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  1.  
  2.  
  3. #START v1.4 for 2.5 patch
  4.  
  5. #Race Currency Block
  6. Show
  7. BaseType "Scroll of Wisdom" "Portal Scroll" "Orb of Transmutation" "Orb of Augmentation" "Blacksmith's Whetstone" "Armourer's Scrap"
  8. SetFontSize 42
  9.  
  10. Show
  11. Class "Stackable Currency"
  12. BaseType "Blessing" "Splinter"
  13. SetBackgroundColor 109 200 130 255
  14. SetTextColor 0 0 0
  15. SetFontSize 42
  16. PlayAlertSound 1 150
  17.  
  18.  
  19. Hide
  20. Class "Helm"
  21. Rarity Magic
  22. ItemLevel 82
  23. SetBackgroundColor 255 255 255
  24. SetFontSize 45
  25.  
  26. Show
  27. BaseType "Steel Ring" "Opal Ring" "Crystal Belt"
  28. # ItemLevel >= 84
  29. SetBackgroundColor 255 255 255
  30. SetTextColor 0 0 0
  31. SetFontSize 45
  32. PlayAlertSound 1 150
  33.  
  34. Show
  35. Class Currency
  36. BaseType "Perandus" "Essence" "Remnant of Corruption"
  37. SetBackgroundColor 190 178 135
  38. SetTextColor 0 0 0
  39. SetBorderColor 0 0 0
  40. SetFontSize 40
  41. PlayAlertSound 1 150
  42.  
  43. Show
  44. BaseType "Talisman"
  45. SetTextColor 109 200 130 255
  46. #------------------------------------------------------------------------
  47.  
  48. Show
  49. Class Microtransactions
  50.  
  51. Show
  52. Class Quest Items
  53. SetFontSize 40
  54. SetBorderColor 74 230 58
  55.  
  56. #LABYRINTH MATERIAL
  57.  
  58. Show
  59. Class "Labyrinth"
  60. SetFontSize 40
  61. SetBorderColor 74 230 58
  62. SetTextColor 74 230 58 250
  63. #------------------------------------------------------------------------
  64.  
  65. #SOCKETS
  66.  
  67. #Exception for tabula
  68.  
  69. Show
  70. SocketGroup WWWWWW
  71. BaseType "Simple Robe"
  72. Rarity Unique
  73. PlayAlertSound 6 300
  74. SetBackgroundColor 175 96 37 255
  75. SetBorderColor 255 150 000 255
  76. SetTextColor 0 0 0 255
  77. SetFontSize 42
  78.  
  79. Show
  80. LinkedSockets 6
  81. SetTextColor 255 0 0
  82. SetBorderColor 255 0 0
  83. SetBackgroundColor 255 255 255 255
  84. SetFontSize 45
  85. PlayAlertSound 6 300
  86.  
  87. Show
  88. LinkedSockets 5
  89. SetBorderColor 0 255 255
  90. PlayAlertSound 1 300
  91. SetFontSize 40
  92.  
  93. Show
  94. Sockets 6
  95. SetBorderColor 213 159 15
  96. SetFontSize 40
  97. PlayAlertSound 1 300
  98. #------------------------------------------------------------------------
  99.  
  100. #UNIQUE
  101.  
  102. Show # T1
  103. BaseType "Jewelled Foil" "Stibnite Flask" "Crusader Boots" "Varnished Coat" "Gold Ring" "Ursine Pelt" "Champion Kite Shield" "Sapphire Flask" "Desert Brigandine" "Occultist" "Glorious" "Titanium" "Judgement Staff" "Siege Axe" "Prophecy Wand" "Sacrificial Garb" "Sorcerer Boots" "Topaz Flask" "Deicide Mask" "Imperial Skean" "Slaughter Knife" "Rawhide Boots" "Assassin's Garb" "Spine Bow" "Ezomyte Burgonet" "Two-Stone" "Hubris" "Savant's Robe" "Vaal Regalia" "Silver Flask"
  104. Rarity Unique
  105. PlayAlertSound 6 300
  106. SetBackgroundColor 255 255 255 255
  107. SetBorderColor 175 96 37
  108. SetTextColor 175 96 37
  109. SetFontSize 45
  110.  
  111. Show
  112. Rarity Unique
  113. Class Maps
  114. PlayAlertSound 6 300
  115. SetBackgroundColor 175 96 37 255
  116. SetBorderColor 255 150 000 255
  117. SetTextColor 0 0 0 255
  118. SetFontSize 42
  119.  
  120. Show
  121. Rarity Unique
  122. PlayAlertSound 6 300
  123. SetBorderColor 175 96 37 254
  124. SetTextColor 175 96 37 254
  125. SetBackgroundColor 0 0 0 254
  126. SetFontSize 40
  127. #------------------------------------------------------------------------
  128.  
  129. #DIVINATION CARD
  130.  
  131. Show # T1
  132. Class "Divination"
  133. BaseType "The Void" "House of Mirrors" "Wealth and Power" "The Dragon's Heart" "The Brittle Emperor" "Celestial Justicar" "Dark Mage" "Doctor" "Fiend" "The Queen" "The Last One Standing" "The Artist" "Bowyer's Dream" "Hunter's Reward" "The Thaumaturgist" "The Warlord" "The Offering" "The Ethereal" "The Dapper Prodigy" "Abandoned Wealth" "The Enlightened" "Last Hope" "The Devastator" "The Immortal" "The Aesthete" "The Hunger" "Pride Before the Fall" "The King's Heart" "Lysah's Respite" "Cursed King" "Time-Lost Relic" "Emperor of Purity" "The Harvester" "Chains that Bind"
  134. SetFontSize 45
  135. SetBorderColor 0 0 255
  136. SetBackgroundColor 255 255 255 255
  137. SetTextColor 0 0 255
  138. PlayAlertSound 6 300
  139.  
  140. #Hide
  141. # Class "Divination"
  142. # BaseType "Anarchy's Price" "Assassin's Favour" "Audacity" "The Carrion Crow" "The Conduit" "Death" "Doedre's Madness" "The Dragon" "The Flora's Gift" "The Gentleman" "The Hermit" "The Inoculated" "Lantador's Lost Love" "The Lich" "Light and Truth" "The Lion" "The Mercenary" "The Metalsmith's Gift" "A Mother's Parting Gift" "The Oath" "The Road to Power" "The Scarred Meadow" "Shard of Fate" "The Sigil" "The Siren" "The Spoiled Prince" "The Sun" "The Surgeon" "The Throne" "Thunderous Skies" "Turn the Other Cheek" "The Twins" "The Tyrant" "The Web" "The Scholar" "Prosperity" "Merciless Armament" "The Jester"
  143.  
