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  1. Initialize engine version: 5.3.3f1 (910d71450a97)
  2. [VRDevice] Initialization of device oculus failed.
  3.  
  4.  
  5. (Filename: Line: 86)
  6.  
  7. GfxDevice: creating device client; threaded=1
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.0]
  10. Renderer: AMD Radeon HD 6700 Series (ID=0x68ba)
  11. Vendor: ATI
  12. VRAM: 1010 MB
  13. Begin MonoManager ReloadAssembly
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  45. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  46. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
  47. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
  48. - Completed reload, in 0.299 seconds
  49. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  50. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  51. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader
  52. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  53. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
  54. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader
  55. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  56. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
  57. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
  58. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader
  59. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
  60. desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
  61. <RI> Initializing input.
  62.  
  63. <RI> Input initialized.
  64.  
  65. <RI> Initialized touch support.
  66.  
  67. UnloadTime: 0.585932 ms
  68. [VRDevice] Initialization of device oculus failed.
  69.  
  70.  
  71. (Filename: Line: 86)
  72.  
  73. Steamworks: Initialised and ready for use.
  74.  
  75. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  76.  
  77. Process name: Subnautica
  78.  
  79. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  80.  
  81. changeset 29359, QualityLevel = 1
  82.  
  83. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  84.  
  85. OK Running Win64
  86.  
  87. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  88.  
  89. Ping: Error performing ICMP transmission. Possibly because of a timeout
  90. SystemInfo:
  91. deviceModel = Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz (16271 MB)
  92. deviceName = REQUIEM
  93. deviceType = Desktop
  94. deviceUniqueIdentifier = 986f5b1eb2ffc2835a72e1e35be67e9ba911a552
  95. graphicsDeviceID = 26810
  96. graphicsDeviceName = AMD Radeon HD 6700 Series
  97. graphicsDeviceVendor = ATI
  98. graphicsDeviceVendorID = 4098
  99. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  100. graphicsMemorySize = 1010
  101. graphicsShaderLevel = 50
  102. npotSupport = Full
  103. operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
  104. processorCount = 4
  105. processorType = Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
  106. supportedRenderTargetCount = 8
  107. supports3DTextures = True
  108. supportsAccelerometer = False
  109. supportsComputeShaders = True
  110. supportsGyroscope = False
  111. supportsImageEffects = True
  112. supportsInstancing = True
  113. supportsLocationService = False
  114. supportsRenderTextures = True
  115. supportsRenderToCubemap = True
  116. supportsShadows = True
  117. supportsSparseTextures = False
  118. supportsStencil = 1
  119. supportsVibration = False
  120. systemMemorySize = 16271
  121.  
  122.  
  123. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  124.  
  125. Steamworks: Received stats and achievements from Steam
  126.  
  127. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  128.  
  129. The referenced script on this Behaviour is missing!
  130.  
  131. (Filename: Line: 1498)
  132.  
  133. The referenced script on this Behaviour (Game Object 'lava_rock_01_01') is missing!
  134.  
  135. (Filename: Line: 1655)
  136.  
  137. The referenced script on this Behaviour (Game Object 'Bloom') is missing!
  138.  
  139. (Filename: Line: 1655)
  140.  
  141. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  142.  
  143. (Filename: Line: 1655)
  144.  
  145. The referenced script on this Behaviour (Game Object 'Echo') is missing!
  146.  
  147. (Filename: Line: 1655)
  148.  
  149. The referenced script on this Behaviour (Game Object 'Grabcrab') is missing!
  150.  
  151. (Filename: Line: 1655)
  152.  
  153. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  154.  
  155. (Filename: Line: 1655)
  156.  
  157. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  158.  
  159. (Filename: Line: 1655)
  160.  
  161. The referenced script on this Behaviour (Game Object 'Voxeland') is missing!
  162.  
  163. (Filename: Line: 1655)
  164.  
