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- Offset(x00364000)
- //Remove the previous line if you wish not to override the offset in CONFIG.INI.
- Text(x000000AC)
- //Remove the previous line if you wish text to compile directly after instructions.
- {63}(rAA)
- InflictStatus(x03,x00,x00,x0C,x00)
- WaitForInstruction(x43,x00)
- Wait(00010)
- UnitAnim(x01,x01,x0002,x00)
- Wait(00016)
- Focus(x03,x00,x03,x00,x00)
- Camera(+17156,-02048,+11777,+00302,+00512,+00000,+04096,+00032)
- WaitForInstruction(x04,x00)
- Wait(00016)
- DisplayMessage(x10,x70,x0001,x03,x00,x00,+00000,+00000,+00000,x02)
- WaitForInstruction(x01,x00)
- FadeSound(x00,060)
- Wait(00060)
- Wait(00030)
- EventSpeed(x02)
- DarkScreen(x00,x01,012,064,x00,004)
- WaitForInstruction(x36,x00)
- DisplayConditions(x02,060)
- WaitForInstruction(x38,x00)
- DisplayConditions(x03,060)
- WaitForInstruction(x38,x00)
- DisplayConditions(x04,060)
- WaitForInstruction(x38,x00)
- DisplayConditions(x05,060)
- WaitForInstruction(x38,x00)
- DisplayConditions(x06,060)
- WaitForInstruction(x38,x00)
- DisplayConditions(x07,060)
- WaitForInstruction(x38,x00)
- RemoveDarkScreen()
- WaitForInstruction(x36,x00)
- EventSpeed(x01)
- Wait(00110)
- FadeSound(x00,060)
- ColorScreen(x02,000,000,000,255,255,255,+00060)
- WaitForInstruction(x0C,x00)
- Wait(00001)
- {63}(rA8)
- ZERO(x0055)
- ADD(x0055,x01B4)
- CallFunction(x06)
- EventEnd()
- //INSTRUCTION SECTION END - TEXT START
- //Message x01
- {font:08}{Ramza}{br}
- {font:00}I need to talk to{br}
- Dycedarg right away!{end}
- //Message x02
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