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- //-----------------------------------------------------------------------------------|
- // [svCheats] |
- // |
- // |
- // - You may not remove these credits |
- // - You may not claim this script as yours |
- // |
- // |
- // |
- // [VERSION 1.2] Created by SuperViper |
- //-----------------------------------------------------------------------------------|
- #include <a_samp>
- #include <sscanf>
- // ==================================== SETTINGS ================================== ///
- // //|
- /* Comment if you are using this include inside of a filterscript */ //|
- #define GAMEMODE //|
- // //|
- /* Comment if you would like to use regular 'for' loops instead of foreach */ //|
- #define USE_FOREACH //|
- // //|
- /* Comment if you would like to use regular 'ALS' hooks instead of y_hooks */ //|
- #define USE_YHOOKS //|
- // //|
- /* Comment if you would like to use regular 'strcmp' commands instead of ZCMD */ //|
- #define USE_ZCMD //|
- // //|
- /* Change this amount to set how fast the timer (in ms) to detect cheats runs */ //|
- #define TIMER_TIME 1250 //|
- // //|
- /* Comment this if you would like to disable the /acstats command */ //|
- #define ACSTATS_USED //|
- // //|
- /* Comment this if you would like to disable the /hh command */ //|
- #define HH_USED (1) //|
- // //|
- /* Comment the anticheat(s) that you dont want and change the security level */ //|
- #define HIGH_PING (2) //|
- #define WEAPON_SPAWN (1) //|
- #define SPEED_HACK (1) //|
- #define JETPACK_HACK (1) //|
- #define DRVBY_RESTRICT (-1) //|
- #define DDRIVEBY_OFF (-1) //|
- #define SWEARING_OFF (-1) //|
- //#define AIRBREAK_HACK (1) //|
- #define BUNNYHOP_OFF (1) //|
- #define FLY_HACK (1) //|
- #define TELEPORT_HACK (1) //|
- #define VEHICLE_REPAIR (1) //|
- #define CHATSPAM_OFF (-1) //|
- #define AFK_DISABLED (2) //|
- #define TABBED_DISABLED (2) //|
- #define NINJAJACK_CHEAT (-1) //|
- #define HEALTH_HACK (1) //|
- // //|
- // //|
- // //|
- /* Change the anticheat settings to best fit your server */ //|
- #define MAX_PING (750) // Maximum server ping //|
- #define USED_INTERIORS "1 2" // Used interiors separated by a space //|
- #define MAX_SPEED (198) // Maximum vehicle speed //|
- #define DRIVEBY_WEAPONS "28 29 32" // Driveby allowed weapons separated by a space //|
- #define BUNNYHOP_AMOUNT (6) // Amount of jumps before it's called bunny hopping //|
- #define CHATSPAM_LINES (4) // Amount of lines sent before it's called spam //|
- #define AFK_MINUTES (10) // Amount of minutes before a person is AFK //|
- new CurseWords[][] = {"ass", "bitch", "shit", "fuck", "nigger"}; //|
- // ================================================================================ ///
- // DO NOT TOUCH ANYTHING BELOW THIS ///
- // ================================================================================ ///
- #if defined USE_FOREACH
- #tryinclude <foreach>
- #endif
- #if defined USE_YHOOKS
- #tryinclude <YSI\y_hooks>
- #endif
- #if defined USE_ZCMD
- #tryinclude <zcmd>
- #endif
- #if defined AIRBREAK_HACK
- #tryinclude <MapAndreas>
- #endif
- #define CHEAT_HIGH_PING (1)
- #define CHEAT_WEAPON_SPAWN (2)
- #define CHEAT_SPEED_HACK (3)
- #define CHEAT_JETPACK_HACK (4)
- #define CHEAT_DRIVEBY (5)
- #define CHEAT_DDRIVEBY (6)
- #define CHEAT_SWEARING (7)
- #define CHEAT_AIRBREAK_HACK (8)
- #define CHEAT_BUNNYHOP (9)
- #define CHEAT_FLY_HACK (10)
- #define CHEAT_TELEPORT_HACK (11)
- #define CHEAT_VEHICLE_REPAIR (12)
- #define CHEAT_CHATSPAM (13)
- #define CHEAT_AFK (14)
- #define CHEAT_TABBED (15)
- #define CHEAT_GODMODE (16)
- #define CHEAT_NINJAJACK (17)
- #define CHEAT_HEALTHHACK (18)
- forward svCheats_Detector();
- forward svCheats_OnPlayerCheatUpdate(playerid, cheatid);
- enum e_svCheats_HH
- {
- svCheckedBy,
- bool: svInVehicle,
- svVehicleID,
- svVehicleSeat,
- Float: svOldPlayerPos[4],
- svInterior,
- svVirtualWorld,
- Float: svHealth,
- Float: svArmor,
- }
- new svCheats_SecurityLevel[MAX_PLAYERS], bool: svCheats_Debugging, bool: svCheats_Spawned[MAX_PLAYERS];
- new bool: svCheats_GrantedJetpack[MAX_PLAYERS], Float: svCheats_VehicleHealth[MAX_VEHICLES] = 1000.0;
- new svCheats_JumpCounters[MAX_PLAYERS], svCheats_JumpCounterTimer[MAX_PLAYERS];
- new svCheats_PlayerWeapons[MAX_PLAYERS][13], svCheats_SpamCounters[MAX_PLAYERS];
- new svCheats_AFKTime[MAX_PLAYERS], svCheats_LastAFKUpdate[MAX_PLAYERS], bool: svCheats_ReportedAFK[MAX_PLAYERS];
- new Float: svCheats_oldPos[MAX_PLAYERS][3];
- new svCheats_TabbedUpdates[MAX_PLAYERS], bool: svCheats_ReportedTabbed[MAX_PLAYERS], bool: svCheats_TabbedDisabled[MAX_PLAYERS];
- new svCheats_HH[MAX_PLAYERS][e_svCheats_HH];
- new svCheats_PossibleNinjaJack[MAX_PLAYERS];
- new Float: svCheats_PlayerHealth[MAX_PLAYERS], Float: svCheats_PlayerArmor[MAX_PLAYERS], bool: svCheats_HealthHackDisabled
- [MAX_PLAYERS];
- new svCheats_AmountDetected;
- #if defined USE_YHOOKS
- #if defined GAMEMODE
- hook OnGameModeInit()
- {
- new File: svCheats_Stats;
- if(!fexist("svCheats_Stats.txt"))
- {
- svCheats_Stats = fopen("svCheats_Stats.txt", io_append);
- fwrite(svCheats_Stats, "0");
- }
- else
- {
- new amountDetected[5];
- svCheats_Stats = fopen("svCheats_Stats.txt", io_read);
- fread(svCheats_Stats, amountDetected);
- svCheats_AmountDetected = strval(amountDetected);
- }
- fclose(svCheats_Stats);
- SetTimer("svCheats_Detector", TIMER_TIME, 1);
- return 1;
- }
- hook OnGameModeExit()
- {
- new amountDetected[5], File: svCheats_Stats = fopen("svCheats_Stats.txt", io_write);
- format(amountDetected, sizeof(amountDetected), "%d", svCheats_AmountDetected);
- fwrite(svCheats_Stats, amountDetected);
- fclose(svCheats_Stats);
- return 1;
- }
- #else
- hook OnFilterScriptInit()
- {
- new File: svCheats_Stats;
- if(!fexist("svCheats_Stats.txt"))
- {
- svCheats_Stats = fopen("svCheats_Stats.txt", io_append);
- fwrite(svCheats_Stats, "0");
- }
- else
- {
- new amountDetected[5];
- svCheats_Stats = fopen("svCheats_Stats.txt", io_read);
- fread(svCheats_Stats, amountDetected);
- svCheats_AmountDetected = strval(amountDetected);
- }
- fclose(svCheats_Stats);
- SetTimer("svCheats_Detector", TIMER_TIME, 1);
- return 1;
- }
- hook OnFilterScriptExit()
- {
- new amountDetected[5], File: svCheats_Stats = fopen("svCheats_Stats.txt", io_write);
- format(amountDetected, sizeof(amountDetected), "%d", svCheats_AmountDetected);
- fwrite(svCheats_Stats, amountDetected);
- fclose(svCheats_Stats);
- return 1;
- }
- #endif
- hook OnPlayerConnect(playerid)
- {
- svCheats_SecurityLevel[playerid] = 0;
- #if defined JETPACK_HACK
- svCheats_GrantedJetpack[playerid] = false;
- #endif
- #if defined BUNNYHOP_OFF
- svCheats_JumpCounters[playerid] = 0;
- svCheats_JumpCounterTimer[playerid] = -1;
- #endif
- #if defined CHATSPAM_OFF
- svCheats_SpamCounters[playerid] = 0;
- #endif
- #if defined WEAPON_SPAWN
- for(new i = 0; i < 13; i++)
- {
- svCheats_PlayerWeapons[playerid][i] = 0;
- }
- #endif
- #if defined AFK_DISABLED
- svCheats_AFKTime[playerid] = 0;
- svCheats_LastAFKUpdate[playerid] = GetTickCount();
- svCheats_ReportedAFK[playerid] = false;
- #endif
- #if defined TABBED_DISABLED
- svCheats_TabbedUpdates[playerid] = 0;
- svCheats_ReportedTabbed[playerid] = false;
- svCheats_TabbedDisabled[playerid] = true;
- #endif
- #if defined HH_USED
- svCheats_HH[playerid][svCheckedBy] = INVALID_PLAYER_ID;
- #endif
- #if defined NINJAJACK_CHEAT
- svCheats_PossibleNinjaJack[playerid] = INVALID_PLAYER_ID;
- #endif
- svCheats_Spawned[playerid] = false;
- return 1;
- }
- hook OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- #if defined BUNNYHOP_OFF
