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- <event>
- <outcome affected_mobs="zombie">
- <action_group>
- <actions>
- <set_hp>
- <value ratio="1">40</value>
- <value ratio="1">50</value>
- <value ratio="1">60</value>
- </set_hp>
- </actions>
- </action_group>
- </outcome>
- </event>
- #########Anything below this are comments I'm making from pastebin, they aren't included in the spawns.txt
- The expected output was that zombies would have 20~30 hearts of health, chosen randomly. However, they still seem to have 10 hearts.
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