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- package me.flash110;
- import java.lang.reflect.Constructor;
- import java.lang.reflect.Field;
- import java.lang.reflect.Method;
- import java.util.Arrays;
- import java.util.HashMap;
- import java.util.List;
- import java.util.Map;
- import java.util.Map.Entry;
- import org.bukkit.Bukkit;
- import org.bukkit.Color;
- import org.bukkit.Location;
- import org.bukkit.Material;
- import org.bukkit.entity.Player;
- import org.bukkit.util.Vector;
- import me.flash110.ParticleEffect.ParticleData;
- import me.flash110.ReflectionUtils.PackageType;
- /**
- * <b>ParticleEffect Library</b>
- * <p>
- * This library was created by @DarkBlade12 and allows you to display all Minecraft particle effects on a Bukkit server
- * <p>
- * You are welcome to use it, modify it and redistribute it under the following conditions:
- * <ul>
- * <li>Don't claim this class as your own
- * <li>Don't remove this disclaimer
- * </ul>
- * <p>
- * Special thanks:
- * <ul>
- * <li>@microgeek (original idea, names and packet parameters)
- * <li>@ShadyPotato (1.8 names, ids and packet parameters)
- * <li>@RingOfStorms (particle behavior)
- * <li>@Cybermaxke (particle behavior)
- * <li>@JamieSinn (hosting a jenkins server and documentation for particleeffect)
- * </ul>
- * <p>
- * <i>It would be nice if you provide credit to me if you use this class in a published project</i>
- *
- * @author DarkBlade12
- * @version 1.7
- */
- public enum ParticleEffect {
- /**
- * A particle effect which is displayed by exploding tnt and creepers:
- * <ul>
- * <li>It looks like a white cloud
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- EXPLOSION_NORMAL("explode", 0, -1, ParticleProperty.DIRECTIONAL),
- /**
- * A particle effect which is displayed by exploding ghast fireballs and wither skulls:
- * <ul>
- * <li>It looks like a gray ball which is fading away
- * <li>The speed value slightly influences the size of this particle effect
- * </ul>
- */
- EXPLOSION_LARGE("largeexplode", 1, -1),
- /**
- * A particle effect which is displayed by exploding tnt and creepers:
- * <ul>
- * <li>It looks like a crowd of gray balls which are fading away
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- EXPLOSION_HUGE("hugeexplosion", 2, -1),
- /**
- * A particle effect which is displayed by launching fireworks:
- * <ul>
- * <li>It looks like a white star which is sparkling
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- FIREWORKS_SPARK("fireworksSpark", 3, -1, ParticleProperty.DIRECTIONAL),
- /**
- * A particle effect which is displayed by swimming entities and arrows in water:
- * <ul>
- * <li>It looks like a bubble
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- WATER_BUBBLE("bubble", 4, -1, ParticleProperty.DIRECTIONAL, ParticleProperty.REQUIRES_WATER),
- /**
- * A particle effect which is displayed by swimming entities and shaking wolves:
- * <ul>
- * <li>It looks like a blue drop
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- WATER_SPLASH("splash", 5, -1, ParticleProperty.DIRECTIONAL),
- /**
- * A particle effect which is displayed on water when fishing:
- * <ul>
- * <li>It looks like a blue droplet
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- WATER_WAKE("wake", 6, 7, ParticleProperty.DIRECTIONAL),
- /**
- * A particle effect which is displayed by water:
- * <ul>
- * <li>It looks like a tiny blue square
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- SUSPENDED("suspended", 7, -1, ParticleProperty.REQUIRES_WATER),
- /**
- * A particle effect which is displayed by air when close to bedrock and the in the void:
- * <ul>
- * <li>It looks like a tiny gray square
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- SUSPENDED_DEPTH("depthSuspend", 8, -1, ParticleProperty.DIRECTIONAL),
- /**
- * A particle effect which is displayed when landing a critical hit and by arrows:
- * <ul>
- * <li>It looks like a light brown cross
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- CRIT("crit", 9, -1, ParticleProperty.DIRECTIONAL),
- /**
- * A particle effect which is displayed when landing a hit with an enchanted weapon:
- * <ul>
- * <li>It looks like a cyan star
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- CRIT_MAGIC("magicCrit", 10, -1, ParticleProperty.DIRECTIONAL),
- /**
- * A particle effect which is displayed by primed tnt, torches, droppers, dispensers, end portals, brewing stands and monster spawners:
- * <ul>
- * <li>It looks like a little gray cloud
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- SMOKE_NORMAL("smoke", 11, -1, ParticleProperty.DIRECTIONAL),
- /**
- * A particle effect which is displayed by fire, minecarts with furnace and blazes:
- * <ul>
- * <li>It looks like a large gray cloud
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- SMOKE_LARGE("largesmoke", 12, -1, ParticleProperty.DIRECTIONAL),
- /**
- * A particle effect which is displayed when splash potions or bottles o' enchanting hit something:
- * <ul>
- * <li>It looks like a white swirl
- * <li>The speed value causes the particle to only move upwards when set to 0
- * <li>Only the motion on the y-axis can be controlled, the motion on the x- and z-axis are multiplied by 0.1 when setting the values to 0
- * </ul>
- */
- SPELL("spell", 13, -1),
- /**
- * A particle effect which is displayed when instant splash potions hit something:
- * <ul>
- * <li>It looks like a white cross
- * <li>The speed value causes the particle to only move upwards when set to 0
- * <li>Only the motion on the y-axis can be controlled, the motion on the x- and z-axis are multiplied by 0.1 when setting the values to 0
- * </ul>
- */
- SPELL_INSTANT("instantSpell", 14, -1),
- /**
- * A particle effect which is displayed by entities with active potion effects:
- * <ul>
- * <li>It looks like a colored swirl
- * <li>The speed value causes the particle to be colored black when set to 0
- * <li>The particle color gets lighter when increasing the speed and darker when decreasing the speed
- * </ul>
- */
- SPELL_MOB("mobSpell", 15, -1, ParticleProperty.COLORABLE),
- /**
- * A particle effect which is displayed by entities with active potion effects applied through a beacon:
- * <ul>
- * <li>It looks like a transparent colored swirl
- * <li>The speed value causes the particle to be always colored black when set to 0
- * <li>The particle color gets lighter when increasing the speed and darker when decreasing the speed
- * </ul>
- */
- SPELL_MOB_AMBIENT("mobSpellAmbient", 16, -1, ParticleProperty.COLORABLE),
- /**
- * A particle effect which is displayed by witches:
- * <ul>
- * <li>It looks like a purple cross
- * <li>The speed value causes the particle to only move upwards when set to 0
- * <li>Only the motion on the y-axis can be controlled, the motion on the x- and z-axis are multiplied by 0.1 when setting the values to 0
- * </ul>
- */
- SPELL_WITCH("witchMagic", 17, -1),
- /**
- * A particle effect which is displayed by blocks beneath a water source:
- * <ul>
- * <li>It looks like a blue drip
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- DRIP_WATER("dripWater", 18, -1),
- /**
- * A particle effect which is displayed by blocks beneath a lava source:
- * <ul>
