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- This is basically my first legitimate SM OU team that's not illegal due to bans. I dont trust myself to accurately read the current threats and to recognize where my team has its flaws.
- OU Offense (does this count as Bulky Offense?)
- Mawile-Mega (F) @ Mawilite
- Ability: Intimidate
- EVs: 104 HP / 252 Atk / 152 Spe
- Adamant Nature
- - Play Rough
- - Sucker Punch
- - Thunder Punch
- - Focus Punch
- Saying that this is arguably my favorite mon, and that it's competitively optimal, this was a no-brainer. Focus Punch since it fits with my playstyle and my preference, I was 100% willing to switch it back to fire fang if I decided my team couldnt deal with those mons well enough. 104 hp since fuck dugtrio.
- Tapu Koko @ Zap Plate
- Ability: Electric Surge
- Shiny: Yes
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- - Thunderbolt
- - U-turn
- - Hidden Power [Ice]
- - Taunt
- Applies speed pressure, gives mmaw switchin opportunities, baits in bulky grasses. Gives me a lot of room to work with.
- Landorus-Therian @ Rocky Helmet
- Ability: Intimidate
- EVs: 248 HP / 216 Def / 28 SpD / 16 Spe
- Impish Nature
- - Stealth Rock
- - Earthquake
- - Hidden Power [Ice]
- - U-turn
- Gives rocks, deals with the ground weakness I've been getting. Deals with other landos and zygardes. Gives me even more momentum to work with. Could prob speed creep since its so pivotal vs grounds. Doesnt do much vs duggy except switch in but hes fuckin duggy
- Greninja (F) @ Life Orb
- Ability: Protean
- Shiny: Yes
- EVs: 4 Atk / 252 SpA / 252 Spe
- Naive Nature
- - Spikes
- - Hidden Power [Fire]
- - Gunk Shot
- - Ice Beam
- Wanted spikes, gren was by far the best fit. Makes people think im sd mmaw as well which makes focus punch baits that much easier. HP Fire to deal with mzor etc. GS/IB could prob be optimized though.
- Tapu Fini @ Leftovers
- Ability: Misty Surge
- Shiny: Yes
- EVs: 248 HP / 192 Def / 16 SpD / 52 Spe
- Calm Nature
- IVs: 0 Atk
- - Taunt
- - Nature's Madness
- - Scald
- - Defog
- My hazard removal. Also helps a shitton vs stall, lets mmaw switch into willos. Wanted water coverage and didnt consider fairy coverage necessary, plus the burn chance is greatly appreciated.
- Marowak-Alola (F) @ Thick Club
- Ability: Lightning Rod
- EVs: 252 Atk / 4 SpD / 252 Spe
- Adamant Nature
- - Shadow Bone
- - Fire Punch
- - Swords Dance
- - Will-O-Wisp
- Rounded out the openings I had in my team. Also gives me a secondary/tertiary wincon and helps with the whole general wear-things-down-to-jack-shit approach this team takes.
- One thing I did notice is that I have mvenu probs, one of the few bulky grasses mmaw doesnt tear through and doesnt give a fuck about maro-a or either of the tapus. I could prob run extrasensory on gren but I dont know what to replace with it just yet. It also has quite a large ground issue, with Landog being the only real answer to the likes of zygarde and other landogs.
- everything is black since holy FUCK im edje
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