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UE4Editor-Linux-Debug stacktrace

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Sep 28th, 2014
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  1. bt
  2. #0 0x00007ffff7bcf0c9 in raise () from /usr/lib/libpthread.so.0
  3. #1 0x00007ffff728c5ad in DebugBreak () at Runtime/Core/Public/Linux/LinuxPlatformMisc.h:99
  4. #2 StaticFailDebug (Error=0x7ffffffea000 L"Assertion failed: !((UPTRINT)Ptr & (PageSize-1))",
  5. File=0x7ffff7761c6a "Runtime/Core/Public/HAL/MallocBinned.h", Line=625, Description=0x7ffffffeb020 L"", bIsEnsure=false)
  6. at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp:186
  7. #3 0x00007ffff724e952 in FDebug::AssertFailed (Expr=0x7ffff7761dca "!((UPTRINT)Ptr & (PageSize-1))",
  8. File=0x7ffff7761c6a "Runtime/Core/Public/HAL/MallocBinned.h", Line=625, Format=0x7ffff779fb98 L"")
  9. at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp:219
  10. #4 0x00007ffff7013db0 in FMallocBinned::FreeInternal (this=0x7ffff7f1c010, Ptr=0x976a010) at Runtime/Core/Public/HAL/MallocBinned.h:625
  11. #5 0x00007ffff70134dd in FMallocBinned::PushFreeLockless (this=0x7ffff7f1c010, Ptr=0x976a010) at Runtime/Core/Public/HAL/MallocBinned.h:644
  12. #6 0x00007ffff6fbd9c8 in FMallocBinned::Free (this=0x7ffff7f1c010, Ptr=0x976a010) at Runtime/Core/Public/HAL/MallocBinned.h:1064
  13. #7 0x00007ffff6ef5f7f in FMemory::Free (Original=0x976a010) at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Core/Private/HAL/UnrealMemory.cpp:88
  14. #8 0x00007fffc2644c11 in operator delete (Ptr=0x976a010)
  15. at /mnt/media/Repos/UnrealEngine/Engine/Source/Developer/MeshUtilities/Private/MeshUtilities.cpp:147
  16. #9 0x00007fffc26dbb3f in Forsyth::OptimizeFaces(unsigned int const*, unsigned int, unsigned int, unsigned int*, unsigned short) ()
  17. from /mnt/media/Repos/UnrealEngine/Engine/Binaries/Linux/libUE4Editor-MeshUtilities-Linux-Debug.so
  18. #10 0x00007fffc264a1b1 in Forsyth::OptimizeFaces (Indices=0x967e000 "", Is32Bit=true, NumIndices=11904, NumVertices=2711, OutIndices=0x96ff000,
  19. CacheSize=32) at /mnt/media/Repos/UnrealEngine/Engine/Source/Developer/MeshUtilities/Private/MeshUtilities.cpp:625
  20. #11 0x00007fffc26a2554 in Forsyth::CacheOptimizeIndexBuffer<unsigned int, FDefaultAllocator> (Indices=...)
  21. at /mnt/media/Repos/UnrealEngine/Engine/Source/Developer/MeshUtilities/Private/MeshUtilities.cpp:665
  22. #12 0x00007fffc264a465 in FMeshUtilities::CacheOptimizeIndexBuffer (this=0x1b434a0, Indices=...)
  23. at /mnt/media/Repos/UnrealEngine/Engine/Source/Developer/MeshUtilities/Private/MeshUtilities.cpp:701
  24. #13 0x00007fffc26535a9 in FMeshUtilities::CacheOptimizeVertexAndIndexBuffer (this=0x1b434a0, Vertices=..., PerSectionIndices=..., WedgeMap=...)
  25. at /mnt/media/Repos/UnrealEngine/Engine/Source/Developer/MeshUtilities/Private/MeshUtilities.cpp:2162
  26. #14 0x00007fffc2656840 in FMeshUtilities::BuildStaticMesh (this=0x1b434a0, OutRenderData=..., SourceModels=..., LODGroup=...)
  27. at /mnt/media/Repos/UnrealEngine/Engine/Source/Developer/MeshUtilities/Private/MeshUtilities.cpp:2398
  28. #15 0x00007ffff2e16d1a in FStaticMeshRenderData::Cache (this=0x92de0a0, Owner=0x6901400, LODSettings=...)
