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- 04:02:05: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
- 04:02:05: -------------------------------
- 04:02:05: CPU Name: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz
- 04:02:05: CPU Speed: 2395MHz
- 04:02:05: Physical Memory: 16268MB Total, 10799MB Free
- 04:02:05: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 04:02:05: monitor 1: pos={0, 0}, size={1920, 1080}
- 04:02:05: monitor 2: pos={1920, 0}, size={1360, 768}
- 04:02:05: Windows Version: 6.2 Build 9200 (revision 16384)
- 04:02:05: Aero is Enabled
- 04:02:05: -------------------------------
- 04:02:05: OBS Modules:
- 04:02:05: Base Address Module
- 04:02:05: 00000000C5E10000 OBS.exe
- 04:02:05: 0000000014A60000 OBSApi.dll
- 04:02:05: 00000000230C0000 DShowPlugin.dll
- 04:02:05: 0000000022590000 GraphicsCapture.dll
- 04:02:05: 00000000246D0000 NoiseGate.dll
- 04:02:05: 0000000022490000 PSVPlugin.dll
- 04:02:05: 0000000020E10000 scenesw.dll
- 04:02:05: ------------------------------------------
- 04:02:05: Adapter 1
- 04:02:05: Video Adapter: Intel(R) HD Graphics 4000
- 04:02:05: Video Adapter Dedicated Video Memory: 33554432
- 04:02:05: Video Adapter Shared System Memory: 1711276032
- 04:02:05: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 04:02:05: Video Adapter Output 2: pos={1920, 0}, size={1360, 768}, attached=true
- 04:02:05: ------------------------------------------
- 04:02:05: Adapter 2
- 04:02:05: Video Adapter: NVIDIA GeForce GTX 670M
- 04:02:05: Video Adapter Dedicated Video Memory: 3136065536
- 04:02:05: Video Adapter Shared System Memory: 3965827072
- 04:02:05: =====Stream Start: 2016-04-11, 04:02:05===============================================
- 04:02:05: Multithreaded optimizations: On
- 04:02:05: Base resolution: 1920x1080
- 04:02:05: Output resolution: 1280x720
- 04:02:05: ------------------------------------------
- 04:02:05: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
- 04:02:05: Loading up D3D10 on Intel(R) HD Graphics 4000 (Adapter 1)...
- 04:02:06: ------------------------------------------
- 04:02:06: Audio Format: 48000 Hz
- 04:02:06: ------------------------------------------
- 04:02:06: Audio Channels: 2 Ch
- 04:02:06: Playback device {0.0.0.00000000}.{4f2cd50c-9582-4876-a73e-565e92309c09}
- 04:02:06: ------------------------------------------
- 04:02:06: Using desktop audio input: Headset Earphone (2- Razer Kraken 7.1 Chroma)
- 04:02:06: Global Audio time adjust: 0
- 04:02:06: ------------------------------------------
- 04:02:06: Using auxilary audio input: Headset Microphone (2- Razer Kraken 7.1 Chroma)
- 04:02:06: Mic time offset: 0
- 04:02:06: ------------------------------------------
- 04:02:06: Audio Encoding: AAC
- 04:02:06: bitrate: 128
- Warning -- D3D10Texture::CreateFromFile: Could not get information about texture file 'C:\Users\Daniel\Desktop\_free__blue___stream_overlay_by_lol0verlay-d9wyjji.png'
- Warning -- BitmapImage::Init: could not create texture 'C:\Users\Daniel\Desktop\_free__blue___stream_overlay_by_lol0verlay-d9wyjji.png'
- 04:02:06: Using bitmap image
- 04:02:06: Using Window Capture
- 04:02:06: Using graphics capture
- 04:02:06: Trying to hook process: League of Legends.exe
- 04:02:06: Scene buffering time set to 400
- 04:02:06: ------------------------------------------
- 04:02:06: Video Encoding: x264
- 04:02:06: fps: 30
- 04:02:06: width: 1280, height: 720
- 04:02:06: preset: veryfast
- 04:02:06: profile: main
- 04:02:06: keyint: 60
- 04:02:06: CBR: yes
- 04:02:06: CFR: yes
- 04:02:06: max bitrate: 1800
- 04:02:06: buffer size: 1800
- 04:02:06: ------------------------------------------
- 04:02:06: SharedTexCapture hooked
- 04:02:07: Using RTMP service: Twitch
- 04:02:07: Server selection: rtmp://live-syd.twitch.tv/app
- 04:02:07: Interface: Realtek RTL8723AE Wireless LAN 802.11n PCI-E NIC (802.11, 72 mbps)
- 04:02:07: Completed handshake with rtmp://live-syd.twitch.tv/app in 337 ms.