  144. Show
  145. Class "Divination"
  146. SetBackgroundColor 0 0 0
  147. SetBorderColor 145 215 230 225
  148. SetTextColor 145 215 230 225
  149. SetFontSize 38
  150. PlayAlertSound 1 300
  151. #------------------------------------------------------------------------
  152.  
  153. #MAPS
  154.  
  155. Show # Maps:Red
  156. Class Maps
  157. DropLevel >= 78
  158. SetFontSize 45
  159. PlayAlertSound 6 300
  160. SetTextColor 0 0 0 255
  161. SetBackgroundColor 255 255 255 255
  162. SetBorderColor 0 0 0 255
  163.  
  164. Show # MAPS Good Layout >= 75
  165. BaseType "Atoll Map" "Tropical Island Map" "Promenade Map" "Reef Map" "Arena Map" "Colonnade Map" "Quay Map" "Underground River Map"
  166. SetBackgroundColor 0 255 255 255
  167. SetBorderColor 0 255 255 255
  168. SetTextColor 0 0 0 255
  169. PlayAlertSound 4 300
  170. SetFontSize 40
  171.  
  172. Show # MAPS Good Layout
  173. BaseType "Jungle Valley Map" "Beach Map" "Oasis Map" "Arid Lake Map" "Acid Lakes Map" "Graveyard Map" "Phantasmagoria Map" "Mesa Map" "Dunes Map" "Peninsula Map" "Primordial Pool Map" "Canyon Map" "Racecourse Map" "Ramparts Map" "Strand Map" "Wharf Map" "Arachnid Tomb Map" "Armoury Map"
  174. SetBackgroundColor 0 255 255
  175. SetBorderColor 0 255 255
  176. SetTextColor 0 0 0 255
  177. PlayAlertSound 4 300
  178. SetFontSize 35
  179.  
  180. Show # Maps:
  181. Class Maps
  182. DropLevel >= 75
  183. PlayAlertSound 4 300
  184. SetFontSize 40
  185.  
  186. Show
  187. Class Maps
  188. PlayAlertSound 4 300
  189. SetFontSize 35
  190.  
  191.  
  192. Show
  193. BaseType "Mortal Hope"
  194. SetBackgroundColor 255 0 255 255
  195. SetBorderColor 255 0 255 255
  196. SetTextColor 0 0 0 255
  197. PlayAlertSound 6 300
  198. SetFontSize 45
  199.  
  200. Show
  201. BaseType "Fragment of the Minotaur" "Fragment of the Chimera" "Fragment of the Phoenix" "Fragment of the Hydra"
  202. SetBackgroundColor 255 0 255 175
  203. SetBorderColor 255 0 255 255
  204. SetTextColor 0 0 0 255
  205. PlayAlertSound 6 300
  206. SetFontSize 45
  207.  
  208. Show
  209. BaseType "Inya's Key" "Sacrifice at Midnight" "Breachstone"
  210. SetBackgroundColor 255 255 0 175
  211. SetBorderColor 255 255 0 255
  212. SetTextColor 0 0 0 255
  213. PlayAlertSound 6 300
  214. SetFontSize 42
  215.  
  216. Show
  217. Class "Map Fragments"
  218. PlayAlertSound 4 300
  219. SetFontSize 40
  220. #------------------------------------------------------------------------
  221.  
  222. #CURRENCY
  223.  
  224. Show
  225. BaseType "Mirror of Kalandra" "Eternal Orb" "Divine Orb" "Exalted Orb" "Albino Rhoa Feather" "Fishing Rod"
  226. SetTextColor 255 0 0 255
  227. SetBorderColor 255 0 0 255
  228. SetBackgroundColor 255 255 255 255
  229. PlayAlertSound 6 300
  230. SetFontSize 45
  231.  
  232. Show
  233. BaseType "Silver Coin" "Regal Orb" "Orb of Regret" "Chaos Orb" "Blessed Orb" "Gemcutter's Prism" "Orb of Fusing" "Orb of Scouring" "Orb of Alchemy" "Vaal Orb" "Cartographer's Chisel" "Cartographer's Sextant" "Cartographer's Seal" "Unshaping"
  234. SetBackgroundColor 213 159 15
  235. SetTextColor 0 0 0
  236. SetBorderColor 0 0 0
  237. PlayAlertSound 1 300
  238. SetFontSize 40
  239.  
  240. Show
  241. BaseType "Orb of Chance" "Orb of Alteration" "Chromatic Orb" "Jeweller's Orb" "Glassblower's Bauble"
  242. SetTextColor 0 255 255
  243. SetBorderColor 190 178 135 135
  244. SetFontSize 38
  245.  
  246. Show
  247. BaseType "Blacksmith's Whetstone" "Orb of Transmutation"
  248. SetBorderColor 190 178 135 135
  249.  
  250. Show
  251. Class Currency
  252. SetBorderColor 0 0 0 255
  253.  
  254. Show
  255. Class Stackable Currency
  256. SetBorderColor 0 0 0 255
  257. #------------------------------------------------------------------------
  258.  
  259. #GEMS
  260.  
  261. Show
  262. Class Gem
  263. Quality = 20
  264. SetBorderColor 30 150 180
  265. SetTextColor 30 150 180
  266. SetBackgroundColor 255 255 255 255
  267. PlayAlertSound 6 300
  268. SetFontSize 45
  269.  
  270. Show
  271. Class Gem
  272. BaseType "Portal" "Empower" "Enlighten" "Enhance" "Vaal Haste"
  273. SetBorderColor 30 150 180
  274. PlayAlertSound 6 300
  275. SetFontSize 40
  276.  
  277. Show
  278. Class Gem
  279. BaseType "Detonate Mines" "Added Chaos Damage" "Vaal"
  280. SetBorderColor 30 150 180 150
  281. SetFontSize 38
  282.  
  283. Show
  284. Class "Gems"
  285. Quality >= 15
  286. SetBorderColor 30 150 180 255
  287. SetFontSize 40
  288. PlayAlertSound 1 300
  289.  
  290. Show
  291. Class "Gems"
  292. Quality > 0
  293. SetBorderColor 30 150 180 155
  294. SetFontSize 38
  295.  
