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- [8/8/2015 6:37:24 PM.130]
- [8/8/2015 6:37:24 PM.131]
- [8/8/2015 6:37:24 PM.131]
- [8/8/2015 6:37:24 PM.131] ====================================================================================================
- [8/8/2015 6:37:24 PM.131] Started new log on 8/8/2015 6:37:24 PM.130
- [8/8/2015 6:37:24 PM.131] ====================================================================================================
- [8/8/2015 6:37:24 PM.125] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [8/8/2015 6:37:24 PM.131] Log verbosity: Verbose
- [8/8/2015 6:37:24 PM.132] Initializing input system
- [8/8/2015 6:37:24 PM.135] Initializing game console
- [8/8/2015 6:37:24 PM.148] Console key has been set to F4 (key code: 115)
- [8/8/2015 6:37:24 PM.182] Initializing console variable "SkipGameIntro".
- [8/8/2015 6:37:24 PM.182] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [8/8/2015 6:37:24 PM.186] Read value: <null>
- [8/8/2015 6:37:24 PM.186] Initializing console variable "DisableRenderVersionText".
- [8/8/2015 6:37:24 PM.186] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [8/8/2015 6:37:24 PM.205] Read value: False
- [8/8/2015 6:37:24 PM.205] Setting value of console variable "DisableRenderVersionText" to stored value.
- [8/8/2015 6:37:24 PM.205] Initializing console variable "DisableCustomLoadingScreen".
- [8/8/2015 6:37:24 PM.205] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
- [8/8/2015 6:37:24 PM.206] Read value: True
- [8/8/2015 6:37:24 PM.206] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
- [8/8/2015 6:37:24 PM.206] Initializing console variable "ConsoleKey".
- [8/8/2015 6:37:24 PM.206] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [8/8/2015 6:37:24 PM.206] Read value: <null>
- [8/8/2015 6:37:24 PM.206] Initializing console variable "PluginTimeoutThreshold".
- [8/8/2015 6:37:24 PM.206] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [8/8/2015 6:37:24 PM.206] Read value: 10000
- [8/8/2015 6:37:24 PM.206] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [8/8/2015 6:37:24 PM.206] Initializing console variable "AlwaysShowConsoleOutput".
- [8/8/2015 6:37:24 PM.206] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [8/8/2015 6:37:24 PM.207] Read value: <null>
- [8/8/2015 6:37:24 PM.207] Initializing console variable "WarnOnPluginLoad".
- [8/8/2015 6:37:24 PM.207] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [8/8/2015 6:37:24 PM.207] Read value: True
- [8/8/2015 6:37:24 PM.207] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [8/8/2015 6:37:24 PM.207] Initializing console variable "ShowOnScreenWarnings".
- [8/8/2015 6:37:24 PM.207] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [8/8/2015 6:37:24 PM.207] Read value: <null>
- [8/8/2015 6:37:24 PM.207] Console initialized
- [8/8/2015 6:37:24 PM.207] Initializing forms manager
- [8/8/2015 6:37:24 PM.210] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
- [8/8/2015 6:37:24 PM.216] ================ RAGE Plugin Hook ================
- [8/8/2015 6:37:24 PM.220] Checking game support
- [8/8/2015 6:37:24 PM.223] Product name: Grand Theft Auto V
- [8/8/2015 6:37:24 PM.223] Product version: 1.0.393.4
- [8/8/2015 6:37:24 PM.223] Is steam version: True
- [8/8/2015 6:37:24 PM.225] Initializing DirectX
- [8/8/2015 6:37:24 PM.227] Initializing Direct3D
- [8/8/2015 6:37:24 PM.227] Loading C:\WINDOWS\system32\d3d11.dll
