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- ** Executing...
- ** Command: "c:\program files (x86)\steam\steamapps\onemanjunior\sourcesdk\bin\orangebox\bin\vbsp.exe"
- ** Parameters: -game "c:\program files (x86)\steam\steamapps\onemanjunior\counter-strike source\cstrike" "C:\Users\aM\Documents\Hammer editor\surf_Project_1.vmf"
- Valve Software - vbsp.exe (Apr 26 2012)
- 6 threads
- materialPath: c:\program files (x86)\steam\steamapps\onemanjunior\counter-strike source\cstrike\materials
- Loading C:\Users\aM\Documents\Hammer editor\surf_Project_1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\onemanjunior\counter-strike source\cstrike\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 2370 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing C:\Users\aM\Documents\Hammer editor\surf_Project_1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (482010 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 2475 texinfos to 1548
- Reduced 19 texdatas to 13 (830 bytes to 599)
- Writing C:\Users\aM\Documents\Hammer editor\surf_Project_1.bsp
- 7 seconds elapsed
- ** Executing...
- ** Command: "c:\program files (x86)\steam\steamapps\onemanjunior\sourcesdk\bin\orangebox\bin\vvis.exe"
- ** Parameters: -game "c:\program files (x86)\steam\steamapps\onemanjunior\counter-strike source\cstrike" "C:\Users\aM\Documents\Hammer editor\surf_Project_1"
- Valve Software - vvis.exe (Apr 26 2012)
- 6 threads
- reading c:\users\am\documents\hammer editor\surf_Project_1.bsp
- reading c:\users\am\documents\hammer editor\surf_Project_1.prt
- 1055 portalclusters
- 2430 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
- PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (69)
- Optimized: 318 visible clusters (0.08%)
- Total clusters visible: 398625
- Average clusters visible: 377
- Building PAS...
- Average clusters audible: 474
- visdatasize:226658 compressed from 286960
- writing c:\users\am\documents\hammer editor\surf_Project_1.bsp
- 1 minute, 9 seconds elapsed
- ** Executing...
- ** Command: "c:\program files (x86)\steam\steamapps\onemanjunior\sourcesdk\bin\orangebox\bin\vrad.exe"
- ** Parameters: -game "c:\program files (x86)\steam\steamapps\onemanjunior\counter-strike source\cstrike" "C:\Users\aM\Documents\Hammer editor\surf_Project_1"
- Valve Software - vrad.exe SSE (Apr 26 2012)
- Valve Radiosity Simulator
- 6 threads
- [Reading texlights from 'lights.rad']
- [1 texlights parsed from 'lights.rad']
- Loading c:\users\am\documents\hammer editor\surf_Project_1.bsp
- Setting up ray-trace acceleration structure... Done (3.20 seconds)
- 14326 faces
- 47 degenerate faces
- 22314894 square feet [3213344768.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 14279 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- 662415 patches after subdivision
- sun extent from map=0.000000
- 187 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (91)
- BuildVisLeafs: 0...1...2...3...4...5.
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\aM\Documents\Hammer editor\surf_Project_1.bsp" "c:\program files (x86)\steam\steamapps\onemanjunior\counter-strike source\cstrike\maps\surf_Project_1.bsp"
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