- * <li>It looks like an orange drip
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- DRIP_LAVA("dripLava", 19, -1),
- /**
- * A particle effect which is displayed when attacking a villager in a village:
- * <ul>
- * <li>It looks like a cracked gray heart
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- VILLAGER_ANGRY("angryVillager", 20, -1),
- /**
- * A particle effect which is displayed when using bone meal and trading with a villager in a village:
- * <ul>
- * <li>It looks like a green star
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- VILLAGER_HAPPY("happyVillager", 21, -1, ParticleProperty.DIRECTIONAL),
- /**
- * A particle effect which is displayed by mycelium:
- * <ul>
- * <li>It looks like a tiny gray square
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- TOWN_AURA("townaura", 22, -1, ParticleProperty.DIRECTIONAL),
- /**
- * A particle effect which is displayed by note blocks:
- * <ul>
- * <li>It looks like a colored note
- * <li>The speed value causes the particle to be colored green when set to 0
- * </ul>
- */
- NOTE("note", 23, -1, ParticleProperty.COLORABLE),
- /**
- * A particle effect which is displayed by nether portals, endermen, ender pearls, eyes of ender, ender chests and dragon eggs:
- * <ul>
- * <li>It looks like a purple cloud
- * <li>The speed value influences the spread of this particle effect
- * </ul>
- */
- PORTAL("portal", 24, -1, ParticleProperty.DIRECTIONAL),
- /**
- * A particle effect which is displayed by enchantment tables which are nearby bookshelves:
- * <ul>
- * <li>It looks like a cryptic white letter
- * <li>The speed value influences the spread of this particle effect
- * </ul>
- */
- ENCHANTMENT_TABLE("enchantmenttable", 25, -1, ParticleProperty.DIRECTIONAL),
- /**
- * A particle effect which is displayed by torches, active furnaces, magma cubes and monster spawners:
- * <ul>
- * <li>It looks like a tiny flame
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- FLAME("flame", 26, -1, ParticleProperty.DIRECTIONAL),
- /**
- * A particle effect which is displayed by lava:
- * <ul>
- * <li>It looks like a spark
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- LAVA("lava", 27, -1),
- /**
- * A particle effect which is currently unused:
- * <ul>
- * <li>It looks like a transparent gray square
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- FOOTSTEP("footstep", 28, -1),
- /**
- * A particle effect which is displayed when a mob dies:
- * <ul>
- * <li>It looks like a large white cloud
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- CLOUD("cloud", 29, -1, ParticleProperty.DIRECTIONAL),
- /**
- * A particle effect which is displayed by redstone ore, powered redstone, redstone torches and redstone repeaters:
- * <ul>
- * <li>It looks like a tiny colored cloud
- * <li>The speed value causes the particle to be colored red when set to 0
- * </ul>
- */
- REDSTONE("reddust", 30, -1, ParticleProperty.COLORABLE),
- /**
- * A particle effect which is displayed when snowballs hit a block:
- * <ul>
- * <li>It looks like a little piece with the snowball texture
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- SNOWBALL("snowballpoof", 31, -1),
- /**
- * A particle effect which is currently unused:
- * <ul>
- * <li>It looks like a tiny white cloud
- * <li>The speed value influences the velocity at which the particle flies off
- * </ul>
- */
- SNOW_SHOVEL("snowshovel", 32, -1, ParticleProperty.DIRECTIONAL),
- /**
- * A particle effect which is displayed by slimes:
- * <ul>
- * <li>It looks like a tiny part of the slimeball icon
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- SLIME("slime", 33, -1),
- /**
- * A particle effect which is displayed when breeding and taming animals:
- * <ul>
- * <li>It looks like a red heart
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- HEART("heart", 34, -1),
- /**
- * A particle effect which is displayed by barriers:
- * <ul>
- * <li>It looks like a red box with a slash through it
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- BARRIER("barrier", 35, 8),
- /**
- * A particle effect which is displayed when breaking a tool or eggs hit a block:
- * <ul>
- * <li>It looks like a little piece with an item texture
- * </ul>
- */
- ITEM_CRACK("iconcrack", 36, -1, ParticleProperty.DIRECTIONAL, ParticleProperty.REQUIRES_DATA),
- /**
- * A particle effect which is displayed when breaking blocks or sprinting:
- * <ul>
- * <li>It looks like a little piece with a block texture
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- BLOCK_CRACK("blockcrack", 37, -1, ParticleProperty.REQUIRES_DATA),
- /**
- * A particle effect which is displayed when falling:
- * <ul>
- * <li>It looks like a little piece with a block texture
- * </ul>
- */
- BLOCK_DUST("blockdust", 38, 7, ParticleProperty.DIRECTIONAL, ParticleProperty.REQUIRES_DATA),
- /**
- * A particle effect which is displayed when rain hits the ground:
- * <ul>
- * <li>It looks like a blue droplet
- * <li>The speed value has no influence on this particle effect
- * </ul>
- */
- WATER_DROP("droplet", 39, 8),
- /**
- * A particle effect which is currently unused:
- * <ul>
- * <li>It has no visual effect
- * </ul>
- */
- ITEM_TAKE("take", 40, 8),
- /**
- * A particle effect which is displayed by elder guardians:
- * <ul>
- * <li>It looks like the shape of the elder guardian
- * <li>The speed value has no influence on this particle effect
- * <li>The offset values have no influence on this particle effect
- * </ul>
- */
- MOB_APPEARANCE("mobappearance", 41, 8);
- private static final Map<String, ParticleEffect> NAME_MAP = new HashMap<String, ParticleEffect>();
- private static final Map<Integer, ParticleEffect> ID_MAP = new HashMap<Integer, ParticleEffect>();
- private final String name;
- private final int id;
- private final int requiredVersion;
- private final List<ParticleProperty> properties;
- // Initialize map for quick name and id lookup
- static {
- for (ParticleEffect effect : values()) {
- NAME_MAP.put(effect.name, effect);
- ID_MAP.put(effect.id, effect);
- }
- }
- /**
- * Construct a new particle effect
- *
- * @param name Name of this particle effect
- * @param id Id of this particle effect
- * @param requiredVersion Version which is required (1.x)
- * @param properties Properties of this particle effect
- */
- private ParticleEffect(String name, int id, int requiredVersion, ParticleProperty... properties) {
- this.name = name;
- this.id = id;
- this.requiredVersion = requiredVersion;
- this.properties = Arrays.asList(properties);
- }
- /**
- * Returns the name of this particle effect
- *
- * @return The name
- */
- public String getName() {
- return name;
- }
- /**
- * Returns the id of this particle effect
- *
- * @return The id
- */
- public int getId() {
- return id;
- }
- /**
- * Returns the required version for this particle effect (1.x)
- *
- * @return The required version
- */
- public int getRequiredVersion() {
- return requiredVersion;
- }
- /**
- * Determine if this particle effect has a specific property
- *
- * @return Whether it has the property or not
- */
- public boolean hasProperty(ParticleProperty property) {
- return properties.contains(property);
- }
- /**
- * Determine if this particle effect is supported by your current server version