- [8/8/2015 6:37:24 PM.228] Loaded at 0x7FF841870000
- [8/8/2015 6:37:24 PM.228] D3D11CreateDeviceAndSwapChain at 0x7FF841888100
- [8/8/2015 6:37:24 PM.228] Creating Direct3D 11 device and swap chain
- [8/8/2015 6:37:24 PM.232] Swap Chain created: 0xBA6841CA80
- [8/8/2015 6:37:24 PM.232] Swap Chain VTable: 0xBA6841CA80
- [8/8/2015 6:37:24 PM.232] Swap Chain VTable_2: 0x7FF84175EF40
- [8/8/2015 6:37:24 PM.232] 0x57565505CDF225E9;0x5741564155415441;0xEC8148D9246C8D48
- [8/8/2015 6:37:24 PM.232] D3D11Present: 0x7FF841711DA0
- [8/8/2015 6:37:24 PM.232] D3D11ResizeBuffers: 0x7FF841715D10
- [8/8/2015 6:37:24 PM.232] D3D11ResizeTarget: 0x7FF841750E90
- [8/8/2015 6:37:24 PM.232] D3D11SetFullscreenState: 0x7FF84171C730
- [8/8/2015 6:37:24 PM.239] Direct3D initialized
- [8/8/2015 6:37:24 PM.239] Initialized DirectX
- [8/8/2015 6:37:24 PM.239] Direct3D watcher thread spawned
- [8/8/2015 6:37:24 PM.258] Waiting for CurrentGame->ShouldInitializeNow()
- [8/8/2015 6:37:25 PM.154] Getting device
- [8/8/2015 6:37:25 PM.154] Retrieved device
- [8/8/2015 6:37:25 PM.154] Creating wrapper
- [8/8/2015 6:37:25 PM.241] Wrapper created
- [8/8/2015 6:37:25 PM.257] Effect created
- [8/8/2015 6:37:25 PM.257] Creating buffer
- [8/8/2015 6:37:25 PM.257] Created buffer
- [8/8/2015 6:37:25 PM.257] Creating blend state
- [8/8/2015 6:37:25 PM.258] Created blend state
- [8/8/2015 6:37:25 PM.258] Done with creation
- [8/8/2015 6:37:25 PM.303] Initializing texture system.
- [8/8/2015 6:37:25 PM.303] Initializing texture system; phase 1
- [8/8/2015 6:37:25 PM.303] Initializing texture system; phase 2
- [8/8/2015 6:37:25 PM.320] Initializing texture system; phase 3
- [8/8/2015 6:37:25 PM.320] Initializing texture system; phase 4
- [8/8/2015 6:37:25 PM.332] Initializing texture system; phase 5
- [8/8/2015 6:37:25 PM.333] Initializing texture system; phase 6
- [8/8/2015 6:37:25 PM.334] Initializing texture system; phase 7
- [8/8/2015 6:37:25 PM.336] Initializing texture system; phase 8
- [8/8/2015 6:37:25 PM.337] Initializing texture system; phase 9
- [8/8/2015 6:37:25 PM.338] Initializing texture system; phase 10
- [8/8/2015 6:37:25 PM.341] Initializing texture system; phase 11
- [8/8/2015 6:37:25 PM.341] Initializing texture system; phase 12
- [8/8/2015 6:37:25 PM.343] Initializing texture system; phase 13
- [8/8/2015 6:37:25 PM.343] Initializing texture system; phase 14
- [8/8/2015 6:37:29 PM.240] Direct3D watcher thread ended
- [8/8/2015 6:38:23 PM.319] Initializing game support
- [8/8/2015 6:38:28 PM.120] Compatibility level: 0
- [8/8/2015 6:38:28 PM.120] Supported version detected
- [8/8/2015 6:38:28 PM.120] ==================================================
- [8/8/2015 6:38:28 PM.370] Patched IsDebuggerPresent
- [8/8/2015 6:38:28 PM.621] Waiting for game initialization
- [8/8/2015 6:38:28 PM.971] Initializing hook
- [8/8/2015 6:38:29 PM.222] Completing interoperability
- [8/8/2015 6:38:29 PM.222] Initialization code 1.
- [8/8/2015 6:38:29 PM.222] Initialization code 2.
- [8/8/2015 6:38:29 PM.222] Initialization code 3.
- [8/8/2015 6:38:29 PM.226] 1 Address: 0x00007FF661D8430C
- [8/8/2015 6:38:29 PM.226] Calling func 1
- [8/8/2015 6:38:29 PM.232] 2 Address: 0x00007FF66280FF82
- [8/8/2015 6:38:29 PM.247] 3 Address: 0x00007FF6613D5CE6
- [8/8/2015 6:38:29 PM.251] Address: 0x00007FF66280FF20
- [8/8/2015 6:38:29 PM.251] Unknown var: 0x00007FF6636E05E0
- [8/8/2015 6:38:29 PM.251] Initialization code 4.