  296. #Hide
  297. Show
  298. Class Gems
  299. #------------------------------------------------------------------------
  300.  
  301. #CRAFT
  302.  
  303. Show
  304. BaseType "Crude Bow"
  305. ItemLevel >= 50
  306. SetBackgroundColor 255 255 255 125
  307. SetTextColor 0 0 0
  308. SetFontSize 35
  309. PlayAlertSound 1 150
  310.  
  311. Show
  312. ItemLevel >= 84
  313. SetBorderColor 255 0 0 255
  314. BaseType "Steel Ring" "Opal Ring" "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" "Crystal Belt" "Vaal Regalia" "Hubris Circlet" "Sorcerer Gloves" "Sorcerer Boots" "Titanium Spirit Shield" "Imbued Wand" "Leather Belt" "Heavy Belt" "Gold Amulet" "Onyx Amulet" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Unset Ring" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Sambar Sceptre" "Fossilised Spirit Shield" "Copper Kris" "Golden Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Lacquered Buckler" "Colossal Tower Shield"
  315. SetFontSize 38
  316.  
  317. Show
  318. ItemLevel >= 83
  319. SetBorderColor 255 0 0 255
  320. BaseType "Vaal Axe" "Reaver Sword" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Thicket Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Sai" "Vaal Rapier" "Jewelled Foil" "Spiraled Foil"
  321. SetFontSize 38
  322.  
  323. #LLD Staff
  324. Show
  325. BaseType "Festival Mask" "Full Leather" "Royal Bow" "Quartz Wand" "Agate Amulet"
  326. ItemLevel = 36
  327. SetBackgroundColor 255 255 255 125
  328. SetTextColor 0 0 0
  329. SetFontSize 40
  330. PlayAlertSound 1 150
  331.  
  332. #Show
  333. # BaseType "Full Plate" "Close Helmet" "Plated Greaves" "Bronze Gauntlets" "Turquoise Amulet" "Agate Amulet" "Festival Mask" "Full Leather" "Gilded Axe" "Royal Bow" "Antique Rapier" "Spiraled Wand" "Copper Kris" "Quartz Sceptre" "Quartz Wand"
  334. # ItemLevel = 36
  335. # SetBackgroundColor 255 255 255 125
  336. # SetTextColor 0 0 0
  337. # SetFontSize 40
  338. # PlayAlertSound 1 150
  339.  
  340. #Show
  341. # BaseType "Carved Wand" "Jagged Foil"
  342. # ItemLevel = 34
  343. # SetBackgroundColor 255 255 255 125
  344. # SetTextColor 0 0 0
  345. # SetFontSize 40
  346. # PlayAlertSound 1 150
  347.  
  348. #------------------------------------------------------------------------
  349.  
  350. Show
  351. SocketGroup RGB
  352. SetBorderColor 125 125 125
  353. SetFontSize 38
  354. ItemLevel <= 59
  355.  
  356.  
  357. #RARES
  358.  
  359. Show
  360. ItemLevel >= 75
  361. SetTextColor 255 190 0
  362. SetBackgroundColor 30 90 45 230
  363. SetBorderColor 25 180 25
  364. SetFontSize 38
  365. Class Rings Amulets Belts Jewel
  366. Rarity Rare
  367.  
  368. Show
  369. ItemLevel >= 60
  370. SetTextColor 170 190 0
  371. SetBorderColor 25 180 25
  372. SetFontSize 36
  373. Class Rings Amulets Belts Jewel
  374. Rarity Rare
  375.  
  376. Show
  377. ItemLevel >= 75
  378. SetTextColor 255 190 0
  379. SetBackgroundColor 30 90 45 230
  380. SetFontSize 38
  381. BaseType "Tiger Hook" "Imperial Claw" "Fleshripper" "Vaal Axe" "Harbinger Bow" "Maraketh Bow" "Gemini Claw" "Sai" "Imperial Skean" "Platinum Kris" "Ambusher" "Sambar Sceptre" "Void Sceptre" "Opal Sceptre" "Coronal Maul" "Eclipse Staff" "Jewelled Foil" "Spiraled Foil" "Exquisite Blade" "Reaver Sword" "Profane Wand" "Prophecy Wand" "Imbued Wand" "Opal Wand" "Demon Dagger"
  382. Rarity Rare
  383.  
  384. Show
  385. ItemLevel >= 60
  386. SetTextColor 170 190 0
  387. SetBackgroundColor 30 90 45 230
  388. SetFontSize 36
  389. BaseType "Tiger Hook" "Imperial Claw" "Fleshripper" "Vaal Axe" "Imperial Bow" "Harbinger Bow" "Maraketh Bow" "Gemini Claw" "Sai" "Imperial Skean" "Platinum Kris" "Ambusher" "Sambar Sceptre" "Void Sceptre" "Opal Sceptre" "Coronal Maul" "Eclipse Staff" "Jewelled Foil" "Spiraled Foil" "Exquisite Blade" "Reaver Sword" "Profane Wand" "Prophecy Wand" "Imbued Wand" "Opal Wand" "Demon Dagger"
  390. Rarity Rare
  391.  
  392. Show
  393. ItemLevel >= 75
  394. SetTextColor 255 190 0
  395. SetBackgroundColor 30 90 45 230
  396. SetFontSize 38
  397. BaseType "Astral Plate" "Glorious Plate" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Triumphant Lamellar" "Saintly Chainmail" "Carnal Armour" "Saint's Hauberk" "Sadist Garb" "Colossal Tower Shield" "Lacquered Buckler" "Vaal Buckler" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Archon Kite Shield" "Supreme Spiked Shield" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Pig-Faced Bascinet" "Nightmare Bascinet" "Praetor Crown" "Prophet Crown" "Deicide Mask" "Vaal Mask" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots" "Crusader Boots" "Murder Boots" "Assassin's Boots" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Dragonscale Gauntlets" "Crusader Gloves" "Murder Mitts" "Spike-Point Arrow Quiver" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  398. Rarity Rare
  399.  
