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- public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
- {
- if(issuerid != INVALID_PLAYER_ID)
- {
- new str[10];
- format(str,sizeof(str),"/r/-%.0f!",amount);
- GameTextforPlayer(playerid,str,3000,5);
- PlayerPlaySound(playerid,1057);
- return 1;
- }
- PlayerPlaySound(issuerid,1057);
- return 1;
- }
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