.6045, 38.0499, 0.0000, 44.6907, 282.1094); //-//neue-stunts//
  3657. CreateDynamicObject(8172, -3319.4204, 1547.1741, 63.1534, 0.0000, 58.4416, 282.1094); //-//neue-stunts//
  3658. CreateDynamicObject(8172, -3322.6609, 1562.1740, 91.3392, 0.0000, 63.5982, 282.1094); //-//neue-stunts//
  3659. CreateDynamicObject(8172, -3325.3811, 1574.6797, 121.2760, 0.0000, 70.4737, 282.1094); //-//neue-stunts//
  3660. CreateDynamicObject(8172, -3330.9761, 1600.7656, 139.7552, 0.0000, 359.1404, 282.1094); //-//neue-stunts//
  3661. CreateDynamicObject(8172, -3306.4395, 1487.2913, 12.3896, 0.0000, 19.7670, 282.1094); //-//neue-stunts//
  3662. CreateDynamicObject(8172, -3313.0649, 1518.1917, 28.9095, 0.0000, 36.9557, 282.1094); //-//neue-stunts//
  3663. CreateDynamicObject(8172, -3317.6211, 1539.3733, 51.4766, 0.0000, 51.5661, 282.1094); //-//neue-stunts//
  3664. CreateDynamicObject(3512, -3252.0344, 1601.3132, 139.7865, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3665. CreateDynamicObject(3512, -3255.4070, 1617.0790, 139.6812, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3666. CreateDynamicObject(3512, -3258.8042, 1632.0077, 139.2305, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3667. CreateDynamicObject(3512, -3402.9050, 1568.6512, 139.7380, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3668. CreateDynamicObject(3512, -3405.2229, 1581.2786, 139.5481, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3669. CreateDynamicObject(3512, -3408.2222, 1597.8229, 139.3548, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3670. CreateDynamicObject(3512, -3336.5247, 1264.4768, 130.7774, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3671. CreateDynamicObject(3512, -3333.6423, 1251.5272, 130.5524, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3672. CreateDynamicObject(3512, -3331.1431, 1237.4419, 130.7696, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3673. CreateDynamicObject(18449, -2264.0564, 1880.5996, 2.2584, 0.0000, 0.0000, 236.4819); //-//neue-stunts//
  3674. CreateDynamicObject(18449, -2224.6182, 1940.1055, 2.2704, 0.0000, 0.0000, 236.4819); //-//neue-stunts//
  3675. CreateDynamicObject(18449, -2181.9834, 2004.4526, 2.2323, 0.0000, 0.0000, 236.4819); //-//neue-stunts//
  3676. CreateDynamicObject(18449, -2138.9988, 2069.3745, 2.2193, 0.0000, 0.0000, 236.4819); //-//neue-stunts//
  3677. CreateDynamicObject(18449, -2095.6914, 2134.7654, 2.1842, 0.0000, 0.0000, 236.4819); //-//neue-stunts//
  3678. CreateDynamicObject(18449, -2055.4167, 2179.4531, 7.3461, 357.4217, 9.4538, 221.0120); //-//neue-stunts//
  3679. CreateDynamicObject(18449, -2032.9979, 2192.9580, 13.4249, 348.8273, 15.4699, 205.5420); //-//neue-stunts//
  3680. CreateDynamicObject(18449, -1959.0693, 2219.8938, 22.2135, 0.0000, 0.0000, 197.5753); //-//neue-stunts//
  3681. CreateDynamicObject(1655, -1995.1685, 2208.1108, 23.4574, 0.0000, 0.0000, 114.1415); //-//neue-stunts//
  3682. CreateDynamicObject(18449, -1844.9912, 2047.7456, 9.8113, 0.0000, 351.4056, 118.8253); //-//neue-stunts//
  3683. CreateDynamicObject(18449, -1881.5002, 2113.9944, 21.2452, 0.0000, 351.4056, 118.8253); //-//neue-stunts//
  3684. CreateDynamicObject(18449, -1919.8019, 2183.5415, 26.5841, 0.0000, 0.8594, 118.8253); //-//neue-stunts//
  3685. CreateDynamicObject(3403, -1945.7063, 2234.5745, 26.8907, 83.3653, 0.0000, 19.9217); //-//neue-stunts//
  3686. CreateDynamicObject(3080, 767.2112, 842.4828, 5.9717, 0.0000, 0.0000, 90.0000); //-//neue-stunts//
  3687. CreateDynamicObject(3080, 767.2063, 838.3813, 5.9725, 0.0000, 0.0000, 90.0000); //-//neue-stunts//
  3688. CreateDynamicObject(3080, 760.1928, 838.3895, 11.1325, 25.7831, 0.0000, 90.0000); //-//neue-stunts//
  3689. CreateDynamicObject(3080, 760.1772, 842.4514, 11.1522, 25.7831, 0.0000, 90.0000); //-//neue-stunts//
  3690. CreateDynamicObject(3080, 767.2040, 834.2568, 5.9761, 0.0000, 0.0000, 90.0000); //-//neue-stunts//
  3691. CreateDynamicObject(3080, 760.2477, 834.2140, 11.0728, 25.7831, 0.0000, 90.0000); //-//neue-stunts//
  3692. CreateDynamicObject(13592, 740.5502, 901.6580, 6.5387, 0.0000, 0.0000, 303.7500); //-//neue-stunts//
  3693. CreateDynamicObject(13592, 734.2894, 898.7045, 6.5618, 0.0000, 0.0000, 303.7500); //-//neue-stunts//
  3694. CreateDynamicObject(13592, 727.7758, 895.6242, 6.5648, 0.0000, 0.0000, 303.7500); //-//neue-stunts//
  3695. CreateDynamicObject(13592, 721.2802, 892.5460, 6.5343, 0.0000, 0.0000, 303.7500); //-//neue-stunts//
  3696. CreateDynamicObject(13592, 714.7074, 889.4299, 6.5383, 0.0000, 0.0000, 303.7500); //-//neue-stunts//
  3697. CreateDynamicObject(13592, 708.1299, 886.3317, 6.5290, 0.0000, 0.0000, 303.7500); //-//neue-stunts//
  3698. CreateDynamicObject(13592, 701.5784, 883.2354, 6.5253, 0.0000, 0.0000, 303.7500); //-//neue-stunts//
  3699. CreateDynamicObject(13592, 694.8796, 880.0622, 6.5272, 0.0000, 0.0000, 303.7500); //-//neue-stunts//
  3700. CreateDynamicObject(18450, 714.3555, 868.9049, 15.7648, 0.0000, 27.5020, 22.5000); //-//neue-stunts//
  3701. CreateDynamicObject(18450, 648.9031, 841.8055, 52.6366, 0.0000, 27.5020, 22.5000); //-//neue-stunts//
  3702. CreateDynamicObject(18450, 586.7460, 818.5076, 41.2467, 0.0000, 268.8997, 196.8617); //-//neue-stunts//
  3703. CreateDynamicObject(18450, 591.3016, 811.0251, 41.2033, 0.0000, 268.8997, 230.6116); //-//neue-stunts//
  3704. CreateDynamicObject(18450, 586.2037, 827.1906, 41.2448, 0.0000, 268.8997, 163.1116); //-//neue-stunts//
  3705. CreateDynamicObject(972, 585.1201, 825.0221, -32.6930, 0.0000, 338.5141, 298.5161); //-//neue-stunts//
  3706. CreateDynamicObject(972, 580.1320, 813.8733, -32.4932, 0.0000, 344.5301, 6.0161); //-//neue-stunts//
  3707. CreateDynamicObject(972, 588.7475, 809.4980, -32.4714, 0.0000, 344.5301, 73.5161); //-//neue-stunts//
  3708. CreateDynamicObject(972, 596.7004, 820.4775, -32.6578, 0.0000, 337.6546, 186.0161); //-//neue-stunts//
  3709. CreateDynamicObject(2918, 584.0833, 819.8801, -28.7886, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3710. CreateDynamicObject(2918, 583.8631, 818.5785, -28.7734, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3711. CreateDynamicObject(2918, 583.7134, 817.2531, -28.7734, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3712. CreateDynamicObject(2918, 583.7438, 815.9141, -28.8119, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3713. CreateDynamicObject(2918, 584.5685, 815.2562, -28.9461, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3714. CreateDynamicObject(2918, 584.9831, 816.6037, -28.9569, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3715. CreateDynamicObject(2918, 585.0792, 817.9910, -28.9885, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3716. CreateDynamicObject(2918, 585.4003, 819.4797, -28.9553, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3717. CreateDynamicObject(2918, 585.2683, 820.8250, -28.9701, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3718. CreateDynamicObject(2918, 586.1930, 814.9247, -29.1750, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3719. CreateDynamicObject(2918, 586.3918, 816.4825, -29.1493, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3720. CreateDynamicObject(2918, 586.5483, 818.2462, -29.1531, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3721. CreateDynamicObject(2918, 586.8286, 819.8528, -29.1985, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3722. CreateDynamicObject(2918, 586.5245, 821.5284, -29.2933, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3723. CreateDynamicObject(2918, 587.9457, 822.2466, -29.2639, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3724. CreateDynamicObject(2918, 588.2277, 820.6701, -29.6736, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3725. CreateDynamicObject(2918, 588.1924, 818.7681, -29.3598, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3726. CreateDynamicObject(2918, 587.9538, 817.3386, -29.3263, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3727. CreateDynamicObject(2918, 587.7459, 815.6003, -29.2710, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3728. CreateDynamicObject(2918, 587.6785, 813.8461, -29.6999, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3729. CreateDynamicObject(2918, 589.6449, 822.5446, -30.3657, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3730. CreateDynamicObject(2918, 589.7889, 820.0653, -29.8230, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3731. CreateDynamicObject(2918, 589.8380, 818.3090, -29.7636, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3732. CreateDynamicObject(2918, 589.4757, 816.4782, -29.8307, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3733. CreateDynamicObject(2918, 589.3351, 814.8055, -29.5841, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3734. CreateDynamicObject(2918, 589.2520, 813.3115, -30.1502, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3735. CreateDynamicObject(2918, 591.5771, 823.6619, -30.1502, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3736. CreateDynamicObject(2918, 591.3646, 821.4511, -30.1131, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3737. CreateDynamicObject(2918, 591.4902, 819.2033, -30.1131, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3738. CreateDynamicObject(2918, 591.3354, 817.1666, -30.0089, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3739. CreateDynamicObject(2918, 591.2882, 815.5730, -30.5266, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3740. CreateDynamicObject(2918, 591.2389, 813.6486, -30.5266, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3741. CreateDynamicObject(2918, 592.9858, 822.9883, -30.2478, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3742. CreateDynamicObject(2918, 592.7944, 820.5397, -29.8928, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3743. CreateDynamicObject(2918, 592.9174, 818.8633, -29.9428, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3744. CreateDynamicObject(2918, 593.0940, 817.0643, -30.0678, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3745. CreateDynamicObject(2918, 593.2070, 815.3954, -30.3990, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3746. CreateDynamicObject(2918, 593.0628, 813.4428, -30.4007, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3747. CreateDynamicObject(2918, 593.9421, 812.0629, -30.6487, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3748. CreateDynamicObject(3080, 599.1265, 853.4782, -43.0456, 0.0000, 0.0000, 90.0000); //-//neue-stunts//
  3749. CreateDynamicObject(3080, 592.3407, 853.4979, -37.7607, 28.3614, 0.0000, 90.0000); //-//neue-stunts//
  3750. CreateDynamicObject(3080, 588.3192, 853.5052, -30.8547, 45.5501, 0.0000, 90.0000); //-//neue-stunts//
  3751. CreateDynamicObject(3080, 586.4819, 853.5018, -22.3210, 64.4577, 0.0000, 90.0000); //-//neue-stunts//
  3752. CreateDynamicObject(3080, 587.3085, 853.5117, -13.8854, 81.6464, 0.0000, 90.0000); //-//neue-stunts//
  3753. CreateDynamicObject(3080, 591.0151, 853.5283, -6.0217, 103.1323, 0.0000, 90.0000); //-//neue-stunts//
  3754. CreateDynamicObject(3080, 596.6830, 853.5376, 0.1286, 116.8833, 0.0000, 90.0000); //-//neue-stunts//
  3755. CreateDynamicObject(13831, 494.7780, 886.4811, -33.9176, 305.8555, 0.8594, 89.1405); //-//neue-stunts//
  3756. CreateDynamicObject(13831, 488.9844, 886.6269, -29.4595, 316.1687, 0.8594, 89.1405); //-//neue-stunts//
  3757. CreateDynamicObject(13831, 482.6296, 886.8438, -20.8469, 328.2008, 0.8594, 89.1405); //-//neue-stunts//
  3758. CreateDynamicObject(13831, 478.6411, 886.8826, -12.9880, 340.2330, 0.8594, 89.1405); //-//neue-stunts//
  3759. CreateDynamicObject(13831, 475.8381, 887.0371, -2.7270, 350.5462, 0.8594, 89.1405); //-//neue-stunts//
  3760. CreateDynamicObject(13592, 689.5259, 992.9367, 14.7333, 348.8273, 0.8594, 353.0472); //-//neue-stunts//
  3761. CreateDynamicObject(13592, 676.7315, 987.7352, 16.3611, 348.8273, 0.8594, 353.0472); //-//neue-stunts//
  3762. CreateDynamicObject(13592, 663.5710, 982.4278, 18.2339, 348.8273, 0.8594, 353.0472); //-//neue-stunts//
  3763. CreateDynamicObject(13592, 649.8479, 977.3433, 19.8542, 348.8273, 0.8594, 353.0472); //-//neue-stunts//
  3764. CreateDynamicObject(13592, 639.9048, 971.3746, 21.4259, 348.8273, 0.8594, 353.0472); //-//neue-stunts//
  3765. CreateDynamicObject(13592, 625.1177, 966.5722, 23.0623, 348.8273, 0.8594, 353.0472); //-//neue-stunts//
  3766. CreateDynamicObject(13592, 616.4050, 959.6596, 24.3266, 353.1245, 1.7189, 351.3283); //-//neue-stunts//
  3767. CreateDynamicObject(13592, 605.7144, 953.3824, 25.2265, 356.5623, 0.8594, 352.1877); //-//neue-stunts//
  3768. CreateDynamicObject(13592, 598.7277, 945.9489, 25.7411, 1.7189, 0.8594, 352.1877); //-//neue-stunts//
  3769. CreateDynamicObject(13592, 587.5060, 939.4590, 25.7417, 5.1566, 0.8594, 352.1877); //-//neue-stunts//
  3770. CreateDynamicObject(13592, 355.0412, 879.1478, 27.7269, 83.3654, 358.2811, 348.7500); //-//neue-stunts//
  3771. CreateDynamicObject(13592, 356.1442, 879.6816, 34.4218, 83.3654, 358.2811, 348.7500); //-//neue-stunts//
  3772. CreateDynamicObject(13592, 357.0934, 880.1711, 40.2894, 83.3654, 358.2811, 348.7500); //-//neue-stunts//
  3773. CreateDynamicObject(13592, 358.2291, 880.7155, 47.0177, 83.3654, 358.2811, 348.7500); //-//neue-stunts//
  3774. CreateDynamicObject(13592, 358.7530, 881.0005, 50.0719, 83.3654, 358.2811, 348.7500); //-//neue-stunts//
  3775. CreateDynamicObject(1655, 353.2150, 888.2167, 21.3063, 5.1566, 40.3935, 292.0272); //-//neue-stunts//
  3776. CreateDynamicObject(13592, 575.6190, 933.4830, 25.0810, 10.3132, 0.8594, 352.1877); //-//neue-stunts//
  3777. CreateDynamicObject(18450, 469.0423, 948.8781, 31.7929, 0.8594, 2.5783, 135.0000); //-//neue-stunts//
  3778. CreateDynamicObject(18450, 519.4379, 897.8722, 10.0489, 0.8594, 323.9037, 135.0000); //-//neue-stunts//
  3779. CreateDynamicObject(3080, 537.7363, 871.3212, -11.9392, 323.0442, 0.0000, 222.4217); //-//neue-stunts//
  3780. CreateDynamicObject(3080, 540.7725, 874.1391, -11.9360, 323.0442, 0.0000, 222.4217); //-//neue-stunts//