  400. Show
  401. ItemLevel >= 60
  402. SetTextColor 170 190 0
  403. SetBackgroundColor 30 90 45 230
  404. SetFontSize 36
  405. BaseType "Astral Plate" "Glorious Plate" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Triumphant Lamellar" "Saintly Chainmail" "Carnal Armour" "Saint's Hauberk" "Sadist Garb" "Colossal Tower Shield" "Lacquered Buckler" "Vaal Buckler" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Archon Kite Shield" "Supreme Spiked Shield" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Pig-Faced Bascinet" "Nightmare Bascinet" "Praetor Crown" "Prophet Crown" "Deicide Mask" "Vaal Mask" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots" "Crusader Boots" "Murder Boots" "Assassin's Boots" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Dragonscale Gauntlets" "Crusader Gloves" "Murder Mitts" "Spike-Point Arrow Quiver" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  406. Rarity Rare
  407.  
  408. Show
  409. Rarity Rare
  410. ItemLevel >= 75
  411. SetTextColor 255 190 0
  412. SetFontSize 34
  413.  
  414. Show
  415. ItemLevel >= 60
  416. SetTextColor 170 190 0
  417. SetFontSize 32
  418. Rarity Rare
  419.  
  420. Show
  421. SetBorderColor 25 180 25
  422. SetFontSize 34
  423. Class Rings Amulets Belts Jewel
  424. Rarity Rare
  425.  
  426. Show
  427. Rarity Rare
  428. #------------------------------------------------------------------------
  429.  
  430. #NORMAL MAGIC
  431.  
  432. Show
  433. Class Jewel
  434. SetFontSize 36
  435. SetBorderColor 0 150 200
  436.  
  437. Show
  438. SocketGroup RGB
  439. SetBorderColor 100 100 100
  440. SetFontSize 34
  441. Height <= 2
  442. Width <= 2
  443.  
  444. Show
  445. SocketGroup RGB
  446. SetBorderColor 100 100 100
  447. SetFontSize 34
  448. Height <= 3
  449. Width <= 1
  450.  
  451. Show
  452. ItemLevel <= 75
  453. SocketGroup RGB
  454.  
  455. #Show
  456. # Quality 20
  457. # BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  458. # SetBorderColor 213 159 15
  459. # SetFontSize 35
  460.  
  461. #Show
  462. # Rarity Normal
  463. # BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  464. # SetFontSize 32
  465.  
  466. #Show
  467. # Quality > 11
  468. # Rarity Magic
  469. # BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  470. # SetFontSize 32
  471.  
  472. Show
  473. BaseType "Sorcerer Boots" "Sapphire Flask"
  474. SetBorderColor 0 210 0 210
  475. SetTextColor 255 255 255 255
  476. Rarity Normal
  477. SetFontSize 38
  478. PlayAlertSound 7 300
  479.  
  480. Show
  481. BaseType "Occultist's Vestment" "Prophecy Wand" "Assassin's Garb" "Jewelled Foil"
  482. Quality > 14
  483. SetBorderColor 0 150 0 150
  484. SetTextColor 255 255 255 255
  485. Rarity Normal
  486.  
  487. Show
  488. Class Rings Amulet Belts
  489. BaseType "Diamond" "Unset Ring" "Heavy" "Jade" "Amber"
  490. # "Diamond" "Unset Ring" "Onyx" "Ruby" "Sapphire" "Turquoise" "Agate" "Amber" "Jade" "Lapis" "Rustic" "Heavy" "Citrine" "Topaz" "Two-Stone" "Leather"
  491. # ItemLevel >= 75
  492. Rarity Normal
  493. SetFontSize 32
  494.  
  495. Show
  496. BaseType "Steel Ring" "Opal Ring" "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" "Crystal Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  497. SetFontSize 38
  498. Rarity <= Magic
  499.  
  500. Show
  501. BaseType "Profane Wand"
  502. # "Ambusher" "Harbinger Bow" "Sambar Sceptre" "Imbued Wand" "Coronal Maul"
  503. SetFontSize 32
  504. Rarity <= Magic
  505. # Rarity Normal
  506.  
  507. Show
  508. BaseType "Titanium Spirit Shield" "Hubris Circlet" "Vaal Regalia"
  509. # "Lacquered Buckler" "Lion Pelt" "Colossal Tower Shield" "Royal Burgonet"
  510. SetFontSize 32
  511. Rarity <= Magic
  512. # Rarity Normal
  513. #------------------------------------------------------------------------
  514. #------------------------------------------------------------------------
  515.  
  516. ####################### LEVELLING OPTIONS / CLASS CONFIGURATION #############################
  517.  
  518. #All options are located in the following blocks. By default, all three archetypes are shown and nothing is hidden.
  519. #Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc) and remove the #'s in front of the fourth block.
  520. Show
  521. Class "Gloves" "Helm"
  522. ItemLevel <= 69
  523. LinkedSockets = 4
  524. # SocketGroup GG
  525. SetBorderColor 0 255 255
  526. SetBackgroundColor 0 60 60
  527.  
  528. Show
  529. Class "Gloves" "Helm" "Boots"
  530. DropLevel >= 69
  531. LinkedSockets = 4
  532. SetBorderColor 0 255 255
  533. SetBackgroundColor 0 60 60
  534.  
  535. Show
  536. Class "Gloves" "Helm"
  537. ItemLevel <= 40
  538. LinkedSockets >= 3
  539. # SocketGroup GG
  540. SetBorderColor 0 255 255
  541. Show
  542. Class "Gloves" "Helm"
  543. ItemLevel <= 20
  544. LinkedSockets >= 2
  545. # SocketGroup GG
  546. SetBorderColor 0 200 200
  547. #Show
  548. # Class "Gloves" "Helm"
  549. # ItemLevel <= 5
  550. # SocketGroup G
  551. # SetBorderColor 0 150 150
  552. #note: when set to "default/general" this last block is commented out entirely or it'll be very spammy in low level zones
  553.  
  554. #Endless Ledge / Descent Starting Gem Extra Highlighting - Makes these gems slightly brighter for faster pickup. Note: will affect all gem drops of those types since there's no way to filter gems by ilvl/droplevel
  555. #Remove the #'s in front of the class gems you want to use and the quality/textcolor lines. Off by default.
  556. #Show
  557. # BaseType "Fire Trap" "Freezing Pulse" "Lightning Tendrils" "Magma Orb"
  558. # BaseType "Shrapnel Shot" "Puncture" "Burning Arrow"
  559. # BaseType "Ground Slam" "Molten Strike" "Double Strike" "Dual Strike"
  560. # Quality = 0
  561. # SetTextColor 0 255 255
  562.  
  563. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races).