- *
- * @return Whether the particle effect is supported or not
- */
- public boolean isSupported() {
- if (requiredVersion == -1) {
- return true;
- }
- return ParticlePacket.getVersion() >= requiredVersion;
- }
- /**
- * Returns the particle effect with the given name
- *
- * @param name Name of the particle effect
- * @return The particle effect
- */
- public static ParticleEffect fromName(String name) {
- for (Entry<String, ParticleEffect> entry : NAME_MAP.entrySet()) {
- if (!entry.getKey().equalsIgnoreCase(name)) {
- continue;
- }
- return entry.getValue();
- }
- return null;
- }
- /**
- * Returns the particle effect with the given id
- *
- * @param id Id of the particle effect
- * @return The particle effect
- */
- public static ParticleEffect fromId(int id) {
- for (Entry<Integer, ParticleEffect> entry : ID_MAP.entrySet()) {
- if (entry.getKey() != id) {
- continue;
- }
- return entry.getValue();
- }
- return null;
- }
- /**
- * Determine if water is at a certain location
- *
- * @param location Location to check
- * @return Whether water is at this location or not
- */
- private static boolean isWater(Location location) {
- Material material = location.getBlock().getType();
- return material == Material.WATER || material == Material.STATIONARY_WATER;
- }
- /**
- * Determine if the distance between @param location and one of the players exceeds 256
- *
- * @param location Location to check
- * @return Whether the distance exceeds 256 or not
- */
- private static boolean isLongDistance(Location location, List<Player> players) {
- String world = location.getWorld().getName();
- for (Player player : players) {
- Location playerLocation = player.getLocation();
- if (!world.equals(playerLocation.getWorld().getName()) || playerLocation.distanceSquared(location) < 65536) {
- continue;
- }
- return true;
- }
- return false;
- }
- /**
- * Determine if the data type for a particle effect is correct
- *
- * @param effect Particle effect
- * @param data Particle data
- * @return Whether the data type is correct or not
- */
- private static boolean isDataCorrect(ParticleEffect effect, ParticleData data) {
- return ((effect == BLOCK_CRACK || effect == BLOCK_DUST) && data instanceof BlockData) || (effect == ITEM_CRACK && data instanceof ItemData);
- }
- /**
- * Determine if the color type for a particle effect is correct
- *
- * @param effect Particle effect
- * @param color Particle color
- * @return Whether the color type is correct or not
- */
- private static boolean isColorCorrect(ParticleEffect effect, ParticleColor color) {
- return ((effect == SPELL_MOB || effect == SPELL_MOB_AMBIENT || effect == REDSTONE) && color instanceof OrdinaryColor) || (effect == NOTE && color instanceof NoteColor);
- }
- /**
- * Displays a particle effect which is only visible for all players within a certain range in the world of @param center
- *
- * @param offsetX Maximum distance particles can fly away from the center on the x-axis
- * @param offsetY Maximum distance particles can fly away from the center on the y-axis
- * @param offsetZ Maximum distance particles can fly away from the center on the z-axis
- * @param speed Display speed of the particles
- * @param amount Amount of particles
- * @param center Center location of the effect
- * @param range Range of the visibility
- * @throws ParticleVersionException If the particle effect is not supported by the server version
- * @throws ParticleDataException If the particle effect requires additional data
- * @throws IllegalArgumentException If the particle effect requires water and none is at the center location
- * @see ParticlePacket
- * @see ParticlePacket#sendTo(Location, double)
- */
- public void display(float offsetX, float offsetY, float offsetZ, float speed, int amount, Location center, double range) throws ParticleVersionException, ParticleDataException, IllegalArgumentException {
- if (!isSupported()) {
- throw new ParticleVersionException("This particle effect is not supported by your server version");
- }
- if (hasProperty(ParticleProperty.REQUIRES_DATA)) {
- throw new ParticleDataException("This particle effect requires additional data");
- }
- if (hasProperty(ParticleProperty.REQUIRES_WATER) && !isWater(center)) {
- throw new IllegalArgumentException("There is no water at the center location");
- }
- new ParticlePacket(this, offsetX, offsetY, offsetZ, speed, amount, range > 256, null).sendTo(center, range);
- }
- /**
- * Displays a particle effect which is only visible for the specified players
- *
- * @param offsetX Maximum distance particles can fly away from the center on the x-axis
- * @param offsetY Maximum distance particles can fly away from the center on the y-axis
- * @param offsetZ Maximum distance particles can fly away from the center on the z-axis
- * @param speed Display speed of the particles
- * @param amount Amount of particles
- * @param center Center location of the effect
- * @param players Receivers of the effect
- * @throws ParticleVersionException If the particle effect is not supported by the server version
- * @throws ParticleDataException If the particle effect requires additional data
- * @throws IllegalArgumentException If the particle effect requires water and none is at the center location
- * @see ParticlePacket
- * @see ParticlePacket#sendTo(Location, List)
- */
- public void display(float offsetX, float offsetY, float offsetZ, float speed, int amount, Location center, List<Player> players) throws ParticleVersionException, ParticleDataException, IllegalArgumentException {
- if (!isSupported()) {
- throw new ParticleVersionException("This particle effect is not supported by your server version");
- }
- if (hasProperty(ParticleProperty.REQUIRES_DATA)) {
- throw new ParticleDataException("This particle effect requires additional data");
- }
- if (hasProperty(ParticleProperty.REQUIRES_WATER) && !isWater(center)) {
- throw new IllegalArgumentException("There is no water at the center location");
- }
- new ParticlePacket(this, offsetX, offsetY, offsetZ, speed, amount, isLongDistance(center, players), null).sendTo(center, players);
- }
- /**
- * Displays a particle effect which is only visible for the specified players
- *
- * @param offsetX Maximum distance particles can fly away from the center on the x-axis
- * @param offsetY Maximum distance particles can fly away from the center on the y-axis
- * @param offsetZ Maximum distance particles can fly away from the center on the z-axis
- * @param speed Display speed of the particles
- * @param amount Amount of particles
- * @param center Center location of the effect
- * @param players Receivers of the effect
- * @throws ParticleVersionException If the particle effect is not supported by the server version
- * @throws ParticleDataException If the particle effect requires additional data
- * @throws IllegalArgumentException If the particle effect requires water and none is at the center location
- * @see #display(float, float, float, float, int, Location, List)
- */
- public void display(float offsetX, float offsetY, float offsetZ, float speed, int amount, Location center, Player... players) throws ParticleVersionException, ParticleDataException, IllegalArgumentException {
