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Ritchie

Pokémon Shuffle update 1.2.27

Dec 22nd, 2015
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  1. StageData #251. (1.2.27)
  2. --Pokémon data--
  3. Inkay, Dark, Base 40, Dex #365
  4. Ability: Mega Boost+ (50%, 100%, 100%, megabar, +6, Fills the Mega Gauge of the same type of Pokémon more.)
  5.  
  6. --Stage data--
  7. Area: Roseus Center
  8. Background ID: 4
  9. HP: 9360
  10. Moves: 13
  11. Experience: +13
  12. Catch rate: 7% (+7% per every remaining move)
  13. Sound track: BGM_STAGE_NORMAL
  14. Pokémon count: 4 (4 elegible)
  15.  
  16. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  17. This stage has got a predefined layout
  18. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  19. Coins reward: 100 for the first time, 30 for every repeat
  20.  
  21. --Countdown 1--
  22. *After 3 moves, choose an action:
  23. -Fill column 1 with [Inkay,Rocks,Inkay,Rocks,Rocks,Inkay]
  24. -Fill column 2 with [Rocks,Inkay,Rocks,Inkay,Inkay,Rocks]
  25. -Fill column 3 with [Inkay,Rocks,Inkay,Rocks,Rocks,Inkay]
  26. -Fill column 4 with [Rocks,Inkay,Rocks,Inkay,Inkay,Rocks]
  27. -Fill column 5 with [Inkay,Rocks,Inkay,Rocks,Inkay,Rocks]
  28. -Fill column 6 with [Rocks,Inkay,Rocks,Inkay,Rocks,Inkay]
  29. *After 3 times, switch countdown.
  30. *Repeat every 3 moves.
  31.  
  32. --Countdown 2--
  33. *After 0 moves, choose an action:
  34. -Fill column 1 with [Inkay,Rocks,Inkay,Rocks,Rocks,Inkay]
  35. -Fill column 2 with [Rocks,Inkay,Rocks,Inkay,Inkay,Rocks]
  36. -Fill column 3 with [Inkay,Rocks,Inkay,Rocks,Rocks,Inkay]
  37. -Fill column 4 with [Rocks,Inkay,Rocks,Inkay,Inkay,Rocks]
  38. -Fill column 5 with [Inkay,Rocks,Inkay,Rocks,Inkay,Rocks]
  39. -Fill column 6 with [Rocks,Inkay,Rocks,Inkay,Rocks,Inkay]
  40. *After 2 times, switch countdown.
  41. *Repeat every 0 moves.
  42.  
  43.  
  44.  
  45. StageData #252. (1.2.27)
  46. --Pokémon data--
  47. Chimchar, Fire, Base 50, Dex #359
  48. Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
  49.  
  50. --Stage data--
  51. Area: Roseus Center
  52. Background ID: 4
  53. HP: 9000
  54. Moves: 15
  55. Experience: +15
  56. Catch rate: 6% (+6% per every remaining move)
  57. Sound track: BGM_STAGE_EASY
  58. Pokémon count: 4 (4 elegible)
  59.  
  60. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  61. This stage has got a predefined layout
  62. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  63. Coins reward: 100 for the first time, 30 for every repeat
  64.  
  65. --Countdown 1--
  66. *After 5 moves, choose an action:
  67. -Fill column 1 with Rocks
  68. -Fill columns 1 and 2 with Rocks
  69. *After 1 time, switch countdown.
  70. *Repeat every 5 moves.
  71.  
  72. --Countdown 2--
  73. *After 0 moves, choose an action:
  74. -Fill column 6 with Rocks
  75. -Fill columns 5 and 6 with Rocks
  76. *After 1 time, switch countdown.
  77. *Repeat every 0 moves.
  78.  
  79.  
  80.  
  81. StageData #253. (1.2.27)
  82. --Pokémon data--
  83. Skiddo, Grass, Base 50, Dex #367
  84. Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
  85.  
  86. --Stage data--
  87. Area: Roseus Center
  88. Background ID: 4
  89. HP: 9100
  90. Moves: 15
  91. Experience: +15
  92. Catch rate: 20% (+3% per every remaining move)
  93. Sound track: BGM_STAGE_NORMAL
  94. Pokémon count: 4 (4 elegible)
  95.  
  96. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  97. This stage has got a predefined layout
  98. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  99. Coins reward: 100 for the first time, 30 for every repeat
  100.  
  101. --Countdown 1--
  102. *After 3 moves, choose an action:
  103. -Fill a random 2x2 block with Skiddo
  104. *After 1 time, switch countdown.
  105. *Repeat every 3 moves.
  106.  
  107. --Countdown 2--
  108. *After 2 moves, choose an action:
  109. -Fill the 3x2 block starting at 1:1 with [Ice,Ice,Ice,Rocks,Rocks,Rocks]
  110. -Fill the 3x2 block starting at 4:1 with [Ice,Ice,Ice,Rocks,Rocks,Rocks]
  111. *After 1 time, switch countdown.
  112. *Repeat every 2 moves.
  113.  
  114.  
  115.  
  116. StageData #254. (1.2.27)
  117. --Pokémon data--
  118. Monferno, Fire, Base 60, Dex #360
  119. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  120.  
  121. --Stage data--
  122. Area: Roseus Center
  123. Background ID: 4
  124. HP: 7128
  125. Moves: 18
  126. Experience: +18
  127. Catch rate: 12% (+4% per every remaining move)
  128. Sound track: BGM_STAGE_HARD
  129. Pokémon count: 5 (4 elegible)
  130.  
  131. Default Pokémon: Happiny, Azurill, Pichu, Togepi
  132. Additional Pokémon (not from countdowns or maps): Chimchar
  133. This stage has got a predefined layout
  134. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  135. Coins reward: 100 for the first time, 30 for every repeat
  136.  
  137. --Countdown 1--
  138. *When the stage starts, choose an action:
  139. -Fill column 2 with [Monferno,Monferno,nothing,Monferno,Monferno,nothing]
  140. -Fill the 2x4 block starting at 2:3 with [nothing,Monferno,Monferno,nothing,nothing,Monferno,nothing,Monferno]
  141. -Fill the 2x5 block starting at 1:2 with [Monferno,nothing,Monferno,Monferno,nothing,nothing,Monferno,nothing,Monferno,nothing]
  142. *If HP <= 5828 (~82%) / Damage >= 1300, switch countdown.
  143. *Repeat every 1 move.
  144.  
  145. --Countdown 2--
  146. *After 2 moves, choose an action:
  147. -Fill 5 random blocks with Monferno
  148. -Fill 3 random blocks with Metal
  149. -Fill 4 random blocks with Metal
  150. *Repeat every 2 moves.
  151.  
  152.  
  153.  
  154. StageData #255. (1.2.27)
  155. --Pokémon data--
  156. Joltik, Bug, Base 50, Dex #369
  157. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  158.  
  159. --Stage data--
  160. Area: Roseus Center
  161. Background ID: 4
  162. HP: 11655
  163. Moves: 15
  164. Experience: +15
  165. Catch rate: 21% (+2% per every remaining move)
  166. Sound track: BGM_STAGE_EASY
  167. Pokémon count: 4 (4 elegible)
  168.  
  169. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  170. This stage has got a predefined layout
  171. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  172. Coins reward: 100 for the first time, 30 for every repeat
  173.  
  174. --Countdown 1--
  175. *After 1 move, choose an action:
  176. -Fill 1 random block with Ice
  177. *After 5 times, switch countdown.
  178. *Repeat every 1 move.
  179.  
  180. --Countdown 2--
  181. *After making a move, if there is not a 3+ lines combo, choose an action:
  182. -Fill 3 random blocks with Ice
  183.  
  184.  
  185.  
  186. StageData #256. (1.2.27)
  187. --Pokémon data--
  188. Gogoat, Grass, Base 70, Dex #368
  189. Ability: Quirky+ (25%, 35%, 100%, other, Occasionally erases two extra matching Pokémon elsewhere.)
  190.  
  191. --Stage data--
  192. Area: Roseus Center
  193. Background ID: 4
  194. HP: 18687
  195. Moves: 20
  196. Experience: +20
  197. Catch rate: 14% (+2% per every remaining move)
  198. Sound track: BGM_STAGE_HARD
  199. Pokémon count: 4 (4 elegible)
  200.  
  201. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  202. This stage has got a predefined layout
  203. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  204. Coins reward: 100 for the first time, 30 for every repeat
  205.  
  206. --Countdown 1--
  207. *After 3 moves, choose an action:
  208. -Fill 5 random blocks with Gogoat
  209. -Fill column 1 with Ice
  210. -Fill column 6 with Ice
  211. *If HP <= 11500 (~62%) / Damage >= 7187, switch countdown.
  212. *Repeat every 3 moves.
  213.  
  214. --Countdown 2--
  215. *After 2 moves, choose an action:
  216. -Fill 5 random blocks with Skiddo
  217. -Fill 5 random blocks with Skiddo
  218. -Fill columns 1 and 2 with Ice
  219. -Fill columns 5 and 6 with Ice
  220. *Repeat every 2 moves.
  221.  
  222.  
  223.  
  224. StageData #257. (1.2.27)
  225. --Pokémon data--
  226. Loudred, Normal, Base 50, Dex #350
  227. Ability: Spookify (5%, 30%, 80%, damage, x1, Leaves the foe spooked.)
  228.  
  229. --Stage data--
  230. Area: Roseus Center
  231. Background ID: 4
  232. HP: 13860
  233. Moves: 15
  234. Experience: +15
  235. Catch rate: 15% (+6% per every remaining move)
  236. Sound track: BGM_STAGE_EASY
  237. Pokémon count: 4 (4 elegible)
  238.  
  239. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  240. This stage has got a predefined layout
  241. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  242. Coins reward: 100 for the first time, 30 for every repeat
  243.  