- if(newkeys & KEY_JUMP)
- {
- if(svCheats_SecurityLevel[playerid] < BUNNYHOP_OFF || BUNNYHOP_OFF == -1)
- {
- new ai = GetPlayerAnimationIndex(playerid);
- if(ai != 1061 && ai != 1062 && ai != 1064 && ai != 1066 && ai != 1195 && ai != 1997 && ai != 1538 || ai
- != 1538 || ai != 1543)
- {
- svCheats_JumpCounters[playerid]++;
- if(svCheats_JumpCounterTimer[playerid] > -1)
- {
- KillTimer(svCheats_JumpCounterTimer[playerid]);
- svCheats_JumpCounterTimer[playerid] = -1;
- }
- if(svCheats_JumpCounters[playerid] == BUNNYHOP_AMOUNT)
- {
- svCheats_JumpCounters[playerid] = 0;
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid, CHEAT_BUNNYHOP);
- svCheats_AmountDetected++;
- }
- else
- {
- svCheats_JumpCounterTimer[playerid] = SetTimerEx("svCheats_JumpCountersDown", 3000,
- 0, "i", playerid);
- }
- }
- }
- }
- #endif
- #if defined WEAPON_SPAWN
- if(newkeys & KEY_FIRE)
- {
- if(svCheats_SecurityLevel[playerid] < WEAPON_SPAWN || WEAPON_SPAWN == -1)
- {
- new w = GetPlayerWeapon(playerid);
- if(w > 0)
- {
- if(svCheats_PlayerWeapons[playerid][svCheats_GetWeaponSlot(w)] != w)
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid, CHEAT_WEAPON_SPAWN);
- svCheats_AmountDetected++;
- }
- }
- }
- }
- #endif
- return 1;
- }
- hook OnPlayerText(playerid, text[])
- {
- #if defined SWEARING_OFF
- if(svCheats_SecurityLevel[playerid] < SWEARING_OFF || SWEARING_OFF == -1)
- {
- for(new c = 0; c < sizeof(CurseWords); c++)
- {
- if(strfind(text, CurseWords[c], true) > -1)
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid, CHEAT_SWEARING);
- svCheats_AmountDetected++;
- return 0;
- }
- }
- }
- #endif
- #if defined CHATSPAM_OFF
- if(svCheats_SecurityLevel[playerid] < CHATSPAM_OFF || CHATSPAM_OFF == -1)
- {
- svCheats_SpamCounters[playerid]++;
- if(svCheats_SpamCounters[playerid] == CHATSPAM_LINES)
- {
- svCheats_SpamCounters[playerid] = 0;
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid, CHEAT_CHATSPAM);
- svCheats_AmountDetected++;
- return 0;
- }
- }
- #endif
- #if defined AFK_DISABLED
- if(svCheats_SecurityLevel[playerid] < AFK_DISABLED || AFK_DISABLED == -1)
- {
- svCheats_AFKTime[playerid] = 0;
- svCheats_ReportedAFK[playerid] = false;
- }
- #endif
- return 0;
- }
- #if defined VEHICLE_REPAIR
- hook OnVehicleSpawn(vehicleid)
- {
- svCheats_VehicleHealth[vehicleid] = 1000.0;
- return 1;
- }
- hook OnPlayerStateChange(playerid, newstate, oldstate)
- {
- if(newstate == PLAYER_STATE_DRIVER)
- {
- #if defined VEHICLE_REPAIR
- new vehicleid = GetPlayerVehicleID(playerid);
- GetVehicleHealth(vehicleid, svCheats_VehicleHealth[vehicleid]);
- #endif
- #if defined NINJAJACK_OFF
- #if defined USE_FOREACH
- foreach(new i: Player)
- {
- if(svCheats_PossibleNinjaJack[i] == playerid)
- {
- svCheats_PossibleNinjaJack[i] = INVALID_PLAYER_ID;
- break;
- }
- }
- #else
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(svCheats_PossibleNinjaJack[i] == playerid)
- {
- svCheats_PossibleNinjaJack[i] = INVALID_PLAYER_ID;
- break;
- }
- }
- }
- #endif
- #endif
- }
- return 1;
- }
- #endif
- #if defined CHEAT_TABBED
- hook OnPlayerUpdate(playerid)
- {
- svCheats_TabbedUpdates[playerid] = 0;
- svCheats_ReportedTabbed[playerid] = false;
- return 1;
- }
- hook OnPlayerSpawn(playerid)
- {
- svCheats_TabbedDisabled[playerid] = false;
- svCheats_Spawned[playerid] = true;
- #if defined HEALTH_HACK
- svCheats_PlayerHealth[playerid] = 1000;
- svCheats_PlayerArmor[playerid] = 0;
- svCheats_HealthHackDisabled[playerid] = false;
- #endif
- return 1;
- }
- #endif
- hook OnPlayerDeath(playerid, killerid, reason)
- {
- svCheats_TabbedDisabled[playerid] = true;
- svCheats_HealthHackDisabled[playerid] = true;
- if(killerid == INVALID_PLAYER_ID)
- {
- if(svCheats_PossibleNinjaJack[playerid] != INVALID_PLAYER_ID)
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", svCheats_PossibleNinjaJack[playerid], CHEAT_NINJAJACK);
- svCheats_PossibleNinjaJack[playerid] = INVALID_PLAYER_ID;
- }
- }
- return 1;
- }
- hook OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- #if defined DRVBY_RESTRICT
- if(svCheats_SecurityLevel[playerid] < DRVBY_RESTRICT || DRVBY_RESTRICT == -1)
- {
- if(ispassenger)
- {
- new w = GetPlayerWeapon(playerid);
- if(w > 0)
- {
- new allowedWeapons[10], bool: allowed;
- sscanf(DRIVEBY_WEAPONS, "a<i>[10]", allowedWeapons);
- for(new i = 0; i < sizeof(allowedWeapons); i++)
- {
- if(w == allowedWeapons[i])
- {
- allowed = true;
- break;
- }
- }
- if(allowed == false)
- {
- SetPlayerArmedWeapon(playerid, 0);
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid, CHEAT_DRIVEBY);
- svCheats_AmountDetected++;
- }
- }
- }
- }
- #endif
- #if defined DDRIVEBY_OFF
- if(svCheats_SecurityLevel[playerid] < DDRIVEBY_OFF || DDRIVEBY_OFF == -1)
- {
- if(!ispassenger)
- {
- new w = GetPlayerWeapon(playerid);
- if(w > 0)
- {
- SetPlayerArmedWeapon(playerid, 0);
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid, CHEAT_DDRIVEBY);
- svCheats_AmountDetected++;
- }
- }
- }
- #endif
- #if defined NINJAJACK_CHEAT
- if(svCheats_SecurityLevel[playerid] < NINJAJACK_CHEAT || NINJAJACK_CHEAT == -1)
- {
- if(!ispassenger)
- {
- #if defined USE_FOREACH
- foreach(new i: Player)
- {
- if(GetPlayerVehicleID(i) == vehicleid && GetPlayerState(i) == PLAYER_STATE_DRIVER)
- {
- svCheats_PossibleNinjaJack[i] = playerid;
- break;
- }
- }
- #else
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(GetPlayerVehicleID(i) == vehicleid && GetPlayerState(i) == PLAYER_STATE_DRIVER)
- {
- svCheats_PossibleNinjaJack[i] = playerid;
- break;
- }
- }
- }
- #endif
- }
- }
- #endif
- return 1;
- }
- #if defined USE_ZCMD
- #if defined HH_USED
- COMMAND:hh(playerid, params[])
- {
- if(svCheats_SecurityLevel[playerid] < HH_USED)
- {
- return SendClientMessage(playerid, -1, "You are not authorized to use this command.");
- }
- new svCheats_giveplayerid;
- if(sscanf(params, "u", svCheats_giveplayerid))
- {
- return SendClientMessage(playerid, -1, "USAGE: /hh [player]");
- }
- if(svCheats_ReportedTabbed[svCheats_giveplayerid] == true)
- {
- return SendClientMessage(playerid, -1, "You may not health hack check tabbed players.");
- }
- if(svCheats_HH[svCheats_giveplayerid][svCheckedBy] != INVALID_PLAYER_ID)
- {
- return SendClientMessage(playerid, -1, "That player is already being checked for health hacks.");
- }
- new string[128], playersName[MAX_PLAYER_NAME], Float: playersPos[3];
- GetPlayerName(svCheats_giveplayerid, playersName, sizeof(playersName));
- format(string, sizeof(string), "Checking %s for health hacks...", playersName);
- SendClientMessage(playerid, -1, string);
- GetPlayerPos(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2]);
- SetPlayerCameraLookAt(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2]);
- SetPlayerCameraPos(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2] + 5);
- for(new i = 0; i < 3; i++)
- {
- svCheats_HH[svCheats_giveplayerid][svOldPlayerPos][i] = playersPos[i];
- }
- GetPlayerFacingAngle(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svOldPlayerPos][3]);
- svCheats_HH[svCheats_giveplayerid][svInterior] = GetPlayerInterior(svCheats_giveplayerid);
- svCheats_HH[svCheats_giveplayerid][svVirtualWorld] = GetPlayerVirtualWorld(svCheats_giveplayerid);
- if(IsPlayerInAnyVehicle(svCheats_giveplayerid))
- {
- svCheats_HH[svCheats_giveplayerid][svInVehicle] = true;
- svCheats_HH[svCheats_giveplayerid][svVehicleID] = GetPlayerVehicleID(svCheats_giveplayerid);
- svCheats_HH[svCheats_giveplayerid][svVehicleSeat] = GetPlayerVehicleSeat(svCheats_giveplayerid);
- }
- else
- {
- svCheats_HH[svCheats_giveplayerid][svInVehicle] = false;
- }
- GetPlayerHealth(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svHealth]);
