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  1. ################################################
  2. # Trinity Core World Server configuration file #
  3. ################################################
  4. [worldserver]
  5.  
  6. ###################################################################################################
  7. # SECTION INDEX
  8. #
  9. # EXAMPLE CONFIG
  10. # CONNECTIONS AND DIRECTORIES
  11. # PERFORMANCE SETTINGS
  12. # SERVER LOGGING
  13. # SERVER SETTINGS
  14. # WARDEN SETTINGS
  15. # PLAYER INTERACTION
  16. # CREATURE SETTINGS
  17. # CHAT SETTINGS
  18. # GAME MASTER SETTINGS
  19. # VISIBILITY AND DISTANCES
  20. # SERVER RATES
  21. # AUTO BROADCAST
  22. # BATTLEGROUND CONFIG
  23. # BATTLEFIELD CONFIG
  24. # ARENA CONFIG
  25. # NETWORK CONFIG
  26. # CONSOLE AND REMOTE ACCESS
  27. # CHARACTER DELETE OPTIONS
  28. # CUSTOM SERVER OPTIONS
  29. # LOGGING SYSTEM SETTINGS
  30. # CURRENCIES SETTINGS
  31. #
  32. ###################################################################################################
  33.  
  34. ###################################################################################################
  35. # EXAMPLE CONFIG
  36. #
  37. # Variable
  38. # Description: Brief description what the variable is doing.
  39. # Important: Annotation for important things about this variable.
  40. # Example: "Example, i.e. if the value is a string"
  41. # Default: 10 - (Enabled|Comment|Variable name in case of grouped config options)
  42. # 0 - (Disabled|Comment|Variable name in case of grouped config options)
  43. #
  44. # Note to developers:
  45. # - Copy this example to keep the formatting.
  46. # - Line breaks should be at column 100.
  47. ###################################################################################################
  48.  
  49. ###################################################################################################
  50. # CONNECTIONS AND DIRECTORIES
  51. #
  52. # RealmID
  53. # Description: ID of the Realm using this config.
  54. # Important: RealmID must match the realmlist inside the auth database.
  55. # Default: 1
  56.  
  57. RealmID = 1
  58.  
  59. #
  60. # DataDir
  61. # Description: Data directory setting.
  62. # Important: DataDir needs to be quoted, as the string might contain space characters.
  63. # Example: "@prefix@/share/trinitycore"
  64. # Default: "."
  65.  
  66. DataDir = "."
  67.  
  68. #
  69. # LogsDir
  70. # Description: Logs directory setting.
  71. # Important: LogsDir needs to be quoted, as the string might contain space characters.
  72. # Logs directory must exists, or log file creation will be disabled.
  73. # Default: "" - (Log files will be stored in the current path)
  74.  
  75. LogsDir = "logs"
  76.  
  77. #
  78. # LoginDatabaseInfo
  79. # WorldDatabaseInfo
  80. # CharacterDatabaseInfo
  81. # Description: Database connection settings for the world server.
  82. # Example: "hostname;port;username;password;database"
  83. # ".;somenumber;username;password;database" - (Use named pipes on Windows
  84. # "enable-named-pipe" to [mysqld]
  85. # section my.ini)
  86. # ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on
  87. # Unix/Linux)
  88. # Default: "127.0.0.1;3306;root;ascent;auth" - (LoginDatabaseInfo)
  89. # "127.0.0.1;3306;root;ascent;world" - (WorldDatabaseInfo)
  90. # "127.0.0.1;3306;root;ascent;characters" - (CharacterDatabaseInfo)
  91.  
  92. LoginDatabaseInfo = "127.0.0.1;3306;root;ascent;auth"
  93. WorldDatabaseInfo = "127.0.0.1;3306;root;ascent;emucoachw"
  94. CharacterDatabaseInfo = "127.0.0.1;3306;root;ascent;characters"
  95.  
  96. #
  97. # LoginDatabase.WorkerThreads
  98. # WorldDatabase.WorkerThreads
  99. # CharacterDatabase.WorkerThreads
  100. # Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL
  101. # statements. Each worker thread is mirrored with its own connection to the
  102. # MySQL server and their own thread on the MySQL server.
  103. # Default: 1 - (LoginDatabase.WorkerThreads)
  104. # 1 - (WorldDatabase.WorkerThreads)
  105. # 1 - (CharacterDatabase.WorkerThreads)
  106.  
  107. LoginDatabase.WorkerThreads = 1
  108. WorldDatabase.WorkerThreads = 1
  109. CharacterDatabase.WorkerThreads = 1
  110. HomepageDatabase.WorkerThreads = 2
  111.  
  112. #
  113. # LoginDatabase.SynchThreads
  114. # WorldDatabase.SynchThreads
  115. # CharacterDatabase.SynchThreads
  116. # Description: The amount of MySQL connections spawned to handle.
  117. # Default: 1 - (LoginDatabase.WorkerThreads)
  118. # 1 - (WorldDatabase.WorkerThreads)
  119. # 2 - (CharacterDatabase.WorkerThreads)
  120.  
  121. LoginDatabase.SynchThreads = 1
  122. WorldDatabase.SynchThreads = 1
  123. CharacterDatabase.SynchThreads = 2
  124. HomepageDatabase.SynchThreads = 2
  125.  
  126. #
  127. # MaxPingTime
  128. # Description: Time (in minutes) between database pings.
  129. # Default: 30
  130.  
  131. MaxPingTime = 30
  132.  
  133. #
  134. # WorldServerPort
  135. # Description: TCP port to reach the world server.
  136. # Default: 8085
  137.  
  138. WorldServerPort = 8085
  139.  
  140. #
  141. # BindIP
  142. # Description: Bind world server to IP/hostname
  143. # Default: "0.0.0.0" - (Bind to all IPs on the system)
  144.  
  145. BindIP = "0.0.0.0"
  146.  
  147. #
  148. ###################################################################################################
  149.  
  150. ###################################################################################################
  151. # PERFORMANCE SETTINGS
  152. #
  153. # UseProcessors
  154. # Description: Processors mask for Windows based multi-processor systems.
  155. # Default: 0 - (Selected by OS)
  156. # 1+ - (Bit mask value of selected processors)
  157.  
  158. UseProcessors = 0
  159.  
  160. #
  161. # ProcessPriority
  162. # Description: Process priority setting for Windows based systems.
  163. # Default: 1 - (High)
  164. # 0 - (Normal)
  165.  
  166. ProcessPriority = 1
  167.  
  168. #
  169. # Compression
  170. # Description: Compression level for client update packages
  171. # Range: 1-9
  172. # Default: 1 - (Speed)
  173. # 9 - (Best compression)
  174.  
  175. Compression = 1
  176.  
  177. #
  178. # PlayerLimit
  179. # Description: Maximum number of players in the world. Excluding Mods, GMs and Admins.
  180. # Important: If you want to block players and only allow Mods, GMs or Admins to join the
  181. # server, use the DB field "auth.realmlist.allowedSecurityLevel".
  182. # Default: 100 - (Enabled)
  183. # 1+ - (Enabled)
  184. # 0 - (Disabled, No limit)
  185.  
  186. PlayerLimit = 1000
  187.  
  188. #
  189. # SaveRespawnTimeImmediately
  190. # Description: Save respawn time for creatures at death and gameobjects at use/open.
  191. # Default: 1 - (Enabled, Save respawn time immediately)
  192. # 0 - (Disabled, Save respawn time at grid unloading)
  193.  
  194. SaveRespawnTimeImmediately = 1
  195.  
  196. #
  197. # MaxOverspeedPings
  198. # Description: Maximum overspeed ping count before character is disconnected.
  199. # Default: 2 - (Enabled, Minimum value)
  200. # 3+ - (Enabled, More checks before kick)
  201. # 0 - (Disabled)
  202.  
  203. MaxOverspeedPings = 2
  204.  
  205. #
  206. # GridUnload
  207. # Description: Unload grids to save memory. Can be disabled if enough memory is available
  208. # to speed up moving players to new grids.
  209. # Default: 1 - (enable, Unload grids)
  210. # 0 - (disable, Do not unload grids)
  211.  
  212. GridUnload = 1
  213.  
  214. #
  215. # SocketTimeOutTime
  216. # Description: Time (in milliseconds) after which a connection being idle on the character
  217. # selection screen is disconnected.
  218. # Default: 900000 - (15 minutes)
  219.  
  220. SocketTimeOutTime = 900000
  221.  
  222. #
  223. # SessionAddDelay
  224. # Description: Time (in microseconds) that a network thread will sleep after authentication
  225. # protocol handling before adding a connection to the world session map.
  226. # Default: 10000 - (10 milliseconds, 0.01 second)
  227.  
  228. SessionAddDelay = 10000
  229.  
  230. #
  231. # GridCleanUpDelay
  232. # Description: Time (in milliseconds) grid clean up delay.
  233. # Default: 300000 - (5 minutes)
  234.  
  235. GridCleanUpDelay = 300000
  236.  
  237. #
  238. # MapUpdateInterval
  239. # Description: Time (milliseconds) for map update interval.
  240. # Default: 100 - (0.1 second)
  241.  
  242. MapUpdateInterval = 100
  243.  
  244. #
  245. # ChangeWeatherInterval
  246. # Description: Time (in milliseconds) for weather update interval.
  247. # Default: 600000 - (10 min)
  248.  
  249. ChangeWeatherInterval = 600000
  250.  
  251. #
  252. # PlayerSaveInterval
  253. # Description: Time (in milliseconds) for player save interval.
  254. # Default: 900000 - (15 min)
  255.  
  256. PlayerSaveInterval = 900000
  257.  
  258. #
  259. # PlayerSave.Stats.MinLevel
  260. # Description: Minimum level for saving character stats in the database for external usage.
  261. # Default: 0 - (Disabled, Do not save character stats)
  262. # 1+ - (Enabled, Level beyond which character stats are saved)
  263.  
  264. PlayerSave.Stats.MinLevel = 0
  265.  
  266. #
  267. # PlayerSave.Stats.SaveOnlyOnLogout
  268. # Description: Save player stats only on logout.
  269. # Default: 1 - (Enabled, Only save on logout)
  270. # 0 - (Disabled, Save on every player save)
  271.  
  272. PlayerSave.Stats.SaveOnlyOnLogout = 1
  273.  
  274. #
  275. # mmap.enablePathFinding
  276. # Description: Enable/Disable pathfinding using mmaps - experimental
  277. # Default: 0 - (Disabled)
  278. # 1 - (Enabled)
  279.  
  280. mmap.enablePathFinding = 0
  281.  
  282. #
  283. # vmap.enableLOS
  284. # vmap.enableHeight
  285. # Description: VMmap support for line of sight and height calculation.
  286. # Default: 1 - (Enabled, vmap.enableLOS)
  287. # 1 - (Enabled, vmap.enableHeight)
  288. # 0 - (Disabled)
  289.  
  290. vmap.enableLOS = 1
  291. vmap.enableHeight = 1
  292.  
  293. #
  294. # vmap.enableIndoorCheck
  295. # Description: VMap based indoor check to remove outdoor-only auras (mounts etc.).
  296. # Default: 1 - (Enabled)
  297. # 0 - (Disabled, somewhat less CPU usage)
  298.  
  299. vmap.enableIndoorCheck = 1
  300.  
  301. #
  302. # DetectPosCollision
  303. # Description: Check final move position, summon position, etc for visible collision with
  304. # other objects or walls (walls only if vmaps are enabled).
  305. # Default: 1 - (Enabled)
  306. # 0 - (Disabled, Less position precision but less CPU usage)
  307.  
  308. DetectPosCollision = 1
  309.  
  310. #
  311. # TargetPosRecalculateRange
  312. # Description: Max distance from movement target point (+moving unit size) and targeted
  313. # object (+size) after that new target movement point calculated.
  314. # Range: 0.5-5.0
  315. # Default: 1.5
  316. # 0.5 - (Minimum, Contact Range, More sensitive reaction to target movement)
  317. # 5.0 - (Maximum, Melee attack range, Less CPU usage)
  318.  
  319. TargetPosRecalculateRange = 1.5
  320.  
  321. #
  322. # UpdateUptimeInterval
  323. # Description: Update realm uptime period (in minutes).
  324. # Default: 10 - (10 minutes)
  325. # 1+
  326.  
  327. UpdateUptimeInterval = 10
  328.  
  329. #
  330. # LogDB.Opt.ClearInterval
  331. # Description: Time (in minutes) for the WUPDATE_CLEANDB timer that clears the `logs` table
  332. # of old entries.
  333. # Default: 10 - (10 minutes)
  334. # 1+
  335.  
  336. LogDB.Opt.ClearInterval = 10
  337.  
  338. #
  339. # LogDB.Opt.ClearTime
  340. # Description: Time (in seconds) for keeping old `logs` table entries.
  341. # Default: 1209600 - (Enabled, 14 days)
  342. # 0 - (Disabled, Do not clear entries)
  343.  
  344. LogDB.Opt.ClearTime = 1209600
  345.  
  346. #
  347. # MaxCoreStuckTime
  348. # Description: Time (in seconds) before the server is forced to crash if it is frozen.
  349. # Default: 0 - (Disabled)
  350. # 10+ - (Enabled, Recommended 10+)
  351.  
  352. MaxCoreStuckTime = 5
  353.  
