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  1. # --------------------------------
  2. # Limited Creative - Configuration
  3. # Full Default Configuration at:
  4. # https://github.com/possi/LimitedCreative/blob/master/config.yml
  5. #
  6. # (YAML-Syntax: http://en.wikipedia.org/wiki/YAML)
  7. # --------------------------------
  8.  
  9. store:
  10. # SeparatedInventoryEnabled
  11. # Use this option to disable the separated inventories feature, for the case you only need the other features.
  12. # default: true
  13. enabled: true
  14.  
  15. # StoreCreative
  16. # Should the creative-inventory also be stored on disk, when switching to survival?
  17. # If disabled, the inventory gets cleared every time on switching to creative.
  18. # default: true
  19. creative: true
  20.  
  21. # CreativeArmor
  22. # When set, all creative Player automatically wears the given items as Armor. So they are better seen by other
  23. # Players.
  24. armor:
  25. # CreativeArmorEnabled
  26. # When disabled, the players Armor isn't swapped
  27. # default: true
  28. enabled: true
  29.  
  30. # CreativeArmor-Items
  31. # Allows changing of the "Creative-Armor" to be wear when in creative mode
  32. # *see Blacklist for details on Item-Types
  33. head: LEATHER_HELMET
  34. chest: LEATHER_CHESTPLATE
  35. legs: LEATHER_LEGGINGS
  36. feet: LEATHER_BOOTS
  37.  
  38. # InventoryFolder
  39. # The folder inside the datadir-folder (plugin/LimitedCreative) where the inventories are saved to.
  40. # By default the inventories are saved to "plugin/LimitedCreative/inventories".
  41. # default: "inventories"
  42. folder: "inventories"
  43.  
  44. # SeparateAdventureInventory
  45. # When true, your players get a separate inventory when switching to adventure gamemode (2). Otherwise
  46. # they have the default survival inventory while in adventure gamemode.
  47. adventure: true
  48.  
  49. limit:
  50. # LimitsEnabled
  51. # Use this option to disable all drop/pvp/etc. preventions while in creative mode. While you also can get this
  52. # by giving the "nolimit" permissions, using this option can save you CPU performance.
  53. # default: true
  54. enabled: true
  55.  
  56. # RemoveDrops
  57. # When player not allowed to drop items, remove the item instead of putting it back to inventory/quickbar.
  58. # You may disable this to get rid of the server.log-message: "Fetching addPacket for removed entity: CraftItem"
  59. # default: true
  60. remove_drops: true
  61.  
  62. # BlockPickup
  63. # Prevents the pickup of items while in creative mode
  64. # default: false
  65. pickup: true
  66.  
  67. # RemovePickup
  68. # Instead of blocking the pickup, you may want to disappear the item from world (good when destroying walls with
  69. # signs or playing with minecarts). Only works when BlockPickup: false.
  70. # The permission nolimit.pickup bypasses the removing.
  71. # default: false
  72. remove_pickup: false
  73.  
  74. # BlockSign
  75. # Prevents interacting with signs (right-click), while in creative mode, so trading becomes more difficult.
  76. # Attention: this will also block useful signs, like Lifts.
  77. # default: true
  78. sign: true
  79.  
  80. # BlockButtons
  81. # When enabled also blocks usage of Buttons & Levers while in creative mode.
  82. # default: false
  83. button: false
  84.  
  85. # BlockWorkbenches
  86. # When enabled also blocks usage of workbenches, anvils and vendor-villagers like chests.
  87. # default: false
  88. workbench: true
  89.  
  90. # BlockDamageToMobs
  91. # Prevents dealing damage to all creatures in creative (friendly sheeps as well as hostile creepers).
  92. # default: false
  93. damagemob: false
  94.  
  95. # UseBlackList
  96. # Prevents using or placing of the given blocks in creative mode (and only in creative).
  97. # You can use the technical name (see http://jd.bukkit.org/doxygen/d6/d0e/enumorg_1_1bukkit_1_1Material.html)
  98. # or the id of the block/item (better use the id, if you're not sure).
  99. # To prevent Lava you need to add "LAVA_BUCKET", because lava-blocks aren't "placed", therefore Lava-Buckets are
  100. # "used".