- display(offsetX, offsetY, offsetZ, speed, amount, center, Arrays.asList(players));
- }
- /**
- * Displays a single particle which flies into a determined direction and is only visible for all players within a certain range in the world of @param center
- *
- * @param direction Direction of the particle
- * @param speed Display speed of the particle
- * @param center Center location of the effect
- * @param range Range of the visibility
- * @throws ParticleVersionException If the particle effect is not supported by the server version
- * @throws ParticleDataException If the particle effect requires additional data
- * @throws IllegalArgumentException If the particle effect is not directional or if it requires water and none is at the center location
- * @see ParticlePacket#ParticlePacket(ParticleEffect, Vector, float, boolean, ParticleData)
- * @see ParticlePacket#sendTo(Location, double)
- */
- public void display(Vector direction, float speed, Location center, double range) throws ParticleVersionException, ParticleDataException, IllegalArgumentException {
- if (!isSupported()) {
- throw new ParticleVersionException("This particle effect is not supported by your server version");
- }
- if (hasProperty(ParticleProperty.REQUIRES_DATA)) {
- throw new ParticleDataException("This particle effect requires additional data");
- }
- if (!hasProperty(ParticleProperty.DIRECTIONAL)) {
- throw new IllegalArgumentException("This particle effect is not directional");
- }
- if (hasProperty(ParticleProperty.REQUIRES_WATER) && !isWater(center)) {
- throw new IllegalArgumentException("There is no water at the center location");
- }
- new ParticlePacket(this, direction, speed, range > 256, null).sendTo(center, range);
- }
- /**
- * Displays a single particle which flies into a determined direction and is only visible for the specified players
- *
- * @param direction Direction of the particle
- * @param speed Display speed of the particle
- * @param center Center location of the effect
- * @param players Receivers of the effect
- * @throws ParticleVersionException If the particle effect is not supported by the server version
- * @throws ParticleDataException If the particle effect requires additional data
- * @throws IllegalArgumentException If the particle effect is not directional or if it requires water and none is at the center location
- * @see ParticlePacket#ParticlePacket(ParticleEffect, Vector, float, boolean, ParticleData)
- * @see ParticlePacket#sendTo(Location, List)
- */
- public void display(Vector direction, float speed, Location center, List<Player> players) throws ParticleVersionException, ParticleDataException, IllegalArgumentException {
- if (!isSupported()) {
- throw new ParticleVersionException("This particle effect is not supported by your server version");
- }
- if (hasProperty(ParticleProperty.REQUIRES_DATA)) {
- throw new ParticleDataException("This particle effect requires additional data");
- }
- if (!hasProperty(ParticleProperty.DIRECTIONAL)) {
- throw new IllegalArgumentException("This particle effect is not directional");
- }
- if (hasProperty(ParticleProperty.REQUIRES_WATER) && !isWater(center)) {
- throw new IllegalArgumentException("There is no water at the center location");
- }
- new ParticlePacket(this, direction, speed, isLongDistance(center, players), null).sendTo(center, players);
- }
- /**
- * Displays a single particle which flies into a determined direction and is only visible for the specified players
- *
- * @param direction Direction of the particle
- * @param speed Display speed of the particle
- * @param center Center location of the effect
- * @param players Receivers of the effect
- * @throws ParticleVersionException If the particle effect is not supported by the server version
- * @throws ParticleDataException If the particle effect requires additional data
- * @throws IllegalArgumentException If the particle effect is not directional or if it requires water and none is at the center location
- * @see #display(Vector, float, Location, List)
- */
- public void display(Vector direction, float speed, Location center, Player... players) throws ParticleVersionException, ParticleDataException, IllegalArgumentException {
- display(direction, speed, center, Arrays.asList(players));
- }
- /**
- * Displays a single particle which is colored and only visible for all players within a certain range in the world of @param center
- *
- * @param color Color of the particle
- * @param center Center location of the effect
- * @param range Range of the visibility
- * @throws ParticleVersionException If the particle effect is not supported by the server version
- * @throws ParticleColorException If the particle effect is not colorable or the color type is incorrect
- * @see ParticlePacket#ParticlePacket(ParticleEffect, ParticleColor, boolean)
- * @see ParticlePacket#sendTo(Location, double)
- */
- public void display(ParticleColor color, Location center, double range) throws ParticleVersionException, ParticleColorException {
- if (!isSupported()) {
- throw new ParticleVersionException("This particle effect is not supported by your server version");
- }
- if (!hasProperty(ParticleProperty.COLORABLE)) {
- throw new ParticleColorException("This particle effect is not colorable");
- }
- if (!isColorCorrect(this, color)) {
- throw new ParticleColorException("The particle color type is incorrect");
- }
- new ParticlePacket(this, color, range > 256).sendTo(center, range);
- }
- /**
- * Displays a single particle which is colored and only visible for the specified players
- *
- * @param color Color of the particle
- * @param center Center location of the effect
- * @param players Receivers of the effect
- * @throws ParticleVersionException If the particle effect is not supported by the server version
- * @throws ParticleColorException If the particle effect is not colorable or the color type is incorrect
- * @see ParticlePacket#ParticlePacket(ParticleEffect, ParticleColor, boolean)
- * @see ParticlePacket#sendTo(Location, List)
- */
- public void display(ParticleColor color, Location center, List<Player> players) throws ParticleVersionException, ParticleColorException {
- if (!isSupported()) {
- throw new ParticleVersionException("This particle effect is not supported by your server version");
- }
- if (!hasProperty(ParticleProperty.COLORABLE)) {
- throw new ParticleColorException("This particle effect is not colorable");
- }
- if (!isColorCorrect(this, color)) {
- throw new ParticleColorException("The particle color type is incorrect");
- }
- new ParticlePacket(this, color, isLongDistance(center, players)).sendTo(center, players);
- }
- /**
- * Displays a single particle which is colored and only visible for the specified players
- *
- * @param color Color of the particle
- * @param center Center location of the effect
- * @param players Receivers of the effect
- * @throws ParticleVersionException If the particle effect is not supported by the server version
- * @throws ParticleColorException If the particle effect is not colorable or the color type is incorrect
- * @see #display(ParticleColor, Location, List)
- */