  564. Show
  565. Rarity Normal
  566. ItemLevel = 1
  567. Sockets = 3
  568. Show
  569. Class "Bow" "Quiver" "One Hand" "Two Hand" "Axe" "Sword" "Mace" "Claw" "Staves" "Shields" "Wand" "Sceptre"
  570. ItemLevel <= 3
  571. Rarity Normal
  572. Show
  573. BaseType "Spirit Shield"
  574. ItemLevel <= 10
  575.  
  576. #Class Selection - Comment out the lines of the levelling type being USED (you want to hide what you're NOT using).
  577. #Comment out all six blocks to have all archetypes shown and nothing hidden. Default is all shown (nothing hidden).
  578. #Hide
  579. # Class "Wand" "Sceptre"
  580. # ItemLevel <= 67
  581. # Rarity Normal
  582. #Hide
  583. # Class "Wand" "Sceptre"
  584. # ItemLevel > 42
  585. # ItemLevel <= 67
  586. # Rarity Magic
  587. Hide
  588. Class "Axe" "Sword" "Mace" "Claw" "Staves" "Shields"
  589. ItemLevel <= 70
  590. Rarity Normal
  591. Hide
  592. Class "Axe" "Sword" "Mace" "Claw" "Staves" "Shields"
  593. ItemLevel > 12
  594. ItemLevel <= 70
  595. Rarity Magic
  596. Hide
  597. Class "Bow" "Quiver"
  598. ItemLevel <= 70
  599. Rarity Normal
  600. Hide
  601. Class "Bow" "Quiver"
  602. ItemLevel > 12
  603. ItemLevel <= 70
  604. Rarity Magic
  605.  
  606. ################################# END OF OPTIONS BLOCK ######################################
  607.  
  608. #Global Levelling (Part I)
  609. Show
  610. ItemLevel <= 42
  611. BaseType "Ruby Ring" "Ruby Flask"
  612. SetBackgroundColor 100 0 0
  613. SetBorderColor 150 150 150
  614. SetBorderColor 125 0 250
  615. Show
  616. ItemLevel <= 42
  617. BaseType "Sapphire Ring" "Sapphire Flask"
  618. SetBackgroundColor 0 0 150
  619. SetBorderColor 150 150 150
  620. SetBorderColor 125 0 250
  621. Show
  622. ItemLevel <= 42
  623. BaseType "Topaz Ring" "Topaz Flask"
  624. SetBackgroundColor 80 80 0
  625. SetBorderColor 150 150 150
  626. SetBorderColor 125 0 250
  627. Show
  628. ItemLevel <= 15
  629. BaseType "Iron Ring" "Rustic Sash" "Heavy Belt" "Leather Belt" "Coral Ring"
  630. SetBorderColor 255 100 0
  631. Show
  632. ItemLevel <= 20
  633. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet"
  634. SetBorderColor 150 0 150
  635. Show
  636. ItemLevel <= 30
  637. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  638. SetBorderColor 200 0 200
  639. # SetBorderColor 175 75 255
  640. Show
  641. ItemLevel <= 42
  642. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Jade Amulet" "Amber Amulet" "Lapis Amulet"
  643. Rarity Normal
  644. Show
  645. ItemLevel <= 67
  646. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet"
  647. Rarity Magic
  648. Show
  649. ItemLevel <= 42
  650. BaseType "Heavy Belt" "Rustic Sash"
  651. Rarity Normal
  652. Show
  653. ItemLevel <= 67
  654. BaseType "Rustic Sash"
  655. Rarity Magic
  656. Show
  657. ItemLevel <= 42
  658. BaseType "Iron Ring"
  659. Show
  660. ItemLevel <= 14
  661. BaseType "Ring" "Amulet"
  662. Show
  663. Class "Gloves" "Helm" "Body Armour"
  664. ItemLevel <= 53
  665. LinkedSockets = 4
  666. SetBorderColor 0 175 175
  667. Show
  668. Class "Boots"
  669. ItemLevel < 42
  670. Rarity Magic
  671. SetBorderColor 136 136 255
  672.  
  673. ##################################################
  674. #Caster Weapons Levelling Block
  675. Show
  676. BaseType "Quartz Sceptre" "Crystal Sceptre"
  677. ItemLevel <= 67
  678. LinkedSockets = 3
  679. SetBorderColor 0 255 255
  680. SetBackgroundColor 0 60 60
  681. Show
  682. Class "Wand" "Sceptre"
  683. ItemLevel <= 42
  684. LinkedSockets = 3
  685. SocketGroup BB
  686. SetBorderColor 0 250 250
  687. Show
  688. BaseType "Quartz Sceptre" "Crystal Sceptre" "Opal Sceptre"
  689. ItemLevel <= 67
  690. SetBorderColor 0 150 150
  691. Show
  692. Class "Wand" "Sceptre"
  693. ItemLevel <= 31
  694. #Show
  695. # BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  696. # ItemLevel <= 67
  697.  
  698. ##################################################
  699. #Melee Weapons Levelling Block
  700. #Axes are the only ones ever given borders. Mace/Sword are shown as the backups. Level ranges are much tighter than the other blocks as it's better to use offtype than a lower base
  701. #this could possibly use some refinement in general, possibly drop bases with low attack speeds. maraketh maces included, but not swords/axes. only fast low level maces shown.
