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- Name: Tanzanite
- Gender: Male
- Race: Crystal Pony
- Class: Battlemage (Paladin/Mage)
- Talent: Gleaming Halberd (+1 Conjure Weapon, +1 to attacks made by Conjured Weapons)
- Hit/Wounds: 5/5
- Alignment: Lawful Neutral
- Skills:
- (Free Racial) Crystal Emotions: passive; when you roll a critical success, your rolls next turn receive a +1 bonus.
- (Racial) Recovering Memory: Once per session; While the Dark Lord’s magic forced you to forget most of your old life, every now and then you have bouts of memory. You can use Recovering Memory to ‘forget’ a one point skill and ‘remember’ another one. (must be picked from your class skill list)
- (Free Multiclass) Conjure Weapon: instant spell, recharge 3; conjures a magic weapon of any one type for the duration of combat. Can apply any Elementalist effect you know. Crit applies Quality +1 to the weapon. Summoning a second weapon destroys the old one.
- (Class) Elementalist: passive; when you choose this skill, select an elemental type (fire, ice, lightning, etc); the elements you select can alter the effects of other spells you know. This skill can be taken multiple times to gain or create additional elements.
- Fire: a target rendered helpless by a fire attack has a reduced chance of recovering (DC +1), and especially flammable targets take ongoing wounds. Fire spells can be used to warm and burn objects and the environment.
- (Class) Master of Arms: Passive, your weapon counts as two weapon types at once.
- Inventory:
- Mage's Diadem: Spell-casting Catalyst
- Traits:
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