- [8/8/2015 6:38:29 PM.251] Completing interoperability, phase 1
- [8/8/2015 6:38:29 PM.251] Completing interoperability, phase 2
- [8/8/2015 6:38:29 PM.251] Completing interoperability, phase 3
- [8/8/2015 6:38:29 PM.251] Completing interoperability, phase 4
- [8/8/2015 6:38:29 PM.251] Completing interoperability, phase 5
- [8/8/2015 6:38:29 PM.251] Completing interoperability, phase 6
- [8/8/2015 6:38:29 PM.251] Completing interoperability, phase 7
- [8/8/2015 6:38:38 PM.571] Initializing console variable "IsDeveloperModeEnabled".
- [8/8/2015 6:38:38 PM.571] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [8/8/2015 6:38:38 PM.571] Read value: True
- [8/8/2015 6:38:38 PM.571] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [8/8/2015 6:38:38 PM.581] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [8/8/2015 6:38:38 PM.581] Initializing console variable "TimeScale".
- [8/8/2015 6:38:38 PM.581] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [8/8/2015 6:38:38 PM.582] Read value: <null>
- [8/8/2015 6:38:38 PM.658] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [8/8/2015 6:38:38 PM.667]
- [8/8/2015 6:38:38 PM.668] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [8/8/2015 6:38:38 PM.668] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [8/8/2015 6:38:39 PM.892] <UNLOADED PLUGIN>: Initializing input system
- [8/8/2015 6:38:39 PM.894] <UNLOADED PLUGIN>: Initializing game console
- [8/8/2015 6:38:39 PM.896] <UNLOADED PLUGIN>: Initializing forms manager
- [8/8/2015 6:38:39 PM.923] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [8/8/2015 6:38:40 PM.164] ---------------------------------------------------------------------
- [8/8/2015 6:38:40 PM.164] LSPD FIRST RESPONSE
- [8/8/2015 6:38:40 PM.164] Version 0.2b
- [8/8/2015 6:38:40 PM.164] A G17 Media Modification
- [8/8/2015 6:38:40 PM.165] - Developed by LMS & Sam
- [8/8/2015 6:38:40 PM.165] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [8/8/2015 6:38:40 PM.165] © Copyright 2015, G17 Media, www.lspdfr.com
- [8/8/2015 6:38:40 PM.165] ---------------------------------------------------------------------
- [8/8/2015 6:38:40 PM.165] LSPD First Response: Running LSPD First Response 0.2b
- [8/8/2015 6:38:40 PM.165] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [8/8/2015 6:38:40 PM.328] Cached police
- [8/8/2015 6:38:40 PM.328] Cached police2
- [8/8/2015 6:38:40 PM.328] Cached policet
- [8/8/2015 6:38:40 PM.328] Cached sheriff2
- [8/8/2015 6:38:40 PM.328] Cached sheriff
- [8/8/2015 6:38:40 PM.329] Cached police4
- [8/8/2015 6:38:40 PM.329] Cached policeb
- [8/8/2015 6:38:40 PM.329] Cached policeb
- [8/8/2015 6:38:40 PM.329] Cached policeb
- [8/8/2015 6:38:40 PM.329] Cached fbi2
- [8/8/2015 6:38:40 PM.329] Cached policeold1
- [8/8/2015 6:38:40 PM.329] Cached policeold2
- [8/8/2015 6:38:40 PM.329] Cached policeold2
- [8/8/2015 6:38:40 PM.329] Cached buzzard
- [8/8/2015 6:38:40 PM.329] Cached polmav
- [8/8/2015 6:38:40 PM.329] Cached frogger2
- [8/8/2015 6:38:40 PM.329] Cached ambulance
- [8/8/2015 6:38:40 PM.329] Cached firetruk
- [8/8/2015 6:38:40 PM.387] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
- [8/8/2015 6:38:40 PM.448] LSPD First Response: BankCallouts, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
- [8/8/2015 6:38:40 PM.457] LSPD First Response: Code 3 Callouts, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
- [8/8/2015 6:38:40 PM.471] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [8/8/2015 6:38:40 PM.471] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [8/8/2015 6:38:40 PM.472] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [8/8/2015 6:38:40 PM.472] LSPD First Response: Creating plugin: BankCallouts.Main
- [8/8/2015 6:38:40 PM.472] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
- [8/8/2015 6:38:40 PM.514] LSPD First Response: Creating plugin: MoreJailPoints.Main
- [8/8/2015 6:38:40 PM.578] LSPD First Response: Creating plugin: APIExample.Main
- [8/8/2015 6:38:40 PM.578] LSPD First Response: Creating plugin: PoliceRadio.Main
- [8/8/2015 6:38:40 PM.624] LSPD First Response: Bank Callouts Activated
- [8/8/2015 6:38:40 PM.664] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
- [8/8/2015 6:38:40 PM.672] LSPD First Response: [Code 3 Callouts] Settings loaded
- [8/8/2015 6:38:40 PM.675] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
- [8/8/2015 6:38:40 PM.676] More Jail Points and Prisoner Transporter updates regularly!
