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- [02-24-2014 13:12:48]> SourceEngine dumper by buFFy
- [02-24-2014 13:12:48]> Creating dump for Team Fortress 2..
- DT_TFWeaponDataNonLocal
- (CTFWeaponDataNonLocal)
- DT_LaserPointerLocalData
- (CLaserPointerLocalData)
- DT_BaseTempEntity
- (CBaseTempEntity)
- DT_ParticleProperty
- (CParticleProperty)
- DT_GameRulesProxy
- (CGameRulesProxy)
- DT_TFWearableLevelableItem
- (CTFWearableLevelableItem)
- m_unLevel = 0xA00
- DT_TFWearableDemoShield
- (CTFWearableDemoShield)
- DT_TFBaseRocket
- (CTFBaseRocket)
- m_hLauncher = 0x8B0
- m_iDeflected = 0x8A4
- m_angRotation = 0x36C
- m_vecOrigin = 0x360
- m_vInitialVelocity = 0x898
- DT_TFWeaponBaseMerasmusGrenade
- (CTFWeaponBaseMerasmusGrenade)
- DT_TFWeaponBaseMelee
- (CTFWeaponBaseMelee)
- DT_TFWeaponBaseGun
- (CTFWeaponBaseGun)
- DT_TFWeaponBaseGrenadeProj
- (CTFWeaponBaseGrenadeProj)
- m_hDeflectOwner = 0x8D4
- m_angRotation = 0x36C
- m_vecOrigin = 0x360
- m_iDeflected = 0x8D0
- m_bCritical = 0x8DC
- m_vInitialVelocity = 0x8C0
- DT_TFWeaponBase
- (CTFWeaponBase)
- m_bBeingRepurposedForTaunt = 0xB74
- m_hExtraWearableViewModel = 0xB6C
- m_hExtraWearable = 0xB68
- m_flEnergy = 0xB5C
- m_bDisguiseWeapon = 0xB60
- m_bReloadedThroughAnimEvent = 0xB58
- m_bResetParity = 0xB44
- m_iReloadMode = 0xA94
- m_bLowered = 0xAA4
- DT_LocalTFWeaponData
- (CLocalTFWeaponData)
- m_flObservedCritChance = 0xB70
- m_flEffectBarRegenTime = 0xA8C
- m_flLastFireTime = 0xB64
- m_flReloadPriorNextFire = 0xA98
- m_flLastCritCheckTime = 0xAB4
- DT_TFWearableRobotArm
- (CTFWearableRobotArm)
- DT_TFWeaponRobotArm
- (CTFWeaponRobotArm)
- m_hRobotArm = 0xB88
- DT_TFWeaponWrench
- (CTFWeaponWrench)
- DT_WeaponSyringeGun
- (CWeaponSyringeGun)
- DT_TFWeaponKatana
- (CTFWeaponKatana)
- m_bIsBloody = 0xB90
- DT_TFWeaponSword
- (CTFWeaponSword)
- DT_SniperDot
- (CSniperDot)
- m_flChargeStartTime = 0x568
- DT_TFSniperRifleDecap
- (CTFSniperRifleDecap)
- DT_TFSniperRifle
- (CTFSniperRifle)
- DT_SniperRifleLocalData
- (CSniperRifleLocalData)
- m_flChargedDamage = 0xB7C
- DT_TFSMG
- (CTFSMG)
- DT_TFWeaponShovel
- (CTFWeaponShovel)
- DT_TFShotgunBuildingRescue
- (CTFShotgunBuildingRescue)
- DT_TFPEPBrawlerBlaster
- (CTFPEPBrawlerBlaster)
- DT_TFSodaPopper
- (CTFSodaPopper)
- DT_TFShotgun_Revenge
- (CTFShotgun_Revenge)
- DT_TFScatterGun
- (CTFScatterGun)
- DT_TFShotgun_Pyro
- (CTFShotgun_Pyro)
- DT_TFShotgun_HWG
- (CTFShotgun_HWG)
- DT_TFShotgun_Soldier
- (CTFShotgun_Soldier)
- DT_TFShotgun
- (CTFShotgun)
- DT_Crossbow
- (CCrossbow)
- DT_WeaponRocketLauncher_DirectHit
- (CWeaponRocketLauncher_DirectHit)
- DT_WeaponRocketLauncher
- (CWeaponRocketLauncher)
- DT_WeaponRevolver
- (CWeaponRevolver)
- DT_WeaponDRGPomson
- (CWeaponDRGPomson)
- DT_WeaponRaygun
- (CWeaponRaygun)
- DT_WeaponPistol_ScoutSecondary
- (CWeaponPistol_ScoutSecondary)
- DT_WeaponPistol_ScoutPrimary
- (CWeaponPistol_ScoutPrimary)
- DT_WeaponPistol_Scout
- (CWeaponPistol_Scout)
- DT_WeaponPistol
- (CWeaponPistol)
- DT_WeaponPipebombLauncher
- (CWeaponPipebombLauncher)
- DT_PipebombLauncherLocalData
- (CPipebombLauncherLocalData)
- m_flChargeBeginTime = 0xB9C
- m_iPipebombCount = 0xB7C
- DT_TFWeaponPDA_Spy
- (CTFWeaponPDA_Spy)
- DT_TFWeaponPDA_Engineer_Destroy
- (CTFWeaponPDA_Engineer_Destroy)
- DT_TFWeaponPDA_Engineer_Build
- (CTFWeaponPDA_Engineer_Build)
- DT_TFWeaponPDA
- (CTFWeaponPDA)
- DT_ParticleCannon
- (CParticleCannon)
- m_iChargeEffect = 0xB84
- m_flChargeBeginTime = 0xB80
- DT_WeaponMinigun
- (CWeaponMinigun)
- m_bCritShot = 0xB7C
- m_iWeaponState = 0xB78
- DT_TFMedigunShield
- (CTFMedigunShield)
- DT_WeaponMedigun
- (CWeaponMedigun)
- m_nChargeResistType = 0xB98
- m_bHolstered = 0xB90
- m_bChargeRelease = 0xB91
- m_bAttacking = 0xB7E
- m_bHealing = 0xB7D
- m_hHealingTarget = 0xB78
- DT_TFWeaponMedigunDataNonLocal
- (CTFWeaponMedigunDataNonLocal)
- m_flChargeLevel = 0xB94
- DT_LocalTFWeaponMedigunData
- (CLocalTFWeaponMedigunData)
- m_flChargeLevel = 0xB94
- DT_TFMechanicalArm
- (CTFMechanicalArm)
- DT_TFLunchBox_Drink
- (CTFLunchBox_Drink)
- DT_WeaponLunchBox
- (CWeaponLunchBox)
- DT_LaserDot
- (CLaserDot)
- DT_TFLaserPointer
- (CTFLaserPointer)
- DT_TFWeaponKnife
- (CTFWeaponKnife)
- m_flKnifeMeltTimestamp = 0xB98
- m_flKnifeRegenerateDuration = 0xB94
- m_bKnifeExists = 0xB91
- m_bReadyToBackstab = 0xB90
- DT_TFProjectile_Throwable
- (CTFProjectile_Throwable)
- DT_TFProjectile_Cleaver
- (CTFProjectile_Cleaver)
- DT_TFProjectile_JarMilk
- (CTFProjectile_JarMilk)
- DT_TFProjectile_Jar
- (CTFProjectile_Jar)
- DT_TFWeaponThrowable
- (CTFWeaponThrowable)
- DT_TFWeaponCleaver
- (CTFWeaponCleaver)
- DT_TFWeaponJarMilk
- (CTFWeaponJarMilk)
- DT_TFWeaponJar
- (CTFWeaponJar)
- DT_TFWeaponInvis
- (CTFWeaponInvis)
- DT_TFCannon
- (CTFCannon)
- DT_WeaponGrenadeLauncher
- (CWeaponGrenadeLauncher)
- m_flDetonateTime = 0xB80
- DT_TFProjectile_Pipebomb
- (CTFProjectile_Pipebomb)
- m_bDefensiveBomb = 0x8F8
- m_hLauncher = 0x8CC
- m_iType = 0x8E4
- m_bTouched = 0x8E0
- DT_WeaponFlareGun_Revenge
- (CWeaponFlareGun_Revenge)
- m_fLastExtinguishTime = 0xB90
- DT_WeaponFlareGun
- (CWeaponFlareGun)
- m_flChargeBeginTime = 0xB78
- DT_TFFlameRocket
- (CTFFlameRocket)
- m_bCritical = 0x8B8
- DT_WeaponFlameThrower
- (CWeaponFlameThrower)
- m_flChargeBeginTime = 0xB8C
- m_bHitTarget = 0xB81
- m_bCritFire = 0xB80
- m_iWeaponState = 0xB7C
- DT_LocalFlameThrower
- (CLocalFlameThrower)
- m_iDamagingFlames = 0xB88
- m_iActiveFlames = 0xB84
- DT_TFWeaponFists
- (CTFWeaponFists)
- DT_TFWeaponFireAxe
- (CTFWeaponFireAxe)
- DT_WeaponCompoundBow
- (CWeaponCompoundBow)
- m_bArrowAlight = 0xBAD
- DT_TFWeaponClub
- (CTFWeaponClub)
- DT_TFWeaponBuffItem
- (CTFWeaponBuffItem)
- DT_TFWeaponStickBomb
- (CTFWeaponStickBomb)
- m_iDetonated = 0xB90
- DT_TFWeaponBottle
- (CTFWeaponBottle)
- m_bBroken = 0xB88
- DT_TFWeaponBonesaw
- (CTFWeaponBonesaw)
- DT_TFProjectileBall_Ornament
- (CTFProjectileBall_Ornament)
- DT_TFProjectile_StunBall
- (CTFProjectile_StunBall)
- DT_TFWeaponBat_Giftwrap
- (CTFWeaponBat_Giftwrap)
- DT_TFWeaponBat_Wood
- (CTFWeaponBat_Wood)
- DT_TFWeaponBat_Fish
- (CTFWeaponBat_Fish)
- DT_TFWeaponBat
- (CTFWeaponBat)
- DT_BuilderLocalData
- (CBuilderLocalData)
- m_aBuildableObjectTypes = 0xBA0
- m_aBuildableObjectTypes[0] = 0xBA0
- m_hObjectBeingBuilt = 0xB94
- m_iObjectType = 0xB7C
- DT_TFWeaponSapper
- (CTFWeaponSapper)
- DT_TFWeaponBuilder
- (CTFWeaponBuilder)
- m_flWheatleyTalkingUntil = 0xB9C
- m_iObjectMode = 0xB80
- m_iBuildState = 0xB78
- DT_TFProjectile_Rocket
- (CTFProjectile_Rocket)
- m_bCritical = 0x8B8
- DT_TFProjectile_Flare
- (CTFProjectile_Flare)
- m_bCritical = 0x8B8
- DT_TFProjectile_EnergyBall
- (CTFProjectile_EnergyBall)
- m_vColor2 = 0x8CC
- m_vColor1 = 0x8C0
- m_bChargedShot = 0x8BC
- DT_TFProjectile_HealingBolt
- (CTFProjectile_HealingBolt)
- DT_TFProjectile_Arrow
- (CTFProjectile_Arrow)
- m_bCritical = 0x8C2
- m_bArrowAlight = 0x8C1