  29. at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp:1137
  30. #16 0x00007ffff2e1f83d in UStaticMesh::CacheDerivedData (this=0x6901400)
  31. at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp:1631
  32. #17 0x00007ffff2e24ace in UStaticMesh::PostLoad (this=0x6901400) at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp:1865
  33. #18 0x00007ffff686f075 in UObject::ConditionalPostLoad (this=0x6901400)
  34. at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/Obj.cpp:600
  35. #19 0x00007ffff4121ae8 in UBodySetup::PostLoad (this=0x90d6d80)
  36. at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodySetup.cpp:719
  37. #20 0x00007ffff686f075 in UObject::ConditionalPostLoad (this=0x90d6d80)
  38. at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/Obj.cpp:600
  39. #21 0x00007ffff69d99bd in EndLoad (LoadContext=0x92de320 L"EditorSphere")
  40. at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:1127
  41. #22 0x00007ffff69d714c in LoadPackage (InOuter=0x0, InLongPackageName=0x86f2a00 L"/Engine/EditorMeshes/EditorSphere", LoadFlags=0)
  42. at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:831
  43. #23 0x00007ffff69d1253 in ResolveName (InPackage=@0x7fffffff54a0: 0x0, InOutName=..., Create=true, Throw=true)
  44. at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:572
  45. #24 0x00007ffff69cada0 in StaticLoadObject (ObjectClass=0xa4af00, InOuter=0x0, InName=0x86f1d00 L"/Engine/EditorMeshes/EditorSphere.EditorSphere",
  46. Filename=0x0, LoadFlags=0, Sandbox=0x0, bAllowObjectReconciliation=true)
  47. at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:658
  48. #25 0x00007ffff201d0ef in ConstructorHelpersInternal::FindOrLoadObject<UStaticMesh> (PathName=...)
  49. at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Public/UObject/ConstructorHelpers.h:31
  50. #26 0x00007ffff201bea7 in ConstructorHelpers::FObjectFinder<UStaticMesh>::FObjectFinder (
  51. this=0x7fffed163c60 <UEditorEngine::UEditorEngine(FPostConstructInitializeProperties const&)::ConstructorStatics+32>,
  52. ObjectToFind=0x7fffec8cfde4 L"/Engine/EditorMeshes/EditorSphere")
  53. at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Public/UObject/ConstructorHelpers.h:91
  54. #27 0x00007fffeac558fc in UEditorEngine::UEditorEngine(FPostConstructInitializeProperties const&)::FConstructorStatics::FConstructorStatics() (
  55. this=0x7fffed163c40 <UEditorEngine::UEditorEngine(FPostConstructInitializeProperties const&)::ConstructorStatics>)
  56. at /mnt/media/Repos/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp:208
  57. #28 0x00007fffeac552f9 in UEditorEngine::UEditorEngine (this=0x86c4000, PCIP=...)
  58. at /mnt/media/Repos/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp:211
  59. #29 0x00007fffec38a849 in InternalConstructor<UEditorEngine> (X=...)
  60. at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h:2178
  61. #30 0x00007ffff673451e in UClass::CreateDefaultObject (this=0xa84ac0)
  62. at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp:2504
  63. #31 0x0000000000469ed0 in UClass::GetDefaultObject (this=0xa84ac0, bCreateIfNeeded=true) at Runtime/CoreUObject/Public/UObject/Class.h:1932
  64. #32 0x00007ffff69c54f5 in UObjectLoadAllCompiledInDefaultProperties ()
  65. at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBase.cpp:675
  66. #33 0x00007ffff69c470a in ProcessNewlyLoadedUObjects ()
  67. at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBase.cpp:746
  68. #34 0x0000000000426c28 in FEngineLoop::PreInit (this=0x6a2d88 <GEngineLoop>, CmdLine=0x485384 L"")
  69. at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp:1222
  70. #35 0x000000000041a032 in EnginePreInit (CmdLine=0x485384 L"") at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp:33
  71. #36 0x00000000004469c4 in GuardedMain (CmdLine=0x485384 L"") at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp:112
  72. #37 0x000000000045e896 in main (argc=1, argv=0x7fffffffe4b8) at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Launch/Private/Linux/LaunchLinux.cpp:192
  73. (gdb)
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