  165. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  166. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  167. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  168. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  169. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  170. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader
  171. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed
  172. UnloadTime: 3.070940 ms
  173. PrefabListSpawner: Spawning prefab Language
  174.  
  175. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  176.  
  177. PrefabListSpawner: Spawning prefab UnitTests
  178.  
  179. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  180.  
  181. PrefabListSpawner: Spawning prefab ConsoleCommands
  182.  
  183. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  184.  
  185. PrefabListSpawner: Spawning prefab TechTree
  186.  
  187. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  188.  
  189. PrefabListSpawner: Spawning prefab EcoManager
  190.  
  191. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  192.  
  193. PrefabListSpawner: Spawning prefab FPSCounter
  194.  
  195. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  196.  
  197. PrefabListSpawner: Spawning prefab GoalManager
  198.  
  199. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  200.  
  201. PrefabListSpawner: Spawning prefab IngameMenu
  202.  
  203. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  204.  
  205. Enabled: VROptions
  206.  
  207. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  208.  
  209. PrefabListSpawner: Spawning prefab WorldArrowManager
  210.  
  211. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  212.  
  213. PrefabListSpawner: Spawning prefab StreamingServer
  214.  
  215. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  216.  
  217. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  218.  
  219. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  220.  
  221. PrefabListSpawner: Spawning prefab SoundVolumeManager
  222.  
  223. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  224.  
  225. PrefabListSpawner: Spawning prefab x_Clouds
  226.  
  227. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  228.  
  229. PrefabListSpawner: Spawning prefab MonitorLauncher
  230.  
  231. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  232.  
  233. PrefabListSpawner: Spawning prefab DNADatabase
  234.  
  235. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  236.  
  237. PrefabListSpawner: Spawning prefab Exploder
  238.  
  239. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  240.  
  241. PrefabListSpawner: Spawning prefab GUI
  242.  
  243. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  244.  
  245. PrefabListSpawner: Spawning prefab LootSpawner
  246.  
  247. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  248.  
  249. PrefabListSpawner: Spawning prefab TelemetryManager
  250.  
  251. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  252.  
  253. PrefabListSpawner: Spawning prefab SteamEconomy
  254.  
  255. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  256.  
  257. PrefabListSpawner: Spawning prefab RandomStart
  258.  
  259. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  260.  
  261. PrefabListSpawner: Spawning prefab SchoolFishManager
  262.  
  263. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  264.  
  265. PrefabListSpawner: Spawning prefab WorldSimulationManager
  266.  
  267. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  268.  
  269. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  270.  
  271. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  272.  
  273.  
  274. Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 18792.
  275. Total: 9.248140 ms (FindLiveObjects: 0.623364 ms CreateObjectMapping: 1.322499 ms MarkObjects: 7.146207 ms DeleteObjects: 0.147917 ms)
  276.  
  277. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  278.  
  279. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  280.  
  281. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  282. Disabled: VROptions
  283.  
  284. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  285.  
  286. Read prefab pool settings:
  287. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  288.  
  289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  290.  
  291. Read prefab pool settings:
  292. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  293.  
  294. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  295.  
  296. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 256 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  297.  
  298. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  299.  
  300. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  301. Caching tech types for 1484 prefabs
  302.  
  303. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  304.  
  305. WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component
  306.  
  307. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  308.  
  309. Registered source Player, now in order of:
  310.  
  311. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  312.  
  313. isPlayer: True
  314.  
  315. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  316.  
  317. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  318.  
  319. (Filename: Line: 1655)
  320.  
  321. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  322.  
  323. (Filename: Line: 1655)
  324.  
  325. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  326.  
  327. (Filename: Line: 1655)
  328.  
  329. The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
  330.  
  331. (Filename: Line: 1655)
  332.  
  333. The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
  334.  
  335. (Filename: Line: 1655)
  336.  
  337. L0: EstimateCompactOctreeBytes total ms: 0.2182 self ms: 0.2192
  338.  
