SegaJunkie

Stream plans going forward

Dec 6th, 2015
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  1. So, after being most of the way removed from streaming for quite some time now, I feel ready to really go full throttle back into it again. And what's more, I have the upload to show you in good quality now!
  2. Here's what you can expect from me in the next few months:
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  4. My Goals
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  6. [EDIT] As of the 4th of February, 2016, this is the state of play for all of the classic Sonic games:
  7. Sonic 1: PB 11:40 | Best time 11:40
  8. Sonic 2 (Sonic): PB 15:18 | Best time 15:08^ (werster)
  9. Sonic 2 (Knuckles): PB 15:18 | Best time 15:18
  10. S3&K (Sonic): PB 30:53 | Best time 30:53
  11. S3&K (Tails): PB 25:22 | Best time 24:37 (HDL)
  12. S3&K (Knuckles): PB 23:04 | Best time 22:40 (HDL)
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  14. By the 29th of February, when I go back to university, I plan on holding all six of those records.
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  16. Ambitious? You bet. But I'm convinced I can do it.
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  18. Stream Structure
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  20. Part of the plan with my stream has always been to practice teaching viewers how to do things - I've been studying to be a teacher for the last three years and approaching streaming from that perspective has helped in my teaching as well. I'm going to experiment with a stream structure that lets me actively practice this:
  21. * 15-20 minutes of warmup (which I tend to need to get my hands ready for efficient spindashing)
  22. * Attempts (I won't place a time limit on this for any given day, but generally this tends not to be longer than three hours or my spindashing really suffers)
  23. * An "anatomy of a level" segment where I go very in depth on the route of a particular level, analysing each movement, possibly (hopefully?) finding new things to add to the route by doing so. Might be a single act or whole zone, depending on relative complexity.
  24. * Attempts of a secondary game if I've got one running. (Potential candidates: Wario Land Shake It, Freedom Planet, Sonic 3D, maybe finally completing Rocket Knight Adventures on hard mode, lol)
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  26. Another thing I'd like to try is "Fangame Fridays", cause there are both some real gems and some real stinkers out there. Drop me, say, $5 and your best (or worst) idea for a Sonic fangame for me to play through (and/or try to speedrun?) and I'll give it a shot. Should be fun times.
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  28. Subscriptions/Donations
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  30. Because I had streamed really irregularly in the past, I hadn't really encouraged this very much. I still can't promise I'll stream every day during university terms, but for at least the next few months I plan to find at least a couple of hours just about every day. (The particular hours could vary quite widely because of the nature of my job, but I'll always put an update out on Twitter @SegaJunkie when I'm going live.) As part of that, I'm going to try and fund any gaming-related expenses from stream revenue alone, especially as I have the small matter of my wedding coming up late this year that I don't want to be frivolously taking money away from. Gaming-related expenses would include things like: new games to run, potentially better equipment (streaming, but also my controllers, which probably don't have much life left in them), as well as a PC I plan to build some time this year. This laptop's had a good run but it needs an update pretty desperately at this point... and a good clean, I think!
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  32. That's all from me for now. Thanks for reading, and hopefully I'll see you soon!
  33.  
  34. ^ - This time was achieved on Gens, which is now banned under the speedrun.com rules for classic Sonic. Whether or not you choose to recognise it as the best time is up to you. I'm still going to try and beat it.
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