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- SGDQ 2016 Console/System Representation
- Games % Minutes %
- PC 61 35.3 2444 31.3
- Super NES 20 11.6 1056 13.5
- GameCube 11 6.4 693 8.9
- NES 19 11.0 516 6.6
- Nintendo 64 5 2.9 440 5.6
- Game Boy 12 6.9 401 5.1
- PS1 8 4.6 362 4.6
- Wii U 3 1.7 255 3.3
- GBA 6 3.5 251 3.2
- PS2 2 1.2 186 2.4
- PS3 3 1.7 175 2.2
- 3DS 3 1.7 157 2.0
- DS 3 1.7 140 1.8
- Xbox 2 1.2 120 1.5
- Genesis 5 2.9 118 1.5
- Arcade 3 1.7 106 1.4
- Wii 1 0.6 100 1.3
- Dreamcast 2 1.2 90 1.2
- PS4 1 0.6 75 1.0
- Xbox 360 1 0.6 70 0.9
- Saturn 1 0.6 40 0.5
- PC Engine 1 0.6 15 0.2
- Total 173 7810
- I included runs that were given Accepted or Bonus status, and excluding Backup (and Declined).
- The decided console/system was based on which original system the game most represents, not the one on which it is being played.
- Some of these decisions were somewhat arbitrary.
- A few series runs were categorized as a single game.
- Apparent races, coops, and bid wars were combined.
- I assumed Super Mario Maker will be 2 runs of 4 people.
- These stats are subject to change as the schedule updates.
- https://docs.google.com/spreadsheets/d/1GNP7_C6X7NGlgMTZHk4ch6MhED-hRoKqPlEBw1S7EY4/pubhtml
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