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  1. [Asi loader] Using dsound
  2. [ScriptHookDotNet] Found
  3. [ScriptHookDotNet] Valid
  4. [System dependencies] Verifying dependencies integrity
  5. [System dependencies] Checking MSVCR110.DLL
  6. [System dependencies] Failed to find MSVCR110.DLL
  7. [System dependencies] Checking MSVCP110.DLL
  8. [System dependencies] Failed to find MSVCP110.DLL
  9. [System dependencies] Checking MSCOREE.DLL
  10. [System dependencies] Checking dependencies (32-bit required: True)
  11. [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
  12. [System dependencies] Check passed
  13. [System dependencies] Checking SCRIPTHOOK.DLL
  14. [System dependencies] Checking dependencies (32-bit required: True)
  15. [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
  16. [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
  17. [System dependencies] Check passed
  18. [System dependencies] Checking MSVCR100.DLL
  19. [System dependencies] Checking dependencies (32-bit required: True)
  20. [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
  21. [System dependencies] Check passed
  22. [System dependencies] Checking D3DX9_43.DLL
  23. [System dependencies] Checking dependencies (32-bit required: True)
  24. [System dependencies] Resolved msvcrt.dll to C:\WINDOWS\SysWOW64\msvcrt.dll
  25. [System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWOW64\GDI32.dll
  26. [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
  27. [System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWOW64\ADVAPI32.dll
  28. [System dependencies] Check passed
  29. [System dependencies] Checking ScriptHookDotNet.asi
  30. [System dependencies] Checking dependencies (32-bit required: True)
  31. [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
  32. [System dependencies] Resolved ScriptHook.dll to D:\SteamLibrary\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\ScriptHook.dll
  33. [System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWOW64\MSVCR100.dll
  34. [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
  35. [System dependencies] Resolved d3dx9_43.dll to C:\WINDOWS\SysWOW64\d3dx9_43.dll
  36. [System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
  37. [System dependencies] Check passed
  38. [System dependencies] v2.0.50727 2.0.50727.4927 SP2
  39. v3.0 3.0.30729.4926 SP2
  40. v3.5 3.5.30729.4926 SP1
  41. v4
  42. Client 4.6.01038
  43. Full 4.6.01038
  44. v4.0
  45. Client 4.0.0.0
  46. [System dependencies] The .NET Framework is installed in an unknown version (> 4.5.1)
  47. [System dependencies] Checking ADVANCEDHOOK.DLL
  48. [System dependencies] Checking dependencies (32-bit required: True)
  49. [System dependencies] Resolved ScriptHook.dll to D:\SteamLibrary\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\ScriptHook.dll
  50. [System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWOW64\VERSION.dll
  51. [System dependencies] Resolved PSAPI.DLL to C:\WINDOWS\SysWOW64\PSAPI.DLL
  52. [System dependencies] Resolved dbghelp.dll to C:\WINDOWS\SysWOW64\dbghelp.dll
  53. [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
  54. [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
  55. [System dependencies] Resolved SHELL32.dll to C:\WINDOWS\SysWOW64\SHELL32.dll
  56. [System dependencies] Failed to resolve MSVCR110.dll from D:\SteamLibrary\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\ADVANCEDHOOK.DLL
  57. [System dependencies] Failed to resolve MSVCP110.dll from D:\SteamLibrary\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\ADVANCEDHOOK.DLL
  58. [System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
  59. [System dependencies] Check passed
  60. [System dependencies] Checking ADVANCEDHOOKINIT.ASI
  61. [System dependencies] Checking dependencies (32-bit required: True)
  62. [System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWOW64\VERSION.dll
  63. [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
  64. [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
  65. [System dependencies] Failed to resolve MSVCR110.dll from D:\SteamLibrary\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\ADVANCEDHOOKINIT.ASI
  66. [System dependencies] Failed to resolve MSVCP110.dll from D:\SteamLibrary\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\ADVANCEDHOOKINIT.ASI
  67. [System dependencies] Check passed
  68. [System dependencies] Checking SLIMDX.DLL
  69. [System dependencies] Checking dependencies (32-bit required: True)
  70. [System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWOW64\MSVCR100.dll
  71. [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
  72. [System dependencies] Resolved ole32.dll to C:\WINDOWS\SysWOW64\ole32.dll
  73. [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
  74. [System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWOW64\GDI32.dll
  75. [System dependencies] Resolved WINMM.dll to C:\WINDOWS\SysWOW64\WINMM.dll
  76. [System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWOW64\ADVAPI32.dll
  77. [System dependencies] Resolved MSVCP100.dll to C:\WINDOWS\SysWOW64\MSVCP100.dll
  78. [System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
  79. [System dependencies] Check passed
  80. [LCPD First Response] Checking LCPDFR installation
  81. [LCPD First Response] No problems found
  82. [Log Check] Checking log files
  83. [Log Check] asilog.txt lists failed load: 0x00000000
  84. [Log Check] // -- GTA IV ASI LOADER LOG -- //
  85. //-- (C) Alexander Blade 2008 -- //
  86. C:\WINDOWS\system32\dsound.dll is loaded, address 0x696A0000
  87. Hooking dsound proc named "DirectSoundCreate"
  88. "DirectSoundCreate" hooked, address 0x696CBC70
  89. Hooking dsound proc named "DirectSoundEnumerateA"
  90. "DirectSoundEnumerateA" hooked, address 0x696FD860
  91. Hooking dsound proc named "DirectSoundEnumerateW"
  92. "DirectSoundEnumerateW" hooked, address 0x696FD880
  93. Hooking dsound proc named "DllCanUnloadNow"
  94. "DllCanUnloadNow" hooked, address 0x696CCCF0
  95. Hooking dsound proc named "DllGetClassObject"
  96. "DllGetClassObject" hooked, address 0x696D0F20
  97. Hooking dsound proc named "DirectSoundCaptureCreate"
  98. "DirectSoundCaptureCreate" hooked, address 0x696FD760
  99. Hooking dsound proc named "DirectSoundCaptureEnumerateA"
  100. "DirectSoundCaptureEnumerateA" hooked, address 0x696FD820
  101. Hooking dsound proc named "DirectSoundCaptureEnumerateW"
  102. "DirectSoundCaptureEnumerateW" hooked, address 0x696FD840
  103. Hooking dsound proc named "GetDeviceID"
  104. "GetDeviceID" hooked, address 0x696FDB70
  105. Hooking dsound proc named "DirectSoundFullDuplexCreate"
  106. "DirectSoundFullDuplexCreate" hooked, address 0x696FD8A0
  107. Hooking dsound proc named "DirectSoundCreate8"
  108. "DirectSoundCreate8" hooked, address 0x696EBF20
  109. Hooking dsound proc named "DirectSoundCaptureCreate8"
  110. "DirectSoundCaptureCreate8" hooked, address 0x696FD690
  111. Loading ASI D:\SteamLibrary\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\AdvancedHookInit.asi
  112. ASI loaded : D:\SteamLibrary\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\AdvancedHookInit.asi, Address 0x00000000
  113. Loading ASI D:\SteamLibrary\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\ScriptHookDotNet.asi
  114. ASI loaded : D:\SteamLibrary\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\ScriptHookDotNet.asi, Address 0x59080000
  115.  