  702. #favors axes, shows swords, and hides maces by end of levelling phase
  703. #this is the section I'm most open to feedback on as I rarely race/level melee and a lot is based on bigE's knowledge
  704. Show
  705. BaseType "Corroded Blade" "Driftwood Maul"
  706. ItemLevel < 8
  707. Show
  708. Class "One Hand"
  709. ItemLevel <= 11
  710. Show
  711. BaseType "Stone Axe"
  712. ItemLevel < 9
  713. SetBorderColor 128 0 0
  714. Show
  715. BaseType "Longsword" "Tribal Maul"
  716. ItemLevel < 12
  717. Show
  718. BaseType "Jade Chopper"
  719. ItemLevel < 13
  720. SetBorderColor 128 0 0
  721. Show
  722. BaseType "Bastard Sword" "Mallet"
  723. ItemLevel < 17
  724. Show
  725. BaseType "Woodsplitter"
  726. ItemLevel < 18
  727. SetBorderColor 128 0 0
  728. Show
  729. BaseType "Two-Handed Sword" "Sledgehammer"
  730. ItemLevel < 22
  731. Show
  732. BaseType "Poleaxe"
  733. ItemLevel < 23
  734. SetBorderColor 128 0 0
  735. Show
  736. BaseType "Etched Greatsword" "Jagged Maul"
  737. ItemLevel < 27
  738. Show
  739. BaseType "Double Axe"
  740. ItemLevel < 28
  741. SetBorderColor 128 0 0
  742. Show
  743. BaseType "Ornate Sword" "Brass Maul"
  744. ItemLevel < 32
  745. Show
  746. BaseType "Gilded Axe"
  747. ItemLevel < 33
  748. SetBorderColor 128 0 0
  749. Show
  750. BaseType "Spectral Sword"
  751. ItemLevel < 36
  752. Show
  753. BaseType "Shadow Axe"
  754. ItemLevel < 37
  755. SetBorderColor 128 0 0
  756. Show
  757. BaseType "Butcher Sword"
  758. ItemLevel < 40
  759. Show
  760. BaseType "Jasper Chopper"
  761. ItemLevel < 41
  762. SetBorderColor 128 0 0
  763. Show
  764. BaseType "Footman Sword"
  765. ItemLevel < 44
  766. Show
  767. BaseType "Timber Axe"
  768. ItemLevel < 45
  769. SetBorderColor 128 0 0
  770. Show
  771. BaseType "Highland Blade"
  772. ItemLevel < 48
  773. Show
  774. BaseType "Headsman Axe"
  775. ItemLevel < 49
  776. SetBorderColor 128 0 0
  777. Show
  778. BaseType "Engraved Greatsword"
  779. ItemLevel < 51
  780. Show
  781. BaseType "Labrys"
  782. ItemLevel < 53
  783. SetBorderColor 128 0 0
  784. Show
  785. BaseType "Tiger Sword"
  786. ItemLevel < 54
  787. Show
  788. BaseType "Noble Axe"
  789. ItemLevel < 55
  790. SetBorderColor 128 0 0
  791. Show
  792. BaseType "Wraith Sword"
  793. ItemLevel < 57
  794. Show
  795. BaseType "Abyssal Axe"
  796. ItemLevel < 58
  797. SetBorderColor 128 0 0
  798. Show
  799. BaseType "Reaver Sword"
  800. ItemLevel < 63
  801. Show
  802. BaseType "Karui Chopper" "Sundering Axe" "Ezomyte Axe"
  803. ItemLevel < 63
  804. SetBorderColor 128 0 0
  805. Show
  806. BaseType "Vaal Axe"
  807. ItemLevel <= 67
  808. SetBorderColor 128 0 0
  809.  
  810. ##################################################
  811. #Bow and Quiver Levelling Block - Finished finally!
  812. Show
  813. BaseType "Serrated Arrow Quiver"
  814. ItemLevel <= 14
  815. SetBorderColor 255 100 0
  816. Show
  817. BaseType "Broadhead Arrow Quiver"
  818. ItemLevel <= 60
  819. Show
  820. BaseType "Spike-Point Arrow Quiver"
  821. ItemLevel <= 67
  822. Show
  823. BaseType "Quiver"
  824. Rarity Magic
  825. ItemLevel <= 20
  826. Show
  827. BaseType "Short Bow"
  828. ItemLevel < 9
  829. SetBorderColor 255 204 102
  830. Show
  831. BaseType "Long Bow"
  832. ItemLevel < 14
  833. SetBorderColor 255 204 102
  834. Show
  835. BaseType "Composite Bow"
  836. ItemLevel < 18
  837. SetBorderColor 255 204 102
  838. Show
  839. BaseType "Recurve Bow"
  840. ItemLevel < 23
  841. SetBorderColor 255 204 102
  842. Show
  843. BaseType "Bone Bow"
  844. ItemLevel < 28
  845. SetBorderColor 255 204 102
  846. Show
  847. BaseType "Royal Bow"
  848. ItemLevel < 32
  849. SetBorderColor 255 204 102
  850. Show
  851. BaseType "Death Bow"
  852. ItemLevel < 38
  853. SetBorderColor 255 204 102
  854. Show
  855. BaseType "Grove Bow"
  856. ItemLevel < 37
  857. SetBorderColor 255 204 102
  858. Show
  859. BaseType "Reflex Bow"
  860. ItemLevel < 38
  861. SetBorderColor 255 204 102
  862. Show
  863. BaseType "Decurve Bow"
  864. ItemLevel < 44
  865. SetBorderColor 255 204 102
  866. Show
  867. BaseType "Compound Bow"
  868. ItemLevel < 44
  869. SetBorderColor 255 204 102
  870. Show
  871. BaseType "Sniper Bow"
  872. ItemLevel < 47
  873. SetBorderColor 255 204 102
  874. Show
  875. BaseType "Ivory Bow"
  876. ItemLevel < 50
  877. SetBorderColor 255 204 102
  878. Show
  879. BaseType "Highborn Bow"
  880. ItemLevel < 53
  881. SetBorderColor 255 204 102
  882. Show
  883. BaseType "Steelwood Bow"
  884. ItemLevel < 60
  885. Show
  886. BaseType "Citadel Bow"
  887. ItemLevel < 61
  888. SetBorderColor 255 204 102
  889. Show
  890. BaseType "Assassin Bow"
  891. ItemLevel < 67
  892. SetBorderColor 255 204 102
  893. Show
  894. BaseType "Spine Bow"
  895. ItemLevel < 67
  896. SetBorderColor 255 204 102
  897. Show
  898. BaseType "Decimation Bow"
  899. ItemLevel < 67
  900. SetBorderColor 255 204 102
  901. Show
  902. BaseType "Thicket Bow"
  903. ItemLevel <= 67
  904. SetBorderColor 255 204 102
  905. Show
  906. BaseType "Harbinger Bow"
  907. ItemLevel <= 69
  908. SetBorderColor 255 204 102
  909.  
  910. ##################################################
  911. #Levelling Helm/Gloves/Chest BaseTypes
  912. #Pure ES basetypes hidden until hybrid maps, hybrid ES basetypes always hidden
  913. #effectively 'ends' at 68 maps, other filters take over. note: fine-tooth the later stuff at some point, it's a little broad considering increased time spent per zone
  914.  