- GetPlayerArmour(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svArmor]);
- svCheats_HH[svCheats_giveplayerid][svCheckedBy] = playerid;
- SetPlayerInterior(svCheats_giveplayerid, 0);
- SetPlayerPos(svCheats_giveplayerid, 0.0, 0.0, 8.0);
- SetPlayerHealth(svCheats_giveplayerid, 100.0);
- SetPlayerArmour(svCheats_giveplayerid, 0.0);
- SetTimerEx("svCheats_HealthHackCheck", 1350 + GetPlayerPing(svCheats_giveplayerid), 0, "i", svCheats_giveplayerid);
- return 1;
- }
- #endif
- #if defined ACSTATS_USED
- COMMAND:acstats(playerid, params[])
- {
- new string[50];
- format(string, sizeof(string), "(svCheats) Cheaters Detected: %d", svCheats_AmountDetected);
- SendClientMessage(playerid, -1, string);
- return 1;
- }
- #endif
- #else
- hook OnPlayerCommandText(playerid, cmdtext[])
- {
- #if defined HH_USED
- new svCheats_cmd[5];
- sscanf(cmdtext, "s[5]", svCheats_cmd);
- if(strcmp(svCheats_cmd, "/hh", true) == 0)
- {
- if(svCheats_SecurityLevel[playerid] < HH_USED)
- {
- return SendClientMessage(playerid, -1, "You are not authorized to use this command.");
- }
- new svCheats_giveplayerid;
- if(sscanf(cmdtext, "{s[5]}u", svCheats_giveplayeid))
- {
- return SendClientMessage(playerid, -1, "USAGE: /hh [player]");
- }
- if(svCheats_ReportedTabbed[svCheats_giveplayerid] == true)
- {
- return SendClientMessage(playerid, -1, "You may not health hack check tabbed players.");
- }
- if(svCheats_HH[svCheats_giveplayerid][svCheckedBy] != INVALID_PLAYER_ID)
- {
- return SendClientMessage(playerid, -1, "That player is already being checked for health hacks.");
- }
- new string[128], playersName[MAX_PLAYER_NAME], Float: playersPos[3];
- GetPlayerName(svCheats_giveplayerid, playersName, sizeof(playersName));
- format(string, sizeof(string), "Checking %s for health hacks...", playersName);
- SendClientMessage(playerid, -1, string);
- GetPlayerPos(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2]);
- SetPlayerCameraLookAt(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2]);
- SetPlayerCameraPos(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2] + 5);
- for(new i = 0; i < 3; i++)
- {
- svCheats_HH[svCheats_giveplayerid][svOldPlayerPos][i] = playersPos[i];
- }
- GetPlayerFacingAngle(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svOldPlayerPos][3]);
- svCheats_HH[svCheats_giveplayerid][svInterior] = GetPlayerInterior(svCheats_giveplayerid);
- svCheats_HH[svCheats_giveplayerid][svVirtualWorld] = GetPlayerVirtualWorld(svCheats_giveplayerid);
- if(IsPlayerInAnyVehicle(svCheats_giveplayerid))
- {
- svCheats_HH[svCheats_giveplayerid][svInVehicle] = true;
- svCheats_HH[svCheats_giveplayerid][svVehicleID] = GetPlayerVehicleID(svCheats_giveplayerid);
- svCheats_HH[svCheats_giveplayerid][svVehicleSeat] = GetPlayerVehicleSeat(svCheats_giveplayerid);
- }
- else
- {
- svCheats_HH[svCheats_giveplayerid][svInVehicle] = false;
- }
- GetPlayerHealth(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svHealth]);
- GetPlayerArmour(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svArmor]);
- svCheats_HH[svCheats_giveplayerid][svCheckedBy] = playerid;
- SetPlayerInterior(svCheats_giveplayerid, 0);
- SetPlayerPos(svCheats_giveplayerid, 0.0, 0.0, 8.0);
- SetPlayerHealth(svCheats_giveplayerid, 100.0);
- SetPlayerArmour(svCheats_giveplayerid, 0.0);
- SetTimerEx("svCheats_HealthHackCheck", 1350 + GetPlayerPing(svCheats_giveplayerid), 0, "i",
- svCheats_giveplayerid);
- return 1;
- }
- #endif
- #if defined ACSTATS_USED
- if(strcmp(cmdtext, "/acstats", true) == 0)
- {
- new string[50];
- format(string, sizeof(string), "(svCheats) Cheaters Detected: %d", svCheats_AmountDetected);
- SendClientMessage(playerid, -1, string);
- return 1;
- }
- #endif
- return 0;
- }
- #endif
- #if defined HH_USED
- hook OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
- {
- if(issuerid == INVALID_PLAYER_ID)
- {
- if(svCheats_HH[playerid][svCheckedBy] != INVALID_PLAYER_ID)
- {
- new string[128], playersName[MAX_PLAYER_NAME], giveplayerid = svCheats_HH[playerid][svCheckedBy];
- GetPlayerName(playerid, playersName, sizeof(playersName));
- format(string, sizeof(string), "The health hack check on %s has been finished and the result is {F81414}
- negative{FFFFFF}.", playersName);
- SendClientMessage(giveplayerid, -1, string);
- svCheats_HH[playerid][svCheckedBy] = INVALID_PLAYER_ID;
- SetPlayerVirtualWorld(playerid, svCheats_HH[playerid][svVirtualWorld]);
- SetPlayerInterior(playerid, svCheats_HH[playerid][svInterior]);
- SetPlayerPos(playerid, svCheats_HH[playerid][svOldPlayerPos][0], svCheats_HH[playerid][svOldPlayerPos][1],
- svCheats_HH[playerid][svOldPlayerPos][2]);
- SetPlayerFacingAngle(playerid, svCheats_HH[playerid][svOldPlayerPos][3]);
- if(svCheats_HH[playerid][svInVehicle] == true)
- {
- PutPlayerInVehicle(playerid, svCheats_HH[playerid][svVehicleID], svCheats_HH[playerid][svVehicleSeat]);
- }
- SetPlayerHealth(playerid, svCheats_HH[playerid][svHealth]);
- SetPlayerArmour(playerid, svCheats_HH[playerid][svArmor]);
- SetCameraBehindPlayer(playerid);
- }
- }
- #if defined HEALTH_HACK
- if(!svCheats_PlayerArmor[playerid] || issuerid == INVALID_PLAYER_ID)
- {
- svCheats_PlayerHealth[playerid] -= amount;
- }
- else
- {
- if(svCheats_PlayerArmor[playerid] - amount >= 0)
- {
- svCheats_PlayerArmor[playerid] -= amount;
- }
- else
- {
- svCheats_PlayerHealth[playerid] -= (amount - svCheats_PlayerArmor[playerid]);
- svCheats_PlayerArmor[playerid] = 0;
- }
- }
- #endif
- return CallRemoteFunction("svCheats_OnPlayerTakeDamage", "ddfd", playerid, issuerid, amount, weaponid);
- }
- #endif
- #else
- #if defined GAMEMODE
- forward svCheats_OnGameModeInit();
- public OnGameModeInit()
- {
- new File: svCheats_Stats;
- if(!fexist("svCheats_Stats.txt"))
- {
- svCheats_Stats = fopen("svCheats_Stats.txt", io_append);
- fwrite(svCheats_Stats, "0");
- }
- else
- {
- new amountDetected[5];
- svCheats_Stats = fopen("svCheats_Stats.txt", io_read);
- fread(svCheats_Stats, amountDetected);
- svCheats_AmountDetected = strval(amountDetected);
- }
- fclose(svCheats_Stats);
- SetTimer("svCheats_Detector", TIMER_TIME, 1);
- return 1;
- }
- #if defined _ALS_OnGameModeInit
- #undef OnGameModeInit
- #else
- #define _ALS_OnGameModeInit
- #endif
- #define OnGameModeInit svCheats_OnGameModeInit
- forward svCheats_OnGameModeExit();
- public OnGameModeExit()
- {
- new amountDetected[5], File: svCheats_Stats = fopen("svCheats_Stats.txt", io_write);
- format(amountDetected, sizeof(amountDetected), "%d", svCheats_AmountDetected);
- fwrite(svCheats_Stats, amountDetected);
- fclose(svCheats_Stats);
- return 1;
- }
- #if defined _ALS_OnGameModeExit
- #undef OnGameModeExit
- #else
- #define _ALS_OnGameModeExit
- #endif
- #define OnGameModeExit svCheats_OnGameModeExit
- #else
- forward svCheats_OnFilterScriptInit();
- public OnFilterScriptInit()
- {
- new File: svCheats_Stats;
- if(!fexist("svCheats_Stats.txt"))
- {
- svCheats_Stats = fopen("svCheats_Stats.txt", io_append);
- fwrite(svCheats_Stats, "0");
- }
- else
- {
- new amountDetected[5];
- svCheats_Stats = fopen("svCheats_Stats.txt", io_read);
- fread(svCheats_Stats, amountDetected);
- svCheats_AmountDetected = strval(amountDetected);
- }
- fclose(svCheats_Stats);
- SetTimer("svCheats_Detector", TIMER_TIME, 1);
- return 1;
- }
- #if defined _ALS_OnFilterScriptInit
- #undef OnFilterScriptInit
- #else
- #define _ALS_OnFilterScriptInit
- #endif
- #define OnFilterScriptInit svCheats_OnFilterScriptInit
- forward svCheats_OnFilterScriptExit();
- public OnFilterScriptExit()
- {
- new amountDetected[5], File: svCheats_Stats = fopen("svCheats_Stats.txt", io_write);