  244. --Countdown 1--
  245. *After making a move, if there is not a 4+ lines combo, choose an action:
  246. -Fill a random 1x3 block with Rocks
  247. *If HP <= 7000 (~51%) / Damage >= 6860, switch countdown.
  248.  
  249. --Countdown 2--
  250. *After making a move, if there is not a 5+ lines combo, choose an action:
  251. -Fill a random 1x3 block with Metal
  252.  
  253.  
  254.  
  255. StageData #258. (1.2.27)
  256. --Pokémon data--
  257. Galvantula, Bug, Base 60, Dex #370
  258. Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
  259.  
  260. --Stage data--
  261. Area: Roseus Center
  262. Background ID: 4
  263. HP: 22200
  264. Moves: 40
  265. Experience: +40
  266. Catch rate: 14% (+3% per every remaining move)
  267. Sound track: BGM_STAGE_FUN
  268. Pokémon count: 5 (4 elegible)
  269.  
  270. Default Pokémon: Rocks, Azurill, Pichu, Togepi
  271. Additional Pokémon (not from countdowns or maps): Joltik
  272. This stage has got a predefined layout
  273. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  274. Coins reward: 100 for the first time, 30 for every repeat
  275.  
  276. --Countdown 1--
  277. *After 2 moves, choose an action:
  278. -Fill columns 2 and 3 with [Galvantula,Galvantula,Rocks,Rocks,Galvantula,Galvantula,Rocks,Rocks,Galvantula,Galvantula,Rocks,Rocks]
  279. -Fill columns 4 and 5 with [Rocks,Rocks,Galvantula,Galvantula,Rocks,Rocks,Galvantula,Galvantula,Rocks,Rocks,Galvantula,Galvantula]
  280. *After 3 times, switch countdown.
  281. *Repeat every 2 moves.
  282.  
  283. --Countdown 2--
  284. *After 0 moves, choose an action:
  285. -Fill row 6 with Ice
  286. -Fill row 4 with Ice
  287. *After 1 time, switch countdown.
  288. *Repeat every 0 moves.
  289.  
  290.  
  291.  
  292. StageData #259. (1.2.27)
  293. --Pokémon data--
  294. Exploud, Normal, Base 60, Dex #351
  295. Ability: Eject+ (50%, 100%, 100%, other, Sometimes removes three non-Support Pokémon icons.)
  296.  
  297. --Stage data--
  298. Area: Roseus Center
  299. Background ID: 4
  300. HP: 18562
  301. Moves: 19
  302. Experience: +19
  303. Catch rate: 13% (+4% per every remaining move)
  304. Sound track: BGM_STAGE_HARD
  305. Pokémon count: 4 (4 elegible)
  306.  
  307. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  308. This stage has got a predefined layout
  309. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  310. Coins reward: 100 for the first time, 30 for every repeat
  311.  
  312. --Countdown 1--
  313. *After 3 moves, choose an action:
  314. -Fill rows 3 and 4 with [Ice,Ice,Ice,Ice,nothing,nothing,nothing,nothing,nothing,Ice,Ice,Ice]
  315. -Fill rows 5 and 6 with [Ice,Ice,Ice,nothing,nothing,nothing,nothing,nothing,Ice,Ice,Ice,Ice]
  316. *After 1 time, switch countdown.
  317. *Repeat every 3 moves.
  318.  
  319. --Countdown 2--
  320. *After 0 moves, choose an action:
  321. -Fill 3 random blocks with Whismur
  322. -Fill 3 random blocks with Loudred
  323. -Fill 4 random blocks with Exploud
  324. *After 2 times, switch countdown.
  325. *Repeat every 0 moves.
  326.  
  327.  
  328.  
  329. StageData #260. (1.2.27)
  330. --Pokémon data--
  331. Deoxys, Psychic, Base 80, Dex #355
  332. Ability: Swap+ (25%, 50%, 100%, other, Can replace some disruptions with this Pokémon.)
  333.  
  334. --Stage data--
  335. Area: Roseus Center
  336. Background ID: 4
  337. HP: 16200
  338. Moves: 24
  339. Experience: +24
  340. Catch rate: 9% (+2% per every remaining move)
  341. Sound track: BGM_STAGE_BOSS2
  342. Pokémon count: 5 (4 elegible)
  343.  
  344. Default Pokémon: Happiny, Azurill, Pichu, Togepi
  345. Additional Pokémon (not from countdowns or maps): Deoxys
  346. This stage has got a predefined layout
  347. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  348. Coins reward: 100 for the first time, 30 for every repeat
  349.  
  350. --Countdown 1--
  351. *After making a move, if there is not a 4+ lines combo, choose an action:
  352. -Fill column 2 with Ice
  353. -Fill column 4 with Ice
  354. -Fill 5 random blocks with Metal
  355. *After 3 times, switch countdown.
  356.  
  357. --Countdown 2--
  358. *After 3 moves, choose an action:
  359. -Fill column 2 with Deoxys
  360. -Fill column 4 with Deoxys
  361. *After 1 time, switch countdown.
  362. *Repeat every 3 moves.
  363.  
  364.  
  365.  
  366. StageDataExtra #31/30. (1.2.27)
  367. --Pokémon data--
  368. Luxray, Electric, Base 70, Dex #348
  369. Ability: Cloud Clear+ (50%, 100%, 100%, other, Sometimes clears away three black-cloud disruptions.)
  370.  
  371. --Stage data--
  372. Area: Expert Stages
  373. Background ID: 12
  374. HP: 7510
  375. Time: 60 sec
  376. Experience: +10
  377. Catch rate: 1% (+4% per every 3 remaining seconds)
  378. Sound track: BGM_STAGE_EX
  379. Pokémon count: 5 (4 elegible)
  380.  
  381. Default Pokémon: Cubone, Hippopotas, Gible, Phanpy
  382. Additional Pokémon (not from countdowns or maps): Luxray
  383. This stage has got a predefined layout
  384. This stage requires 250 S-Ranks in Normal Stages
  385. Allowed items: Time +10 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  386. Coins reward: 300 for the first time, 30 for every repeat
  387.  
  388. --Countdown 1--
  389. *After 8 moves, choose an action:
  390. -Fill columns 1 and 2 with Cloud
  391. -Fill columns 5 and 6 with Cloud
  392. *If HP <= 3750 (~50%) / Damage >= 3760, switch countdown.
  393. *Repeat every 8 moves.
  394.  
  395. --Countdown 2--
  396. *After 8 moves, choose an action:
  397. -Fill rows 1 and 2 with Cloud
  398. -Fill rows 5 and 6 with Cloud
  399. *Repeat every 8 moves.
  400.  
  401.  
  402.  
  403. StageDataExtra #32/31. (1.2.27)
  404. --Pokémon data--
  405. Malamar, Dark, Base 70, Dex #366
  406. Ability: Quirky+ (25%, 35%, 100%, other, Occasionally erases two extra matching Pokémon elsewhere.)
  407.  
  408. --Stage data--
  409. Area: Expert Stages
  410. Background ID: 12
  411. HP: 12470
  412. Time: 60 sec
  413. Experience: +10
  414. Catch rate: 1% (+4% per every 3 remaining seconds)
  415. Sound track: BGM_STAGE_EX
  416. Pokémon count: 5 (4 elegible)
  417.  
  418. Default Pokémon: Poochyena, Shuppet, Duskull, Umbreon
  419. Additional Pokémon (not from countdowns or maps): Malamar
  420. This stage has got a predefined layout
  421. This stage requires 260 S-Ranks in Normal Stages
  422. Allowed items: Time +10 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  423. Coins reward: 300 for the first time, 30 for every repeat
  424.  
  425. --Countdown 1--
  426. *After 1 move, choose an action:
  427. -Fill the 3x2 block starting at 1:1 with [Metal,Metal,Metal,nothing,Metal,nothing]
  428. -Fill the 3x2 block starting at 2:1 with [Metal,Metal,Metal,nothing,Metal,nothing]
  429. -Fill the 3x2 block starting at 3:1 with [Metal,Metal,Metal,nothing,Metal,nothing]
  430. -Fill the 3x2 block starting at 4:1 with [Metal,Metal,Metal,nothing,Metal,nothing]
  431. *After 8 times, switch countdown.
  432. *Repeat every 1 move.
  433.  
  434. --Countdown 2--
  435. *After 1 move, choose an action:
  436. -Fill the 3x2 block starting at 1:5 with [nothing,Metal,nothing,Metal,Metal,Metal]
  437. -Fill the 3x2 block starting at 2:5 with [nothing,Metal,nothing,Metal,Metal,Metal]
  438. -Fill the 3x2 block starting at 3:5 with [nothing,Metal,nothing,Metal,Metal,Metal]
  439. -Fill the 3x2 block starting at 4:5 with [nothing,Metal,nothing,Metal,Metal,Metal]
  440. *After 8 times, switch countdown.
  441. *Repeat every 1 move.
  442.  
  443.  
  444.  
  445. StageDataEvent #238/2. (1.2.27)
  446. --Pokémon data--
  447. Talonflame, Fire, Base 60, Dex #373
  448. Ability: Block Smash+ (50%, 100%, 100%, other, Sometimes clears three unbreakable-block disruptions.)
  449.  
  450. --Stage data--
  451. Area: Special Stages
  452. Background ID: 12
  453. HP: 11200
  454. Time: 35 sec
  455. Experience: +5
  456. Catch rate: 5% (+4% per every 3 remaining seconds)
  457. Sound track: BGM_STAGE_EX
  458. Pokémon count: 4 (4 elegible)
  459.  
  460. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  461. This stage has got a predefined layout
  462. Coins reward: 200 for the first time, 30 for every repeat
  463.  