- DT_MannVsMachineStats
- (CMannVsMachineStats)
- m_nRespecsAwardedInWave = 0x5FC
- m_iCurrencyCollectedForRespec = 0x5F8
- m_currentWaveStats = 0x580
- m_previousWaveStats = 0x564
- m_runningTotalWaveStats = 0x548
- m_iServerWaveID = 0x5A0
- m_iCurrentWaveIdx = 0x59C
- DT_CMannVsMachineWaveStats
- (CCMannVsMachineWaveStats)
- DT_TFTankBoss
- (CTFTankBoss)
- DT_TFBaseBoss
- (CTFBaseBoss)
- m_lastHealthPercentage = 0xDDC
- DT_BossAlpha
- (CBossAlpha)
- m_isNuking = 0xDD8
- DT_NextBot
- (CNextBot)
- DT_TFHellZap
- (CTFHellZap)
- DT_TFProjectile_SpellLightningOrb
- (CTFProjectile_SpellLightningOrb)
- DT_TFProjectile_SpellMeteorShower
- (CTFProjectile_SpellMeteorShower)
- DT_TFProjectile_SpellSpawnBoss
- (CTFProjectile_SpellSpawnBoss)
- DT_TFProjectile_SpellMirv
- (CTFProjectile_SpellMirv)
- DT_TFProjectile_SpellPumpkin
- (CTFProjectile_SpellPumpkin)
- DT_TFProjectile_SpellSpawnHorde
- (CTFProjectile_SpellSpawnHorde)
- DT_TFProjectile_SpellSpawnZombie
- (CTFProjectile_SpellSpawnZombie)
- DT_TFProjectile_SpellBats
- (CTFProjectile_SpellBats)
- DT_TFProjectile_SpellFireball
- (CTFProjectile_SpellFireball)
- DT_TFWeaponSpellBook
- (CTFWeaponSpellBook)
- m_bFiredAttack = 0xB98
- m_flTimeNextSpell = 0xB8C
- m_iSpellCharges = 0xB94
- m_iSelectedSpellIndex = 0xB90
- DT_Hightower_TeleportVortex
- (CHightower_TeleportVortex)
- m_iState = 0x8A0
- DT_TeleportVortex
- (CTeleportVortex)
- m_iState = 0x8A0
- DT_Zombie
- (CZombie)
- m_flHeadScale = 0xDD8
- DT_MerasmusDancer
- (CMerasmusDancer)
- DT_Merasmus
- (CMerasmus)
- m_bStunned = 0xDFF
- m_bIsDoingAOEAttack = 0xDFE
- m_bRevealed = 0xDFD
- DT_HeadlessHatman
- (CHeadlessHatman)
- DT_EyeballBoss
- (CEyeballBoss)
- m_attitude = 0xDE4
- m_lookAtSpot = 0xDD8
- DT_TFBotHintEngineerNest
- (CTFBotHintEngineerNest)
- m_bHasActiveTeleporter = 0x549
- DT_BotNPCMinion
- (CBotNPCMinion)
- m_stunTarget = 0xDD8
- DT_BotNPC
- (CBotNPC)
- m_isNuking = 0xDE8
- m_laserTarget = 0xDD8
- DT_TFViewModel
- (CTFViewModel)
- DT_TFReviveMarker
- (CTFReviveMarker)
- m_nRevives = 0x8A0
- m_iMaxHealth = 0x8A8
- m_iHealth = 0x8A4
- m_hOwner = 0x898
- DT_TFPumpkinBomb
- (CTFPumpkinBomb)
- DT_TFBaseProjectile
- (CTFBaseProjectile)
- m_hLauncher = 0x8B0
- m_vInitialVelocity = 0x8A0
- DT_TFPlayerClassShared
- (CTFPlayerClassShared)
- m_iClassModelParity = 0x22C
- m_bUseClassAnimations = 0x22B
- m_bCustomModelVisibleToSelf = 0x22A
- m_bCustomModelRotationSet = 0x229
- m_bCustomModelRotates = 0x228
- m_angCustomModelRotation = 0x21C
- m_vecCustomModelOffset = 0x210
- m_iszCustomModel = 0x10C
- m_iszClassIcon = 0x8
- m_iClass = 0x4
- DT_TFPlayerSharedLocal
- (CTFPlayerSharedLocal)
- m_RoundScoreData = 0x410
- m_ScoreData = 0x3BC
- m_bPlayerDominatingMe = 0x732
- m_bPlayerDominatingMe[0] = 0x732
- m_bPlayerDominated = 0x710
- m_bPlayerDominated[0] = 0x710
- m_bInUpgradeZone = 0x6BC
- m_flNextRageEarnTime = 0x6D8
- m_bRageDraining = 0x6D4
- m_flRageMeter = 0x6D0
- m_bLastDisguisedAsOwnTeam = 0x659
- m_flStealthNextChangeTime = 0x708
- m_flStealthNoAttackExpire = 0x704
- m_nDesiredDisguiseClass = 0x5E8
- m_nDesiredDisguiseTeam = 0x5EC
- DT_TFPlayerShared
- (CTFPlayerShared)
- m_iKillStreak = 0x794
- m_nPlayerCondEx2 = 0x470
- m_nHalloweeenBombHeadStage = 0x650
- m_iStunIndex = 0x768
- m_nPlayerCondEx = 0x46C
- m_iTauntConcept = 0x688
- m_iTauntIndex = 0x684
- m_ConditionList = 0x5B0
- m_flCloakMeter = 0x6B8
- m_nTeamTeleporterUsed = 0x5F4
- m_hDisguiseWeapon = 0x5F0
- m_bFeignDeathReady = 0x6AC
- m_iDisguiseHealth = 0x5E4
- m_iDisguiseTargetIndex = 0x5E0
- m_nMaskClass = 0x5D8
- m_nDisguiseClass = 0x5D4
- m_nDisguiseTeam = 0x5D0
- m_flInvisChangeCompleteTime = 0x614
- m_flChargeMeter = 0x6C8
- m_flHypeMeter = 0x6C4
- m_flEnergyDrinkMeter = 0x6C0
- m_flFirstPrimaryAttack = 0x7BC
- m_iKillCountSinceLastDeploy = 0x7B8
- m_flNextNoiseMakerTime = 0x7B4
- m_bCarryingObject = 0x770
- m_hCarriedObject = 0x76C
- m_iDisguiseBody = 0x7B0
- m_iRevengeCrits = 0x7A0
- m_iDecapitations = 0x78C
- m_iNextMeleeCrit = 0x7A4
- m_bPackEquipped = 0x6CC
- m_bShieldEquipped = 0x788
- m_iItemFindBonus = 0x784
- m_bLoadoutUnavailable = 0x780
- m_iWeaponKnockbackID = 0x77C
- m_bArenaFirstBloodBoost = 0x813
- m_nArenaNumChanges = 0x778
- m_iStunFlags = 0x764
- m_hStunner = 0x760
- m_iMovementStunParity = 0x75C
- m_iMovementStunAmount = 0x758
- m_flMovementStunTime = 0x754
- m_iDesiredPlayerClass = 0x6B0
- m_nPlayerState = 0x464
- m_flDuckTimer = 0x700
- m_nAirDucked = 0x6FC
- m_iAirDash = 0x6F8
- m_iCritMult = 0x70C
- m_nNumHealers = 0x64C
- m_bJumping = 0x6F4
- m_nPlayerCond = 0x468
- DT_TFPlayerScoringDataExclusive
- (CTFPlayerScoringDataExclusive)
- m_iCrits = 0x40
- m_iDamageDone = 0x3C
- m_iBonusPoints = 0x4C
- m_iPoints = 0x50
- m_iKillAssists = 0x48
- m_iResupplyPoints = 0x44
- m_iTeleports = 0x38
- m_iInvulns = 0x34
- m_iHealPoints = 0x30
- m_iBackstabs = 0x2C
- m_iHeadshots = 0x28
- m_iBuildingsDestroyed = 0x24
- m_iBuildingsBuilt = 0x20
- m_iRevenge = 0x1C
- m_iDominations = 0x18
- m_iSuicides = 0x14
- m_iDeaths = 0x10
- m_iKills = 0xC
- m_iDefenses = 0x8
- m_iCaptures = 0x4
- DT_BaseObjectUpgrade
- (CBaseObjectUpgrade)
- DT_TFPowerupBottle
- (CTFPowerupBottle)
- m_usNumCharges = 0xA01
- m_bActive = 0xA00
- DT_TFItem
- (CTFItem)
- DT_HalloweenSoulPack
- (CHalloweenSoulPack)
- m_vecNextCurveOffset = 0x568
- m_vecStartCurvePos = 0x55C
- m_vecPreCurvePos = 0x550
- m_hTarget = 0x548
- DT_BonusRoundLogic
- (CBonusRoundLogic)
- m_Item = 0x588
- m_hBonusWinner = 0x578
- m_aBonusPlayerRoll = 0x564
- DT_TFGameRulesProxy
- (CTFGameRulesProxy)
- DT_TFGameRules
- (CTFGameRules)
- m_bIsUsingSpells = 0x3FD
- m_bHelltowerPlayersInHell = 0x3FC
- m_halloweenScenario = 0x56C
- m_fHalloweenEffectDuration = 0x568
- m_fHalloweenEffectStartTime = 0x564
- m_nHalloweenEffect = 0x560
- m_bBountyModeEnabled = 0x3F7
- m_bHaveMinPlayersToEnableReady = 0x3F6
- m_bMannVsMachineAlarmStatus = 0x3F5
- m_fBossNormalizedTravelDistance = 0x554
- m_nMaxBossHealth = 0x550
- m_nBossHealth = 0x54C
- m_hBirthdayPlayer = 0x55C
- m_bPlayingMannVsMachine = 0x3F4
- m_itHandle = 0x558
- m_nMapHolidayType = 0x408
- m_hBlueKothTimer = 0x404
- m_hRedKothTimer = 0x400
- m_bPlayingSpecialDeliveryMode = 0x3F3
- m_bPlayingHybrid_CTF_CP = 0x3F2
- m_bPlayingMedieval = 0x3F1
- m_bPlayingKoth = 0x3F0
- m_hBonusLogic = 0x3EC
- m_bIsInItemTestingMode = 0x3DC
- m_bIsTrainingHUDVisible = 0x3DB
- m_bIsWaitingForTrainingContinue = 0x3DA
- m_bAllowTrainingAchievements = 0x3D9
- m_bIsInTraining = 0x3D8
- m_nHudType = 0x3D4
- m_flCapturePointEnableTime = 0x3CC
- m_pszTeamGoalStringBlue = 0x2CC
- m_pszTeamGoalStringRed = 0x1CC
- m_nStopWatchState = 0x1C8
- m_nGameType = 0x1C4
- DT_TETFParticleEffect
- (CTETFParticleEffect)
- m_ControlPoint1.m_vecOffset[2] = 0x70
- m_ControlPoint1.m_vecOffset[1] = 0x6C
- m_ControlPoint1.m_vecOffset[0] = 0x68
- m_ControlPoint1.m_eParticleAttachment = 0x64
- m_bControlPoint1 = 0x60
- m_CustomColors.m_vecColor2 = 0x54