  354. #
  355. # AddonChannel
  356. # Description: Configure the use of the addon channel through the server (some client side
  357. # addons will not work correctly with disabled addon channel)
  358. # Default: 1 - (Enabled)
  359. # 0 - (Disabled)
  360.  
  361. AddonChannel = 1
  362.  
  363. #
  364. # MapUpdate.Threads
  365. # Description: Number of threads to update maps.
  366. # Default: 1
  367.  
  368. MapUpdate.Threads = 1
  369.  
  370. #
  371. # CleanCharacterDB
  372. # Description: Clean out deprecated achievements, skills, spells and talents from the db.
  373. # Default: 0 - (Disabled)
  374. # 1 - (Enable)
  375.  
  376. CleanCharacterDB = 0
  377.  
  378. #
  379. # PersistentCharacterCleanFlags
  380. # Description: Determines the character clean flags that remain set after cleanups.
  381. # This is a bitmask value, check /doc/CharacterDBCleanup.txt for more
  382. # information.
  383. # Example: 14 - (Cleaning up skills, talents and spells will remain enabled after the
  384. # next cleanup)
  385. # Default: 0 - (All cleanup methods will be disabled after the next cleanup)
  386.  
  387. PersistentCharacterCleanFlags = 0
  388.  
  389. #
  390. ###################################################################################################
  391.  
  392. ###################################################################################################
  393. # SERVER LOGGING
  394. #
  395. # PidFile
  396. # Description: World daemon PID file
  397. # Example: "./world.pid" - (Enabled)
  398. # Default: "" - (Disabled)
  399.  
  400. PidFile = ""
  401.  
  402. #
  403. # PacketLogFile
  404. # Description: Binary packet logging file for the world server.
  405. # Filename extension must be .bin to be parsable with WowPacketParser.
  406. # Example: "World.bin" - (Enabled)
  407. # Default: "" - (Disabled)
  408.  
  409. PacketLogFile = ""
  410.  
  411. #
  412. # ChatLogs.Channel
  413. # Description: Log custom channel chat.
  414. # Default: 0 - (Disabled)
  415. # 1 - (Enabled)
  416.  
  417. ChatLogs.Channel = 0
  418.  
  419. #
  420. # ChatLogs.Whisper
  421. # Description: Log whispers between players.
  422. # Default: 0 - (Disabled)
  423. # 1 - (Enabled)
  424.  
  425. ChatLogs.Whisper = 0
  426.  
  427. #
  428. # ChatLogs.SysChan
  429. # Description: Log system channel messages.
  430. # Default: 0 - (Disabled)
  431. # 1 - (Enabled)
  432.  
  433. ChatLogs.SysChan = 0
  434.  
  435. #
  436. # ChatLogs.Party
  437. # Description: Log party chat.
  438. # Default: 0 - (Disabled)
  439. # 1 - (Enabled)
  440.  
  441.  
  442. ChatLogs.Party = 0
  443.  
  444. #
  445. # ChatLogs.Raid
  446. # Description: Log raid chat.
  447. # Default: 0 - (Disabled)
  448. # 1 - (Enabled)
  449.  
  450.  
  451. ChatLogs.Raid = 0
  452.  
  453. #
  454. # ChatLogs.Guild
  455. # Description: Log guild chat.
  456. # Default: 0 - (Disabled)
  457. # 1 - (Enabled)
  458.  
  459. ChatLogs.Guild = 0
  460.  
  461. #
  462. # ChatLogs.Public
  463. # Description: Log public chat (say/yell/emote).
  464. # Default: 0 - (Disabled)
  465. # 1 - (Enabled)
  466.  
  467. ChatLogs.Public = 0
  468.  
  469. #
  470. # ChatLogs.Addon
  471. # Description: Log addon messages.
  472. # Default: 0 - (Disabled)
  473. # 1 - (Enabled)
  474.  
  475. ChatLogs.Addon = 0
  476.  
  477. #
  478. # ChatLogs.BattleGround
  479. # Description: Log battleground chat.
  480. # Default: 0 - (Disabled)
  481. # 1 - (Enabled)
  482.  
  483. ChatLogs.BattleGround = 0
  484.  
  485. # Extended Logging system configuration moved to end of file (on purpose)
  486. #
  487. ###################################################################################################
  488.  
  489. ###################################################################################################
  490. # SERVER SETTINGS
  491. #
  492. # GameType
  493. # Description: Server realm type.
  494. # Default: 0 - (NORMAL)
  495. # 1 - (PVP)
  496. # 4 - (NORMAL)
  497. # 6 - (RP)
  498. # 8 - (RPPVP)
  499. # 16 - (FFA_PVP, Free for all pvp mode like arena PvP in all zones except rest
  500. # activated places and sanctuaries)
  501.  
  502. GameType = 0
  503.  
  504. #
  505. # RealmZone
  506. # Description: Server realm zone. Set allowed alphabet in character, etc. names.
  507. # Default 1 - (Development - any language)
  508. # 2 - (United States - extended-Latin)
  509. # 3 - (Oceanic - extended-Latin)
  510. # 4 - (Latin America - extended-Latin)
  511. # 5 - (Tournament - basic-Latin at create, any at login)
  512. # 6 - (Korea - East-Asian)
  513. # 7 - (Tournament - basic-Latin at create, any at login)
  514. # 8 - (English - extended-Latin)
  515. # 9 - (German - extended-Latin)
  516. # 10 - (French - extended-Latin)
  517. # 11 - (Spanish - extended-Latin)
  518. # 12 - (Russian - Cyrillic)
  519. # 13 - (Tournament - basic-Latin at create, any at login)
  520. # 14 - (Taiwan - East-Asian)
  521. # 15 - (Tournament - basic-Latin at create, any at login)
  522. # 16 - (China - East-Asian)
  523. # 17 - (CN1 - basic-Latin at create, any at login)
  524. # 18 - (CN2 - basic-Latin at create, any at login)
  525. # 19 - (CN3 - basic-Latin at create, any at login)
  526. # 20 - (CN4 - basic-Latin at create, any at login)
  527. # 21 - (CN5 - basic-Latin at create, any at login)
  528. # 22 - (CN6 - basic-Latin at create, any at login)
  529. # 23 - (CN7 - basic-Latin at create, any at login)
  530. # 24 - (CN8 - basic-Latin at create, any at login)
  531. # 25 - (Tournament - basic-Latin at create, any at login)
  532. # 26 - (Test Server - any language)
  533. # 27 - (Tournament - basic-Latin at create, any at login)
  534. # 28 - (QA Server - any language)
  535. # 29 - (CN9 - basic-Latin at create, any at login)
  536.  
  537. RealmZone = 1
  538.  
  539. #
  540. # StrictPlayerNames
  541. # Description: Limit player name to language specific symbol set. Prevents character
  542. # creation and forces rename request if not allowed symbols are used
  543. # Default: 0 - (Disable, Limited server timezone dependent client check)
  544. # 1 - (Enabled, Strictly basic Latin characters)
  545. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  546. # Note: Client needs to have the appropriate fonts installed which support
  547. # the charset. For non-official localization, custom fonts need to be
  548. # placed in clientdir/Fonts.
  549. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  550.  
  551. StrictPlayerNames = 0
  552.  
  553. #
  554. # StrictCharterNames
  555. # Description: Limit guild/arena team charter names to language specific symbol set.
  556. # Prevents charter creation if not allowed symbols are used.
  557. # Default: 0 - (Disable, Limited server timezone dependent client check)
  558. # 1 - (Enabled, Strictly basic Latin characters)
  559. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  560. # Note: Client needs to have the appropriate fonts installed which support
  561. # the charset. For non-official localization, custom fonts need to be
  562. # placed in clientdir/Fonts.
  563. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  564.  
  565. StrictCharterNames = 0
  566.  
  567. #
  568. # StrictPetNames
  569. # Description: Limit pet names to language specific symbol set.
  570. # Prevents pet naming if not allowed symbols are used.
  571. # Default: 0 - (Disable, Limited server timezone dependent client check)
  572. # 1 - (Enabled, Strictly basic Latin characters)
  573. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  574. # Note: Client needs to have the appropriate fonts installed which support
  575. # the charset. For non-official localization, custom fonts need to be
  576. # placed in clientdir/Fonts.
  577. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  578.  
  579. StrictPetNames = 0
  580.  
  581. #
  582. # DBC.Locale
  583. # Description: DBC language settings.
  584. # Default: 0 - (English)
  585. # 1 - (Korean)
  586. # 2 - (French)
  587. # 3 - (German)
  588. # 4 - (Chinese)
  589. # 5 - (Taiwanese)
  590. # 6 - (Spanish)
  591. # 7 - (Spanish Mexico)
  592. # 8 - (Russian)
  593.  
  594. DBC.Locale = 0
  595.  
  596. #
  597. # DeclinedNames
  598. # Description: Allow Russian clients to set and use declined names.
  599. # Default: 0 - (Disabled, Except when the Russian RealmZone is set)
  600. # 1 - (Enabled)
  601.  
  602. DeclinedNames = 0
  603.  
  604. #
  605. # Expansion
  606. # Description: Allow server to use content from expansions. Checks for expansion-related
  607. # map files, client compatibility and class/race character creation.
  608. # Default: 3 - (Expansion 3)
  609. # 2 - (Expansion 2)
  610. # 1 - (Expansion 1)
  611. # 0 - (Disabled, Ignore and disable expansion content (maps, races, classes)
  612.  
  613. Expansion = 3
  614.  
  615. #
  616. # MinPlayerName
  617. # Description: Minimal player name length.
  618. # Range: 1-12
  619. # Default: 2
  620.  
  621. MinPlayerName = 2
  622.  
  623. #
  624. # MinCharterName
  625. # Description: Minimal charter name length.
  626. # Range: 1-24
  627. # Default: 2
  628.  
  629. MinCharterName = 2
  630.  
  631. #
  632. # MinPetName
  633. # Description: Minimal pet name length.
  634. # Range: 1-12
  635. # Default: 2
  636.  
  637. MinPetName = 2
  638.  
  639. #
  640. # MaxWhoListReturns
  641. # Description: Set the max number of players returned in the /who list and interface.
  642. # Default: 49 - (stable)
  643.  
  644. MaxWhoListReturns = 49
  645.  
  646. #
  647. # CharacterCreating.Disabled
  648. # Description: Disable character creation for players based on faction.
  649. # Default: 0 - (Enabled, All factions are allowed)
  650. # 1 - (Disabled, Alliance)
  651. # 2 - (Disabled, Horde)
  652. # 3 - (Disabled, Both factions)
  653.  
  654. CharacterCreating.Disabled = 0
  655.  
  656. #
  657. # CharacterCreating.Disabled.RaceMask
  658. # Description: Mask of races which cannot be created by players.
  659. # Example: 1536 - (1024 + 512, Blood Elf and Draenei races are disabled)
  660. # Default: 0 - (Enabled, All races are allowed)
  661. # 1 - (Disabled, Human)
  662. # 2 - (Disabled, Orc)
  663. # 4 - (Disabled, Dwarf)
  664. # 8 - (Disabled, Night Elf)
  665. # 16 - (Disabled, Undead)
  666. # 32 - (Disabled, Tauren)
  667. # 64 - (Disabled, Gnome)
  668. # 128 - (Disabled, Troll)
  669. # 512 - (Disabled, Blood Elf)
  670. # 1024 - (Disabled, Draenei)
  671.  
  672. CharacterCreating.Disabled.RaceMask = 0
  673.  
  674. #
  675. # CharacterCreating.Disabled.ClassMask
  676. # Description: Mask of classes which cannot be created by players.
  677. # Example: 288 - (32 + 256, Death Knight and Warlock classes are disabled)
  678. # Default: 0 - (Enabled, All classes are allowed)
  679. # 1 - (Disabled, Warrior)
  680. # 2 - (Disabled, Paladin)
  681. # 4 - (Disabled, Hunter)
  682. # 8 - (Disabled, Rogue)
  683. # 16 - (Disabled, Undead)
  684. # 32 - (Disabled, Death Knight)
  685. # 64 - (Disabled, Shaman)
  686. # 128 - (Disabled, Mage)
  687. # 256 - (Disabled, Warlock)
  688. # 1024 - (Disabled, Druid)
  689.  
  690. CharacterCreating.Disabled.ClassMask = 0
  691.  
  692. #
  693. # CharactersPerAccount
  694. # Description: Limit number of characters per account on all realms on this realmlist.
  695. # Important: Number must be >= CharactersPerRealm
  696. # Default: 50
  697.  
  698. CharactersPerAccount = 50
  699. #
  700. # CharactersPerRealm
  701. # Description: Limit number of characters per account on this realm.
  702. # Range: 1-10
  703. # Default: 10 - (Client limitation)
  704.  
  705. CharactersPerRealm = 10
  706.  
  707. #
  708. # HeroicCharactersPerRealm
  709. # Description: Limit number of heroic class characters per account on this realm.
  710. # Range: 1-10
  711. # Default: 1
  712.  
  713. HeroicCharactersPerRealm = 1
  714.  
  715. #
  716. # CharacterCreating.MinLevelForHeroicCharacter
  717. # Description: Limit creating heroic characters only for account with another
  718. # character of specific level (ignored for GM accounts)
  719. # Default: 55 - (Enabled, Requires at least another level 55 character)
  720. # 0 - (Disabled)
  721. # 1 - (Enabled, Requires at least another level 1 character)
  722.  