  3781. CreateDynamicObject(3080, 543.9186, 876.8851, -11.9447, 323.0442, 0.0000, 222.4217); //-//neue-stunts//
  3782. CreateDynamicObject(3080, 546.9811, 879.6091, -11.9596, 323.0442, 0.0000, 222.4217); //-//neue-stunts//
  3783. CreateDynamicObject(3080, 542.4928, 866.0934, -11.8022, 352.2651, 0.0000, 222.4217); //-//neue-stunts//
  3784. CreateDynamicObject(3080, 545.5187, 868.8264, -11.7974, 352.2651, 0.0000, 222.4217); //-//neue-stunts//
  3785. CreateDynamicObject(3080, 548.4437, 871.5254, -11.8143, 352.2651, 0.0000, 222.4217); //-//neue-stunts//
  3786. CreateDynamicObject(3080, 551.4664, 874.3368, -11.8306, 352.2651, 0.0000, 222.4217); //-//neue-stunts//
  3787. CreateDynamicObject(18450, 535.0391, 938.4959, 11.6991, 0.8594, 2.5783, 168.7500); //-//neue-stunts//
  3788. CreateDynamicObject(18450, 457.7052, 953.0922, 2.8063, 1.7189, 10.3132, 169.6094); //-//neue-stunts//
  3789. CreateDynamicObject(1655, 683.1447, 756.9239, -7.2125, 0.0000, 0.0000, 56.2500); //-//neue-stunts//
  3790. CreateDynamicObject(1655, 671.6611, 899.2156, -39.5233, 13.7510, 0.0000, 247.5000); //-//neue-stunts//
  3791. CreateDynamicObject(1655, 675.1783, 897.7631, -35.2129, 43.8313, 0.0000, 247.5000); //-//neue-stunts//
  3792. CreateDynamicObject(1655, 676.2300, 897.3319, -29.4996, 73.9116, 0.0000, 247.5000); //-//neue-stunts//
  3793. CreateDynamicObject(1655, 675.2809, 897.7639, -25.2596, 110.0078, 0.0000, 258.6727); //-//neue-stunts//
  3794. CreateDynamicObject(1655, 673.3477, 898.5872, -23.0225, 128.0561, 0.0000, 257.8133); //-//neue-stunts//
  3795. CreateDynamicObject(1655, 668.3538, 900.5724, -20.6624, 139.2289, 0.0000, 257.8133); //-//neue-stunts//
  3796. CreateDynamicObject(18450, 623.2739, 911.7955, -21.1815, 0.0000, 9.4538, 344.3755); //-//neue-stunts//
  3797. CreateDynamicObject(1655, 688.9788, 883.4389, -1.9093, 6.0161, 0.8594, 31.1717); //-//neue-stunts//
  3798. CreateDynamicObject(1634, 592.0707, 924.2305, -13.9518, 13.7510, 0.8594, 72.7340); //-//neue-stunts//
  3799. CreateDynamicObject(1634, 588.3763, 925.4248, -9.5330, 33.5180, 0.8594, 77.0311); //-//neue-stunts//
  3800. CreateDynamicObject(1684, -2505.5911, -695.2162, 277.3213, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3801. CreateDynamicObject(1684, -2505.5964, -699.2669, 277.3269, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3802. CreateDynamicObject(1684, -2505.6016, -703.3185, 277.3327, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3803. CreateDynamicObject(1684, -2505.6006, -707.4206, 277.3384, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3804. CreateDynamicObject(1684, -2495.6592, -701.5917, 277.3298, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3805. CreateDynamicObject(18449, -2544.0818, -700.9477, 256.8848, 0.0000, 327.3414, 0.0000); //-//neue-stunts//
  3806. CreateDynamicObject(18449, -2610.3997, -700.9343, 214.3610, 0.0000, 327.3414, 0.0000); //-//neue-stunts//
  3807. CreateDynamicObject(18449, -2675.8660, -700.9302, 172.3753, 0.0000, 327.3414, 0.0000); //-//neue-stunts//
  3808. CreateDynamicObject(18449, -2742.9807, -700.9365, 129.3542, 0.0000, 327.3414, 0.0000); //-//neue-stunts//
  3809. CreateDynamicObject(18449, -2809.0759, -700.9633, 86.9837, 0.0000, 327.3414, 0.0000); //-//neue-stunts//
  3810. CreateDynamicObject(18449, -2834.3511, -701.3029, 67.5478, 0.0000, 347.9679, 357.4217); //-//neue-stunts//
  3811. CreateDynamicObject(18449, -2842.1965, -700.7712, 67.6352, 0.0000, 340.2330, 358.2811); //-//neue-stunts//
  3812. CreateDynamicObject(18449, -2832.6245, -700.9585, 72.1218, 0.0000, 335.0764, 359.1406); //-//neue-stunts//
  3813. CreateDynamicObject(18449, -2855.9990, -700.3161, 63.1024, 0.0000, 344.5301, 357.4217); //-//neue-stunts//
  3814. CreateDynamicObject(18449, -2869.7483, -700.0332, 59.8615, 0.0000, 350.5462, 350.5462); //-//neue-stunts//
  3815. CreateDynamicObject(18449, -2889.2515, -696.8856, 56.4757, 0.0000, 353.9839, 347.1084); //-//neue-stunts//
  3816. CreateDynamicObject(18449, -2911.1702, -691.7210, 54.1509, 0.0000, 356.5623, 339.3735); //-//neue-stunts//
  3817. CreateDynamicObject(18449, -2943.2446, -679.6325, 54.0848, 0.0000, 2.5783, 339.3735); //-//neue-stunts//
  3818. CreateDynamicObject(18449, -2936.8467, -682.0154, 53.8912, 0.0000, 6.0161, 339.3735); //-//neue-stunts//
  3819. CreateDynamicObject(18449, -2949.6216, -677.1786, 55.6835, 0.0000, 10.3132, 339.3735); //-//neue-stunts//
  3820. CreateDynamicObject(18449, -2965.9060, -671.0242, 59.1614, 0.0000, 14.6104, 339.3735); //-//neue-stunts//
  3821. CreateDynamicObject(18449, -2985.0728, -663.8309, 65.4370, 0.0000, 18.0482, 339.3735); //-//neue-stunts//
  3822. CreateDynamicObject(18449, -2988.6489, -662.4799, 67.8260, 0.0000, 26.6425, 339.3735); //-//neue-stunts//
  3823. CreateDynamicObject(18449, -2981.0264, -665.3478, 64.2114, 0.0000, 20.6265, 339.3735); //-//neue-stunts//
  3824. CreateDynamicObject(18449, -2990.5117, -661.7684, 68.2215, 0.0000, 30.9397, 339.3735); //-//neue-stunts//
  3825. CreateDynamicObject(18449, -3022.7000, -649.6557, 91.4830, 0.0000, 36.0963, 339.3735); //-//neue-stunts//
  3826. CreateDynamicObject(18449, -3014.9036, -652.9156, 85.1520, 0.0000, 37.8152, 335.0763); //-//neue-stunts//
  3827. CreateDynamicObject(1684, -3021.7122, -649.8416, 89.6087, 223.4536, 0.0000, 64.0622); //-//neue-stunts//
  3828. CreateDynamicObject(1684, -3023.7471, -648.8150, 92.0970, 231.1885, 0.0000, 63.2028); //-//neue-stunts//
  3829. CreateDynamicObject(1684, -3025.2881, -648.0594, 94.5277, 237.2045, 0.0000, 63.2028); //-//neue-stunts//
  3830. CreateDynamicObject(1684, -3026.3342, -647.5421, 96.5643, 242.3611, 0.0000, 63.2028); //-//neue-stunts//
  3831. CreateDynamicObject(1684, -3027.4175, -646.5462, 99.9027, 253.5337, 0.0000, 63.2028); //-//neue-stunts//
  3832. CreateDynamicObject(1684, -3027.7319, -645.7327, 103.6305, 267.2846, 0.0000, 63.2028); //-//neue-stunts//
  3833. CreateDynamicObject(1684, -3027.5037, -645.4386, 106.8421, 275.8788, 0.0000, 63.2028); //-//neue-stunts//
  3834. CreateDynamicObject(1684, -3026.6104, -645.1596, 110.2602, 287.0515, 0.0000, 63.2028); //-//neue-stunts//
  3835. CreateDynamicObject(1684, -3025.2029, -645.1618, 113.4973, 295.6457, 0.0000, 63.2028); //-//neue-stunts//
  3836. CreateDynamicObject(1684, -3023.8345, -645.4940, 116.0003, 300.8023, 0.0000, 63.2028); //-//neue-stunts//
  3837. CreateDynamicObject(1684, -3022.5688, -646.1039, 118.1890, 305.9589, 0.0000, 63.2028); //-//neue-stunts//
  3838. CreateDynamicObject(18449, -2980.1797, -664.0004, 100.6193, 0.0000, 10.3132, 335.0763); //-//neue-stunts//
  3839. CreateDynamicObject(18449, -2919.1411, -692.3324, 88.3867, 0.0000, 10.3132, 335.0763); //-//neue-stunts//
  3840. CreateDynamicObject(1655, -2887.0383, -707.0801, 82.8827, 345.3896, 0.0000, 245.7811); //-//neue-stunts//
  3841. CreateDynamicObject(1655, -2880.3992, -710.0482, 84.8525, 359.1406, 0.0000, 245.7811); //-//neue-stunts//
  3842. CreateDynamicObject(1655, -2875.4316, -712.2751, 87.8078, 12.8916, 0.0000, 245.7811); //-//neue-stunts//
  3843. CreateDynamicObject(978, -3025.4556, -652.8153, 94.8348, 8.5944, 60.1606, 309.1386); //-//neue-stunts//
  3844. CreateDynamicObject(978, -3027.6968, -650.7396, 103.3089, 355.7028, 84.2248, 311.7169); //-//neue-stunts//
  3845. CreateDynamicObject(978, -3025.9375, -650.5537, 111.7550, 344.5301, 110.8673, 311.7169); //-//neue-stunts//
  3846. CreateDynamicObject(990, -2992.5674, -649.6600, 106.1029, 0.8594, 349.6868, 154.9217); //-//neue-stunts//
  3847. CreateDynamicObject(990, -2983.6802, -653.8412, 104.3189, 0.8594, 349.6868, 154.9217); //-//neue-stunts//
  3848. CreateDynamicObject(990, -2974.8220, -657.9630, 102.5386, 0.8594, 349.6868, 154.9217); //-//neue-stunts//
  3849. CreateDynamicObject(990, -2965.9124, -662.1394, 100.7417, 0.8594, 349.6868, 154.9217); //-//neue-stunts//
  3850. CreateDynamicObject(990, -2957.0647, -666.2534, 98.9725, 0.8594, 349.6868, 154.9217); //-//neue-stunts//
  3851. CreateDynamicObject(990, -2948.1997, -670.3878, 97.1800, 0.8594, 349.6868, 154.9217); //-//neue-stunts//
  3852. CreateDynamicObject(991, -2972.5078, -657.9716, 104.4035, 319.6065, 13.7510, 343.6707); //-//neue-stunts//
  3853. CreateDynamicObject(991, -2966.6335, -660.7371, 103.2047, 319.6065, 13.7510, 343.6707); //-//neue-stunts//
  3854. CreateDynamicObject(991, -2960.7979, -663.4391, 102.0480, 319.6065, 13.7510, 344.5301); //-//neue-stunts//
  3855. CreateDynamicObject(991, -2954.9221, -666.2048, 100.8442, 319.6065, 13.7510, 343.6707); //-//neue-stunts//
  3856. CreateDynamicObject(991, -2949.0159, -668.9300, 99.6621, 319.6065, 13.7510, 343.6707); //-//neue-stunts//
  3857. CreateDynamicObject(622, -2871.1113, -708.9017, 88.3250, 29.2208, 0.0000, 163.5933); //-//neue-stunts//
  3858. CreateDynamicObject(622, -2875.1492, -717.6713, 89.5852, 30.0803, 0.0000, 348.7500); //-//neue-stunts//
  3859. CreateDynamicObject(991, -2978.2961, -655.2123, 105.5974, 319.6065, 13.7510, 343.6707); //-//neue-stunts//
  3860. CreateDynamicObject(3472, -2509.6841, -691.8648, 306.2211, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3861. CreateDynamicObject(3472, -2509.8230, -710.4432, 307.0844, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3862. CreateDynamicObject(3472, -2493.7217, -701.1709, 306.7863, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3863. CreateDynamicObject(2796, -2509.4048, -692.3030, 282.4764, 0.0000, 0.0000, 28.5934); //-//neue-stunts//
  3864. CreateDynamicObject(3526, -2500.9294, -709.2190, 278.8227, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3865. CreateDynamicObject(3526, -2500.9685, -693.4169, 278.8056, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3866. CreateDynamicObject(3526, -2510.2524, -709.2026, 278.8477, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3867. CreateDynamicObject(3526, -2510.2368, -693.3596, 278.8056, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3868. CreateDynamicObject(3526, -2892.5835, -709.7266, 83.0803, 0.0000, 12.8916, 338.5141); //-//neue-stunts//
  3869. CreateDynamicObject(3526, -2888.4844, -700.8245, 83.0789, 0.0000, 12.8916, 338.5141); //-//neue-stunts//
  3870. CreateDynamicObject(5107, 2797.0264, -1730.3709, 402.7925, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3871. CreateDynamicObject(16110, 2838.6960, -1729.5026, 398.8559, 0.0000, 0.0000, 168.7500); //-//neue-stunts//
  3872. CreateDynamicObject(16111, 2840.7480, -1702.4014, 401.9526, 0.0000, 0.0000, 33.7500); //-//neue-stunts//
  3873. CreateDynamicObject(4109, 2681.9158, -1707.3569, 355.3643, 45.5501, 359.1406, 270.0000); //-//neue-stunts//
  3874. CreateDynamicObject(16110, 2824.7686, -1756.3434, 399.9870, 0.0000, 0.0000, 101.2500); //-//neue-stunts//
  3875. CreateDynamicObject(16121, 2778.7739, -1762.9473, 393.7211, 0.0000, 0.0000, 247.5000); //-//neue-stunts//
  3876. CreateDynamicObject(16121, 2734.7229, -1753.0189, 394.4961, 0.0000, 0.0000, 45.0000); //-//neue-stunts//
  3877. CreateDynamicObject(16121, 2734.4973, -1747.0211, 391.7961, 0.0000, 0.0000, 180.0001); //-//neue-stunts//
  3878. CreateDynamicObject(16121, 2819.7683, -1691.6534, 394.2461, 0.0000, 0.0000, 247.5000); //-//neue-stunts//
  3879. CreateDynamicObject(16121, 2765.9949, -1691.1770, 392.7712, 0.0000, 0.0000, 68.2046); //-//neue-stunts//
  3880. CreateDynamicObject(16121, 2737.4695, -1688.8597, 392.7461, 0.0000, 0.0000, 101.9549); //-//neue-stunts//
  3881. CreateDynamicObject(16124, 2718.8062, -1710.8789, 414.8821, 181.3412, 61.8794, 0.0000); //-//neue-stunts//
  3882. CreateDynamicObject(897, 2721.4932, -1721.1367, 402.7762, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3883. CreateDynamicObject(897, 2721.6084, -1713.0366, 403.8153, 28.3614, 0.8594, 225.9278); //-//neue-stunts//
  3884. CreateDynamicObject(897, 2724.0203, -1710.1626, 404.3743, 6.8755, 213.1406, 315.3093); //-//neue-stunts//
  3885. CreateDynamicObject(897, 2721.0256, -1716.3464, 399.2041, 28.3614, 0.8594, 225.9278); //-//neue-stunts//
  3886. CreateDynamicObject(897, 2724.1169, -1703.8560, 402.5067, 57.5823, 58.4417, 88.4179); //-//neue-stunts//
  3887. CreateDynamicObject(897, 2720.4756, -1708.9279, 403.0005, 14.6104, 219.1568, 315.3093); //-//neue-stunts//
  3888. CreateDynamicObject(897, 2721.0781, -1704.8835, 402.9706, 14.6104, 219.1568, 315.3093); //-//neue-stunts//
  3889. CreateDynamicObject(4109, 2601.8877, -1707.3678, 273.2744, 45.5501, 359.1406, 270.0000); //-//neue-stunts//
  3890. CreateDynamicObject(4109, 2528.5876, -1707.2963, 198.0766, 45.5501, 359.1406, 270.0000); //-//neue-stunts//
  3891. CreateDynamicObject(18449, 2462.2551, -1707.4364, 126.8525, 359.1406, 314.4499, 0.0000); //-//neue-stunts//
  3892. CreateDynamicObject(18449, 2433.3767, -1707.8801, 98.7015, 359.1406, 322.1848, 0.0000); //-//neue-stunts//
  3893. CreateDynamicObject(18449, 2430.9668, -1707.9163, 96.8434, 359.1406, 331.6386, 0.0000); //-//neue-stunts//
  3894. CreateDynamicObject(18449, 2416.5566, -1707.9982, 89.6551, 359.1406, 337.6546, 0.0000); //-//neue-stunts//
  3895. CreateDynamicObject(18449, 2413.8757, -1708.0259, 88.4779, 359.1406, 346.2490, 0.0000); //-//neue-stunts//
  3896. CreateDynamicObject(17310, 2363.6367, -1708.7074, 80.5872, 0.0000, 198.5300, 0.0000); //-//neue-stunts//
  3897. CreateDynamicObject(18449, 2198.0872, -1708.3817, 64.3791, 0.0000, 357.4217, 0.0000); //-//neue-stunts//
  3898. CreateDynamicObject(18449, 2122.9788, -1708.3602, 61.0354, 0.0000, 357.4217, 0.0000); //-//neue-stunts//
  3899. CreateDynamicObject(18449, 2052.7634, -1708.3384, 57.8997, 0.0000, 357.4217, 0.0000); //-//neue-stunts//
  3900. CreateDynamicObject(17310, 2007.0669, -1707.8566, 57.6155, 0.0000, 200.2489, 0.0000); //-//neue-stunts//
  3901. CreateDynamicObject(17310, 1829.4419, -1707.0465, 34.3763, 0.0000, 211.4217, 0.0000); //-//neue-stunts//
  3902. CreateDynamicObject(1228, 2727.2639, -1710.5681, 396.2356, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3903. CreateDynamicObject(1228, 2727.3049, -1706.8436, 396.2606, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3904. CreateDynamicObject(3410, 2730.6772, -1716.2228, 396.5151, 0.0000, 0.0000, 67.5000); //-//neue-stunts//