- format(amountDetected, sizeof(amountDetected), "%d", svCheats_AmountDetected);
- fwrite(svCheats_Stats, amountDetected);
- fclose(svCheats_Stats);
- return 1;
- }
- #if defined _ALS_OnFilterScriptExit
- #undef OnFilterScriptExit
- #else
- #define _ALS_OnFilterScriptExit
- #endif
- #define OnFilterScriptExit svCheats_OnFilterScriptExit
- #endif
- forward svCheats_OnPlayerDeath(playerid, killerid, reason);
- public OnPlayerDeath(playerid, killerid, reason)
- {
- svCheats_TabbedDisabled[playerid] = true;
- svCheats_HealthHackDisabled[playerid] = true;
- if(killerid == INVALID_PLAYER_ID)
- {
- if(svCheats_PossibleNinjaJack[playerid] != INVALID_PLAYER_ID)
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", svCheats_PossibleNinjaJack[playerid], CHEAT_NINJAJACK);
- svCheats_PossibleNinjaJack[playerid] = INVALID_PLAYER_ID;
- }
- }
- return CallRemoteFunction("svCheats_OnPlayerDeat", "ddd", playerid, killerid, reason);;
- }
- #if defined _ALS_OnPlayerDeath
- #undef OnPlayerDeath
- #else
- #define _ALS_OnPlayerDeath
- #endif
- #define OnPlayerDeath svCheats_OnPlayerDeath
- forward svCheats_OnPlayerConnect();
- public OnPlayerConnect(playerid)
- {
- svCheats_SecurityLevel[playerid] = 0;
- #if defined JETPACK_HACK
- svCheats_GrantedJetpack[playerid] = false;
- #endif
- #if defined BUNNYHOP_OFF
- svCheats_JumpCounters[playerid] = 0;
- svCheats_JumpCounterTimer[playerid] = -1;
- #endif
- #if defined CHATSPAM_OFF
- svCheats_SpamCounters[playerid] = 0;
- #endif
- #if defined WEAPON_SPAWN
- for(new i = 0; i < 13; i++)
- {
- svCheats_PlayerWeapons[playerid][i] = 0;
- }
- #endif
- #if defined AFK_DISABLED
- svCheats_AFKTime[playerid] = 0;
- svCheats_LastAFKUpdate[playerid] = GetTickCount();
- svCheats_ReportedAFK[playerid] = false;
- #endif
- #if defined TABBED_DISABLED
- svCheats_TabbedUpdates[playerid] = 0;
- svCheats_ReportedTabbed[playerid] = false;
- svCheats_TabbedDisabled[playerid] = true;
- #endif
- #if defined HH_USED
- svCheats_HH[playerid][svCheckedBy] = INVALID_PLAYER_ID;
- #endif
- #if defined NINJAJACK_CHEAT
- svCheats_PossibleNinjaJack[playerid] = INVALID_PLAYER_ID;
- #endif
- svCheats_Spawned[playerid] = false;
- return CallRemoteFunction("svCheats_OnPlayerConnect", "d", playerid);
- }
- #if defined _ALS_OnPlayerConnect
- #undef OnPlayerConnect
- #else
- #define _ALS_OnPlayerConnect
- #endif
- #define OnPlayerConnect svCheats_OnPlayerConnect
- forward svCheats_OnPlayerKeyStateChange(playerid, newkeys, oldkeys);
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- #if defined BUNNYHOP_OFF
- if(newkeys & KEY_JUMP)
- {
- if(svCheats_SecurityLevel[playerid] < BUNNYHOP_OFF || BUNNYHOP_OFF == -1)
- {
- new ai = GetPlayerAnimationIndex(playerid);
- if(ai != 1061 && ai != 1062 && ai != 1064 && ai != 1066 && ai != 1195 && ai != 1997 && ai != 1538 || ai
- != 1538 || ai != 1543)
- {
- svCheats_JumpCounters[playerid]++;
- if(svCheats_JumpCounterTimer[playerid] > -1)
- {
- KillTimer(svCheats_JumpCounterTimer[playerid]);
- svCheats_JumpCounerTimer[playerid] = -1;
- }
- if(svCheats_JumpCounters[playerid] == BUNNYHOP_AMOUNT)
- {
- svCheats_JumpCounters[playerid] = 0;
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid, CHEAT_BUNNYHOP);
- svCheats_AmountDetected++;
- }
- else
- {
- svCheats_JumpCounterTimer[playerid] = SetTimerEx("svCheats_JumpCountersDown", 3000,
- 0, "i", playerid);
- }
- }
- }
- }
- #endif
- #if defined WEAPON_SPAWN
- if(newkeys & KEY_FIRE)
- {
- if(svCheats_SecurityLevel[playerid] < WEAPON_SPAWN || WEAPON_SPAWN == -1)
- {
- new w = GetPlayerWeapon(playerid);
- if(w > 0)
- {
- if(svCheats_PlayerWeapons[playerid][svCheats_GetWeaponSlot(w)] != w)
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid, CHEAT_WEAPON_SPAWN);
- svCheats_AmountDetected++;
- }
- }
- }
- }
- #endif
- return CallRemoteFunction("svCheats_OnPlayerKeyStateChange", "ddd", playerid, newkeys, oldkeys);
- }
- #if defined _ALS_OnPlayerKeyStateChange
- #undef OnPlayerKeyStateChange
- #else
- #define _ALS_OnPlayerKeyStateChange
- #endif
- #define OnPlayerKeyStateChange svCheats_OnPlayerKeyStateChange
- forward svCheats_OnPlayerText(playerid, text[]);
- public OnPlayerText(playerid, text[])
- {
- #if defined SWEARING_OFF
- if(svCheats_SecurityLevel[playerid] < SWEARING_OFF || SWEARING_OFF == -1)
- {
- for(new c = 0; c < sizeof(CurseWords); c++)
- {
- if(strfind(string, CurseWords[c], true) > -1)
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid, CHEAT_SWEARING);
- svCheats_AmountDetected++;
- return 0;
- }
- }
- }
- #endif
- #if defined CHATSPAM_OFF
- if(svCheats_SecurityLevel[playerid] < CHATSPAM_OFF || CHATSPAM_OFF == -1)
- {
- svCheats_SpamCounters[playerid]++;
- if(svCheats_SpamCounters[playerid] == CHATSPAM_LINES)
- {
- svCheats_SpamCounters[playerid] = 0;
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid, CHEAT_CHATSPAM);
- svCheats_AmountDetected++;
- return 0;
- }
- }
- #endif
- #if defined AFK_DISABLED
- if(svCheats_SecurityLevel[playerid] < AFK_DISABLED || AFK_DISABLED == -1)
- {
- svCheats_AFKTime[playerid] = 0;
- svCheats_ReportedAFK[playerid] = false;
- }
- #endif
- return CallRemoteFunction("svCheats_OnPlayerText", "ds", playerid, text);
- }
- #if defined _ALS_OnPlayerText
- #undef OnPlayerText
- #else
- #define _ALS_OnPlayerText
- #endif
- #define OnPlayerText svCheats_OnPlayerText
- #if defined VEHICLE_REPAIR
- forward svCheats_OnVehicleSpawn(vehicleid);
- public OnVehicleSpawn(vehicleid)
- {
- svCheats_VehicleHealth[vehicleid] = 1000.0;
- return CallRemoteFunction("svCheats_OnVehicleSpawn", "d", vehicleid);
- }
- #if defined _ALS_OnVehicleSpawn
- #undef OnVehicleSpawn
- #else
- #define _ALS_OnVehicleSpawn
- #endif
- #define OnVehicleSpawn svCheats_OnVehicleSpawn
- forward svCheats_OnPlayerStateChange(playerid, newstate, oldstate);
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- if(newstate == PLAYER_STATE_DRIVER)
- {
- #if defined VEHICLE_REPAIR
- new vehicleid = GetPlayerVehicleID(playerid);
- GetVehicleHealth(vehicleid, svCheats_VehicleHealth[vehicleid]);
- #endif
- #if defined NINJAJACK_OFF
- #if defined USE_FOREACH
- foreach(new i: Player)
- {
- if(svCheats_PossibleNinjaJack[i] == playerid)
- {
- svCheats_PossibleNinjaJack[i] = INVALID_PLAYER_ID;
- break;
- }
- }
- #else
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(svCheats_PossibleNinjaJack[i] == playerid)
- {
- svCheats_PossibleNinjaJack[i] = INVALID_PLAYER_ID;
- break;
- }
- }
- }
- #endif
- #endif
- }
- return CallRemoteFunction("svCheats_OnPlayerStateChange", "ddd", playerid, newstate, oldstate);
- }
- #if defined _ALS_OnPlayerStateChange
- #undef OnPlayerStateChange
- #else
- #define _ALS_OnPlayerStateChange
- #endif
- #define OnPlayerStateChange svCheats_OnPlayerStateChange
- #endif
- #if defined CHEAT_TABBED
- forward svCheats_OnPlayerUpdate(playerid);
- public OnPlayerUpdate(playerid)
- {
- svCheats_TabbedUpdates[playerid] = 0;
- svCheats_ReportedTabbed[playerid] = false;
- return CallRemoteFunction("svCheats_OnPlayerUpdate", "d", playerid);
- }
- #if defined _ALS_OnPlayerUpdate
- #undef OnPlayerUpdate
- #else
- #define _ALS_OnPlayerUpdate
- #endif
- #define OnPlayerUpdate svCheats_OnPlayerUpdate
- forward svCheats_OnPlayerSpawn(playerid);
- public OnPlayerSpawn(playerid)
- {
- svCheats_TabbedDisabled[playerid] = false;
- svCheats_Spawned[playerid] = true;
- #if defined HEALTH_HACK
- svCheats_PlayerHealth[playerid] = 1000;
- svCheats_PlayerArmor[playerid] = 0;
- svCheats_HealthHackDisabled[playerid] = false;
- #endif
- return CallRemoteFunction("svCheats_OnPlayerSpawn", "d", playerid);;
- }
- #if defined _ALS_OnPlayerSpawn
- #undef OnPlayerSpawn
- #else