  723. CharacterCreating.MinLevelForHeroicCharacter = 55
  724.  
  725. #
  726. # SkipCinematics
  727. # Description: Disable cinematic intro at first login after character creation.
  728. # Prevents buggy intros in case of custom start location coordinates.
  729. # Default: 0 - (Show intro for each new character)
  730. # 1 - (Show intro only for first character of selected race)
  731. # 2 - (Disable intro for all classes)
  732.  
  733. SkipCinematics = 0
  734.  
  735. #
  736. # MaxPlayerLevel
  737. # Description: Maximum level that can be reached by players.
  738. # Important: Levels beyond 100 are not recommended at all.
  739. # Range: 1-255
  740. # Default: 85
  741.  
  742. MaxPlayerLevel = 85
  743.  
  744. #
  745. # MinDualSpecLevel
  746. # Description: Level requirement for Dual Talent Specialization
  747. # Default: 30
  748.  
  749. MinDualSpecLevel = 30
  750.  
  751. #
  752. # StartPlayerLevel
  753. # Description: Starting level for characters after creation.
  754. # Range: 1-MaxPlayerLevel
  755. # Default: 1
  756.  
  757. StartPlayerLevel = 1
  758.  
  759. #
  760. # StartHeroicPlayerLevel
  761. # Description: Staring level for heroic class characters after creation.
  762. # Range: 1-MaxPlayerLevel
  763. # Default: 55
  764.  
  765. StartHeroicPlayerLevel = 55
  766.  
  767. #
  768. # StartPlayerMoney
  769. # Description: Amount of money (in Copper) that a character has after creation.
  770. # Default: 0
  771. # 100 - (1 Silver)
  772.  
  773. StartPlayerMoney = 0
  774.  
  775. #
  776. # RecruitAFriend.MaxLevel
  777. # Description: Highest level up to which a character can benefit from the Recruit-A-Friend
  778. # experience multiplier.
  779. # Default: 80
  780.  
  781. RecruitAFriend.MaxLevel = 80
  782.  
  783. #
  784. # RecruitAFriend.MaxDifference
  785. # Description: Highest level difference between linked Recruiter and Friend benefit from
  786. # the Recruit-A-Friend experience multiplier.
  787. # Default: 4
  788.  
  789. RecruitAFriend.MaxDifference = 4
  790.  
  791. #
  792. # InstantLogout
  793. # Description: Required security level for instantly logging out everywhere.
  794. # Does not work while in combat, dueling or falling.
  795. # Default: 1 - (Enabled, Mods/GMs/Admins)
  796. # 0 - (Enabled, Everyone)
  797. # 2 - (Enabled, GMs/Admins)
  798. # 3 - (Enabled, Admins)
  799. # 4 - (Disabled)
  800.  
  801. InstantLogout = 1
  802.  
  803. #
  804. # DisableWaterBreath
  805. # Description: Required security level for water breathing.
  806. # Default: 4 - (Disabled)
  807. # 0 - (Enabled, Everyone)
  808. # 1 - (Enabled, Mods/GMs/Admins)
  809. # 2 - (Enabled, GMs/Admins)
  810. # 3 - (Enabled, Admins)
  811.  
  812. DisableWaterBreath = 4
  813.  
  814. #
  815. # AllFlightPaths
  816. # Description: Character knows all flight paths (of both factions) after creation.
  817. # Default: 0 - (Disabled)
  818. # 1 - (Enabled)
  819.  
  820. AllFlightPaths = 0
  821.  
  822. #
  823. # InstantFlightPaths
  824. # Description: Flight paths will take players to their destination instantly instead
  825. # of making them wait while flying.
  826. # Default: 0 - (Disabled)
  827. # 1 - (Enabled)
  828.  
  829. InstantFlightPaths = 0
  830.  
  831. #
  832. # ActivateWeather
  833. # Description: Activate the weather system.
  834. # Default: 1 - (Enabled)
  835. # 0 - (Disabled)
  836.  
  837. ActivateWeather = 1
  838.  
  839. #
  840. # CastUnstuck
  841. # Description: Allow casting the Unstuck spell using .start or unstuck button in client
  842. # help options.
  843. # Default: 1 - (Enabled)
  844. # 0 - (Disabled)
  845.  
  846. CastUnstuck = 1
  847.  
  848. #
  849. # Instance.IgnoreLevel
  850. # Description: Ignore level requirement when entering instances.
  851. # Default: 0 - (Disabled)
  852. # 1 - (Enabled)
  853.  
  854. Instance.IgnoreLevel = 0
  855.  
  856. #
  857. # Instance.IgnoreRaid
  858. # Description: Ignore raid group requirement when entering instances.
  859. # Default: 0 - (Disabled)
  860. # 1 - (Enabled)
  861.  
  862. Instance.IgnoreRaid = 0
  863.  
  864. #
  865. # Instance.ResetTimeHour
  866. # Description: Hour of the day when the global instance reset occurs.
  867. # Range: 0-23
  868. # Default: 4 - (04:00 AM)
  869.  
  870. Instance.ResetTimeHour = 4
  871.  
  872. #
  873. # Instance.UnloadDelay
  874. # Description: Time (in milliseconds) before instance maps are unloaded from memory if no
  875. # characters are inside.
  876. # Default: 1800000 - (Enabled, 30 minutes)
  877. # 0 - (Disabled, Instance maps are kept in memory until the instance
  878. # resets)
  879.  
  880. Instance.UnloadDelay = 1800000
  881.  
  882. #
  883. # Quests.LowLevelHideDiff
  884. # Description: Level difference between player and quest level at which quests are
  885. # considered low-level and are not shown via exclamation mark (!) at quest
  886. # givers.
  887. # Default: 4 - (Enabled, Hide quests that have 4 levels less than the character)
  888. # -1 - (Disabled, Show all available quest marks)
  889.  
  890. Quests.LowLevelHideDiff = 4
  891.  
  892. #
  893. # Quests.HighLevelHideDiff
  894. # Description: Level difference between player and quest level at which quests are
  895. # considered high-level and are not shown via exclamation mark (!) at quest
  896. # givers.
  897. # Default: 7 - (Enabled, Hide quests that have 7 levels more than the character)
  898. # -1 - (Disabled, Show all available quest marks)
  899.  
  900. Quests.HighLevelHideDiff = 7
  901.  
  902. #
  903. # Quests.IgnoreRaid
  904. # Description: Allow non-raid quests to be completed while in a raid group.
  905. # Default: 0 - (Disabled)
  906. # 1 - (Enabled)
  907.  
  908. Quests.IgnoreRaid = 0
  909.  
  910. #
  911. # Quests.IgnoreAutoAccept
  912. # Description: Ignore auto accept flag. Clients will have to manually accept all quests.
  913. # Default: 0 - (Disabled, DB values determine if quest is marked auto accept or not.)
  914. # 1 - (Enabled, clients will not be told to automatically accept any quest.)
  915.  
  916. Quests.IgnoreAutoAccept = 0
  917.  
  918. #
  919. # Quests.IgnoreAutoComplete
  920. # Description: Ignore auto complete flag. Clients will have to manually complete all quests.
  921. # Default: 0 - (Disabled, DB values determine if quest is marked auto complete or not.)
  922. # 1 - (Enabled, clients will not be told to automatically complete any quest.)
  923.  
  924. Quests.IgnoreAutoComplete = 0
  925.  
  926. #
  927. # Guild.EventLogRecordsCount
  928. # Description: Number of log entries for guild events that are stored per guild. Old entries
  929. # will be overwritten if the number of log entries exceed the configured value.
  930. # High numbers prevent this behavior but may have performance impacts.
  931. # Default: 100
  932.  
  933. Guild.EventLogRecordsCount = 100
  934.  
  935. #
  936. # Guild.ResetHour
  937. # Description: Hour of the day when the daily cap resets occur.
  938. # Range: 0-23
  939. # Default: 6 - (06:00 AM)
  940.  
  941. Guild.ResetHour = 6
  942.  
  943. #
  944. # Guild.BankEventLogRecordsCount
  945. # Description: Number of log entries for guild bank events that are stored per guild. Old
  946. # entries will be overwritten if the number of log entries exceed the
  947. # configured value. High numbers prevent this behavior but may have performance
  948. # impacts.
  949. # Default: 25 - (Minimum)
  950.  
  951. Guild.BankEventLogRecordsCount = 25
  952.  
  953. #
  954. # Guild.NewsLogRecordsCount
  955. # Description: Number of log entries for guild news that are stored per guild. Old
  956. # entries will be overwritten if the number of log entries exceed the
  957. # configured value. High numbers prevent this behavior but may have performance
  958. # impacts.
  959. # Default: 250
  960.  
  961. Guild.NewsLogRecordsCount = 250
  962.  
  963. #
  964. # MaxPrimaryTradeSkill
  965. # Description: Maximum number of primary professions a character can learn.
  966. # Range: 0-10
  967. # Default: 2
  968.  
  969. MaxPrimaryTradeSkill = 2
  970.  
  971. #
  972. # MinPetitionSigns
  973. # Description: Number of required signatures on charters to create a guild.
  974. # Range: 0-4
  975. # Default: 4
  976.  
  977. MinPetitionSigns = 4
  978.  
  979. #
  980. # MaxGroupXPDistance
  981. # Description: Max distance to creature for group member to get experience at creature
  982. # death.
  983. # Default: 74
  984.  
  985. MaxGroupXPDistance = 74
  986.  
  987. #
  988. # MaxRecruitAFriendBonusDistance
  989. # Description: Max distance between character and and group to gain the Recruit-A-Friend
  990. # XP multiplier.
  991. # Default: 100
  992.  
  993. MaxRecruitAFriendBonusDistance = 100
  994.  
  995. #
  996. # MailDeliveryDelay
  997. # Description: Time (in seconds) mail delivery is delayed when sending items.
  998. # Default: 3600 - (1 hour)
  999.  
  1000. MailDeliveryDelay = 3600
  1001.  
  1002. #
  1003. # SkillChance.Prospecting
  1004. # Description: Allow skill increase from prospecting.
  1005. # Default: 0 - (Disabled)
  1006. # 1 - (Enabled)
  1007.  
  1008. SkillChance.Prospecting = 0
  1009.  
  1010. #
  1011. # SkillChance.Milling
  1012. # Description: Allow skill increase from milling.
  1013. # Default: 0 - (Disabled)
  1014. # 1 - (Enabled)
  1015.  
  1016. SkillChance.Milling = 0
  1017.  
  1018. #
  1019. # OffhandCheckAtSpellUnlearn
  1020. # Description: Unlearning certain spells can change offhand weapon restrictions
  1021. # for equip slots.
  1022. # Default: 1 - (Recheck offhand slot weapon at unlearning a spell)
  1023. # 0 - (Recheck offhand slot weapon only at zone update)
  1024.  
  1025. OffhandCheckAtSpellUnlearn = 1
  1026.  
  1027. #
  1028. # ClientCacheVersion
  1029. # Description: Client cache version for client cache data reset. Use any value different
  1030. # from DB and not recently been used to trigger client side cache reset.
  1031. # Default: 0 - (Use DB value from world DB db_version.cache_id field)
  1032.  
  1033. ClientCacheVersion = 0
  1034.  
  1035. #
  1036. # Event.Announce
  1037. # Description: Announce events.
  1038. # Default: 0 - (Disabled)
  1039. # 1 - (Enabled)
  1040.  
  1041. Event.Announce = 0
  1042.  
  1043. #
  1044. # BeepAtStart
  1045. # Description: Beep when the world server finished starting (Unix/Linux systems).
  1046. # Default: 1 - (Enabled)
  1047. # 0 - (Disabled)
  1048.  
  1049. BeepAtStart = 1
  1050.  
  1051. #
  1052. # Motd
  1053. # Description: Message of the Day, displayed at login.
  1054. # Use '@' for a newline and be sure to escape special characters.
  1055. # Example: "Welcome to John\'s Server@This server runs on Trinity Core."
  1056. # Default: "Welcome to a Trinity Core server."
  1057.  
  1058. Motd = "Emucoach Official Repack 4.3.4 - v.2"
  1059.  
  1060. #
  1061. # Server.LoginInfo
  1062. # Description: Display core version (.server info) on login.
  1063. # Default: 0 - (Disabled)
  1064. # 1 - (Enabled)
  1065.  
  1066. Server.LoginInfo = 0
  1067.  
  1068. #
  1069. # Command.LookupMaxResults
  1070. # Description: Number of results being displayed using a .lookup command.
  1071. # Default: 0 - (Unlimited)
  1072.  
  1073. Command.LookupMaxResults = 0
  1074.  
  1075. #
  1076. # AllowTickets
  1077. # Description: Allow/disallow sending new tickets.
  1078. # Default: 1 - (Enabled)
  1079. # 0 - (Disabled)
  1080.  
  1081. AllowTickets = 1
  1082.  
  1083. #
  1084. # DungeonFinder.OptionsMask
  1085. # Description: Dungeon and raid finder system.
  1086. # Value is a bitmask consisting of:
  1087. # LFG_OPTION_ENABLE_DUNGEON_FINDER = 1, Enable the dungeon finder browser
  1088. # LFG_OPTION_ENABLE_RAID_BROWSER = 2, Enable the raid browser
  1089. # Default: 1
  1090.  