  3905. CreateDynamicObject(13657, 1379.7302, 367.8639, 20.8872, 0.0000, 0.0000, 337.5000); //-//neue-stunts//
  3906. CreateDynamicObject(13657, 1396.4771, 408.2817, 62.8420, 180.4818, 0.0000, 337.5000); //-//neue-stunts//
  3907. CreateDynamicObject(1383, 1334.4462, 357.3694, 48.1615, 0.0000, 0.0000, 337.5000); //-//neue-stunts//
  3908. CreateDynamicObject(1383, 1371.9618, 447.7062, 49.0553, 0.0000, 0.0000, 337.5000); //-//neue-stunts//
  3909. CreateDynamicObject(1383, 1508.5928, 391.2293, 48.5631, 0.0000, 0.0000, 337.5000); //-//neue-stunts//
  3910. CreateDynamicObject(1383, 1471.1094, 300.8846, 48.0240, 0.0000, 0.0000, 337.5000); //-//neue-stunts//
  3911. CreateDynamicObject(2669, 1364.7214, 346.7112, 20.8376, 0.0000, 0.0000, 337.5000); //-//neue-stunts//
  3912. CreateDynamicObject(3576, 1375.3417, 369.2244, 19.9806, 0.0000, 0.0000, 245.7812); //-//neue-stunts//
  3913. CreateDynamicObject(3630, 1403.0908, 418.7625, 19.9254, 0.0000, 0.0000, 247.5000); //-//neue-stunts//
  3914. CreateDynamicObject(5262, 1390.9382, 383.0499, 21.6155, 0.0000, 0.0000, 67.5000); //-//neue-stunts//
  3915. CreateDynamicObject(2567, 1390.1204, 386.7900, 24.6914, 0.0000, 0.0000, 157.5000); //-//neue-stunts//
  3916. CreateDynamicObject(12957, 1427.1554, 376.1704, 18.5263, 0.0000, 0.0000, 11.2500); //-//neue-stunts//
  3917. CreateDynamicObject(18248, 1431.3380, 375.9688, 25.8387, 0.0000, 0.0000, 227.6556); //-//neue-stunts//
  3918. CreateDynamicObject(3361, 1354.5117, 359.4720, 23.4432, 0.0000, 0.0000, 65.7811); //-//neue-stunts//
  3919. CreateDynamicObject(3361, 1356.2856, 363.4069, 20.5660, 0.0000, 0.0000, 65.7811); //-//neue-stunts//
  3920. CreateDynamicObject(12918, 1439.3185, 394.0740, 17.8201, 352.2651, 0.0000, 160.0784); //-//neue-stunts//
  3921. CreateDynamicObject(14873, 1454.3376, 390.6739, 19.0374, 0.0000, 0.0000, 338.3594); //-//neue-stunts//
  3922. CreateDynamicObject(3374, 1450.4941, 391.7893, 19.5962, 0.0000, 0.0000, 337.5000); //-//neue-stunts//
  3923. CreateDynamicObject(3374, 1468.9718, 385.7671, 19.9698, 0.0000, 0.0000, 337.5000); //-//neue-stunts//
  3924. CreateDynamicObject(3578, 1352.0808, 379.9465, 19.1593, 0.0000, 0.0000, 292.5000); //-//neue-stunts//
  3925. CreateDynamicObject(3578, 1356.3405, 399.2234, 19.3478, 0.0000, 0.0000, 168.7500); //-//neue-stunts//
  3926. CreateDynamicObject(2567, 1383.3063, 430.5430, 20.7071, 0.0000, 0.0000, 247.5000); //-//neue-stunts//
  3927. CreateDynamicObject(1437, 1380.1140, 421.3218, 24.7834, 330.7792, 0.0000, 156.5634); //-//neue-stunts//
  3928. CreateDynamicObject(14873, 1383.3744, 412.5861, 28.5744, 0.0000, 0.0000, 337.5000); //-//neue-stunts//
  3929. CreateDynamicObject(14873, 1384.2277, 396.8985, 28.4660, 0.0000, 0.0000, 281.2500); //-//neue-stunts//
  3930. CreateDynamicObject(14873, 1378.6168, 404.6381, 28.4994, 0.0000, 0.0000, 348.7500); //-//neue-stunts//
  3931. CreateDynamicObject(14873, 1377.0879, 390.0666, 28.4244, 0.0000, 0.0000, 303.7500); //-//neue-stunts//
  3932. CreateDynamicObject(14873, 1384.4063, 416.6319, 28.4744, 0.0000, 0.0000, 67.5000); //-//neue-stunts//
  3933. CreateDynamicObject(3279, 1395.0262, 418.4993, 27.5311, 0.0000, 0.0000, 247.5000); //-//neue-stunts//
  3934. CreateDynamicObject(3279, 1431.0170, 325.0396, 17.5657, 0.0000, 0.0000, 323.5944); //-//neue-stunts//
  3935. CreateDynamicObject(748, 1423.0105, 396.0865, 18.2286, 0.0000, 0.0000, 56.2500); //-//neue-stunts//
  3936. CreateDynamicObject(3214, 1381.3906, 352.5002, 26.8500, 0.0000, 0.0000, 337.5000); //-//neue-stunts//
  3937. CreateDynamicObject(2780, 1381.5510, 352.9616, 32.4718, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3938. CreateDynamicObject(3168, 1456.6837, 325.6509, 17.7734, 0.0000, 0.0000, 315.0000); //-//neue-stunts//
  3939. CreateDynamicObject(3173, 1475.8936, 330.4894, 17.4958, 0.0000, 0.0000, 180.0000); //-//neue-stunts//
  3940. CreateDynamicObject(746, 1419.8118, 349.4971, 17.7215, 0.0000, 0.0000, 22.5000); //-//neue-stunts//
  3941. CreateDynamicObject(750, 1419.4519, 348.9947, 18.5181, 87.6625, 0.0000, 0.0000); //-//neue-stunts//
  3942. CreateDynamicObject(746, 1420.6958, 348.7130, 17.8222, 0.0000, 0.0000, 22.5000); //-//neue-stunts//
  3943. CreateDynamicObject(617, 1416.5829, 359.6775, 17.7319, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3944. CreateDynamicObject(618, 1431.4432, 383.0390, 10.7176, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3945. CreateDynamicObject(18609, 1442.0001, 408.2489, 19.8053, 0.0000, 0.0000, 315.0000); //-//neue-stunts//
  3946. CreateDynamicObject(18367, 1450.8846, 414.5363, 18.6648, 355.7028, 149.5420, 258.7500); //-//neue-stunts//
  3947. CreateDynamicObject(18367, 1442.2501, 418.4998, 19.1139, 359.1406, 122.0401, 256.2490); //-//neue-stunts//
  3948. CreateDynamicObject(1458, 1477.5852, 397.7328, 19.0614, 0.0000, 0.0000, 22.5000); //-//neue-stunts//
  3949. CreateDynamicObject(12930, 1447.4564, 368.2607, 18.8338, 0.0000, 0.0000, 247.5000); //-//neue-stunts//
  3950. CreateDynamicObject(1225, 1460.4086, 378.1827, 18.6967, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3951. CreateDynamicObject(1225, 1485.0089, 397.2098, 19.2886, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3952. CreateDynamicObject(1225, 1492.7297, 393.8503, 19.2886, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3953. CreateDynamicObject(1225, 1465.1132, 403.3376, 19.2886, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3954. CreateDynamicObject(1225, 1465.0503, 340.3949, 18.2495, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3955. CreateDynamicObject(1225, 1410.3514, 346.2134, 18.2614, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3956. CreateDynamicObject(1225, 1430.0903, 334.3710, 18.2495, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3957. CreateDynamicObject(1225, 1430.0824, 333.4308, 18.2245, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3958. CreateDynamicObject(1225, 1364.5574, 349.1543, 22.5929, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3959. CreateDynamicObject(1225, 1364.1475, 348.2729, 22.5679, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3960. CreateDynamicObject(1225, 1364.9286, 350.4746, 19.9531, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3961. CreateDynamicObject(1225, 1350.5195, 355.4318, 19.4141, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3962. CreateDynamicObject(1225, 1362.2277, 388.0844, 19.0108, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3963. CreateDynamicObject(3594, 1371.0994, 428.5273, 19.2319, 0.0000, 0.0000, 45.0000); //-//neue-stunts//
  3964. CreateDynamicObject(3594, 1369.1210, 430.4786, 19.9629, 342.8113, 0.0000, 45.0000); //-//neue-stunts//
  3965. CreateDynamicObject(3594, 1368.6855, 427.6657, 19.0007, 355.7028, 314.4499, 48.4377); //-//neue-stunts//
  3966. CreateDynamicObject(1410, 1401.5518, 430.6986, 19.6435, 0.0000, 0.0000, 247.5000); //-//neue-stunts//
  3967. CreateDynamicObject(1410, 1400.2627, 434.4810, 19.6061, 0.0000, 0.0000, 247.5000); //-//neue-stunts//
  3968. CreateDynamicObject(3575, 1422.6766, 398.2409, 21.0250, 0.0000, 0.0000, 249.2189); //-//neue-stunts//
  3969. CreateDynamicObject(1225, 1428.1704, 400.2210, 21.4364, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3970. CreateDynamicObject(1225, 1428.5685, 373.3880, 29.2418, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3971. CreateDynamicObject(1225, 1426.7761, 376.9773, 18.7789, 0.0000, 0.0000, 0.0000); //-//neue-stunts//
  3972. CreateDynamicObject(1225, 1427.6265, 377.5775, 18.7039, 84.2248, 0.0000, 0.0000); //-//neue-stunts//
  3973. CreateDynamicObject(1420, 1362.6185, 362.8403, 27.8766, 0.0000, 339.3735, 337.5000); //-//neue-stunts//
  3974. CreateDynamicObject(3279, 1362.8271, 356.0477, 25.7639, 0.0000, 0.0000, 157.5000); //-//neue-stunts//
  3975. CreateDynamicObject(3374, 1365.5584, 365.8304, 26.3815, 0.0000, 0.0000, 337.5000); //-//neue-stunts//
  3976. CreateDynamicObject(3374, 1367.0087, 369.3886, 26.3815, 0.0000, 0.0000, 337.5000); //-//neue-stunts//
  3977. CreateDynamicObject(3374, 1368.4489, 372.9416, 26.3669, 0.0000, 0.0000, 337.5000); //-//neue-stunts//
  3978. CreateDynamicObject(3374, 1370.0245, 376.6301, 26.3233, 0.0000, 0.0000, 337.5000); //-//neue-stunts//
  3979. CreateDynamicObject(3374, 1370.5662, 377.9879, 26.3233, 0.0000, 0.0000, 337.5000); //-//neue-stunts//
  3980. ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  3981. //stunt3//
  3982. CreateObject(8040,1268.9000244141,-2499.1999511719,587,0,0,0); //object (airprtcrprk02_lvS) (1)
  3983.  
  3984. CreateDynamicObject(18449,1448.04980469,-2499.34692383,564.56799316,0.00000000,0.00000000,0.00000000); //object (cs_roadbridge01) (1)
  3985. CreateDynamicObject(18449,1527.72204590,-2499.34667969,564.56799316,0.00000000,0.00000000,0.00000000); //object (cs_roadbridge01) (2)
  3986. CreateDynamicObject(18449,1610.51391602,-2499.34667969,569.76806641,0.00000000,0.00000000,0.00000000); //object (cs_roadbridge01) (3)
  3987. CreateDynamicObject(13641,1554.80395508,-2499.31665039,566.18652344,0.00000000,0.00000000,358.01501465); //object (kickramp04) (1)
  3988. CreateDynamicObject(18449,1701.0999755859,-2499.3000488281,551,0,22,0); //object (cs_roadbridge01) (4)
  3989. CreateDynamicObject(18449,1775.9000244141,-2499.1999511719,536,0,0,0); //object (cs_roadbridge01) (5)
  3990. CreateDynamicObject(2780,1647.9000244141,-2506,570.29998779297,0,0,0); //object (CJ_SMOKE_MACH) (1)
  3991. CreateDynamicObject(2780,1647.4000244141,-2493.1000976563,570.29998779297,0,0,0); //object (CJ_SMOKE_MACH) (2)
  3992. CreateDynamicObject(2780,1643.25756836,-2499.13867188,564.61181641,0.00000000,0.00000000,0.00000000); //object (CJ_SMOKE_MACH) (3)
  3993. CreateDynamicObject(1655,1646.7607421875,-2499.2998046875,570.81134033203,0,0,269.28039550781); //object (waterjumpx2) (1)
  3994. CreateDynamicObject(6234,1869.3000488281,-2502,524.40002441406,0,0,87.742309570313); //object (canal_floor2) (1)
  3995. CreateDynamicObject(6234,1946.1999511719,-2504.8000488281,524.59997558594,0,0,87.73681640625); //object (canal_floor2) (2)
  3996. CreateDynamicObject(3115,2023.1999511719,-2502.1999511719,496.39999389648,0,0,0); //object (CARRIER_LIFT1_SFSE) (1)
  3997. CreateDynamicObject(3115,2053,-2501.5,485.29998779297,0,0,0); //object (CARRIER_LIFT1_SFSE) (2)
  3998. CreateDynamicObject(3115,2083.5,-2500.6000976563,467,0,0,0); //object (CARRIER_LIFT1_SFSE) (3)
  3999. CreateDynamicObject(3115,2112.1999511719,-2499.6000976563,456,0,0,0); //object (CARRIER_LIFT1_SFSE) (4)
  4000. CreateDynamicObject(3115,2137.3999023438,-2500.1999511719,444.70001220703,0,0,0); //object (CARRIER_LIFT1_SFSE) (5)
  4001. CreateDynamicObject(13656,1928.72863770,-2541.42211914,441.76672363,0.00000000,0.00000000,0.00000000); //object (fuckknows) (1)
  4002. CreateDynamicObject(18449,1408.05114746,-2499.34667969,568.31799316,0.00000000,9.92498779,0.00000000); //object (cs_roadbridge01) (6)
  4003. CreateDynamicObject(18449,1347.892578125,-2499.3466796875,578.83807373047,0,9.920654296875,0); //object (cs_roadbridge01) (7)
  4004. CreateDynamicObject(987,1307.9000244141,-2504.8999023438,586.20001220703,0,0,270.49438476563); //object (elecfence_BAR) (1)
  4005. CreateDynamicObject(987,1308.8000488281,-2499.1999511719,586.20001220703,0,0,90.488891601563); //object (elecfence_BAR) (2)
  4006. CreateDynamicObject(987,1296,-2516.6999511719,586.20001220703,0,0,0); //object (elecfence_BAR) (3)
  4007. CreateDynamicObject(1655,1811.3000488281,-2499.3000488281,537.29998779297,0,0,269.28039550781); //object (waterjumpx2) (4)
  4008. CreateDynamicObject(987,1284,-2516.6999511719,586.20001220703,0,0,0); //object (elecfence_BAR) (4)
  4009. CreateDynamicObject(987,1272,-2516.6999511719,586.20001220703,0,0,0); //object (elecfence_BAR) (5)
  4010. CreateDynamicObject(987,1259.6999511719,-2516.5,586.29998779297,0,0,0); //object (elecfence_BAR) (6)
  4011. CreateDynamicObject(987,1247.6999511719,-2516.5,586.20001220703,0,0,0); //object (elecfence_BAR) (7)
  4012. CreateDynamicObject(987,1235.5999755859,-2516.3000488281,586.20001220703,0,0,0); //object (elecfence_BAR) (8)
  4013. CreateDynamicObject(1655,1980.3000488281,-2504.1999511719,522.09997558594,0,0,269.28039550781); //object (waterjumpx2) (5)
  4014. //----------Vehicles----------
  4015. AddStaticVehicle(521,1235.6999511719,-2483.6999511719,586.90002441406,0,0,0); //vehicle (FCR-900) (1)
  4016. AddStaticVehicle(521,1239.8000488281,-2484.1000976563,586.90002441406,0,0,0); //vehicle (FCR-900) (2)
  4017. AddStaticVehicle(521,1242.0999755859,-2484.1000976563,586.90002441406,0,0,0); //vehicle (FCR-900) (3)
  4018. AddStaticVehicle(521,1245.1999511719,-2483.8999023438,586.90002441406,0,0,0); //vehicle (FCR-900) (4)
  4019. AddStaticVehicle(521,1248.5999755859,-2484.1999511719,586.90002441406,0,0,0); //vehicle (FCR-900) (5)
  4020. AddStaticVehicle(521,1265.8000488281,-2513.5,586.90002441406,0,0,0); //vehicle (FCR-900) (6)
  4021. AddStaticVehicle(463,1251.3000488281,-2503.6999511719,586.90002441406,0,0,0); //vehicle (Freeway) (1)
  4022. AddStaticVehicle(463,1255.4000244141,-2495.3000488281,586.90002441406,0,0,0); //vehicle (Freeway) (2)
  4023. AddStaticVehicle(463,1258.4000244141,-2502.8000488281,586.90002441406,0,0,0); //vehicle (Freeway) (3)
  4024. AddStaticVehicle(463,1261.8000488281,-2495.3000488281,586.90002441406,0,0,0); //vehicle (Freeway) (4)
  4025. AddStaticVehicle(463,1251.9000244141,-2495.3999023438,586.90002441406,0,0,0); //vehicle (Freeway) (5)
  4026. AddStaticVehicle(504,1274.4000244141,-2484.8000488281,587.20001220703,0,0,0); //vehicle (Bloodring Banger) (1)
  4027. AddStaticVehicle(504,1280.3000488281,-2484.8000488281,587.20001220703,0,0,0); //vehicle (Bloodring Banger) (2)
  4028. AddStaticVehicle(504,1286.6999511719,-2485,587.20001220703,0,0,0); //vehicle (Bloodring Banger) (3)
  4029. AddStaticVehicle(504,1293,-2485.1000976563,587.20001220703,0,0,0); //vehicle (Bloodring Banger) (4)
  4030. AddStaticVehicle(504,1268.0999755859,-2485.1999511719,587.20001220703,0,0,0); //vehicle (Bloodring Banger) (5)
  4031.  