  339. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  340.  
  341. Heartbeat CSV, time s,7.308068, GC.GetTotalMemory MB,72.13672, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,31, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  342.  
  343. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  344.  
  345. Cyclops::Awake frame 852
  346.  
  347. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  348.  
  349. The referenced script on this Behaviour (Game Object '<null>') is missing!
  350.  
  351. (Filename: Line: 1655)
  352.  
  353. The referenced script on this Behaviour (Game Object '<null>') is missing!
  354.  
  355. (Filename: Line: 1655)
  356.  
  357. The referenced script on this Behaviour (Game Object '<null>') is missing!
  358.  
  359. (Filename: Line: 1655)
  360.  
  361. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  362.  
  363. (Filename: Line: 1655)
  364.  
  365. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  366.  
  367. (Filename: Line: 1655)
  368.  
  369. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  370.  
  371. (Filename: Line: 1655)
  372.  
  373. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  374.  
  375. (Filename: Line: 1655)
  376.  
  377. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  378.  
  379. (Filename: Line: 1655)
  380.  
  381. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  382.  
  383. (Filename: Line: 1655)
  384.  
  385. Streamer not ready for __LIGHTMAPPED_PREFAB__
  386.  
  387. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  388.  
  389. found 98 renderers
  390.  
  391. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  392.  
  393. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  394.  
  395. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  396.  
  397. L0: Loading lightmapped prefab scene cyclops total ms: 456.4898 self ms: 456.4901
  398.  
  399. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  400.  
  401. Loaded lightmapped prefab cyclops frame 852
  402.  
  403. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  404.  
  405. session id = 12306016
  406.  
  407. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  408.  
  409. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  410.  
  411. (Filename: Line: 1655)
  412.  
  413. The referenced script on this Behaviour (Game Object '<null>') is missing!
  414.  
  415. (Filename: Line: 1655)
  416.  
  417. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  418.  
  419. (Filename: Line: 1655)
  420.  
  421. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  422.  
  423. (Filename: Line: 1655)
  424.  
  425. Streamer not ready for FilteredWater(Clone)
  426.  
  427. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  428.  
  429. Streamer not ready for FilteredWater(Clone)
  430.  
  431. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  432.  
  433. Streamer not ready for NutrientBlock(Clone)
  434.  
  435. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  436.  
  437. Streamer not ready for NutrientBlock(Clone)
  438.  
  439. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  440.  
  441. Streamer not ready for Flare(Clone)
  442.  
  443. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  444.  
  445. Streamer not ready for Flare(Clone)
  446.  
  447. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  448.  
  449. L0: Loading lightmapped prefab scene EscapePod total ms: 272.3299 self ms: 272.3302
  450.  
  451. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  452.  
  453. Loaded lightmapped prefab EscapePod frame 860
  454.  
  455. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  456.  
  457. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component
  458.  
  459. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  460.  
  461. Streamer not ready for Aurora
  462.  
  463. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  464.  
  465. L0: Loading lightmapped prefab scene Aurora total ms: 372.9558 self ms: 372.9558
  466.  
  467. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  468.  
  469. Loaded lightmapped prefab Aurora frame 872
  470.  
  471. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  472.  
  473. Streamer not ready for Aurora
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  476.  
  477. PAXTerrainController::Initialize called - state = idle, frame = 872
  478.  
  479. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  480.  
  481. LightmappedPrefabs all loaded, maybe starting intro vignette frame 872
  482.  
  483. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  484.  
  485. builders ready, building world..
  486.  
  487. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  488.  
  489. loading static world at SNUnmanagedData\Build18
  490.  
  491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  492.  
  493. PAXTerrainController::MountWorld frame 873
  494.  
  495. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  496.  
  497. World in SNUnmanagedData\Build18 is from version 39
  498.  
  499. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  500.  
  501. LargeWorld: Loading world frame 873
  502.  
  503. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  504.  
  505. LargeWorld land == Voxeland (Voxeland)
  506.  
