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Aug 13th, 2012
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  1.  
  2. Rod of Atos
  3. >Cripple duration increased from 4s to 5s
  4. >Cripple cast range increased from 800 to 1000
  5.  
  6. Shelterwood
  7. >New item
  8. >Components: Quelling Blade (225), Recipe (1275)
  9. >- Destroy Tree has a 1s cooldown and heals 30hp over 3s (heal does not stack and does not dispel when damaged)
  10.  
  11. Sange & Yasha
  12. >Now has a toggle in the style of Power Treads
  13. >Three toggle states: Str/Sange, Agi/Yasha, and Paired
  14. >- Paired state is standard item stats
  15. >- Str state switches it to +22 Str +10 Agi, and puts a visible Sange in the silhouette
  16. >- Agi state switches it to +22 Agi +10 Str, and puts a visible Yasha in the silhouette
  17. >Can still be disassembled
  18.  
  19. Experimental adjustment to roshan area (will probably need a lot of tweaking, if we even do it)
  20. Eye of Skadi now gives +25 bonus damage
  21. Blood Bath enemy hero aoe death detection increased from 225 to 325
  22. * Chilling Touch no longer reduces attack speed, duration reduced from 40 to 30 seconds
  23. * Double Edge does its damage in a 175 aoe around the target
  24. * Added a 1 second cooldown to placing Observer and Stentry wards (to help prevent accidental usage)
  25. * Radiance burn damage increased from 40 to 45
  26. * Tuskarr base damage increased by 5
  27. * Unstable Current duration increased from 0.3/0.6/0.9/1.2 to 0.4/0.8/1.2/1.6
  28. * Moon Glaive bounce count increased from 1/2/3/4 to 2/3/4/5
  29. * Nerubian Assassin's Impale damage increased from 80/140/200/260 to 80/160/240/320
  30. * Nerubian Assassin's Impale travel time decreased from 1600 to 700
  31. * Nerubian Assassin's Mana Burn manacost reduced from 90/110/130/150 to 100
  32. * Spiked Carapace manacost from 50 to 40
  33. * Death Coil cooldown from 6 to 5 seconds
  34. * Boots of Speed are now a sharable item
  35. * Primal Split units are no longer invulnerable to Black Hole
  36. * Shrapnel now provides vision in the area it is cast
  37. * Shackleshot no longer has any effect if it fails to shackle the target
  38. * Helm of the Dominator cooldown reduced from 300 to 60, no longer has a limited (20 min) duraiton and is just replaced whenever a new one is converted
  39. * Can no longer Force Staff through Kinetic Field
  40. * Rupture cooldown from 70/60/50 to 50/45/40
  41. Kunkka's base armor increased by 1
  42. - Impale speed from 800 to 950
  43. * Fixed Phase Shift invulnerability duration ending 0.25 seconds too soon
  44. * Reworked Sunray
  45. * Replaced Icarus Dive with Overheat
  46.  
  47.  
  48. - Fixed Sunray not doing the right amount of damage
  49. - Reduced Sunray variable damage from 1/2/3/4->3/6/9/12 to 1/2/3/4->2/4/6/8
  50. - Reduced Sunray constant damage from 40->100 to 20/30/40/50->40/60/80/100
  51. - Fixed Sunray slow duration
  52. - Increased Overheat cooldown from 13 to 22/19/16/13
  53. * Leech Seed no longer stops healing when the target dies
  54. - Undid all Impale changes on Nerubian Assassin
  55.  
  56. - Fixed some more stuff with Sunray damage
  57. - Fixed Leech Seed losing a tick of duration when target dies
  58. * Jakiro's facing direction now matches his turn rate a little more (this is purely a visual thing)
  59. - Added burn visual effect for Overheat dps
  60. * Quill Spray damage cap increased from 220 to 300
  61. * Rod of Atos bonus HP from 250 to 300
  62. * Sunder is no longer blocked by Magic Immunity
  63. * Armlet HP regeneration increased from 5 to 8
  64. * Armlet lifedrain increased from 37 to 40
  65. * Bloodstone charges now increment if you get a kill out of range
  66. * Dark Pact cooldown from 10/9/8/7 to 9/8/7/6
  67. * Shadow Dance HP regen increased from 3/4/5 to 3/5/7
  68. * Level 3 Marksmanship agility increased from 45 to 60
  69. * Split Shot damage from 45/55/65/76 to 50/60/70/80
  70. * Desolate search aoe improved from 325 to 300
  71. * Silencer strength growth from 1.7 to 2.0
  72. * Lycan base armor reduced by 1
  73. * Treants magic resistance decreased from 33% to 25%
  74. * Thundergod's Wrath cooldown decreased from 120 to 100
  75. * Death Ward attack cooldown improved from 0.3 to 0.25
  76. * Warcry aoe increased from 700 to 900
  77. * Clockwerk Goblin strength gain increased from 2.4 to 2.7
  78. * Enfeeble cooldown reduced from 12 to 8
  79. * Spirit Lance slow duration increased from 3 to 3.25 seconds
  80. * Increased Roshan turn rate to fix some abuses
  81. * Dark Seer movement speed reduced from 305 to 300
  82.  