  4032. //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  4033. //racing//
  4034. CreateObject(6952,3187.19921875,-3959.5,4,1.99951171875,0,0); //object (VegasNroad027) (1)
  4035. CreateDynamicObject(6952,3187.099609375,-3784.7998046875,7,0,0,0); //object (VegasNroad027) (2)
  4036. CreateDynamicObject(6950,3160.3999023438,-3652.5,7.5999999046326,0,0,308); //object (vegasNroad096) (1)
  4037. CreateDynamicObject(6950,3081.5,-3567.6999511719,9.3999996185303,0,0,341.99621582031); //object (vegasNroad096) (2)
  4038. CreateDynamicObject(6950,2975.1999511719,-3547.8000488281,11,0,0,23.993408203125); //object (vegasNroad096) (3)
  4039. CreateDynamicObject(6950,2883.6000976563,-3610.6999511719,12.800000190735,0,0,69.988647460938); //object (vegasNroad096) (4)
  4040. CreateDynamicObject(6950,2861.8000488281,-3718.1000976563,12.5,0,358,113.98840332031); //object (vegasNroad096) (5)
  4041. CreateDynamicObject(6952,2909.1999511719,-3860.5,11.60000038147,0,0,22); //object (VegasNroad027) (3)
  4042. CreateDynamicObject(6950,2986.3999023438,-3975.1000976563,12.10000038147,0,0,153.98840332031); //object (vegasNroad096) (6)
  4043. CreateDynamicObject(6952,3123.3994140625,-4020.3994140625,7.0999999046326,3.9990234375,0,85.989990234375); //object (VegasNroad027) (4)
  4044. CreateDynamicObject(4810,3077.2998046875,-3930.099609375,17,0,0,49.998779296875); //object (hillpalos04_LAs) (1)
  4045. CreateDynamicObject(17034,3136.3000488281,-3996.3000488281,-2.9000000953674,0,0,2); //object (cunt_rockgp2_16) (1)
  4046. CreateDynamicObject(17034,3160.8000488281,-3978.1000976563,-2.5999999046326,0,0,93.99951171875); //object (cunt_rockgp2_16) (2)
  4047. CreateDynamicObject(17034,3089.6999511719,-3996.5,0,0,0,3.9990234375); //object (cunt_rockgp2_16) (3)
  4048. CreateDynamicObject(17034,3036.1999511719,-3986.8000488281,6.1999998092651,0,0,343.99353027344); //object (cunt_rockgp2_16) (4)
  4049. CreateDynamicObject(17034,3050.8999023438,-3976.6999511719,1.8999999761581,0,0,343.99291992188); //object (cunt_rockgp2_16) (5)
  4050. CreateDynamicObject(18228,2877.5,-3690.3994140625,11,0,0,61.995849609375); //object (cunt_rockgp2_21) (1)
  4051. CreateDynamicObject(18228,2887.69921875,-3735.8994140625,10.5,0,0,69.993896484375); //object (cunt_rockgp2_21) (2)
  4052. CreateDynamicObject(18228,2831.1999511719,-3683.3999023438,5.8000001907349,0,0,241.99584960938); //object (cunt_rockgp2_21) (3)
  4053. CreateDynamicObject(18228,2833.8000488281,-3728,8.6000003814697,0,0,245.99584960938); //object (cunt_rockgp2_21) (4)
  4054. CreateDynamicObject(18228,2845.6999511719,-3768.6999511719,8.3000001907349,0,0,259.99487304688); //object (cunt_rockgp2_21) (5)
  4055. CreateDynamicObject(18228,2826.1000976563,-3683,17.10000038147,314,0,241.99578857422); //object (cunt_rockgp2_21) (6)
  4056. CreateDynamicObject(18228,2830.8000488281,-3718.6000976563,20,313.99475097656,0,241.99035644531); //object (cunt_rockgp2_21) (7)
  4057. CreateDynamicObject(18228,2833.3999023438,-3749.8000488281,24.200000762939,313.99475097656,0,241.99035644531); //object (cunt_rockgp2_21) (8)
  4058. CreateDynamicObject(18228,2844.6000976563,-3775.1999511719,24.799999237061,313.99475097656,0,241.99035644531); //object (cunt_rockgp2_21) (9)
  4059. CreateDynamicObject(18228,2873.8999023438,-3693.6000976563,25.5,330,0,61.995849609375); //object (cunt_rockgp2_21) (10)
  4060. CreateDynamicObject(18228,2883.6999511719,-3721.6000976563,23.39999961853,329.99633789063,0,79.990356445313); //object (cunt_rockgp2_21) (11)
  4061. CreateDynamicObject(18228,2892.8000488281,-3744.5,24.39999961853,329.99633789063,0,79.985961914063); //object (cunt_rockgp2_21) (12)
  4062. CreateDynamicObject(18228,2873.6000976563,-3760.5,41.299999237061,348,180,223.98596191406); //object (cunt_rockgp2_21) (13)
  4063. CreateDynamicObject(18228,2860.6000976563,-3737.5,46.599998474121,347.99743652344,179.99450683594,55.983734130859); //object (cunt_rockgp2_21) (14)
  4064. CreateDynamicObject(18228,2851.3999023438,-3719.3999023438,47.299999237061,347.99743652344,179.99450683594,45.980834960938); //object (cunt_rockgp2_21) (15)
  4065. CreateDynamicObject(18228,2847.6000976563,-3697.8999023438,46.5,347.99743652344,179.99450683594,45.977783203125); //object (cunt_rockgp2_21) (16)
  4066. CreateDynamicObject(18228,2846.5,-3677.3999023438,44.099998474121,347.99743652344,179.99450683594,21.977783203125); //object (cunt_rockgp2_21) (17)
  4067. CreateDynamicObject(18362,2933.6999511719,-3680.6000976563,27.799999237061,0,0,288); //object (cs_landbit_79) (1)
  4068. CreateDynamicObject(18362,3008.1999511719,-3703.8999023438,27.10000038147,0,0,129.99560546875); //object (cs_landbit_79) (2)
  4069. CreateDynamicObject(18309,2995,-3764.3999023438,56.5,48.599700927734,34.503479003906,302.72421264648); //object (cs_landbit_20) (1)
  4070. CreateDynamicObject(18228,2923.1000976563,-3841.1000976563,8.8999996185303,0,0,85.995849609375); //object (cunt_rockgp2_21) (18)
  4071. CreateDynamicObject(18228,2943.3000488281,-3879,6.9000000953674,0,352,79.995483398438); //object (cunt_rockgp2_21) (19)
  4072. CreateDynamicObject(17134,2863.19921875,-3821.8994140625,24.5,0,53.997802734375,17.99560546875); //object (cuntwland69b) (1)
  4073. CreateDynamicObject(17134,2896.8999023438,-3909.1000976563,35.599998474121,0,53.997802734375,11.99560546875); //object (cuntwland69b) (2)
  4074. CreateDynamicObject(17134,2941,-3982.1000976563,46.5,0,53.997802734375,33.991577148438); //object (cuntwland69b) (3)
  4075. CreateDynamicObject(17134,3000.8994140625,-4023.69921875,54.400001525879,0,53.997802734375,55.980834960938); //object (cuntwland69b) (4)
  4076. CreateDynamicObject(17134,3059.6000976563,-4039.8000488281,83.599998474121,0,53.997802734375,77.980834960938); //object (cuntwland69b) (5)
  4077. CreateDynamicObject(17134,3100.19921875,-4047.599609375,46.400001525879,0,53.997802734375,79.974975585938); //object (cuntwland69b) (6)
  4078. CreateDynamicObject(17134,3186.8000488281,-4039.6000976563,49.700000762939,0,49.997802734375,141.97497558594); //object (cuntwland69b) (7)
  4079. CreateDynamicObject(17134,3214.1000976563,-3953.6000976563,26.89999961853,0,49.993286132813,177.97082519531); //object (cuntwland69b) (8)
  4080. CreateDynamicObject(17134,3218.1000976563,-3857.6999511719,44.799999237061,0,49.993286132813,167.96752929688); //object (cuntwland69b) (9)
  4081. CreateDynamicObject(17134,3218.1999511719,-3777.1999511719,49,0,49.993286132813,175.96447753906); //object (cuntwland69b) (10)
  4082. CreateDynamicObject(17134,3210.6000976563,-3697.1000976563,85.800003051758,0,49.993286132813,177.96252441406); //object (cuntwland69b) (11)
  4083. CreateDynamicObject(17134,3185.6999511719,-3624.6999511719,82.800003051758,0,49.993286132813,201.96203613281); //object (cuntwland69b) (12)
  4084. CreateDynamicObject(17134,3129.6999511719,-3553.1000976563,48.400001525879,0,49.993286132813,219.96166992188); //object (cuntwland69b) (13)
  4085. CreateDynamicObject(17134,3053.1999511719,-3513.1999511719,72.300003051758,0,49.993286132813,237.95727539063); //object (cuntwland69b) (14)
  4086. CreateDynamicObject(17134,3020.6999511719,-3507.5,83.699996948242,0,49.993286132813,253.95288085938); //object (cuntwland69b) (15)
  4087. CreateDynamicObject(17134,2949.8000488281,-3515.3000488281,26.60000038147,0,43.993286132813,283.94897460938); //object (cuntwland69b) (16)
  4088. CreateDynamicObject(17134,2874.8000488281,-3559.6000976563,55.400001525879,0,49.993286132813,321.94897460938); //object (cuntwland69b) (17)
  4089. CreateDynamicObject(17134,2829.6000976563,-3636.1999511719,75.800003051758,0,49.993286132813,337.94879150391); //object (cuntwland69b) (18)
  4090. CreateDynamicObject(17134,2837.2998046875,-3668.8994140625,119,0,49.993286132813,69.944458007813); //object (cuntwland69b) (19)
  4091. CreateDynamicObject(17134,2968.3999023438,-3603.1000976563,85.5,0,49.993286132813,109.94381713867); //object (cuntwland69b) (20)
  4092. CreateDynamicObject(18228,2884.1999511719,-3652.5,11.300000190735,0,0,35.995849609375); //object (cunt_rockgp2_21) (20)
  4093. CreateDynamicObject(18228,2905.6000976563,-3613.6000976563,10.10000038147,0,0,27.9912109375); //object (cunt_rockgp2_21) (21)
  4094. CreateDynamicObject(18228,2938.3999023438,-3584.5,8.3999996185303,0,0,359.98767089844); //object (cunt_rockgp2_21) (22)
  4095. CreateDynamicObject(18228,2947.8999023438,-3580,13,0,0,349.98352050781); //object (cunt_rockgp2_21) (23)
  4096. CreateDynamicObject(17124,3041.8000488281,-3662.6000976563,39.700000762939,0,0,354); //object (cuntwland58b) (1)
  4097. CreateDynamicObject(16258,3022.8999023438,-3638.6000976563,50,0,0,310); //object (cen_bit_21) (1)
  4098. CreateDynamicObject(18228,3036.2998046875,-3569.3994140625,7.4000000953674,0,1.99951171875,309.97924804688); //object (cunt_rockgp2_21) (24)
  4099. CreateDynamicObject(17134,3157,-3892.3999023438,48.599998474121,0,49.993286132813,353.96447753906); //object (cuntwland69b) (21)
  4100. CreateDynamicObject(17034,3165.3000488281,-3923.3999023438,1.2999999523163,0,0,93.9990234375); //object (cunt_rockgp2_16) (6)
  4101. CreateDynamicObject(17034,3161.8000488281,-3797.8000488281,0,0,0,93.9990234375); //object (cunt_rockgp2_16) (7)
  4102. CreateDynamicObject(17034,3162.3999023438,-3746.1999511719,0,0,0,99.9990234375); //object (cunt_rockgp2_16) (8)
  4103. CreateDynamicObject(17034,3164,-3736.8000488281,2.0999999046326,0,0,95.99755859375); //object (cunt_rockgp2_16) (9)
  4104. CreateDynamicObject(17034,3156.5,-3694.1000976563,0,0,0,115.99304199219); //object (cunt_rockgp2_16) (10)
  4105. CreateDynamicObject(17034,3149.8000488281,-3679.1999511719,3.5,0,0,109.98815917969); //object (cunt_rockgp2_16) (11)
  4106. CreateDynamicObject(17134,3141,-3799.2998046875,22.5,0,49.993286132813,353.95751953125); //object (cuntwland69b) (22)
  4107. CreateDynamicObject(689,3136.1000976563,-3642.3999023438,8,0,0,0); //object (sm_fir_copse1) (1)
  4108. CreateDynamicObject(689,3125.6000976563,-3634.1999511719,10.199999809265,0,0,0); //object (sm_fir_copse1) (2)
  4109. CreateDynamicObject(689,3121.1000976563,-3619.8000488281,7.8000001907349,0,0,0); //object (sm_fir_copse1) (3)
  4110. CreateDynamicObject(689,3108.8000488281,-3610.1999511719,8.3000001907349,0,0,0); //object (sm_fir_copse1) (4)
  4111. CreateDynamicObject(689,3096.1999511719,-3600.3999023438,7.8000001907349,0,0,0); //object (sm_fir_copse1) (5)
  4112. CreateDynamicObject(689,3084.3999023438,-3591.3000488281,7.5999999046326,0,0,0); //object (sm_fir_copse1) (6)
  4113. CreateDynamicObject(689,3070.8999023438,-3583.3000488281,9.5,0,0,0); //object (sm_fir_copse1) (7)
  4114. CreateDynamicObject(689,3063.8999023438,-3578.3999023438,8.5,0,0,0); //object (sm_fir_copse1) (8)
  4115. CreateDynamicObject(689,3124.5,-3652.8000488281,16,0,0,0); //object (sm_fir_copse1) (9)
  4116. CreateDynamicObject(689,3124.3999023438,-3670.8999023438,20.700000762939,0,0,0); //object (sm_fir_copse1) (10)
  4117. CreateDynamicObject(689,3105.8000488281,-3664,23.700000762939,0,0,0); //object (sm_fir_copse1) (11)
  4118. CreateDynamicObject(689,3128.8999023438,-3685,18,0,0,0); //object (sm_fir_copse1) (12)
  4119. CreateDynamicObject(689,3139.6000976563,-3699.5,10.5,0,0,0); //object (sm_fir_copse1) (13)
  4120. CreateDynamicObject(689,3138.6000976563,-3717.3999023438,8.6000003814697,0,0,0); //object (sm_fir_copse1) (14)
  4121. CreateDynamicObject(689,3072.8999023438,-3609.8000488281,15.800000190735,0,0,0); //object (sm_fir_copse1) (15)
  4122. CreateDynamicObject(689,3088.3999023438,-3620.3999023438,16.200000762939,0,0,0); //object (sm_fir_copse1) (16)
  4123. CreateDynamicObject(689,3102,-3634.8999023438,18.200000762939,0,0,0); //object (sm_fir_copse1) (17)
  4124. CreateDynamicObject(689,3102.6000976563,-3650.1000976563,21.60000038147,0,0,0); //object (sm_fir_copse1) (18)
  4125. CreateDynamicObject(689,3055.5,-3590.3999023438,11,0,0,0); //object (sm_fir_copse1) (19)
  4126. CreateDynamicObject(689,3038.5,-3597.6000976563,7.5,0,0,0); //object (sm_fir_copse1) (20)
  4127. CreateDynamicObject(689,3047.6999511719,-3595,8.8999996185303,0,0,0); //object (sm_fir_copse1) (21)
  4128. CreateDynamicObject(689,2955.8000488281,-3915.3999023438,10.60000038147,0,0,0); //object (sm_fir_copse1) (22)
  4129. CreateDynamicObject(689,2960.8000488281,-3924.3000488281,10.199999809265,0,0,0); //object (sm_fir_copse1) (23)
  4130. CreateDynamicObject(689,2969.1999511719,-3931.3000488281,9.5,0,0,0); //object (sm_fir_copse1) (24)
  4131. CreateDynamicObject(689,2976.8999023438,-3938.8999023438,9.6000003814697,0,0,0); //object (sm_fir_copse1) (25)
  4132. CreateDynamicObject(689,2982.6999511719,-3948.8999023438,9.6000003814697,0,0,0); //object (sm_fir_copse1) (26)
  4133. CreateDynamicObject(689,2992.3000488281,-3954.6000976563,10.39999961853,0,0,0); //object (sm_fir_copse1) (27)
  4134. CreateDynamicObject(689,2999.8999023438,-3960.6999511719,11,0,0,0); //object (sm_fir_copse1) (28)
  4135. CreateDynamicObject(689,3013.6000976563,-3967.1000976563,10.300000190735,0,0,0); //object (sm_fir_copse1) (29)
  4136. CreateDynamicObject(689,2963.5,-3900.6000976563,15.39999961853,0,0,0); //object (sm_fir_copse1) (30)
  4137. CreateDynamicObject(689,2967.1000976563,-3886.8000488281,13.5,0,0,0); //object (sm_fir_copse1) (31)
  4138. CreateDynamicObject(689,2968.6000976563,-3872.1000976563,16.200000762939,0,0,0); //object (sm_fir_copse1) (32)
  4139. CreateDynamicObject(689,3028.8999023438,-3959,10,0,0,0); //object (sm_fir_copse1) (33)
  4140. CreateDynamicObject(689,3041.8999023438,-3957.1999511719,10.300000190735,0,0,0); //object (sm_fir_copse1) (34)