  464. --Countdown 1--
  465. *After 7 moves, choose an action:
  466. -Fill columns 3 and 4 with [Rocks,Fletchinder,Rocks,Fletchinder,Rocks,Fletchling,Rocks,Fletchinder,Rocks,Fletchling,Rocks,Fletchling]
  467. -Fill columns 3 and 4 with [Rocks,Fletchling,Rocks,Fletchinder,Rocks,Fletchinder,Rocks,Fletchling,Rocks,Fletchling,Rocks,Fletchinder]
  468. *If HP <= 5000 (~45%) / Damage >= 6200, switch countdown.
  469. *Repeat every 7 moves.
  470.  
  471. --Countdown 2--
  472. *After 5 moves, choose an action:
  473. -Fill columns 3 and 4 with [Rocks,Fletchinder,Rocks,Fletchinder,Rocks,Fletchling,Rocks,Fletchinder,Rocks,Fletchling,Rocks,Fletchling]
  474. -Fill rows 5 and 6 with [Rocks,Rocks,Rocks,Rocks,Rocks,Rocks,Fletchling,Fletchinder,Fletchling,Fletchinder,Fletchling,Fletchinder]
  475. *Repeat every 5 moves.
  476.  
  477.  
  478.  
  479. StageDataEvent #239/3. (1.2.27)
  480. --Pokémon data--
  481. Mega Swampert, Water, Base 70, Dex #97
  482. Ability: Erases Pokémon (max 3) of the same type as [var]megaName.
  483. Mega-Bar: 12 icons, 3 speedups available
  484.  
  485. --Stage data--
  486. Area: Special Stages
  487. Background ID: 12
  488. HP: 1
  489. Time: 60 sec
  490. Experience: +10
  491. Catch rate: Not catchable
  492. Sound track: BGM_STAGE_RANKING
  493. Pokémon count: 5 (4 elegible)
  494.  
  495. Default Pokémon: Chespin, Leafeon, Jolteon, Ivysaur
  496. Additional Pokémon (not from countdowns or maps): Luxio
  497. This stage has got a predefined layout
  498.  
  499. --Countdown 1--
  500. *After 2 moves, choose an action:
  501. -Fill 1 random block with Ice
  502. *After 3 times, switch countdown.
  503. *Repeat every 2 moves.
  504.  
  505. --Countdown 2--
  506. *After 1 move, choose an action:
  507. -Fill column 4 with Ice
  508. *After 1 time, switch countdown.
  509. *Repeat every 1 move.
  510.  
  511.  
  512.  
  513. StageDataEvent #240/4. (1.2.27)
  514. --Pokémon data--
  515. Camerupt, Ground, Base 70, Dex #375
  516. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  517.  
  518. --Stage data--
  519. Area: Special Stages
  520. Background ID: 12
  521. HP: 3170
  522. Moves: 18
  523. Experience: +5
  524. Catch rate: 30% (+3% per every remaining move)
  525. Sound track: BGM_STAGE_HARD
  526. Pokémon count: 5 (4 elegible)
  527.  
  528. Default Pokémon: Bonsly, Gulpin, Amaura, Nidorino
  529. Additional Pokémon (not from countdowns or maps): Zubat
  530. This stage has got a predefined layout
  531. Coins reward: 200 for the first time, 30 for every repeat
  532.  
  533. --Countdown 1--
  534. *When the stage starts, choose an action:
  535. -Fill rows 5 and 6 with [nothing,Rocks,Rocks,Rocks,Rocks,nothing,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks]
  536. *After 1 time, switch countdown.
  537. *Repeat every 8 moves.
  538.  
  539. --Countdown 2--
  540. *After 0 moves, choose an action:
  541. -Fill the 2x4 block starting at 3:1 with Ice
  542. *After 1 time, switch countdown.
  543. *Repeat every 0 moves.
  544.  
  545.  
  546.  
  547. StageDataEvent #241/6. (1.2.27)
  548. --Pokémon data--
  549. Numel, Ground, Base 50, Dex #374
  550. Ability: Burn (5%, 30%, 80%, damage, x1, Leaves the foe burned.)
  551.  
  552. --Stage data--
  553. Area: Special Stages
  554. Background ID: 12
  555. HP: 6280
  556. Moves: 15
  557. Experience: +5
  558. Catch rate: 10% (+4% per every remaining move)
  559. Sound track: BGM_STAGE_EASY
  560. Pokémon count: 4 (4 elegible)
  561.  
  562. Default Pokémon: Zubat, Bonsly, Gulpin, Amaura
  563. This stage has got a predefined layout
  564. Coins reward: 200 for the first time, 30 for every repeat
  565.  
  566. --Countdown 1--
  567. *When the stage starts, choose an action:
  568. -Fill rows 5 and 6 with [nothing,Rocks,Rocks,Rocks,Rocks,nothing,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks]
  569. *After 1 time, switch countdown.
  570. *Repeat every 5 moves.
  571.  
  572. --Countdown 2--
  573. *After 0 moves, choose an action:
  574. -Fill 3 random blocks with Rocks
  575. *After 1 time, switch countdown.
  576. *Repeat every 0 moves.
  577.  
  578.  
  579.  
  580. StageDataEvent #242/9. (1.2.27)
  581. --Pokémon data--
  582. Fletchinder, Fire, Base 50, Dex #372
  583. Ability: Swap+ (25%, 50%, 100%, other, Can replace some disruptions with this Pokémon.)
  584.  
  585. --Stage data--
  586. Area: Special Stages
  587. Background ID: 12
  588. HP: 2670
  589. Moves: 15
  590. Experience: +5
  591. Catch rate: 20% (+3% per every remaining move)
  592. Sound track: BGM_STAGE_NORMAL
  593. Pokémon count: 5 (4 elegible)
  594.  
  595. Default Pokémon: Surskit, Volbeat, Leafeon, Petilil
  596. Additional Pokémon (not from countdowns or maps): Bulbasaur
  597. This stage has got a predefined layout
  598. Coins reward: 200 for the first time, 30 for every repeat
  599.  
  600. --Countdown 1--
  601. *After 3 moves, choose an action:
  602. -Fill 5 random blocks with Fletchinder
  603. *After 1 time, switch countdown.
  604. *Repeat every 3 moves.
  605.  
  606. --Countdown 2--
  607. *After 3 moves, choose an action:
  608. -Fill 5 random blocks with -2105-
  609. *After 1 time, switch countdown.
  610. *Repeat every 3 moves.
  611.  
  612.  
  613.  
  614. StageDataEvent #243/10. (1.2.27)
  615. --Pokémon data--
  616. Fletchling, Flying, Base 40, Dex #371
  617. Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  618.  
  619. --Stage data--
  620. Area: Special Stages
  621. Background ID: 12
  622. HP: 3190
  623. Moves: 12
  624. Experience: +5
  625. Catch rate: 15% (+3% per every remaining move)
  626. Sound track: BGM_STAGE_EASY
  627. Pokémon count: 4 (4 elegible)
  628.  
  629. Default Pokémon: Bulbasaur, Surskit, Meditite, Riolu
  630. This stage has got a predefined layout
  631. Coins reward: 200 for the first time, 30 for every repeat
  632.  
  633. --Countdown 1--
  634. *When the stage starts, choose an action:
  635. -Fill 5 random blocks with Fletchling
  636. *After 1 time, switch countdown.
  637. *Repeat every 2 moves.
  638.  
  639. --Countdown 2--
  640. *After 2 moves, choose an action:
  641. -Fill 5 random blocks with -2105-
  642. *After 1 time, switch countdown.
  643. *Repeat every 2 moves.
  644.  
  645.  
  646.  
  647. StageDataEvent #244/11. (1.2.27)
  648. --Pokémon data--
  649. Gigalith, Rock, Base 70, Dex #378
  650. Ability: Block Smash+ (50%, 100%, 100%, other, Sometimes clears three unbreakable-block disruptions.)
  651.  
  652. --Stage data--
  653. Area: Special Stages
  654. Background ID: 12
  655. HP: 3360
  656. Moves: 18
  657. Experience: +5
  658. Catch rate: 19% (+6% per every remaining move)
  659. Sound track: BGM_STAGE_HARD
  660. Pokémon count: 5 (4 elegible)
  661.  
  662. Default Pokémon: Charmander, Nidoran♂, Starly, Happiny
  663. Additional Pokémon (not from countdowns or maps): Meowth
  664. This stage has got a predefined layout
  665. Coins reward: 200 for the first time, 30 for every repeat
  666.  
  667. --Countdown 1--
  668. *After 3 moves, choose an action:
  669. -Fill the 4x2 block starting at 2:1 with Metal
  670. -Fill the 4x2 block starting at 2:2 with Metal
  671. -Fill the 4x2 block starting at 2:3 with Metal
  672. -Fill the 4x2 block starting at 2:4 with Metal
  673. -Fill the 4x2 block starting at 2:5 with Metal
  674. *After 1 time, switch countdown.
  675. *Repeat every 3 moves.
  676.  
  677. --Countdown 2--
  678. *After 3 moves, choose an action:
  679. -Fill the 2x4 block starting at 1:2 with Rocks
  680. -Fill the 2x4 block starting at 2:2 with Rocks
  681. -Fill the 2x4 block starting at 3:2 with Rocks
  682. -Fill the 2x4 block starting at 4:2 with Rocks
  683. -Fill the 2x4 block starting at 5:2 with Rocks
  684. *After 1 time, switch countdown.
  685. *Repeat every 3 moves.
  686.  
  687.  
  688.  
  689. StageDataEvent #245/12. (1.2.27)
  690. --Pokémon data--
  691. Boldore, Rock, Base 50, Dex #377
  692. Ability: Heavy Hitter (20%, 50%, 50%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
  693.  