- #define _ALS_OnPlayerSpawn
- #endif
- #define OnPlayerSpawn svCheats_OnPlayerSpawn
- forward svCheats_OnPlayerEnterVehicle(playerid, vehicleid, ispassenger);
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- #if defined DRVBY_RESTRICT
- if(svCheats_SecurityLevel[playerid] < DRVBY_RESTRICT || DRVBY_RESTRICT == -1)
- {
- if(ispassenger)
- {
- new w = GetPlayerWeapon(playerid);
- if(w > 0)
- {
- new allowedWeapons[10], bool: allowed;
- sscanf(DRIVEBY_WEAPONS, "a<i>[10]", allowedWeapons);
- for(new i = 0; i < sizeof(allowedWeapons); i++)
- {
- if(w == allowedWeapons[i])
- {
- allowed = true;
- break;
- }
- }
- if(allowed == false)
- {
- SetPlayerArmedWeapon(playerid, 0);
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid, CHEAT_DRIVEBY);
- svCheats_AmountDetected++;
- }
- }
- }
- }
- #endif
- #if defined DDRIVEBY_OFF
- if(svCheats_SecurityLevel[playerid] < DDRIVEBY_OFF || DDRIVEBY_OFF == -1)
- {
- if(!ispassenger)
- {
- new w = GetPlayerWeapon(playerid);
- if(w > 0)
- {
- SetPlayerArmedWeapon(playerid, 0);
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid, CHEAT_DDRIVEBY);
- svCheats_AmountDetected++;
- }
- }
- }
- #endif
- #if defined NINJAJACK_CHEAT
- if(svCheats_SecurityLevel[playerid] < NINJAJACK_CHEAT || NINJAJACK_CHEAT == -1)
- {
- if(!ispassenger)
- {
- #if defined USE_FOREACH
- foreach(new i: Player)
- {
- if(GetPlayerVehicleID(i) == vehicleid && GetPlayerState(i) == PLAYER_STATE_DRIVER)
- {
- svCheats_PossibleNinjaJack[i] = playerid;
- break;
- }
- }
- #else
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(GetPlayerVehicleID(i) == vehicleid && GetPlayerState(i) == PLAYER_STATE_DRIVER)
- {
- svCheats_PossibleNinjaJack[i] = playerid;
- break;
- }
- }
- }
- #endif
- }
- }
- #endif
- return CallRemoteFunction("svCheats_OnPlayerEnterVehicle", "ddd", playerid, vehicleid, ispassenger);
- }
- #if defined _ALS_OnPlayerEnterVehicle
- #undef OnPlayerEnterVehicle
- #else
- #define _ALS_OnPlayerEnterVehicle
- #endif
- #define OnPlayerEnterVehicle svCheats_OnPlayerEnterVehicle
- #if defined USE_ZCMD
- #if defined HH_USED
- COMMAND:hh(playerid, params[])
- {
- if(svCheats_SecurityLevel[playerid] < HH_USED)
- {
- return SendClientMessage(playerid, -1, "You are not authorized to use this command.");
- }
- new svCheats_giveplayerid;
- if(sscanf(params, "u", svCheats_giveplayerid))
- {
- return SendClientMessage(playerid, -1, "USAGE: /hh [player]");
- }
- if(svCheats_ReportedTabbed[svCheats_giveplayerid] == true)
- {
- return SendClientMessage(playerid, -1, "You may not health hack check tabbed players.");
- }
- if(svCheats_HH[svCheats_giveplayerid][svCheckedBy] != INVALID_PLAYER_ID)
- {
- return SendClientMessage(playerid, -1, "That player is already being checked for health hacks.");
- }
- new string[128], playersName[MAX_PLAYER_NAME], Float: playersPos[3];
- GetPlayerName(svCheats_giveplayerid, playersName, sizeof(playersName));
- format(string, sizeof(string), "Checking %s for health hacks...", playersName);
- SendClientMessage(playerid, -1, string);
- GetPlayerPos(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2]);
- SetPlayerCameraLookAt(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2]);
- SetPlayerCameraPos(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2] + 5);
- for(new i = 0; i < 3; i++)
- {
- svCheats_HH[svCheats_giveplayerid][svOldPlayerPos][i] = playersPos[i];
- }
- GetPlayerFacingAngle(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svOldPlayerPos][3]);
- svCheats_HH[svCheats_giveplayerid][svInterior] = GetPlayerInterior(svCheats_giveplayerid);
- svCheats_HH[svCheats_giveplayerid][svVirtualWorld] = GetPlayerVirtualWorld(svCheats_giveplayerid);
- if(IsPlayerInAnyVehicle(svCheats_giveplayerid))
- {
- svCheats_HH[svCheats_giveplayerid][svInVehicle] = true;
- svCheats_HH[svCheats_giveplayerid][svVehicleID] = GetPlayerVehicleID(svCheats_giveplayerid);
- svCheats_HH[svCheats_giveplayerid][svVehicleSeat] = GetPlayerVehicleSeat(svCheats_giveplayerid);
- }
- else
- {
- svCheats_HH[svCheats_giveplayerid][svInVehicle] = false;
- }
- GetPlayerHealth(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svHealth]);
- GetPlayerArmour(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svArmor]);
- svCheats_HH[svCheats_giveplayerid][svCheckedBy] = playerid;
- SetPlayerInterior(svCheats_giveplayerid, 0);
- SetPlayerPos(svCheats_giveplayerid, 0.0, 0.0, 8.0);
- SetPlayerHealth(svCheats_giveplayerid, 100.0);
- SetPlayerArmour(svCheats_giveplayerid, 0.0);
- SetTimerEx("svCheats_HealthHackCheck", 1350 + GetPlayerPing(svCheats_giveplayerid), 0, "i", svCheats_giveplayerid);
- return 1;
- }
- #endif
- #if defined ACSTATS_USED
- COMMAND:acstats(playerid, params[])
- {
- new string[50];
- format(string, sizeof(string), "(svCheats) Cheaters Detected: %d", svCheats_AmountDetected);
- SendClientMessage(playerid, -1, string);
- return 1;
- }
- #endif
- #else
- forward svCheats_OnPlayerCommandText(playerid, cmdtext[]);
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- #if defined HH_USED
- new svCheats_cmd[5];
- sscanf(cmdtext, "s[5]", svCheats_cmd);
- if(strcmp(svCheats_cmd, "/hh", true) == 0)
- {
- if(svCheats_SecurityLevel[playerid] < HH_USED)
- {
- return SendClientMessage(playerid, -1, "You are not authorized to use this command.");
- }
- new svCheats_giveplayerid;
- if(sscanf(cmdtext, "{s[5]}u", svCheats_giveplayeid))
- {
- return SendClientMessage(playerid, -1, "USAGE: /hh [player]");
- }
- if(svCheats_ReportedTabbed[svCheats_giveplayerid] == true)
- {
- return SendClientMessage(playerid, -1, "You may not health hack check tabbed players.");
- }
- if(svCheats_HH[svCheats_giveplayerid][svCheckedBy] != INVALID_PLAYER_ID)
- {
- return SendClientMessage(playerid, -1, "That player is already being checked for health hacks.");
- }
- new string[128], playersName[MAX_PLAYER_NAME], Float: playersPos[3];
- GetPlayerName(svCheats_giveplayerid, playersName, sizeof(playersName));
- format(string, sizeof(string), "Checking %s for health hacks...", playersName);
- SendClientMessage(playerid, -1, string);
- GetPlayerPos(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2]);
- SetPlayerCameraLookAt(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2]);
- SetPlayerCameraPos(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2] + 5);
- for(new i = 0; i < 3; i++)
- {
- svCheats_HH[svCheats_giveplayerid][svOldPlayerPos][i] = playersPos[i];
- }
- GetPlayerFacingAngle(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svOldPlayerPos][3]);
- svCheats_HH[svCheats_giveplayerid][svInterior] = GetPlayerInterior(svCheats_giveplayerid);
- svCheats_HH[svCheats_giveplayerid][svVirtualWorld] = GetPlayerVirtualWorld(svCheats_giveplayerid);
- if(IsPlayerInAnyVehicle(svCheats_giveplayerid))
- {
- svCheats_HH[svCheats_giveplayerid][svInVehicle] = true;
- svCheats_HH[svCheats_giveplayerid][svVehicleID] = GetPlayerVehicleID(svCheats_giveplayerid);
- svCheats_HH[svCheats_giveplayerid][svVehicleSeat] = GetPlayerVehicleSeat(svCheats_giveplayerid);
- }
- else
- {
- svCheats_HH[svCheats_giveplayerid][svInVehicle] = false;
- }
- GetPlayerHealth(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svHealth]);
- GetPlayerArmour(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svArmor]);
- svCheats_HH[svCheats_giveplayerid][svCheckedBy] = playerid;
- SetPlayerInterior(svCheats_giveplayerid, 0);
- SetPlayerPos(svCheats_giveplayerid, 0.0, 0.0, 8.0);
- SetPlayerHealth(svCheats_giveplayerid, 100.0);
- SetPlayerArmour(svCheats_giveplayerid, 0.0);
- SetTimerEx("svCheats_HealthHackCheck", 1350 + GetPlayerPing(svCheats_giveplayerid), 0, "i",
- svCheats_giveplayerid);
- return 1;