- 04:02:09: SO_SNDBUF was at 65536
- 04:02:09: GraphicsCaptureSource::NewCapture: eliminating old capture
- 04:02:09: SharedTexCapture hooked
- 04:02:10: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 246784)
- 04:02:10: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 246784)
- 04:02:11: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 246784)
- Warning -- D3D10Texture::CreateFromFile: Could not get information about texture file 'C:\Users\Daniel\Desktop\_free__blue___stream_overlay_by_lol0verlay-d9wyjji.png'
- Warning -- BitmapImage::Init: could not create texture 'C:\Users\Daniel\Desktop\_free__blue___stream_overlay_by_lol0verlay-d9wyjji.png'
- 04:02:12: Using bitmap image
- 04:02:19: RTMPPublisher::SocketLoop: Stalled for 2409 ms to write 242755 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:22: RTMPPublisher::SocketLoop: Stalled for 1895 ms to write 244649 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:24: RTMPPublisher::SocketLoop: Stalled for 1868 ms to write 243451 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:26: RTMPPublisher::SocketLoop: Stalled for 1834 ms to write 244381 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:27: Using bitmap image
- 04:02:28: RTMPPublisher::SocketLoop: Stalled for 1875 ms to write 243155 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:30: RTMPPublisher::SocketLoop: Stalled for 1773 ms to write 246323 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:31: RTMPPublisher::SocketLoop: Stalled for 1795 ms to write 242951 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:33: RTMPPublisher::SocketLoop: Stalled for 1789 ms to write 246661 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:35: RTMPPublisher::SocketLoop: Stalled for 1820 ms to write 244444 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:37: RTMPPublisher::SocketLoop: Stalled for 1814 ms to write 244260 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:37: GraphicsCaptureSource::NewCapture: eliminating old capture
- 04:02:37: SharedTexCapture hooked
- 04:02:39: RTMPPublisher::SocketLoop: Stalled for 1790 ms to write 244015 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:40: RTMPPublisher::SocketLoop: Stalled for 1808 ms to write 245406 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:42: RTMPPublisher::SocketLoop: Stalled for 1796 ms to write 246753 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:44: RTMPPublisher::SocketLoop: Stalled for 1809 ms to write 246529 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:46: RTMPPublisher::SocketLoop: Stalled for 1820 ms to write 246079 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:48: RTMPPublisher::SocketLoop: Stalled for 1788 ms to write 244501 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:49: RTMPPublisher::SocketLoop: Stalled for 1788 ms to write 246611 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:51: RTMPPublisher::SocketLoop: Stalled for 1793 ms to write 246453 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:53: RTMPPublisher::SocketLoop: Stalled for 1793 ms to write 244633 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:55: RTMPPublisher::SocketLoop: Stalled for 1834 ms to write 244114 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:57: RTMPPublisher::SocketLoop: Stalled for 1808 ms to write 246640 bytes (buffer: 0 / 246784), unstable connection?
- 04:02:58: RTMPPublisher::SocketLoop: Stalled for 1791 ms to write 243991 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:00: RTMPPublisher::SocketLoop: Stalled for 1786 ms to write 242820 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:02: RTMPPublisher::SocketLoop: Stalled for 1797 ms to write 243662 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:04: RTMPPublisher::SocketLoop: Stalled for 1835 ms to write 245008 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:06: RTMPPublisher::SocketLoop: Stalled for 1778 ms to write 244602 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:07: RTMPPublisher::SocketLoop: Stalled for 1776 ms to write 245378 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:09: RTMPPublisher::SocketLoop: Stalled for 1779 ms to write 246004 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:11: RTMPPublisher::SocketLoop: Stalled for 1842 ms to write 246481 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:13: RTMPPublisher::SocketLoop: Stalled for 1754 ms to write 246487 