  694. --Stage data--
  695. Area: Special Stages
  696. Background ID: 12
  697. HP: 2830
  698. Moves: 15
  699. Experience: +5
  700. Catch rate: 20% (+4% per every remaining move)
  701. Sound track: BGM_STAGE_NORMAL
  702. Pokémon count: 5 (4 elegible)
  703.  
  704. Default Pokémon: Charmander, Nidoran♂, Starly, Happiny
  705. Additional Pokémon (not from countdowns or maps): Meowth
  706. This stage has got a predefined layout
  707. Coins reward: 200 for the first time, 30 for every repeat
  708.  
  709. --Countdown 1--
  710. *When the stage starts, choose an action:
  711. -Fill the 2x2 block starting at 3:3 with Metal
  712. *After 1 time, switch countdown.
  713. *Repeat every 5 moves.
  714.  
  715. --Countdown 2--
  716. *After 0 moves, choose an action:
  717. -Fill rows 1 and 2 with [nothing,nothing,nothing,nothing,nothing,nothing,nothing,Rocks,nothing,nothing,Rocks,nothing]
  718. -Fill rows 1 and 2 with [nothing,nothing,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing]
  719. -Fill rows 1 and 2 with [Rocks,nothing,nothing,nothing,nothing,nothing,nothing,Rocks,nothing,nothing,Rocks,nothing]
  720. -Fill rows 1 and 2 with [Rocks,nothing,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing]
  721. -Fill rows 5 and 6 with [nothing,Rocks,nothing,nothing,Rocks,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
  722. -Fill rows 5 and 6 with [nothing,Rocks,nothing,nothing,Rocks,nothing,nothing,nothing,nothing,nothing,nothing,Rocks]
  723. -Fill rows 5 and 6 with [nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,nothing,nothing]
  724. -Fill rows 5 and 6 with [nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,nothing,Rocks]
  725. *After 1 time, switch countdown.
  726. *Repeat every 0 moves.
  727.  
  728.  
  729.  
  730. StageDataEvent #246/13. (1.2.27)
  731. --Pokémon data--
  732. Roggenrola, Rock, Base 40, Dex #376
  733. Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
  734.  
  735. --Stage data--
  736. Area: Special Stages
  737. Background ID: 12
  738. HP: 2940
  739. Moves: 12
  740. Experience: +5
  741. Catch rate: 10% (+5% per every remaining move)
  742. Sound track: BGM_STAGE_EASY
  743. Pokémon count: 4 (4 elegible)
  744.  
  745. Default Pokémon: Meowth, Charmander, Nidoran♂, Starly
  746. This stage has got a predefined layout
  747. Coins reward: 200 for the first time, 30 for every repeat
  748.  
  749. --Countdown 1--
  750. *After 3 moves, choose an action:
  751. -Fill 1 random block with Metal
  752. *After 1 time, switch countdown.
  753. *Repeat every 3 moves.
  754.  
  755. --Countdown 2--
  756. *After 0 moves, choose an action:
  757. -Fill the 3x3 block starting at 1:1 with [nothing,Rocks,nothing,Rocks,Metal,Rocks,nothing,Rocks,nothing]
  758. -Fill the 3x3 block starting at 4:1 with [nothing,Rocks,nothing,Rocks,Metal,Rocks,nothing,Rocks,nothing]
  759. -Fill the 3x3 block starting at 1:4 with [nothing,Rocks,nothing,Rocks,Metal,Rocks,nothing,Rocks,nothing]
  760. -Fill the 3x3 block starting at 4:4 with [nothing,Rocks,nothing,Rocks,Metal,Rocks,nothing,Rocks,nothing]
  761. *After 1 time, switch countdown.
  762. *Repeat every 0 moves.
  763.  
  764.  
  765.  
  766. StageDataEvent #247/23. (1.2.27)
  767. --Pokémon data--
  768. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  769. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  770.  
  771. --Stage data--
  772. Area: Special Stages
  773. Background ID: 12
  774. HP: 3180 (+118/level)
  775. Moves: 16
  776. Experience: +5
  777. Catch rate: Not catchable
  778. Sound track: BGM_STAGE_LEGEND
  779. Pokémon count: 4 (4 elegible)
  780.  
  781. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  782. Coins reward: 200 for the first time, 30 for every repeat
  783.  
  784. --Countdown 1--
  785. *After 3 moves, choose an action:
  786. -Fill 3 random blocks with Rocks
  787. *Repeat every 3 moves.
  788.  
  789.  
  790.  
  791. StageDataEvent #248/24. (1.2.27)
  792. --Pokémon data--
  793. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  794. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  795.  
  796. --Stage data--
  797. Area: Special Stages
  798. Background ID: 12
  799. HP: 4032 (+96/level)
  800. Moves: 16
  801. Experience: +5
  802. Catch rate: Not catchable
  803. Sound track: BGM_STAGE_LEGEND
  804. Pokémon count: 4 (4 elegible)
  805.  
  806. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  807. Coins reward: 30 for the first time, 30 for every repeat
  808.  
  809. --Countdown 1--
  810. *After 3 moves, choose an action:
  811. -Fill 3 random blocks with Metal
  812. *Repeat every 3 moves.
  813.  
  814.  
  815.  
  816. StageDataEvent #249/25. (1.2.27)
  817. --Pokémon data--
  818. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  819. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  820.  
  821. --Stage data--
  822. Area: Special Stages
  823. Background ID: 12
  824. HP: 8820 (+420/level)
  825. Moves: 16
  826. Experience: +5
  827. Catch rate: Not catchable
  828. Sound track: BGM_STAGE_LEGEND
  829. Pokémon count: 4 (4 elegible)
  830.  
  831. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  832. Coins reward: 30 for the first time, 30 for every repeat
  833.  
  834. --Countdown 1--
  835. *After 3 moves, choose an action:
  836. -Fill row 6 with Ice
  837. -Fill row 4 with Ice
  838. *Repeat every 3 moves.
  839.  
  840.  
  841.  
  842. StageDataEvent #250/26. (1.2.27)
  843. --Pokémon data--
  844. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  845. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  846.  
  847. --Stage data--
  848. Area: Special Stages
  849. Background ID: 12
  850. HP: 8190 (+210/level)
  851. Moves: 16
  852. Experience: +5
  853. Catch rate: Not catchable
  854. Sound track: BGM_STAGE_LEGEND
  855. Pokémon count: 4 (4 elegible)
  856.  
  857. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  858. Coins reward: 30 for the first time, 30 for every repeat
  859.  
  860. --Countdown 1--
  861. *After 3 moves, choose an action:
  862. -Fill row 6 with Ice
  863. -Fill row 4 with Ice
  864. *Repeat every 3 moves.
  865.  
  866.  
  867.  
  868. StageDataEvent #251/27. (1.2.27)
  869. --Pokémon data--
  870. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  871. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  872.  
  873. --Stage data--
  874. Area: Special Stages
  875. Background ID: 12
  876. HP: 11200 (+140/level)
  877. Moves: 16
  878. Experience: +5
  879. Catch rate: Not catchable
  880. Sound track: BGM_STAGE_LEGEND
  881. Pokémon count: 4 (4 elegible)
  882.  
  883. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  884. Coins reward: 30 for the first time, 30 for every repeat
  885.  
  886. --Countdown 1--
  887. *After 5 moves, choose an action:
  888. -Fill rows 3 and 4 with Rocks
  889. -Fill rows 4 and 5 with Rocks
  890. -Fill rows 5 and 6 with Rocks
  891. *After 2 times, switch countdown.
  892. *Repeat every 5 moves.
  893.  
  894. --Countdown 2--
  895. *After 0 moves, choose an action:
  896. -Fill rows 3 and 4 with Rocks
  897. -Fill rows 4 and 5 with Rocks
  898. -Fill rows 5 and 6 with Rocks
  899. *After 2 times, switch countdown.
  900. *Repeat every 0 moves.
  901.  
  902.  
  903.  
  904. StageDataEvent #252/28. (1.2.27)
  905. --Pokémon data--
  906. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  907. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  908.  
  909. --Stage data--
  910. Area: Special Stages
  911. Background ID: 12
  912. HP: 7280 (+187/level)
  913. Moves: 16
  914. Experience: +5
  915. Catch rate: Not catchable
  916. Sound track: BGM_STAGE_LEGEND
  917. Pokémon count: 4 (4 elegible)
  918.  
  919. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  920. Coins reward: 30 for the first time, 30 for every repeat
  921.  
  922. --Countdown 1--
  923. *After 3 moves, choose an action:
  924. -Fill 3 random blocks with Rocks
  925. *After 1 time, switch countdown.
  926. *Repeat every 3 moves.
  927.  
  928. --Countdown 2--
  929. *After making a move, if there is not a 3+ lines combo, choose an action:
  930. -Fill 5 random blocks with Rocks
  931. *After 2 times, switch countdown.
  932.  
  933.  
  934.  
  935. StageDataEvent #253/29. (1.2.27)
  936. --Pokémon data--
  937. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  938. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  939.  
  940. --Stage data--
  941. Area: Special Stages
  942. Background ID: 12
  943. HP: 12800
  944. Moves: 16
  945. Experience: +5
  946. Catch rate: Not catchable
  947. Sound track: BGM_STAGE_LEGEND
  948. Pokémon count: 4 (4 elegible)
  949.  
  950. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  951. Coins reward: 30 for the first time, 30 for every repeat
  952.  
  953. --Countdown 1--
  954. *After 3 moves, choose an action:
  955. -Fill 3 random blocks with Rocks
  956. *After 1 time, switch countdown.
  957. *Repeat every 3 moves.
  958.  
  959. --Countdown 2--
  960. *After making a move, if there is not a 3+ lines combo, choose an action:
  961. -Fill 5 random blocks with Rocks
  962. *After 2 times, switch countdown.
  963.  
  964.  
  965.  