- [8/8/2015 6:38:40 PM.676] Please go on duty to start More Jail Points and Prisoner Transporter.
- [8/8/2015 6:38:40 PM.676] LSPD First Response: Callouts Plugin loaded!
- [8/8/2015 6:38:40 PM.678] LSPD First Response: Police Radio Loaded
- [8/8/2015 6:38:40 PM.678] LSPD First Response: We have 1 callouts registered
- [8/8/2015 6:38:40 PM.678] LSPD First Response: CalloutManager initialized
- [8/8/2015 6:38:53 PM.000] LSPD First Response:
- [8/8/2015 6:38:53 PM.000] LSPD First Response: ==============================
- [8/8/2015 6:38:53 PM.000] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
- [8/8/2015 6:38:53 PM.000] LSPD First Response: ------------------------------
- [8/8/2015 6:38:53 PM.000] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [8/8/2015 6:38:53 PM.000] LSPD First Response: ------------------------------
- [8/8/2015 6:38:53 PM.000] LSPD First Response: Exception type: System.MissingMethodException
- [8/8/2015 6:38:53 PM.000] LSPD First Response: Exception message: Method not found: 'Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
- [8/8/2015 6:38:53 PM.000] LSPD First Response: ------------------------------
- [8/8/2015 6:38:53 PM.000] LSPD First Response: Inner exceptions:
- [8/8/2015 6:38:53 PM.000] LSPD First Response: ------------------------------
- [8/8/2015 6:38:53 PM.000] LSPD First Response: Stack trace:
- [8/8/2015 6:38:53 PM.002] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
- [8/8/2015 6:38:53 PM.002] at Rage.GameFiber.Main()
- [8/8/2015 6:38:53 PM.002] LSPD First Response: ==============================
- [8/8/2015 6:38:53 PM.002] LSPD First Response:
- [8/8/2015 6:39:08 PM.174]
- [8/8/2015 6:39:08 PM.174] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [8/8/2015 6:39:08 PM.174] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [8/8/2015 6:39:09 PM.202] <UNLOADED PLUGIN>: Initializing input system
- [8/8/2015 6:39:09 PM.205] <UNLOADED PLUGIN>: Initializing game console
- [8/8/2015 6:39:09 PM.207] <UNLOADED PLUGIN>: Initializing forms manager
- [8/8/2015 6:39:09 PM.223] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [8/8/2015 6:39:09 PM.275] ---------------------------------------------------------------------
- [8/8/2015 6:39:09 PM.275] LSPD FIRST RESPONSE
- [8/8/2015 6:39:09 PM.275] Version 0.2b
- [8/8/2015 6:39:09 PM.275] A G17 Media Modification
- [8/8/2015 6:39:09 PM.275] - Developed by LMS & Sam
- [8/8/2015 6:39:09 PM.275] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [8/8/2015 6:39:09 PM.275] © Copyright 2015, G17 Media, www.lspdfr.com
- [8/8/2015 6:39:09 PM.275] ---------------------------------------------------------------------
- [8/8/2015 6:39:09 PM.275] LSPD First Response: Running LSPD First Response 0.2b
- [8/8/2015 6:39:09 PM.275] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [8/8/2015 6:39:09 PM.407] Cached police
- [8/8/2015 6:39:09 PM.407] Cached police2
- [8/8/2015 6:39:09 PM.407] Cached policet
- [8/8/2015 6:39:09 PM.407] Cached sheriff2
- [8/8/2015 6:39:09 PM.407] Cached sheriff
- [8/8/2015 6:39:09 PM.407] Cached police4
- [8/8/2015 6:39:09 PM.408] Cached policeb
- [8/8/2015 6:39:09 PM.408] Cached policeb
- [8/8/2015 6:39:09 PM.408] Cached policeb
- [8/8/2015 6:39:09 PM.408] Cached fbi2
- [8/8/2015 6:39:09 PM.408] Cached policeold1
- [8/8/2015 6:39:09 PM.408] Cached policeold2
- [8/8/2015 6:39:09 PM.408] Cached policeold2
