Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- DifficultySettings = DifficultySettings or {}
- DifficultySettings.easy = {
- amount_storm_vermin_patrol = 6,
- display_name = "difficulty_easy",
- friendly_fire_melee = false,
- slot_healthkit = "healthkit_first_aid_kit_01",
- allow_respawns = true,
- level = 1,
- slot_potion = "potion_damage_boost_01",
- max_hp = 150,
- friendly_fire_ranged = false,
- wounds = math.huge,
- respawn = {
- ammo_melee = 0.5,
- damage = 75,
- ammo_ranged = 0.5
- }
- }
- DifficultySettings.normal = {
- amount_storm_vermin_patrol = 6,
- display_name = "difficulty_normal",
- friendly_fire_melee = false,
- slot_healthkit = "potion_healing_draught_01",
- allow_respawns = true,
- level = 2,
- max_hp = 150,
- friendly_fire_ranged = false,
- wounds = 5,
- respawn = {
- ammo_melee = 0.5,
- damage = 75,
- ammo_ranged = 0.5
- }
- }
- DifficultySettings.hard = {
- amount_storm_vermin_patrol = 8,
- level = 3,
- display_name = "difficulty_hard",
- friendly_fire_melee = false,
- allow_respawns = true,
- max_hp = 150,
- friendly_fire_ranged = false,
- wounds = 3,
- respawn = {
- ammo_melee = 0.5,
- damage = 75,
- ammo_ranged = 0.5
- }
- }
- DifficultySettings.harder = {
- amount_storm_vermin_patrol = 8,
- level = 4,
- display_name = "difficulty_harder",
- friendly_fire_melee = false,
- allow_respawns = true,
- max_hp = 150,
- friendly_fire_ranged = true,
- wounds = 2,
- respawn = {
- ammo_melee = 0.5,
- damage = 75,
- ammo_ranged = 0.5
- }
- }
- DifficultySettings.hardest = {
- amount_storm_vermin_patrol = 10,
- level = 5,
- display_name = "difficulty_hardest",
- friendly_fire_melee = false,
- allow_respawns = true,
- max_hp = 100,
- friendly_fire_ranged = true,
- wounds = 2,
- respawn = {
- ammo_melee = 0.5,
- damage = 75,
- ammo_ranged = 0.5
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement