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Session Seven

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Apr 27th, 2013
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  1. Session Start: Sat Apr 27 21:36:44 2013
  2. Session Ident: #megamek
  3. 03[21:36] * Now talking in #megamek
  4. [21:39] <^Stephan^> \\\ do you wantto RP?
  5. 01[21:40] <Deathbane> Trapped, with no escape in the bowels of the weather station facility, the recruits narrowly avoided disaster at the hands of a crazed station guard. Dusting themselves off, Vane, Dorn and Dierson narrowly avoided the sharpnel from the far room. All the other recruits are still outside in the main server room, the smoke having
  6. 01[21:40] <Deathbane> mostly dissipated
  7. 06[21:41] * ^Bran^ gets up from the floor and checks for the others.
  8. 01[21:41] <Deathbane> You can hear the sounds of a humming current from the room that was damagedby the explosion, and its lights are out
  9. [21:41] <^Stephan^> I am undamaged
  10. [21:42] <^Vane^> That went well.
  11. 06[21:42] * Dierson_Pyre stands up
  12. 06[21:42] * ^Vane^ get's up
  13. 06[21:42] * Dierson_Pyre walks over to Dorn and pulls him to his feet
  14. [21:42] <Dierson_Pyre> (to all) What happened in there?!?!
  15. 06[21:43] * Dierson_Pyre pushes Dorn away from him
  16. [21:43] <^Bran^> it went boom.
  17. 06[21:43] * Dierson_Pyre looks at Bran
  18. [21:43] <Dierson_Pyre> I see that, why?
  19. [21:43] <^Vane^> The guard was.. compromised.
  20. [21:43] <^Vane^> Insane.
  21. [21:44] <^Vane^> We should consider all personnell hostile and possibly dangerous.
  22. [21:44] <^Stephan^> Indeed
  23. [21:45] <Dierson_Pyre> It should have not needed stating at all...I was under the assumption I was leading trained warriors
  24. 06[21:45] * ^Vane^ hefts rifle and heads back into the room to assess the damage.
  25. [21:45] <Dierson_Pyre> Stephan, go with him
  26. 06[21:46] * ^Bran^ shakes head to clear it.
  27. [21:46] <^Stephan^> aff
  28. 06[21:46] * ^Stephan^ follows Vane
  29. [21:46] <^Bran^> Sorry lead.
  30. [21:46] <Dierson_Pyre> Everyone else, secure this room and any entrances
  31. 01[21:47] <Deathbane> *Entering the room, Vane notices that there is a charge in the air. Several 'stacks' or banks of cables appear damaged - different consoles blink on and off, but the majority of them are smashed. A few chairs, table and other miscellaneous items are spread everywhere. Along with bits of the guard.. of course..*
  32. [21:48] <Dierson_Pyre> Remus, go back and check the servers again for any information
  33. [21:48] <Dierson_Pyre> take one with you
  34. 06[21:48] * Dierson_Pyre turns to Dorn
  35. [21:48] <Remus_> Aff, lead.
  36. [21:48] <^Stephan^> \\ dis gona b gud
  37. 06[21:49] * Remus_ makes his away through the death and rubble towards the most viable looking computer.
  38. 06[21:49] * ^Bran^ readies his flamethrower and follows remus.
  39. [21:49] <Dierson_Pyre> ....and now YOU...
  40. 06[21:50] * Jacob_Dorn suddenyl jumps up to his feet and shakes his head
  41. [21:50] <Dierson_Pyre> do you wish to challenge me for the command of this mission?
  42. [21:50] <Jacob_Dorn> Now what?
  43. 06[21:50] * Jacob_Dorn bangs his helmet a couple of times to clear his head
  44. [21:50] <Dierson_Pyre> your constant actions indicate that you wish to lead...
  45. 01[21:51] <Deathbane> *Looking around in the server room, Remus notices several computer terminals. These are all command line and propriety.*
  46. [21:51] <Jacob_Dorn> ITs called Initiative I think.
  47. [21:52] <Dierson_Pyre> ITS CALLED DISCIPLINE FREEBIRTH, LEARN SOME!
  48. 06[21:52] * Dierson_Pyre SLAPS DORN ACROSS THE FACE!
  49. 06[21:53] * Jacob_Dorn takes it not giving a fuck and responds
  50. [21:53] <Jacob_Dorn> Thanks thats cleard my head.
  51. 06[21:53] * Dierson_Pyre glares at dorn
  52. 06[21:53] * Remus_ pulls up a good looking rock and sits down, attempting to access the finest looking of the specimens
  53. [21:53] <Dierson_Pyre> Dorn, you will learn to be of the Clan or you will die...is that understood?
  54. [21:53] <Dierson_Pyre> quiaff?
  55. [21:54] <Dierson_Pyre> QUIAFF!?!
  56. [21:54] <Jacob_Dorn> Positive.
  57. [21:54] <Dierson_Pyre> Aff, is the proper response
  58. [21:55] <Dierson_Pyre> I want to hear it, freebirth or I WILL shoot you dead now for disobeying a direct order
  59. 01[21:55] <Deathbane> *Remus manages to figure out the command line interface of the servers, and successfully breaks the first level of security. However, on the second, it requests biometric password to gain access*
  60. [21:55] <Remus_> Fantastic...
  61. [21:55] <Remus_> Anyone have a chunk of dead person to use?
  62. 06[21:56] * Remus_ turns towards the team in the other room and repeats the question loud enough for everyone to hear.
  63. 01[21:56] <Deathbane> *remus notices the room does contain the corpse of the facility leader, which was checked by Stephan earlier*
  64. [21:56] <Jacob_Dorn> Aff
  65. [21:56] <Dierson_Pyre> Good, lets go
  66. [21:56] <Jacob_Dorn> So whats the situation.. other than smoke and body parts?
  67. 06[21:56] * ^Stephan^ looks around for eyeballs
  68. 06[21:56] * Remus_ gets up and unsheathes his knife, walking towards the corpse from earlier.
  69. 06[21:57] * Dierson_Pyre follows into the server room
  70. 06[21:57] * Jacob_Dorn face stings and ears are still ringing slightly
  71. [22:00] <^Vane^> Well, this room is clear.
  72. 06[22:00] * Remus_ uses one arm to get the body into a headlock, from there he proceeds to cut away the flesh surrounding the eye, leaving it exposed with nothing but the bone protecting it. He then takes his knife and carefully pries the gooey mass from it's socket and cuts the nerve bundle at the back of it.
  73. [22:00] <Jacob_Dorn> No more Batshit mentalist about then?
  74. 06[22:00] * Remus_ rolls the eye around and returns to the computer, resuming the hacking of the security systems.
  75. [22:00] <^Vane^> Not in here at any rate.
  76. [22:00] <Dierson_Pyre> no, you should go find more for them to kill us...your good at that
  77. [22:01] <Jacob_Dorn> Ok then.
  78. [22:01] <Dierson_Pyre> here, take extra smoke grenades
  79. 06[22:01] * ^Vane^ joins the others.
  80. 06[22:01] * Dierson_Pyre walks over to vane
  81. 06[22:01] * Dierson_Pyre without giving Dorn a grenade
  82. [22:02] <Dierson_Pyre> What did you find?
  83. [22:02] <Dierson_Pyre> (at Vane)
  84. [22:02] <Dierson_Pyre> Where is Stephan?
  85. [22:02] <^Vane^> A mess.
  86. 01[22:02] <Deathbane> *Remus successfully bypasses the security.* 'Welcome, Theodor Mihăi' the machine prints out onto the screen. You can see that you now have full access to the filesystem.
  87. 06[22:02] * Jacob_Dorn leave teh room and taks a slow and cautions trundle around the hallways
  88. 06[22:02] * ^Vane^ jerks his head towards the room.
  89. [22:02] <^Vane^> Drooling over the tech I imagine.
  90. [22:02] <^Stephan^> \\ Stephan is devouring what is left of the corpse
  91. 06[22:03] * ^Stephan^ JOINS AFTER vANE
  92. [22:03] <Remus_> Lead, what do you want to view? I have attained full access.
  93. 06[22:03] * Remus_ pockets the eyeball.
  94. [22:03] <^Vane^> What the hell.. Was that an eye?
  95. [22:03] <Dierson_Pyre> Everything you can
  96. [22:03] <Dierson_Pyre> Stephan, follow Dorn
  97. [22:03] <^Bran^> I believe so.
  98. [22:03] <Remus_> It was.
  99. [22:04] <^Stephan^> aff lead.
  100. [22:04] <Dierson_Pyre> if he even remotely acts...with initiative...shoot him
  101. [22:05] <^Vane^> We still need to clear the right room.
  102. 06[22:05] * ^Vane^ starts toward it.
  103. [22:05] <Dierson_Pyre> take bran with you
  104. [22:05] <^Vane^> Aff
  105. [22:05] <^Vane^> Bran. Come.
  106. [22:05] <^Stephan^> We should take up a guard at the exit to the next level
  107. [22:05] <^Bran^> Aff,
  108. [22:05] <^Stephan^> (to dorn)
  109. 06[22:06] * Remus_ peruses the database, looking for useful directories that may give any idea as to /what the fuck/ is going on.
  110. 06[22:06] * Jacob_Dorn pulls out his PDA to chek mission time and the copy of the Map
  111. [22:06] <^Stephan^> and no smoke grenades this time or lead wont have anything to discipline.
  112. 06[22:06] * ^Bran^ Follows Vane
  113. 01[22:07] <Deathbane> *Remus finds several directories of audio files, personnel logs, and other useful information. He also findss several folders listed as restricted*
  114. [22:07] <^Vane^> Alright, standard entry. (To Bran)
  115. [22:07] <^Vane^> I'll sweep right, you go left.
  116. 06[22:07] * ^Vane^ enters, sweeping right.
  117. [22:08] <^Bran^> Aff
  118. [22:08] <^Stephan^> (over the intercoms) "Me and Dron will take up watch at the exit to the next level."
  119. 06[22:08] * ^Bran^ enters and sweeps left.
  120. 01[22:08] <Deathbane> *Upon entering, BRan and Vane see the room is like the other, except far less damaged. Hanging cables and capcitors let out a dim hum. You cant appear to see anything on initial inspection out of place
  121. [22:09] <Dierson_Pyre> ** Aff Stephan, keep contact and report at 10 minute intervals**
  122. [22:09] <Dierson_Pyre> ** You as well Dorn**
  123. [22:09] <^Stephan^> ** Aff **
  124. [22:09] <Remus_> Pyre, did we have access to full personnel logs at the main outpost?
  125. [22:09] <Jacob_Dorn> "Aff"
  126. 06[22:09] * ^Vane^ searches the room properly.
  127. [22:10] <Jacob_Dorn> ** Do we engage any Hostiles Mr boss man sir? **
  128. [22:10] <Dierson_Pyre> I did...and Bjorn
  129. [22:10] <Remus_> Aff, then we do not need those.
  130. [22:10] <Dierson_Pyre> ** Dorn...keep the chatter to zero...quiaff**
  131. [22:11] <Dierson_Pyre> ...security feeds would be useful
  132. [22:11] <Jacob_Dorn> ** Aff Stand and Glare without emotion it is then **
  133. [22:11] <Remus_> Aff.
  134. [22:11] <Dierson_Pyre> ** (pissed off silent radio crackle)**
  135. [22:11] <^Stephan^> Clear the comms and be quier freebirth.
  136. 01[22:12] <Deathbane> *Remus opens the audio log folder. Knowing the time when the facility was activated, he views the logs*
  137. [22:12] <^Stephan^> quiet*
  138. 06[22:12] * Jacob_Dorn gives a few check of his equipment to make sure nothing is misplaced ot damaged
  139. [22:12] <Jacob_Dorn> Im allready stange.
  140. 01[22:13] <Deathbane> * Jacob Dorn finds nothing out of place, it appears empty*
  141. [22:14] <Dierson_Pyre> ** Vane, Bran...report**
  142. [22:14] <^Vane^> **Seems clear. Doing a proper search, do not want surprises.**
  143. [22:15] <Dierson_Pyre> **Aff, check any doorways...do not seperate...if not able to secure head back here**
  144. [22:16] <^Vane^> *Aff. There are no entries or exits here. **
  145. [22:16] <Dierson_Pyre> ** Aff, finish sweep and return then**
  146. [22:16] <^Vane^> *Aff**
  147. [22:16] <^Bran^> **Aff**
  148. [22:17] <Dierson_Pyre> Anything Remus?
  149. [22:17] <Remus_> Errr....yes.
  150. [22:17] <Jacob_Dorn> Its too quiet here...
  151. 06[22:17] * ^Vane^ heads back.
  152. [22:18] <^Stephan^> Indeed
  153. 06[22:18] * ^Bran^ Follows Vane looking about to be sure.
  154. [22:18] <Dierson_Pyre> ** Stephan, how many entrances your way **
  155. [22:18] <^Stephan^> one here
  156. [22:19] <^Stephan^> (over inrtercoms)
  157. [22:19] <Dierson_Pyre> ** Is Dorn with you?**
  158. [22:19] <^Stephan^> ** It leeds to a corridor, that lead to the next level probably by stairs **
  159. [22:19] <^Stephan^> ** Aff **
  160. [22:19] <Dierson_Pyre> ** Stay there then, Fall back and do not engage unless absolutely necessary **
  161. [22:20] <Dierson_Pyre> ** if required **
  162. [22:20] <^Stephan^> ** I am observing him. I will report back if he acts dishonorably **
  163. [22:20] <Jacob_Dorn> In the event of Hostile encounter, bring the enemy within saftety.
  164. [22:20] <^Stephan^> As I was saying ... we heard a scream that was disticktly not human
  165. [22:21] <Dierson_Pyre> ** Aff, keep alert for external threats over Dorn, but watch him**
  166. [22:21] <Jacob_Dorn> did we?
  167. [22:21] <^Stephan^> Aff. Just as grenade wen off.
  168. [22:22] <Jacob_Dorn> OOH that thing
  169. [22:22] <^Stephan^> We should stay observant.
  170. [22:23] <^Stephan^> and alert.
  171. [22:23] <^Vane^> Can we download this information? (To Remus)
  172. [22:23] <^Vane^> The next level has the main control room, and three rooms to either side on the way to it. It will take time to clear them all.(to Pyre)
  173. [22:23] <Jacob_Dorn> ** Hold Position or Re-Group? **
  174. [22:24] <Dierson_Pyre> ** hold position there **
  175. [22:24] <Jacob_Dorn> * Aff Holding ground. **
  176. 06[22:25] * Jacob_Dorn flips on IR goggles again
  177. [22:25] <Dierson_Pyre> Aff, it will take time...but our chances of success are higher if we all go together
  178. [22:26] <Dierson_Pyre> I could send Dorn and Stephan to scout ahead
  179. 06[22:26] * Remus_ looks at Dierson with a grim expression.
  180. 03[22:29] * Remus_ (~Focks@66.223.141.221) has left #megamek
  181. 03[22:30] * Remus_ (~Focks@221-141-223-66.gci.net) has joined #megamek
  182. [22:30] <Remus_> (can you hear me now)
  183. [22:30] <Jacob_Dorn> Vigilence
  184. [22:30] <Dierson_Pyre> \\yes
  185. 06[22:32] * ^Bran^ walks to pyre when we get back in the room.
  186. [22:32] <^Bran^> Whats the plan lead.
  187. [22:33] <Dierson_Pyre> We are waiting on Remus to finish scanning the computers for information
  188. [22:33] <Dierson_Pyre> Then we move to Dorn and Stephans Position that they are holding and move into the next level
  189. [22:34] <Dierson_Pyre> ***Remus_ turns the volume up on the console and replays the logs, you can clearly hear a number of disturbances. Most notable is a large one that sounds like some sort of assualt on the facility. Simultaneously, human speech can be made out, although garbled. Screaming, gunshots
  190. [22:34] <Dierson_Pyre> calls for frantic help was pretty much cut off soon after the topside calls for help. As there is clear words and voices, Remus cuts in, "Those voices, they're the same ones from the hovercraft.", as soon as he falls silent, the cries for help start to play, wails of dispair
  191. [22:35] <Dierson_Pyre> and the clear departure of the hovercraft after it hums and powers up. More screeching can be heard, although this is clearly not human, nor friendly...and the sounds of something massive.
  192. [22:35] <Dierson_Pyre> (AS REMUS)
  193. 06[22:35] * Dierson_Pyre grunts
  194. [22:35] <^Vane^> IS there no video of the assailants?
  195. [22:35] <Dierson_Pyre> any thing else?
  196. 01[22:36] <Deathbane> *Remus activates the security logs*
  197. [22:36] <^Bran^> Aff. would you like me to reinforce?
  198. 06[22:36] * Dierson_Pyre pauses thinking
  199. [22:36] <Dierson_Pyre> Aff, move to support Dorn and Stephan
  200. [22:36] <Dierson_Pyre> but hold position
  201. [22:36] <^Bran^> Aff.
  202. [22:37] <Remus_> //Do you wish to continue, yes, no?
  203. [22:37] <^Stephan^> \\ yes
  204. [22:37] <Remus_> //I pull out my grimdack, he is very angry, he dies in your face
  205. [22:37] <Dierson_Pyre> \\ no
  206. [22:37] <Dierson_Pyre> \\ wait...yes
  207. 06[22:37] * ^Bran^ moves to where Stephan and Dorn in and watches for movement.
  208. [22:38] <^Stephan^> Any updates on the situation?
  209. [22:38] <^Stephan^> Has Remus finished his search?
  210. 06[22:39] * Remus_ stares at the screen as lines of codes and logs scroll across.
  211. [22:39] <^Stephan^> \\ suddenly http://www.youtube.com/watch?v=I9AO3YKVceU
  212. [22:39] <Remus_> I think...it's still here.
  213. [22:39] <^Bran^> He is getting there.
  214. [22:40] <^Vane^> What?
  215. 06[22:40] * ^Bran^ to stephan.
  216. 06[22:41] * Remus_ starts to read, almost mechanically.
  217. [22:41] <Remus_> Logs start.
  218. [22:41] <Remus_> Assault
  219. [22:41] <Remus_> Large xenoform, guards scrambled.
  220. [22:41] <Remus_> Breach, front gate.
  221. [22:42] <Remus_> Breach, facility.
  222. [22:42] <Remus_> Damage, external airlock.
  223. 06[22:42] * Jacob_Dorn paces back and forth keeping an eye out on his suroundings and quietly humming a tune to himself
  224. [22:42] <Remus_> Communications, critical failure
  225. [22:43] <Remus_> System warning, damage to mainfrae.
  226. [22:43] <Remus_> //mainframe*
  227. [22:44] <^Stephan^> you are in clear scilence and thight coridors that humming can be heard and can even echo and amplify itself.
  228. [22:44] <Remus_> System warning, mainframe security breach.
  229. [22:44] <Remus_> Pyre, these logs, I believe they may be missing something.
  230. [22:44] <Dierson_Pyre> ...
  231. [22:44] <Remus_> I can try to dig for more, but we may lose access.
  232. 06[22:45] * Jacob_Dorn responds in a slight whisper
  233. [22:45] <Jacob_Dorn> As does your voice
  234. [22:45] <^Vane^> Is there really no camera in this entire facility that did not see the xenoform.
  235. [22:45] <^Vane^> ?
  236. 06[22:45] * Dierson_Pyre looks around for cameras
  237. 01[22:45] <Deathbane> *Remus attempts to access the restricted folders, but gets an access denied. Reason: This folder is only accessible using on site terminal in research labs*
  238. [22:46] <Remus_> Well, we have a new waypoint at least.
  239. 06[22:46] * Dierson_Pyre turns back to Remus and Vane
  240. [22:46] <Dierson_Pyre> Good, lets keep moving then...we need to gain access to the exterior in any case
  241. [22:46] <Remus_> Research Labs is where the tampering came from.
  242. [22:47] <Dierson_Pyre> (at Vane)
  243. [22:47] <Remus_> I have a feeling we may find more survivors.
  244. [22:47] <Dierson_Pyre> is that on the way out?
  245. [22:47] <Remus_> And answers.
  246. [22:47] <^Vane^> Yes.
  247. [22:48] <Dierson_Pyre> We will check it on the way then
  248. [22:48] <Dierson_Pyre> lets go
  249. [22:48] <^Vane^> Aff.
  250. 06[22:48] * Dierson_Pyre heads to Bran and the others
  251. [22:49] <Dierson_Pyre> ** Bran, we are heading to your position **
  252. [22:49] <Remus_> **Does anyone know where the research lab is?**
  253. [22:49] <Dierson_Pyre> ** Vane? **
  254. [22:50] <^Vane^> ** Hold on **
  255. 06[22:50] * ^Vane^ checks the maps on his PDA
  256. 06[22:50] * ^Stephan^ leans around the corner to check the coridor
  257. [22:51] <^Vane^> ** We have to pass through the entire facility to get out. But I see no room designated as research lab on the maps. **
  258. [22:51] <Dierson_Pyre> ** Aff, forward then **
  259. 01[22:51] <Deathbane> *Stephan can see the corner looks clear. The far door is jammed entirely open, revealing a stairway*
  260. 06[22:51] * ^Vane^ follows.
  261. 06[22:52] * Dierson_Pyre regroups with all star members
  262. [22:52] <^Stephan^> All clear here.
  263. [22:52] <Dierson_Pyre> Bran take point, stephan cover him
  264. [22:52] <^Stephan^> Aff, lead
  265. [22:53] <Dierson_Pyre> Dorn your with me...Vane and Remus take up the rear
  266. [22:53] <^Bran^> Aff
  267. [22:53] <^Vane^> Aff
  268. [22:53] <Jacob_Dorn> Aff, ready when you are
  269. [22:53] <Dierson_Pyre> Move out
  270. 06[22:53] * ^Bran^ walks down the stairs and makes sure the flamethrower is ready.
  271. [22:54] <^Stephan^> Stephan follows closely with his gauss pistol put
  272. [22:54] <^Stephan^> out*
  273. 01[22:54] <Deathbane> *Walking down the stairwell you see another crewmen slumped dead over the stairs. The light is growing darker down here.. the next room appears to be entirely black. Apart from usual sounds of the power, it is completely silent*
  274. 06[22:55] * Remus_ readies his rifle again
  275. [22:55] <Dierson_Pyre> Keep ready, stay alert
  276. [22:55] <^Bran^> aff.
  277. 01[22:56] <Deathbane> *Your advance is blocked by a closed door. It looks serviceable, and undamaged*
  278. [22:56] <Dierson_Pyre> Remus!
  279. [22:58] <Dierson_Pyre> Bran, open it easy if you can
  280. 06[22:58] * Jacob_Dorn snickers to him self
  281. [22:58] <Dierson_Pyre> everyone else ready
  282. [22:58] <Remus_> //Remus opens the door with his mind powers//
  283. [22:59] <^Stephan^> \\ but the door is not spaceworm
  284. [22:59] <^Stephan^> \now*
  285. [22:59] <^Bran^> Aff.
  286. 06[22:59] * ^Bran^ opens door slowly.
  287. [23:00] <Dierson_Pyre> advance....together
  288. 01[23:00] <Deathbane> *Bran peers in and sees not alot. Without the IR goggles, itd be mitch black. This next area was obviously the mess area, and sees exentsive damage. A blue,s ticky substance covers one of the walls, and trails off to one of the rooms. Debris is everywhere*
  289. 06[23:01] * Jacob_Dorn tightly grips his gun and seems in a almost paranoid state of caution
  290. 01[23:01] <Deathbane> *pitch // die in a fire
  291. 06[23:01] * ^Bran^ walks in and moves to the right.
  292. 01[23:02] <Deathbane> *Bran can see the liquid trails off into the room directly infront of him. It appears that door is trails off into is barricaded*
  293. 06[23:02] * ^Stephan^ followns closely to bran
  294. 06[23:02] * Remus_ looks at the blue goop, "Oh hey, more of the food from the transport"
  295. [23:02] <Dierson_Pyre> spread out and keep positions...move up together, overlapping fire
  296. [23:03] <^Bran^> I shall takepoint.
  297. [23:03] <Jacob_Dorn> Stay frosty, my ass doesnt feel right....
  298. [23:03] <Jacob_Dorn> Or as you Truborns would say my Frebirth Senses are tingleing.
  299. [23:03] <^Stephan^> \\ thet's because what Spehand did to him when noone was looking
  300. 06[23:03] * Remus_ sniggers
  301. [23:03] <Dierson_Pyre> stay near me dorn
  302. [23:04] <^Stephan^> Than be quiet freeborth
  303. [23:04] <^Stephan^> freebirth* \\ as GM said die in a fire
  304. 06[23:05] * Jacob_Dorn keeps a close proximity to Direson
  305. 01[23:05] <Deathbane> *AS you advance across the room, pickgin your way from the rubble, you feel uneasy at the 6 auxiliiary rooms to your left. All of the rooms are closed, apart from the one BRan saw barricaded. Infront of yuo, a large blastdoor denotes the entrance to the command room*
  306. [23:06] <^Bran^> I will take the room nixt to the baracade.
  307. [23:06] <Dierson_Pyre> Vane, in what direction do we need go?
  308. [23:07] <Jacob_Dorn> Actions?
  309. [23:07] <Dierson_Pyre> neg Bran, wait for orders
  310. [23:08] <^Vane^> If we need to go out, we need to continue down.
  311. [23:08] <^Bran^> aff
  312. [23:08] <^Vane^> The main control room is on this level however.
  313. [23:08] <Jacob_Dorn> What now?
  314. [23:08] <Dierson_Pyre> Keep positions then, all units head to blast door
  315. [23:08] <^Stephan^> We should try to acsess it. for more information.
  316. [23:09] <^Stephan^> acces*
  317. [23:09] <Dierson_Pyre> Aff
  318. [23:10] <^Stephan^> also any seculations on why is that ONE door barricted?
  319. [23:10] <^Stephan^> specultions*
  320. [23:10] <Dierson_Pyre> not now, can anyone access the blast door?
  321. [23:11] <Jacob_Dorn> Becasue shit went south.
  322. 06[23:12] * ^Stephan^ takes a look at the door
  323. 06[23:13] * Remus_ also looks at the door
  324. 01[23:13] <Deathbane> *Stephan sees that their are two consoles and one release lever. The consoles say *RED ALERT: Command Area under lockdown. Emergency Override not advised.* The release lever is named *Override* *
  325. 06[23:13] * ^Stephan^ prepares to pull override lever
  326. [23:13] <^Stephan^> het ready
  327. [23:13] <^Stephan^> get*
  328. [23:13] <Remus_> STOP!
  329. 06[23:13] * Jacob_Dorn takes cover behind something solid
  330. [23:13] <Dierson_Pyre> weapons ready
  331. [23:14] <Dierson_Pyre> defensive positions
  332. [23:14] <^Stephan^> on your command.
  333. [23:14] <^Bran^> aff
  334. [23:14] <Remus_> Maybe we should see, /what/ caused the lockdown first.
  335. 06[23:14] * Dierson_Pyre pauses
  336. [23:14] <Remus_> //
  337. [23:14] <Dierson_Pyre> Aff
  338. [23:14] <^Stephan^> Obviously the attack itself.
  339. [23:15] <Dierson_Pyre> See what you can find
  340. 06[23:15] * ^Stephan^ steply away form the lever.
  341. [23:15] <Remus_> I did not think you such a fool.
  342. [23:15] <^Stephan^> steps*
  343. 06[23:15] * Remus_ glares at Stephan.
  344. [23:15] <Dierson_Pyre> everyone else keep positions and stay ready...
  345. [23:15] <^Stephan^> \\ god my typing is retarded today
  346. [23:15] <Dierson_Pyre> keep scanning the rooms and keep eyes on those other doors
  347. 06[23:17] * Remus_ taps away at the beeping console
  348. 01[23:17] <Deathbane> *The door console flashes yellow "Emergency lockdown activated under red alert procedures. Internal order. Reason for lockdown unknown"*
  349. [23:18] <Remus_> It was ordered, not automatic.
  350. [23:18] <Dierson_Pyre> Aff, right Stephan pull the lever...
  351. [23:18] <Dierson_Pyre> weapons ready!
  352. [23:19] <Dierson_Pyre> ...and do not throw smoke Dorn unless ordered
  353. [23:19] <^Stephan^> on the count of 3
  354. 06[23:19] * Remus_ gets to a defensible possition.
  355. 06[23:19] * ^Bran^ readys flamethrower.
  356. [23:19] <Dierson_Pyre> Aff
  357. [23:19] <Jacob_Dorn> awwww.....
  358. [23:19] <^Stephan^> 3
  359. [23:19] <^Stephan^> 2
  360. [23:19] <^Stephan^> 1
  361. 06[23:19] * Dierson_Pyre clicks safety off
  362. 06[23:19] * Remus_ readies the "Brapmaster"
  363. 06[23:19] * ^Stephan^ pulls
  364. 06[23:19] * Jacob_Dorn trains hit guns on the bigg as DO NOT OPEN doors
  365. [23:21] <^Stephan^> \\ hidden movement
  366. 01[23:21] <Deathbane> *The door begins to open... slowly... you begin to see into a corridor ahead, that looks less undamaged than the rest. AS the door gets to near the top, and audible shrill alarm begins. "WARNING: External Override engaged without protocol codes entered. Assuming enemy infilitration, security systems online"*
  367. [23:21] <^Stephan^> \\ reaction fire
  368. [23:21] <^Stephan^> \\ 5 people die
  369. [23:21] <Jacob_Dorn> Fuck...
  370. 01[23:21] <Deathbane> *You see a small box descend and open. From within, dual autocannon barrels lower on a mount, a red led on its optic sensor*
  371. 06[23:22] * Remus_ takes cover imediately
  372. [23:22] <Dierson_Pyre> REMUS! can you deactivate from that panel?
  373. 06[23:22] * ^Stephan^ ducks away
  374. [23:22] <Jacob_Dorn> Now would be a GAN TIME FOR GRENADES!
  375. 06[23:22] * Remus_ AS IN YOU CANT SEE ME
  376. 01[23:22] <Deathbane> \\ brap brap muthafuckas
  377. 06[23:22] * ^Bran^ Gets out the way.
  378. [23:22] <Dierson_Pyre> QUICK IN THROUGH THE BLAST DOORS!
  379. 01[23:22] <Deathbane> *The dual autocannon lets out a roar it fires a burst down range towards you, tearing up as it tracks towards the group*
  380. [23:23] <Dierson_Pyre> DISREGARD THAT!
  381. 06[23:23] * Dierson_Pyre DIVES OUT OF THE WAY OF THE DOOR OPENING
  382. 06[23:23] * Jacob_Dorn kicks in one of teh side room doors and dives into it
  383. 06[23:24] * ^Stephan^ primes a grenade and throw it around the corner.
  384. [23:24] <^Stephan^> FIRE IN THE HOLE
  385. 01[23:24] <Deathbane> *dierson narrowly avoids the stream of bullets. The fire stops as the turret lsoes track of you*
  386. 01[23:27] <Deathbane> *Stephan rolls the grenade around the corner, and the turret immediately locks onto him. He quickly throws the grenade to get back into cover. A stream of autocannon rounds tear the wall up. The grenade rolls past the sentry and explodes harmlessly further down the corridor*
  387. [23:27] <Dierson_Pyre> ** any more gredanes?**
  388. [23:28] <Dierson_Pyre> ** DORN? where are you? if you have any grenades you have permission to use them**
  389. [23:28] <^Stephan^> Tactical error... Does anyone have a smoke grenade.
  390. [23:29] <Jacob_Dorn> ** I'll give it a try**
  391. [23:29] <Remus_> **It's risky, but we could try to confuse it's tracking system**
  392. [23:30] <Dierson_Pyre> ** Aff, 3 smoke **
  393. 06[23:30] * Jacob_Dorn takes a quick peek around out at the turrets then back in and then throws HE grenade from inside teh room out at the turret
  394. [23:30] <Dierson_Pyre> ** then Remus run across the opening **
  395. [23:31] <Dierson_Pyre> ** Vane and I will throw 2 HE **
  396. [23:31] <^Vane^> ** Aff **
  397. 06[23:32] * Dierson_Pyre waits for Dorns grenade to show effect
  398. [23:33] <Jacob_Dorn> ** FRAG OUT! **
  399. 01[23:34] <Deathbane> *Dorns grenade bounces round the corner and explodes. Sharpnel goes flying out in both directions. and another steam of rounds comes flying out followed by a grindy sound. Three clicks follow*
  400. [23:35] <Dierson_Pyre> Stephan...run across and see if it is still active
  401. [23:35] <^Vane^> Someone wave their arm at it.
  402. [23:35] <^Stephan^> Aff.
  403. 06[23:35] * ^Stephan^ runns across
  404. 01[23:36] <Deathbane> *The gun trascks tephan but only clicks followed. What sounds like an autoloader then starts up, the turret still tracking stephan*
  405. [23:36] <Dierson_Pyre> quick Remus get in there and take it out
  406. [23:36] <Dierson_Pyre> redacted
  407. 06[23:37] * Remus_ pulls out his pistols out and fires a few shots at the mechanical monstrosity.
  408. [23:38] <Jacob_Dorn> ITs reloading!
  409. [23:38] <^Stephan^> I have a gyrojet. Permision to open fire
  410. 01[23:38] <Deathbane> *THe rounds impacted on the guns case, and one lodges in the tracking gear. THhe guns tracking is notciably slowed, and it now makes a grinding noise as it tries to track back towards Remus*
  411. [23:38] <Dierson_Pyre> Open fire Open fire! pour it on
  412. 06[23:38] * Dierson_Pyre Opens fire in automatic fire
  413. 06[23:39] * ^Stephan^ fires gyrojet rocket down the coridor
  414. 06[23:39] * ^Vane^ aims for the optics.
  415. 06[23:40] * Jacob_Dorn takes a quick peek out the doorway at teh turret and ducks back into cover again
  416. 01[23:41] <Deathbane> *The sentry gun reels under the fire from Dierson, parts of teh chassis falling off along with its ammunition built. The gyrojet round hammers into the mounting, blasting it off the roof. As it slams into the floor, Vane fires a round into it in indignation, smashing its optical camera*
  417. [23:41] <Jacob_Dorn> Yeah fuck that thing up wooo!
  418. [23:41] <Dierson_Pyre> right
  419. [23:41] <Remus_> Freeborn senses still tingling?
  420. [23:42] <Dierson_Pyre> regroup and in through the doors
  421. 01[23:42] <Deathbane> *At that moment, you hear a horrendous scream eminate from behind you, alongside a horrendous crashing noise*
  422. [23:42] <Dierson_Pyre> regroup regroup
  423. 06[23:42] * Dierson_Pyre turns to face the new threat
  424. 06[23:43] * Remus_ turns to view the screeching monster.
  425. 06[23:43] * ^Bran^ spins about and readys the flamethrower.
  426. 01[23:44] <Deathbane> *You see the barricade beihnd you explode outwards. You see a distortion rush out, barely distinguishable*
  427. [23:44] <Dierson_Pyre> OPEN FIRE!!! TAKE IT OUT
  428. [23:44] <Jacob_Dorn> Its that Anomaly again!
  429. 06[23:44] * ^Bran^ fires flamethrower.
  430. [23:44] <Dierson_Pyre> Weapons free Weapons free
  431. 06[23:46] * Dierson_Pyre quickly ejects mag and slams another home
  432. 06[23:48] * Dierson_Pyre takes aim and tracks (vanu cloaker)
  433. 01[23:50] <Deathbane> *The distortion rushes towards dierson, quickly covering the ground in lightning fashion. The distortion suddenly shimmers, and you get a brief glimpse as a horrifying 'something' comes barrelling towards you http://th04.deviantart.net/fs70/PRE/i/2013/103/c/6/k_tulu_by_spktastic-d60ez0t.jpg. Something grabs gim forcibly*
  434. 01[23:50] <Deathbane> \\*Him
  435. 01[23:52] <Deathbane> *Dierson struggles to get out of its grip, but fails. If lifts dierson off his feet and into the air as he hammers against it with his rifle*
  436. [23:52] <Jacob_Dorn> What the fuck was that!!!
  437. [23:52] <Dierson_Pyre> SHOOT THE DAMN THING!!!!
  438. [23:52] <^Vane^> FIRE!
  439. 06[23:52] * Dierson_Pyre frantically beating with his rifle
  440. 06[23:52] * ^Vane^ fires, full auto.
  441. 01[23:54] <Deathbane> *Dierson flails around in the air, continuing to hit the distortion. DIerson sways in the air as whatever he has done seems to have some kind of effect.*
  442. 06[23:56] * Jacob_Dorn takes careful aim at the thing beast trying not to hit friendly how ever puts his rifle on full auto and empties the clip into the beast
  443. 01[23:56] <Deathbane> *Vane lets off 15 rounds, that pepper the area, dierson is dragged shaprly to the left as the creature dodges the incoming fire, lifting him even higher now tightening its grip on his neck*
  444. 01[23:58] <Deathbane> *AS Bran lets off the flamethrower, the creature lets out a terrifying scream and falls backwards, pulling dierson with it, towards the stairwell*
  445. 01[23:59] <Deathbane> *The corner si now abalze with napalm, but there is still a way past to the rear*
  446. Session Time: Sun Apr 28 00:00:00 2013
  447. 06[00:00] * Remus_ lobs the green smoke grenade over the pit of fire
  448. 01[00:01] <Deathbane> *The smoke grenade sails over towards the door. The smoke pops open, and you lose track of the target. The alien lets out another scream, as its enveloped in smoke. *
  449. 06[00:06] * Jacob_Dorn leans out of door way with his rifle in full auto and braps away aiming for teh point where teh smoke grenade popped
  450. 01[00:09] <Deathbane> *The burst lances out. Another scream eminates from the smoke, and DIerson can see a jet of bood fly out the creature, a horrendous hissing noise following it.*
  451. 01[00:09] <Deathbane> \\*blood
  452. 06[00:11] * ^Stephan^ relocates closer to the smoke to see better
  453. 06[00:12] * ^Stephan^ fires a gauss round into the smoke
  454. [00:13] <Jacob_Dorn> ** I got an Idea! **
  455. [00:13] <Jacob_Dorn> ** Doesntthis instilation have any fire supresion systems or Sprinkler? **
  456. 01[00:15] <Deathbane> *THe gyrojet round flies into the smoke and with large bang hits something metallic*
  457. 01[00:15] <Deathbane> \\Pistol, not gyrojet
  458. 01[00:17] <Deathbane> *Lifting you higher, Dierson sees a spiked appendage raise up out of the distortion and fly towards his chest. Redirecting the attack with his rifle, he slams the rifle down into its centre of mass*
  459. 01[00:17] <Deathbane> \\*dierson higher
  460. 01[00:21] <Deathbane> *Dierson lowers the rifle into the distortion and opens fire. The rounds tear through the distortion, blood spraying everywhere. The blood electrifies the air as the distortion drops Dierson prone to the ground, and bolts of high voltage spray out in all directions. The shimmer dissapates, and a dark centre of mass slumps to the floor twitching*
  461. 06[00:22] * Dierson_Pyre gets up off the floor
  462. 06[00:22] * Dierson_Pyre coughing
  463. [00:22] <^Stephan^> Is it dead?
  464. [00:22] <^Stephan^> Diearson you still there?
  465. 06[00:22] * Dierson_Pyre VIOLENTLY KICKS THE STILL FORM
  466. [00:23] <Dierson_Pyre> FUCK YOU SURAT TRASH
  467. [00:23] <Dierson_Pyre> choke me
  468. 06[00:23] * Dierson_Pyre ...cough
  469. 06[00:23] * Dierson_Pyre falls back to one knee
  470. 06[00:24] * ^Stephan^ runs into the smoke, trying to find Dierson in it.
  471. [00:24] <Dierson_Pyre> ** Over here...**
  472. 06[00:24] * Dierson_Pyre cough hack couch
  473. [00:25] <^Stephan^> do you require medical attention?
  474. [00:25] <Dierson_Pyre> No, I am fine
  475. 06[00:25] * Dierson_Pyre shakely gets to his feet
  476. [00:26] <^Vane^> Hopefully it did not bring any friends.
  477. [00:26] <Jacob_Dorn> ** That was fun, Is everyone alright? **
  478. [00:26] <^Stephan^> After the smoke clears Stephan looks at the body of the creature
  479. [00:27] <^Bran^> Pyre I hope I didn't singe you too badly there.
  480. 06[00:27] * ^Stephan^ examines the body closely.
  481. [00:27] <Dierson_Pyre> not a scratch
  482. [00:27] <Dierson_Pyre> I think it was trying to position me
  483. [00:27] <Dierson_Pyre> for....something...
  484. 06[00:28] * Jacob_Dorn comes out from the side room
  485. [00:28] <^Bran^> Strange
  486. [00:28] <Jacob_Dorn> I doubt you want to know what.
  487. [00:28] <^Stephan^> indeed. It also had soke ghind of natural light polarization defense system.
  488. 06[00:28] * Dierson_Pyre grufly
  489. 01[00:28] <Deathbane> *Stephan can see the creature clearly now. Its dark blue skin, its hideous tentacle maw. ITs body is rent with bullet holes, and a thick blue liquid oozes out but you can already se it begining to solidify into foam. The creature looks bipedal and very tall, and has four arms. Two of the arms end in three finger manipulators, where the others look to be scythelike claws*
  490. [00:28] <Jacob_Dorn> Infact..... I know you dont.....
  491. [00:28] <Dierson_Pyre> thanks...everyone...good work...
  492. 06[00:29] * Remus_ stares at the corpse.
  493. [00:29] <Remus_> This planet just keeps getting better...
  494. [00:30] <Dierson_Pyre> administration...does not seem so bad now...
  495. [00:30] <^Stephan^> interesing... judging form the bloe bloow I would say it is ingigenous to this planet.
  496. [00:30] <Jacob_Dorn> In short it had a cloaking field.
  497. [00:30] <^Stephan^> blod* cause i cant type
  498. [00:30] <Dierson_Pyre> really dorn...very observant
  499. [00:31] <Dierson_Pyre> alright, Stephan...keep examining it and see a quick way to kill them if you can
  500. [00:31] <Dierson_Pyre> ...if there are more
  501. [00:31] <Jacob_Dorn> Says the guy who was almost raped by a tentacle beast.
  502. 06[00:31] * ^Vane^ takes several pictures of the creature.
  503. [00:31] <Dierson_Pyre> everyone else spread out and keep alert...
  504. [00:32] <Jacob_Dorn> It was bad enough trying to kill one lets HOPE that its buddies dont show up any time soon.
  505. [00:32] <Dierson_Pyre> Dorn, Remus...check the doors...
  506. 06[00:32] * ^Stephan^ keeps examining it to find a quick way of dealing with it.
  507. [00:32] <Jacob_Dorn> Checking now.
  508. [00:33] <Remus_> Aff.
  509. [00:33] <^Bran^> It seemed to be afraid of the flamer pyre.
  510. 06[00:33] * Jacob_Dorn fiddles with something on his belt for a moment then moves off to chek the room that was baricaded
  511. 06[00:34] * Remus_ falls in behind Dorn.
  512. [00:34] <Dierson_Pyre> it did? ...I was distrated
  513. 01[00:34] <Deathbane> *Jacob dorn enters the room and sees copious amounts of blue foam like liquid across what was obviously crew quarters. You notice that the barricade seemed to be from the inside, and you can see that there are no crew.. or remains of crew.. in the room*
  514. [00:36] <Dierson_Pyre> **It was quite strong...I did notice that...keep your distance if another is encountered...Open fire without hesitation if another is found**
  515. 06[00:36] * Remus_ peaks over Dorn's shoulder and looks at all the goop.
  516. [00:36] <^Vane^> ** Aff **
  517. [00:37] <Jacob_Dorn> Now thats just Nasty....
  518. 01[00:40] <Deathbane> ** WITH THAT, SESSION SEVEN END ----> **
  519. 02[00:41] * ^Stephan^ (~Stephan@cpe-92-37-54-254.dynamic.amis.net) Quit (Quit)
  520. 03[00:41] * ^Vane^ is now known as IceVamp
  521. 02[00:41] * ^Bran^ (~chatzilla@176.248.194.82) Quit (Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949])
  522. 02[00:41] * Jacob_Dorn (Jacob@94.8.165.232) Quit (Quit)
  523. 02[00:44] * Dierson_Pyre (Dierson_Py@c-67-173-216-57.hsd1.ga.comcast.net) Quit (Quit)
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