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- Locations:
- - Commands: 0 4 0
- - Mission Location 1: 1000 100 1000
- Unit Classes:
- Stealth [Infiltrators / 5th Regiment] - Light Armor:
- - Spy: Small blaster pistol [IR-5 blaster pistol], can turn invisible with stealth belt
- - Sniper: Sniper rifle
- - Silencer: Silent slugthrower pistol
- Support [Wilderness Fighters / 4th Regiment] - Light Armor:
- - Medic: Small blaster pistol [IR-5 blaster pistol], uses survival pack to heal allies
- - Scout: Small blaster pistol [IR-5 blaster pistol], marks certain terrain combat bonuses
- - Technician: Blaster carbine, activates supply chests and environmental bonuses (such as broken shield gens)
- Melee [Urban Combat Specialists / 3rd Regiment] - Medium Armor:
- - Hand-to-Hand Fighter: vibroknife
- - Explosives Expert: throws grenades [thermal detonators]
- - Street Fighter: Small blaster pistol [IR-5 blaster pistol], able to take cover behind worse cover
- Heavy [Heavy Weapon Specialists / 6th Regiment] - Heavy Armor:
- - Heavy Gunner: Repeating blaster [T-21 light repeating blaster]
- - Flame Trooper: Flamethrower [Oppressor flamethrower]
- - Demolitionist: Rocket launcher [HH-15 projectile launcher]
- Gun Stats:
- IR-5 Blaster Pistol:
- - Damage: 15
- - Shots: 15
- - Burst Rate: 2
- - Range: 40
- NOTES:
- - make frame (model) for fired gun
- - different uses for different units will need [individual movement commands].
- - make mission book that displays individual tellraw for missions
- - possibly make randomly generated terrain with spreadplayer armorstands, that are then teleported up random amount, then ground descends from them until it hits the ground.
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