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:15: RTMPPublisher::SocketLoop: Stalled for 1817 ms to write 245009 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:16: RTMPPublisher::SocketLoop: Stalled for 1836 ms to write 244126 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:18: RTMPPublisher::SocketLoop: Stalled for 1791 ms to write 243899 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:20: RTMPPublisher::SocketLoop: Stalled for 1789 ms to write 246216 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:22: RTMPPublisher::SocketLoop: Stalled for 1818 ms to write 243784 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:24: RTMPPublisher::SocketLoop: Stalled for 1767 ms to write 245995 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:25: RTMPPublisher::SocketLoop: Stalled for 1821 ms to write 242914 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:26: CUDA loaded successfully
- 04:03:26: 1 CUDA capable devices found
- 04:03:26: [ GPU #0 - < GeForce GTX 670M > has Compute SM 2.1, NVENC Not Available ]
- 04:03:26: No NVENC capable devices found
- 04:03:27: RTMPPublisher::SocketLoop: Stalled for 1788 ms to write 245075 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:29: RTMPPublisher::SocketLoop: Stalled for 1831 ms to write 246581 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:31: x264: bitrate 1800->800, buffer size 1800->800
- 04:03:31: Settings::Encoding: Changing bitrate from 1800kb/s to 800kb/s
- 04:03:31: RTMPPublisher::SocketLoop: Stalled for 1750 ms to write 246643 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:33: RTMPPublisher::SocketLoop: Stalled for 1787 ms to write 243084 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:34: Total frames encoded: 2637, total frames duplicated: 9 (0.34%)
- 04:03:34: Total frames rendered: 2653, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 04:03:34:
- 04:03:34: Profiler time results:
- 04:03:34:
- 04:03:34: ==============================================================
- 04:03:34: video thread frame - [100%] [avg time: 4.85 ms] [children: 43.2%] [unaccounted: 56.8%]
- 04:03:34: | scene->Preprocess - [40.7%] [avg time: 1.973 ms]
- 04:03:34: | GPU download and conversion - [2.56%] [avg time: 0.124 ms] [children: 2.21%] [unaccounted: 0.351%]
- 04:03:34: | | flush - [2%] [avg time: 0.097 ms]
- 04:03:34: | | CopyResource - [0.144%] [avg time: 0.007 ms]
- 04:03:34: | | conversion to 4:2:0 - [0.0619%] [avg time: 0.003 ms]
- 04:03:34: Convert444Threads - [100%] [avg time: 0.493 ms] [children: 99.2%] [unaccounted: 0.811%]
- 04:03:34: | Convert444toNV12 - [99.2%] [avg time: 0.489 ms]
- 04:03:34: encoder thread frame - [100%] [avg time: 1.309 ms] [children: 2.14%] [unaccounted: 97.9%]
- 04:03:34: | sending stuff out - [2.14%] [avg time: 0.028 ms]
- 04:03:34: ==============================================================
- 04:03:34:
- 04:03:34:
- 04:03:34: Profiler CPU results:
- 04:03:34:
- 04:03:34: ==============================================================
- 04:03:34: video thread frame - [cpu time: avg 0.636 ms, total 1687.5 ms] [avg calls per frame: 1]
- 04:03:34: | scene->Preprocess - [cpu time: avg 0.088 ms, total 234.375 ms] [avg calls per frame: 1]
- 04:03:34: | GPU download and conversion - [cpu time: avg 0.064 ms, total 171.875 ms] [avg calls per frame: 1]
- 04:03:34: | | flush - [cpu time: avg 0.047 ms, total 125 ms] [avg calls per frame: 1]
- 04:03:34: | | CopyResource - [cpu time: avg 0.005 ms, total 15.625 ms] [avg calls per frame: 1]
- 04:03:34: | | conversion to 4:2:0 - [cpu time: avg 0.011 ms, total 31.25 ms] [avg calls per frame: 1]
- 04:03:34: Convert444Threads - [cpu time: avg 0.47 ms, total 2484.38 ms] [avg calls per frame: 2]
- 04:03:34: | Convert444toNV12 - [cpu time: avg 0.47 ms, total 2484.38 ms] [avg calls per frame: 2]
- 04:03:34: encoder thread frame - [cpu time: avg 0.948 ms, total 2500 ms] [avg calls per frame: 1]
- 04:03:34: | sending stuff out - [cpu time: avg 0.023 ms, total 62.5 ms] [avg calls per frame: 1]
- 04:03:34: ==============================================================
- 04:03:34:
- 04:03:34: =====Stream End: 2016-04-11, 04:03:34=================================================
- 04:03:34: ~RTMPPublisher: Packet flush completed in 132 ms
- 04:03:34: ~RTMPPublisher: Send thread terminated in 0 ms
- 04:03:34: RTMPPublisher::SocketLoop: Stalled for 1841 ms to write 134272 bytes (buffer: 0 / 246784), unstable connection?