  507. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  508.  
  509. LargeWorldStreamer::Deinitialize called, frame 873
  510.  
  511. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  512.  
  513. LargeWorldStreamer::Initialize frame 873
  514.  
  515. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  516.  
  517. Read streaming settings:
  518. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  519.  
  520. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  521.  
  522. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  523. LargeWorldStreamer allocated space for 26,20,26 octree batches
  524.  
  525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  526.  
  527. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  528.  
  529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  530.  
  531. Calling LoadPrefabDatabase frame 873
  532.  
  533. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  534.  
  535. The referenced script on this Behaviour (Game Object 'Bubbles') is missing!
  536.  
  537. (Filename: Line: 1655)
  538.  
  539. The referenced script on this Behaviour is missing!
  540.  
  541. (Filename: Line: 1498)
  542.  
  543. The referenced script on this Behaviour (Game Object '<null>') is missing!
  544.  
  545. (Filename: Line: 1655)
  546.  
  547. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 145992 bytes)
  548. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  549.  
  550. (Filename: Line: 1682)
  551.  
  552. The referenced script on this Behaviour is missing!
  553.  
  554. (Filename: Line: 1498)
  555.  
  556. The referenced script on this Behaviour (Game Object '<null>') is missing!
  557.  
  558. (Filename: Line: 1655)
  559.  
  560. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 150976 bytes)
  561. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  562.  
  563. (Filename: Line: 1682)
  564.  
  565. The referenced script on this Behaviour is missing!
  566.  
  567. (Filename: Line: 1498)
  568.  
  569. The referenced script on this Behaviour (Game Object '<null>') is missing!
  570.  
  571. (Filename: Line: 1655)
  572.  
  573. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15636 bytes)
  574. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  575.  
  576. (Filename: Line: 1682)
  577.  
  578. The referenced script on this Behaviour is missing!
  579.  
  580. (Filename: Line: 1498)
  581.  
  582. The referenced script on this Behaviour (Game Object '<null>') is missing!
  583.  
  584. (Filename: Line: 1655)
  585.  
  586. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19484 bytes)
  587. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  588.  
  589. (Filename: Line: 1682)
  590.  
  591. The referenced script on this Behaviour is missing!
  592.  
  593. (Filename: Line: 1498)
  594.  
  595. The referenced script on this Behaviour (Game Object '<null>') is missing!
  596.  
  597. (Filename: Line: 1655)
  598.  
  599. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 17628 bytes)
  600. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  601.  
  602. (Filename: Line: 1682)
  603.  
  604. The referenced script on this Behaviour is missing!
  605.  
  606. (Filename: Line: 1498)
  607.  
  608. The referenced script on this Behaviour (Game Object '<null>') is missing!
  609.  
  610. (Filename: Line: 1655)
  611.  
  612. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 16508 bytes)
  613. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  614.  
  615. (Filename: Line: 1682)
  616.  
  617. The referenced script on this Behaviour is missing!
  618.  
  619. (Filename: Line: 1498)
  620.  
  621. The referenced script on this Behaviour (Game Object '<null>') is missing!
  622.  
  623. (Filename: Line: 1655)
  624.  
  625. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 26416 bytes)
  626. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  627.  
  628. (Filename: Line: 1682)
  629.  
  630. The referenced script on this Behaviour is missing!
  631.  
  632. (Filename: Line: 1498)
  633.  
  634. The referenced script on this Behaviour (Game Object '<null>') is missing!
  635.  
  636. (Filename: Line: 1655)
  637.  
  638. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 22980 bytes)
  639. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  640.  
  641. (Filename: Line: 1682)
  642.  
  643. The referenced script on this Behaviour is missing!
  644.  
  645. (Filename: Line: 1498)
  646.  
  647. The referenced script on this Behaviour (Game Object '<null>') is missing!
  648.  
  649. (Filename: Line: 1655)
  650.  