- public void display(ParticleColor color, Location center, Player... players) throws ParticleVersionException, ParticleColorException {
- display(color, center, Arrays.asList(players));
- }
- /**
- * Displays a particle effect which requires additional data and is only visible for all players within a certain range in the world of @param center
- *
- * @param data Data of the effect
- * @param offsetX Maximum distance particles can fly away from the center on the x-axis
- * @param offsetY Maximum distance particles can fly away from the center on the y-axis
- * @param offsetZ Maximum distance particles can fly away from the center on the z-axis
- * @param speed Display speed of the particles
- * @param amount Amount of particles
- * @param center Center location of the effect
- * @param range Range of the visibility
- * @throws ParticleVersionException If the particle effect is not supported by the server version
- * @throws ParticleDataException If the particle effect does not require additional data or if the data type is incorrect
- * @see ParticlePacket
- * @see ParticlePacket#sendTo(Location, double)
- */
- public void display(ParticleData data, float offsetX, float offsetY, float offsetZ, float speed, int amount, Location center, double range) throws ParticleVersionException, ParticleDataException {
- if (!isSupported()) {
- throw new ParticleVersionException("This particle effect is not supported by your server version");
- }
- if (!hasProperty(ParticleProperty.REQUIRES_DATA)) {
- throw new ParticleDataException("This particle effect does not require additional data");
- }
- if (!isDataCorrect(this, data)) {
- throw new ParticleDataException("The particle data type is incorrect");
- }
- new ParticlePacket(this, offsetX, offsetY, offsetZ, speed, amount, range > 256, data).sendTo(center, range);
- }
- /**
- * Displays a particle effect which requires additional data and is only visible for the specified players
- *
- * @param data Data of the effect
- * @param offsetX Maximum distance particles can fly away from the center on the x-axis
- * @param offsetY Maximum distance particles can fly away from the center on the y-axis
- * @param offsetZ Maximum distance particles can fly away from the center on the z-axis
- * @param speed Display speed of the particles
- * @param amount Amount of particles
- * @param center Center location of the effect
- * @param players Receivers of the effect
- * @throws ParticleVersionException If the particle effect is not supported by the server version
- * @throws ParticleDataException If the particle effect does not require additional data or if the data type is incorrect
- * @see ParticlePacket
- * @see ParticlePacket#sendTo(Location, List)
- */
- public void display(ParticleData data, float offsetX, float offsetY, float offsetZ, float speed, int amount, Location center, List<Player> players) throws ParticleVersionException, ParticleDataException {
- if (!isSupported()) {
- throw new ParticleVersionException("This particle effect is not supported by your server version");
- }
- if (!hasProperty(ParticleProperty.REQUIRES_DATA)) {
- throw new ParticleDataException("This particle effect does not require additional data");
- }
- if (!isDataCorrect(this, data)) {
- throw new ParticleDataException("The particle data type is incorrect");
- }
- new ParticlePacket(this, offsetX, offsetY, offsetZ, speed, amount, isLongDistance(center, players), data).sendTo(center, players);
- }
- /**
- * Displays a particle effect which requires additional data and is only visible for the specified players
- *
- * @param data Data of the effect
- * @param offsetX Maximum distance particles can fly away from the center on the x-axis
- * @param offsetY Maximum distance particles can fly away from the center on the y-axis
- * @param offsetZ Maximum distance particles can fly away from the center on the z-axis
- * @param speed Display speed of the particles
- * @param amount Amount of particles
- * @param center Center location of the effect
- * @param players Receivers of the effect
- * @throws ParticleVersionException If the particle effect is not supported by the server version
- * @throws ParticleDataException If the particle effect does not require additional data or if the data type is incorrect
- * @see #display(ParticleData, float, float, float, float, int, Location, List)
- */
- public void display(ParticleData data, float offsetX, float offsetY, float offsetZ, float speed, int amount, Location center, Player... players) throws ParticleVersionException, ParticleDataException {
- display(data, offsetX, offsetY, offsetZ, speed, amount, center, Arrays.asList(players));
- }
- /**
- * Displays a single particle which requires additional data that flies into a determined direction and is only visible for all players within a certain range in the world of @param center
- *
- * @param data Data of the effect
- * @param direction Direction of the particle
- * @param speed Display speed of the particles
- * @param center Center location of the effect
- * @param range Range of the visibility
- * @throws ParticleVersionException If the particle effect is not supported by the server version
- * @throws ParticleDataException If the particle effect does not require additional data or if the data type is incorrect
- * @see ParticlePacket
- * @see ParticlePacket#sendTo(Location, double)
- */
- public void display(ParticleData data, Vector direction, float speed, Location center, double range) throws ParticleVersionException, ParticleDataException {
- if (!isSupported()) {
- throw new ParticleVersionException("This particle effect is not supported by your server version");
- }
- if (!hasProperty(ParticleProperty.REQUIRES_DATA)) {
- throw new ParticleDataException("This particle effect does not require additional data");
- }
- if (!isDataCorrect(this, data)) {
- throw new ParticleDataException("The particle data type is incorrect");
- }
- new ParticlePacket(this, direction, speed, range > 256, data).sendTo(center, range);
- }
- /**
- * Displays a single particle which requires additional data that flies into a determined direction and is only visible for the specified players
- *
- * @param data Data of the effect
- * @param direction Direction of the particle
- * @param speed Display speed of the particles
- * @param center Center location of the effect
- * @param players Receivers of the effect
- * @throws ParticleVersionException If the particle effect is not supported by the server version
- * @throws ParticleDataException If the particle effect does not require additional data or if the data type is incorrect
- * @see ParticlePacket
- * @see ParticlePacket#sendTo(Location, List)
- */
- public void display(ParticleData data, Vector direction, float speed, Location center, List<Player> players) throws ParticleVersionException, ParticleDataException {
- if (!isSupported()) {
- throw new ParticleVersionException("This particle effect is not supported by your server version");
- }
- if (!hasProperty(ParticleProperty.REQUIRES_DATA)) {
- throw new ParticleDataException("This particle effect does not require additional data");
- }
- if (!isDataCorrect(this, data)) {
- throw new ParticleDataException("The particle data type is incorrect");