  1091. DungeonFinder.OptionsMask = 1
  1092.  
  1093.  
  1094. #
  1095. # DBC.EnforceItemAttributes
  1096. # Description: Disallow overriding item attributes stored in DBC files with values from the
  1097. # database.
  1098. # Default: 1 - (Enabled, Enforce DBC values)
  1099. # 0 - (Disabled, Use database values)
  1100.  
  1101. DBC.EnforceItemAttributes = 1
  1102.  
  1103. #
  1104. # AccountInstancesPerHour
  1105. # Description: Controls the max amount of different instances player can enter within hour
  1106. # Default: 5
  1107.  
  1108. AccountInstancesPerHour = 5
  1109.  
  1110. #
  1111. ###################################################################################################
  1112.  
  1113. ###################################################################################################
  1114. # WARDEN SETTINGS
  1115. #
  1116. # Warden.Enabled
  1117. # Description: Enable Warden anticheat system.
  1118. # Default: 0 - (Disabled)
  1119. # 1 - (Enabled)
  1120.  
  1121. Warden.Enabled = 0
  1122.  
  1123. #
  1124. # Warden.NumMemChecks
  1125. # Description: Number of Warden memory checks that are sent to the client each cycle.
  1126. # Default: 3 - (Enabled)
  1127. # 0 - (Disabled)
  1128.  
  1129. Warden.NumMemChecks = 3
  1130.  
  1131. #
  1132. # Warden.NumOtherChecks
  1133. # Description: Number of Warden checks other than memory checks that are added to request
  1134. # each checking cycle.
  1135. # Default: 7 - (Enabled)
  1136. # 0 - (Disabled)
  1137.  
  1138. Warden.NumOtherChecks = 7
  1139.  
  1140. #
  1141. # Warden.ClientResponseDelay
  1142. # Description: Time (in seconds) before client is getting disconnecting for not responding.
  1143. # Default: 600 - (10 Minutes)
  1144. # 0 - (Disabled, client won't be kicked)
  1145.  
  1146. Warden.ClientResponseDelay = 600
  1147.  
  1148. #
  1149. # Warden.ClientCheckHoldOff
  1150. # Description: Time (in seconds) to wait before sending the next check request to the client.
  1151. # A low number increases traffic and load on client and server side.
  1152. # Default: 30 - (30 Seconds)
  1153. # 0 - (Send check as soon as possible)
  1154.  
  1155. Warden.ClientCheckHoldOff = 30
  1156.  
  1157. #
  1158. # Warden.ClientCheckFailAction
  1159. # Description: Default action being taken if a client check failed. Actions can be
  1160. # overwritten for each single check via warden_action table in characters
  1161. # database.
  1162. # Default: 0 - (Disabled, Logging only)
  1163. # 1 - (Kick)
  1164. # 2 - (Ban)
  1165.  
  1166. Warden.ClientCheckFailAction = 0
  1167.  
  1168. #
  1169. # Warden.BanDuration
  1170. # Description: Time (in seconds) an account will be banned if ClientCheckFailAction is set
  1171. # to ban.
  1172. # Default: 86400 - (24 hours)
  1173. # 0 - (Permanent ban)
  1174.  
  1175. Warden.BanDuration = 86400
  1176.  
  1177. #
  1178. ###################################################################################################
  1179.  
  1180. ###################################################################################################
  1181. # PLAYER INTERACTION
  1182. #
  1183. # AllowTwoSide.Accounts
  1184. # Description: Allow creating characters of both factions on the same account.
  1185. # Default: 1 - (Enabled)
  1186. # 0 - (Disabled)
  1187.  
  1188. AllowTwoSide.Accounts = 1
  1189.  
  1190. #
  1191. # AllowTwoSide.Interaction.Calendar
  1192. # Description: Allow calendar invites between factions.
  1193. # Default: 0 - (Disabled)
  1194. # 1 - (Enabled)
  1195.  
  1196. AllowTwoSide.Interaction.Calendar = 1
  1197.  
  1198. #
  1199. # AllowTwoSide.Interaction.Chat
  1200. # Description: Allow say chat between factions.
  1201. # Default: 0 - (Disabled)
  1202. # 1 - (Enabled)
  1203.  
  1204. AllowTwoSide.Interaction.Chat = 1
  1205.  
  1206. #
  1207. # AllowTwoSide.Interaction.Channel
  1208. # Description: Allow channel chat between factions.
  1209. # Default: 0 - (Disabled)
  1210. # 1 - (Enabled)
  1211.  
  1212. AllowTwoSide.Interaction.Channel = 1
  1213.  
  1214. #
  1215. # AllowTwoSide.Interaction.Group
  1216. # Description: Allow group joining between factions.
  1217. # Default: 0 - (Disabled)
  1218. # 1 - (Enabled)
  1219.  
  1220. AllowTwoSide.Interaction.Group = 1
  1221.  
  1222. #
  1223. # AllowTwoSide.Interaction.Guild
  1224. # Description: Allow guild joining between factions.
  1225. # Default: 0 - (Disabled)
  1226. # 1 - (Enabled)
  1227.  
  1228. AllowTwoSide.Interaction.Guild = 1
  1229.  
  1230. #
  1231. # AllowTwoSide.Interaction.Auction
  1232. # Description: Allow auctions between factions.
  1233. # Default: 0 - (Disabled)
  1234. # 1 - (Enabled)
  1235.  
  1236. AllowTwoSide.Interaction.Auction = 1
  1237.  
  1238. #
  1239. # AllowTwoSide.Interaction.Mail
  1240. # Description: Allow sending mails between factions.
  1241. # Default: 0 - (Disabled)
  1242. # 1 - (Enabled)
  1243.  
  1244. AllowTwoSide.Interaction.Mail = 1
  1245.  
  1246. #
  1247. # AllowTwoSide.WhoList
  1248. # Description: Show characters from both factions in the /who list.
  1249. # Default: 0 - (Disabled)
  1250. # 1 - (Enabled)
  1251.  
  1252. AllowTwoSide.WhoList = 1
  1253.  
  1254. #
  1255. # AllowTwoSide.AddFriend
  1256. # Description: Allow adding friends from other faction the friends list.
  1257. # Default: 0 - (Disabled)
  1258. # 1 - (Enabled)
  1259.  
  1260. AllowTwoSide.AddFriend = 1
  1261.  
  1262. #
  1263. # AllowTwoSide.Trade
  1264. # Description: Allow trading between factions.
  1265. # Default: 0 - (Disabled)
  1266. # 1 - (Enabled)
  1267.  
  1268. AllowTwoSide.Trade = 1
  1269.  
  1270. #
  1271. # TalentsInspecting
  1272. # Description: Allow inspecting characters from the opposing faction.
  1273. # Doesn't affect characters in gamemaster mode.
  1274. # Default: 1 - (Enabled)
  1275. # 0 - (Disabled)
  1276.  
  1277. TalentsInspecting = 1
  1278.  
  1279. #
  1280. ###################################################################################################
  1281.  
  1282. ###################################################################################################
  1283. # CREATURE SETTINGS
  1284. #
  1285. # ThreatRadius
  1286. # Description: Distance for creatures to evade after being pulled away from the combat
  1287. # starting point. If ThreatRadius is less than creature aggro radius then aggro
  1288. # radius will be used.
  1289. # Default: 60
  1290.  
  1291. ThreatRadius = 60
  1292.  
  1293. #
  1294. # Rate.Creature.Aggro
  1295. # Description: Aggro radius percentage.
  1296. # Default: 1 - (Enabled, 100%)
  1297. # 1.5 - (Enabled, 150%)
  1298. # 0 - (Disabled, 0%)
  1299.  
  1300. Rate.Creature.Aggro = 1
  1301.  
  1302. #
  1303. # CreatureFamilyFleeAssistanceRadius
  1304. # Description: Distance for fleeing creatures seeking assistance from other creatures.
  1305. # Default: 30 - (Enabled)
  1306. # 0 - (Disabled)
  1307.  
  1308. CreatureFamilyFleeAssistanceRadius = 30
  1309.  
  1310. #
  1311. # CreatureFamilyAssistanceRadius
  1312. # Description: Distance for creatures calling for assistance from other creatures without
  1313. # moving.
  1314. # Default: 10 - (Enabled)
  1315. # 0 - (Disabled)
  1316.  
  1317. CreatureFamilyAssistanceRadius = 10
  1318.  
  1319. #
  1320. # CreatureFamilyAssistanceDelay
  1321. # Description: Time (in milliseconds) before creature assistance call.
  1322. # Default: 1500 - (1.5 Seconds)
  1323.  
  1324. CreatureFamilyAssistanceDelay = 1500
  1325.  
  1326. #
  1327. # CreatureFamilyFleeDelay
  1328. # Description: Time (in milliseconds) during which creature can flee if no assistance was
  1329. # found.
  1330. # Default: 7000 (7 Seconds)
  1331.  
  1332. CreatureFamilyFleeDelay = 7000
  1333.  
  1334. #
  1335. # WorldBossLevelDiff
  1336. # Description: World boss level difference.
  1337. # Default: 3
  1338.  
  1339. WorldBossLevelDiff = 3
  1340.  
  1341. #
  1342. # Corpse.Decay.NORMAL
  1343. # Corpse.Decay.RARE
  1344. # Corpse.Decay.ELITE
  1345. # Corpse.Decay.RAREELITE
  1346. # Corpse.Decay.WORLDBOSS
  1347. # Description: Time (in seconds) until creature corpse will decay if not looted or skinned.
  1348. # Default: 60 - (1 Minute, Corpse.Decay.NORMAL)
  1349. # 300 - (5 Minutes, Corpse.Decay.RARE)
  1350. # 300 - (5 Minutes, Corpse.Decay.ELITE)
  1351. # 300 - (5 Minutes, Corpse.Decay.RAREELITE)
  1352. # 3600 - (1 Hour, Corpse.Decay.WORLDBOSS)
  1353.  
  1354. Corpse.Decay.NORMAL = 60
  1355. Corpse.Decay.RARE = 300
  1356. Corpse.Decay.ELITE = 300
  1357. Corpse.Decay.RAREELITE = 300
  1358. Corpse.Decay.WORLDBOSS = 3600
  1359.  
  1360. #
  1361. # Rate.Corpse.Decay.Looted
  1362. # Description: Multiplier for Corpse.Decay.* to configure how long creature corpses stay
  1363. # after they have been looted.
  1364. # Default: 0.5
  1365.  
  1366. Rate.Corpse.Decay.Looted = 0.5
  1367.  
  1368. #
  1369. # Rate.Creature.Normal.Damage
  1370. # Rate.Creature.Elite.Elite.Damage
  1371. # Rate.Creature.Elite.RARE.Damage
  1372. # Rate.Creature.Elite.RAREELITE.Damage
  1373. # Rate.Creature.Elite.WORLDBOSS.Damage
  1374. # Description: Mulitplier for creature melee damage.
  1375. # Default: 1 - (Rate.Creature.Normal.Damage)
  1376. # 1 - (Rate.Creature.Elite.Elite.Damage)
  1377. # 1 - (Rate.Creature.Elite.RARE.Damage)
  1378. # 1 - (Rate.Creature.Elite.RAREELITE.Damage)
  1379. # 1 - (Rate.Creature.Elite.WORLDBOSS.Damage)
  1380. #
  1381.  
  1382. Rate.Creature.Normal.Damage = 1
  1383. Rate.Creature.Elite.Elite.Damage = 1
  1384. Rate.Creature.Elite.RARE.Damage = 1
  1385. Rate.Creature.Elite.RAREELITE.Damage = 1
  1386. Rate.Creature.Elite.WORLDBOSS.Damage = 1
  1387.  
  1388. #
  1389. # Rate.Creature.Normal.SpellDamage
  1390. # Rate.Creature.Elite.Elite.SpellDamage
  1391. # Rate.Creature.Elite.RARE.SpellDamage
  1392. # Rate.Creature.Elite.RAREELITE.SpellDamage
  1393. # Rate.Creature.Elite.WORLDBOSS.SpellDamage
  1394. # Description: Mulitplier for creature spell damage.
  1395. # Default: 1 - (Rate.Creature.Normal.SpellDamage)
  1396. # 1 - (Rate.Creature.Elite.Elite.SpellDamage)
  1397. # 1 - (Rate.Creature.Elite.RARE.SpellDamage)
  1398. # 1 - (Rate.Creature.Elite.RAREELITE.SpellDamage)
  1399. # 1 - (Rate.Creature.Elite.WORLDBOSS.SpellDamage)
  1400.  
  1401. Rate.Creature.Normal.SpellDamage = 1
  1402. Rate.Creature.Elite.Elite.SpellDamage = 1
  1403. Rate.Creature.Elite.RARE.SpellDamage = 1
  1404. Rate.Creature.Elite.RAREELITE.SpellDamage = 1
  1405. Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1
  1406.  
  1407. #
  1408. # Rate.Creature.Normal.HP
  1409. # Rate.Creature.Elite.Elite.HP
  1410. # Rate.Creature.Elite.RARE.HP
  1411. # Rate.Creature.Elite.RAREELITE.HP
  1412. # Rate.Creature.Elite.WORLDBOSS.HP
  1413. # Description: Mulitplier for creature health.