- m_CustomColors.m_vecColor1 = 0x48
- m_bCustomColors = 0x45
- m_bResetParticles = 0x44
- m_iAttachmentPointIndex = 0x40
- m_iAttachType = 0x3C
- m_iParticleSystemIndex = 0x34
- m_vecAngles = 0x28
- m_vecStart[2] = 0x24
- m_vecStart[1] = 0x20
- m_vecStart[0] = 0x1C
- m_vecOrigin[2] = 0x18
- m_vecOrigin[1] = 0x14
- m_vecOrigin[0] = 0x10
- DT_TETFExplosion
- (CTETFExplosion)
- m_iCustomParticleIndex = 0x38
- m_nSound = 0x34
- m_nDefID = 0x30
- m_iWeaponID = 0x28
- m_vecNormal = 0x1C
- m_vecOrigin[2] = 0x18
- m_vecOrigin[1] = 0x14
- m_vecOrigin[0] = 0x10
- DT_TETFBlood
- (CTETFBlood)
- m_vecNormal = 0x1C
- m_vecOrigin[2] = 0x18
- m_vecOrigin[1] = 0x14
- m_vecOrigin[0] = 0x10
- DT_TFPlayerConditionListExclusive
- (CTFPlayerConditionListExclusive)
- DT_CaptureFlag
- (CCaptureFlag)
- m_nUseTrailEffect = 0xCF0
- m_szTrailEffect = 0xBEC
- m_szPaperEffect = 0xAE8
- m_szHudIcon = 0x9E4
- m_szModel = 0x8E0
- m_hPrevOwner = 0x8DC
- m_flMaxResetTime = 0x8D4
- m_flNeutralTime = 0x8D8
- m_flResetTime = 0x8D0
- m_nFlagStatus = 0x8CC
- m_nType = 0x8C8
- m_bVisibleWhenDisabled = 0x8C5
- m_bDisabled = 0x8C4
- DT_CaptureFlagReturnIcon
- (CCaptureFlagReturnIcon)
- DT_TFTeam
- (CTFTeam)
- m_hLeader = 0x5B4
- m_iRole = 0x5B0
- m_nFlagCaptures = 0x5AC
- DT_TFPlayerResource
- (CTFPlayerResource)
- m_iUpgradeRefundCredits = 0x1274
- m_iUpgradeRefundCredits[0] = 0x1274
- m_iKillstreak = 0x11EC
- m_iKillstreak[0] = 0x11EC
- m_iPlayerLevel = 0x1164
- m_iPlayerLevel[0] = 0x1164
- m_iBonusPoints = 0x10DC
- m_iBonusPoints[0] = 0x10DC
- m_iCurrencyCollected = 0x1054
- m_iCurrencyCollected[0] = 0x1054
- m_iDamageBlocked = 0xFCC
- m_iDamageBlocked[0] = 0xFCC
- m_iHealingAssist = 0xF44
- m_iHealingAssist[0] = 0xF44
- m_iHealing = 0xEBC
- m_iHealing[0] = 0xEBC
- m_iDamageBoss = 0xE34
- m_iDamageBoss[0] = 0xE34
- m_iDamageAssist = 0xDAC
- m_iDamageAssist[0] = 0xDAC
- m_iDamage = 0xD24
- m_iDamage[0] = 0xD24
- m_iChargeLevel = 0xC9C
- m_iChargeLevel[0] = 0xC9C
- m_flNextRespawnTime = 0xC14
- m_flNextRespawnTime[0] = 0xC14
- m_iActiveDominations = 0xB8C
- m_iActiveDominations[0] = 0xB8C
- m_bArenaSpectator = 0xB68
- m_bArenaSpectator[0] = 0xB68
- m_iPlayerClass = 0xAE0
- m_iPlayerClass[0] = 0xAE0
- m_iMaxBuffedHealth = 0xA58
- m_iMaxBuffedHealth[0] = 0xA58
- m_iMaxHealth = 0x9D0
- m_iMaxHealth[0] = 0x9D0
- m_iTotalScore = 0x948
- m_iTotalScore[0] = 0x948
- DT_TFLocalPlayerExclusive
- (CTFLocalPlayerExclusive)
- m_nExperienceLevelProgress = 0x279C
- m_nExperienceLevel = 0x2798
- m_nCurrency = 0x2790
- m_hStudent = 0x2004
- m_hCoach = 0x2000
- m_bIsCoaching = 0x2032
- m_angEyeAngles[0] = 0x1FBC
- m_vecOrigin[2] = 0x368
- m_vecOrigin = 0x360
- DT_TFRagdoll
- (CTFRagdoll)
- m_bIceRagdoll = 0xC91
- m_bGoldRagdoll = 0xC90
- m_hRagWearables = 0xCF4
- m_iClass = 0xCA8
- m_iTeam = 0xCA4
- m_iDamageCustom = 0xC8C
- m_bBecomeAsh = 0xC89
- m_bCloaked = 0xC88
- m_bOnGround = 0xCB2
- m_bWasDisguised = 0xC87
- m_bFeignDeath = 0xC86
- m_bElectrocuted = 0xC83
- m_bBurning = 0xC82
- m_bGib = 0xC81
- m_nForceBone = 0x590
- m_vecRagdollVelocity = 0xC60
- m_vecForce = 0x584
- m_iPlayerIndex = 0xC78
- m_vecRagdollOrigin = 0xC6C
- DT_TFPlayer
- (CTFPlayer)
- m_bGlowEnabled = 0xDAC
- m_nForcedSkin = 0x27C8
- m_bForcedSkin = 0x27C6
- m_bUsingVRHeadset = 0x27C5
- m_bUseBossHealthBar = 0x27C4
- m_flHeadScale = 0x27B0
- m_AttributeManager = 0x144C
- m_bArenaSpectator = 0x2024
- m_iSpawnCounter = 0x2020
- m_bInPowerPlay = 0x201C
- m_flLastDamageTime = 0x2018
- m_flTauntYaw = 0x203C
- m_nForceTauntCam = 0x2038
- m_hHighFivePartner = 0x2034
- m_bIsReadyToHighFive = 0x2033
- m_hItem = 0x1FF8
- m_Shared = 0x17A4
- m_PlayerClass = 0x1520
- m_hRagdoll = 0x14B0
- m_nWaterLevel = 0x1A4
- m_nBotSkill = 0x2028
- m_bIsABot = 0x2026
- m_bIsMiniBoss = 0x2025
- m_bSaveMeParity = 0x2030
- DT_TFSendHealersDataTable
- (CTFSendHealersDataTable)
- m_nActiveWpnClip = 0x27A4
- DT_TFNonLocalPlayerExclusive
- (CTFNonLocalPlayerExclusive)
- m_angEyeAngles[1] = 0x1FC0
- m_angEyeAngles[0] = 0x1FBC
- m_vecOrigin[2] = 0x368
- m_vecOrigin = 0x360
- DT_TEPlayerAnimEvent
- (CTEPlayerAnimEvent)
- m_nData = 0x18
- m_iEvent = 0x14
- m_iPlayerIndex = 0x10
- DT_TFObjectiveResource
- (CTFObjectiveResource)
- m_bMannVsMachineWaveClassActive2 = 0x2214
- m_bMannVsMachineWaveClassActive2[0] = 0x2214
- m_bMannVsMachineWaveClassActive = 0x2208
- m_bMannVsMachineWaveClassActive[0] = 0x2208
- m_nMannVsMachineWaveClassFlags2 = 0x21D8
- m_nMannVsMachineWaveClassFlags2[0] = 0x21D8
- m_iszMannVsMachineWaveClassNames2[0] = 0x1DA0
- m_nMannVsMachineWaveClassCounts2 = 0x1A70
- m_nMannVsMachineWaveClassCounts2[0] = 0x1A70
- m_nMannVsMachineWaveClassFlags = 0x21A8
- m_nMannVsMachineWaveClassFlags[0] = 0x21A8
- m_iszMannVsMachineWaveClassNames[0] = 0x1AA0
- m_nMannVsMachineWaveClassCounts = 0x1A40
- m_nMannVsMachineWaveClassCounts[0] = 0x1A40
- m_nMvMEventPopfileType = 0x1A3C
- m_iChallengeIndex = 0x20A0
- m_iszMvMPopfileName = 0x20A4
- m_flMvMNextBombUpgradeTime = 0x1A38
- m_flMvMBaseBombUpgradeTime = 0x1A34
- m_nFlagCarrierUpgradeLevel = 0x1A30
- m_bMannVsMachineBetweenWaves = 0x1A2C
- m_flMannVsMachineNextWaveTime = 0x1A28
- m_nMvMWorldMoney = 0x1A24
- m_nMannVsMachineWaveEnemyCount = 0x1A20
- m_nMannVsMachineWaveCount = 0x1A1C
- m_nMannVsMachineMaxWaveCount = 0x1A18
- DT_TEFireBullets
- (CTEFireBullets)
- m_bCritical = 0x3C
- m_flSpread = 0x38
- m_iPlayer = 0x10
- m_iSeed = 0x34
- m_iMode = 0x30
- m_iWeaponID = 0x2C
- m_vecAngles[1] = 0x24
- m_vecAngles[0] = 0x20
- m_vecOrigin = 0x14
- DT_TFBuffBanner
- (CTFBuffBanner)
- DT_AmmoPack
- (CAmmoPack)
- m_angRotation[2] = 0x374
- m_angRotation[1] = 0x370
- m_angRotation[0] = 0x36C
- m_nItemDef = 0x8A8
- m_vecInitialVelocity = 0x89C
- DT_ObjectTeleporter
- (CObjectTeleporter)
- m_bMatchBuilding = 0xFA0
- m_flYawToExit = 0xF9C
- m_iTimesUsed = 0xF98
- m_flCurrentRechargeDuration = 0xF94
- m_flRechargeTime = 0xF90
- m_iState = 0xF88
- DT_ObjectSentrygun
- (CObjectSentrygun)
- m_hAutoAimTarget = 0xFF8
- m_hEnemy = 0xFF4
- m_bShielded = 0xFB4
- m_nShieldLevel = 0xFB4
- m_bPlayerControlled = 0xFB0
- m_iState = 0xF88
- m_iAmmoRockets = 0xF94
- m_iAmmoShells = 0xF8C
- DT_SentrygunLocalData
- (CSentrygunLocalData)
- m_iAssists = 0xF9C
- m_iKills = 0xF98
- DT_TFProjectile_SentryRocket
- (CTFProjectile_SentryRocket)
- DT_ObjectSapper
- (CObjectSapper)
- DT_ObjectDispenser
- (CObjectDispenser)
- m_iAmmoMetal = 0xFA4
- m_iState = 0xFA0
- DT_ObjectCartDispenser
- (CObjectCartDispenser)
- DT_MonsterResource
- (CMonsterResource)
- m_iBossState = 0x558
- m_fSkillShotComboEndTime = 0x554
- m_iSkillShotCompleteCount = 0x550
- m_iBossStunPercentageByte = 0x54C
- m_iBossHealthPercentageByte = 0x548
- DT_FuncRespawnRoomVisualizer
- (CFuncRespawnRoomVisualizer)
- DT_FuncRespawnRoom
- (CFuncRespawnRoom)
- DT_CaptureZone
- (CCaptureZone)
- m_bDisabled = 0x54C
- DT_BaseObject
- (CBaseObject)
- m_bDisposableBuilding = 0xF3A
- m_iObjectMode = 0xF44
- m_iHighestUpgradeLevel = 0xEFC