  4141. CreateDynamicObject(689,3057.5,-3960.3000488281,12.199999809265,0,0,0); //object (sm_fir_copse1) (35)
  4142. CreateDynamicObject(689,3066.8999023438,-3966.8999023438,10.39999961853,0,0,0); //object (sm_fir_copse1) (36)
  4143. CreateDynamicObject(689,3080.8000488281,-3971.5,11.39999961853,0,0,0); //object (sm_fir_copse1) (37)
  4144. CreateDynamicObject(689,3087.5,-3977.3000488281,6.9000000953674,0,0,0); //object (sm_fir_copse1) (38)
  4145. CreateDynamicObject(689,3101.8999023438,-3984.1000976563,10.10000038147,0,0,0); //object (sm_fir_copse1) (39)
  4146. CreateDynamicObject(689,3118.1999511719,-3983.3999023438,11.89999961853,0,0,0); //object (sm_fir_copse1) (40)
  4147. CreateDynamicObject(689,3131.6000976563,-3981.1999511719,8.8000001907349,0,0,0); //object (sm_fir_copse1) (41)
  4148. CreateDynamicObject(689,3142.1999511719,-3972.3999023438,3.7000000476837,0,0,0); //object (sm_fir_copse1) (42)
  4149. CreateDynamicObject(689,3143.3999023438,-3956.8000488281,6.0999999046326,0,0,0); //object (sm_fir_copse1) (43)
  4150. CreateDynamicObject(689,3026.3999023438,-3905.5,25,0,0,0); //object (sm_fir_copse1) (44)
  4151. CreateDynamicObject(16090,3179.1000976563,-3882.1999511719,6,0,0,272); //object (des_pipestrut03) (1)
  4152. CreateDynamicObject(16090,3194.1000976563,-3881.6999511719,6.0999999046326,0,0,271.99951171875); //object (des_pipestrut03) (2)
  4153. CreateDynamicObject(3528,2857.599609375,-3773.19921875,19.700000762939,0,0,65.994873046875); //object (vgsEdragon) (1)
  4154. CreateDynamicObject(1559,3187,-3885.8999023438,6.8000001907349,0,0,0); //object (diamond_3) (1)
  4155. CreateDynamicObject(3524,2954.3000488281,-3927.8999023438,12.89999961853,0,0,233.99996948242); //object (skullpillar01_lvs) (1)
  4156. CreateDynamicObject(900,3000.1000976563,-3510.6000976563,7.5999999046326,358.0048828125,4.00244140625,356.13952636719); //object (searock04) (1)
  4157. CreateDynamicObject(900,2916.3999023438,-3809,19.10000038147,358.37860107422,323.97991943359,46.819976806641); //object (searock04) (2)
  4158. CreateDynamicObject(18228,2904.3000488281,-3784.8999023438,4.9000000953674,0,0,81.993896484375); //object (cunt_rockgp2_21) (25)
  4159. CreateDynamicObject(18228,2900,-3778.6000976563,6.0999999046326,0,0,81.990966796875); //object (cunt_rockgp2_21) (26)
  4160. CreateDynamicObject(18228,2901.1000976563,-3769.3999023438,7.5,0,0,71.990966796875); //object (cunt_rockgp2_21) (27)
  4161. CreateDynamicObject(900,2870.6999511719,-3827.1000976563,4,358.25939941406,329.97735595703,68.994689941406); //object (searock04) (3)
  4162. CreateDynamicObject(900,2876.5,-3842.3000488281,4.9000000953674,358.25866699219,329.97436523438,68.994140625); //object (searock04) (4)
  4163. CreateDynamicObject(900,2914.8999023438,-3948,3.9000000953674,358.25866699219,329.97436523438,68.994140625); //object (searock04) (5)
  4164. CreateDynamicObject(900,2908.5,-3931.1999511719,4.0999999046326,358.25866699219,329.97436523438,68.994140625); //object (searock04) (6)
  4165. CreateDynamicObject(900,2902.1000976563,-3914.8999023438,4.5,358.25866699219,329.97436523438,68.994140625); //object (searock04) (7)
  4166. CreateDynamicObject(900,2953.3999023438,-3990.3999023438,4.8000001907349,358.25866699219,329.97436523438,98.994171142578); //object (searock04) (8)
  4167. CreateDynamicObject(900,2966.3999023438,-4000.1999511719,5.6999998092651,358.25866699219,329.97436523438,98.992309570313); //object (searock04) (9)
  4168. CreateDynamicObject(900,3061.5,-4039,4.9000000953674,358.25866699219,329.97436523438,134.99230957031); //object (searock04) (10)
  4169. CreateDynamicObject(900,3079.5,-4040.1000976563,3.4000000953674,358.25866699219,329.97436523438,134.98904418945); //object (searock04) (11)
  4170. CreateDynamicObject(900,3094,-4041.1000976563,3.0999999046326,358.25866699219,329.97436523438,134.98904418945); //object (searock04) (12)
  4171. CreateDynamicObject(900,3108.8000488281,-4042.8999023438,1.2000000476837,358.25866699219,329.97436523438,134.98904418945); //object (searock04) (13)
  4172. CreateDynamicObject(900,3114.8999023438,-4048.1999511719,0.89999997615814,358.25866699219,329.97436523438,118.98901367188); //object (searock04) (14)
  4173. CreateDynamicObject(900,3116.6999511719,-4043.8999023438,4.4000000953674,358.25866699219,329.97436523438,296.98742675781); //object (searock04) (15)
  4174. CreateDynamicObject(900,3136.3000488281,-4049.6999511719,9.3000001907349,358.25866699219,329.97436523438,296.982421875); //object (searock04) (16)
  4175. CreateDynamicObject(900,3212.6000976563,-3850.1000976563,4.0999999046326,0,0,258); //object (searock04) (17)
  4176. CreateDynamicObject(900,3170.5,-3606.6999511719,6.9000000953674,0,0,286); //object (searock04) (18)
  4177. CreateDynamicObject(900,3121.5,-3550.8999023438,8,0,358,164); //object (searock04) (19)
  4178. CreateDynamicObject(900,3139.1000976563,-3559.8000488281,10.5,0,357.99499511719,171.99841308594); //object (searock04) (20)
  4179. CreateDynamicObject(17134,2883.8000488281,-3790.1000976563,118.5,0,49.993286132813,91.944458007813); //object (cuntwland69b) (23)
  4180. CreateDynamicObject(16776,2874,-3749.8000488281,35.299999237061,26,180,197.99990844727); //object (des_cockbody) (1)
  4181. CreateDynamicObject(973,2943.1999511719,-3909.1000976563,12.10000038147,0,8,106); //object (sub_roadbarrier) (1)
  4182. CreateDynamicObject(973,2947.3000488281,-3918.1999511719,12.5,0,0,117.99609375); //object (sub_roadbarrier) (2)
  4183. CreateDynamicObject(973,2953,-3926.6000976563,11.89999961853,0,0,117.9931640625); //object (sub_roadbarrier) (3)
  4184. CreateDynamicObject(973,2959.6999511719,-3934.3000488281,11.89999961853,0,0,145.9931640625); //object (sub_roadbarrier) (4)
  4185. CreateDynamicObject(973,2968.5,-3940.3999023438,12,0,0,135.99182128906); //object (sub_roadbarrier) (5)
  4186. CreateDynamicObject(973,2974.6999511719,-3949.3000488281,12.39999961853,0,0,121.98876953125); //object (sub_roadbarrier) (6)
  4187. CreateDynamicObject(973,2981.6999511719,-3956.3999023438,12.300000190735,0,0,147.98672485352); //object (sub_roadbarrier) (7)
  4188. CreateDynamicObject(973,2990.3000488281,-3962.3999023438,12.699999809265,0,0,145.98587036133); //object (sub_roadbarrier) (8)
  4189. CreateDynamicObject(973,2998.8999023438,-3968.3999023438,12.89999961853,0,0,149.98083496094); //object (sub_roadbarrier) (9)
  4190. CreateDynamicObject(973,3004.6999511719,-3976.1999511719,13.10000038147,0,0,107.97991943359); //object (sub_roadbarrier) (10)
  4191. CreateDynamicObject(973,3011,-3983.6000976563,13.10000038147,0,0,145.97912597656); //object (sub_roadbarrier) (11)
  4192. CreateDynamicObject(1215,2942,-3904.1999511719,11.39999961853,0,0,0); //object (bollardlight) (1)
  4193. CreateDynamicObject(1215,2944.8999023438,-3913.8000488281,12.699999809265,0,0,0); //object (bollardlight) (2)
  4194. CreateDynamicObject(1215,2950.3000488281,-3922.1999511719,11.699999809265,0,0,0); //object (bollardlight) (3)
  4195. CreateDynamicObject(1215,2955.6999511719,-3931,11.60000038147,0,0,0); //object (bollardlight) (4)
  4196. CreateDynamicObject(1215,2964.3000488281,-3936.8999023438,11.800000190735,0,0,0); //object (bollardlight) (5)
  4197. CreateDynamicObject(1215,2972.3999023438,-3944.3999023438,11.89999961853,0,0,0); //object (bollardlight) (6)
  4198. CreateDynamicObject(1215,2977.8000488281,-3953.5,12.10000038147,0,0,0); //object (bollardlight) (7)
  4199. CreateDynamicObject(1215,2986.1999511719,-3959.3000488281,12.300000190735,0,0,0); //object (bollardlight) (8)
  4200. CreateDynamicObject(1215,2994.5,-3965.6000976563,12.5,0,0,0); //object (bollardlight) (9)
  4201. CreateDynamicObject(1215,3003.3999023438,-3971.3000488281,12.699999809265,0,0,0); //object (bollardlight) (10)
  4202. CreateDynamicObject(1215,3006.6999511719,-3980.8000488281,12.800000190735,0,0,0); //object (bollardlight) (11)
  4203. CreateDynamicObject(1215,3015.1000976563,-3986.5,13,0,0,0); //object (bollardlight) (12)
  4204. CreateDynamicObject(5184,3008.8000488281,-4011.3999023438,-48.200000762939,0.289794921875,279.99584960938,331.97473144531); //object (mdock1a_las2) (1)
  4205. CreateDynamicObject(5184,3151.3000488281,-3954.6999511719,16.700000762939,8.3470458984375,355.95706176758,178.21917724609); //object (mdock1a_las2) (2)
  4206. CreateDynamicObject(897,3166,-4004.1999511719,2.4000000953674,0,0,0); //object (searock01) (1)
  4207. CreateDynamicObject(899,3200.8000488281,-4009.6000976563,0.10000000149012,0,0,0); //object (searock03) (1)
  4208. CreateDynamicObject(16410,2979.5,-3566.3994140625,13.89999961853,0,0,0); //object (desn2_graves) (1)
  4209. CreateDynamicObject(3878,2969.6999511719,-3574.6999511719,14.199999809265,0,0,352); //object (headstones_SFSx) (1)
  4210. CreateDynamicObject(7073,3187.1999511719,-3882.6000976563,24,0,0,272); //object (vegascowboy1) (1)
  4211. CreateDynamicObject(7392,3178.19921875,-3882.3994140625,18.39999961853,0,0,267.99499511719); //object (vegcandysign1) (1)
  4212. CreateDynamicObject(979,3154.5,-4034.1999511719,4.9000000953674,0,0,32); //object (sub_roadleft) (1)
  4213. CreateDynamicObject(979,3161.6999511719,-4030.6000976563,4.4000000953674,0,0,31.997680664063); //object (sub_roadleft) (2)
  4214. CreateDynamicObject(979,3169,-4026.5,3.9000000953674,0,0,39.997680664063); //object (sub_roadleft) (3)
  4215. CreateDynamicObject(979,3176.1999511719,-4020.8999023438,3.5,0,0,39.995727539063); //object (sub_roadleft) (4)
  4216. CreateDynamicObject(979,3183,-4014.3000488281,3,0,0,53.995727539063); //object (sub_roadleft) (5)
  4217. CreateDynamicObject(979,3144.1999511719,-4037.8999023438,5.6999998092651,0,0,15.997680664063); //object (sub_roadleft) (6)
  4218. CreateDynamicObject(1225,3190.3000488281,-4002.5,2.0999999046326,0,0,0); //object (barrel4) (1)
  4219. CreateDynamicObject(1225,3149.1000976563,-4036.1000976563,4.9000000953674,0,0,0); //object (barrel4) (2)
  4220. CreateDynamicObject(1225,3050.6000976563,-4015.6999511719,11.800000190735,0,0,0); //object (barrel4) (3)
  4221. CreateDynamicObject(1225,3046.8999023438,-4015.6000976563,12,0,0,0); //object (barrel4) (4)
  4222. CreateDynamicObject(1225,3042.8000488281,-4015.3999023438,12.60000038147,0,0,0); //object (barrel4) (5)
  4223. CreateDynamicObject(1225,2954.8999023438,-3955,11.39999961853,0,0,0); //object (barrel4) (6)
  4224. CreateDynamicObject(1225,2951.1999511719,-3951,11.300000190735,0,0,0); //object (barrel4) (7)
  4225. CreateDynamicObject(1225,2946,-3945.6999511719,11.199999809265,0,0,0); //object (barrel4) (8)
  4226. CreateDynamicObject(1225,2931.6999511719,-3916.1000976563,11.199999809265,0,0,0); //object (barrel4) (9)
  4227. CreateDynamicObject(1225,2930.1000976563,-3911.6000976563,11.199999809265,0,0,0); //object (barrel4) (10)
  4228. CreateDynamicObject(1225,2927.3999023438,-3905.3999023438,11.199999809265,0,0,0); //object (barrel4) (11)
  4229. CreateDynamicObject(1225,2924.5,-3898.5,11.199999809265,0,0,0); //object (barrel4) (12)
  4230. CreateDynamicObject(1225,2921.1999511719,-3890.6999511719,11.199999809265,0,0,0); //object (barrel4) (13)
  4231. CreateDynamicObject(1225,2917.8999023438,-3882.8000488281,11.199999809265,0,0,0); //object (barrel4) (14)
  4232. CreateDynamicObject(1225,2880.6999511719,-3790.1999511719,11.199999809265,0,0,0); //object (barrel4) (15)
  4233. CreateDynamicObject(1225,2849.6000976563,-3670.8000488281,13.300000190735,0,0,0); //object (barrel4) (16)
  4234. CreateDynamicObject(1225,2850.3000488281,-3677.3000488281,13.199999809265,0,0,0); //object (barrel4) (17)
  4235. CreateDynamicObject(1225,2850.8000488281,-3683,13.10000038147,0,0,0); //object (barrel4) (18)
  4236. CreateDynamicObject(1225,2900.6999511719,-3577.3000488281,12.10000038147,0,0,0); //object (barrel4) (19)
  4237. CreateDynamicObject(1225,2903.8000488281,-3573.6000976563,12,0,0,0); //object (barrel4) (20)
  4238. CreateDynamicObject(1225,2908.6000976563,-3567.3000488281,11.89999961853,0,0,0); //object (barrel4) (21)
  4239. CreateDynamicObject(1225,3014.6000976563,-3536.3999023438,10.300000190735,0,0,0); //object (barrel4) (22)
  4240. CreateDynamicObject(1225,3116.1000976563,-3583.8999023438,8.6999998092651,0,0,0); //object (barrel4) (23)
  4241. CreateDynamicObject(1225,3123.1999511719,-3589.3000488281,8.6000003814697,0,0,0); //object (barrel4) (24)
  4242. CreateDynamicObject(1225,3179.8000488281,-3684.6999511719,6.9000000953674,0,0,0); //object (barrel4) (25)
  4243. CreateDynamicObject(1225,3182.8000488281,-3693.6999511719,6.8000001907349,0,0,0); //object (barrel4) (26)
  4244. CreateDynamicObject(1225,3186,-3704.3000488281,6.5999999046326,0,0,0); //object (barrel4) (27)
  4245. CreateDynamicObject(1225,3186.8999023438,-3710.8999023438,6.5999999046326,0,0,0); //object (barrel4) (28)
  4246. CreateDynamicObject(1225,3186.8999023438,-3803.5,6.5999999046326,0,0,0); //object (barrel4) (29)
  4247. CreateDynamicObject(1225,3186.8999023438,-3808.5,6.5999999046326,0,0,0); //object (barrel4) (30)
  4248. CreateDynamicObject(1225,3187,-3813.8999023438,6.5999999046326,0,0,0); //object (barrel4) (31)
  4249. CreateDynamicObject(1225,3187.1000976563,-3819.5,6.5999999046326,0,0,0); //object (barrel4) (32)
  4250. CreateDynamicObject(979,3183.8000488281,-3826.6000976563,7.0999999046326,0,0,90.25); //object (sub_roadleft) (7)
  4251. CreateDynamicObject(979,3183.8000488281,-3835.8999023438,7.0999999046326,0,0,90.247192382813); //object (sub_roadleft) (8)
  4252. CreateDynamicObject(979,3183.8000488281,-3845.1999511719,7.0999999046326,0,0,90.247192382813); //object (sub_roadleft) (9)
  4253.  