  915. Show
  916. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  917. ItemLevel <= 3
  918. Show
  919. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  920. ItemLevel <= 6
  921. Show
  922. BaseType "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  923. ItemLevel <= 7
  924. SetBorderColor 150 100 0
  925. Show
  926. BaseType "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  927. ItemLevel <= 9
  928. Show
  929. BaseType "Cone Helmet" "Steel Greaves"
  930. ItemLevel <= 9
  931. SetBorderColor 150 100 0
  932. Show
  933. BaseType "Cone Helmet" "Steel Greaves"
  934. ItemLevel <= 12
  935. Show
  936. BaseType "Goathide Gloves" "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  937. ItemLevel <= 12
  938. SetBorderColor 150 100 0
  939. Show
  940. BaseType "Goathide Gloves" "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  941. ItemLevel <= 15
  942. Show
  943. BaseType "Tricorne" "Sallet" "Goathide Boots"
  944. ItemLevel <= 15
  945. SetBorderColor 150 100 0
  946. Show
  947. BaseType "Tricorne" "Sallet" "Goathide Boots"
  948. ItemLevel <= 18
  949. Show
  950. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots"
  951. ItemLevel <= 18
  952. SetBorderColor 150 100 0
  953. Show
  954. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots"
  955. ItemLevel <= 21
  956. Show
  957. BaseType "Barbute Helmet"
  958. ItemLevel <= 21
  959. SetBorderColor 150 100 0
  960. Show
  961. BaseType "Barbute Helmet"
  962. ItemLevel <= 24
  963. Show
  964. BaseType "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots"
  965. ItemLevel <= 24
  966. SetBorderColor 150 100 0
  967. Show
  968. BaseType "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots"
  969. ItemLevel <= 27
  970. Show
  971. BaseType "Visored Sallet" "Bronze Gauntlets" "Wild Leather" "Plated Greaves"
  972. ItemLevel <= 27
  973. SetBorderColor 150 100 0
  974. Show
  975. BaseType "Visored Sallet" "Bronze Gauntlets" "Wild Leather" "Plated Greaves"
  976. ItemLevel <= 30
  977. #note - docks/lunaris normal 29
  978.  
  979. Show
  980. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  981. ItemLevel <= 30
  982. SetBorderColor 150 100 0
  983. Show
  984. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  985. ItemLevel <= 33
  986. Show
  987. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  988. ItemLevel <= 33
  989. SetBorderColor 150 100 0
  990. Show
  991. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  992. ItemLevel <= 36
  993. Show
  994. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  995. ItemLevel <= 36
  996. SetBorderColor 150 100 0
  997. Show
  998. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  999. ItemLevel <= 39
  1000. #note - most evasion chests are back in now - double check boots, there seem to be some minor gaps (but you should be using rare/magic by now anyways)
  1001. Show
  1002. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  1003. ItemLevel <= 39
  1004. SetBorderColor 150 100 0
  1005. Show
  1006. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  1007. ItemLevel <= 42
  1008. Show
  1009. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  1010. ItemLevel <= 42
  1011. SetBorderColor 150 100 0
  1012. Show
  1013. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  1014. ItemLevel <= 45
  1015. Show
  1016. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  1017. ItemLevel <= 45
  1018. SetBorderColor 150 100 0
  1019. Show
  1020. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  1021. ItemLevel <= 48
  1022. Show
  1023. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  1024. ItemLevel <= 48
  1025. SetBorderColor 150 100 0
  1026. Show
  1027. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  1028. ItemLevel <= 51
  1029. #note - cruel docks is 51
  1030.  
  1031. Show
  1032. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  1033. ItemLevel <= 51
  1034. SetBorderColor 150 100 0
  1035. Show
  1036. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  1037. ItemLevel <= 53
  1038. Show
  1039. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  1040. ItemLevel <= 53
  1041. SetBorderColor 150 100 0
  1042. Show
  1043. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  1044. ItemLevel <= 56
  1045. #note - cruel ducts is 54
  1046.  
  1047. Show
  1048. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  1049. ItemLevel <= 56
  1050. SetBorderColor 150 100 0
  1051. Show
  1052. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  1053. ItemLevel <= 59
  1054. Show
  1055. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  1056. ItemLevel <= 59
  1057. SetBorderColor 150 100 0
  1058. Show
  1059. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  1060. ItemLevel <= 62
  1061. #note - merc docks is 64 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  1062.  
  1063. Show
  1064. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  1065. ItemLevel <= 62
  1066. SetBorderColor 150 100 0
  1067. Show
  1068. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  1069. ItemLevel <= 66
  1070. Show
  1071. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  1072. ItemLevel <= 66
  1073. SetBorderColor 150 100 0
  1074. #note - merc ducts/lake are 67
  1075.  
  1076. Show
  1077. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots"
  1078. ItemLevel <= 66
  1079.  
  1080. #Pre-Map Basetypes
  1081. #Show
  1082. # BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves"
  1083. # ItemLevel <= 70
  1084. # SetBorderColor 150 100 0
  1085. #Show
  1086. # BaseType "Vaal Regalia" "Astral Plate" "Glorious Plate" "Assassin's Garb" "Zodiac Leather" "Titan Greaves" "Slink Boots" "Sorcerer Boots"
  1087. # ItemLevel <= 70
  1088. # SetBorderColor 150 100 0
  1089.  
  1090. ##################################################
  1091. #Flasks w/Dynamic Filtering
  1092.  
  1093. Show
  1094. BaseType "Quicksilver Flask"
  1095. ItemLevel >= 5
  1096. ItemLevel <= 9
  1097. SetTextColor 0 150 255
  1098. SetBorderColor 255 0 0
  1099. Show
  1100. BaseType "Quicksilver Flask"
  1101. ItemLevel <= 67
  1102. SetTextColor 0 150 255
  1103. Show
  1104. BaseType "Granite Flask"
  1105. ItemLevel <= 67
  1106. SetTextColor 0 150 255
  1107. # SetBackgroundColor 100 66 0
  1108. # SetBorderColor 200 200 200
  1109.  
  1110. #Quality Based Filtering
  1111. Show
  1112. BaseType "Divine Life Flask" "Hallowed Life Flask" "Granite Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask"
  1113. Quality = 20
  1114. SetTextColor 0 150 255
  1115. SetBorderColor 255 204 102
  1116. Show
  1117. Class Flask
  1118. ItemLevel >= 72
  1119. Quality >= 15
  1120. SetBorderColor 255 204 102
  1121. SetBorderColor 75 150 255
  1122. Show
  1123. Class Flask
  1124. ItemLevel > 45
  1125. ItemLevel <= 67
  1126. Quality > 5
  1127. # SetBorderColor 255 204 102
  1128. SetBorderColor 75 150 255
  1129.  