- m_iUpgradeMetal = 0xEF8
- m_iUpgradeLevel = 0xEF0
- m_bServerOverridePlacement = 0xF6C
- m_iDesiredBuildRotations = 0xF60
- m_vecBuildMins = 0xF54
- m_vecBuildMaxs = 0xF48
- m_hBuilder = 0xF14
- m_bDisabled = 0xF34
- m_hBuiltOnEntity = 0xF40
- m_fObjectFlags = 0xF04
- m_flPercentageConstructed = 0xF3C
- m_bMiniBuilding = 0xF39
- m_bCarryDeploy = 0xF37
- m_bCarried = 0xF36
- m_bPlacing = 0xF33
- m_bBuilding = 0xF31
- m_iObjectType = 0xF24
- m_bHasSapper = 0xF20
- m_iMaxHealth = 0xF2C
- m_iHealth = 0xF28
- DT_TestTraceline
- (CTestTraceline)
- m_angRotation[2] = 0x374
- m_angRotation[1] = 0x370
- m_angRotation[0] = 0x36C
- m_vecOrigin = 0x360
- m_clrRender = 0x58
- DT_TEWorldDecal
- (CTEWorldDecal)
- m_nIndex = 0x1C
- m_vecOrigin = 0x10
- DT_TESpriteSpray
- (CTESpriteSpray)
- m_nSpeed = 0x2C
- m_nCount = 0x34
- m_fNoise = 0x30
- m_nModelIndex = 0x28
- m_vecDirection = 0x1C
- m_vecOrigin = 0x10
- DT_TESprite
- (CTESprite)
- m_nBrightness = 0x24
- m_fScale = 0x20
- m_nModelIndex = 0x1C
- m_vecOrigin = 0x10
- DT_TESparks
- (CTESparks)
- m_vecDir = 0x24
- m_nTrailLength = 0x20
- m_nMagnitude = 0x1C
- DT_TESmoke
- (CTESmoke)
- m_nFrameRate = 0x24
- m_fScale = 0x20
- m_nModelIndex = 0x1C
- m_vecOrigin = 0x10
- DT_TEShowLine
- (CTEShowLine)
- m_vecEnd = 0x1C
- DT_TEProjectedDecal
- (CTEProjectedDecal)
- m_nIndex = 0x2C
- m_flDistance = 0x28
- m_angRotation = 0x1C
- m_vecOrigin = 0x10
- DT_TEPlayerDecal
- (CTEPlayerDecal)
- m_nPlayer = 0x10
- m_nEntity = 0x20
- m_vecOrigin = 0x14
- DT_TEPhysicsProp
- (CTEPhysicsProp)
- m_nEffects = 0x40
- m_nSkin = 0x38
- m_nFlags = 0x3C
- m_nModelIndex = 0x34
- m_vecVelocity = 0x28
- m_angRotation[2] = 0x24
- m_angRotation[1] = 0x20
- m_angRotation[0] = 0x1C
- m_vecOrigin = 0x10
- DT_TEParticleSystem
- (CTEParticleSystem)
- m_vecOrigin[2] = 0x18
- m_vecOrigin[1] = 0x14
- m_vecOrigin[0] = 0x10
- DT_TEMuzzleFlash
- (CTEMuzzleFlash)
- m_nType = 0x2C
- m_flScale = 0x28
- m_vecAngles = 0x1C
- m_vecOrigin = 0x10
- DT_TELargeFunnel
- (CTELargeFunnel)
- m_nReversed = 0x20
- m_nModelIndex = 0x1C
- DT_TEKillPlayerAttachments
- (CTEKillPlayerAttachments)
- m_nPlayer = 0x10
- DT_TEImpact
- (CTEImpact)
- m_ucFlags = 0x2C
- m_iType = 0x28
- m_vecNormal = 0x1C
- m_vecOrigin = 0x10
- DT_TEGlowSprite
- (CTEGlowSprite)
- m_nBrightness = 0x28
- m_fLife = 0x24
- m_fScale = 0x20
- m_nModelIndex = 0x1C
- m_vecOrigin = 0x10
- DT_TEShatterSurface
- (CTEShatterSurface)
- m_uchBackColor[2] = 0x59
- m_uchBackColor[1] = 0x58
- m_uchBackColor[0] = 0x57
- m_uchFrontColor[2] = 0x56
- m_uchFrontColor[1] = 0x55
- m_uchFrontColor[0] = 0x54
- m_nSurfaceType = 0x50
- m_flShardSize = 0x48
- m_flHeight = 0x44
- m_flWidth = 0x40
- m_vecForcePos = 0x34
- m_vecForce = 0x28
- m_vecAngles = 0x1C
- m_vecOrigin = 0x10
- DT_TEFootprintDecal
- (CTEFootprintDecal)
- m_chMaterialType = 0x3C
- m_nIndex = 0x38
- m_nEntity = 0x34
- m_vecDirection = 0x1C
- m_vecOrigin = 0x10
- DT_TEFizz
- (CTEFizz)
- m_nCurrent = 0x1C
- m_nDensity = 0x18
- m_nModelIndex = 0x14
- m_nEntity = 0x10
- DT_TEExplosion
- (CTEExplosion)
- m_nMagnitude = 0x40
- m_nRadius = 0x3C
- m_chMaterialType = 0x38
- m_vecNormal = 0x2C
- m_nFlags = 0x28
- m_nFrameRate = 0x24
- m_fScale = 0x20
- m_nModelIndex = 0x1C
- DT_TEEnergySplash
- (CTEEnergySplash)
- m_bExplosive = 0x28
- m_vecDir = 0x1C
- m_vecPos = 0x10
- DT_TEEffectDispatch
- (CTEEffectDispatch)
- m_EffectData = 0x10
- DT_TEDynamicLight
- (CTEDynamicLight)
- m_fDecay = 0x34
- m_fTime = 0x30
- m_fRadius = 0x1C
- m_vecOrigin = 0x10
- DT_TEDecal
- (CTEDecal)
- m_nIndex = 0x30
- m_nHitbox = 0x2C
- m_nEntity = 0x28
- m_vecStart = 0x1C
- m_vecOrigin = 0x10
- DT_TEClientProjectile
- (CTEClientProjectile)
- m_hOwner = 0x30
- m_nLifeTime = 0x2C
- m_nModelIndex = 0x28
- m_vecVelocity = 0x1C
- m_vecOrigin = 0x10
- DT_TEBubbleTrail
- (CTEBubbleTrail)
- m_fSpeed = 0x34
- m_nCount = 0x30
- m_flWaterZ = 0x28
- m_nModelIndex = 0x2C
- m_vecMaxs = 0x1C
- m_vecMins = 0x10
- DT_TEBubbles
- (CTEBubbles)
- m_fSpeed = 0x34
- m_nCount = 0x30
- m_fHeight = 0x28
- m_nModelIndex = 0x2C
- m_vecMaxs = 0x1C
- m_vecMins = 0x10
- DT_TEBSPDecal
- (CTEBSPDecal)
- m_nIndex = 0x20
- m_nEntity = 0x1C
- m_vecOrigin = 0x10
- DT_TEBreakModel
- (CTEBreakModel)
- m_nFlags = 0x50
- m_fTime = 0x4C
- m_nCount = 0x48
- m_nRandomization = 0x40
- m_nModelIndex = 0x44
- m_vecVelocity = 0x34
- m_vecSize = 0x28
- m_angRotation[2] = 0x24
- m_angRotation[1] = 0x20
- m_angRotation[0] = 0x1C
- m_vecOrigin = 0x10
- DT_TEBloodStream
- (CTEBloodStream)
- m_nAmount = 0x38
- m_vecDirection = 0x1C
- DT_TEBloodSprite
- (CTEBloodSprite)
- m_nSize = 0x40
- m_nDropModel = 0x38
- m_nSprayModel = 0x3C
- m_vecDirection = 0x1C
- m_vecOrigin = 0x10
- DT_TEBeamSpline
- (CTEBeamSpline)
- m_vecPoints[0] = 0x10
- m_nPoints = 0xD0
- DT_TEBeamRingPoint
- (CTEBeamRingPoint)
- m_flEndRadius = 0x5C
- m_flStartRadius = 0x58
- m_vecCenter = 0x4C
- DT_TEBeamRing
- (CTEBeamRing)
- m_nEndEntity = 0x50
- m_nStartEntity = 0x4C
- DT_TEBeamPoints
- (CTEBeamPoints)
- m_vecEndPoint = 0x58
- m_vecStartPoint = 0x4C
- DT_TEBeamLaser
- (CTEBeamLaser)
- m_nEndEntity = 0x50
- m_nStartEntity = 0x4C
- DT_TEBeamFollow
- (CTEBeamFollow)
- m_iEntIndex = 0x4C
- DT_TEBeamEnts
- (CTEBeamEnts)
- m_nEndEntity = 0x50
- m_nStartEntity = 0x4C
- DT_TEBeamEntPoint
- (CTEBeamEntPoint)
- m_vecEndPoint = 0x60
- m_vecStartPoint = 0x54
- m_nEndEntity = 0x50
- m_nStartEntity = 0x4C
- DT_BaseBeam
- (CBaseBeam)
- m_nFlags = 0x48
- m_nSpeed = 0x44
- m_fAmplitude = 0x30
- m_nFadeLength = 0x2C
- m_fEndWidth = 0x28
- m_fWidth = 0x24
- m_fLife = 0x20
- m_nFrameRate = 0x1C
- m_nStartFrame = 0x18
- m_nHaloIndex = 0x14
- m_nModelIndex = 0x10
- DT_TEArmorRicochet
- (CTEArmorRicochet)
- DT_TEMetalSparks
- (CTEMetalSparks)
- m_vecDir = 0x1C
- m_vecPos = 0x10
- DT_SteamJet
- (CSteamJet)
- m_flRollSpeed = 0x65C
- m_spawnflags = 0x658
- m_nType = 0x650
- m_bFaceLeft = 0x654
- m_bEmit = 0x64C
- m_JetLength = 0x648
- m_Rate = 0x644
- m_EndSize = 0x640
- m_StartSize = 0x63C
- m_Speed = 0x638
- m_SpreadSpeed = 0x634
- DT_SmokeStack
- (CSmokeStack)
- m_vWind = 0x6E8
- m_DirLight.m_flIntensity = 0x6D8
- m_DirLight.m_vColor = 0x6CC
- m_DirLight.m_vPos = 0x6C0
- m_AmbientLight.m_flIntensity = 0x6BC
- m_AmbientLight.m_vColor = 0x6B0
- m_AmbientLight.m_vPos = 0x6A4
- m_iMaterialModel = 0x6F8
- m_flRollSpeed = 0x730
- m_flTwist = 0x6F4
- m_flBaseSpread = 0x6A0
- m_bEmit = 0x69C
- m_JetLength = 0x698
- m_Rate = 0x694
- m_EndSize = 0x690
- m_StartSize = 0x68C
- m_Speed = 0x688
- m_SpreadSpeed = 0x684
- DT_DustTrail
- (CDustTrail)
- m_Opacity = 0x644
- m_bEmit = 0x67C
- m_SpawnRadius = 0x66C
- m_EndSize = 0x668
- m_StartSize = 0x664
- m_MaxDirectedSpeed = 0x660
- m_MinDirectedSpeed = 0x65C
- m_MaxSpeed = 0x658
- m_MinSpeed = 0x654
- m_StopEmitTime = 0x650
- m_ParticleLifetime = 0x648
- m_Color = 0x638
- m_SpawnRate = 0x634
- DT_FireTrail
- (CFireTrail)
- m_flLifetime = 0x638
- m_nAttachment = 0x634
- DT_SporeTrail
