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Why is this not working

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Jan 18th, 2014
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  1. Actor Spikestaff : Weapon
  2. {
  3. Weapon.SelectionOrder 2000
  4. weapon.slotnumber 1
  5.  
  6. States
  7. {
  8. Spawn:
  9. RWND K -1
  10. stop
  11. Select:
  12. STAF A 1 A_Raise
  13. Loop
  14. Deselect:
  15. STAF A 1 A_Lower
  16. Loop
  17. Ready:
  18. STAF A 1 A_WeaponReady
  19. Loop
  20. Fire:
  21. STAF A 1
  22. goto ready
  23. Hold:
  24. STAF B 4
  25. STAF C 4 a_firecustommissile ("spikeball")
  26. STAF D 1 A_refire
  27. Fireend:
  28. STAF DCBA 3
  29. goto ready
  30. }
  31. }
  32.  
  33. actor spikeball
  34. {
  35. projectile
  36. +doombounce
  37. -nogravity
  38. Gravity 0.125
  39. BounceCount 6
  40. BounceFactor 1.0
  41. Radius 10
  42. xscale 1
  43. yscale 1
  44. Damage 4
  45. Speed 25
  46. states
  47. {
  48. spawn:
  49. SPRJ AAAAAAAAA 2
  50. goto death
  51. death:
  52. SPRJ A 1
  53. stop
  54. }
  55. }
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