  1414. # Default: 1 - (Rate.Creature.Normal.HP)
  1415. # 1 - (Rate.Creature.Elite.Elite.HP)
  1416. # 1 - (Rate.Creature.Elite.RARE.HP)
  1417. # 1 - (Rate.Creature.Elite.RAREELITE.HP)
  1418. # 1 - (Rate.Creature.Elite.WORLDBOSS.HP)
  1419.  
  1420. Rate.Creature.Normal.HP = 1
  1421. Rate.Creature.Elite.Elite.HP = 1
  1422. Rate.Creature.Elite.RARE.HP = 1
  1423. Rate.Creature.Elite.RAREELITE.HP = 1
  1424. Rate.Creature.Elite.WORLDBOSS.HP = 1
  1425.  
  1426. #
  1427. # ListenRange.Say
  1428. # Description: Distance in which players can read say messages from creatures or
  1429. # gameobjects.
  1430. # Default: 40
  1431.  
  1432. ListenRange.Say = 40
  1433.  
  1434. #
  1435. # ListenRange.TextEmote
  1436. # Description: Distance in which players can read emotes from creatures or gameobjects.
  1437. # Default: 40
  1438.  
  1439. ListenRange.TextEmote = 40
  1440.  
  1441. #
  1442. # ListenRange.Yell
  1443. # Description: Distance in which players can read yell messages from creatures or
  1444. # gameobjects.
  1445. # Default: 300
  1446.  
  1447. ListenRange.Yell = 300
  1448.  
  1449. #
  1450. ###################################################################################################
  1451.  
  1452. ###################################################################################################
  1453. # CHAT SETTINGS
  1454. #
  1455. # ChatFakeMessagePreventing
  1456. # Description: Chat protection from creating fake messages using a lot spaces or other
  1457. # invisible symbols. Not applied to the addon language, but may break old
  1458. # addons that use normal languages for sending data to other clients.
  1459. # Default: 0 - (Disabled)
  1460. # 1 - (Enabled)
  1461.  
  1462. ChatFakeMessagePreventing = 0
  1463.  
  1464. #
  1465. # ChatStrictLinkChecking.Severity
  1466. # Description: Check chat messages for ingame links to spells, items, quests, etc.
  1467. # Default: 0 - (Disabled)
  1468. # 1 - (Enabled, Check if only valid pipe commands are used, Prevents posting
  1469. # pictures.)
  1470. # 2 - (Enabled, Verify that pipe commands are used in a correct order)
  1471. # 3 - (Check if color, entry and name don't contradict each other. For this to
  1472. # work correctly, please assure that you have extracted locale DBCs of
  1473. # every language specific client playing on this server)
  1474.  
  1475. ChatStrictLinkChecking.Severity = 0
  1476.  
  1477. #
  1478. # ChatStrictLinkChecking.Kick
  1479. # Description: Defines what should be done if a message is considered to contain invalid
  1480. # pipe commands.
  1481. # Default: 0 - (Silently ignore message)
  1482. # 1 - (Disconnect players who sent malformed messages)
  1483.  
  1484. ChatStrictLinkChecking.Kick = 0
  1485.  
  1486. #
  1487. # ChatFlood.MessageCount
  1488. # Description: Chat flood protection, number of messages before player gets muted.
  1489. # Default: 10 - (Enabled)
  1490. # 0 - (Disabled)
  1491.  
  1492. ChatFlood.MessageCount = 10
  1493.  
  1494. #
  1495. # ChatFlood.MessageDelay
  1496. # Description: Time (in seconds) between messages to be counted into ChatFlood.MessageCount.
  1497. # Default: 1
  1498.  
  1499. ChatFlood.MessageDelay = 1
  1500.  
  1501. #
  1502. # ChatFlood.MuteTime
  1503. # Description: Time (in seconds) characters get muted for violating ChatFlood.MessageCount.
  1504. # Default: 10
  1505.  
  1506. ChatFlood.MuteTime = 10
  1507.  
  1508. #
  1509. # Channel.RestrictedLfg
  1510. # Description: Restrict LookupForGroup channel to characters registered in the LFG tool.
  1511. # Default: 1 - (Enabled, Allow join to channel only if registered in LFG)
  1512. # 0 - (Disabled, Allow join to channel in any time)
  1513.  
  1514. Channel.RestrictedLfg = 1
  1515.  
  1516. #
  1517. # Channel.SilentlyGMJoin
  1518. # Description: Silently join GM characters to channels. If set to 1, channel kick and ban
  1519. # commands issued by a GM will not be broadcasted.
  1520. # Default: 0 - (Disabled, Join with announcement)
  1521. # 1 - (Enabled, Join without announcement)
  1522.  
  1523. Channel.SilentlyGMJoin = 0
  1524.  
  1525. #
  1526. # ChatLevelReq.Channel
  1527. # Description: Level requirement for characters to be able to write in chat channels.
  1528. # Default: 1
  1529.  
  1530. ChatLevelReq.Channel = 1
  1531.  
  1532. #
  1533. # ChatLevelReq.Whisper
  1534. # Description: Level requirement for characters to be able to whisper other characters.
  1535. # Default: 1
  1536.  
  1537. ChatLevelReq.Whisper = 1
  1538.  
  1539. #
  1540. # ChatLevelReq.Say
  1541. # Description: Level requirement for characters to be able to use say/yell/emote.
  1542. # Default: 1
  1543.  
  1544. ChatLevelReq.Say = 1
  1545.  
  1546. #
  1547. # AllowPlayerCommands
  1548. # Description: Allow players to use commands.
  1549. # Default: 1 - (Enabled)
  1550. # 0 - (Disabled)
  1551.  
  1552. AllowPlayerCommands = 1
  1553.  
  1554. #
  1555. # PreserveCustomChannels
  1556. # Description: Store custom chat channel settings like password, automatic ownership handout
  1557. # or ban list in the database. Needs to be enabled to save custom
  1558. # world/trade/etc. channels that have automatic ownership handout disabled.
  1559. # (.channel set ownership $channel off)
  1560. # Default: 0 - (Disabled, Blizzlike, Channel settings are lost if last person left)
  1561. # 1 - (Enabled)
  1562.  
  1563. PreserveCustomChannels = 1
  1564.  
  1565. #
  1566. # PreserveCustomChannelDuration
  1567. # Description: Time (in days) that needs to pass before the customs chat channels get
  1568. # cleaned up from the database. Only channels with ownership handout enabled
  1569. # (default behavior) will be cleaned.
  1570. # Default: 14 - (Enabled, Clean channels that haven't been used for 14 days)
  1571. # 0 - (Disabled, Infinite channel storage)
  1572.  
  1573. PreserveCustomChannelDuration = 14
  1574.  
  1575. #
  1576. ###################################################################################################
  1577.  
  1578. ###################################################################################################
  1579. # GAME MASTER SETTINGS
  1580. #
  1581. # GM.LoginState
  1582. # Description: GM mode at login.
  1583. # Default: 2 - (Last save state)
  1584. # 0 - (Disable)
  1585. # 1 - (Enable)
  1586.  
  1587. GM.LoginState = 2
  1588.  
  1589. #
  1590. # GM.Visible
  1591. # Description: GM visibility at login.
  1592. # Default: 2 - (Last save state)
  1593. # 0 - (Invisible)
  1594. # 1 - (Visible)
  1595.  
  1596. GM.Visible = 2
  1597.  
  1598. #
  1599. # GM.Chat
  1600. # Description: GM chat mode at login.
  1601. # Default: 2 - (Last save state)
  1602. # 0 - (Disable)
  1603. # 1 - (Enable)
  1604.  
  1605. GM.Chat = 2
  1606.  
  1607. #
  1608. # GM.WhisperingTo
  1609. # Description: Is GM accepting whispers from player by default or not.
  1610. # Default: 2 - (Last save state)
  1611. # 0 - (Disable)
  1612. # 1 - (Enable)
  1613.  
  1614. GM.WhisperingTo = 2
  1615.  
  1616. #
  1617. # GM.InGMList.Level
  1618. # Description: Maximum GM level shown in GM list (if enabled) in non-GM state (.gm off).
  1619. # Default: 3 - (Anyone)
  1620. # 0 - (Only players)
  1621. # 1 - (Only moderators)
  1622. # 2 - (Only gamemasters)
  1623.  
  1624. GM.InGMList.Level = 3
  1625.  
  1626. #
  1627. # GM.InWhoList.Level
  1628. # Description: Max GM level showed in who list (if visible).
  1629. # Default: 3 - (Anyone)
  1630. # 0 - (Only players)
  1631. # 1 - (Only moderators)
  1632. # 2 - (Only gamemasters)
  1633.  
  1634. GM.InWhoList.Level = 3
  1635.  
  1636. #
  1637. # GM.LogTrade
  1638. # Description: Include GM trade and trade slot enchanting operations in GM log.
  1639. # Default: 1 - (Enabled)
  1640. # 0 - (Disabled)
  1641.  
  1642. GM.LogTrade = 1
  1643.  
  1644. #
  1645. # GM.StartLevel
  1646. # Description: GM character starting level.
  1647. # Default: 1
  1648.  
  1649. GM.StartLevel = 1
  1650.  
  1651. #
  1652. # GM.AllowInvite
  1653. # Description: Allow players to invite GM characters.
  1654. # Default: 0 - (Disabled)
  1655. # 1 - (Enabled)
  1656.  
  1657. GM.AllowInvite = 0
  1658.  
  1659. #
  1660. # GM.AllowFriend
  1661. # Description: Allow players to add GM characters to their friends list.
  1662. # Default: 0 - (Disabled)
  1663. # 1 - (Enabled)
  1664.  
  1665. GM.AllowFriend = 0
  1666.  
  1667. #
  1668. # GM.LowerSecurity
  1669. # Description: Allow lower security levels to use commands on higher security level
  1670. # characters.
  1671. # Default: 0 - (Disabled)
  1672. # 1 - (Enabled)
  1673.  
  1674. GM.LowerSecurity = 0
  1675.  
  1676. #
  1677. # GM.TicketSystem.ChanceOfGMSurvey
  1678. # Description: Chance of sending a GM survey after ticket completion.
  1679. # Default: 50 - (Enabled)
  1680. # 0 - (Disabled)
  1681.  
  1682. GM.TicketSystem.ChanceOfGMSurvey = 50
  1683.  
  1684. #
  1685. ###################################################################################################
  1686.  
  1687. ###################################################################################################
  1688. # VISIBILITY AND DISTANCES
  1689. #
  1690. # Visibility.GroupMode
  1691. # Description: Group visibility modes. Defines which groups can aways detect invisible
  1692. # characters of the same raid, group or faction.
  1693. # Default: 1 - (Raid)
  1694. # 0 - (Party)
  1695. # 2 - (Faction)
  1696.  
  1697. Visibility.GroupMode = 1
  1698.  
  1699. #
  1700. # Visibility.Distance.Continents
  1701. # Visibility.Distance.Instances
  1702. # Visibility.Distance.BGArenas
  1703. # Description: Visibility distance to see other players or gameobjects.
  1704. # Visibility on continents on retail ~90 yards. In BG/Arenas ~533.
  1705. # For instances default ~170.
  1706. # Max limited by grid size: 533.33333
  1707. # Min limit is max aggro radius (45) * Rate.Creature.Aggro
  1708. # Default: 90 - (Visibility.Distance.Continents)
  1709. # 170 - (Visibility.Distance.Instances)
  1710. # 533 - (Visibility.Distance.BGArenas)
  1711.  
  1712. Visibility.Distance.Continents = 90
  1713. Visibility.Distance.Instances = 170
  1714. Visibility.Distance.BGArenas = 533
  1715.  
  1716. #
  1717. # Visibility.Notify.Period.OnContinents
  1718. # Visibility.Notify.Period.InInstances
  1719. # Visibility.Notify.Period.InBGArenas
  1720. # Description: Time (in milliseconds) for visibility update period. Lower values may have
  1721. # performance impact.
  1722. # Default: 1000 - (Visibility.Notify.Period.OnContinents)
  1723. # 1000 - (Visibility.Notify.Period.InInstances)
  1724. # 1000 - (Visibility.Notify.Period.InBGArenas)
  1725.  
  1726. Visibility.Notify.Period.OnContinents = 1000
  1727. Visibility.Notify.Period.InInstances = 1000
  1728. Visibility.Notify.Period.InBGArenas = 1000
  1729.  
  1730. #
  1731. ###################################################################################################
  1732.  
  1733. ###################################################################################################
  1734. # SERVER RATES
  1735. #
  1736. # Rate.Health
  1737. # Rate.Mana
  1738. # Rate.Rage.Income
  1739. # Rate.Rage.Loss
  1740. # Rate.RunicPower.Income
  1741. # Rate.RunicPower.Loss
  1742. # Rate.Focus
  1743. # Rate.Energy
  1744. # Rate.Loyalty
  1745. # Description: Multiplier to configure health, mana, incoming rage, loss of rage, focus
  1746. # energy and loyalty increase or decrease.
  1747. # Default: 1 - (Rate.Health)
  1748. # 1 - (Rate.Mana)
  1749. # 1 - (Rate.Rage.Income)
  1750. # 1 - (Rate.Rage.Loss)
  1751. # 1 - (Rate.RunicPower.Income)
  1752. # 1 - (Rate.RunicPower.Loss)
  1753. # 1 - (Rate.Focus)
  1754. # 1 - (Rate.Energy)
  1755. # 1 - (Rate.Loyalty)
  1756.  