  4254. //----------Vehicles----------
  4255.  
  4256. AddStaticVehicle(429,3189.3000488281,-3852.1999511719,7,0,0,0); //vehicle (Banshee) (1)
  4257. AddStaticVehicle(429,3181.1000976563,-3878.3000488281,6.8000001907349,0,0,0); //vehicle (Banshee) (2)
  4258. AddStaticVehicle(429,3189.1000976563,-3871.6000976563,7,0,0,0); //vehicle (Banshee) (3)
  4259. AddStaticVehicle(429,3185,-3871.8999023438,7,0,0,0); //vehicle (Banshee) (4)
  4260. AddStaticVehicle(429,3184.8999023438,-3862.1999511719,7,0,0,0); //vehicle (Banshee) (5)
  4261. AddStaticVehicle(429,3189.3000488281,-3861.3000488281,7,0,0,0); //vehicle (Banshee) (6)
  4262. AddStaticVehicle(429,3185,-3852.1000976563,7,0,0,0); //vehicle (Banshee) (7)
  4263. //deathrace
  4264. AddStaticVehicle(541,299.0206,244.1482,1.0958,347.8402,0,0); // car
  4265. AddStaticVehicle(541,302.1102,243.1162,1.0994,350.6374,0,0); // car
  4266. AddStaticVehicle(541,305.1835,241.6211,1.0999,348.4543,0,0); // car
  4267. AddStaticVehicle(541,308.3059,241.9771,1.1045,350.0160,0,0); // car
  4268. AddStaticVehicle(541,306.7751,232.6003,1.1054,168.4529,0,0); // car
  4269. AddStaticVehicle(541,303.7698,233.6571,1.1015,170.3120,0,0); // car
  4270. AddStaticVehicle(541,300.4976,234.5350,1.0902,170.2258,0,0); // car
  4271. AddStaticVehicle(541,287.7547,240.8723,1.2643,79.0279,0,0); // car
  4272. CreateDynamicObject(18450, 228.1110534668, 251.62782287598, 0, 0, 0, 350.07507324219);
  4273. CreateDynamicObject(18450, 149.75318908691, 265.34927368164, 0, 0, 0, 350.07385253906);
  4274. CreateDynamicObject(18450, 71.898361206055, 278.92727661133, 0, 0, 0, 350.07385253906);
  4275. CreateDynamicObject(18450, 69.439353942871, 270.40731811523, 1.75, 336.18005371094, 0, 350.07385253906);
  4276. CreateDynamicObject(18450, -8.5594825744629, 284.00588989258, 1.75, 336.17614746094, 0, 350.07385253906);
  4277. CreateDynamicObject(18450, -6.6637954711914, 292.61654663086, 0, 0, 0, 350.07385253906);
  4278. CreateDynamicObject(18450, -84.562660217285, 306.15255737305, 0, 0, 0, 350.07385253906);
  4279. CreateDynamicObject(18450, -124.23265838623, 313.10287475586, -0.12499997764826, 0, 0, 350.07385253906);
  4280. CreateDynamicObject(18450, -228.6573638916, 331.61215209961, 1.625, 0, 0, 350.07385253906);
  4281. CreateDynamicObject(1634, -133.6376953125, 316.72744750977, 1.5160677433014, 0, 0, 77.414489746094);
  4282. CreateDynamicObject(1634, -140.76634216309, 318.29080200195, 6.5160675048828, 17.864990234375, 0, 77.40966796875);
  4283. CreateDynamicObject(18450, -229.98023986816, 325.30938720703, 3.2249989509583, 334.05999755859, 0, 350.07385253906);
  4284. CreateDynamicObject(18450, -228.35174560547, 340.93020629883, 3.7250003814697, 27.790008544922, 359.73498535156, 350.07385253906);
  4285. CreateDynamicObject(18450, -307.38879394531, 345.47262573242, 1.625, 0, 0, 350.07385253906);
  4286. CreateDynamicObject(4030, -388.44158935547, 360.2890625, 5.4999980926514, 0, 0, 1.9849853515625);
  4287. CreateDynamicObject(5420, -556.27520751953, 397.82620239258, 6.8062858581543, 0, 0, 180.63439941406);
  4288. CreateDynamicObject(4030, -466.07153320313, 376.70736694336, 5.2749972343445, 0, 0, 181.34924316406);
  4289. CreateDynamicObject(5419, -685.16748046875, 418.35711669922, 6.997917175293, 0, 0, 170.75048828125);
  4290. CreateDynamicObject(8661, -689.57135009766, 420.27395629883, 9.9983406066895, 178.68005371094, 0, 81.384521484375);
  4291. CreateDynamicObject(18450, -841.55346679688, 450.62286376953, 0, 0, 0, 348.09008789063);
  4292. CreateDynamicObject(1225, 78.330467224121, 274.67642211914, 0.74950504302979, 0, 0, 0);
  4293. CreateDynamicObject(1225, 78.540771484375, 276.66455078125, 0.74950504302979, 0, 0, 0);
  4294. CreateDynamicObject(1225, 78.777069091797, 278.90142822266, 0.74950504302979, 0, 0, 0);
  4295. CreateDynamicObject(1225, 79.039733886719, 281.38732910156, 0.74950504302979, 0, 0, 0);
  4296. CreateDynamicObject(1225, 74.066833496094, 281.91345214844, 0.74950504302979, 0, 0, 0);
  4297. CreateDynamicObject(1225, 73.829376220703, 279.67572021484, 0.74950504302979, 0, 0, 0);
  4298. CreateDynamicObject(1225, 73.592071533203, 277.43743896484, 0.74950504302979, 0, 0, 0);
  4299. CreateDynamicObject(1225, 73.381103515625, 275.44775390625, 0.74950504302979, 0, 0, 0);
  4300. CreateDynamicObject(1225, 66.916961669922, 276.13201904297, 0.74950504302979, 0, 0, 0);
  4301. CreateDynamicObject(1225, 67.205718994141, 278.86639404297, 0.74950504302979, 0, 0, 0);
  4302. CreateDynamicObject(1225, 67.442108154297, 281.10357666016, 0.74950504302979, 0, 0, 0);
  4303. CreateDynamicObject(1225, 67.678436279297, 283.34088134766, 0.74950504302979, 0, 0, 0);
  4304. CreateDynamicObject(1225, 4.1850109100342, 278.24389648438, 4.0995063781738, 336.17999267578, 0, 0);
  4305. CreateDynamicObject(1225, 4.4281611442566, 280.13153076172, 3.0995063781738, 336.17614746094, 0, 0);
  4306. CreateDynamicObject(1225, 4.8435516357422, 282.32800292969, 2.3495063781738, 336.17614746094, 0, 0);
  4307. CreateDynamicObject(1225, 4.8427734375, 282.3271484375, 2.3495063781738, 336.17614746094, 0, 0);
  4308. CreateDynamicObject(1225, 5.1825346946716, 283.74462890625, 1.3495063781738, 336.17614746094, 0, 0);
  4309. CreateDynamicObject(1225, -175.22972106934, 321.81295776367, 11.48388004303, 0, 0, 0);
  4310. CreateDynamicObject(1225, -174.91821289063, 324.29296875, 11.48388004303, 0, 0, 0);
  4311. CreateDynamicObject(1225, -175.9400177002, 326.18493652344, 11.48388004303, 0, 0, 0);
  4312. CreateDynamicObject(1225, -178.99221801758, 324.07049560547, 11.48388004303, 0, 0, 0);
  4313. CreateDynamicObject(1225, -179.07119750977, 325.31713867188, 11.48388004303, 0, 0, 0);
  4314. CreateDynamicObject(1225, -178.69641113281, 328.29296875, 11.48388004303, 0, 0, 0);
  4315. CreateDynamicObject(1225, -177.30130004883, 327.36206054688, 11.48388004303, 0, 0, 0);
  4316. CreateDynamicObject(1225, -181.51783752441, 327.89050292969, 11.48388004303, 0, 0, 0);
  4317. CreateDynamicObject(1225, -180.04949951172, 324.35321044922, 11.48388004303, 0, 0, 0);
  4318. CreateDynamicObject(1225, -179.78765869141, 322.87850952148, 11.48388004303, 0, 0, 0);
  4319. CreateDynamicObject(1225, -181.98341369629, 320.13562011719, 11.48388004303, 0, 0, 0);
  4320. CreateDynamicObject(1225, -184.02919006348, 321.90319824219, 11.48388004303, 0, 0, 0);
  4321. CreateDynamicObject(1225, -183.68591308594, 324.630859375, 11.48388004303, 0, 0, 0);
  4322. CreateDynamicObject(1225, -183.34313964844, 327.359375, 11.48388004303, 0, 0, 0);
  4323. CreateDynamicObject(1225, -179.28167724609, 319.54150390625, 11.48388004303, 0, 0, 0);
  4324. CreateDynamicObject(1225, -177.2652130127, 320.07321166992, 11.48388004303, 0, 0, 0);
  4325. CreateDynamicObject(1225, -841.03643798828, 446.85995483398, 0.74950504302979, 0, 0, 0);
  4326. CreateDynamicObject(1225, -839.90905761719, 450.49652099609, 0.74950504302979, 0, 0, 0);
  4327. CreateDynamicObject(1225, -840.19488525391, 453.23098754883, 0.74950504302979, 0, 0, 0);
  4328. CreateDynamicObject(1225, -842.36602783203, 454.76235961914, 0.74950504302979, 0, 0, 0);
  4329. CreateDynamicObject(1225, -844.39465332031, 452.53814697266, 0.74950504302979, 0, 0, 0);
  4330. CreateDynamicObject(1225, -844.15997314453, 450.30044555664, 0.74950504302979, 0, 0, 0);
  4331. CreateDynamicObject(1225, -843.92462158203, 448.06216430664, 0.74950504302979, 0, 0, 0);
  4332. CreateDynamicObject(1225, -845.66442871094, 447.87908935547, 0.74950504302979, 0, 0, 0);
  4333. CreateDynamicObject(1225, -845.82043457031, 449.37066650391, 0.74950504302979, 0, 0, 0);
  4334. CreateDynamicObject(1225, -845.84637451172, 449.61874389648, 0.74950504302979, 0, 0, 0);
  4335. CreateDynamicObject(1225, -846.13238525391, 452.35305786133, 0.74950504302979, 0, 0, 0);
  4336. CreateDynamicObject(1225, -846.39245605469, 454.83880615234, 0.74950504302979, 0, 0, 0);
  4337. CreateDynamicObject(1225, -810.19439697266, 447.86639404297, 0.74950504302979, 0, 0, 0);
  4338. CreateDynamicObject(1225, -810.78375244141, 445.69476318359, 0.74950504302979, 0, 0, 0);
  4339. CreateDynamicObject(1225, -811.43811035156, 443.28161621094, 0.74950504302979, 0, 0, 0);
  4340. CreateDynamicObject(1225, -811.89593505859, 441.59234619141, 0.74950504302979, 0, 0, 0);
  4341. CreateDynamicObject(1225, -812.35394287109, 439.90289306641, 0.74950504302979, 0, 0, 0);
  4342. CreateDynamicObject(1225, -803.21160888672, 436.89736938477, 0.74950504302979, 0, 0, 0);
  4343. CreateDynamicObject(1225, -803.19616699219, 439.646484375, 0.74950504302979, 0, 0, 0);
  4344. CreateDynamicObject(1225, -801.42919921875, 442.63708496094, 0.74950504302979, 0, 0, 0);
  4345. CreateDynamicObject(1225, -801.41394042969, 445.38671875, 0.74950504302979, 0, 0, 0);
  4346. CreateDynamicObject(1225, -801.39697265625, 448.38671875, 0.74950504302979, 0, 0, 0);
  4347. CreateDynamicObject(1225, -801.396484375, 448.38671875, 0.74950504302979, 0, 0, 0);
  4348. CreateDynamicObject(1225, -520.99877929688, 385.23645019531, 2.5502071380615, 0, 0, 0);
  4349. CreateDynamicObject(1225, -520.48168945313, 387.42617797852, 2.5502071380615, 0, 0, 0);
  4350. CreateDynamicObject(1225, -520.76831054688, 386.20919799805, 2.5502071380615, 0, 0, 0);
  4351. CreateDynamicObject(1225, -521.2265625, 384.26245117188, 2.5502071380615, 0, 0, 0);
  4352. CreateDynamicObject(1225, -521.51342773438, 383.04513549805, 2.5502071380615, 0, 0, 0);
  4353. CreateDynamicObject(17034, -356.59002685547, 370.42272949219, -0.5, 0, 0, 354.04504394531);
  4354. CreateDynamicObject(17034, -352.37683105469, 337.80438232422, -0.5, 0, 0, 177.3759765625);
  4355. CreateDynamicObject(17034, -356.63031005859, 346.30731201172, 8.5, 0, 0, 86.064697265625);
  4356. CreateDynamicObject(3037, -435.98498535156, 373.65072631836, 6.1876440048218, 0, 0, 296.48046875);
  4357. CreateDynamicObject(8040, 306.27700805664, 237.49909973145, 1.2000002861023, 0, 0.045013427734375, 169.44140625);
  4358. CreateDynamicObject(1634, -134.71896362305, 312.84332275391, 1.5160677433014, 0, 0, 77.40966796875);
  4359. CreateDynamicObject(1634, -135.51605224609, 309.17016601563, 1.5160677433014, 0, 0, 77.40966796875);
  4360. CreateDynamicObject(1634, -132.87641906738, 320.1510925293, 1.5160677433014, 0, 0, 77.40966796875);
  4361. CreateDynamicObject(1634, -141.8962097168, 314.42095947266, 6.5160675048828, 17.86376953125, 0, 77.40966796875);
  4362. CreateDynamicObject(1634, -143.0260925293, 310.55181884766, 6.5160675048828, 17.86376953125, 0, 77.40966796875);
  4363. CreateDynamicObject(1634, -139.96006774902, 321.70523071289, 6.5160675048828, 17.86376953125, 0, 77.40966796875);
  4364. CreateDynamicObject(1634, -770.15045166016, 431.03295898438, 3.5139849185944, 0, 0, 81.384521484375);
  4365. CreateDynamicObject(1634, -769.51794433594, 434.80374145508, 3.5139849185944, 0, 0, 81.381225585938);
  4366. CreateDynamicObject(1634, -768.87731933594, 438.32534790039, 3.5139849185944, 0, 0, 81.381225585938);
  4367. CreateDynamicObject(1634, -768.36126708984, 441.84271240234, 3.5139849185944, 0, 0, 81.381225585938);
  4368. CreateDynamicObject(1634, -770.70629882813, 427.2619934082, 3.5139849185944, 0, 0, 81.381225585938);
  4369. CreateDynamicObject(8661, -689.5712890625, 420.2734375, 10.998344421387, 1.3104248046875, 0, 81.381225585938);
  4370. CreateDynamicObject(1634, -665.98327636719, 419.62084960938, 3.2389857769012, 0.75, 0.2349853515625, 82.631225585938);
  4371. CreateDynamicObject(1225, -662.23724365234, 416.76300048828, 2.6290688514709, 0, 0, 0);
  4372. CreateDynamicObject(1225, -696.87475585938, 417.68826293945, 2.6290688514709, 0, 0, 0);
  4373. CreateDynamicObject(1225, -662.57952880859, 413.53033447266, 2.6290688514709, 0, 0, 0);
  4374. CreateDynamicObject(1225, -662.76409912109, 411.79010009766, 2.6290688514709, 0, 0, 0);
  4375. CreateDynamicObject(1225, -661.65368652344, 422.23107910156, 2.6290688514709, 0, 0, 0);
  4376. CreateDynamicObject(1225, -661.49475097656, 423.72204589844, 2.6290688514709, 0, 0, 0);
  4377. CreateDynamicObject(1225, -661.36199951172, 424.96466064453, 2.6290688514709, 0, 0, 0);
  4378. CreateDynamicObject(1225, -661.361328125, 424.9638671875, 2.6290688514709, 0, 0, 0);
  4379. CreateDynamicObject(972, -37.373443603516, 283.03570556641, 0.66638660430908, 0, 0, 59.549621582031);
  4380. CreateDynamicObject(972, 99.233291625977, 259.92138671875, 0.66638660430908, 0, 0, 99.245819091797);
  4381. CreateDynamicObject(1225, -696.73669433594, 420.18383789063, 2.6290688514709, 0, 0, 0);
  4382. CreateDynamicObject(1225, -696.57153320313, 423.17919921875, 2.6290688514709, 0, 0, 0);
  4383. CreateDynamicObject(1225, -696.40649414063, 426.17431640625, 2.6290688514709, 0, 0, 0);
  4384. CreateDynamicObject(1225, -696.25518798828, 428.91979980469, 2.6290688514709, 0, 0, 0);
  4385. CreateDynamicObject(1225, -696.32354736328, 427.67077636719, 2.6290688514709, 0, 0, 0);