  101. # You may add the data separated with a colon e.g.: "35:11" blocks blue wool. But be sure to put it in quotes, to
  102. # not break yml-configuration! Also supporting Eggs (e.g: "MONSTER_EGG:56" blocks Ghasts-Eggs). If you don't add a
  103. # data-value, all items/blocks of this material are blocked.
  104. # You also may add the special block "*" (better add quotes to don't break yml) which prevents the usage of ANY
  105. # item/block.
  106. # default: [exp_bottle, bedrock]
  107. use:
  108. - EXP_BOTTLE
  109. - bedrock
  110. - 120
  111. - 119
  112. - 90
  113. - 112
  114. - 52
  115. - 383
  116. - 373
  117. - 259
  118. - 385
  119. - 97
  120. - 326
  121. - 327
  122. - 264
  123. - 133
  124. - 42
  125. - 56
  126. - 129
  127.  
  128. # BreakBlackList
  129. # Prevents destroying of the given blocks in creative mode (and only in creative).
  130. # You can use the technical name (see http://jd.bukkit.org/doxygen/d6/d0e/enumorg_1_1bukkit_1_1Material.html)
  131. # or the id of the block/item (better use the id, if you're not sure).
  132. # You may add the data separated with a colon e.g.: "WOOL:11" blocks blue wool. But be sure to put it in quotes, to
  133. # not break yml-configuration! Named data values aren't supported yet. If you don't add a data-value, all blocks
  134. # of this material are blocked.
  135. # You also may add the special block "*" (better add quotes to don't break yml) which prevents the breaking of any
  136. # block.
  137. # default: [bedrock]
  138. break:
  139. - bedrock
  140. - 120
  141. - 119
  142. - 90
  143. - 112
  144. - 52
  145.  
  146. region:
  147. # RegionsEnabled
  148. # Enables the feature for "creative-regions". This Feature is automatically disabled, if the required plugin
  149. # "WorldGuard" (http://dev.bukkit.org/server-mods/worldguard/) isn't found.
  150. # default: true
  151. enabled: true
  152.  
  153. # RegionOptional
  154. # Allows Players to use /lc creative|survival to switch between GameModes in creative-regions, even if they
  155. # have no global permission to those commands
  156. # default: true
  157. optional: false
  158.  
  159. # RegionRememberOptional
  160. # Remembers if s.o. disables the region gamemode, so the region doesn't change his mode automatically if he enters
  161. # the region again.
  162. # Hint: Is very confusing, if MultiVerse "enforce gamemode" swaps your state.
  163. # default: false
  164. remember: false
  165.  
  166. # RegionSafeMode
  167. # When a player leaves a region he always will get back to the world gamemode, even if he entered the region already
  168. # in the region-gamemode. So its the opposite analog to RegionRememberOptional.
  169. # That means: If a GM in creative-mode walks/flies through a creative-region in a survival world, he will get back
  170. # to survival on leaving the region.
  171. # default: false
  172. safemode: true
  173.  
  174. cmdblock:
  175. # CommandBlockerEnabled
  176. # Enables the feature for blocking certain commands in creative mode.
  177. # default: true
  178. enabled: true
  179.  
  180. # CommandBlockerList
  181. # Defines the list of commands that are blocked while in creative mode. The leading / isn't included. By default
  182. # the list-item is treated as simple string as typed in by the user after the /. All commands starting with
  183. # this string are blocked, even if more parameteres are entered by the user.
  184. # If the first Char is ^ the entry is interpreted as a regular expression (including the ^ for begin of the string).
  185. # Only use regular expressions if you know them.
  186. # default: []
  187. commands:
  188. - enderchest
  189.  
  190.  
  191. # Locale (Language)
  192. # Uncomment the "locale: en_US"-Line, to override the locale which be used for localized messages. By default the
  193. # System-Locale is used (selected by Java depending on LC_LANG-Environment-Variable
  194. # default: none (Use System-Default Locale)
  195. #locale: en_US
  196.  
  197. # Metrics
  198. # This settings allows the Addon-Author to track the Servers using this plugin. It will not track any player
  199. # related data like names, ips, online time or such. Please do not disable the option! As more servers are using
  200. # the plugin and the author knows, as more he is willing to support the plugin! Its a win-win for both.
  201. # Changing the option via command requires a reload to take effect.
  202. # default: true
  203. metrics: true
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