- (CSporeTrail)
- m_bEmit = 0x65C
- m_flSpawnRadius = 0x64C
- m_flEndSize = 0x648
- m_flStartSize = 0x644
- m_flParticleLifetime = 0x640
- m_vecEndColor = 0x630
- m_flSpawnRate = 0x63C
- DT_SporeExplosion
- (CSporeExplosion)
- m_bDontRemove = 0x64D
- m_bEmit = 0x64C
- m_flSpawnRadius = 0x644
- m_flEndSize = 0x640
- m_flStartSize = 0x63C
- m_flParticleLifetime = 0x638
- m_flSpawnRate = 0x634
- DT_RocketTrail
- (CRocketTrail)
- m_flFlareScale = 0x690
- m_bDamaged = 0x67D
- m_Opacity = 0x650
- m_nAttachment = 0x680
- m_bEmit = 0x67C
- m_SpawnRadius = 0x66C
- m_EndSize = 0x668
- m_StartSize = 0x664
- m_MaxSpeed = 0x660
- m_MinSpeed = 0x65C
- m_StopEmitTime = 0x658
- m_ParticleLifetime = 0x654
- m_EndColor = 0x644
- m_StartColor = 0x638
- m_SpawnRate = 0x634
- DT_SmokeTrail
- (CSmokeTrail)
- m_Opacity = 0x650
- m_nAttachment = 0x688
- m_bEmit = 0x684
- m_SpawnRadius = 0x674
- m_EndSize = 0x670
- m_StartSize = 0x66C
- m_MaxDirectedSpeed = 0x668
- m_MinDirectedSpeed = 0x664
- m_MaxSpeed = 0x660
- m_MinSpeed = 0x65C
- m_StopEmitTime = 0x658
- m_ParticleLifetime = 0x654
- m_EndColor = 0x644
- m_StartColor = 0x638
- m_SpawnRate = 0x634
- DT_PropVehicleDriveable
- (CPropVehicleDriveable)
- m_vecGunCrosshair = 0x8E0
- m_bHasGun = 0x928
- m_vecEyeExitEndpoint = 0x91C
- m_bUnableToFire = 0x929
- m_bExitAnimOn = 0x8D9
- m_bEnterAnimOn = 0x8D8
- m_nScannerDisabledVehicle = 0x8B8
- m_nScannerDisabledWeapons = 0x8B4
- m_nHasBoost = 0x8B0
- m_nBoostTimeLeft = 0x8AC
- m_flThrottle = 0x8A8
- m_nRPM = 0x8A4
- m_nSpeed = 0x8A0
- m_hPlayer = 0x89C
- DT_ParticleSmokeGrenade
- (CParticleSmokeGrenade)
- m_CurrentStage = 0x634
- m_FadeEndTime = 0x64C
- m_FadeStartTime = 0x648
- m_flSpawnTime = 0x644
- DT_ParticleFire
- (CParticleFire)
- m_vDirection = 0x648
- m_vOrigin = 0x63C
- DT_MovieExplosion
- (CMovieExplosion)
- DT_TEGaussExplosion
- (CTEGaussExplosion)
- m_vecDirection = 0x20
- m_nType = 0x1C
- DT_QuadraticBeam
- (CQuadraticBeam)
- m_flWidth = 0x564
- m_scrollRate = 0x560
- m_controlPosition = 0x554
- m_targetPosition = 0x548
- DT_Embers
- (CEmbers)
- m_bEmit = 0x554
- m_nSpeed = 0x550
- m_nLifetime = 0x54C
- m_nDensity = 0x548
- DT_EnvWind
- (CEnvWind)
- m_EnvWindShared = 0x548
- DT_EnvWindShared
- (CEnvWindShared)
- m_flGustDuration = 0x24
- m_flStartTime = 0x4
- m_flInitialWindSpeed = 0x3C
- m_iInitialWindDir = 0x38
- m_iWindSeed = 0x8
- m_iGustDirChange = 0x28
- m_flMaxGustDelay = 0x20
- m_flMinGustDelay = 0x1C
- m_iMaxGust = 0x18
- m_iMinGust = 0x14
- m_iMaxWind = 0x10
- m_iMinWind = 0xC
- DT_Precipitation
- (CPrecipitation)
- m_nPrecipType = 0x570
- DT_WeaponIFMSteadyCam
- (CWeaponIFMSteadyCam)
- DT_WeaponIFMBaseCamera
- (CWeaponIFMBaseCamera)
- m_angRenderAngles = 0xBC4
- m_vecRenderPosition = 0xBB8
- m_flRenderArmLength = 0xBB4
- m_flRenderFOV = 0xBB0
- m_flRenderAspectRatio = 0xBAC
- DT_WeaponIFMBase
- (CWeaponIFMBase)
- DT_TFWearableVM
- (CTFWearableVM)
- DT_TFWearable
- (CTFWearable)
- m_hWeaponAssociatedWith = 0x9DC
- m_bDisguiseWearable = 0x9D8
- DT_TFWearableItem
- (CTFWearableItem)
- DT_WearableItem
- (CWearableItem)
- DT_AttributeList
- (CAttributeList)
- DT_ScriptCreatedItem
- (CScriptCreatedItem)
- m_AttributeList = 0x58
- m_bOnlyIterateItemViewAttributes = 0x74
- m_bInitialized = 0x4C
- m_iEntityQuality = 0x14
- m_iAccountID = 0x30
- m_iItemIDLow = 0x2C
- m_iItemIDHigh = 0x28
- m_iEntityLevel = 0x18
- m_iItemDefinitionIndex = 0x10
- DT_ScriptCreatedAttribute
- (CScriptCreatedAttribute)
- m_nRefundableCurrency = 0xC
- m_flValue = 0x8
- m_iRawValue32 = 0x8
- m_iAttributeDefinitionIndex = 0x4
- DT_BaseAttributableItem
- (CBaseAttributableItem)
- m_AttributeManager = 0x8A8
- DT_EconEntity
- (CEconEntity)
- m_AttributeManager = 0x8A8
- DT_AttributeContainerPlayer
- (CAttributeContainerPlayer)
- m_hPlayer = 0x60
- m_iReapplyProvisionParity = 0x34
- m_ProviderType = 0x40
- m_hOuter = 0x38
- DT_AttributeContainer
- (CAttributeContainer)
- m_Item = 0x60
- m_iReapplyProvisionParity = 0x34
- m_ProviderType = 0x40
- m_hOuter = 0x38
- DT_AttributeManager
- (CAttributeManager)
- m_iReapplyProvisionParity = 0x34
- m_ProviderType = 0x40
- m_hOuter = 0x38
- DT_HandleTest
- (CHandleTest)
- m_bSendHandle = 0x54C
- m_Handle = 0x548
- DT_TeamplayRoundBasedRules
- (CTeamplayRoundBasedRules)
- m_bPlayerReady = 0xE6
- m_bPlayerReady[0] = 0xE6
- m_bMultipleTrains = 0xE5
- m_bStopWatch = 0xE4
- m_bTeamReady = 0xC4
- m_bTeamReady[0] = 0xC4
- m_TeamRespawnWaveTimes = 0x108
- m_TeamRespawnWaveTimes[0] = 0x108
- m_flNextRespawnWave = 0x44
- m_flMapResetTime = 0x40
- m_flRestartRoundTime = 0x3C
- m_bAwaitingReadyRestart = 0x39
- m_bSwitchedTeamsThisRound = 0x2E
- m_bInSetup = 0x2D
- m_bInOvertime = 0x2C
- m_iWinningTeam = 0x30
- m_bInWaitingForPlayers = 0x38
- m_iRoundState = 0x28
- DT_TeamplayRoundBasedRulesProxy
- (CTeamplayRoundBasedRulesProxy)
- DT_TeamRoundTimer
- (CTeamRoundTimer)
- m_flTotalTime = 0x574
- m_bStopWatchTimer = 0x578
- m_bInCaptureWatchState = 0x572
- m_bShowTimeRemaining = 0x571
- m_bStartPaused = 0x570
- m_nState = 0x56C
- m_nSetupTimeLength = 0x568
- m_bAutoCountdown = 0x564
- m_nTimerInitialLength = 0x55C
- m_nTimerLength = 0x558
- m_bShowInHUD = 0x555
- m_bIsDisabled = 0x554
- m_nTimerMaxLength = 0x560
- m_flTimerEndTime = 0x550
- m_flTimeRemaining = 0x54C
- m_bTimerPaused = 0x548
- DT_SpriteTrail
- (CSpriteTrail)
- m_flSkyboxScale = 0xC00
- m_vecSkyboxOrigin = 0xBF4
- m_flMinFadeLength = 0xBF0
- m_flTextureRes = 0xBEC
- m_flStartWidthVariance = 0xBE8
- m_flEndWidth = 0xBE4
- m_flStartWidth = 0xBE0
- m_flLifeTime = 0xBDC
- DT_Sprite
- (CSprite)
- m_bWorldSpaceScale = 0x57C
- m_nBrightness = 0x56C
- m_flBrightnessTime = 0x570
- m_flFrame = 0x564
- m_flHDRColorScale = 0x584
- m_flGlowProxySize = 0x580
- m_flSpriteFramerate = 0x560
- m_flSpriteScale = 0x574
- m_flScaleTime = 0x578
- m_nAttachment = 0x55C
- m_hAttachedToEntity = 0x558
- DT_SpriteOriented
- (CSpriteOriented)
- DT_Ragdoll_Attached
- (CRagdoll_Attached)
- m_attachmentPointRagdollSpace = 0xBC8
- m_attachmentPointBoneSpace = 0xBB0
- m_ragdollAttachedObjectIndex = 0xBD4
- m_boneIndexAttached = 0xBD8
- DT_Ragdoll
- (CRagdoll)
- m_nOverlaySequence = 0xBA8
- m_flBlendWeight = 0xBA0
- m_hUnragdoll = 0xB9C
- m_ragPos[0] = 0x898
- m_ragAngles[0] = 0x9B8
- DT_PoseController
- (CPoseController)
- m_fFModAmplitude = 0x57C
- m_fFModRate = 0x578
- m_fFModTimeOffset = 0x574
- m_nFModType = 0x570
- m_fCycleFrequency = 0x56C
- m_bInterpolationWrap = 0x568
- m_fInterpolationTime = 0x564
- m_fPoseValue = 0x560
- m_bPoseValueParity = 0x55C
- m_chPoseIndex = 0x558
- m_chPoseIndex[0] = 0x558
- m_hProps = 0x548
- m_hProps[0] = 0x548
- DT_InfoLadderDismount
- (CInfoLadderDismount)
- DT_FuncLadder
- (CFuncLadder)
- m_bFakeLadder = 0x581
- m_vecLadderDir = 0x548
- m_vecPlayerMountPositionBottom = 0x574
- m_vecPlayerMountPositionTop = 0x568
- DT_DetailController
- (CDetailController)
- m_flFadeEndDist = 0x54C
- m_flFadeStartDist = 0x548