- 04:03:34: RTMPPublisher::SocketLoop: Graceful loop exit
- 04:03:34: ~RTMPPublisher: Socket thread terminated in 240 ms
- 04:03:43: =====Stream End: 2016-04-11, 04:03:43=================================================
- 04:03:44: ~RTMPPublisher: Final socket shutdown completed in 9567 ms
- 04:03:44: Average send payload: 60378 bytes, average send interval: 424 ms
- 04:03:44: Number of times waited to send: 44, Waited for a total of 135488 bytes
- 04:03:44: Number of b-frames dropped: 803 (31%), Number of p-frames dropped: 801 (31%), Total 1604 (63%)
- 04:03:44: Number of bytes sent: 12136104
- 04:03:50: Terminating 0x3a58
- 04:03:50: Terminating 0x3848
- Last game capture log:
- 2016-04-11, 04:02:06: we're booting up:
- 04:02:06: CaptureThread: attached to process League of Legends.exe
- 04:02:06: D3D9 Present
- 04:02:06: D3D9EndScene called
- 04:02:06: D3DPRESENT_PARAMETERS {
- 04:02:06: BackBufferWidth: 1920
- 04:02:06: BackBufferHeight: 1080
- 04:02:06: BackBufferFormat: D3DFMT_X8R8G8B8
- 04:02:06: BackBufferCount: 1
- 04:02:06: MultiSampleType: D3DMULTISAMPLE_NONE
- 04:02:06: MultiSampleQuality: 0
- 04:02:06: SwapEffect: D3DSWAPEFFECT_DISCARD
- 04:02:06: hDeviceWindow: 592676
- 04:02:06: Windowed: false
- 04:02:06: EnableAutoDepthStencil: false
- 04:02:06: AutoDepthStencilFormat: D3DFMT_D24S8
- 04:02:06: Flags: None
- 04:02:06: FullScreen_RefreshRateInHz: 60
- 04:02:06: PresentationInterval: 2147483648
- 04:02:06: };
- 04:02:06: successfully set up d3d9 hooks
- 04:02:06: D3D9Present called
- 04:02:06: DoD3D9GPUHook: success
- 04:02:06: DXGI Present
- 04:02:06: WARNING: Another hook is already present while trying to hook gdi32.dll, hook target is \Device\HarddiskVolume4\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
- 04:02:06: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume4\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
- 04:02:06: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume4\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
- 04:02:06: GL Present
- 04:02:06: DirectDraw capture: Windows 8 not supported yet
- 04:02:06: (half life scientist) everything.. seems to be in order
- 04:02:06: D3DSURFACE_DESC {
- 04:02:06: Format: D3DFMT_X8R8G8B8
- 04:02:06: Type: D3DRTYPE_SURFACE
- 04:02:06: Usage: D3DUSAGE_RENDERTARGET
- 04:02:06: Pool: D3DPOOL_DEFAULT
- 04:02:06: MultiSampleType: D3DMULTISAMPLE_NONE
- 04:02:06: MultiSampleQuality: 0
- 04:02:06: Width: 1920
- 04:02:06: Height: 1080
- 04:02:06: };
- 04:02:06: successfully capturing d3d9 frames via GPU
- 04:02:08: D3D9Reset called
- 04:02:08: ---------------------- Cleared D3D9 Capture ----------------------
- 04:02:09: successfully set up d3d9 hooks
- 04:02:09: D3D9EndScene called
- 04:02:09: D3D9Present called
- 04:02:09: DoD3D9GPUHook: success
- 04:02:09: D3DSURFACE_DESC {
- 04:02:09: Format: D3DFMT_X8R8G8B8
- 04:02:09: Type: D3DRTYPE_SURFACE
- 04:02:09: Usage: D3DUSAGE_RENDERTARGET
- 04:02:09: Pool: D3DPOOL_DEFAULT
- 04:02:09: MultiSampleType: D3DMULTISAMPLE_NONE
- 04:02:09: MultiSampleQuality: 0
- 04:02:09: Width: 1920
- 04:02:09: Height: 1080
- 04:02:09: };
- 04:02:09: successfully capturing d3d9 frames via GPU
- 04:02:10: DirectDraw capture: Windows 8 not supported yet
- 04:02:37: D3D9Reset called
- 04:02:37: ---------------------- Cleared D3D9 Capture ----------------------
- 04:02:37: successfully set up d3d9 hooks
- 04:02:37: D3D9EndScene called
- 04:02:37: D3D9Present called
- 04:02:37: DoD3D9GPUHook: success
- 04:02:38: D3DSURFACE_DESC {
- 04:02:38: Format: D3DFMT_X8R8G8B8
- 04:02:38: Type: D3DRTYPE_SURFACE
- 04:02:38: Usage: D3DUSAGE_RENDERTARGET
- 04:02:38: Pool: D3DPOOL_DEFAULT
- 04:02:38: MultiSampleType: D3DMULTISAMPLE_NONE
- 04:02:38: MultiSampleQuality: 0
- 04:02:38: Width: 1920
- 04:02:38: Height: 1080
- 04:02:38: };
- 04:02:38: successfully capturing d3d9 frames via GPU
- 04:02:38: DirectDraw capture: Windows 8 not supported yet
- 04:03:34: ---------------------- Cleared D3D9 Capture ----------------------
- 04:03:34: D3D9EndScene called
- 04:03:34: D3D9Present called
- 04:03:35: DirectDraw capture: Windows 8 not supported yet
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