  4386. CreateDynamicObject(1225, -696.47430419922, 424.92395019531, 2.6290688514709, 0, 0, 0);
  4387. CreateDynamicObject(1225, -696.65216064453, 421.67858886719, 2.6290688514709, 0, 0, 0);
  4388. CreateDynamicObject(1225, -696.80242919922, 418.93176269531, 2.6290688514709, 0, 0, 0);
  4389. CreateDynamicObject(1225, -696.18377685547, 430.16516113281, 2.6290688514709, 0, 0, 0);
  4390. CreateDynamicObject(1225, -696.18359375, 430.1650390625, 2.6290688514709, 0, 0, 0);
  4391. CreateDynamicObject(974, -879.29632568359, 460.25173950195, 3.1214904785156, 0, 0, 81.384490966797);
  4392. CreateDynamicObject(974, -880.72259521484, 454.35293579102, 3.1214904785156, 0, 0, 73.443542480469);
  4393. CreateDynamicObject(974, -879.29632568359, 460.25173950195, 3.1214904785156, 0, 0, 81.384490966797);
  4394. //deathrace
  4395. /*
  4396. //race1
  4397. CreateDynamicObject(18449, 2459.237793, -1661.648438, 74.122879, 0.000000, 0.000000, 0.000000 ,-1,300); //
  4398. CreateDynamicObject(18449, 2379.638428, -1661.641235, 74.109825, 0.000000, 0.000000, 0.000000 ,-1,300); //
  4399. CreateDynamicObject(18449, 2301.374268, -1661.653564, 74.096786, 0.000000, 0.000000, 0.000000 ,-1,300); //
  4400. CreateDynamicObject(18449, 2234.271729, -1661.636597, 76.083733, 0.000000, 3.43774677078, 0.000000 ,-1,300); //
  4401. CreateDynamicObject(18449, 2156.606201, -1661.633301, 86.703506, 0.000000, 12.0321136977, 0.000000 ,-1,300); //
  4402. CreateDynamicObject(18449, 2097.087402, -1661.583374, 103.647522, 0.000000, 21.4859173174, 0.000000 ,-1,300); //
  4403. CreateDynamicObject(18449, 1993.144287, -1661.595093, 100.942215, 0.000000, 0.000000, 0.000000 ,-1,300); //
  4404. CreateDynamicObject(18449, 1914.164673, -1661.629639, 100.929192, 0.000000, 0.000000, 0.000000 ,-1,300); //
  4405. CreateDynamicObject(1632, 1875.257202, -1667.169556, 102.573051, 0.000000, 0.000000, 89.999981276 ,-1,300); //
  4406. CreateDynamicObject(1632, 1875.255249, -1663.047485, 102.573051, 0.000000, 0.000000, 89.999981276 ,-1,300); //
  4407. CreateDynamicObject(1632, 1875.268188, -1659.065063, 102.548050, 0.000000, 0.000000, 89.999981276 ,-1,300); //
  4408. CreateDynamicObject(1632, 1875.259766, -1655.185791, 102.575035, 0.000000, 0.000000, 89.999981276 ,-1,300); //
  4409. CreateDynamicObject(18449, 1816.408447, -1661.640381, 100.941154, 0.000000, 0.000000, 0.000000 ,-1,300); //
  4410. CreateDynamicObject(18449, 1816.598389, -1671.036499, 104.278076, -39.534087864, 0.000000, 0.000000 ,-1,300); //
  4411. CreateDynamicObject(18449, 1736.934326, -1671.033081, 104.257835, -39.534087864, 0.000000, 0.000000 ,-1,300); //
  4412. CreateDynamicObject(1290, 1778.171753, -1655.001343, 107.510323, 0.000000, 0.000000, 56.2500169454 ,-1,300); //
  4413. CreateDynamicObject(1290, 1777.453369, -1663.844360, 107.308327, 0.000000, 0.000000, 44.999990638 ,-1,300); //
  4414. CreateDynamicObject(18449, 1669.341919, -1666.890747, 104.375595, -39.534087864, 0.000000, -8.59436692696 ,-1,300); //
  4415. CreateDynamicObject(18449, 1601.646118, -1654.968750, 104.351265, -39.534087864, 0.000000, -11.1726770051 ,-1,300); //
  4416. CreateDynamicObject(18449, 1506.865723, -1633.810181, 96.949844, 0.000000, 0.000000, -14.6877730782 ,-1,300); //
  4417. CreateDynamicObject(18449, 1437.944458, -1614.525635, 96.911789, 0.000000, 0.000000, -17.2660258605 ,-1,300); //
  4418. CreateDynamicObject(18449, 1367.016113, -1592.512939, 96.898735, 0.000000, 0.000000, -17.2660258605 ,-1,300); //
  4419. CreateDynamicObject(18449, 1360.310303, -1590.369873, 92.785736, 0.859436692696, 17.1887338539, -17.2660258605 ,-1,300); //
  4420. CreateDynamicObject(18449, 1282.027100, -1566.138550, 94.866150, 0.000000, -12.8915503904, -17.2660258605 ,-1,300); //
  4421. CreateDynamicObject(18449, 1216.997559, -1545.963989, 79.260422, 0.000000, -12.8915503904, -17.2660258605 ,-1,300); //
  4422. CreateDynamicObject(1634, 1181.552002, -1540.438965, 72.788010, 0.000000, 0.000000, 67.499985957 ,-1,300); //
  4423. CreateDynamicObject(1634, 1183.035767, -1536.853271, 72.784424, 0.000000, 0.000000, 67.499985957 ,-1,300); //
  4424. CreateDynamicObject(1634, 1184.665405, -1533.023926, 72.752556, 0.000000, 0.000000, 67.499985957 ,-1,300); //
  4425. CreateDynamicObject(1634, 1186.017944, -1529.695190, 72.764046, 0.000000, 0.000000, 67.499985957 ,-1,300); //
  4426. CreateDynamicObject(18449, 1123.434570, -1509.476440, 68.406944, 0.000000, 0.000000, -29.3754888606 ,-1,300); //
  4427. CreateDynamicObject(3991, 1032.276245, -1459.301270, 68.608849, 0.000000, 0.000000, 56.2500169454 ,-1,300); //
  4428. CreateDynamicObject(3991, 920.771362, -1387.471558, 70.025002, 0.000000, 0.000000, 47.6556500184 ,-1,300); //
  4429. CreateDynamicObject(18450, 833.811707, -1317.817993, 71.310921, 0.000000, 0.000000, -41.5622438672 ,-1,300); //
  4430. CreateDynamicObject(980, 799.841797, -1287.273315, 71.728050, -90.2407954373, 0.859436692696, -41.5622438672 ,-1,300); //
  4431. CreateDynamicObject(1225, 809.166565, -1287.245972, 72.262428, 0.000000, 0.000000, 0.000000 ,-1,300); //
  4432. CreateDynamicObject(1225, 799.681580, -1296.539551, 72.262421, 0.000000, 0.000000, 0.000000 ,-1,300); //
  4433. CreateDynamicObject(1225, 854.970886, -1354.141968, 71.970078, 0.000000, 0.000000, 0.000000 ,-1,300); //
  4434. CreateDynamicObject(1225, 871.545166, -1334.572998, 71.976128, 0.000000, 0.000000, 0.000000 ,-1,300); //
  4435. CreateDynamicObject(980, 791.826355, -1279.943726, 71.716843, -88.5219220519, 0.859436692696, -41.5622438672 ,-1,300); //
  4436. CreateDynamicObject(7666, 801.478516, -1295.206177, 73.885468, 0.000000, 0.000000, -11.2500263074 ,-1,300); //
  4437. CreateDynamicObject(7666, 808.109375, -1287.645752, 73.885468, 0.000000, 0.000000, -11.2500263074 ,-1,300); //
  4438. CreateDynamicObject(980, 797.948975, -1289.282227, 74.546745, 0.000000, 0.000000, -42.4216805599 ,-1,300); //
  4439. CreateDynamicObject(980, 801.705078, -1285.269287, 74.537193, 0.000000, 0.000000, -42.4216805599 ,-1,300); //
  4440. CreateDynamicObject(980, 793.222900, -1277.518677, 74.553452, 0.000000, 0.000000, -42.4216805599 ,-1,300); //
  4441. CreateDynamicObject(980, 789.430908, -1281.470703, 74.502350, 0.000000, 0.000000, -42.4216805599 ,-1,300); //
  4442. CreateDynamicObject(980, 783.302673, -1272.145020, 71.742508, -88.5219220519, 0.859436692696, -41.5622438672 ,-1,300); //
  4443. CreateDynamicObject(980, 785.200684, -1270.193237, 74.596565, 0.000000, 0.000000, -42.4216805599 ,-1,300); //
  4444. CreateDynamicObject(980, 780.975098, -1273.696533, 74.524185, 0.000000, 0.000000, -42.4216805599 ,-1,300); //
  4445. CreateDynamicObject(980, 776.108765, -1264.017944, 71.727020, -88.5219220519, 0.859436692696, -55.3132309504 ,-1,300); //
  4446. CreateDynamicObject(980, 774.005920, -1265.728516, 74.518646, 0.000000, 0.000000, -56.1726676431 ,-1,300); //
  4447. CreateDynamicObject(980, 777.746338, -1261.503540, 74.592659, 0.000000, 0.000000, -56.1726676431 ,-1,300); //
  4448. CreateDynamicObject(980, 769.740784, -1254.489502, 71.750320, -88.5219220519, 0.859436692696, -55.3132309504 ,-1,300); //
  4449. CreateDynamicObject(980, 772.018494, -1252.945190, 74.594170, 0.000000, 0.000000, -56.1726676431 ,-1,300); //
  4450. CreateDynamicObject(980, 767.486084, -1256.022827, 74.514565, 0.000000, 0.000000, -56.1726676431 ,-1,300); //
  4451. CreateDynamicObject(980, 765.080872, -1245.567383, 71.719368, -88.5219220519, 0.859436692696, -69.0642180335 ,-1,300); //
  4452. CreateDynamicObject(980, 765.254578, -1241.782593, 71.663643, -88.5219220519, 0.859436692696, -78.5179643574 ,-1,300); //
  4453. CreateDynamicObject(980, 765.236023, -1235.913208, 71.660843, -88.5219220519, 0.859436692696, -104.301065138 ,-1,300); //
  4454. CreateDynamicObject(980, 763.331848, -1245.681641, 74.523796, 0.000000, 0.000000, -80.2368377428 ,-1,300); //
  4455. CreateDynamicObject(980, 768.204285, -1243.084473, 74.591278, 0.000000, 0.000000, -80.2368377428 ,-1,300); //
  4456. CreateDynamicObject(980, 763.270020, -1234.464111, 74.442734, 0.000000, 0.000000, -99.1444449821 ,-1,300); //
  4457. CreateDynamicObject(980, 768.948975, -1231.828003, 74.499008, 0.000000, 0.000000, -106.019938524 ,-1,300); //
  4458. CreateDynamicObject(980, 768.093384, -1224.795654, 71.638046, -88.5219220519, 0.859436692696, -104.301065138 ,-1,300); //
  4459. CreateDynamicObject(980, 770.813782, -1225.354004, 74.488792, 0.000000, 0.000000, -106.019938524 ,-1,300); //
  4460. CreateDynamicObject(980, 765.466064, -1224.025635, 74.420753, 0.000000, 0.000000, -105.160501831 ,-1,300); //
  4461. CreateDynamicObject(1634, 770.017822, -1218.135010, 73.928482, 131.493813983, 0.000000, -11.2500263074 ,-1,300); //
  4462. CreateDynamicObject(980, 768.260620, -1213.828491, 74.388794, 0.000000, 0.000000, -105.160501831 ,-1,300); //
  4463. CreateDynamicObject(980, 773.785400, -1214.657837, 74.519966, 0.000000, 0.000000, -105.160501831 ,-1,300); //
  4464. CreateDynamicObject(1634, 770.533813, -1216.713135, 68.706581, 0.000000, 0.000000, -197.266103004 ,-1,300); //
  4465. CreateDynamicObject(980, 773.255554, -1207.133911, 67.713844, -88.5219220519, 0.859436692696, -104.301065138 ,-1,300); //
  4466. CreateDynamicObject(980, 767.420349, -1217.285767, 70.476273, 0.000000, -1.71887338539, -106.879375216 ,-1,300); //
  4467. CreateDynamicObject(980, 772.917725, -1218.815430, 70.572906, 0.000000, 0.000000, -105.160501831 ,-1,300); //
  4468. CreateDynamicObject(980, 775.935303, -1207.837646, 70.582222, 0.000000, 0.000000, -106.019938524 ,-1,300); //
  4469. CreateDynamicObject(980, 770.615356, -1206.437500, 70.476608, 0.000000, 0.000000, -105.160501831 ,-1,300); //
  4470. CreateDynamicObject(13593, 773.214783, -1202.425537, 68.467628, 0.000000, 0.000000, -17.3433751628 ,-1,300); //
  4471. CreateDynamicObject(13593, 775.831299, -1203.160889, 68.457069, 0.000000, 0.000000, -17.3433751628 ,-1,300); //
  4472. CreateDynamicObject(980, 799.844910, -1287.243530, 77.291451, -90.2407954373, 0.859436692696, -41.5622438672 ,-1,300); //
  4473. CreateDynamicObject(980, 791.432312, -1279.592285, 77.330002, -90.2407954373, 0.859436692696, -41.5622438672 ,-1,300); //
  4474. CreateDynamicObject(980, 782.906738, -1271.775146, 77.344246, -90.2407954373, 0.859436692696, -41.5622438672 ,-1,300); //
  4475. CreateDynamicObject(980, 776.267090, -1264.218506, 77.381561, -88.5219220519, 0.859436692696, -55.3132309504 ,-1,300); //
  4476. CreateDynamicObject(980, 769.752014, -1254.499390, 77.373077, -88.5219220519, 0.859436692696, -55.3132309504 ,-1,300); //
  4477. CreateDynamicObject(1985, 770.103821, -1214.000244, 71.454773, 0.000000, 0.000000, 0.000000 ,-1,300); //
  4478. CreateDynamicObject(1985, 770.838806, -1214.112305, 71.435577, 0.000000, 0.000000, 0.000000 ,-1,300); //
  4479. CreateDynamicObject(1985, 772.006714, -1213.603760, 14.975613, 0.000000, 0.000000, 0.000000 ,-1,300); //
  4480. CreateDynamicObject(1985, 771.566345, -1214.282227, 71.426186, 0.000000, 0.000000, 0.000000 ,-1,300); //
  4481. CreateDynamicObject(1985, 772.294922, -1214.439819, 71.364571, 0.000000, 0.000000, 0.000000 ,-1,300); //
  4482. CreateDynamicObject(3515, 775.018066, -1201.113525, 66.568962, 0.000000, 0.000000, 0.000000 ,-1,300); //
  4483. CreateDynamicObject(3461, 772.458496, -1200.283691, 67.521378, 0.000000, 0.000000, 0.000000 ,-1,300); //
  4484. CreateDynamicObject(3461, 777.607727, -1201.760376, 67.523331, 0.000000, 0.000000, 0.000000 ,-1,300); //
  4485. //race1
  4486. */
  4487. ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  4488.  
  4489. return 1;//------------------------------------------------------------------
  4490. }
  4491.  
  4492. public SendPlayerFormattedText(playerid, const str[], define)
  4493. {
  4494. new tmpbuf[256];
  4495. format(tmpbuf, sizeof(tmpbuf), str, define);
  4496. SendClientMessage(playerid, 0x5CA600FF, tmpbuf);
  4497. }
  4498. public Msg()
  4499. {
  4500. SendClientMessageToAll(COLOR_GREEN, "TYPE: /TELE");
  4501. SendClientMessageToAll(COLOR_GREEN, "TYPE: /CMDS");
  4502.  
  4503. }
  4504. public SendAllFormattedText(playerid, const str[], define)
  4505. {
  4506. new tmpbuf[256];
  4507. format(tmpbuf, sizeof(tmpbuf), str, define);
  4508. SendClientMessageToAll(0xFFFF00AA, tmpbuf);
  4509. }
  4510.  
  4511. strtok(const string[], &index)
  4512. {
  4513. new length = strlen(string);
  4514. while ((index < length) && (string[index] <= ' '))
  4515. {
  4516. index++;
  4517. }
  4518.  
  4519. new offset = index;
  4520. new result[20];
  4521. while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
  4522. {
  4523. result[index - offset] = string[index];
  4524. index++;
  4525. }
  4526.  
  4527. result[index - offset] = EOS;
  4528. return result;
  4529. }
  4530. //////////////////////////////////////////////////////////////////////////////////////////////////////////////
  4531.  