- }
- new ParticlePacket(this, direction, speed, isLongDistance(center, players), data).sendTo(center, players);
- }
- /**
- * Displays a single particle which requires additional data that flies into a determined direction and is only visible for the specified players
- *
- * @param data Data of the effect
- * @param direction Direction of the particle
- * @param speed Display speed of the particles
- * @param center Center location of the effect
- * @param players Receivers of the effect
- * @throws ParticleVersionException If the particle effect is not supported by the server version
- * @throws ParticleDataException If the particle effect does not require additional data or if the data type is incorrect
- * @see #display(ParticleData, Vector, float, Location, List)
- */
- public void display(ParticleData data, Vector direction, float speed, Location center, Player... players) throws ParticleVersionException, ParticleDataException {
- display(data, direction, speed, center, Arrays.asList(players));
- }
- /**
- * Represents the property of a particle effect
- * <p>
- * This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
- *
- * @author DarkBlade12
- * @since 1.7
- */
- public static enum ParticleProperty {
- /**
- * The particle effect requires water to be displayed
- */
- REQUIRES_WATER,
- /**
- * The particle effect requires block or item data to be displayed
- */
- REQUIRES_DATA,
- /**
- * The particle effect uses the offsets as direction values
- */
- DIRECTIONAL,
- /**
- * The particle effect uses the offsets as color values
- */
- COLORABLE;
- }
- /**
- * Represents the particle data for effects like {@link ParticleEffect#ITEM_CRACK}, {@link ParticleEffect#BLOCK_CRACK} and {@link ParticleEffect#BLOCK_DUST}
- * <p>
- * This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
- *
- * @author DarkBlade12
- * @since 1.6
- */
- public static abstract class ParticleData {
- private final Material material;
- private final byte data;
- private final int[] packetData;
- /**
- * Construct a new particle data
- *
- * @param material Material of the item/block
- * @param data Data value of the item/block
- */
- @SuppressWarnings("deprecation")
- public ParticleData(Material material, byte data) {
- this.material = material;
- this.data = data;
- this.packetData = new int[] { material.getId(), data };
- }
- /**
- * Returns the material of this data
- *
- * @return The material
- */
- public Material getMaterial() {
- return material;
- }
- /**
- * Returns the data value of this data
- *
- * @return The data value
- */
- public byte getData() {
- return data;
- }
- /**
- * Returns the data as an int array for packet construction
- *
- * @return The data for the packet
- */
- public int[] getPacketData() {
- return packetData;
- }
- /**
- * Returns the data as a string for pre 1.8 versions
- *
- * @return The data string for the packet
- */
- public String getPacketDataString() {
- return "_" + packetData[0] + "_" + packetData[1];
- }
- }
- /**
- * Represents the item data for the {@link ParticleEffect#ITEM_CRACK} effect
- * <p>
- * This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
- *
- * @author DarkBlade12
- * @since 1.6
- */
- public static final class ItemData extends ParticleData {
- /**
- * Construct a new item data
- *
- * @param material Material of the item
- * @param data Data value of the item
- * @see ParticleData#ParticleData(Material, byte)
- */
- public ItemData(Material material, byte data) {
- super(material, data);
- }
- }
- /**
- * Represents the block data for the {@link ParticleEffect#BLOCK_CRACK} and {@link ParticleEffect#BLOCK_DUST} effects
- * <p>
- * This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
- *
- * @author DarkBlade12
- * @since 1.6
- */
- public static final class BlockData extends ParticleData {
- /**
- * Construct a new block data
- *
- * @param material Material of the block
- * @param data Data value of the block
- * @throws IllegalArgumentException If the material is not a block
- * @see ParticleData#ParticleData(Material, byte)
- */
- public BlockData(Material material, byte data) throws IllegalArgumentException {
- super(material, data);
- if (!material.isBlock()) {
- throw new IllegalArgumentException("The material is not a block");
- }
- }
- }
- /**
- * Represents the color for effects like {@link ParticleEffect#SPELL_MOB}, {@link ParticleEffect#SPELL_MOB_AMBIENT}, {@link ParticleEffect#REDSTONE} and {@link ParticleEffect#NOTE}
- * <p>
- * This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
- *
- * @author DarkBlade12
- * @since 1.7
- */
- public static abstract class ParticleColor {
- /**
- * Returns the value for the offsetX field
- *
- * @return The offsetX value
- */
- public abstract float getValueX();
- /**
- * Returns the value for the offsetY field
- *
- * @return The offsetY value
- */
- public abstract float getValueY();
- /**
- * Returns the value for the offsetZ field
- *
- * @return The offsetZ value
- */
- public abstract float getValueZ();
- }
- /**
- * Represents the color for effects like {@link ParticleEffect#SPELL_MOB}, {@link ParticleEffect#SPELL_MOB_AMBIENT} and {@link ParticleEffect#NOTE}
- * <p>
- * This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
- *
- * @author DarkBlade12
- * @since 1.7
- */
- public static final class OrdinaryColor extends ParticleColor {
- private final int red;
- private final int green;
- private final int blue;
- /**
- * Construct a new ordinary color
- *
- * @param red Red value of the RGB format
- * @param green Green value of the RGB format
- * @param blue Blue value of the RGB format
- * @throws IllegalArgumentException If one of the values is lower than 0 or higher than 255
- */
- public OrdinaryColor(int red, int green, int blue) throws IllegalArgumentException {
- if (red < 0) {
- throw new IllegalArgumentException("The red value is lower than 0");
- }
- if (red > 255) {
- throw new IllegalArgumentException("The red value is higher than 255");
- }
- this.red = red;
- if (green < 0) {
- throw new IllegalArgumentException("The green value is lower than 0");
- }
- if (green > 255) {
- throw new IllegalArgumentException("The green value is higher than 255");
- }
- this.green = green;
- if (blue < 0) {
- throw new IllegalArgumentException("The blue value is lower than 0");
- }
- if (blue > 255) {
- throw new IllegalArgumentException("The blue value is higher than 255");
- }
- this.blue = blue;
- }
- /**
- * Construct a new ordinary color
- *
- * @param color Bukkit color
- */
- public OrdinaryColor(Color color) {
- this(color.getRed(), color.getGreen(), color.getBlue());
- }
- /**
- * Returns the red value of the RGB format
- *
- * @return The red value
- */
- public int getRed() {
- return red;
- }
- /**
- * Returns the green value of the RGB format
- *
- * @return The green value
- */
- public int getGreen() {
- return green;
- }
- /**
- * Returns the blue value of the RGB format
- *
- * @return The blue value
- */
- public int getBlue() {
- return blue;
- }
- /**
- * Returns the red value divided by 255
- *
- * @return The offsetX value
- */
- @Override
- public float getValueX() {
- return (float) red / 255F;
- }
- /**