  966. StageDataEvent #254/30. (1.2.27)
  967. --Pokémon data--
  968. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  969. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  970.  
  971. --Stage data--
  972. Area: Special Stages
  973. Background ID: 12
  974. HP: 18900
  975. Moves: 16
  976. Experience: +5
  977. Catch rate: Not catchable
  978. Sound track: BGM_STAGE_LEGEND
  979. Pokémon count: 4 (4 elegible)
  980.  
  981. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  982. Coins reward: 30 for the first time, 30 for every repeat
  983.  
  984. --Countdown 1--
  985. *After 3 moves, choose an action:
  986. -Fill 3 random blocks with Rocks
  987. *After 1 time, switch countdown.
  988. *Repeat every 3 moves.
  989.  
  990. --Countdown 2--
  991. *After making a move, if there is not a 3+ lines combo, choose an action:
  992. -Fill 5 random blocks with Rocks
  993. *After 2 times, switch countdown.
  994.  
  995.  
  996.  
  997. StageDataEvent #255/31. (1.2.27)
  998. --Pokémon data--
  999. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1000. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1001.  
  1002. --Stage data--
  1003. Area: Special Stages
  1004. Background ID: 12
  1005. HP: 7280 (+187/level)
  1006. Moves: 16
  1007. Experience: +5
  1008. Catch rate: Not catchable
  1009. Sound track: BGM_STAGE_LEGEND
  1010. Pokémon count: 4 (4 elegible)
  1011.  
  1012. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1013. Coins reward: 30 for the first time, 30 for every repeat
  1014.  
  1015. --Countdown 1--
  1016. *After 3 moves, choose an action:
  1017. -Fill column 2 with Ice
  1018. -Fill column 5 with Ice
  1019. *After 1 time, switch countdown.
  1020. *Repeat every 3 moves.
  1021.  
  1022. --Countdown 2--
  1023. *After 4 moves, choose an action:
  1024. -Fill column 2 with Ice
  1025. -Fill column 5 with Ice
  1026. *After 1 time, switch countdown.
  1027. *Repeat every 4 moves.
  1028.  
  1029.  
  1030.  
  1031. StageDataEvent #256/32. (1.2.27)
  1032. --Pokémon data--
  1033. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1034. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1035.  
  1036. --Stage data--
  1037. Area: Special Stages
  1038. Background ID: 12
  1039. HP: 4480 (+249/level)
  1040. Moves: 16
  1041. Experience: +5
  1042. Catch rate: Not catchable
  1043. Sound track: BGM_STAGE_LEGEND
  1044. Pokémon count: 4 (4 elegible)
  1045.  
  1046. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1047. Coins reward: 30 for the first time, 30 for every repeat
  1048.  
  1049. --Countdown 1--
  1050. *After 3 moves, choose an action:
  1051. -Fill row 1 with Metal
  1052. *After 3 times, switch countdown.
  1053. *Repeat every 3 moves.
  1054.  
  1055. --Countdown 2--
  1056. *After 2 moves, choose an action:
  1057. -Fill row 1 with Metal
  1058. *Repeat every 2 moves.
  1059.  
  1060.  
  1061.  
  1062. StageDataEvent #257/33. (1.2.27)
  1063. --Pokémon data--
  1064. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1065. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1066.  
  1067. --Stage data--
  1068. Area: Special Stages
  1069. Background ID: 12
  1070. HP: 6739 (+111/level)
  1071. Moves: 16
  1072. Experience: +5
  1073. Catch rate: Not catchable
  1074. Sound track: BGM_STAGE_LEGEND
  1075. Pokémon count: 4 (4 elegible)
  1076.  
  1077. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1078. Coins reward: 30 for the first time, 30 for every repeat
  1079.  
  1080. --Countdown 1--
  1081. *After 3 moves, choose an action:
  1082. -Fill row 1 with Metal
  1083. *After 3 times, switch countdown.
  1084. *Repeat every 3 moves.
  1085.  
  1086. --Countdown 2--
  1087. *After 2 moves, choose an action:
  1088. -Fill row 1 with Metal
  1089. *Repeat every 2 moves.
  1090.  
  1091.  
  1092.  
  1093. StageDataEvent #258/34. (1.2.27)
  1094. --Pokémon data--
  1095. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1096. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1097.  
  1098. --Stage data--
  1099. Area: Special Stages
  1100. Background ID: 12
  1101. HP: 9520 (+124/level)
  1102. Moves: 16
  1103. Experience: +5
  1104. Catch rate: Not catchable
  1105. Sound track: BGM_STAGE_LEGEND
  1106. Pokémon count: 4 (4 elegible)
  1107.  
  1108. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1109. Coins reward: 30 for the first time, 30 for every repeat
  1110.  
  1111. --Countdown 1--
  1112. *When the stage starts, choose an action:
  1113. -Fill 5 random blocks with Rocks
  1114. *After 1 time, switch countdown.
  1115. *Repeat every 4 moves.
  1116.  
  1117. --Countdown 2--
  1118. *After 0 moves, choose an action:
  1119. -Fill 5 random blocks with Rocks
  1120. *After 2 times, switch countdown.
  1121. *Repeat every 0 moves.
  1122.  
  1123.  
  1124.  
  1125. StageDataEvent #259/35. (1.2.27)
  1126. --Pokémon data--
  1127. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1128. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1129.  
  1130. --Stage data--
  1131. Area: Special Stages
  1132. Background ID: 12
  1133. HP: 12312
  1134. Moves: 16
  1135. Experience: +5
  1136. Catch rate: Not catchable
  1137. Sound track: BGM_STAGE_LEGEND
  1138. Pokémon count: 4 (4 elegible)
  1139.  
  1140. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1141. Coins reward: 30 for the first time, 30 for every repeat
  1142.  
  1143. --Countdown 1--
  1144. *When the stage starts, choose an action:
  1145. -Fill 5 random blocks with Rocks
  1146. *After 1 time, switch countdown.
  1147. *Repeat every 4 moves.
  1148.  
  1149. --Countdown 2--
  1150. *After 0 moves, choose an action:
  1151. -Fill 5 random blocks with Rocks
  1152. *After 2 times, switch countdown.
  1153. *Repeat every 0 moves.
  1154.  
  1155.  
  1156.  
  1157. StageDataEvent #260/36. (1.2.27)
  1158. --Pokémon data--
  1159. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1160. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1161.  
  1162. --Stage data--
  1163. Area: Special Stages
  1164. Background ID: 12
  1165. HP: 18772 (+247/level)
  1166. Moves: 16
  1167. Experience: +5
  1168. Catch rate: Not catchable
  1169. Sound track: BGM_STAGE_LEGEND
  1170. Pokémon count: 4 (4 elegible)
  1171.  
  1172. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1173. Coins reward: 30 for the first time, 30 for every repeat
  1174.  
  1175. --Countdown 1--
  1176. *After 3 moves, choose an action:
  1177. -Fill the 4x2 block starting at 2:3 with Ice
  1178. *After 1 time, switch countdown.
  1179. *Repeat every 3 moves.
  1180.  
  1181. --Countdown 2--
  1182. *After 4 moves, choose an action:
  1183. -Fill 5 random blocks with Rocks
  1184. *After 1 time, switch countdown.
  1185. *Repeat every 4 moves.
  1186.  
  1187.  
  1188.  
  1189. StageDataEvent #261/37. (1.2.27)
  1190. --Pokémon data--
  1191. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1192. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1193.  
  1194. --Stage data--
  1195. Area: Special Stages
  1196. Background ID: 12
  1197. HP: 9458 (+91/level)
  1198. Moves: 16
  1199. Experience: +5
  1200. Catch rate: Not catchable
  1201. Sound track: BGM_STAGE_LEGEND
  1202. Pokémon count: 4 (4 elegible)
  1203.  
  1204. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1205. Coins reward: 30 for the first time, 30 for every repeat
  1206.  
  1207. --Countdown 1--
  1208. *After making a move, if there is not a 4+ lines combo, choose an action:
  1209. -Fill 3 random blocks with Rocks
  1210. *After 2 times, switch countdown.
  1211.  
  1212. --Countdown 2--
  1213. *After making a move, if there is not a 4+ lines combo, choose an action:
  1214. -Fill 3 random blocks with Metal
  1215. *After 4 times, switch countdown.
  1216.  
  1217.  
  1218.  
  1219. StageDataEvent #262/38. (1.2.27)
  1220. --Pokémon data--
  1221. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1222. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1223.  
  1224. --Stage data--
  1225. Area: Special Stages
  1226. Background ID: 12
  1227. HP: 9913 (+95/level)
  1228. Moves: 16
  1229. Experience: +5
  1230. Catch rate: Not catchable
  1231. Sound track: BGM_STAGE_LEGEND
  1232. Pokémon count: 4 (4 elegible)
  1233.  
  1234. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1235. Coins reward: 30 for the first time, 30 for every repeat
  1236.  
  1237. --Countdown 1--
  1238. *After making a move, if there is not a 4+ lines combo, choose an action:
  1239. -Fill 3 random blocks with Rocks
  1240. *After 2 times, switch countdown.
  1241.  
  1242. --Countdown 2--
  1243. *After making a move, if there is not a 4+ lines combo, choose an action:
  1244. -Fill 3 random blocks with Metal
  1245. *After 4 times, switch countdown.
  1246.  
  1247.  
  1248.  
  1249. StageDataEvent #263/39. (1.2.27)
  1250. --Pokémon data--
  1251. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1252. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1253.  
  1254. --Stage data--
  1255. Area: Special Stages
  1256. Background ID: 12
  1257. HP: 18113
  1258. Moves: 16
  1259. Experience: +5
  1260. Catch rate: Not catchable
  1261. Sound track: BGM_STAGE_LEGEND
  1262. Pokémon count: 4 (4 elegible)
  1263.  