- DT_EntityParticleTrailInfo
- (CEntityParticleTrailInfo)
- m_flEndSize = 0x10
- m_flStartSize = 0xC
- m_flLifetime = 0x8
- DT_EffectData
- (CEffectData)
- m_ControlPoint1.m_vecOffset[2] = 0x84
- m_ControlPoint1.m_vecOffset[1] = 0x80
- m_ControlPoint1.m_vecOffset[0] = 0x7C
- m_ControlPoint1.m_eParticleAttachment = 0x78
- m_bControlPoint1 = 0x74
- m_CustomColors.m_vecColor2 = 0x68
- m_CustomColors.m_vecColor1 = 0x5C
- m_bCustomColors = 0x59
- m_flRadius = 0x40
- m_nColor = 0x58
- m_nHitBox = 0x54
- m_nDamageType = 0x50
- m_nMaterial = 0x4C
- m_iEffectName = 0x88
- m_nSurfaceProp = 0x48
- m_nAttachmentIndex = 0x44
- m_flScale = 0x38
- m_flMagnitude = 0x3C
- m_fFlags = 0x30
- m_vNormal = 0x18
- m_vAngles = 0x24
- m_vStart[2] = 0x14
- m_vStart[1] = 0x10
- m_vStart[0] = 0xC
- m_vOrigin[2] = 0x8
- m_vOrigin[1] = 0x4
- DT_CollisionProperty
- (CCollisionProperty)
- m_vecSpecifiedSurroundingMaxs = 0x68
- m_vecSpecifiedSurroundingMins = 0x5C
- m_vecSpecifiedSurroundingMaxsPreScaled = 0x50
- m_vecSpecifiedSurroundingMinsPreScaled = 0x44
- m_triggerBloat = 0x42
- m_nSurroundType = 0x40
- m_usSolidFlags = 0x3C
- m_nSolidType = 0x41
- m_vecMaxs = 0x2C
- m_vecMins = 0x20
- m_vecMaxsPreScaled = 0x14
- m_vecMinsPreScaled = 0x8
- DT_World
- (CWorld)
- m_bColdWorld = 0x578
- m_iszDetailSpriteMaterial = 0x579
- m_flMinPropScreenSpaceWidth = 0x570
- m_flMaxPropScreenSpaceWidth = 0x574
- m_flMinOccluderArea = 0x56C
- m_flMaxOccludeeArea = 0x568
- m_bStartDark = 0x564
- m_WorldMaxs = 0x558
- m_WorldMins = 0x54C
- m_flWaveHeight = 0x548
- DT_WaterLODControl
- (CWaterLODControl)
- m_flCheapWaterEndDistance = 0x54C
- m_flCheapWaterStartDistance = 0x548
- DT_WaterBullet
- (CWaterBullet)
- DT_VoteController
- (CVoteController)
- m_bIsYesNoVote = 0x576
- m_nPotentialVotes = 0x570
- m_nVoteOptionCount = 0x558
- m_nVoteOptionCount[0] = 0x558
- m_iOnlyTeamToVote = 0x554
- m_iActiveIssueIndex = 0x550
- DT_VGuiScreen
- (CVGuiScreen)
- m_hPlayerOwner = 0x5D8
- m_nOverlayMaterial = 0x578
- m_nAttachmentIndex = 0x574
- m_nPanelName = 0x558
- m_fScreenFlags = 0x57C
- m_flHeight = 0x554
- m_flWidth = 0x550
- DT_PropJeep
- (CPropJeep)
- m_bHeadlightIsOn = 0x9E4
- DT_PropVehicleChoreoGeneric
- (CPropVehicleChoreoGeneric)
- m_vehicleView.flPitchMax = 0x978
- m_vehicleView.flPitchMin = 0x974
- m_vehicleView.flYawMax = 0x970
- m_vehicleView.flYawMin = 0x96C
- m_vehicleView.flFOV = 0x968
- m_vehicleView.flRollCurveLinear = 0x964
- m_vehicleView.flRollCurveZero = 0x960
- m_vehicleView.flPitchCurveLinear = 0x95C
- m_vehicleView.flPitchCurveZero = 0x958
- m_vehicleView.bClampEyeAngles = 0x954
- m_vecEyeExitEndpoint = 0x8C8
- m_bExitAnimOn = 0x8C5
- m_bEnterAnimOn = 0x8C4
- m_hPlayer = 0x8BC
- DT_ProxyToggle
- (CProxyToggle)
- DT_ProxyToggle_ProxiedData
- (CProxyToggle_ProxiedData)
- m_WithProxy = 0x548
- DT_Tesla
- (CTesla)
- m_iszSpriteName = 0x5B0
- m_SoundName = 0x570
- DT_TeamTrainWatcher
- (CTeamTrainWatcher)
- m_hGlowEnt = 0x568
- m_nNumCappers = 0x560
- m_flRecedeTime = 0x558
- m_iTrainSpeedLevel = 0x550
- m_flTotalProgress = 0x548
- DT_BaseTeamObjectiveResource
- (CBaseTeamObjectiveResource)
- m_flCustomPositionY = 0x1938
- m_flCustomPositionX = 0x1934
- m_pszCapLayoutInHUD = 0x190C
- m_bCPCapRateScalesWithPlayers = 0x189C
- m_bCPCapRateScalesWithPlayers[0] = 0x189C
- m_iOwner = 0x187C
- m_iOwner[0] = 0x187C
- m_bBlocked = 0x1874
- m_bBlocked[0] = 0x1874
- m_iTeamInZone = 0x1854
- m_iTeamInZone[0] = 0x1854
- m_iCappingTeam = 0x1834
- m_iCappingTeam[0] = 0x1834
- m_iNumTeamMembers = 0x1734
- m_iNumTeamMembers[0] = 0x1734
- m_flCPTimerTimes = 0x16F4
- m_flCPTimerTimes[0] = 0x16F4
- m_bHillIsDownhill = 0x1A04
- m_bHillIsDownhill[0] = 0x1A04
- m_flUnlockTimes = 0x16B4
- m_flUnlockTimes[0] = 0x16B4
- m_bTrackAlarm = 0x1A00
- m_bTrackAlarm[0] = 0x1A00
- m_flNodeHillData = 0x194C
- m_flNodeHillData[0] = 0x194C
- m_nNumNodeHillData = 0x193C
- m_nNumNodeHillData[0] = 0x193C
- m_bCPLocked = 0x16AC
- m_bCPLocked[0] = 0x16AC
- m_iCPGroup = 0x168C
- m_iCPGroup[0] = 0x168C
- m_flPathDistance = 0x166C
- m_flPathDistance[0] = 0x166C
- m_iszWarnSound[0] = 0xE74
- m_iWarnOnCap = 0xE54
- m_iWarnOnCap[0] = 0xE54
- m_bInMiniRound = 0xE4C
- m_bInMiniRound[0] = 0xE4C
- m_iBaseControlPoints = 0xDCC
- m_iBaseControlPoints[0] = 0xDCC
- m_iTeamBaseIcons = 0xD4C
- m_iTeamBaseIcons[0] = 0xD4C
- m_bTeamCanCap = 0xD0C
- m_bTeamCanCap[0] = 0xD0C
- m_iPreviousPoints = 0xA0C
- m_iPreviousPoints[0] = 0xA0C
- m_flTeamCapTime = 0x90C
- m_flTeamCapTime[0] = 0x90C
- m_iTeamReqCappers = 0x80C
- m_iTeamReqCappers[0] = 0x80C
- m_iTeamOverlays = 0x70C
- m_iTeamOverlays[0] = 0x70C
- m_iTeamIcons = 0x60C
- m_iTeamIcons[0] = 0x60C
- m_flLazyCapPerc = 0x5CC
- m_flLazyCapPerc[0] = 0x5CC
- m_bCPIsVisible = 0xF
- m_bCPIsVisible[0] = 0x5C4
- m_vCPPositions[0] = 0x564
- m_iUpdateCapHudParity = 0x55C
- m_bControlPointsReset = 0x559
- m_bPlayingMiniRounds = 0x558
- m_iNumControlPoints = 0x550
- m_iStopWatchTimer = 0x54C
- m_iTimerToShowInHUD = 0x548
- DT_Team
- (CTeam)
- m_szTeamname = 0x55C
- m_iRoundsWon = 0x580
- m_iScore = 0x57C
- m_iTeamNum = 0x590
- DT_Sun
- (CSun)
- m_nOverlayMaterial = 0x6B8
- m_nMaterial = 0x6B4
- m_nOverlaySize = 0x6A0
- m_nSize = 0x69C
- m_bOn = 0x6B0
- m_vDirection = 0x6A4
- m_clrOverlay = 0x698
- m_clrRender = 0x58
- DT_ParticlePerformanceMonitor
- (CParticlePerformanceMonitor)
- m_bDisplayPerf = 0x548
- m_bMeasurePerf = 0x549
- DT_SpotlightEnd
- (CSpotlightEnd)
- m_Radius = 0x54C
- m_flLightScale = 0x548
- DT_SlideshowDisplay
- (CSlideshowDisplay)
- m_bNoListRepeats = 0x688
- m_iCycleType = 0x684
- m_fMaxSlideTime = 0x67C
- m_fMinSlideTime = 0x678
- m_chCurrentSlideLists = 0x660
- m_chCurrentSlideLists[0] = 0x660
- m_szSlideshowDirectory = 0x5C9
- m_szDisplayText = 0x549
- m_bEnabled = 0x548
- DT_ShadowControl
- (CShadowControl)
- m_bDisableShadows = 0x55C
- m_flShadowMaxDist = 0x558
- m_shadowColor = 0x554
- m_shadowDirection = 0x548
- DT_SceneEntity
- (CSceneEntity)
- m_hActorList = 0x564
- m_flForceClientTime = 0x554
- m_bMultiplayer = 0x54E
- m_bPaused = 0x54D
- m_bIsPlayingBack = 0x54C
- m_nSceneStringIndex = 0x558
- DT_RopeKeyframe
- (CRopeKeyframe)
- m_iParentAttachment = 0x1A2
- m_vecOrigin = 0x360
- m_flScrollSpeed = 0x57C
- m_Width = 0x834
- m_Subdiv = 0x820
- m_bConstrainBetweenEndpoints = 0x8B8
- m_nSegments = 0x810
- m_TextureScale = 0x82C
- m_RopeFlags = 0x580
- m_RopeLength = 0x824
- m_Slack = 0x828
- m_fLockedPoints = 0x830
- m_iEndAttachment = 0x81E
- m_iStartAttachment = 0x81C
- m_hEndPoint = 0x818
- m_hStartPoint = 0x814
- m_iRopeMaterialModelIndex = 0x584
- DT_RagdollManager
- (CRagdollManager)
- m_iCurrentMaxRagdollCount = 0x548
- DT_PhysicsPropMultiplayer
- (CPhysicsPropMultiplayer)
- m_collisionMaxs = 0x8B8
- m_collisionMins = 0x8AC
- m_fMass = 0x8A8
- m_iPhysicsMode = 0x8A4
- DT_PhysBoxMultiplayer
- (CPhysBoxMultiplayer)
- m_fMass = 0x558
- m_iPhysicsMode = 0x554
- DT_BasePropDoor
- (CBasePropDoor)