- [8/8/2015 6:39:09 PM.408] Cached buzzard
- [8/8/2015 6:39:09 PM.408] Cached polmav
- [8/8/2015 6:39:09 PM.408] Cached frogger2
- [8/8/2015 6:39:09 PM.408] Cached ambulance
- [8/8/2015 6:39:09 PM.408] Cached firetruk
- [8/8/2015 6:39:09 PM.458] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
- [8/8/2015 6:39:09 PM.462] LSPD First Response: BankCallouts, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
- [8/8/2015 6:39:09 PM.477] LSPD First Response: Code 3 Callouts, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
- [8/8/2015 6:39:09 PM.486] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [8/8/2015 6:39:09 PM.486] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [8/8/2015 6:39:09 PM.487] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [8/8/2015 6:39:09 PM.488] LSPD First Response: Creating plugin: BankCallouts.Main
- [8/8/2015 6:39:09 PM.488] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
- [8/8/2015 6:39:09 PM.539] LSPD First Response: Creating plugin: MoreJailPoints.Main
- [8/8/2015 6:39:09 PM.584] LSPD First Response: Creating plugin: APIExample.Main
- [8/8/2015 6:39:09 PM.584] LSPD First Response: Creating plugin: PoliceRadio.Main
- [8/8/2015 6:39:09 PM.622] LSPD First Response: Bank Callouts Activated
- [8/8/2015 6:39:09 PM.661] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
- [8/8/2015 6:39:09 PM.668] LSPD First Response: [Code 3 Callouts] Settings loaded
- [8/8/2015 6:39:09 PM.671] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
- [8/8/2015 6:39:09 PM.672] More Jail Points and Prisoner Transporter updates regularly!
- [8/8/2015 6:39:09 PM.672] Please go on duty to start More Jail Points and Prisoner Transporter.
- [8/8/2015 6:39:09 PM.672] LSPD First Response: Callouts Plugin loaded!
- [8/8/2015 6:39:09 PM.673] LSPD First Response: Police Radio Loaded
- [8/8/2015 6:39:09 PM.673] LSPD First Response: We have 1 callouts registered
- [8/8/2015 6:39:09 PM.674] LSPD First Response: CalloutManager initialized
- [8/8/2015 6:39:09 PM.989] LSPD First Response:
- [8/8/2015 6:39:09 PM.989] LSPD First Response: ==============================
- [8/8/2015 6:39:09 PM.989] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
- [8/8/2015 6:39:09 PM.989] LSPD First Response: ------------------------------
- [8/8/2015 6:39:09 PM.989] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [8/8/2015 6:39:09 PM.989] LSPD First Response: ------------------------------
- [8/8/2015 6:39:09 PM.989] LSPD First Response: Exception type: System.MissingMethodException
- [8/8/2015 6:39:09 PM.989] LSPD First Response: Exception message: Method not found: 'Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
- [8/8/2015 6:39:09 PM.989] LSPD First Response: ------------------------------
- [8/8/2015 6:39:09 PM.989] LSPD First Response: Inner exceptions:
- [8/8/2015 6:39:09 PM.989] LSPD First Response: ------------------------------
- [8/8/2015 6:39:09 PM.989] LSPD First Response: Stack trace:
- [8/8/2015 6:39:09 PM.990] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
- [8/8/2015 6:39:09 PM.990] at Rage.GameFiber.Main()
- [8/8/2015 6:39:09 PM.990] LSPD First Response: ==============================
- [8/8/2015 6:39:09 PM.990] LSPD First Response:
- [8/8/2015 6:39:54 PM.972] Unknown command or variable "i"
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