- * Returns the green value divided by 255
- *
- * @return The offsetY value
- */
- @Override
- public float getValueY() {
- return (float) green / 255F;
- }
- /**
- * Returns the blue value divided by 255
- *
- * @return The offsetZ value
- */
- @Override
- public float getValueZ() {
- return (float) blue / 255F;
- }
- }
- /**
- * Represents the color for the {@link ParticleEffect#NOTE} effect
- * <p>
- * This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
- *
- * @author DarkBlade12
- * @since 1.7
- */
- public static final class NoteColor extends ParticleColor {
- private final int note;
- /**
- * Construct a new note color
- *
- * @param note Note id which determines color
- * @throws IllegalArgumentException If the note value is lower than 0 or higher than 24
- */
- public NoteColor(int note) throws IllegalArgumentException {
- if (note < 0) {
- throw new IllegalArgumentException("The note value is lower than 0");
- }
- if (note > 24) {
- throw new IllegalArgumentException("The note value is higher than 24");
- }
- this.note = note;
- }
- /**
- * Returns the note value divided by 24
- *
- * @return The offsetX value
- */
- @Override
- public float getValueX() {
- return (float) note / 24F;
- }
- /**
- * Returns zero because the offsetY value is unused
- *
- * @return zero
- */
- @Override
- public float getValueY() {
- return 0;
- }
- /**
- * Returns zero because the offsetZ value is unused
- *
- * @return zero
- */
- @Override
- public float getValueZ() {
- return 0;
- }
- }
- /**
- * Represents a runtime exception that is thrown either if the displayed particle effect requires data and has none or vice-versa or if the data type is incorrect
- * <p>
- * This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
- *
- * @author DarkBlade12
- * @since 1.6
- */
- private static final class ParticleDataException extends RuntimeException {
- private static final long serialVersionUID = 3203085387160737484L;
- /**
- * Construct a new particle data exception
- *
- * @param message Message that will be logged
- */
- public ParticleDataException(String message) {
- super(message);
- }
- }
- /**
- * Represents a runtime exception that is thrown either if the displayed particle effect is not colorable or if the particle color type is incorrect
- * <p>
- * This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
- *
- * @author DarkBlade12
- * @since 1.7
- */
- private static final class ParticleColorException extends RuntimeException {
- private static final long serialVersionUID = 3203085387160737484L;
- /**
- * Construct a new particle color exception
- *
- * @param message Message that will be logged
- */
- public ParticleColorException(String message) {
- super(message);
- }
- }
- /**
- * Represents a runtime exception that is thrown if the displayed particle effect requires a newer version
- * <p>
- * This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
- *
- * @author DarkBlade12
- * @since 1.6
- */
- private static final class ParticleVersionException extends RuntimeException {
- private static final long serialVersionUID = 3203085387160737484L;
- /**
- * Construct a new particle version exception
- *
- * @param message Message that will be logged
- */
- public ParticleVersionException(String message) {
- super(message);
- }
- }
- /**
- * Represents a particle effect packet with all attributes which is used for sending packets to the players
- * <p>
- * This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
- *
- * @author DarkBlade12
- * @since 1.5
- */
- public static final class ParticlePacket {
- private static int version;
- private static Class<?> enumParticle;
- private static Constructor<?> packetConstructor;
- private static Method getHandle;
- private static Field playerConnection;
- private static Method sendPacket;
- private static boolean initialized;
- private final ParticleEffect effect;
- private float offsetX;
- private final float offsetY;
- private final float offsetZ;
- private final float speed;
- private final int amount;
- private final boolean longDistance;
- private final ParticleData data;
- private Object packet;
- /**
- * Construct a new particle packet
- *
- * @param effect Particle effect
- * @param offsetX Maximum distance particles can fly away from the center on the x-axis
- * @param offsetY Maximum distance particles can fly away from the center on the y-axis
- * @param offsetZ Maximum distance particles can fly away from the center on the z-axis
- * @param speed Display speed of the particles
- * @param amount Amount of particles
- * @param longDistance Indicates whether the maximum distance is increased from 256 to 65536
- * @param data Data of the effect
- * @throws IllegalArgumentException If the speed or amount is lower than 0
- * @see #initialize()
- */
- public ParticlePacket(ParticleEffect effect, float offsetX, float offsetY, float offsetZ, float speed, int amount, boolean longDistance, ParticleData data) throws IllegalArgumentException {
- initialize();
- if (speed < 0) {
- throw new IllegalArgumentException("The speed is lower than 0");
- }
- if (amount < 0) {
- throw new IllegalArgumentException("The amount is lower than 0");
- }
- this.effect = effect;
- this.offsetX = offsetX;
- this.offsetY = offsetY;
- this.offsetZ = offsetZ;
- this.speed = speed;
- this.amount = amount;
- this.longDistance = longDistance;
- this.data = data;
- }
- /**
- * Construct a new particle packet of a single particle flying into a determined direction
- *
- * @param effect Particle effect
- * @param direction Direction of the particle
- * @param speed Display speed of the particle
- * @param longDistance Indicates whether the maximum distance is increased from 256 to 65536
- * @param data Data of the effect
- * @throws IllegalArgumentException If the speed is lower than 0
- * @see #ParticleEffect(ParticleEffect, float, float, float, float, int, boolean, ParticleData)
- */
- public ParticlePacket(ParticleEffect effect, Vector direction, float speed, boolean longDistance, ParticleData data) throws IllegalArgumentException {
- this(effect, (float) direction.getX(), (float) direction.getY(), (float) direction.getZ(), speed, 0, longDistance, data);
- }
- /**
- * Construct a new particle packet of a single colored particle
- *
- * @param effect Particle effect
- * @param color Color of the particle
- * @param longDistance Indicates whether the maximum distance is increased from 256 to 65536
- * @see #ParticleEffect(ParticleEffect, float, float, float, float, int, boolean, ParticleData)
- */
- public ParticlePacket(ParticleEffect effect, ParticleColor color, boolean longDistance) {
- this(effect, color.getValueX(), color.getValueY(), color.getValueZ(), 1, 0, longDistance, null);
- if (effect == ParticleEffect.REDSTONE && color instanceof OrdinaryColor && ((OrdinaryColor) color).getRed() == 0) {
- offsetX = Float.MIN_NORMAL;
- }
- }
- /**
- * Initializes {@link #packetConstructor}, {@link #getHandle}, {@link #playerConnection} and {@link #sendPacket} and sets {@link #initialized} to <code>true</code> if it succeeds
- * <p>
- * <b>Note:</b> These fields only have to be initialized once, so it will return if {@link #initialized} is already set to <code>true</code>
- *
