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- #
- # NEAR (compass points towards nearest player) - aliases [nearest, closest]
- # DEFAULT (compass points towards the spawn) - aliases [clear, reset, none]
- # RANDOM (Simulates the nether)
- # 5,-9 (compass points towards a set of co-ordinates)
- # CURRENT (like above but quicker!)
- # <playername> (will point towards the player specified)
- range: 512
- multiworld:
- world:
- mode: DEFAULT
- override: false
- world_nether:
- mode: DEFAULT
- override: false
- world_the_end:
- mode: DEFAULT
- override: false
- residentevil:
- mode: X,Z
- override: true
- Players:
- Notch: RANDOM
- mrretrus:
- residentevil: 520,-270
- version: 0.2.4
- give-compass-on-respawn: true
- force-compass-slot: true
- keep-existing-compass: true
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