  1757. Rate.Health = 1
  1758. Rate.Mana = 1
  1759. Rate.Rage.Income = 1
  1760. Rate.Rage.Loss = 1
  1761. Rate.RunicPower.Income = 1
  1762. Rate.RunicPower.Loss = 1
  1763. Rate.Focus = 1
  1764. Rate.Energy = 1
  1765. Rate.Loyalty = 1
  1766.  
  1767. #
  1768. # Rate.Skill.Discovery
  1769. # Description: Multiplier for skill discovery.
  1770. # Default: 1
  1771.  
  1772. Rate.Skill.Discovery = 1
  1773.  
  1774. #
  1775. # Rate.Drop.Item.Poor
  1776. # Rate.Drop.Item.Normal
  1777. # Rate.Drop.Item.Uncommon
  1778. # Rate.Drop.Item.Rare
  1779. # Rate.Drop.Item.Epic
  1780. # Rate.Drop.Item.Legendary
  1781. # Rate.Drop.Item.Artifact
  1782. # Rate.Drop.Item.Referenced
  1783. # Rate.Drop.Money
  1784. # Description: Drop rates for money and items based on quality.
  1785. # Default: 1 - (Rate.Drop.Item.Poor)
  1786. # 1 - (Rate.Drop.Item.Normal)
  1787. # 1 - (Rate.Drop.Item.Uncommon)
  1788. # 1 - (Rate.Drop.Item.Rare)
  1789. # 1 - (Rate.Drop.Item.Epic)
  1790. # 1 - (Rate.Drop.Item.Legendary)
  1791. # 1 - (Rate.Drop.Item.Artifact)
  1792. # 1 - (Rate.Drop.Item.Referenced)
  1793. # 1 - (Rate.Drop.Money)
  1794.  
  1795. Rate.Drop.Item.Poor = 1
  1796. Rate.Drop.Item.Normal = 1
  1797. Rate.Drop.Item.Uncommon = 1
  1798. Rate.Drop.Item.Rare = 1
  1799. Rate.Drop.Item.Epic = 1
  1800. Rate.Drop.Item.Legendary = 1
  1801. Rate.Drop.Item.Artifact = 1
  1802. Rate.Drop.Item.Referenced = 1
  1803. Rate.Drop.Money = 1
  1804.  
  1805. #
  1806. # Rate.Drop.Item.ReferencedAmount
  1807. # Description: Multiplier for referenced loot amount.
  1808. # Default: 1
  1809.  
  1810. Rate.Drop.Item.ReferencedAmount = 1
  1811.  
  1812. #
  1813. # Rate.XP.Kill
  1814. # Rate.XP.Quest
  1815. # Rate.XP.Explore
  1816. # Description: Experience rates.
  1817. # Default: 1 - (Rate.XP.Kill)
  1818. # 1 - (Rate.XP.Quest)
  1819. # 1 - (Rate.XP.Explore)
  1820.  
  1821. Rate.XP.Kill = 1
  1822. Rate.XP.Quest = 1
  1823. Rate.XP.Explore = 1
  1824.  
  1825. #
  1826. # Rate.RepairCost
  1827. # Description: Repair cost rate.
  1828. # Default: 1
  1829.  
  1830. Rate.RepairCost = 1
  1831.  
  1832. #
  1833. # Rate.Rest.InGame
  1834. # Rate.Rest.Offline.InTavernOrCity
  1835. # Rate.Rest.Offline.InWilderness
  1836. # Description: Resting points grow rates.
  1837. # Default: 1 - (Rate.Rest.InGame)
  1838. # 1 - (Rate.Rest.Offline.InTavernOrCity)
  1839. # 1 - (Rate.Rest.Offline.InWilderness)
  1840.  
  1841. Rate.Rest.InGame = 1
  1842. Rate.Rest.Offline.InTavernOrCity = 1
  1843. Rate.Rest.Offline.InWilderness = 1
  1844.  
  1845. #
  1846. # Rate.Damage.Fall
  1847. # Description: Damage after fall rate.
  1848. # Default: 1
  1849.  
  1850. Rate.Damage.Fall = 1
  1851.  
  1852. #
  1853. # Rate.Auction.Time
  1854. # Rate.Auction.Deposit
  1855. # Rate.Auction.Cut
  1856. # Description: Auction rates (auction time, deposit get at auction start,
  1857. # auction cut from price at auction end)
  1858. # Default: 1 - (Rate.Auction.Time)
  1859. # 1 - (Rate.Auction.Deposit)
  1860. # 1 - (Rate.Auction.Cut)
  1861.  
  1862. Rate.Auction.Time = 1
  1863. Rate.Auction.Deposit = 1
  1864. Rate.Auction.Cut = 1
  1865.  
  1866. #
  1867. # Rate.Honor
  1868. # Description: Honor gain rate.
  1869. # Default: 1
  1870.  
  1871. Rate.Honor = 1
  1872.  
  1873. #
  1874. # Rate.Mining.Amount
  1875. # Description: Rate for minimum/maximum times a deposit can be used.
  1876. # Default: 1
  1877.  
  1878. Rate.Mining.Amount = 1
  1879.  
  1880. #
  1881. # Rate.Mining.Next
  1882. # Description: Mining rates.
  1883. # Default: Chance to to mine a deposit again.
  1884.  
  1885. Rate.Mining.Next = 1
  1886.  
  1887. #
  1888. # Rate.Talent
  1889. # Description: Talent point rate.
  1890. # Default: 1
  1891.  
  1892. Rate.Talent = 1
  1893.  
  1894. #
  1895. # Rate.Reputation.Gain
  1896. # Description: Reputation gain rate.
  1897. # Default: 1
  1898.  
  1899. Rate.Reputation.Gain = 1
  1900.  
  1901. #
  1902. # Rate.Reputation.LowLevel.Kill
  1903. # Description: Reputation gain from killing low level (grey) creatures.
  1904. # Default: 1
  1905.  
  1906. Rate.Reputation.LowLevel.Kill = 1
  1907.  
  1908. #
  1909. # Rate.Reputation.LowLevel.Quest
  1910. # Description: Reputation gain rate.
  1911. # Default: 1
  1912.  
  1913. Rate.Reputation.LowLevel.Quest = 1
  1914.  
  1915. #
  1916. # Rate.Reputation.RecruitAFriendBonus
  1917. # Description: Reputation bonus rate for recruit-a-friend.
  1918. # Default: 0.1
  1919.  
  1920. Rate.Reputation.RecruitAFriendBonus = 0.1
  1921.  
  1922. #
  1923. # Rate.MoveSpeed
  1924. # Description: Movement speed rate.
  1925. # Default: 1
  1926.  
  1927. Rate.MoveSpeed = 1
  1928.  
  1929. #
  1930. # Rate.InstanceResetTime
  1931. # Description: Multiplier for the rate between global raid/heroic instance resets
  1932. # (dbc value). Higher value increases the time between resets,
  1933. # lower value lowers the time, you need clean instance_reset in
  1934. # characters db in order to let new values work.
  1935. # Default: 1
  1936.  
  1937. Rate.InstanceResetTime = 1
  1938.  
  1939. #
  1940. # SkillGain.Crafting
  1941. # SkillGain.Gathering
  1942. # Description: Crafting/defense/gathering/weapon skills gain rate.
  1943. # Default: 1 - (SkillGain.Crafting)
  1944. # 1 - (SkillGain.Gathering)
  1945.  
  1946. SkillGain.Crafting = 1
  1947. SkillGain.Gathering = 1
  1948.  
  1949. #
  1950. # SkillChance.Orange
  1951. # SkillChance.Yellow
  1952. # SkillChance.Green
  1953. # SkillChance.Grey
  1954. # Description: Chance to increase skill based on recipe color.
  1955. # Default: 100 - (SkillChance.Orange)
  1956. # 75 - (SkillChance.Yellow)
  1957. # 25 - (SkillChance.Green)
  1958. # 0 - (SkillChance.Grey)
  1959.  
  1960. SkillChance.Orange = 100
  1961. SkillChance.Yellow = 75
  1962. SkillChance.Green = 25
  1963. SkillChance.Grey = 0
  1964.  
  1965. #
  1966. # SkillChance.MiningSteps
  1967. # SkillChance.SkinningSteps
  1968. # Description: Skinning and Mining chance decreases with skill level.
  1969. # Default: 0 - (Disabled)
  1970. # 75 - (In 2 times each 75 skill points)
  1971.  
  1972. SkillChance.MiningSteps = 0
  1973. SkillChance.SkinningSteps = 0
  1974.  
  1975. #
  1976. # DurabilityLoss.InPvP
  1977. # Description: Durability loss on death during PvP.
  1978. # Default: 0 - (Disabled)
  1979. # 1 - (Enabled)
  1980.  
  1981. DurabilityLoss.InPvP = 0
  1982.  
  1983. #
  1984. # DurabilityLoss.OnDeath
  1985. # Description: Durability loss percentage on death.
  1986. # Default: 10
  1987.  
  1988. DurabilityLoss.OnDeath = 10
  1989.  
  1990. #
  1991. # DurabilityLossChance.Damage
  1992. # Description: Chance to lose durability on one equipped item from damage.
  1993. # Default: 0.5 - (100/0.5 = 200, Each 200 damage one equipped item will use durability)
  1994.  
  1995. DurabilityLossChance.Damage = 0.5
  1996.  
  1997. #
  1998. # DurabilityLossChance.Absorb
  1999. # Description: Chance to lose durability on one equipped armor item when absorbing damage.
  2000. # Default: 0.5 - (100/0.5 = 200, Each 200 absorbed damage one equipped item will lose
  2001. # durability)
  2002.  
  2003. DurabilityLossChance.Absorb = 0.5
  2004.  
  2005. #
  2006. # DurabilityLossChance.Parry
  2007. # Description: Chance to lose durability on main weapon when parrying attacks.
  2008. # Default: 0.05 - (100/0.05 = 2000, Each 2000 parried damage the main weapon will lose
  2009. # durability)
  2010.  
  2011. DurabilityLossChance.Parry = 0.05
  2012.  
  2013. #
  2014. # DurabilityLossChance.Block
  2015. # Description: Chance to lose durability on shield when blocking attacks.
  2016. # Default: 0.05 - (100/0.05 = 2000, Each 2000 blocked damage the shield will lose
  2017. # durability)
  2018.  
  2019. DurabilityLossChance.Block = 0.05
  2020.  
  2021. #
  2022. # Death.SicknessLevel
  2023. # Description: Starting level for resurrection sickness.
  2024. # Example: 11 - (Level 1-10 characters will not be affected,
  2025. # Level 11-19 characters will be affected for 1 minute,
  2026. # Level 20-MaxPlayerLevel characters will be affected for 10 minutes)
  2027. # Default: 11 - (Enabled, See Example)
  2028. # MaxPlayerLevel+1 - (Disabled)
  2029. # -10 - (Enabled, Level 1+ characters have 10 minute duration)
  2030.  
  2031. Death.SicknessLevel = 11
  2032.  
  2033. #
  2034. # Death.CorpseReclaimDelay.PvP
  2035. # Death.CorpseReclaimDelay.PvE
  2036. # Description: Increase corpse reclaim delay at PvP/PvE deaths.
  2037. # Default: 1 - (Enabled)
  2038. # 0 - (Disabled)
  2039.  
  2040. Death.CorpseReclaimDelay.PvP = 1
  2041. Death.CorpseReclaimDelay.PvE = 0
  2042.  
  2043. #
  2044. # Death.Bones.World
  2045. # Death.Bones.BattlegroundOrArena
  2046. # Description: Create bones instead of corpses at resurrection in normal zones, instances,
  2047. # battleground or arenas.
  2048. # Default: 1 - (Enabled, Death.Bones.World)
  2049. # 1 - (Enabled, Death.Bones.BattlegroundOrArena)
  2050. # 0 - (Disabled)
  2051.  
  2052. Death.Bones.World = 1
  2053. Death.Bones.BattlegroundOrArena = 1
  2054.  
  2055. #
  2056. # Die.Command.Mode
  2057. # Description: Do not trigger things like loot from .die command.
  2058. # Default: 1 - (Enabled)
  2059. # 0 - (Disabled)
  2060.  
  2061. Die.Command.Mode = 0
  2062.  
  2063. #
  2064. ###################################################################################################
  2065.  
  2066. ###################################################################################################
  2067. # AUTO BROADCAST
  2068. #
  2069. # AutoBroadcast.On
  2070. # Description: Enable auto broadcast.
  2071. # Default: 0 - (Disabled)
  2072. # 1 - (Enabled)
  2073.  
  2074. AutoBroadcast.On = 1
  2075.  
  2076. #
  2077. # AutoBroadcast.Center
  2078. # Description: Auto broadcasting display method.
  2079. # Default: 0 - (Announce)
  2080. # 1 - (Notify)
  2081. # 2 - (Both)
  2082.  
  2083. AutoBroadcast.Center = 0
  2084.  
  2085. #
  2086. # AutoBroadcast.Timer
  2087. # Description: Timer (in milliseconds) for auto broadcasts.
  2088. # Default: 60000 - (60 seconds), 300000 - (5 minutes)
  2089.  
  2090. AutoBroadcast.Timer = 300000
  2091.  
  2092. #
  2093. ###################################################################################################
  2094.  
