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Cs 1.6 game menu

By: a guest on Jun 2nd, 2010  |  syntax: None  |  size: 1.41 KB  |  views: 13,025  |  expires: Never
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  1. "GameMenu"
  2. {
  3.         "1"
  4.         {
  5.                 "label" "Name of server 1"
  6.                 "command" "engine connect ip of server 1"
  7.         }
  8.         "2"
  9.         {
  10.                 "label" "Name of server 2"
  11.                 "command" "engine connect ip of server 2"
  12.         }
  13.         "3"
  14.         {
  15.                 "label" ""
  16.                 "command" ""
  17.         }
  18.         "4"
  19.         {
  20.                 "label" ""
  21.                 "command" ""
  22.         }
  23.         "5"
  24.         {
  25.                 "label" "#GameUI_GameMenu_ResumeGame"
  26.                 "command" "ResumeGame"
  27.                 "OnlyInGame" "1"
  28.         }
  29.         "6"
  30.         {
  31.                 "label" "#GameUI_GameMenu_Disconnect"
  32.                 "command" "Disconnect"
  33.                 "OnlyInGame" "1"
  34.                 "notsingle" "1"
  35.         }
  36.         "7"
  37.         {
  38.                 "label" ""
  39.                 "command" ""
  40.                 "OnlyInGame" "1"
  41.         }
  42.         "8"
  43.         {
  44.                 "label" "#GameUI_GameMenu_NewGame"
  45.                 "command" "OpenCreateMultiplayerGameDialog"
  46.         }
  47.         "9"
  48.         {
  49.                 "label" "#GameUI_GameMenu_FindServers"
  50.                 "command" "OpenServerBrowser"
  51.         }
  52.         "10"
  53.         {
  54.                 "label" "#GameUI_GameMenu_Options"
  55.                 "command" "OpenOptionsDialog"
  56.         }
  57.         "11"
  58.         {
  59.                 "label" "#GameUI_GameMenu_Quit"
  60.                 "command" "Quit"
  61.         }
  62. }
  63.  
  64. // Stop copying here.
  65. // To use this you change the names and ip's of the upper 2 code blocks and save it under "cstrike/resource/GameMenu.res".
  66. // If there is no resource map in your cstrike folder, make one.
  67. // To add more servers, just make a new code block and change the numbers.
  68. // I didn't add a command and label in block 2 and 3, to make a whitespace in the menu, so it looks better.
  69. // Made for Wrecked who helped me out so many times.
  70. // The ip's are done like this: "command" "engine connect 123.456.78:27015"