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Jun 14th, 2012
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  1.  
  2. ** Executing...
  3. ** Command: "c:\program files (x86)\steam\steamapps\onemanjunior\sourcesdk\bin\orangebox\bin\vbsp.exe"
  4. ** Parameters: -game "c:\program files (x86)\steam\steamapps\onemanjunior\counter-strike source\cstrike" "C:\Users\aM\Documents\Hammer editor\surf_Project_1.vmf"
  5.  
  6. Valve Software - vbsp.exe (Apr 26 2012)
  7. 6 threads
  8. materialPath: c:\program files (x86)\steam\steamapps\onemanjunior\counter-strike source\cstrike\materials
  9. Loading C:\Users\aM\Documents\Hammer editor\surf_Project_1.vmf
  10. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\onemanjunior\counter-strike source\cstrike\gameinfo.txt
  11. fixing up env_cubemap materials on brush sides...
  12. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  13. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
  14. Processing areas...done (0)
  15. Building Faces...done (0)
  16. Chop Details...done (0)
  17. Find Visible Detail Sides...
  18. Merged 2370 detail faces...done (0)
  19. Merging details...done (0)
  20. FixTjuncs...
  21. PruneNodes...
  22. WriteBSP...
  23. done (1)
  24. writing C:\Users\aM\Documents\Hammer editor\surf_Project_1.prt...Building visibility clusters...
  25. done (0)
  26. Creating default LDR cubemaps for env_cubemap using skybox materials:
  27. skybox/sky_day01_01*.vmt
  28. ! Run buildcubemaps in the engine to get the correct cube maps.
  29. Creating default HDR cubemaps for env_cubemap using skybox materials:
  30. skybox/sky_day01_01*.vmt
  31. ! Run buildcubemaps in the engine to get the correct cube maps.
  32. Finding displacement neighbors...
  33. Finding lightmap sample positions...
  34. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  35. Building Physics collision data...
  36. done (1) (482010 bytes)
  37. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  38. Compacting texture/material tables...
  39. Reduced 2475 texinfos to 1548
  40. Reduced 19 texdatas to 13 (830 bytes to 599)
  41. Writing C:\Users\aM\Documents\Hammer editor\surf_Project_1.bsp
  42. 7 seconds elapsed
  43.  
  44. ** Executing...
  45. ** Command: "c:\program files (x86)\steam\steamapps\onemanjunior\sourcesdk\bin\orangebox\bin\vvis.exe"
  46. ** Parameters: -game "c:\program files (x86)\steam\steamapps\onemanjunior\counter-strike source\cstrike" "C:\Users\aM\Documents\Hammer editor\surf_Project_1"
  47.  
  48. Valve Software - vvis.exe (Apr 26 2012)
  49. 6 threads
  50. reading c:\users\am\documents\hammer editor\surf_Project_1.bsp
  51. reading c:\users\am\documents\hammer editor\surf_Project_1.prt
  52. 1055 portalclusters
  53. 2430 numportals
  54. BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
  55. PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (69)
  56. Optimized: 318 visible clusters (0.08%)
  57. Total clusters visible: 398625
  58. Average clusters visible: 377
  59. Building PAS...
  60. Average clusters audible: 474
  61. visdatasize:226658 compressed from 286960
  62. writing c:\users\am\documents\hammer editor\surf_Project_1.bsp
  63. 1 minute, 9 seconds elapsed
  64.  
  65. ** Executing...
  66. ** Command: "c:\program files (x86)\steam\steamapps\onemanjunior\sourcesdk\bin\orangebox\bin\vrad.exe"
  67. ** Parameters: -game "c:\program files (x86)\steam\steamapps\onemanjunior\counter-strike source\cstrike" "C:\Users\aM\Documents\Hammer editor\surf_Project_1"
  68.  
  69. Valve Software - vrad.exe SSE (Apr 26 2012)
  70.  
  71. Valve Radiosity Simulator
  72. 6 threads
  73. [Reading texlights from 'lights.rad']
  74. [1 texlights parsed from 'lights.rad']
  75.  
  76. Loading c:\users\am\documents\hammer editor\surf_Project_1.bsp
  77. Setting up ray-trace acceleration structure... Done (3.20 seconds)
  78. 14326 faces
  79. 47 degenerate faces
  80. 22314894 square feet [3213344768.00 square inches]
  81. 0 Displacements
  82. 0 Square Feet [0.00 Square Inches]
  83. 14279 patches before subdivision
  84. zero area child patch
  85. zero area child patch
  86. zero area child patch
  87. zero area child patch
  88. zero area child patch
  89. 662415 patches after subdivision
  90. sun extent from map=0.000000
  91. 187 direct lights
  92. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (91)
  93. BuildVisLeafs: 0...1...2...3...4...5.
  94. ** Executing...
  95. ** Command: Copy File
  96. ** Parameters: "C:\Users\aM\Documents\Hammer editor\surf_Project_1.bsp" "c:\program files (x86)\steam\steamapps\onemanjunior\counter-strike source\cstrike\maps\surf_Project_1.bsp"
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