  4532. forward OnPlayerClickPlayer(playerid, clickedplayerid, source);
  4533. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  4534. {
  4535. new sendername[MAX_PLAYER_NAME];
  4536. GetPlayerName(playerid,sendername,sizeof sendername);
  4537. if(!strcmp(sendername, "Mario", true) || !strcmp(sendername, "klaus", true) || !strcmp(sendername, "Marion", true))
  4538. {
  4539. TargetClicked[playerid] = clickedplayerid;
  4540. ShowPlayerDialog(playerid,DAdmin,DIALOG_STYLE_LIST," {FF0000}Admin Commands.","Kick.\nBan.\nChange Score.\nChange Money.\nGive Weapon.\nTeleport to him.\nTeleport him to me.","OK","Exit");
  4541. return 1;
  4542. }
  4543. return 1;
  4544. }
  4545.  
  4546.  
  4547.  
  4548.  
  4549. forward OnDialogResponse();
  4550. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  4551. {
  4552. //-------------------------------------------------------------------------
  4553.  
  4554. if(dialogid == DAdmin)
  4555. {
  4556. if(response == 1)
  4557. {
  4558. switch(listitem)
  4559. {
  4560. case 0:
  4561. {
  4562. ShowPlayerDialog(playerid,DKick,DIALOG_STYLE_INPUT," {FF0000}Kick.","Write the reson for the kick:","Kick","Back");
  4563. }
  4564. case 1:
  4565. {
  4566. ShowPlayerDialog(playerid,DBan,DIALOG_STYLE_INPUT," {FF0000}Ban.","Write the reson for the ban:","Ban","Back");
  4567. }
  4568. case 2:
  4569. {
  4570. ShowPlayerDialog(playerid,DScore,DIALOG_STYLE_INPUT," {FF0000}Score.","Write the new score value for the player:","Set","Back");
  4571. }
  4572. case 3:
  4573. {
  4574. ShowPlayerDialog(playerid,DMoney,DIALOG_STYLE_INPUT," {FF0000}Money.","Write the new money value for the player:","Set","Back");
  4575. }
  4576. case 4:
  4577. {
  4578. Bullets[playerid] = 0;
  4579. ShowPlayerDialog(playerid,DBullets,DIALOG_STYLE_INPUT," {FF0000}Weapon - Bullets.","Write the number of the bullets:","Next","Back");
  4580. }
  4581. case 5:
  4582. {
  4583. ShowPlayerDialog(playerid,DTeleTH,DIALOG_STYLE_MSGBOX," {FF0000}Teleport to player.","Are you sure you want to teleport to this player?","Yes","No");
  4584. }
  4585. case 6:
  4586. {
  4587. ShowPlayerDialog(playerid,DTeleHTM,DIALOG_STYLE_MSGBOX," {FF0000}Teleport player to me.","Are you sure you want teleport this player to you?","Yes","No");
  4588. }
  4589. }
  4590. }
  4591. else if(response == 0) { TargetClicked[playerid] = -1; }
  4592. return 1;
  4593. }
  4594. if(dialogid == DKick)
  4595. {
  4596. if(response == 1)
  4597. {
  4598. new string[200], name[MAX_PLAYER_NAME];
  4599. GetPlayerName(TargetClicked[playerid], name, sizeof(name));
  4600. format(string, sizeof(string),"{C4C4C4}* {CC00FF}ADMINISTRATION: {FF9900}%s {C4C4C4}has been kicked. | {CC00FF}Reason: {C4C4C4}%s",name, inputtext);
  4601. SendClientMessageToAll(-1,string);
  4602. Kick(TargetClicked[playerid]); TargetClicked[playerid] = -1;
  4603. }
  4604. else if(response == 0)
  4605. {
  4606. TargetClicked[playerid] = -1;
  4607. ShowPlayerDialog(playerid,DAdmin,DIALOG_STYLE_LIST," {FF0000}Admin Commands.","Kick.\nBan.\nChange Score.\nChange Money.\nGive Weapon.\nTeleport to him.\nTeleport him to me.","OK","Exit");
  4608. }
  4609. return 1;
  4610. }
  4611. if(dialogid == DBan)
  4612. {
  4613. if(response == 1)
  4614. {
  4615. new string[200], name[MAX_PLAYER_NAME];
  4616. GetPlayerName(TargetClicked[playerid], name, sizeof(name));
  4617. format(string, sizeof(string),"{C4C4C4}* {CC00FF}ADMINISTRATION: {FF9900}%s {C4C4C4}has been banned. | {CC00FF}Reason: {C4C4C4}%s",name, inputtext);
  4618. SendClientMessageToAll(-1,string);
  4619. Ban(TargetClicked[playerid]); TargetClicked[playerid] = -1;
  4620. }
  4621. else if(response == 0)
  4622. {
  4623. TargetClicked[playerid] = -1;
  4624. ShowPlayerDialog(playerid,DAdmin,DIALOG_STYLE_LIST," {FF0000}Admin Commands.","Kick.\nBan.\nChange Score.\nChange Money.\nGive Weapon.\nTeleport to him.\nTeleport him to me.","OK","Exit");
  4625. }
  4626. return 1;
  4627. }
  4628. if(dialogid == DScore)
  4629. {
  4630. if(response == 1)
  4631. {
  4632. if(!isNumeric(inputtext))
  4633. {
  4634. SendClientMessage(playerid,-1,"{FFFF00}* {FF0000}ERROR: {C4C4C4}Please, use a numeric value{FFFF00}!");
  4635. ShowPlayerDialog(playerid,DScore,DIALOG_STYLE_INPUT," {FF0000}Score.","Write the new score value for the player:","Set","Back");
  4636. return 1;
  4637. }
  4638. new string[200], name[MAX_PLAYER_NAME];
  4639. GetPlayerName(playerid, name, sizeof(name));
  4640. format(string, sizeof(string),"{C4C4C4}* {CC00FF}ADMINISTRATION: {FF9900}%s {C4C4C4}changed your score to {CC00FF}%d{C4C4C4}.",name, strval(inputtext));
  4641. SendClientMessage(TargetClicked[playerid],-1,string);
  4642. SetPlayerScore(TargetClicked[playerid], strval(inputtext));
  4643. TargetClicked[playerid] = -1;
  4644. }
  4645. else if(response == 0)
  4646. {
  4647. TargetClicked[playerid] = -1;
  4648. ShowPlayerDialog(playerid,DAdmin,DIALOG_STYLE_LIST," {FF0000}Admin Commands.","Kick.\nBan.\nChange Score.\nChange Money.\nGive Weapon.\nTeleport to him.\nTeleport him to me.","OK","Exit");
  4649. }
  4650. return 1;
  4651. }
  4652. if(dialogid == DMoney)
  4653. {
  4654. if(response == 1)
  4655. {
  4656. if(!isNumeric(inputtext))
  4657. {
  4658. SendClientMessage(playerid,-1,"{FFFF00}* {FF0000}ERROR: {C4C4C4}Please, use a numeric value{FFFF00}!");
  4659. ShowPlayerDialog(playerid,DMoney,DIALOG_STYLE_INPUT," {FF0000}Money.","Write the new money value for the player:","Set","Back");
  4660. return 1;
  4661. }
  4662. new string[200], name[MAX_PLAYER_NAME];
  4663. GetPlayerName(playerid, name, sizeof(name));
  4664. format(string, sizeof(string),"{C4C4C4}* {CC00FF}ADMINISTRATION: {FF9900}%s {C4C4C4}changed your money to {CC00FF}%d{C4C4C4}.",name, strval(inputtext));
  4665. SendClientMessage(TargetClicked[playerid],-1,string); ResetPlayerMoney(TargetClicked[playerid]);
  4666. GivePlayerMoney(TargetClicked[playerid], strval(inputtext)); TargetClicked[playerid] = -1;
  4667. }
  4668. else if(response == 0)
  4669. {
  4670. TargetClicked[playerid] = -1;
  4671. ShowPlayerDialog(playerid,DAdmin,DIALOG_STYLE_LIST," {FF0000}Admin Commands.","Kick.\nBan.\nChange Score.\nChange Money.\nGive Weapon.\nTeleport to him.\nTeleport him to me.","OK","Exit");
  4672. }
  4673. return 1;
  4674. }
  4675. if(dialogid == DBullets)
  4676. {
  4677. if(response == 1)
  4678. {
  4679. if(!isNumeric(inputtext))
  4680. {
  4681. SendClientMessage(playerid,-1,"{FFFF00}* {FF0000}ERROR: {C4C4C4}Please, use a valid value{FFFF00}!");
  4682. ShowPlayerDialog(playerid,DBullets,DIALOG_STYLE_INPUT," {FF0000}Weapon - Bullets.","schreibe die anzahl der muition:","Next","Back");
  4683. return 1;
  4684. }
  4685. Bullets[playerid] = strval(inputtext);
  4686. ShowPlayerDialog(playerid,DWeapon,DIALOG_STYLE_INPUT," {FF0000}Weapon - Weapon ID.","schreibe die Waffen - ID für den player:","Give","Back");
  4687. }
  4688. else if(response == 0)
  4689. {
  4690. TargetClicked[playerid] = -1; Bullets[playerid] = 0;
  4691. ShowPlayerDialog(playerid,DAdmin,DIALOG_STYLE_LIST," {FF0000}Admin Commands.","Kick.\nBan.\nChange Score.\nChange Money.\nGive Weapon.\nTeleport to him.\nTeleport him to me.","OK","Exit");
  4692. }
  4693. return 1;
  4694. }
  4695. if(dialogid == DWeapon)
  4696. {
  4697. if(response == 1)
  4698. {
  4699. if(!isNumeric(inputtext) || strval(inputtext) == 0)
  4700. {
  4701. SendClientMessage(playerid,-1,"{FFFF00}* {FF0000}ERROR: {C4C4C4}Please, use a valid Weapon ID{FFFF00}!");
  4702. ShowPlayerDialog(playerid,DWeapon,DIALOG_STYLE_INPUT," {FF0000}Weapon - Weapon ID.","Write the Weapon ID to give to this player:","Give","Back");
  4703. return 1;
  4704. }
  4705. if(strval(inputtext) >= 1 && strval(inputtext) <= 46)
  4706. {
  4707. new string[200], name[MAX_PLAYER_NAME];
  4708. GetPlayerName(playerid, name, sizeof(name));
  4709. format(string, sizeof(string),"{C4C4C4}* {CC00FF}ADMINISTRATION: {FF9900}%s {C4C4C4}gave you Weapon ID {CC00FF}%d {C4C4C4}with {CC00FF}%d {C4C4C4}bullets.",name, strval(inputtext), Bullets[playerid]);
  4710. SendClientMessage(TargetClicked[playerid],-1,string);
  4711. GivePlayerWeapon(TargetClicked[playerid], strval(inputtext), Bullets[playerid]);
  4712. TargetClicked[playerid] = -1; Bullets[playerid] = 0;
  4713. } else {
  4714. SendClientMessage(playerid,-1,"{FFFF00}* {FF0000}ERROR: {C4C4C4}Please, use a valid Weapon ID (1-46){FFFF00}!");
  4715. ShowPlayerDialog(playerid,DWeapon,DIALOG_STYLE_INPUT," {FF0000}Weapon - Weapon ID.","Write the Weapon ID to give to this player:","Give","Back");
  4716. }
  4717. }
  4718. else if(response == 0)
  4719. {
  4720. ShowPlayerDialog(playerid,DBullets,DIALOG_STYLE_INPUT," {FF0000}Weapon - Bullets.","Write the number of the bullets:","Next","Back");
  4721. }
  4722. return 1;
  4723. }
  4724. if(dialogid == DTeleTH)
  4725. {
  4726. if(response == 1)
  4727. {
  4728. new string[128], name[MAX_PLAYER_NAME];
  4729. GetPlayerPos(TargetClicked[playerid], NewX, NewY, NewZ);
  4730. SetPlayerPos(playerid, NewX, NewY, NewZ);
  4731. GetPlayerName(TargetClicked[playerid], name, sizeof(name));
  4732. format(string, sizeof(string),"{C4C4C4}* {CC00FF}ADMINISTRATION: {C4C4C4}You have been teleported to {FF9900}%s's {C4C4C4}position.",name);
  4733. SendClientMessage(playerid,-1,string); TargetClicked[playerid] = -1;
  4734. }
  4735. else if(response == 0)
  4736. {
  4737. TargetClicked[playerid] = -1;
  4738. ShowPlayerDialog(playerid,DAdmin,DIALOG_STYLE_LIST," {FF0000}Admin Commands.","Kick.\nBan.\nChange Score.\nChange Money.\nGive Weapon.\nTeleport to him.\nTeleport him to me.","OK","Exit");
  4739. }
  4740. return 1;
  4741. }
  4742. if(dialogid == DTeleHTM)
  4743. {
  4744. if(response == 1)
  4745. {
  4746. new string[128], name[MAX_PLAYER_NAME];
  4747. GetPlayerPos(playerid, NewX, NewY, NewZ);
  4748. SetPlayerPos(TargetClicked[playerid], NewX, NewY, NewZ);
  4749. GetPlayerName(playerid, name, sizeof(name));
  4750. format(string, sizeof(string),"{C4C4C4}* {CC00FF}ADMINISTRATION: {C4C4C4}You have been teleported to {FF9900}%s's {C4C4C4}position.",name);
  4751. SendClientMessage(TargetClicked[playerid],-1,string); TargetClicked[playerid] = -1;
  4752. }
  4753. else if(response == 0)
  4754. {
  4755. TargetClicked[playerid] = -1;
  4756. ShowPlayerDialog(playerid,DAdmin,DIALOG_STYLE_LIST," {FF0000}Admin Commands.","Kick.\nBan.\nChange Score.\nChange Money.\nGive Weapon.\nTeleport to him.\nTeleport him to me.","OK","Exit");
  4757. }
  4758. return 1;
  4759. }
  4760. return 1;
  4761. }
  4762. forward KillVehicle(carid);//-------super----
  4763. public KillVehicle(carid)//---autoweg-infernus--super---
  4764. {
  4765. RemovePlayerFromVehicle(carid);
  4766. DestroyVehicle(carid);
  4767. }
  4768. //#######################################################################################################################
  4769.  
  4770.  
  4771. public settime(playerid)
  4772. {
  4773. new string[256],year,month,day,hours,minutes,seconds;
  4774. getdate(year, month, day), gettime(hours, minutes, seconds);
  4775. format(string, sizeof string, "%d/%s%d/%s%d", day, ((month < 10) ? ("0") : ("")), month, (year < 10) ? ("0") : (""), year);
  4776. TextDrawSetString(Date, string);
  4777. format(string, sizeof string, "%s%d:%s%d:%s%d", (hours < 10) ? ("0") : (""), hours, (minutes < 10) ? ("0") : (""), minutes, (seconds < 10) ? ("0") : (""), seconds);
  4778. TextDrawSetString(Time, string);
  4779. }
  4780. //#######################################################################################################################
  4781. IsPublicServiceSkin(skinid)
  4782. {
  4783. if (skinid >= 163 && skinid <= 166)
  4784. return true;
  4785. else if (skinid >= 274 && skinid <= 288)
  4786. return true;
  4787. else
  4788. return false;
  4789. }
  4790. //stock//
  4791.  
  4792. //#######################################################################################################################
  4793. forward AddCar(carcoords);
  4794.  
  4795. public AddCar(carcoords)
  4796. {
  4797. new randcol = random(126);
  4798. new randcol2 = 1;
  4799. if (rccounter == 14)
  4800. {
  4801. rccounter = 0;
  4802. }
  4803. CreateVehicle(carselect[rccounter], CarSpawns[carcoords][pos_x], CarSpawns[carcoords][pos_y], CarSpawns[carcoords][pos_z], CarSpawns[carcoords][z_angle], randcol, randcol2, -1);
  4804. //AddStaticVehicle(carselect[rccounter], CarSpawns[carindex][pos_x], CarSpawns[carindex][pos_y], CarSpawns[carindex][pos_z], CarSpawns[carindex][z_angle],randcol,randcol2); // nm
  4805. rccounter++;
  4806. return 1;
  4807. }
  4808. //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  4809.  
  4810.  
  4811.  
  4812. public Counting(playerid)
  4813. {
  4814. Count = 1;
  4815. GameTextForAll("~y~3",1000,6);
  4816. PlayerPlaySound(playerid, 1056,0,0,0);
  4817. SetTimer("Counting2",1000,false);
  4818. return 1;
  4819. }
  4820. public Counting2(playerid)
  4821. {
  4822. Count = 1;
  4823. GameTextForAll("~g~2",1000,6);
  4824. PlayerPlaySound(playerid, 1056,0,0,0);
  4825. SetTimer("Counting1",1000,false);
  4826. return 1;
  4827. }
  4828. public Counting1(playerid)
  4829. {
  4830. Count = 1;
  4831. GameTextForAll("~b~1",1000,6);
  4832. PlayerPlaySound(playerid, 1056,0,0,0);
  4833. SetTimer("CountingGO",1000,false);
  4834. return 1;
  4835. }
  4836. public CountingGO(playerid)
  4837. {
  4838. Count = 0;
  4839. PlayerPlaySound(playerid, 1057,0,0,0);
  4840. GameTextForAll("~r~GO!!!",1000,6);
  4841. TogglePlayerControllable(playerid, 1);
  4842. return 1;
  4843. }
  4844.  
  4845.  
  4846. //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  4847. //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  4848.  
  4849.  
  4850.  
  4851.  
  4852.  
  4853.  
  4854.  
  4855.  
  4856.  
  4857.  
  4858.  
  4859.  
  4860.  
  4861. //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  4862. //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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