- * @throws VersionIncompatibleException if your bukkit version is not supported by this library
- */
- public static void initialize() throws VersionIncompatibleException {
- if (initialized) {
- return;
- }
- try {
- version = Integer.parseInt(Character.toString(PackageType.getServerVersion().charAt(3)));
- if (version > 7) {
- enumParticle = PackageType.MINECRAFT_SERVER.getClass("EnumParticle");
- }
- Class<?> packetClass = PackageType.MINECRAFT_SERVER.getClass(version < 7 ? "Packet63WorldParticles" : "PacketPlayOutWorldParticles");
- packetConstructor = ReflectionUtils.getConstructor(packetClass);
- getHandle = ReflectionUtils.getMethod("CraftPlayer", PackageType.CRAFTBUKKIT_ENTITY, "getHandle");
- playerConnection = ReflectionUtils.getField("EntityPlayer", PackageType.MINECRAFT_SERVER, false, "playerConnection");
- sendPacket = ReflectionUtils.getMethod(playerConnection.getType(), "sendPacket", PackageType.MINECRAFT_SERVER.getClass("Packet"));
- } catch (Exception exception) {
- throw new VersionIncompatibleException("Your current bukkit version seems to be incompatible with this library", exception);
- }
- initialized = true;
- }
- /**
- * Returns the version of your server (1.x)
- *
- * @return The version number
- */
- public static int getVersion() {
- if (!initialized) {
- initialize();
- }
- return version;
- }
- /**
- * Determine if {@link #packetConstructor}, {@link #getHandle}, {@link #playerConnection} and {@link #sendPacket} are initialized
- *
- * @return Whether these fields are initialized or not
- * @see #initialize()
- */
- public static boolean isInitialized() {
- return initialized;
- }
- /**
- * Initializes {@link #packet} with all set values
- *
- * @param center Center location of the effect
- * @throws PacketInstantiationException If instantion fails due to an unknown error
- */
- private void initializePacket(Location center) throws PacketInstantiationException {
- if (packet != null) {
- return;
- }
- try {
- packet = packetConstructor.newInstance();
- if (version < 8) {
- String name = effect.getName();
- if (data != null) {
- name += data.getPacketDataString();
- }
- ReflectionUtils.setValue(packet, true, "a", name);
- } else {
- ReflectionUtils.setValue(packet, true, "a", enumParticle.getEnumConstants()[effect.getId()]);
- ReflectionUtils.setValue(packet, true, "j", longDistance);
- if (data != null) {
- int[] packetData = data.getPacketData();
- ReflectionUtils.setValue(packet, true, "k", effect == ParticleEffect.ITEM_CRACK ? packetData : new int[] { packetData[0] | (packetData[1] << 12) });
- }
- }
- ReflectionUtils.setValue(packet, true, "b", (float) center.getX());
- ReflectionUtils.setValue(packet, true, "c", (float) center.getY());
- ReflectionUtils.setValue(packet, true, "d", (float) center.getZ());
- ReflectionUtils.setValue(packet, true, "e", offsetX);
- ReflectionUtils.setValue(packet, true, "f", offsetY);
- ReflectionUtils.setValue(packet, true, "g", offsetZ);
- ReflectionUtils.setValue(packet, true, "h", speed);
- ReflectionUtils.setValue(packet, true, "i", amount);
- } catch (Exception exception) {
- throw new PacketInstantiationException("Packet instantiation failed", exception);
- }
- }
- /**
- * Sends the packet to a single player and caches it
- *
- * @param center Center location of the effect
- * @param player Receiver of the packet
- * @throws PacketInstantiationException If instantion fails due to an unknown error
- * @throws PacketSendingException If sending fails due to an unknown error
- * @see #initializePacket(Location)
- */
- public void sendTo(Location center, Player player) throws PacketInstantiationException, PacketSendingException {
- initializePacket(center);
- try {
- sendPacket.invoke(playerConnection.get(getHandle.invoke(player)), packet);
- } catch (Exception exception) {
- throw new PacketSendingException("Failed to send the packet to player '" + player.getName() + "'", exception);
- }
- }
- /**
- * Sends the packet to all players in the list
- *
- * @param center Center location of the effect
- * @param players Receivers of the packet
- * @throws IllegalArgumentException If the player list is empty
- * @see #sendTo(Location center, Player player)
- */
- public void sendTo(Location center, List<Player> players) throws IllegalArgumentException {
- if (players.isEmpty()) {
- throw new IllegalArgumentException("The player list is empty");
- }
- for (Player player : players) {
- sendTo(center, player);
- }
- }
- /**
- * Sends the packet to all players in a certain range
- *
- * @param center Center location of the effect
- * @param range Range in which players will receive the packet (Maximum range for particles is usually 16, but it can differ for some types)
- * @throws IllegalArgumentException If the range is lower than 1
- * @see #sendTo(Location center, Player player)
- */
- public void sendTo(Location center, double range) throws IllegalArgumentException {
- if (range < 1) {
- throw new IllegalArgumentException("The range is lower than 1");
- }
- String worldName = center.getWorld().getName();
- double squared = range * range;
- for (Player player : Bukkit.getOnlinePlayers()) {
- if (!player.getWorld().getName().equals(worldName) || player.getLocation().distanceSquared(center) > squared) {
- continue;
- }
- sendTo(center, player);
- }
- }
- /**
- * Represents a runtime exception that is thrown if a bukkit version is not compatible with this library
- * <p>
- * This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
- *
- * @author DarkBlade12
- * @since 1.5
- */
- private static final class VersionIncompatibleException extends RuntimeException {
- private static final long serialVersionUID = 3203085387160737484L;
- /**
- * Construct a new version incompatible exception
- *
- * @param message Message that will be logged
- * @param cause Cause of the exception
- */
- public VersionIncompatibleException(String message, Throwable cause) {
- super(message, cause);
- }
- }
- /**
- * Represents a runtime exception that is thrown if packet instantiation fails
- * <p>
- * This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
- *
- * @author DarkBlade12
- * @since 1.4
- */
- private static final class PacketInstantiationException extends RuntimeException {
- private static final long serialVersionUID = 3203085387160737484L;
- /**
- * Construct a new packet instantiation exception
- *
- * @param message Message that will be logged
- * @param cause Cause of the exception
- */
- public PacketInstantiationException(String message, Throwable cause) {
- super(message, cause);
- }
- }
- /**
- * Represents a runtime exception that is thrown if packet sending fails
- * <p>
- * This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions
- *
- * @author DarkBlade12
- * @since 1.4
- */
- private static final class PacketSendingException extends RuntimeException {
- private static final long serialVersionUID = 3203085387160737484L;
- /**
- * Construct a new packet sending exception
- *
- * @param message Message that will be logged
- * @param cause Cause of the exception
- */
- public PacketSendingException(String message, Throwable cause) {
- super(message, cause);
- }
- }
- }
- }
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