  83. * You can now target yourself with Unstable Concoction
  84. * Removed Charge of Darkness debuff icon indicator
  85. - Fixed Roshan attack detection area being too small
  86. - Increased Sunray Slow
  87. - Meta manacost from 70/85/100/115 to 70/80/90/100
  88. - Meta illusions dmg 20/30/40/50 -> 30/40/50/60, dmg taken from 400% to 250%
  89. - Overheat duration from 5 to 4 seconds, damage rescaled to be the same
  90.  
  91. * Last Word intelligence steal from 1/2 (allies/self) kills to 2 always
  92. - Fixed Zeus ult on scoreboard
  93. - Fixed some tooltips
  94. * Spiked Carapace now lasts for 2.5 seconds (down from 4.5) seconds, but reflects and stuns all sources of damage over that period instead of just the first one
  95. - Overhead damage reduced from 25/50/75/100 per second to 20/40/60/80
  96. - Overheat manacost from 75 to 80/90/100/110
  97. * Fixed Overwhelming Odds giving 6% instead of 9% per hero
  98. - Fixed bloodstone global kills change not working
  99.  
  100.  
  101. - Fixed Double edge aoe damage hitting allies instead of enemies sometimes
  102. * Recipe items no longer sell for 80% of its price (now 50% like regular items)
  103. - Shackleshot from 0.25 to 0.1 duration
  104. - Fixed Dominator cd tooltip/droppability
  105. * Vacuum cooldown increased from 16 to 17
  106. - Overheat cast range reduced from 750 to 600
  107. * Lycan strength gain from 2.75 to 2.4
  108. - Undid Lycan 1 armor reduction
  109. * Lycan's Shapeshift form no longer gives 2 bonus armor
  110. * Acid Spray manacost from 160 to 115/130/145/160
  111. * Unstable Concoction max damage from 130/200/270/340 to 150/220/290/360
  112. * Static Field aoe increased from 1000 to 1200
  113. * Reaper's Scythe aghanims now deals pure damage
  114. * Inner Vitality can now be cast on magic immune targets
  115. * Doom's base armor increased by 1
  116. * Phantom Lancer agility gain from 2.8 to 3.4
  117. * Anti-mage movement speed reduced from 320 to 315
  118. * Fiery Soul attack speed bonus increased from 40/50/60/70 to 40/55/70/85
  119. * The Swarm's attack rate improved from 1.5 to 1.35
  120. * Degen Aura increased from 300 to 315
  121. * Enfeeble damage reduction from 25/50/75/100 to 30/60/90/120
  122. * Presence of the Dark Lord armor reduction increased from 2/3/4/5 to 3/4/5/6
  123.  
  124. - Fixed Inner Vitality bkb casting
  125. - Fixed some tooltips
  126. - Undid self targeting with Unstable Concoction
  127. * Lothar's Edge duration from 9 to 12 seconds
  128. * Batrider strength gain increased from 2.0 to 2.4
  129. * Power Cogs damage/drain from 60/90/120/150 to 80/120/160/200
  130.  
  131. - Fixed some tooltips
  132. * Gyrocopter base movement speed from 305 to 315
  133. * Homing Missle now gives you vision of the target it is seeking
  134. * Goblin's Greed bonus scaling adjusted from 2/4/6/8 + 2 to 4/6/8/10 + 1/2/3/4
  135. * Enfeeble can no longer be dispelled
  136. * Great Cleave aoe increased from 200 to 215
  137. * Force Staff cooldown increased from 20 to 24
  138. * Dagon cooldown progression from 40/36/32/28/24 to 35/30/25/20/15
  139. * Snowball now carries all your summoned units as well
  140.  
  141. * Mana Leak cd from 18 to 16
  142. * Concussive Shot cooldown from 20/19/18/17 to 20/18/16/14
  143. * Concussive Shot aoe from 200 to 225
  144. * Veil of Discord aoe from 500 to 550
  145. * Silencer strength growth from 1.7 to 2.2
  146. * Power Cogs duration from 3/4/5/6 to 3/4.5/6/7.5
  147. * Take Aim from 65/130/195/260 to 70/140/210/280
  148. - Fixed satanic tooltip (It does 200% not 175%)
  149. * Flak Cannon aoe increased from 800 to 900
  150. - Great cleave increased to 230
  151. * Ogre Magi's Aghanim Unrefined Fireblast cooldown from 20 to 10
  152. * Force Staff cooldown increased to 26
  153. * Life Break Aghanim's cooldown from 24/16/8 to 4
  154. * Finger of Death Aghanim now bounces once to a nearby enemy unit up to 200 units away (tooltip not updated yet)
  155. * Vendetta movement speed from 10/15/20% to 16/18/20%
  156. * Mana Burn rate from 4x Int to 5x Int
  157. * Replaced Expulsion with Summon Shade (needs new name!)