  651. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 25768 bytes)
  652. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  653.  
  654. (Filename: Line: 1682)
  655.  
  656. The referenced script on this Behaviour is missing!
  657.  
  658. (Filename: Line: 1498)
  659.  
  660. The referenced script on this Behaviour (Game Object '<null>') is missing!
  661.  
  662. (Filename: Line: 1655)
  663.  
  664. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 23728 bytes)
  665. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  666.  
  667. (Filename: Line: 1682)
  668.  
  669. The referenced script on this Behaviour is missing!
  670.  
  671. (Filename: Line: 1498)
  672.  
  673. The referenced script on this Behaviour (Game Object '<null>') is missing!
  674.  
  675. (Filename: Line: 1655)
  676.  
  677. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 20288 bytes)
  678. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  679.  
  680. (Filename: Line: 1682)
  681.  
  682. The referenced script on this Behaviour is missing!
  683.  
  684. (Filename: Line: 1498)
  685.  
  686. The referenced script on this Behaviour (Game Object '<null>') is missing!
  687.  
  688. (Filename: Line: 1655)
  689.  
  690. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 33912 bytes)
  691. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  692.  
  693. (Filename: Line: 1682)
  694.  
  695. The referenced script on this Behaviour is missing!
  696.  
  697. (Filename: Line: 1498)
  698.  
  699. The referenced script on this Behaviour (Game Object '<null>') is missing!
  700.  
  701. (Filename: Line: 1655)
  702.  
  703. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12832 bytes)
  704. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  705.  
  706. (Filename: Line: 1682)
  707.  
  708. The referenced script on this Behaviour is missing!
  709.  
  710. (Filename: Line: 1498)
  711.  
  712. The referenced script on this Behaviour (Game Object '<null>') is missing!
  713.  
  714. (Filename: Line: 1655)
  715.  
  716. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 11716 bytes)
  717. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  718.  
  719. (Filename: Line: 1682)
  720.  
  721. The referenced script on this Behaviour (Game Object 'RandomBoulder') is missing!
  722.  
  723. (Filename: Line: 1655)
  724.  
  725. The referenced script on this Behaviour (Game Object 'RandomLargeBoulder') is missing!
  726.  
  727. (Filename: Line: 1655)
  728.  
  729. The referenced script on this Behaviour (Game Object 'RandomStalag') is missing!
  730.  
  731. (Filename: Line: 1655)
  732.  
  733. The referenced script on this Behaviour (Game Object 'RandomTree') is missing!
  734.  
  735. (Filename: Line: 1655)
  736.  
  737. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  738.  
  739. (Filename: Line: 1655)
  740.  
  741. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  742.  
  743. (Filename: Line: 1655)
  744.  
  745. The referenced script on this Behaviour (Game Object 'DummyCreature') is missing!
  746.  
  747. (Filename: Line: 1655)
  748.  
  749. The referenced script on this Behaviour (Game Object 'Observatory') is missing!
  750.  
  751. (Filename: Line: 1655)
  752.  
  753. The referenced script on this Behaviour (Game Object 'Observatory') is missing!
  754.  
  755. (Filename: Line: 1655)
  756.  
  757. The referenced script on this Behaviour (Game Object 'PowerGenerator') is missing!
  758.  
  759. (Filename: Line: 1655)
  760.  
  761. L2: PreLoad WorldEntities total ms: 4872.365 self ms: 4872.366
  762.  
  763. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  764.  
  765. L1: Initialize prefab database (WorldEntities) total ms: 4874.597 self ms: 1.6564
  766.  
  767. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  768.  
  769. L1: Initialize protobuf serializer total ms: 11.2532 self ms: 11.2535
  770.  
  771. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  772.  
  773. L1: SaveLoadManager.Initialize total ms: 0.902 self ms: 0.9023
  774.  
  775. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  776.  
  777. L1: LoadSceneObjects total ms: 6.9129 self ms: 6.9129
  778.  