  2095. ###################################################################################################
  2096. # BATTLEGROUND CONFIG
  2097. #
  2098. # Battleground.CastDeserter
  2099. # Description: Cast Deserter spell at players who leave battlegrounds in progress.
  2100. # Default: 1 - (Enabled)
  2101. # 0 - (Disabled)
  2102.  
  2103. Battleground.CastDeserter = 1
  2104.  
  2105. #
  2106. # Battleground.QueueAnnouncer.Enable
  2107. # Description: Announce battleground queue status to chat.
  2108. # Default: 0 - (Disabled)
  2109. # 1 - (Enabled)
  2110.  
  2111. Battleground.QueueAnnouncer.Enable = 1
  2112.  
  2113. #
  2114. # Battleground.QueueAnnouncer.PlayerOnly
  2115. # Description: Battleground queue announcement type.
  2116. # Default: 0 - (System message, Anyone can see it)
  2117. # 1 - (Private, Only queued players can see it)
  2118.  
  2119. Battleground.QueueAnnouncer.PlayerOnly = 0
  2120.  
  2121. #
  2122. # Battleground.InvitationType
  2123. # Description: Set Battleground invitation type.
  2124. # Default: 0 - (Normal, Invite as much players to battlegrounds as queued,
  2125. # Don't bother with balance)
  2126. # 1 - (Experimental, Don't allow to invite much more players
  2127. # of one faction)
  2128.  
  2129. Battleground.InvitationType = 0
  2130.  
  2131. #
  2132. # Battleground.PrematureFinishTimer
  2133. # Description: Time (in milliseconds) before battleground will end prematurely if there are
  2134. # not enough players on one team. (Values defined in battleground template)
  2135. # Default: 300000 - (Enabled, 5 minutes)
  2136. # 0 - (Disabled, Not recommended)
  2137.  
  2138. BattleGround.PrematureFinishTimer = 300000
  2139.  
  2140. #
  2141. # BattleGround.PremadeGroupWaitForMatch
  2142. # Description: Time (in milliseconds) a pre-made group has to wait for matching group of the
  2143. # other faction.
  2144. # Default: 1800000 - (Enabled, 30 minutes)
  2145. # 0 - (Disabled, Not recommended)
  2146.  
  2147. BattleGround.PremadeGroupWaitForMatch = 1800000
  2148.  
  2149. #
  2150. # Battleground.GiveXPForKills
  2151. # Description: Give experience for honorable kills in battlegrounds.
  2152. # Default: 0 - (Disabled)
  2153. # 1 - (Enabled)
  2154.  
  2155. Battleground.GiveXPForKills = 1
  2156.  
  2157. #
  2158. # Battleground.Random.ResetHour
  2159. # Description: Hour of the day when the global instance resets occur.
  2160. # Range: 0-23
  2161. # Default: 6 - (06:00 AM)
  2162.  
  2163. Battleground.Random.ResetHour = 6
  2164.  
  2165. #
  2166. ###################################################################################################
  2167.  
  2168. ###################################################################################################
  2169. # BATTLEFIELD CONFIG
  2170. #
  2171. # Wintergrasp.Enable
  2172. # Description: Enable the Wintergrasp battlefield.
  2173. # Default: 0 - (Disabled)
  2174. # 1 - (Enabled, Experimental as of still being in development)
  2175.  
  2176. ######################
  2177. # WINTERGRASP CONFIG #
  2178. ######################
  2179.  
  2180. Wintergrasp.Enable = 0
  2181.  
  2182. #
  2183. # Wintergrasp.PlayerMax
  2184. # Description: Maximum number of players allowed in Wintergrasp.
  2185. # Default: 100
  2186.  
  2187. Wintergrasp.PlayerMax = 100
  2188.  
  2189. #
  2190. # Wintergrasp.PlayerMin
  2191. # Description: Minimum number of players required for Wintergrasp.
  2192. # Default: 0
  2193.  
  2194. Wintergrasp.PlayerMin = 0
  2195.  
  2196. #
  2197. # Wintergrasp.PlayerMinLvl
  2198. # Description: Required character level for the Wintergrasp battle.
  2199. # Default: 77
  2200.  
  2201. Wintergrasp.PlayerMinLvl = 77
  2202.  
  2203. #
  2204. # Wintergrasp.BattleTimer
  2205. # Description: Time (in minutes) for the Wintergrasp battle to last.
  2206. # Default: 30
  2207.  
  2208. Wintergrasp.BattleTimer = 30
  2209.  
  2210. #
  2211. # Wintergrasp.NoBattleTimer
  2212. # Description: Time (in minutes) between Wintergrasp battles.
  2213. # Default: 150
  2214.  
  2215. Wintergrasp.NoBattleTimer = 150
  2216.  
  2217. #
  2218. # Wintergrasp.CrashRestartTimer
  2219. # Description: Time (in minutes) to delay the restart of Wintergrasp if the world server
  2220. # crashed during a running battle.
  2221. # Default: 10
  2222.  
  2223. Wintergrasp.CrashRestartTimer = 10
  2224.  
  2225. ###################
  2226. # TOLBARAD CONFIG #
  2227. ###################
  2228.  
  2229. #
  2230. # Tol Barad.Enable
  2231. # Enable Tol Barad
  2232. # Default: 0 - off
  2233. # 1 - on
  2234.  
  2235. Tol.Barad.Enable = 0
  2236.  
  2237. #
  2238. # Tol Barad.PlayerMax
  2239. # Max players allowed in Tol Barad
  2240. # Default: 100 (players)
  2241.  
  2242. Tol.Barad.PlayerMax = 100
  2243.  
  2244. #
  2245. # Tol Barad.PlayerMin
  2246. # Min players allowed in Tol Barad
  2247. # Default: 0 (players)
  2248.  
  2249. Tol.Barad.PlayerMin = 0
  2250.  
  2251. #
  2252. # Tol Barad.PlayerMinLvl
  2253. # Min player level allowed in Tol Barad
  2254. # Default: 80
  2255.  
  2256. Tol.Barad.PlayerMinLvl = 80
  2257.  
  2258. #
  2259. # Tol Barad.BattleTimer
  2260. # Wartime timer
  2261. # Default: 30 (in min)
  2262.  
  2263. Tol.Barad.BattleTimer = 30
  2264.  
  2265. #
  2266. # Tol Barad.NoBattleTimer
  2267. # Out of wartime timer
  2268. # Default: 150 (in min)
  2269.  
  2270. Tol.Barad.NoBattleTimer = 150
  2271.  
  2272. #
  2273. ###################################################################################################
  2274.  
  2275. ###################################################################################################
  2276. # ARENA CONFIG
  2277. #
  2278. # Arena.MaxRatingDifference
  2279. # Description: Maximum rating difference between two teams in rated matches.
  2280. # Default: 150 - (Enabled)
  2281. # 0 - (Disabled)
  2282.  
  2283. Arena.MaxRatingDifference = 150
  2284.  
  2285. #
  2286. # Arena.RatingDiscardTimer
  2287. # Description: Time (in milliseconds) after which rating differences are ignored when
  2288. # setting up matches.
  2289. # Default: 600000 - (Enabled, 10 minutes)
  2290. # 0 - (Disabled)
  2291.  
  2292. Arena.RatingDiscardTimer = 600000
  2293.  
  2294. #
  2295. # Arena.RatedUpdateTimer
  2296. # Description: Time (in milliseconds) between checks for matchups in rated arena
  2297. # Default: 5000 - (5 seconds)
  2298.  
  2299. Arena.RatedUpdateTimer = 5000
  2300.  
  2301. #
  2302. # Arena.AutoDistributePoints
  2303. # Description: Automatically distribute arena points.
  2304. # Default: 0 - (Disabled)
  2305. # 1 - (Enabled)
  2306.  
  2307. Arena.AutoDistributePoints = 0
  2308.  
  2309. #
  2310. # Arena.AutoDistributeInterval
  2311. # Description: Time (in days) how often arena points should be distributed if automatic
  2312. # distribution is enabled.
  2313. # Default: 7 - (Weekly)
  2314.  
  2315. Arena.AutoDistributeInterval = 7
  2316.  
  2317. #
  2318. # Arena.QueueAnnouncer.Enable
  2319. # Description: Announce arena queue status to chat.
  2320. # Default: 0 - (Disabled)
  2321. # 1 - (Enabled)
  2322.  
  2323. Arena.QueueAnnouncer.Enable = 0
  2324.  
  2325. #
  2326. # Arena.ArenaSeason.ID
  2327. # Description: Current arena season id shown in clients.
  2328. # Default: 8
  2329.  
  2330. Arena.ArenaSeason.ID = 8
  2331.  
  2332. #
  2333. # Arena.ArenaSeason.InProgress
  2334. # Description: State of current arena season.
  2335. # Default: 1 - (Active)
  2336. # 0 - (Finished)
  2337.  
  2338. Arena.ArenaSeason.InProgress = 1
  2339.  
  2340. #
  2341. # Arena.ArenaStartRating
  2342. # Description: Start rating for new arena teams.
  2343. # Default: 0
  2344.  
  2345. Arena.ArenaStartRating = 0
  2346.  
  2347. #
  2348. # Arena.ArenaStartPersonalRating
  2349. # Description: Start personal rating when joining a team.
  2350. # Default: 0
  2351.  
  2352. Arena.ArenaStartPersonalRating = 0
  2353.  
  2354. #
  2355. # Arena.ArenaStartMatchmakerRating
  2356. # Description: Start matchmaker rating for players.
  2357. # Default: 1500
  2358.  
  2359. Arena.ArenaStartMatchmakerRating = 1500
  2360.  
  2361. #
  2362. # ArenaLog.ExtendedInfo
  2363. # Description: Include extended info to ArenaLogFile for each player after rated arena
  2364. # matches (guid, name, team, IP, healing/damage done, killing blows).
  2365. # Default: 0 - (Disabled)
  2366. # 1 - (Enabled)
  2367.  
  2368. ArenaLog.ExtendedInfo = 0
  2369.  
  2370. #
  2371. ###################################################################################################
  2372.  
  2373. ###################################################################################################
  2374. # NETWORK CONFIG
  2375. #
  2376. # Network.Threads
  2377. # Description: Number of threads for network.
  2378. # Default: 1 - (Recommended 1 thread per 1000 connections)
  2379.  
  2380. Network.Threads = 1
  2381.  
  2382. #
  2383. # Network.OutKBuff
  2384. # Description: Amount of memory (in bytes) used for the output kernel buffer (see SO_SNDBUF
  2385. # socket option, TCP manual).
  2386. # Default: -1 - (Use system default setting)
  2387.  
  2388. Network.OutKBuff = -1
  2389.  
  2390. #
  2391. # Network.OutUBuff
  2392. # Description: Amount of memory (in bytes) reserved in the user space per connection for
  2393. # output buffering.
  2394. # Default: 65536
  2395.  
  2396. Network.OutUBuff = 65536
  2397.  
  2398. #
  2399. # Network.TcpNoDelay:
  2400. # Description: TCP Nagle algorithm setting.
  2401. # Default: 0 - (Enabled, Less traffic, More latency)
  2402. # 1 - (Disabled, More traffic, Less latency, TCP_NO_DELAY)
  2403.  
  2404. Network.TcpNodelay = 1
  2405.  
  2406. #
  2407. ###################################################################################################
  2408.  
  2409. ###################################################################################################
  2410. # CONSOLE AND REMOTE ACCESS
  2411. #
  2412. # Console.Enable
  2413. # Description: Enable console.
  2414. # Default: 1 - (Enabled)
  2415. # 0 - (Disabled)
  2416.  
  2417. Console.Enable = 1
  2418.  
  2419. #
  2420. # Ra.Enable
  2421. # Description: Enable remote console (telnet).
  2422. # Default: 0 - (Disabled)
  2423. # 1 - (Enabled)
  2424.  
  2425. Ra.Enable = 0
  2426.  
  2427. #
  2428. # Ra.IP
  2429. # Description: Bind remote access to IP/hostname.
  2430. # Default: "0.0.0.0" - (Bind to all IPs on the system)
  2431.  
  2432. Ra.IP = "0.0.0.0"
  2433.  
  2434. #
  2435. # Ra.Port
  2436. # Description: TCP port to reach the remote console.
  2437. # Default: 3443
  2438.  
  2439. Ra.Port = 3443
  2440.  
  2441. #
  2442. # Ra.MinLevel
  2443. # Description: Required security level to use the remote console.
  2444. # Default: 3
  2445.  
  2446. Ra.MinLevel = 3
  2447.  
  2448. #
  2449. # SOAP.Enable
  2450. # Description: Enable soap service
  2451. # Default: 0 - (Disabled)
  2452. # 1 - (Enabled)
  2453.  
  2454. SOAP.Enabled = 0
  2455.  
  2456. #
  2457. # SOAP.IP
  2458. # Description: Bind SOAP service to IP/hostname
  2459. # Default: "127.0.0.1" - (Bind to localhost)
  2460.  
  2461. SOAP.IP = "127.0.0.1"
  2462.  
  2463. #
  2464. # SOAP.Port
  2465. # Description: TCP port to reach the SOAP service.
  2466. # Default: 7878
  2467.  
  2468. SOAP.Port = 7878
  2469.  
  2470. #
  2471. ###################################################################################################
  2472.  