  1130. #Extra Flask Highlighting
  1131. Show
  1132. BaseType "Basalt Flask"
  1133. ItemLevel < 79
  1134. SetBackgroundColor 100 66 0
  1135. SetBorderColor 200 200 200
  1136. Show
  1137. BaseType "Bismuth Flask"
  1138. ItemLevel <= 42
  1139. SetBackgroundColor 75 0 150
  1140. SetBorderColor 150 150 150
  1141. Show
  1142. BaseType "Ruby Flask" "Topaz Flask" "Diamond Flask" "Silver Flask" "Stibnite Flask" "Basalt Flask"
  1143. ItemLevel < 75
  1144.  
  1145. #Level-Based Flask Highlighting
  1146. Show
  1147. Class "Life Flasks"
  1148. DropLevel >= 0
  1149. ItemLevel <= 5
  1150. SetBorderColor 200 0 0
  1151. Show
  1152. Class "Mana Flasks"
  1153. DropLevel >= 0
  1154. ItemLevel <= 5
  1155. SetBorderColor 75 150 255
  1156. Show
  1157. Class "Life Flasks"
  1158. DropLevel >= 3
  1159. ItemLevel <= 12
  1160. SetBorderColor 200 0 0
  1161. Show
  1162. Class "Mana Flasks"
  1163. DropLevel >= 3
  1164. ItemLevel <= 12
  1165. SetBorderColor 75 150 255
  1166. Show
  1167. Class "Life Flasks"
  1168. DropLevel >= 6
  1169. ItemLevel <= 18
  1170. SetBorderColor 200 0 0
  1171. Show
  1172. Class "Mana Flasks"
  1173. DropLevel >= 6
  1174. ItemLevel <= 18
  1175. SetBorderColor 75 150 255
  1176. Show
  1177. Class "Life Flasks"
  1178. DropLevel >= 12
  1179. ItemLevel <= 24
  1180. SetBorderColor 200 0 0
  1181. Show
  1182. Class "Mana Flasks"
  1183. DropLevel >= 12
  1184. ItemLevel <= 24
  1185. SetBorderColor 75 150 255
  1186. Show
  1187. Class "Life Flasks"
  1188. DropLevel >= 18
  1189. ItemLevel <= 30
  1190. SetBorderColor 200 0 0
  1191. Show
  1192. Class "Mana Flasks"
  1193. DropLevel >= 18
  1194. ItemLevel <= 30
  1195. SetBorderColor 75 150 255
  1196. Show
  1197. Class "Life Flasks"
  1198. DropLevel >= 24
  1199. ItemLevel <= 36
  1200. SetBorderColor 200 0 0
  1201. Show
  1202. Class "Mana Flasks"
  1203. DropLevel >= 24
  1204. ItemLevel <= 36
  1205. SetBorderColor 75 150 255
  1206. Show
  1207. Class "Life Flasks" "Mana Flasks"
  1208. DropLevel >= 30
  1209. ItemLevel <= 42
  1210. Show
  1211. Class "Life Flasks" "Mana Flasks"
  1212. DropLevel >= 36
  1213. ItemLevel <= 50
  1214. Show
  1215. Class "Life Flasks" "Mana Flasks"
  1216. DropLevel >= 42
  1217. ItemLevel <= 66
  1218. Show
  1219. ItemLevel < 68
  1220. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask" "Granite Flask" "Sapphire Flask"
  1221. Show
  1222. ItemLevel < 75
  1223. Rarity Magic
  1224. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  1225.  
  1226. ##################################################
  1227. #Global Levelling Part II: Worst Case Scenario Insurance
  1228. #Show
  1229. # Class "Gloves" "Helm"
  1230. # ItemLevel <= 31
  1231. # Sockets >= 3
  1232. #Show
  1233. # Class "Gloves" "Helm"
  1234. # ItemLevel <= 53
  1235. # Sockets = 4
  1236. #Show
  1237. # Class "Gloves" "Helm"
  1238. # ItemLevel < 57
  1239. # LinkedSockets >= 3
  1240. #Show
  1241. # Class "Body Armour"
  1242. # LinkedSockets >= 3
  1243. # ItemLevel <= 35
  1244. #Show
  1245. # Class "Body Armour"
  1246. # LinkedSockets = 4
  1247. # ItemLevel <= 57
  1248. #Show
  1249. # Class "Gloves" "Boots" "Helm"
  1250. # ItemLevel <= 69
  1251. # LinkedSockets = 4
  1252. #Show
  1253. # ItemLevel <= 42
  1254. # Rarity Magic
  1255. #Show
  1256. # ItemLevel > 43
  1257. # ItemLevel <= 66
  1258. # Rarity Magic
  1259. # Height 1
  1260. # Width 1
  1261.  
  1262. ##################################################
  1263. #Miscellaneous Part II
  1264. #note: magic jewellery block limited to 66 now, magic items are very limited use in Essence. Should probably rewrite to remove higher level iron/gold rings etc
  1265. Show
  1266. BaseType "Ring" "Amulet" "Belt" "Rustic Sash"
  1267. Height = 1
  1268. Rarity Magic
  1269. ItemLevel <= 66
  1270. Show
  1271. BaseType "Avian Slippers" "Sacrificial Garb"
  1272. SetFontSize 35
  1273. SetBorderColor 255 255 255
  1274. #Race Whetstone Recipe Toggle - If you've enabled the hide blocks in the Options section for class weapon filtering then this only partially works (but nobody ever gives a fuck about this anyways). On by default.
  1275. #Show
  1276. # Class "One Hand" "Two Hand" "Bow"
  1277. # ItemLevel <= 50
  1278. # Quality > 0
  1279. Show
  1280. ItemLevel <= 5
  1281. # Width <= 2
  1282. # Height <= 2
  1283. #------------------------------------------------------------------------
  1284.  
  1285. #Hide
  1286. #Rarity Rare
  1287. #SetBackgroundColor 0 0 0 150
  1288. #SetBorderColor 0 0 0 150
  1289.  
  1290. Hide
  1291. Rarity Magic
  1292. SetFontSize 23
  1293. SetBackgroundColor 0 0 0 150
  1294. SetBorderColor 0 0 0 150
  1295.  
  1296. Hide
  1297. Rarity Normal
  1298. SetFontSize 20
  1299. SetBackgroundColor 0 0 0 100
  1300. SetBorderColor 0 0 0 100
  1301.  
  1302.  
  1303. Show # SafetyLine!
  1304. SetFontSize 45
  1305. SetBorderColor 255 0 0 255
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