  116. [Log Check] ScriptHookDotNet.log lists one or more errors
  117. [Log Check] 2015-12-30 14:30:35 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.1.2.0 with C++ Hook version 0.5.1)
  118. 2015-12-30 14:31:32 - Direct3D device created!
  119.  
  120. 2015-12-30 14:31:32 - SEARCHING FOR SCRIPTS...
  121. 2015-12-30 14:31:32 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ...
  122. 2015-12-30 14:31:32 - ...found script 'LCPDFR_Loader.Loader'!
  123. 2015-12-30 14:31:32 - ...found script 'LCPDFR_Loader.PublicScript'!
  124. 2015-12-30 14:31:32 - DONE! 2 valid scripts found!
  125.  
  126. 2015-12-30 14:31:32 - STARTING SCRIPTS...
  127. 2015-12-30 14:31:32 - INFO: Phone number checks are not available!
  128. 2015-12-30 14:31:32 - ...successfully started script 'LCPDFR_Loader.PublicScript'!
  129. 2015-12-30 14:31:32 - ...successfully started script 'LCPDFR_Loader.Loader'!
  130. 2015-12-30 14:31:33 - Error during Tick in script 'LCPDFR_Loader.Loader':
  131. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found.
  132. at ‮‪‭‪‭‌‬‮‪‍‏‎‮‬‬‍​‌‌‬‪‮‍‬‪‪‏‮.‬‭‭‮‪‏‍‬‮‏‌​‌‫‬‏‏‏‍‪‮(String )
  133. at LCPD_First_Response.Engine.Main.‎‏‌​‌‬‏​‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫​‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 234
  134. at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 211
  135. --- End of inner exception stack trace ---
  136. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  137. at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
  138. at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
  139. at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e)
  140. at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)
  141. at GTA.Script.TryTick()
  142. at GTA.Script.DoTick()
  143. at GTA.ScriptThread.OnTick()
  144. 2015-12-30 14:34:13 - Direct3D device lost!
  145. 2015-12-30 14:34:13 - Direct3D device created!
  146. 2015-12-30 14:34:24 - Direct3D device lost!
  147. 2015-12-30 14:34:24 - SCRIPTS TERMINATED!
  148.  
  149. [Log Check] ScriptHook.log doesn't start AdvancedHook thread
  150. [Log Check] Log start: Wed Dec 30 14:30:35 2015
  151. -----------------------------------------------
  152. [INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized
  153. [INFO] Process base address: 0x3f0000
  154. [INFO] Auto detecting game version
  155. [INFO] Using game version EFLC 1.1.2
  156. [INFO] [ScriptHookDotNet] Thread started
  157. [INFO] [ScriptHookDotNet] Thread killed
  158. [INFO] Script Hook - Shutdown
  159.  
  160. [Log Check] LCPDFR.log doesn't finish initialize
  161. [Log Check] LCPDFR.log lists one or more errors
  162. [Log Check] ------------------------
  163. [INFO - 2:31:32 PM] [Log] Started
  164. [INFO - 2:31:32 PM] [Main] Main: Initializing...
  165. [INFO - 2:31:32 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
  166. [INFO - 2:31:32 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
  167. [ERROR - 2:31:33 PM] [] System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found.
  168. File name: 'AdvancedHook.dll'
  169. at ‭‬​‏‏‌‭‭‭‎​‪‌‬‎‭‮‮‭‌‏‌‫​‌‮‪​‮.‏‫‮‫​‍​‏‪‫​​‪‬‌‎‎‏‌‮‌‭‏‍‮()
  170. at ‭‬​‏‏‌‭‭‭‎​‪‌‬‎‭‮‮‭‌‏‌‫​‌‮‪​‮.‮‪‏‫‌​‫‎‮‪‏‬‍‪‏‪‏‫‭‮‭‫‌‫‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
  171. at ‭‬​‏‏‌‭‭‭‎​‪‌‬‎‭‮‮‭‌‏‌‫​‌‮‪​‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
  172. at LCPD_First_Response.Engine.Main.‬‬​‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162
  173. at LCPD_First_Response.Engine.Main.‎‏‌​‌‬‏​‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫​‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222
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