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- bt
- #0 0x00007ffff7bcf0c9 in raise () from /usr/lib/libpthread.so.0
- #1 0x00007ffff728c5ad in DebugBreak () at Runtime/Core/Public/Linux/LinuxPlatformMisc.h:99
- #2 StaticFailDebug (Error=0x7ffffffea000 L"Assertion failed: !((UPTRINT)Ptr & (PageSize-1))",
- File=0x7ffff7761c6a "Runtime/Core/Public/HAL/MallocBinned.h", Line=625, Description=0x7ffffffeb020 L"", bIsEnsure=false)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp:186
- #3 0x00007ffff724e952 in FDebug::AssertFailed (Expr=0x7ffff7761dca "!((UPTRINT)Ptr & (PageSize-1))",
- File=0x7ffff7761c6a "Runtime/Core/Public/HAL/MallocBinned.h", Line=625, Format=0x7ffff779fb98 L"")
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp:219
- #4 0x00007ffff7013db0 in FMallocBinned::FreeInternal (this=0x7ffff7f1c010, Ptr=0x976a010) at Runtime/Core/Public/HAL/MallocBinned.h:625
- #5 0x00007ffff70134dd in FMallocBinned::PushFreeLockless (this=0x7ffff7f1c010, Ptr=0x976a010) at Runtime/Core/Public/HAL/MallocBinned.h:644
- #6 0x00007ffff6fbd9c8 in FMallocBinned::Free (this=0x7ffff7f1c010, Ptr=0x976a010) at Runtime/Core/Public/HAL/MallocBinned.h:1064
- #7 0x00007ffff6ef5f7f in FMemory::Free (Original=0x976a010) at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Core/Private/HAL/UnrealMemory.cpp:88
- #8 0x00007fffc2644c11 in operator delete (Ptr=0x976a010)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Developer/MeshUtilities/Private/MeshUtilities.cpp:147
- #9 0x00007fffc26dbb3f in Forsyth::OptimizeFaces(unsigned int const*, unsigned int, unsigned int, unsigned int*, unsigned short) ()
- from /mnt/media/Repos/UnrealEngine/Engine/Binaries/Linux/libUE4Editor-MeshUtilities-Linux-Debug.so
- #10 0x00007fffc264a1b1 in Forsyth::OptimizeFaces (Indices=0x967e000 "", Is32Bit=true, NumIndices=11904, NumVertices=2711, OutIndices=0x96ff000,
- CacheSize=32) at /mnt/media/Repos/UnrealEngine/Engine/Source/Developer/MeshUtilities/Private/MeshUtilities.cpp:625
- #11 0x00007fffc26a2554 in Forsyth::CacheOptimizeIndexBuffer<unsigned int, FDefaultAllocator> (Indices=...)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Developer/MeshUtilities/Private/MeshUtilities.cpp:665
- #12 0x00007fffc264a465 in FMeshUtilities::CacheOptimizeIndexBuffer (this=0x1b434a0, Indices=...)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Developer/MeshUtilities/Private/MeshUtilities.cpp:701
- #13 0x00007fffc26535a9 in FMeshUtilities::CacheOptimizeVertexAndIndexBuffer (this=0x1b434a0, Vertices=..., PerSectionIndices=..., WedgeMap=...)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Developer/MeshUtilities/Private/MeshUtilities.cpp:2162
- #14 0x00007fffc2656840 in FMeshUtilities::BuildStaticMesh (this=0x1b434a0, OutRenderData=..., SourceModels=..., LODGroup=...)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Developer/MeshUtilities/Private/MeshUtilities.cpp:2398
- #15 0x00007ffff2e16d1a in FStaticMeshRenderData::Cache (this=0x92de0a0, Owner=0x6901400, LODSettings=...)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp:1137
- #16 0x00007ffff2e1f83d in UStaticMesh::CacheDerivedData (this=0x6901400)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp:1631
- #17 0x00007ffff2e24ace in UStaticMesh::PostLoad (this=0x6901400) at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp:1865
- #18 0x00007ffff686f075 in UObject::ConditionalPostLoad (this=0x6901400)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/Obj.cpp:600
- #19 0x00007ffff4121ae8 in UBodySetup::PostLoad (this=0x90d6d80)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodySetup.cpp:719
- #20 0x00007ffff686f075 in UObject::ConditionalPostLoad (this=0x90d6d80)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/Obj.cpp:600
- #21 0x00007ffff69d99bd in EndLoad (LoadContext=0x92de320 L"EditorSphere")
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:1127
- #22 0x00007ffff69d714c in LoadPackage (InOuter=0x0, InLongPackageName=0x86f2a00 L"/Engine/EditorMeshes/EditorSphere", LoadFlags=0)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:831
- #23 0x00007ffff69d1253 in ResolveName (InPackage=@0x7fffffff54a0: 0x0, InOutName=..., Create=true, Throw=true)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:572
- #24 0x00007ffff69cada0 in StaticLoadObject (ObjectClass=0xa4af00, InOuter=0x0, InName=0x86f1d00 L"/Engine/EditorMeshes/EditorSphere.EditorSphere",
- Filename=0x0, LoadFlags=0, Sandbox=0x0, bAllowObjectReconciliation=true)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:658
- #25 0x00007ffff201d0ef in ConstructorHelpersInternal::FindOrLoadObject<UStaticMesh> (PathName=...)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Public/UObject/ConstructorHelpers.h:31
- #26 0x00007ffff201bea7 in ConstructorHelpers::FObjectFinder<UStaticMesh>::FObjectFinder (
- this=0x7fffed163c60 <UEditorEngine::UEditorEngine(FPostConstructInitializeProperties const&)::ConstructorStatics+32>,
- ObjectToFind=0x7fffec8cfde4 L"/Engine/EditorMeshes/EditorSphere")
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Public/UObject/ConstructorHelpers.h:91
- #27 0x00007fffeac558fc in UEditorEngine::UEditorEngine(FPostConstructInitializeProperties const&)::FConstructorStatics::FConstructorStatics() (
- this=0x7fffed163c40 <UEditorEngine::UEditorEngine(FPostConstructInitializeProperties const&)::ConstructorStatics>)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp:208
- #28 0x00007fffeac552f9 in UEditorEngine::UEditorEngine (this=0x86c4000, PCIP=...)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Editor.cpp:211
- #29 0x00007fffec38a849 in InternalConstructor<UEditorEngine> (X=...)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h:2178
- #30 0x00007ffff673451e in UClass::CreateDefaultObject (this=0xa84ac0)
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp:2504
- #31 0x0000000000469ed0 in UClass::GetDefaultObject (this=0xa84ac0, bCreateIfNeeded=true) at Runtime/CoreUObject/Public/UObject/Class.h:1932
- #32 0x00007ffff69c54f5 in UObjectLoadAllCompiledInDefaultProperties ()
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBase.cpp:675
- #33 0x00007ffff69c470a in ProcessNewlyLoadedUObjects ()
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBase.cpp:746
- #34 0x0000000000426c28 in FEngineLoop::PreInit (this=0x6a2d88 <GEngineLoop>, CmdLine=0x485384 L"")
- at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp:1222
- #35 0x000000000041a032 in EnginePreInit (CmdLine=0x485384 L"") at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp:33
- #36 0x00000000004469c4 in GuardedMain (CmdLine=0x485384 L"") at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp:112
- #37 0x000000000045e896 in main (argc=1, argv=0x7fffffffe4b8) at /mnt/media/Repos/UnrealEngine/Engine/Source/Runtime/Launch/Private/Linux/LaunchLinux.cpp:192
- (gdb)
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