- }
- #endif
- #if defined ACSTATS_USED
- if(strcmp(cmdtext, "/acstats", true) == 0)
- {
- new string[50];
- format(string, sizeof(string), "(svCheats) Cheaters Detected: %d", svCheats_AmountDetected);
- SendClientMessage(playerid, -1, string);
- return 1;
- }
- #endif
- return CallRemoteFunction("svCheats_OnPlayerCommandText", "ds", playerid, cmdtext);
- }
- #if defined _ALS_OnPlayerCommandText
- #undef OnPlayerCommandText
- #else
- #define _ALS_OnPlayerCommandText
- #endif
- #define OnPlayerCommandText svCheats_OnPlayerCommandText
- #endif
- #if defined HH_USED
- forward svCheats_OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid);
- public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
- {
- if(issuerid == INVALID_PLAYER_ID)
- {
- if(svCheats_HH[playerid][svCheckedBy] != INVALID_PLAYER_ID)
- {
- new string[128], playersName[MAX_PLAYER_NAME], playerid = svCheats_HH[playerid][svCheckedBy];
- GetPlayerName(playerid, playersName, sizeof(playersName));
- format(string, sizeof(string), "The health hack check on %s has been finished and the result is {F81414}
- negative{FFFFFF}.", playersName);
- SendClientMessage(giveplayerid, -1, string);
- svCheats_HH[playerid][svCheckedBy] = INVALID_PLAYER_ID;
- SetPlayerVirtualWorld(playerid, svCheats_HH[playerid][svVirtualWorld]);
- SetPlayerInterior(playerid, svCheats_HH[playerid][svInterior]);
- SetPlayerPos(playerid, svCheats_HH[playerid][svOldPlayerPos][0], svCheats_HH[playerid][svOldPlayerPos][1],
- svCheats_HH[playerid][svOldPlayerPos][2]);
- SetPlayerFacingAngle(playerid, svCheats_HH[playerid][svOldPlayerPos][3]);
- if(svCheats_HH[playerid][svInVehicle] == true)
- {
- PutPlayerInVehicle(playerid, svCheats_HH[playerid][svVehicleID], svCheats_HH[playerid][svVehicleSeat]);
- }
- SetPlayerHealth(playerid, svCheats_HH[playerid][svHealth]);
- SetPlayerArmour(playerid, svCheats_HH[playerid][svArmor]);
- SetCameraBehindPlayer(playerid);
- }
- }
- #if defined HEALTH_HACK
- if(!svCheats_PlayerArmor[playerid] || issuerid == INVALID_PLAYER_ID)
- {
- svCheats_PlayerHealth[playerid] -= amount;
- }
- else
- {
- if(svCheats_PlayerArmor[playerid] - amount >= 0)
- {
- svCheats_PlayerArmor[playerid] -= amount;
- }
- else
- {
- svCheats_PlayerHealth[playerid] -= (amount - svCheats_PlayerArmor[playerid]);
- svCheats_PlayerArmor[playerid] = 0;
- }
- }
- #endif
- return CallRemoteFunction("svCheats_OnPlayerTakeDamage", "ddfd", playerid, issuerid, amount, weaponid);
- }
- #if defined _ALS_OnPlayerTakeDamage
- #undef OnPlayerTakeDamage
- #else
- #define _ALS_OnPlayerTakeDamage
- #endif
- #define OnPlayerTakeDamage svCheats_OnPlayerTakeDamage
- #endif
- #endif
- #endif
- forward svCheats_HealthHackCheck(giveplayerid);
- public svCheats_HealthHackCheck(giveplayerid)
- {
- if(svCheats_HH[giveplayerid][svCheckedBy] != INVALID_PLAYER_ID)
- {
- new string[128], playersName[MAX_PLAYER_NAME], playerid = svCheats_HH[giveplayerid][svCheckedBy];
- GetPlayerName(giveplayerid, playersName, sizeof(playersName));
- format(string, sizeof(string), "The health hack check on %s has been finished and the result is {6EF83C}positive
- {FFFFFF}.", playersName);
- SendClientMessage(playerid, -1, string);
- svCheats_HH[giveplayerid][svCheckedBy] = INVALID_PLAYER_ID;
- SetPlayerVirtualWorld(giveplayerid, svCheats_HH[giveplayerid][svVirtualWorld]);
- SetPlayerInterior(giveplayerid, svCheats_HH[giveplayerid][svInterior]);
- SetPlayerPos(giveplayerid, svCheats_HH[giveplayerid][svOldPlayerPos][0], svCheats_HH[giveplayerid][svOldPlayerPos]
- [1], svCheats_HH[giveplayerid][svOldPlayerPos][2]);
- SetPlayerFacingAngle(giveplayerid, svCheats_HH[giveplayerid][svOldPlayerPos][3]);
- if(svCheats_HH[giveplayerid][svInVehicle] == true)
- {
- PutPlayerInVehicle(giveplayerid, svCheats_HH[giveplayerid][svVehicleID], svCheats_HH[giveplayerid]
- [svVehicleSeat]);
- }
- SetPlayerHealth(giveplayerid, svCheats_HH[giveplayerid][svHealth]);
- SetPlayerArmour(giveplayerid, svCheats_HH[giveplayerid][svArmor]);
- SetCameraBehindPlayer(giveplayerid);
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", giveplayerid, CHEAT_GODMODE);
- svCheats_AmountDetected++;
- }
- return 1;
- }
- forward svCheats_JumpCountersDown(playerid);
- public svCheats_JumpCountersDown(playerid)
- {
- svCheats_JumpCounters[playerid]--;
- svCheats_JumpCounterTimer[playerid] = -1;
- return 1;
- }
- svCheats_GetWeaponSlot(weaponid)
- {
- switch(weaponid)
- {
- case 0, 1:
- {
- return 0;
- }
- case 2, 3, 4, 5, 6, 7, 8, 9:
- {
- return 1;
- }
- case 22, 23, 24:
- {
- return 2;
- }
- case 25, 26, 27:
- {
- return 3;
- }
- case 28, 29, 32:
- {
- return 4;
- }
- case 30, 31:
- {
- return 5;
- }
- case 33, 34:
- {
- return 6;
- }
- case 35, 36, 37, 38:
- {
- return 7;
- }
- case 16, 17, 18, 39, 40:
- {
- return 8;
- }
- case 41, 42, 43:
- {
- return 9;
- }
- case 10, 11, 12, 13, 14, 15:
- {
- return 10;
- }
- case 44, 45, 46:
- {
- return 11;
- }
- }
- return 0;
- }
- svCheats_IsPlayerAtRepairPoint(playerid)
- {
- if(GetPlayerCameraMode(playerid) == 15) return 1;
- if(IsPlayerInRangeOfPoint(playerid, 25.0, 2067.00, -1831.65, 13.55)) return 1;
- if(IsPlayerInRangeOfPoint(playerid, 25.0, 1024.97, -1023.88, 32.10)) return 1;
- if(IsPlayerInRangeOfPoint(playerid, 25.0, 1041.19, -1022.50, 32.11)) return 1;
- if(IsPlayerInRangeOfPoint(playerid, 25.0, 720.25, -457.17, 16.34)) return 1;
- if(IsPlayerInRangeOfPoint(playerid, 25.0, 2386.66, 1045.68, 10.82)) return 1;
- if(IsPlayerInRangeOfPoint(playerid, 25.0, 1972.50, 2163.03, 11.07)) return 1;
- if(IsPlayerInRangeOfPoint(playerid, 25.0, -1420.58, 2586.17, 55.84)) return 1;
- if(IsPlayerInRangeOfPoint(playerid, 25.0, -1904.90, 283.96, 41.05)) return 1;
- if(IsPlayerInRangeOfPoint(playerid, 25.0, -2719.46, 217.77, 4.48)) return 1;
- return 0;
- }
- svCheats_GetVehicleSpeed(vehicleid)
- {
- new Float: vVel[3];
- GetVehicleVelocity(vehicleid, vVel[0], vVel[1], vVel[2]);
- return floatround(floatsqroot((vVel[0]*vVel[1]+vVel[2]*vVel[2]))*100.0*1.6);
- }
- public svCheats_Detector()
- {
- #if defined USE_FOREACH
- foreach(new playerid: Player)
- {
- #if defined HIGH_PING
- if(svCheats_SecurityLevel[playerid] < HIGH_PING || HIGH_PING == -1)
- {
- if(GetPlayerPing(playerid) > MAX_PING)
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid, CHEAT_HIGH_PING);
- svCheats_AmountDetected++;
- }
- }
- #endif
- #if defined SPEED_HACK
- if(svCheats_SecurityLevel[playerid] < SPEED_HACK || SPEED_HACK == -1)
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- if(svCheats_GetVehicleSpeed(vehicleid) > MAX_SPEED)
- {
- if(GetVehicleModel(vehicleid) != 520)
- {
- new Float: vehicleVelocity[3];
- GetVehicleVelocity(vehicleid, vehicleVelocity[0], vehicleVelocity[1], vehicleVelocity
- [2]);
- if(vehicleVelocity[2] > -0.5)
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid,
- CHEAT_SPEED_HACK);
- svCheats_AmountDetected++;
- }
- }
- }
- }
- }
- #endif
- #if defined JETPACK_HACK
- if(svCheats_SecurityLevel[playerid] < JETPACK_HACK || JETPACK_HACK == -1)
- {
- if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK)
- {
- if(svCheats_GrantedJetpack[playerid] == false)
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid, CHEAT_JETPACK_HACK);
- svCheats_AmountDetected++;
- }
- }
- }
- #endif
- #if defined AIRBREAK_HACK
- if(svCheats_SecurityLevel[playerid] < AIRBREAK_HACK || AIRBREAK_HACK == -1)
- {
- new ai = GetPlayerAnimationIndex(playerid);
- if(ai == 1231 || ai == 1266)
- {
- new Float: playersPos[3];
- GetPlayerPos(playerid, playersPos[0], playersPos[1], playersPos[2]);
- if(playersPos[2] >= 4.0)
- {
- if(!IsPlayerInRangeOfPoint(playerid, 200.0, 602.74, 871.44, -20.65) && !