  1264. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1265. Coins reward: 30 for the first time, 30 for every repeat
  1266.  
  1267. --Countdown 1--
  1268. *After making a move, if there is not a 4+ lines combo, choose an action:
  1269. -Fill 3 random blocks with Rocks
  1270. *After 2 times, switch countdown.
  1271.  
  1272. --Countdown 2--
  1273. *After making a move, if there is not a 4+ lines combo, choose an action:
  1274. -Fill 3 random blocks with Metal
  1275. *After 4 times, switch countdown.
  1276.  
  1277.  
  1278.  
  1279. StageDataEvent #264/40. (1.2.27)
  1280. --Pokémon data--
  1281. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1282. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1283.  
  1284. --Stage data--
  1285. Area: Special Stages
  1286. Background ID: 12
  1287. HP: 36225
  1288. Moves: 16
  1289. Experience: +5
  1290. Catch rate: Not catchable
  1291. Sound track: BGM_STAGE_LEGEND
  1292. Pokémon count: 4 (4 elegible)
  1293.  
  1294. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1295. Coins reward: 30 for the first time, 30 for every repeat
  1296.  
  1297. --Countdown 1--
  1298. *After making a move, if there is not a 4+ lines combo, choose an action:
  1299. -Fill 3 random blocks with Rocks
  1300. *After 2 times, switch countdown.
  1301.  
  1302. --Countdown 2--
  1303. *After making a move, if there is not a 4+ lines combo, choose an action:
  1304. -Fill 3 random blocks with Metal
  1305. *After 4 times, switch countdown.
  1306.  
  1307.  
  1308.  
  1309. StageDataEvent #265/41. (1.2.27)
  1310. --Pokémon data--
  1311. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1312. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1313.  
  1314. --Stage data--
  1315. Area: Special Stages
  1316. Background ID: 12
  1317. HP: 9653 (+159/level)
  1318. Moves: 16
  1319. Experience: +5
  1320. Catch rate: Not catchable
  1321. Sound track: BGM_STAGE_LEGEND
  1322. Pokémon count: 4 (4 elegible)
  1323.  
  1324. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1325. Coins reward: 30 for the first time, 30 for every repeat
  1326.  
  1327. --Countdown 1--
  1328. *After 4 moves, choose an action:
  1329. -Fill columns 1 and 2 with Rocks
  1330. -Fill column 1 with Rocks
  1331. *After 1 time, switch countdown.
  1332. *Repeat every 4 moves.
  1333.  
  1334. --Countdown 2--
  1335. *After 0 moves, choose an action:
  1336. -Fill columns 5 and 6 with Rocks
  1337. -Fill column 6 with Rocks
  1338. *After 1 time, switch countdown.
  1339. *Repeat every 0 moves.
  1340.  
  1341.  
  1342.  
  1343. StageDataEvent #266/42. (1.2.27)
  1344. --Pokémon data--
  1345. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1346. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1347.  
  1348. --Stage data--
  1349. Area: Special Stages
  1350. Background ID: 12
  1351. HP: 17820 (+278/level)
  1352. Moves: 16
  1353. Experience: +5
  1354. Catch rate: Not catchable
  1355. Sound track: BGM_STAGE_LEGEND
  1356. Pokémon count: 4 (4 elegible)
  1357.  
  1358. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1359. Coins reward: 30 for the first time, 30 for every repeat
  1360.  
  1361. --Countdown 1--
  1362. *After 4 moves, choose an action:
  1363. -Fill columns 1 and 2 with Rocks
  1364. -Fill column 1 with Rocks
  1365. *After 1 time, switch countdown.
  1366. *Repeat every 4 moves.
  1367.  
  1368. --Countdown 2--
  1369. *After 0 moves, choose an action:
  1370. -Fill columns 5 and 6 with Rocks
  1371. -Fill column 6 with Rocks
  1372. *After 1 time, switch countdown.
  1373. *Repeat every 0 moves.
  1374.  
  1375.  
  1376.  
  1377. StageDataEvent #267/43. (1.2.27)
  1378. --Pokémon data--
  1379. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1380. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1381.  
  1382. --Stage data--
  1383. Area: Special Stages
  1384. Background ID: 12
  1385. HP: 16800
  1386. Moves: 16
  1387. Experience: +5
  1388. Catch rate: Not catchable
  1389. Sound track: BGM_STAGE_BOSS2
  1390. Pokémon count: 4 (4 elegible)
  1391.  
  1392. Default Pokémon: Keldeo (Ordinary Form), Keldeo (Resolute Form), Azurill, Pichu
  1393. Coins reward: 30 for the first time, 30 for every repeat
  1394.  
  1395. --Countdown 1--
  1396. *After 5 moves, choose an action:
  1397. -Fill columns 3 and 4 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks]
  1398. *After 1 time, switch countdown.
  1399. *Repeat every 5 moves.
  1400.  
  1401. --Countdown 2--
  1402. *After 0 moves, choose an action:
  1403. -Fill columns 3 and 4 with Ice
  1404. -Fill 4 random blocks with Rocks
  1405. *After 2 times, switch countdown.
  1406. *Repeat every 0 moves.
  1407.  
  1408.  
  1409.  
  1410. StageDataEvent #268/44. (1.2.27)
  1411. --Pokémon data--
  1412. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1413. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1414.  
  1415. --Stage data--
  1416. Area: Special Stages
  1417. Background ID: 12
  1418. HP: 21840
  1419. Moves: 16
  1420. Experience: +5
  1421. Catch rate: Not catchable
  1422. Sound track: BGM_STAGE_BOSS2
  1423. Pokémon count: 4 (4 elegible)
  1424.  
  1425. Default Pokémon: Keldeo (Ordinary Form), Keldeo (Resolute Form), Azurill, Pichu
  1426. This stage has got a predefined layout
  1427. Coins reward: 30 for the first time, 30 for every repeat
  1428.  
  1429. --Countdown 1--
  1430. *After 5 moves, choose an action:
  1431. -Fill columns 3 and 4 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks]
  1432. *After 1 time, switch countdown.
  1433. *Repeat every 5 moves.
  1434.  
  1435. --Countdown 2--
  1436. *After 0 moves, choose an action:
  1437. -Fill columns 3 and 4 with Ice
  1438. -Fill 4 random blocks with Rocks
  1439. *After 2 times, switch countdown.
  1440. *Repeat every 0 moves.
  1441.  
  1442.  
  1443.  
  1444. StageDataEvent #269/45. (1.2.27)
  1445. --Pokémon data--
  1446. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1447. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1448.  
  1449. --Stage data--
  1450. Area: Special Stages
  1451. Background ID: 12
  1452. HP: 40824
  1453. Moves: 16
  1454. Experience: +5
  1455. Catch rate: Not catchable
  1456. Sound track: BGM_STAGE_BOSS2
  1457. Pokémon count: 4 (4 elegible)
  1458.  
  1459. Default Pokémon: Keldeo (Ordinary Form), Keldeo (Resolute Form), Azurill, Pichu
  1460. This stage has got a predefined layout
  1461. Coins reward: 30 for the first time, 30 for every repeat
  1462.  
  1463. --Countdown 1--
  1464. *After 0 moves, choose an action:
  1465. -Fill columns 3 and 4 with Ice
  1466. -Fill 4 random blocks with Rocks
  1467. *After 2 times, switch countdown.
  1468. *Repeat every 0 moves.
  1469.  
  1470. --Countdown 2--
  1471. *After 5 moves, choose an action:
  1472. -Fill columns 3 and 4 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks]
  1473. *After 1 time, switch countdown.
  1474. *Repeat every 5 moves.
  1475.  
  1476.  
  1477.  
  1478. StageDataEvent #270/46. (1.2.27)
  1479. --Pokémon data--
  1480. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1481. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1482.  
  1483. --Stage data--
  1484. Area: Special Stages
  1485. Background ID: 12
  1486. HP: 32130
  1487. Moves: 16
  1488. Experience: +5
  1489. Catch rate: Not catchable
  1490. Sound track: BGM_STAGE_BOSS2
  1491. Pokémon count: 5 (4 elegible)
  1492.  
  1493. Default Pokémon: Keldeo (Resolute Form), Azurill, Pichu, Togepi
  1494. Additional Pokémon (not from countdowns or maps): Keldeo (Ordinary Form)
  1495. This stage has got a predefined layout
  1496. Coins reward: 30 for the first time, 30 for every repeat
  1497.  
  1498. --Countdown 1--
  1499. *After 0 moves, choose an action:
  1500. -Fill columns 3 and 4 with Ice
  1501. -Fill 4 random blocks with Rocks
  1502. *After 2 times, switch countdown.
  1503. *Repeat every 0 moves.
  1504.  
  1505. --Countdown 2--
  1506. *After 5 moves, choose an action:
  1507. -Fill columns 3 and 4 with Ice
  1508. -Fill 4 random blocks with Rocks
  1509. *After 1 time, switch countdown.
  1510. *Repeat every 5 moves.
  1511.  
  1512.  
  1513.  
  1514. StageDataEvent #271/47. (1.2.27)
  1515. --Pokémon data--
  1516. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1517. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1518.  
  1519. --Stage data--
  1520. Area: Special Stages
  1521. Background ID: 12
  1522. HP: 37400
  1523. Moves: 16
  1524. Experience: +5
  1525. Catch rate: Not catchable
  1526. Sound track: BGM_STAGE_BOSS2
  1527. Pokémon count: 5 (4 elegible)
  1528.  
  1529. Default Pokémon: Keldeo (Resolute Form), Azurill, Pichu, Togepi
  1530. Additional Pokémon (not from countdowns or maps): Keldeo (Ordinary Form)
  1531. This stage has got a predefined layout
  1532. Coins reward: 30 for the first time, 30 for every repeat
  1533.  
