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  1. # OnTime Rewards Configuration YAML
  2. # Author: Edge209
  3. #
  4. # This file can be edited manually, or maintained via 'ontime' commands executed from
  5. # the console or in game.
  6. #
  7. # Format for rewards:
  8. # - r,p,dd,hh,mm,rdd,rhh,rmm,rc,t,q,reward,rewardTag
  9. #
  10. # where:
  11. # r = recurrence: "S" = Single - One time only as specified total OnTime
  12. # "R" = Recurring - Recurring starting at specified time, repeating at recurring interval
  13. # for a specified count, or until the next reward (if no count specified)
  14. # "I" = Individual - A one time reward for a specified player
  15. # "F" = reFerred-by - A one time reward issued to a player that refers another. The reward
  16. # is issued when the referred player has played for the specified time.
  17. # "P" = Perpetual - A recurring reward that starts at the specified time, repeating at the
  18. # recurring interval, but continues indefinitely.
  19. # "TD" = Top Daily - A reward to be issued to the player(s) with the most playtime for the previous day.
  20. # "TW" = Top Weekly - A reward to be issued to the player(s) with the most playtime for the previous week.
  21. # Issued just after midnight on the first day of a new week.
  22. # "TM" = Top Monthly- A reward to be issued to the player(s) with the most playtime for the previous month.
  23. # Issued just after midnight on the first day of a new month.
  24. # "TT" = Top Total - A reward to be issued to the player(s) with the most playtime on the server. It can be
  25. # issued daily, weekly, or monthly per the setting in config.yml.
  26. # #
  27. # p = permission: "A" = All
  28. # "E" = Exclusive
  29. #
  30. # dd = reward days
  31. # hh = reward hours
  32. # mm = reward minutes
  33. #
  34. # rdd = recurrence period days
  35. # rhh = recurrence period hours
  36. # rmm = recurrence period minutes
  37. #
  38. # rc = recurrence count (number of times an award should be given)
  39. # set to 0 for regular rewards (no recurrence)
  40. # set to -1 for recurrence that should happen until the next regular reward (original design)
  41. #
  42. # t = type: "E" = economy
  43. # "I" = Item
  44. # "P" = Permissions
  45. # "G" = Group
  46. # "C" = Command
  47. # "K" = Kit
  48. #
  49. # q = quantity: Only applies to "(I)tem" rewards
  50. #
  51. # reward = reward string
  52. #
  53. # rewardTag = Unique tag to identify a reward. This is used to also create the "exclusive" permission string,
  54. # which will have the the format "ontime.reward.rewardTag"
  55. #
  56. # This tag is auto generated by the plugin. If rewards are defined by hand, then this should be set to to "TBD"
  57. # so the plugin knows that a tag needs to be created. (e.g.: "- S,A,0,1,0,0,0,0,I,1,DIRT,TBD")
  58. # The "rewardIDCounter" defined below is used as part of this string, such that every reward ever defined is guaranteed
  59. # to have a unique permission string.
  60. #
  61. # example:
  62. #
  63. # A set of permission plugin groups from lowest to highest of Default, Builder, Moderator, and Admin
  64. #
  65. # a one time player change to permissions group named 'Builder' to be issued at 2 hours
  66. # a one time econ reward to be issued at 1 day, 0 hours, 0 minutes of 200 coins, exclusive to only some groups
  67. # a one time econ reward to be issued at 2 days, 8 hours, 10 minutes of 1000 coins
  68. # a recurring 2 DIAMOND item reward to be issued at 3 days, and every four hours after that
  69. # a one time command execution of the defined 'xp100' command at 4 days, 0 hours, 0 minutes
  70. #
  71. #####################################################################################################
  72. # Example reward.yml:
  73. #
  74. # 'version' below is the version of this YML file. DO NOT CHANGE THIS
  75. #
  76. ###################################################
  77. ## DO NOT CHANGE THE VERSION number for this file #
  78. #version: 7
  79. ###################################################
  80. ##
  81. ###################################################
  82. ## DO NOT CHANGE THE FOLLOWING rewardIDCounter #
  83. #rewardIDCounter: 0
  84. ##################################################
  85. ##
  86. ## Worlds enabled for Rewards
  87. # worlds:
  88. # - all
  89. # groups:
  90. # - Default
  91. # - Builder
  92. # - Moderator
  93. # - Admin
  94. #
  95. # commands:
  96. # - creative:'creative [player]' NOTES: The (') around the string are REQUIRED & there should be no space before
  97. # - kill:'kill [player]' or after these (') marks; [player] will be replaced
  98. # with the target player's name when executed
  99. #
  100. # rewards:
  101. # - S,A,0,2,0,0,0,0,0,G,1,builder,S4G1builder
  102. # - S,E,1,0,0,0,0,0,0,E,1,200,S5E1200
  103. # - S,A,2,8,10,0,0,0,0,E,1,1000,S6E11000
  104. # - R,A,3,0,0,0,4,0,-1,I,2,DIAMOND,S7I2DIAMOND
  105. # - S,A,4,0,0,0,0,0,0,C,0,creative,S8C0creative
  106. #
  107. #####################################################################################################
  108. #
  109. #
  110. ##################################################
  111. # DO NOT CHANGE THE VERSION number for this file #
  112. version: 7
  113. ##################################################
  114. #
  115. ##################################################
  116. # DO NOT CHANGE THE FOLLOWING rewardIDCounter #
  117. rewardIDCounter: 0
  118. ##################################################
  119. #
  120. # Worlds enabled for Rewards
  121. worlds:
  122. - all
  123. #
  124. #
  125. groups:
  126. - Default
  127. - Members
  128. - Donor
  129. - Donator
  130. - VIP
  131. - VIP+
  132. - Premium
  133. - Premium+
  134. - Moderator
  135. - Moderator+
  136. - Admin
  137. - Co-Owner
  138. - Owner
  139. - Elitebuilder
  140. - Default
  141. - Members
  142. #
  143. #
  144. commands:
  145. #
  146. #
  147. kits:
  148. - testKit1,3,1,WOOD_SWORD,1,LEATHER_HELMET,1,LEATHER_CHESTPLATE
  149.  
  150. #
  151. #
  152. rewards:
  153. - S,A,14,0,0,0,0,0,-1,G,1,Members,S0G1Members
  154. - KE,A,9999,0,0,0,0,0,-1,I,1,WOOD_SWORD,kit-testKit1-1
  155. - KE,A,9999,0,1,0,0,0,-1,I,1,LEATHER_HELMET,kit-testKit1-2
  156. - KE,A,9999,0,2,0,0,0,-1,I,1,LEATHER_CHESTPLATE,kit-testKit1-3
  157. #
  158. #
  159. #
  160. # END rewards.yml
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