  158. * Reworked Firestorm (not channeling, doesn't hurt buildings, rebalanced numbers, heals allied units)
  159.  
  160. pit lord rework, still wip
  161.  
  162. Firestorm:
  163. ==========
  164. Calls down 4 waves of fire that damage enemy units and heal allied units in an area.
  165.  
  166. Damage per wave: 40/60/80/100
  167. Heal per wave: 20/30/40/50
  168.  
  169. AOE: 450
  170. Casting Range: 775
  171. Cooldown: 16
  172. Manacost: 130
  173. Summon Shade:
  174. ==============
  175. Summons an Shade. Can have up to 1/2/3/4 out at a given time. They move fast and are invisible when idle. Can target an enemy to infest them, causing the shade to become consumed, dealing dps and silencing the enemy target for a duration.
  176.  
  177. DPS: 30/40/50/60
  178. Duration: 4
  179.  
  180. Fade Time: 1 second
  181. HP: 50 (Magic Immune)
  182. Movement Speed: 522
  183. Cooldown: 25/20/15/10
  184. Manacost: 40
  185.  
  186. --------------------
  187. one of the new heroes
  188.  
  189. Frost Wyrm
  190. ==========
  191.  
  192. Scourge
  193. Range
  194. Intelligence
  195.  
  196. Movespeed: 290
  197. Starting Armor: 3
  198.  
  199. Attack Damage: 38-46
  200. Attack Range: 600
  201.  
  202. Intelligence: 25 + 2.4
  203. Strength: 24 + 2.1
  204. Agility: 16 + 1.9
  205. Ability 1: [Trap] A2L9 - R
  206. -----------
  207. Your attacks passively place a marker on enemies (lasts 20 seconds). Upon activation, all enemies with the marker are frozen and the marker is removed. You gain bonus damage for each unit that got frozen. Casting the spell removes the marker from all units, dead units do not count towards the marker bonus.
  208.  
  209. Hero Marker Bonus: +30 damage
  210. Non-Hero Marker Bonus: +10 damage
  211. Bonus Damage Duration: 8 seconds
  212.  
  213. Freeze duration: 1/1.5/2/2.5
  214.  
  215. Cooldown: 20
  216. Manacost: 130
  217. ------------------------------
  218.  
  219. - Fixed Shades not spawning invis
  220. - Shades HP increased to 250
  221. - Shades infest cast range increased to 600
  222. - Fixed the Finger of Death aghanims bounce from having 15% damage reduction
  223. - Fixed Firestorm not hurting heroes
  224.  
  225. * Max level heroes no longer drain XP
  226. * Enemeis can no longer see the countdown numbers for Chemical Rage
  227. - Summon Shade does not require a corpse anymore
  228. - Summon Shade count from 1/2/3/4 to 2/3/4/5
  229. - Summon Shade cooldown from 30/25/20/15 to 25/20/15/10
  230.  
  231.  
  232. - Fixed the DPS from the shades sometimes causing a suicide death
  233. - Fixed the infset from the shades causing -50% dmg ont he target
  234. - Fixed some levelup issues with the shades once we made it not require corpses (the dps wasn't getting upgraded after that)
  235.  
  236. - Shades HP reduced from 250 to 100
  237. - Shades infest cast range decreased from 600 to 300
  238. - Spiked Carapace cd increased from 10 to 14
  239. - Spiked Carapace won't retrigger on the same target twice
  240. - Finger of Death Aghanim's aoe from 200 to 225
  241. * Magnus agility growth increased from 1.8 to 2.5
  242. * Magnus base armor increased by 1
  243. - Overheat secondary effect changed from disarm to -150 attack speed
  244. - Overheat aoe increased from 190 to 225
  245. - Soul Keeper Metamorph illusions attack range from 550 to 650
  246. - Soul Keeper base armor increased by 2
  247. - Fixed the DPS from the shades sometimes causing a suicide death
  248. - Fixed the infset from the shades causing -50% dmg ont he target
  249. - Fixed some levelup issues with the shades once we made it not require corpses (the dps wasn't getting upgraded after that)
  250.  
  251.  
  252. This is where I stop. This last one was beta 17, and there are 34 betas currently. There are 2 new heroes implemented right now - both aggressive casters. I think a lot of people will like this version as it buffs the lower heroes while knocking down the high tier heroes, without setting them down too much. In general it is 80% polish which is always great to have. I'm open for questions if anyone wants them.
  253.  
  254. Notes:
  255. The shade ability was removed later in the beta, replaced with something else
  256. The overheat ability was removed as well
  257.  
  258. Pitlord, terrorblade, pheonix, some changes to TC, some number buffs to abbadon. The first 3 are very experimental and are getting a lot of changes/new skills. Terrorblade is regaining most of his old skills in some form
  259.  
  260. centaur warchief buff
  261. battle hunger rework
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