  1534. --Countdown 1--
  1535. *After 0 moves, choose an action:
  1536. -Fill columns 3 and 4 with Ice
  1537. -Fill 4 random blocks with Rocks
  1538. *After 2 times, switch countdown.
  1539. *Repeat every 0 moves.
  1540.  
  1541. --Countdown 2--
  1542. *After 5 moves, choose an action:
  1543. -Fill columns 3 and 4 with Ice
  1544. -Fill 4 random blocks with Rocks
  1545. *After 1 time, switch countdown.
  1546. *Repeat every 5 moves.
  1547.  
  1548.  
  1549.  
  1550. StageDataEvent #272/48. (1.2.27)
  1551. --Pokémon data--
  1552. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1553. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1554.  
  1555. --Stage data--
  1556. Area: Special Stages
  1557. Background ID: 12
  1558. HP: 42000
  1559. Moves: 16
  1560. Experience: +5
  1561. Catch rate: Not catchable
  1562. Sound track: BGM_STAGE_BOSS2
  1563. Pokémon count: 5 (4 elegible)
  1564.  
  1565. Default Pokémon: Keldeo (Resolute Form), Azurill, Pichu, Togepi
  1566. Additional Pokémon (not from countdowns or maps): Keldeo (Ordinary Form)
  1567. This stage has got a predefined layout
  1568. Coins reward: 30 for the first time, 30 for every repeat
  1569.  
  1570. --Countdown 1--
  1571. *After 0 moves, choose an action:
  1572. -Fill columns 3 and 4 with Ice
  1573. -Fill 4 random blocks with Rocks
  1574. *After 2 times, switch countdown.
  1575. *Repeat every 0 moves.
  1576.  
  1577. --Countdown 2--
  1578. *After 5 moves, choose an action:
  1579. -Fill columns 3 and 4 with Ice
  1580. -Fill 4 random blocks with Rocks
  1581. *After 1 time, switch countdown.
  1582. *Repeat every 5 moves.
  1583.  
  1584.  
  1585.  
  1586. StageDataEvent #273/49. (1.2.27)
  1587. --Pokémon data--
  1588. Keldeo (Resolute Form), Fighting, Base 60, Dex #168
  1589. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1590.  
  1591. --Stage data--
  1592. Area: Special Stages
  1593. Background ID: 12
  1594. HP: 63840
  1595. Moves: 16
  1596. Experience: +5
  1597. Catch rate: Not catchable
  1598. Sound track: BGM_STAGE_BOSS2
  1599. Pokémon count: 5 (4 elegible)
  1600.  
  1601. Default Pokémon: Keldeo (Resolute Form), Azurill, Pichu, Togepi
  1602. Additional Pokémon (not from countdowns or maps): Keldeo (Ordinary Form)
  1603. This stage has got a predefined layout
  1604. Coins reward: 30 for the first time, 30 for every repeat
  1605.  
  1606. --Countdown 1--
  1607. *After 0 moves, choose an action:
  1608. -Fill columns 3 and 4 with Ice
  1609. -Fill 4 random blocks with Rocks
  1610. *After 2 times, switch countdown.
  1611. *Repeat every 0 moves.
  1612.  
  1613. --Countdown 2--
  1614. *After 5 moves, choose an action:
  1615. -Fill columns 3 and 4 with Ice
  1616. -Fill 4 random blocks with Rocks
  1617. *After 1 time, switch countdown.
  1618. *Repeat every 5 moves.
  1619.  
  1620.  
  1621.  
  1622. EventStage #130/6. (1.2.27)
  1623. --Event data--
  1624. Start date: 2015/12/15 (Tue), 15h JST
  1625. End date: 2015/12/28 (Mon), 15h JST
  1626. Type: normal event
  1627.  
  1628. Stage: StageDataEvent #228 (Regigigas)
  1629.  
  1630. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  1631.  
  1632. --Event text--
  1633. Title 1: Ultra Challenge
  1634. Title 2: Regigigas Appears!
  1635. Description:
  1636.  
  1637. Regigigas is here now!
  1638. Can you defeat the overwhelming
  1639. power of this Legendary Pokémon?!
  1640.  
  1641. Gather your strongest team to
  1642. take on this fearsome challenge!
  1643.  
  1644. You'll find it easier to clear this
  1645. stage and catch Regigigas if
  1646. you bring along Regirock,
  1647. Registeel, and
  1648. Regice.
  1649. And an Attack Power ↑ wouldn't
  1650. hurt!
  1651.  
  1652. Event Period:
  1653. Until 06:00 (UTC) 28/12/2015
  1654.  
  1655.  
  1656. EventStage #229/12. (1.2.27)
  1657. --Event data--
  1658. Start date: 2015/12/22 (Tue), 15h JST
  1659. End date: 2016/1/5 (Tue), 15h JST
  1660. Type: escalation battles
  1661.  
  1662. Level 1+: StageDataEvent #247 (Keldeo (Resolute Form))
  1663. Level 11+: StageDataEvent #248 (Keldeo (Resolute Form))
  1664. Level 26+: StageDataEvent #249 (Keldeo (Resolute Form))
  1665. Level 30+: StageDataEvent #267 (Keldeo (Resolute Form))
  1666. Level 31+: StageDataEvent #250 (Keldeo (Resolute Form))
  1667. Level 41+: StageDataEvent #251 (Keldeo (Resolute Form))
  1668. Level 50+: StageDataEvent #268 (Keldeo (Resolute Form))
  1669. Level 51+: StageDataEvent #252 (Keldeo (Resolute Form))
  1670. Level 61+: StageDataEvent #255 (Keldeo (Resolute Form))
  1671. Level 71+: StageDataEvent #256 (Keldeo (Resolute Form))
  1672. Level 81+: StageDataEvent #258 (Keldeo (Resolute Form))
  1673. Level 91+: StageDataEvent #260 (Keldeo (Resolute Form))
  1674. Level 100+: StageDataEvent #269 (Keldeo (Resolute Form))
  1675. Level 101+: StageDataEvent #261 (Keldeo (Resolute Form))
  1676. Level 126+: StageDataEvent #257 (Keldeo (Resolute Form))
  1677. Level 141+: StageDataEvent #259 (Keldeo (Resolute Form))
  1678. Level 150+: StageDataEvent #270 (Keldeo (Resolute Form))
  1679. Level 151+: StageDataEvent #262 (Keldeo (Resolute Form))
  1680. Level 176+: StageDataEvent #265 (Keldeo (Resolute Form))
  1681. Level 191+: StageDataEvent #266 (Keldeo (Resolute Form))
  1682. Level 200+: StageDataEvent #271 (Keldeo (Resolute Form))
  1683. Level 201+: StageDataEvent #253 (Keldeo (Resolute Form))
  1684. Level 241+: StageDataEvent #254 (Keldeo (Resolute Form))
  1685. Level 250+: StageDataEvent #272 (Keldeo (Resolute Form))
  1686. Level 251+: StageDataEvent #263 (Keldeo (Resolute Form))
  1687. Level 296+: StageDataEvent #264 (Keldeo (Resolute Form))
  1688. Level 300+: StageDataEvent #273 (Keldeo (Resolute Form))
  1689.  
  1690. Prize for first beating level 25: 1000 Coins
  1691. Prize for first beating level 30: 1 Mega Speedup
  1692. Prize for first beating level 40: 1000 Coins
  1693. Prize for first beating level 50: 1 Mega Speedup
  1694. Prize for first beating level 60: 1000 Coins
  1695. Prize for first beating level 70: 1 Disruption Delay
  1696. Prize for first beating level 80: 1 Attack Power ↑
  1697. Prize for first beating level 90: 1000 Coins
  1698. Prize for first beating level 100: 1 Mega Speedup
  1699. Prize for first beating level 125: 2000 Coins
  1700. Prize for first beating level 150: 1 Mega Speedup
  1701. Prize for first beating level 175: 2000 Coins
  1702. Prize for first beating level 200: 1 Mega Speedup
  1703. Prize for first beating level 250: 1 Mega Speedup
  1704. Prize for first beating level 300: 2 Mega Speedup
  1705.  
  1706. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  1707.  
  1708. --Event text--
  1709. Title 1: Escalation Battles
  1710. Title 2: Take on Escalation Battles
  1711. Description:
  1712.  
  1713. Keldeo is back—this time in
  1714. its Resolute Form! In escalation
  1715. battles, the stage level goes up
  1716. every time you win. As the
  1717. level increases, it becomes ever
  1718. easier to catch Keldeo.
  1719. Stage Level Rewards:
  1720. Level 25: 1,000 Coins
  1721. Level 30: 1 Mega Speedup
  1722. Level 40: 1,000 Coins
  1723. Level 50: 1 Mega Speedup
  1724. Level 60: 1,000 Coins
  1725. Level 70: 1 Disruption Delay
  1726. Level 80: 1 Attack Power ↑
  1727. Level 90: 1,000 Coins
  1728. Level 100: 1 Mega Speedup
  1729. ...and other special rewards!
  1730.  
  1731. Event Period:
  1732. Until 06:00 (UTC) 05/01/2016
  1733.  
  1734.  
  1735. EventStage #274/13. (1.2.27)
  1736. --Event data--
  1737. Start date: 2015/12/22 (Tue), 15h JST
  1738. End date: 2016/1/5 (Tue), 15h JST
  1739. Type: normal event
  1740.  
  1741. Stage: StageDataEvent #34 (Shaymin (Land Forme))
  1742.  
  1743. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  1744.  
  1745. --Event text--
  1746. Title 1: Commemorative Event
  1747. Title 2: Shaymin Appears!
  1748. Description:
  1749.  
  1750. This event celebrates
  1751. Pokémon Shuffle Mobile
  1752. reaching 5 million downloads!
  1753.  