  779. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  780.  
  781. L1: LoadGlobalRoot total ms: 0.6221 self ms: 0.6224
  782.  
  783. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  784.  
  785. L1: RefreshExistingBatchesForPlayMode total ms: 40.0409 self ms: 40.0412
  786.  
  787. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  788.  
  789. loading palette for LargeWorld at BlockPrefabs
  790.  
  791. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  792.  
  793. L1: Loading heightmap total ms: 353.7592 self ms: 353.7592
  794.  
  795. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  796.  
  797. biome map downsample factor: 4
  798.  
  799. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  800.  
  801. LargeWorld: calling land.Rebuild frame 873
  802.  
  803. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  804.  
  805. L0: MountWorld total ms: 5720.98 self ms: 428.4287
  806.  
  807. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  808.  
  809. OK world mounted: SNUnmanagedData\Build18
  810.  
  811. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  812.  
  813. Removing bounce light
  814.  
  815. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  816.  
  817. Growing ChunkWorkspace to meshRes = 16
  818.  
  819. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  820.  
  821. initializing first time explosion
  822.  
  823. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  824.  
  825. Read clip map settings for quality 1:
  826. {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.33,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  827.  
  828. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  829.  
  830. Prewarming all workspaces for res = 32
  831.  
  832. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  833.  
  834. Growing ChunkWorkspace to meshRes = 32
  835.  
  836. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  837.  
  838. Growing ChunkWorkspace to meshRes = 32
  839.  
  840. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  841.  
  842. ClipMapManager initialize done
  843.  
  844. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  845.  
  846. WorldSimulatorManger: world size is 102,80,102
  847.  
  848. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  849.  
  850. Batch 12,19,12 is still meshing. Try again later.
  851.  
  852. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  853.  
  854. Batch 12,19,12 is still meshing. Try again later.
  855.  
  856. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  857.  
  858. Batch 12,19,12 is still meshing. Try again later.
  859.  
  860. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  861.  
  862. Removing bounce light
  863.  
  864. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  865.  
  866. Removing bounce light
  867.  
  868. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  869.  
  870. ERROR: Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
  871.  
  872. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  873.  
  874. Removing bounce light
  875.  
  876. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  877.  
  878. The referenced script on this Behaviour (Game Object '<null>') is missing!
  879.  
  880. (Filename: Line: 1655)
  881.  
  882. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  883.  
  884. (Filename: Line: 1655)
  885.  
  886. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  887.  
  888. (Filename: Line: 1655)
  889.  
  890. Unregistering child entity Base_interior_Planter_Tray_01_abandoned
  891.  
  892. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  893.  
  894. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  895.  
  896. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  897.  
  898. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  899.  
  900. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  901.  
  902. Unregistering child entity xGeyser_Warning(Clone)
  903.  
  904. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  905.  
  906. Unregistering child entity xGeyser_Eruption(Clone)
  907.  
  908. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  909.  
  910. ERROR: Entity Landscape/Batch 13,17,11 cell 1,0,1 L2 root/CrabSnake(Clone) was spawned in batch 13,17,12 block 2123,2758,1920 wspos (75.9, -281.9, -127.7), but the batch was not loaded. Shouldn't really happen.
  911.  
  912. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  913.  
  914. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component
  915.  
  916. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  917.  
  918. L0: CellManager::EstimateBytes total ms: 3.4875 self ms: 3.4875
  919.  
  920. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  921.  
  922. L0: EstimateCompactOctreeBytes total ms: 1.1626 self ms: 1.1626
  923.  
  924. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  925.  
  926. Heartbeat CSV, time s,67.31204, GC.GetTotalMemory MB,404.8164, OctNodes MB,7.247925, CompactOctrees MB,92.50356, CellManager MB,14.82989, ClipMapManager MB,17.38537, GCCount,36, PlayerPos,-118.1267,1.447633,-363.443, WorkingSet MB,1503.988
  927.  
  928. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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