- IsPlayerInRangeOfPoint(playerid, 300.0, 1678.38, -2291.18, -1.00))
- {
- if(GetPointZPos(playersPos[0], playersPos[1]) < playersPos[2] - 15.0)
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid,
- CHEAT_AIRBREAK_HACK);
- svCheats_AmountDetected++;
- }
- }
- }
- }
- }
- #endif
- #if defined FLY_HACK
- if(svCheats_SecurityLevel[playerid] < FLY_HACK || FLY_HACK == -1)
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
- {
- new ai = GetPlayerAnimationIndex(playerid);
- if(ai == 1538 || ai == 1538 || ai == 1543)
- {
- new Float: playersPos[3];
- GetPlayerPos(playerid, playersPos[0], playersPos[1], playersPos[2]);
- if(playersPos[2] >= 4.0)
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid,
- CHEAT_FLY_HACK);
- svCheats_AmountDetected++;
- }
- }
- }
- }
- #endif
- #if defined TELEPORT_HACK
- if(svCheats_SecurityLevel[playerid] < TELEPORT_HACK || TELEPORT_HACK == -1)
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
- {
- new interior = GetPlayerInterior(playerid);
- if(interior > 0)
- {
- new allowedInteriors[10], bool: allowed;
- sscanf(USED_INTERIORS, "a<i>[10]", allowedInteriors);
- for(new i = 0; i < sizeof(allowedInteriors); i++)
- {
- if(allowedInteriors[i] == interior)
- {
- allowed = true;
- break;
- }
- }
- if(allowed == false)
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid,
- CHEAT_TELEPORT_HACK);
- svCheats_AmountDetected++;
- }
- }
- }
- }
- #endif
- #if defined VEHICLE_REPAIR
- if(svCheats_SecurityLevel[playerid] < VEHICLE_REPAIR || VEHICLE_REPAIR == -1)
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- new vehicleid = GetPlayerVehicleID(playerid), Float: vHealth;
- GetVehicleHealth(vehicleid, vHealth);
- if(vHealth > svCheats_VehicleHealth[vehicleid])
- {
- if(!svCheats_IsPlayerAtRepairPoint(playerid))
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid,
- CHEAT_VEHICLE_REPAIR);
- svCheats_AmountDetected++;
- }
- }
- svCheats_VehicleHealth[vehicleid] = vHealth;
- }
- }
- #endif
- #if defined CHATSPAM_OFF
- if(svCheats_SecurityLevel[playerid] < CHATSPAM_OFF || CHATSPAM_OFF == -1)
- {
- svCheats_SpamCounters[playerid]--;
- if(svCheats_SpamCounters[playerid] < 0)
- {
- svCheats_SpamCounters[playerid] = 0;
- }
- }
- #endif
- #if defined AFK_DISABLED
- if(svCheats_SecurityLevel[playerid] < AFK_DISABLED || AFK_DISABLED == -1)
- {
- if(svCheats_ReportedAFK[playerid] == false)
- {
- new Float: playersPos[3];
- GetPlayerPos(playerid, playersPos[0], playersPos[1], playersPos[2]);
- if(playersPos[0] != svCheats_oldPos[playerid][0] || playersPos[1] != svCheats_oldPos
- [playerid][1] || playersPos[2] != svCheats_oldPos[playerid][2])
- {
- svCheats_AFKTime[playerid] = 0;
- }
- else
- {
- svCheats_AFKTime[playerid] += GetTickCount() - svCheats_LastAFKUpdate[playerid];
- }
- svCheats_LastAFKUpdate[playerid] = GetTickCount();
- svCheats_oldPos[playerid][0] = playersPos[0], svCheats_oldPos[playerid][1] =
- playersPos[1], svCheats_oldPos[playerid][2] = playersPos[2];
- if(svCheats_ReportedAFK[playerid] == false)
- {
- new AFKMinutes = svCheats_AFKTime[playerid] / 60000;
- if(AFKMinutes >= AFK_MINUTES)
- {
- svCheats_ReportedAFK[playerid] = true;
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid, CHEAT_AFK);
- svCheats_AmountDetected++;
- }
- }
- }
- }
- #endif
- #if defined TABBED_DISABLED
- if(svCheats_SecurityLevel[playerid] < TABBED_DISABLED || TABBED_DISABLED == -1)
- {
- if(svCheats_ReportedTabbed[playerid] == false && svCheats_TabbedDisabled[playerid] == false)
- {
- if(GetPlayerCameraMode(playerid) != 55)
- {
- svCheats_TabbedUpdates[playerid]++;
- if(svCheats_TabbedUpdates[playerid] > 1)
- {
- svCheats_TabbedUpdates[playerid] = 0;
- svCheats_ReportedTabbed[playerid] = true;
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid,
- CHEAT_TABBED);
- svCheats_AmountDetected++;
- }
- }
- }
- }
- #endif
- #if defined HEALTH_HACK
- if(svCheats_SecurityLevel[playerid] < HEALTH_HACK || HEALTH_HACK == -1)
- {
- if(svCheats_HealthHackDisabled[playerid] == false)
- {
- new Float: Health, Float: Armor;
- GetPlayerHealth(playerid, Health);
- GetPlayerArmour(playerid, Armor);
- if(svCheats_PlayerHealth[playerid] < Health || svCheats_PlayerArmor[playerid] < Armor)
- {
- svCheats_PlayerHealth[playerid] = Health;
- svCheats_PlayerArmor[playerid] = Armor;
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid, CHEAT_HEALTHHACK);
- svCheats_AmountDetected++;
- }
- }
- }
- #endif
- }
- #else
- for(new playerid = 0; playerid < MAX_PLAYERS; playerid++)
- {
- if(IsPlayerConnected(playerid))
- {
- #if defined HIGH_PING
- if(svCheats_SecurityLevel[playerid] < HIGH_PING || HIGH_PING == -1)
- {
- if(GetPlayerPing(playerid) > MAX_PING)
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid, CHEAT_HIGH_PING);
- svCheats_AmountDetected++;
- }
- }
- #endif
- #if defined SPEED_HACK
- if(svCheats_SecurityLevel[playerid] < SPEED_HACK || SPEED_HACK == -1)
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- if(svCheats_GetVehicleSpeed(vehicleid) > MAX_SPEED)
- {
- if(GetVehicleModel(vehicleid) != 520)
- {
- new Float: vehicleVelocity[3];
- GetVehicleVelocity(vehicleid, vehicleVelocity[0], vehicleVelocity[1],
- vehicleVelocity[2]);
- if(vehicleVelocity[2] > -0.5)
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid,
- CHEAT_SPEED_HACK);
- svCheats_AmountDetected++;
- }
- }
- }
- }
- }
- #endif
- #if defined JETPACK_HACK
- if(svCheats_SecurityLevel[playerid] < JETPACK_HACK || JETPACK_HACK == -1)
- {
- if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK)
- {
- if(svCheats_GrantedJetpack[playerid] == false)
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid,
- CHEAT_JETPACK_HACK);
- svCheats_AmountDetected++;
- }
- }
- }
- #endif
- #if defined AIRBREAK_HACK
- if(svCheats_SecurityLevel[playerid] < AIRBREAK_HACK || AIRBREAK_HACK == -1)
- {
- new ai = GetPlayerAnimationIndex(playerid);
- if(ai == 1231 || ai == 1266)
- {
- new Float: playersPos[3];
- GetPlayerPos(playerid, playersPos[0], playersPos[1], playersPos[2]);
- if(playersPos[2] >= 4.0)
- {
- if(!IsPlayerInRangeOfPoint(playerid, 200.0, 602.74, 871.44, -20.65) && !