- DT_DynamicProp
- (CDynamicProp)
- m_bUseHitboxesForRenderBox = 0x898
- DT_PointCommentaryNode
- (CPointCommentaryNode)
- m_hViewPosition = 0xBB4
- m_iNodeNumberMax = 0xBAC
- m_iNodeNumber = 0xBA8
- m_iszSpeakers = 0xAA8
- m_iszCommentaryFileNoHDR = 0x9A4
- m_iszCommentaryFile = 0x8A0
- m_flStartTime = 0x89C
- m_bActive = 0x898
- DT_PointCamera
- (CPointCamera)
- m_bUseScreenAspectRatio = 0x565
- m_bActive = 0x564
- m_flFogMaxDensity = 0x560
- m_flFogEnd = 0x55C
- m_flFogStart = 0x558
- m_FogColor = 0x551
- m_bFogEnable = 0x550
- m_Resolution = 0x54C
- m_FOV = 0x548
- DT_PlayerResource
- (CPlayerResource)
- m_iHealth = 0x83C
- m_iHealth[0] = 0x83C
- m_bAlive = 0x818
- m_bAlive[0] = 0x818
- m_iTeam = 0x790
- m_iTeam[0] = 0x790
- m_bConnected = 0x76C
- m_bConnected[0] = 0x76C
- m_iDeaths = 0x6E4
- m_iDeaths[0] = 0x6E4
- m_iScore = 0x65C
- m_iScore[0] = 0x65C
- m_iPing = 0x5D4
- m_iPing[0] = 0x5D4
- DT_Plasma
- (CPlasma)
- m_nGlowModelIndex = 0x560
- m_nPlasmaModelIndex2 = 0x55C
- m_nPlasmaModelIndex = 0x558
- m_nFlags = 0x554
- m_flScaleTime = 0x550
- m_flScale = 0x54C
- m_flStartScale = 0x548
- DT_PhysMagnet
- (CPhysMagnet)
- DT_PhysicsProp
- (CPhysicsProp)
- m_bAwake = 0x898
- DT_PhysBox
- (CPhysBox)
- m_mass = 0x548
- DT_ParticleSystem
- (CParticleSystem)
- m_bWeatherEffect = 0x68F
- m_iControlPointParents = 0x650
- m_iControlPointParents[0] = 0x650
- m_hControlPointEnts = 0x554
- m_hControlPointEnts[0] = 0x554
- m_flStartTime = 0x550
- m_bActive = 0x54C
- m_iEffectIndex = 0x548
- m_angRotation = 0x36C
- m_iParentAttachment = 0x1A2
- m_hOwnerEntity = 0x500
- m_vecOrigin = 0x360
- DT_MaterialModifyControl
- (CMaterialModifyControl)
- m_nModifyMode = 0x878
- m_bFloatLerpWrap = 0x870
- m_flFloatLerpTransitionTime = 0x86C
- m_flFloatLerpEndValue = 0x868
- m_flFloatLerpStartValue = 0x864
- m_bNewAnimCommandsSemaphore = 0x860
- m_flFramerate = 0x85C
- m_bWrap = 0x858
- m_iFrameEnd = 0x854
- m_iFrameStart = 0x850
- m_szMaterialVarValue = 0x746
- m_szMaterialVar = 0x647
- m_szMaterialName = 0x548
- DT_LightGlow
- (CLightGlow)
- m_flGlowProxySize = 0x62C
- m_angRotation = 0x36C
- m_vecOrigin = 0x360
- m_spawnflags = 0x55C
- m_nOuterMaxDist = 0x558
- m_nMaxDist = 0x554
- m_nMinDist = 0x550
- m_nVerticalSize = 0x54C
- m_nHorizontalSize = 0x548
- m_clrRender = 0x58
- DT_InfoOverlayAccessor
- (CInfoOverlayAccessor)
- m_iOverlayID = 0x548
- m_iTextureFrameIndex = 0x4F4
- DT_FuncTrackTrain
- (CFuncTrackTrain)
- DT_FuncSmokeVolume
- (CFuncSmokeVolume)
- m_Collision = 0x1C4
- m_spawnflags = 0x754
- m_Density = 0x750
- m_MovementSpeed = 0x74C
- m_RotationSpeed = 0x748
- m_DensityRampSpeed = 0x744
- m_ParticleSpacingDistance = 0x740
- m_ParticleDrawWidth = 0x73C
- m_MaterialName = 0x63C
- m_Color2 = 0x638
- m_Color1 = 0x634
- DT_FuncRotating
- (CFuncRotating)
- m_flSimulationTime = 0x68
- m_angRotation[2] = 0x374
- m_angRotation[1] = 0x370
- m_angRotation[0] = 0x36C
- m_vecOrigin = 0x360
- DT_FuncReflectiveGlass
- (CFuncReflectiveGlass)
- DT_FuncOccluder
- (CFuncOccluder)
- m_nOccluderIndex = 0x548
- m_bActive = 0x54C
- DT_FuncMonitor
- (CFuncMonitor)
- DT_Func_LOD
- (CFunc_LOD)
- m_fDisappearDist = 0x548
- DT_TEDust
- (CTEDust)
- m_vecDirection = 0x24
- m_flSpeed = 0x20
- m_flSize = 0x1C
- DT_Func_Dust
- (CFunc_Dust)
- m_Collision = 0x1C4
- m_FallSpeed = 0x568
- m_nModelIndex = 0x8C
- m_DistMax = 0x564
- m_SpeedMax = 0x558
- m_DustFlags = 0x56C
- m_LifetimeMax = 0x560
- m_LifetimeMin = 0x55C
- m_flSizeMax = 0x554
- m_flSizeMin = 0x550
- m_SpawnRate = 0x54C
- m_Color = 0x548
- DT_FuncConveyor
- (CFuncConveyor)
- m_flConveyorSpeed = 0x548
- DT_BreakableSurface
- (CBreakableSurface)
- m_RawPanelBitVec = 0x59C
- m_RawPanelBitVec[ 0 ] = 0x59C
- m_nSurfaceType = 0x578
- m_bIsBroken = 0x574
- m_vCorner = 0x568
- m_vNormal = 0x55C
- m_flPanelHeight = 0x558
- m_flPanelWidth = 0x554
- m_nNumHigh = 0x550
- m_nNumWide = 0x54C
- DT_FuncAreaPortalWindow
- (CFuncAreaPortalWindow)
- m_iBackgroundModelIndex = 0x554
- m_flTranslucencyLimit = 0x550
- m_flFadeDist = 0x54C
- m_flFadeStartDist = 0x548
- DT_CFish
- (CCFish)
- m_waterLevel = 0x900
- m_lifeState = 0xA1
- m_nModelIndex = 0x8C
- m_angle = 0x8EC
- m_z = 0x8E4
- m_y = 0x8E0
- m_x = 0x8DC
- m_poolOrigin = 0x8F4
- DT_EntityFlame
- (CEntityFlame)
- m_hEntAttached = 0x54C
- DT_FireSmoke
- (CFireSmoke)
- m_nFlameFromAboveModelIndex = 0x55C
- m_nFlameModelIndex = 0x558
- m_nFlags = 0x554
- m_flScaleTime = 0x550
- m_flScale = 0x54C
- m_flStartScale = 0x548
- DT_EnvTonemapController
- (CEnvTonemapController)
- m_flCustomBloomScaleMinimum = 0x558
- m_flCustomBloomScale = 0x554
- m_flCustomAutoExposureMax = 0x550
- m_flCustomAutoExposureMin = 0x54C
- m_bUseCustomBloomScale = 0x54A
- m_bUseCustomAutoExposureMax = 0x549
- m_bUseCustomAutoExposureMin = 0x548
- DT_EnvScreenEffect
- (CEnvScreenEffect)
- m_nType = 0x54C
- m_flDuration = 0x548
- DT_EnvScreenOverlay
- (CEnvScreenOverlay)
- m_bIsActive = 0xF70
- m_iDesiredOverlay = 0xF6C
- m_flStartTime = 0xF68
- m_flOverlayTimes[0] = 0xF40
- m_iszOverlayNames[0] = 0x548
- DT_EnvProjectedTexture
- (CEnvProjectedTexture)
- m_nShadowQuality = 0x67C
- m_flFarZ = 0x570
- m_flNearZ = 0x56C
- m_nSpotlightTextureFrame = 0x678
- m_SpotlightTextureName = 0x574
- m_flAmbient = 0x568
- m_LinearFloatLightColor = 0x55C
- m_bCameraSpace = 0x55B
- m_bLightWorld = 0x55A
- m_bLightOnlyTarget = 0x559
- m_bEnableShadows = 0x558
- m_flLightFOV = 0x554
- m_bState = 0x550
- m_hTargetEntity = 0x54C
- DT_EnvParticleScript
- (CEnvParticleScript)
- m_flSequenceScale = 0x97C
- DT_FogController
- (CFogController)
- m_fog.duration = 0x584
- m_fog.lerptime = 0x580
- m_fog.endLerpTo = 0x57C
- m_fog.startLerpTo = 0x578
- m_fog.colorSecondaryLerpTo = 0x564
- m_fog.colorPrimaryLerpTo = 0x560
- m_fog.maxdensity = 0x574
- m_fog.farz = 0x570
- m_fog.end = 0x56C
- m_fog.start = 0x568
- m_fog.colorSecondary = 0x55C
- m_fog.colorPrimary = 0x558
- m_fog.dirPrimary = 0x54C
- m_fog.blend = 0x589
- m_fog.enable = 0x588
- DT_EntityParticleTrail
- (CEntityParticleTrail)
- m_hConstraintEntity = 0x648
- m_Info = 0x634
- m_iMaterialName = 0x630
- DT_EntityDissolve
- (CEntityDissolve)
- m_nMagnitude = 0x588
- m_vDissolverOrigin = 0x57C
- m_nDissolveType = 0x568
- m_flFadeInLength = 0x564
- m_flFadeInStart = 0x560
- m_flFadeOutModelLength = 0x55C
- m_flFadeOutModelStart = 0x558
- m_flFadeOutLength = 0x554
- m_flFadeOutStart = 0x550
- m_flStartTime = 0x54C
- DT_DynamicLight
- (CDynamicLight)
- m_SpotRadius = 0x55C
- m_OuterAngle = 0x558
- m_InnerAngle = 0x554
- m_Exponent = 0x550
- m_Radius = 0x54C
- m_LightStyle = 0x549
- m_Flags = 0x548
- DT_ColorCorrectionVolume
- (CColorCorrectionVolume)
- m_lookupFilename = 0x54C
- m_Weight = 0x548
- DT_ColorCorrection
- (CColorCorrection)
- m_bEnabled = 0x664
- m_netLookupFilename = 0x560
- m_flCurWeight = 0x55C
- m_maxFalloff = 0x558
- m_minFalloff = 0x554
- m_vecOrigin = 0x548
- DT_BreakableProp
- (CBreakableProp)
- DT_BasePlayer