  1754. For a very special and a very limited
  1755. time, the Mythical Pokémon
  1756. Shaymin will appear.
  1757. Don't miss this chance to capture it!
  1758.  
  1759. The first time that you clear this
  1760. stage, you will also get a Jewel!
  1761.  
  1762. Event Period:
  1763. Until 06:00 (UTC) 05/01/2016
  1764.  
  1765.  
  1766. EventStage #35/14. (1.2.27)
  1767. --Event data--
  1768. Start date: 2015/12/22 (Tue), 15h JST
  1769. End date: 2015/12/28 (Mon), 15h JST
  1770. Type: normal event
  1771.  
  1772. Stage: StageDataEvent #130 (Regice)
  1773.  
  1774. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  1775.  
  1776. --Event text--
  1777. Title 1: Great Challenge
  1778. Title 2: Regice Appears!
  1779. Description:
  1780.  
  1781. Take on Regice here!
  1782. This legendary foe cannot be
  1783. encountered in main stages.
  1784. Don't let this one pass you by!
  1785.  
  1786. Using Attack Power ↑ items and
  1787. Mega Starts might also give
  1788. you a better shot at beating and
  1789. catching this tough Pokémon!
  1790.  
  1791. Event Period:
  1792. Until 06:00 (UTC) 28/12/2015
  1793.  
  1794.  
  1795. EventStage #131/15. (1.2.27)
  1796. --Event data--
  1797. Start date: 2015/12/28 (Mon), 15h JST
  1798. End date: 2016/1/12 (Tue), 15h JST
  1799. Type: normal event
  1800.  
  1801. Stage: StageDataEvent #238 (Talonflame)
  1802.  
  1803. Allowed items: Time +10 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  1804.  
  1805. --Event text--
  1806. Title 1: High-Speed Challenge
  1807. Title 2: Talonflame Appears
  1808. Description:
  1809.  
  1810. Talonflame is here for some fiery
  1811. fast action!
  1812.  
  1813. Can you defeat this powerful foe in
  1814. a strictly limited amount of time?!
  1815. Choose your best team and try!
  1816.  
  1817. Using an Attack Power ↑ might also
  1818. give you a better shot at beating
  1819. and catching this tough Pokémon!
  1820.  
  1821. Event Period:
  1822. Until 06:00 (UTC) 12/01/2016
  1823.  
  1824.  
  1825. EventStage #239/16. (1.2.27)
  1826. --Event data--
  1827. Start date: 2015/12/28 (Mon), 15h JST
  1828. End date: 2016/1/12 (Tue), 15h JST
  1829. Type: stage randomly selected
  1830.  
  1831. 27%: StageDataEvent #246 (Roggenrola)
  1832. 15%: StageDataEvent #245 (Boldore)
  1833. 3%: StageDataEvent #244 (Gigalith)
  1834. 28%: StageDataEvent #243 (Fletchling)
  1835. 10%: StageDataEvent #242 (Fletchinder)
  1836. 15%: StageDataEvent #241 (Numel)
  1837. 2%: StageDataEvent #240 (Camerupt)
  1838.  
  1839. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Attack Power ↑ (3000)
  1840.  
  1841. --Event text--
  1842. Title 1: Pokémon Safari
  1843. Title 2: A New Pokémon Safari!
  1844. Description:
  1845.  
  1846. The expedition is on!
  1847. In Pokémon Safari, the Pokémon
  1848. that show up change every time
  1849. you play. In this safari, you have the
  1850. chance to battle and catch
  1851. Roggenrola,
  1852. Fletchling, Boldore,
  1853. Fletchinder, Numel,
  1854. Gigalith, and
  1855. Camerupt.
  1856.  
  1857. There is no Optimize in
  1858. Pokémon Safari. It's up to you to
  1859. pick the most powerful Pokémon,
  1860. so choose your own dream team.
  1861. Why not give some
  1862. Water-type Pokémon a try?
  1863.  
  1864. Event Period:
  1865. Until 06:00 (UTC) 12/01/2016
  1866.  
  1867.  
  1868. EventStage #241/17. (1.2.27)
  1869. --Event data--
  1870. Start date: 2016/1/5 (Tue), 15h JST
  1871. End date: 2016/1/12 (Tue), 15h JST
  1872. Type: stage depends on the day
  1873.  
  1874. Tuesday: StageDataEvent #186 (Tornadus (Incarnate Forme))
  1875. Wednesday: StageDataEvent #180 (Tornadus (Incarnate Forme))
  1876. Thursday: StageDataEvent #181 (Tornadus (Incarnate Forme))
  1877. Friday: StageDataEvent #182 (Tornadus (Incarnate Forme))
  1878. Saturday: StageDataEvent #183 (Tornadus (Incarnate Forme))
  1879. Sunday: StageDataEvent #184 (Tornadus (Incarnate Forme))
  1880. Monday: StageDataEvent #185 (Tornadus (Incarnate Forme))
  1881. Only available once per day
  1882.  
  1883. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  1884.  
  1885. --Event text--
  1886. Title 1: One Great Chance a Day!
  1887. Title 2: Tornadus Appears!
  1888. Description:
  1889.  
  1890. Once per day, beginning
  1891. at 06:00 UTC, you can
  1892. play this special stage to
  1893. face Tornadus.
  1894.  
  1895. Tornadus will become a little
  1896. bit easier to catch with each
  1897. day that goes by, so don't
  1898. give up on catching it before
  1899. the end of the event period!
  1900.  
  1901. Using Attack Power ↑ items and
  1902. Mega Starts might also give
  1903. you a better shot at beating and
  1904. catching this tough Pokémon!
  1905.  
  1906. Event Period:
  1907. Until 06:00 (UTC) 12/01/2016
  1908.  
  1909.  
  1910. EventStage #186/18. (1.2.27)
  1911. --Event data--
  1912. Start date: 2016/1/5 (Tue), 15h JST
  1913. End date: 2016/1/12 (Tue), 14h JST
  1914. Type: competition
  1915.  
  1916. Stage: StageDataEvent #239 (Mega Swampert)
  1917. Only available for region 1
  1918.  
  1919. Allowed items: Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  1920. First 50000 will receive a special prize
  1921.  
  1922. --Event text--
  1923. Title 1: ランキングステージ
  1924. Title 2: ランキングステージ開催中
  1925. Description:
  1926.  
  1927. イベントステージの最高スコアで
  1928. 全国のプレイヤーとランキング勝負!
  1929. 50000位までに入賞できると
  1930. ラグラージがメガシンカできる
  1931. メガストーン「ラグラージナイト」を
  1932. プレゼント!更に順位に応じて
  1933. 1位~10000位:メガスキルアップ
  1934. を追加で1個プレゼント!
  1935. 入賞者以外のプレイヤーには
  1936. 50001位~70000位:
  1937. パワーアップ1個とオジャマガード1個
  1938. 70001位~:
  1939. ホウセキを1個プレゼント!
  1940. 開催期間:
  1941. 2016/01/12 14:00 JSTまで
  1942. プレゼント受け取り期間:
  1943. 2016/01/12 15:00 JST~
  1944. 2016/01/19 15:00 JSTまで
  1945. ※不正行為者はランキングから
  1946. 除外される場合があります。
  1947.  
  1948.  
  1949. EventStage #240/19. (1.2.27)
  1950. --Event data--
  1951. Start date: 2016/1/5 (Tue), 15h JST
  1952. End date: 2016/1/12 (Tue), 14h JST
  1953. Type: competition
  1954.  
  1955. Stage: StageDataEvent #239 (Mega Swampert)
  1956. Only available for region 2
  1957.  
  1958. Allowed items: Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  1959. First 18000 will receive a special prize
  1960.  
  1961. --Event text--
  1962. Title 1: Competitive Stage
  1963. Title 2: Competition Now Live
  1964. Description:
  1965.  
  1966. Compete against players from
  1967. around the world for the highest
  1968. score. Which prize you get will
  1969. depend on how well you do!
  1970.  
  1971. Prizes by Place:
  1972. 1–3,600: 1 Swampertite
  1973. and 1 Mega Speedup
  1974. 3,601–18,000: Swampertite
  1975. 18,001–24,000: 1 Attack Power ↑
  1976. and 1 Disruption Delay
  1977.  
  1978. And everyone else who participates
  1979. still gets a Jewel!
  1980.  
  1981. Event Period:
  1982. Until 05:00 (UTC) 01/12/2016
  1983. Reward Period:
  1984. From 06:00 (UTC) 01/12/2016
  1985. until 06:00 (UTC) 01/19/2016
  1986.  
  1987.  
  1988. EventStage #240/20. (1.2.27)
  1989. --Event data--
  1990. Start date: 2016/1/5 (Tue), 15h JST
  1991. End date: 2016/1/12 (Tue), 14h JST
  1992. Type: competition
  1993.  
  1994. Stage: StageDataEvent #239 (Mega Swampert)
  1995. Only available for region 3
  1996.  
  1997. Allowed items: Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  1998. First 12000 will receive a special prize
  1999.  
  2000. --Event text--
  2001. Title 1: Competitive Stage
  2002. Title 2: Competition Now Live
  2003. Description:
  2004.  
  2005. Compete against players from
  2006. around the world for the highest
  2007. score. Which prize you get will
  2008. depend on how well you do!
  2009.  
  2010. Prizes by Place:
  2011. 1–2,300: 1 Swampertite
  2012. and 1 Mega Speedup
  2013. 2,301–12,000: Swampertite
  2014. 12,001–16,000: 1 Attack Power ↑
  2015. and 1 Disruption Delay
  2016.  
  2017. And everyone else who participates
  2018. still gets a Jewel!
  2019.  
  2020. Event Period:
  2021. Until 05:00 (UTC) 12/01/2016
  2022. Reward Period:
  2023. From 06:00 (UTC) 12/01/2016
  2024. until 06:00 (UTC) 19/01/2016
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