- IsPlayerInRangeOfPoint(playerid, 300.0, 1678.38, -2291.18, -1.00))
- {
- if(GetPointZPos(playersPos[0], playersPos[1]) < playersPos[2] - 15.0)
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid,
- CHEAT_AIRBREAK_HACK);
- svCheats_AmountDetected++;
- }
- }
- }
- }
- }
- #endif
- #if defined FLY_HACK
- if(svCheats_SecurityLevel[playerid] < FLY_HACK || FLY_HACK == -1)
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
- {
- new ai = GetPlayerAnimationIndex(playerid);
- if(ai == 1538 || ai == 1538 || ai == 1543)
- {
- new Float: playersPos[3];
- GetPlayerPos(playerid, playersPos[0], playersPos[1], playersPos[2]);
- if(playersPos[2] >= 4.0)
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid,
- CHEAT_FLY_HACK);
- svCheats_AmountDetected++;
- }
- }
- }
- }
- #endif
- #if defined TELEPORT_HACK
- if(svCheats_SecurityLevel[playerid] < TELEPORT_HACK || TELEPORT_HACK == -1)
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
- {
- new interior = GetPlayerInterior(playerid);
- if(interior > 0)
- {
- new allowedInteriors[10], bool: allowed;
- sscanf(USED_INTERIORS, "a<i>[10]", allowedInteriors);
- for(new i = 0; i < sizeof(allowedInteriors); i++)
- {
- if(allowedInteriors[i] == interior)
- {
- allowed = true;
- break;
- }
- }
- if(allowed == false)
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd",
- playerid, CHEAT_TELEPORT_HACK);
- svCheats_AmountDetected++;
- }
- }
- }
- }
- #endif
- #if defined VEHICLE_REPAIR
- if(svCheats_SecurityLevel[playerid] < VEHICLE_REPAIR || VEHICLE_REPAIR == -1)
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- new vehicleid = GetPlayerVehicleID(playerid), Float: vHealth;
- GetVehicleHealth(vehicleid, vHealth);
- if(vHealth > svCheats_VehicleHealth[vehicleid])
- {
- if(!svCheats_IsPlayerAtRepairPoint(playerid))
- {
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid,
- CHEAT_VEHICLE_REPAIR);
- svCheats_AmountDetected++;
- }
- }
- svCheats_VehicleHealth[vehicleid] = vHealth;
- }
- }
- #endif
- #if defined CHATSPAM_OFF
- if(svCheats_SecurityLevel[playerid] < CHATSPAM_OFF || CHATSPAM_OFF == -1)
- {
- svCheats_SpamCounters[playerid]--;
- if(svCheats_SpamCounters[playerid] < 0)
- {
- svCheats_SpamCounters[playerid] = 0;
- }
- }
- #endif
- #if defined AFK_DISABLED
- if(svCheats_SecurityLevel[playerid] < AFK_DISABLED || AFK_DISABLED == -1)
- {
- if(svCheats_ReportedAFK[playerid] == false)
- {
- new Float: playersPos[3];
- GetPlayerPos(playerid, playersPos[0], playersPos[1], playersPos[2]);
- if(playersPos[0] != svCheats_oldPos[playerid][0] || playersPos[1] !=
- svCheats_oldPos[playerid][1] || playersPos[2] != svCheats_oldPos[playerid][2])
- {
- svCheats_AFKTime[playerid] = 0;
- }
- else
- {
- svCheats_AFKTime[playerid] += GetTickCount() - svCheats_LastAFKUpdate
- [playerid];
- }
- svCheats_LastAFKUpdate[playerid] = GetTickCount();
- svCheats_oldPos[playerid][0] = playersPos[0], svCheats_oldPos[playerid][1] =
- playersPos[1], svCheats_oldPos[playerid][2] = playersPos[2];
- if(svCheats_ReportedAFK[playerid] == false)
- {
- new AFKMinutes = svCheats_AFKTime[playerid] / 60000;
- if(AFKMinutes >= AFK_MINUTES)
- {
- svCheats_ReportedAFK[playerid] = true;
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid,
- CHEAT_AFK);
- svCheats_AmountDetected++;
- }
- }
- }
- }
- #endif
- #if defined TABBED_DISABLED
- if(svCheats_SecurityLevel[playerid] < TABBED_DISABLED || TABBED_DISABLED == -1)
- {
- if(svCheats_ReportedTabbed[playerid] == false && svCheats_TabbedDisabled[playerid] == false)
- {
- if(GetPlayerCameraMode(playerid) != 55)
- {
- svCheats_TabbedUpdates[playerid]++;
- if(svCheats_TabbedUpdates[playerid] > 1)
- {
- svCheats_TabbedUpdates[playerid] = 0;
- svCheats_ReportedTabbed[playerid] = true;
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd",
- playerid, CHEAT_TABBED);
- svCheats_AmountDetected++;
- }
- }
- }
- }
- #endif
- #if defined HEALTH_HACK
- if(svCheats_SecurityLevel[playerid] < HEALTH_HACK || HEALTH_HACK == -1)
- {
- if(svCheats_HealthHackDisabled[playerid] == false)
- {
- new Float: Health, Float: Armor;
- GetPlayerHealth(playerid, Health);
- GetPlayerArmour(playerid, Armor);
- if(svCheats_PlayerHealth[playerid] < Health || svCheats_PlayerArmor[playerid] <
- Armor)
- {
- svCheats_PlayerHealth[playerid] = Health;
- svCheats_PlayerArmor[playerid] = Armor;
- CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid,
- CHEAT_HEALTHHACK);
- svCheats_AmountDetected++;
- }
- }
- }
- #endif
- }
- }
- #endif
- return 1;
- }
- stock svCheats_Debug(bool: togDebug)
- {
- if(togDebug == true)
- {
- print("(svCheats) Debugging has been turned on");
- }
- else if(togDebug == false)
- {
- print("(svCheats) Debugging has been turned off");
- }
- return svCheats_Debugging = togDebug;
- }
- stock svCheats_SetPlayerSecurityLevel(playerid, secLevel)
- {
- if(svCheats_Debugging == true)
- {
- printf("(svCheats) SetPlayerSecurityLevel(playerid = %d, secLevel = %d)", playerid, secLevel);
- }
- return svCheats_SecurityLevel[playerid] = secLevel;
- }
- stock svCheats_GetPlayerSecurityLevel(playerid)
- {
- if(svCheats_Debugging == true)
- {
- printf("(svCheats) GetPlayerSecurityLevel(playerid = %d)", playerid);
- }
- return svCheats_SecurityLevel[playerid];
- }
- stock svCheats_SetVehicleHealth(vehicleid, Float: vHealth)
- {
- if(svCheats_Debugging == true)
- {
- printf("(svCheats) SetVehicleHealth(vehicleid = %d, vHealth = %f)", vehicleid, vHealth);
- }
- svCheats_VehicleHealth[vehicleid] = vHealth;
- return SetVehicleHealth(vehicleid, vHealth);
- }
- #if defined _ALS_SetVehicleHealth
- #undef SetVehicleHealth
- #else
- #define _ALS_SetVehicleHealth
- #endif
- #define SetVehicleHealth svCheats_SetVehicleHealth
- stock svCheats_GivePlayerWeapon(playerid, weaponid, ammo)
- {
- if(svCheats_Debugging == true)
- {
- printf("(svCheats) GivePlayerWeapon(playerid = %d, weaponid = %d, ammo = %d)", playerid, weaponid, ammo);
- }
- svCheats_PlayerWeapons[playerid][GetWeaponSlot(weaponid)] = weaponid;
- return GivePlayerWeapon(playerid, weaponid, ammo);
- }
- #if defined _ALS_GivePlayerWeapon
- #undef GivePlayerWeapon
- #else
- #define _ALS_GivePlayerWeapon
- #endif
- #define GivePlayerWeapon svCheats_GivePlayerWeapon
- stock svCheats_ToggleJetpack(playerid, bool: toggleJetpack)
- {
- if(svCheats_Debugging == true)
- {
- printf("(svCheats) ToggleJetpack(playerid = %d, toggleJetpack = %d)", playerid, toggleJetpack);
- }
- return svCheats_GrantedJetpack[playerid] = toggleJetpack;
- }
- stock svCheats_SetPlayerHealth(playerid, Float: pHealth)
- {
- if(svCheats_Debugging == true)
- {
- printf("(svCheats) SetPlayerHealth(playerid = %d, pHealth = %f)", playerid, pHealth);
- }
- svCheats_PlayerHealth[playerid] = pHealth;
- return SetPlayerHealth(playerid, pHealth);
- }
- #if defined _ALS_SetPlayerHealth
- #undef SetPlayerHealth
- #else
- #define _ALS_SetPlayerHealth
- #endif
- #define SetPlayerHealth svCheats_SetPlayerHealth
- stock svCheats_SetPlayerArmour(playerid, Float: pArmour)
- {
- if(svCheats_Debugging == true)
- {
- printf("(svCheats) SetPlayerArmour(playerid = %d, pArmour = %f)", playerid, pArmour);
- }
- svCheats_PlayerArmor[playerid] = pArmour;
- return SetPlayerArmour(playerid, pArmour);
- }
- #if defined _ALS_SetPlayerArmour
- #undef SetPlayerArmour
- #else
- #define _ALS_SetPlayerArmour
- #endif
- #define SetPlayerArmour svCheats_SetPlayerArmour
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