- (CBasePlayer)
- m_hMyWearables = 0x12D8
- m_szLastPlaceName = 0x12A8
- m_hViewModel[0] = 0x1164
- m_hObserverTarget = 0x108C
- m_iObserverMode = 0x1088
- m_fFlags = 0x378
- m_flMaxspeed = 0x10C4
- m_iBonusChallenge = 0x10CC
- m_iBonusProgress = 0x10C8
- m_lifeState = 0xA1
- m_iHealth = 0xA4
- m_hUseEntity = 0x10C0
- m_hVehicle = 0x10B8
- m_hZoomOwner = 0x1030
- m_iDefaultFOV = 0x102C
- m_flFOVTime = 0x1028
- m_iFOVStart = 0x1024
- m_iFOV = 0x1020
- m_AttributeList = 0xFF0
- DT_LocalPlayerExclusive
- (CLocalPlayerExclusive)
- m_flLaggedMovementValue = 0x1288
- m_nWaterLevel = 0x1A4
- m_flDeathTime = 0x10AC
- m_flConstraintSpeedFactor = 0x1084
- m_flConstraintWidth = 0x1080
- m_flConstraintRadius = 0x107C
- m_vecConstraintCenter = 0x1070
- m_hConstraintEntity = 0x106C
- m_vecBaseVelocity = 0x180
- m_vecVelocity[2] = 0x124
- m_vecVelocity[1] = 0x120
- m_vecVelocity[0] = 0x11C
- m_hGroundEntity = 0x27C
- m_hLastWeapon = 0x114C
- m_nNextThinkTick = 0x84
- m_nTickBase = 0x1138
- m_fOnTarget = 0x1034
- m_iAmmo = 0xC68
- m_iAmmo[0] = 0xC68
- m_flFriction = 0x284
- m_vecViewOffset[2] = 0x100
- m_vecViewOffset[1] = 0xFC
- m_vecViewOffset[0] = 0xF8
- m_Local = 0xE0C
- DT_Local
- (CLocal)
- m_audio.ent = 0x1DC
- m_audio.localBits = 0x1D8
- m_audio.soundscapeIndex = 0x1D4
- m_audio.localSound[7] = 0x1C8
- m_audio.localSound[6] = 0x1BC
- m_audio.localSound[5] = 0x1B0
- m_audio.localSound[4] = 0x1A4
- m_audio.localSound[3] = 0x198
- m_audio.localSound[2] = 0x18C
- m_audio.localSound[1] = 0x180
- m_audio.localSound[0] = 0x174
- m_PlayerFog.m_hCtrl = 0x150
- m_skybox3d.fog.maxdensity = 0x134
- m_skybox3d.fog.end = 0x12C
- m_skybox3d.fog.start = 0x128
- m_skybox3d.fog.colorSecondary = 0x11C
- m_skybox3d.fog.colorPrimary = 0x118
- m_skybox3d.fog.dirPrimary = 0x10C
- m_skybox3d.fog.blend = 0x149
- m_skybox3d.fog.enable = 0x148
- m_skybox3d.area = 0x104
- m_skybox3d.origin = 0xF8
- m_skybox3d.scale = 0xF4
- m_bAllowAutoMovement = 0xEC
- m_flStepSize = 0xE8
- m_bPoisoned = 0xE6
- m_bWearingSuit = 0xE5
- m_bDrawViewmodel = 0xE4
- m_vecPunchAngleVel = 0xA8
- m_vecPunchAngle = 0x6C
- m_flFallVelocity = 0x58
- m_flJumpTime = 0x50
- m_flDuckJumpTime = 0x4C
- m_flDucktime = 0x48
- m_bInDuckJump = 0x46
- m_bDucking = 0x45
- m_bDucked = 0x44
- m_flFOVRate = 0x40
- m_iHideHUD = 0x3C
- DT_PlayerState
- (CPlayerState)
- DT_BaseFlex
- (CBaseFlex)
- m_viewtarget = 0x904
- m_blinktoggle = 0xAF0
- m_flexWeight = 0x940
- m_flexWeight[0] = 0x940
- DT_BaseEntity
- (CBaseEntity)
- m_nModelIndexOverrides = 0x90
- m_nModelIndexOverrides[0] = 0x90
- m_bAlternateSorting = 0x4F3
- m_bAnimatedEveryTick = 0x4F2
- m_bSimulatedEveryTick = 0x4F1
- m_iTextureFrameIndex = 0x4F4
- m_Collision = 0x1C4
- m_iParentAttachment = 0x1A2
- m_hEffectEntity = 0x504
- m_hOwnerEntity = 0x500
- m_flShadowCastDistance = 0x274
- m_flElasticity = 0x270
- m_CollisionGroup = 0x37C
- m_iTeamNum = 0xAC
- m_clrRender = 0x58
- m_nRenderFX = 0x54
- m_nRenderMode = 0x7C
- m_fEffects = 0x78
- m_nModelIndex = 0x8C
- m_angRotation = 0x36C
- m_vecOrigin = 0x360
- m_ubInterpolationFrame = 0x74
- m_flSimulationTime = 0x68
- DT_AnimTimeMustBeFirst
- (CAnimTimeMustBeFirst)
- m_flAnimTime = 0x60
- DT_PredictableId
- (CPredictableId)
- m_bIsPlayerSimulated = 0x4F0
- m_PredictableID = 0xB0
- DT_BaseDoor
- (CBaseDoor)
- m_flWaveHeight = 0x548
- DT_BaseCombatCharacter
- (CBaseCombatCharacter)
- m_bGlowEnabled = 0xDAC
- m_hMyWeapons = 0xCE8
- m_hMyWeapons[0] = 0xCE8
- m_hActiveWeapon = 0xDA8
- DT_BCCLocalPlayerExclusive
- (CBCCLocalPlayerExclusive)
- m_flNextAttack = 0xC60
- DT_OverlayVars
- (COverlayVars)
- m_AnimOverlay = 0x898
- DT_BaseAnimatingOverlay
- (CBaseAnimatingOverlay)
- DT_Animationlayer
- (CAnimationlayer)
- m_nOrder = 0xC
- m_flWeight = 0x8
- m_flPrevCycle = 0x4
- m_flCycle = 0x14
- DT_BaseAnimating
- (CBaseAnimating)
- m_flFadeScale = 0x600
- m_fadeMaxDist = 0x5FC
- m_fadeMinDist = 0x5F8
- m_hLightingOriginRelative = 0x878
- m_hLightingOrigin = 0x874
- m_nMuzzleFlashParity = 0x87C
- m_nResetEventsParity = 0x7C8
- m_nNewSequenceParity = 0x7C4
- m_bClientSideFrameReset = 0x5C0
- m_bClientSideAnimation = 0x7C0
- m_flEncodedController = 0x770
- m_flEncodedController[0] = 0x770
- m_flPlaybackRate = 0x578
- m_flPoseParameter = 0x654
- m_flPoseParameter[0] = 0x654
- m_flModelWidthScale = 0x650
- m_flModelScale = 0x650
- m_nHitboxSet = 0x558
- m_nBody = 0x554
- m_nSkin = 0x550
- m_vecForce = 0x584
- m_nForceBone = 0x590
- m_nSequence = 0x7F0
- DT_BoneFollower
- (CBoneFollower)
- m_solidIndex = 0x54C
- m_modelIndex = 0x548
- DT_ServerAnimationData
- (CServerAnimationData)
- m_flCycle = 0x7F8
- DT_InfoLightingRelative
- (CInfoLightingRelative)
- m_hLightingLandmark = 0x548
- DT_AI_BaseNPC
- (CAI_BaseNPC)
- m_flTimePingEffect = 0xDB8
- m_bImportanRagdoll = 0xDD0
- m_bSpeedModActive = 0xDCF
- m_iSpeedModSpeed = 0xDC8
- m_iSpeedModRadius = 0xDC4
- m_iDeathFrame = 0xDC0
- m_iDeathPose = 0xDBC
- m_bFadeCorpse = 0xDCE
- m_bIsMoving = 0xDCD
- m_bPerformAvoidance = 0xDCC
- m_lifeState = 0xA1
- DT_Beam
- (CBeam)
- m_vecOrigin = 0x360
- m_nMinDXLevel = 0x5D8
- m_nModelIndex = 0x8C
- m_vecEndPos = 0x5E0
- m_flFrame = 0x5DC
- m_nRenderMode = 0x7C
- m_nRenderFX = 0x54
- m_clrRender = 0x58
- m_flHDRColorScale = 0x54C
- m_flFrameRate = 0x548
- m_fSpeed = 0x5D4
- m_fStartFrame = 0x5D0
- m_fAmplitude = 0x5CC
- m_fFadeLength = 0x5C4
- m_fEndWidth = 0x5C0
- m_fWidth = 0x5BC
- m_fHaloScale = 0x5C8
- m_nHaloIndex = 0x560
- m_nAttachIndex = 0x594
- m_nAttachIndex[0] = 0x594
- m_hAttachEntity = 0x56C
- m_hAttachEntity[0] = 0x56C
- m_nNumBeamEnts = 0x558
- m_nBeamFlags = 0x568
- m_nBeamType = 0x564
- DT_BeamPredictableId
- (CBeamPredictableId)
- m_bIsPlayerSimulated = 0x4F0
- m_PredictableID = 0xB0
- DT_BaseViewModel
- (CBaseViewModel)
- m_flPoseParameter[0] = 0x654
- m_nMuzzleFlashParity = 0x87C
- m_nResetEventsParity = 0x7C8
- m_nNewSequenceParity = 0x7C4
- m_hOwner = 0x8AC
- m_hWeapon = 0x8C8
- m_nAnimationParity = 0x8B8
- m_fEffects = 0x78
- m_flPlaybackRate = 0x578
- m_nViewModelIndex = 0x8A8
- m_nSequence = 0x7F0
- m_nBody = 0x554
- m_nSkin = 0x550
- m_nModelIndex = 0x8C
- DT_BaseProjectile
- (CBaseProjectile)
- DT_BaseParticleEntity
- (CBaseParticleEntity)
- DT_BaseGrenade
- (CBaseGrenade)
- m_fFlags = 0x378
- m_vecVelocity = 0x11C
- m_hThrower = 0x8B4
- m_bIsLive = 0x899
- m_DmgRadius = 0x89C
- m_flDamage = 0x8AC
- DT_BaseCombatWeapon
- (CBaseCombatWeapon)
- m_hOwner = 0x9C8
- m_iState = 0xA10
- m_iWorldModelIndex = 0x9F0
- m_iViewModelIndex = 0x9EC
- DT_LocalWeaponData
- (CLocalWeaponData)
- m_bFlipViewModel = 0xA50
- m_nViewModelIndex = 0x9D8
- m_iSecondaryAmmoType = 0xA1C
- m_iPrimaryAmmoType = 0xA18
- m_iClip2 = 0xA24
- m_iClip1 = 0xA20
- DT_LocalActiveWeaponData
- (CLocalActiveWeaponData)
- m_flTimeWeaponIdle = 0x9E4
- m_nNextThinkTick = 0x84
- m_flNextSecondaryAttack = 0x9E0
- m_flNextPrimaryAttack = 0x9DC
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