  2473. ###################################################################################################
  2474. # CHARACTER DELETE OPTIONS
  2475. #
  2476. # CharDelete.Method
  2477. # Description: Character deletion behavior.
  2478. # Default: 0 - (Completely remove character from the database)
  2479. # 1 - (Unlink the character from account and free up the name, Appears as
  2480. # deleted ingame)
  2481.  
  2482. CharDelete.Method = 0
  2483.  
  2484. #
  2485. # CharDelete.MinLevel
  2486. # Description: Required level to use the unlinking method if enabled.
  2487. # Default: 0 - (Same method for every level)
  2488. # 1+ - (Only characters with the specified level will use the unlinking method)
  2489.  
  2490. CharDelete.MinLevel = 0
  2491.  
  2492. #
  2493. # CharDelete.KeepDays
  2494. # Description: Time (in days) before unlinked characters will be removed from the database.
  2495. # Default: 30 - (Enabled)
  2496. # 0 - (Disabled, Don't delete any characters)
  2497.  
  2498. CharDelete.KeepDays = 30
  2499.  
  2500. #
  2501. ###################################################################################################
  2502.  
  2503. ###################################################################################################
  2504. # CUSTOM SERVER OPTIONS
  2505. #
  2506. # PlayerStart.AllReputation
  2507. # Description: Players will start with most of the high level reputations that are needed
  2508. # for items, mounts etc.
  2509. # Default: 0 - (Disabled)
  2510. # 1 - (Enabled)
  2511.  
  2512. PlayerStart.AllReputation = 0
  2513.  
  2514. #
  2515. # PlayerStart.AllSpells
  2516. # Description: If enabled, players will start with all their class spells (not talents).
  2517. # You must populate playercreateinfo_spell_custom table with the spells you
  2518. # want, or this will not work! The table has data for all classes / races up
  2519. # to TBC expansion.
  2520. # Default: 0 - (Disabled)
  2521. # 1 - (Enabled)
  2522.  
  2523. PlayerStart.AllSpells = 0
  2524.  
  2525. #
  2526. # PlayerStart.MapsExplored
  2527. # Description: Characters start with all maps explored.
  2528. # Default: 0 - (Disabled)
  2529. # 1 - (Enabled)
  2530.  
  2531. PlayerStart.MapsExplored = 0
  2532.  
  2533. #
  2534. # HonorPointsAfterDuel
  2535. # Description: Amount of honor points the duel winner will get after a duel.
  2536. # Default: 0 - (Disabled)
  2537. # 1+ - (Enabled)
  2538.  
  2539. HonorPointsAfterDuel = 0
  2540.  
  2541. #
  2542. # AlwaysMaxWeaponSkill
  2543. # Description: Players will automatically gain max weapon/defense skill when logging in,
  2544. # or leveling.
  2545. # Default: 0 - (Disabled)
  2546. # 1 - (Enabled)
  2547.  
  2548. AlwaysMaxWeaponSkill = 0
  2549.  
  2550. #
  2551. # PvPToken.Enable
  2552. # Description: Character will receive a token after defeating another character that yields
  2553. # honor.
  2554. # Default: 0 - (Disabled)
  2555. # 1 - (Enabled)
  2556.  
  2557. PvPToken.Enable = 0
  2558.  
  2559. #
  2560. # PvPToken.MapAllowType
  2561. # Description: Define where characters can receive tokens.
  2562. # Default: 4 - (All maps)
  2563. # 3 - (Battlegrounds)
  2564. # 2 - (FFA areas only like Gurubashi arena)
  2565. # 1 - (Battlegrounds and FFA areas)
  2566.  
  2567. PvPToken.MapAllowType = 4
  2568.  
  2569. #
  2570. # PvPToken.ItemID
  2571. # Description: Item characters will receive after defeating another character if PvP Token
  2572. # system is enabled.
  2573. # Default: 29434 - (Badge of justice)
  2574.  
  2575. PvPToken.ItemID = 29434
  2576.  
  2577. #
  2578. # PvPToken.ItemCount
  2579. # Description: Number of tokens a character will receive.
  2580. # Default: 1
  2581.  
  2582. PvPToken.ItemCount = 1
  2583.  
  2584. #
  2585. # NoResetTalentsCost
  2586. # Description: Resetting talents doesn't cost anything.
  2587. # Default: 0 - (Disabled)
  2588. # 1 - (Enabled)
  2589.  
  2590. NoResetTalentsCost = 0
  2591.  
  2592. #
  2593. # Guild.AllowMultipleGuildMaster
  2594. # Description: Allow more than one guild master. Additional Guild Masters must be set using
  2595. # the ".guild rank" command.
  2596. # Default: 0 - (Disabled)
  2597. # 1 - (Enabled)
  2598.  
  2599. Guild.AllowMultipleGuildMaster = 0
  2600.  
  2601. #
  2602. # ShowKickInWorld
  2603. # Description: Determines whether a message is broadcasted to the entire server when a
  2604. # player gets kicked
  2605. # Default: 0 - (Disabled)
  2606. # 1 - (Enabled)
  2607.  
  2608. ShowKickInWorld = 0
  2609.  
  2610. #
  2611. # RecordUpdateTimeDiffInterval
  2612. # Description: Time (in milliseconds) update time diff is written to the log file.
  2613. # Update diff can be used as a performance indicator. Diff < 300: good
  2614. # performance. Diff > 600 bad performance, may be caused by high CPU usage.
  2615. # Default: 60000 - (Enabled, 1 minute)
  2616. # 0 - (Disabled)
  2617.  
  2618. RecordUpdateTimeDiffInterval = 60000
  2619. #
  2620. # MinRecordUpdateTimeDiff
  2621. # Description: Only record update time diff which is greater than this value.
  2622. # Default: 100
  2623.  
  2624. MinRecordUpdateTimeDiff = 100
  2625.  
  2626. #
  2627. # PlayerStart.String
  2628. # Description: String to be displayed at first login of newly created characters.
  2629. # Default: "" - (Disabled)
  2630.  
  2631. PlayerStart.String = ""
  2632.  
  2633. #
  2634. # LevelReq.Trade
  2635. # Description: Level requirement for characters to be able to trade.
  2636. # Default: 1
  2637.  
  2638. LevelReq.Trade = 1
  2639.  
  2640. #
  2641. # LevelReq.Ticket
  2642. # Description: Level requirement for characters to be able to write tickets.
  2643. # Default: 1
  2644.  
  2645. LevelReq.Ticket = 1
  2646.  
  2647. #
  2648. # LevelReq.Auction
  2649. # Description: Level requirement for characters to be able to use the auction house.
  2650. # Default: 1
  2651.  
  2652. LevelReq.Auction = 1
  2653.  
  2654. #
  2655. # LevelReq.Mail
  2656. # Description: Level requirement for characters to be able to send and receive mails.
  2657. # Default: 1
  2658.  
  2659. LevelReq.Mail = 1
  2660.  
  2661. #
  2662. # PlayerDump.DisallowPaths
  2663. # Description: Disallow using paths in PlayerDump output files
  2664. # Default: 1
  2665.  
  2666. PlayerDump.DisallowPaths = 1
  2667.  
  2668. #
  2669. # PlayerDump.DisallowOverwrite
  2670. # Description: Disallow overwriting existing files with PlayerDump
  2671. # Default: 1
  2672.  
  2673. PlayerDump.DisallowOverwrite = 1
  2674.  
  2675. #
  2676. # UI.ShowQuestLevelsInDialogs
  2677. # Description: Show quest levels next to quest titles in UI dialogs
  2678. # Example: [13] Westfall Stew
  2679. # Default: 0 (do not show)
  2680.  
  2681. UI.ShowQuestLevelsInDialogs = 0
  2682.  
  2683. #
  2684. ###################################################################################################
  2685.  
  2686. ###################################################################################################
  2687. #
  2688. # LOGGING SYSTEM SETTINGS
  2689. #
  2690. # Appender config values: Given a appender "name"
  2691. # Appender.name
  2692. # Description: Defines 'where to log'
  2693. # Format: Type,LogLevel,Flags,optional1,optional2,optional3
  2694. #
  2695. # Type
  2696. # 0 - (None)
  2697. # 1 - (Console)
  2698. # 2 - (File)
  2699. # 3 - (DB)
  2700. #
  2701. # LogLevel
  2702. # 0 - (Disabled)
  2703. # 1 - (Trace)
  2704. # 2 - (Debug)
  2705. # 3 - (Info)
  2706. # 4 - (Warn)
  2707. # 5 - (Error)
  2708. # 6 - (Fatal)
  2709. #
  2710. # Flags:
  2711. # 0 - None
  2712. # 1 - Prefix Timestamp to the text
  2713. # 2 - Prefix Log Level to the text
  2714. # 4 - Prefix Log Filter type to the text
  2715. # 8 - Append timestamp to the log file name. Format: YYYY-MM-DD_HH-MM-SS (Only used with Type = 2)
  2716. # 16 - Make a backup of existing file before overwrite (Only used with Mode = w)
  2717. #
  2718. # Colors (read as optional1 if Type = Console)
  2719. # Format: "fatal error warn info debug trace"
  2720. # 0 - BLACK
  2721. # 1 - RED
  2722. # 2 - GREEN
  2723. # 3 - BROWN
  2724. # 4 - BLUE
  2725. # 5 - MAGENTA
  2726. # 6 - CYAN
  2727. # 7 - GREY
  2728. # 8 - YELLOW
  2729. # 9 - LRED
  2730. # 10 - LGREEN
  2731. # 11 - LBLUE
  2732. # 12 - LMAGENTA
  2733. # 13 - LCYAN
  2734. # 14 - WHITE
  2735. # Example: "13 11 9 5 3 1"
  2736. #
  2737. # File: Name of the file (read as optional1 if Type = File)
  2738. # Allows to use one "%s" to create dynamic files
  2739. #
  2740. # Mode: Mode to open the file (read as optional2 if Type = File)
  2741. # a - (Append)
  2742. # w - (Overwrite)
  2743. #
  2744. # MaxFileSize: Maximum file size of the log file before creating a new log file
  2745. # (read as optional3 if Type = File)
  2746. # Size is measured in bytes expressed in a 64-bit unsigned integer.
  2747. # Maximum value is 4294967295 (4 gb). Leave blank for no limit.
  2748. # NOTE: Does not work with dynamic filenames.
  2749. # Example: 536870912 (512 mb)
  2750. #
  2751.  
  2752. Appender.Console=1,3,0
  2753. Appender.Server=2,2,0,Server.log,w
  2754. Appender.GM=2,2,0,GM.log
  2755. Appender.DBErrors=2,2,0,DBErrors.log
  2756. Appender.Char=2,2,0,Char.log,w
  2757. Appender.RA=2,2,0,RA.log
  2758. Appender.Warden=2,4,0,Warden.log
  2759. Appender.Chat=2,2,0,Chat.log
  2760. Appender.CharDump=2,2,0,%s.log
  2761. Appender.Arenas=2,2,0,Arena.log
  2762. Appender.SQLDev=2,2,0,SQLDev.log
  2763. Appender.SQLDriver=2,2,0,SQLDriver.log
  2764.  
  2765. # Appenders
  2766. # Description: List of Appenders to read from config
  2767. # (Using spaces as separator).
  2768. # Default: "Console Server GM DBErrors Char RA Warden Chat"
  2769.  
  2770. Appenders=Console Server GM DBErrors Char RA Warden Chat
  2771.  
  2772. # Logger config values: Given a logger "name"
  2773. # Logger.name
  2774. # Description: Defines 'What to log'
  2775. # Format: Type,LogLevel,AppenderList
  2776. # Type
  2777. # 0 - Default. Each type that has no config will
  2778. # rely on this one. Core will create this logger
  2779. # (disabled) if it's not configured
  2780. # 1 - Units that doesn't fit in other categories
  2781. # 2 - Pets
  2782. # 3 - Vehicles
  2783. # 4 - C++ AI, instance scripts, etc.
  2784. # 5 - DB AI, such as SAI, EAI, CreatureAI
  2785. # 6 - DB map scripts
  2786. # 7 - Network input/output,
  2787. # such as packet handlers and netcode logs
  2788. # 8 - Spellsystem and aurasystem
  2789. # 9 - Achievement system
  2790. # 10 - Condition system
  2791. # 11 - Pool system
  2792. # 12 - Auction house
  2793. # 13 - Arena's and battlegrounds
  2794. # 14 - Outdoor PVP
  2795. # 15 - Chat system
  2796. # 16 - LFG system
  2797. # 17 - Maps, instances (not scripts),
  2798. # grids, cells, visibility, etc.
  2799. # 18 - Player that doesn't fit in other categories.
  2800. # 19 - Player loading from DB
  2801. # (Player::_LoadXXX functions)
  2802. # 20 - Items
  2803. # 21 - Player skills (do not confuse with spells)
  2804. # 22 - Player chat logs
  2805. # 23 - loot
  2806. # 24 - guilds
  2807. # 25 - transports
  2808. # 26 - SQL. DB errors
  2809. # 27 - GM Commands
  2810. # 28 - Remote Access Commands
  2811. # 29 - Warden
  2812. # 30 - Authserver
  2813. # 31 - Worldserver
  2814. # 32 - Game Events
  2815. # 33 - Calendar
  2816. # 34 - Character (Exclusive to log login, logout, create, rename)
  2817. # 35 - Arenas
  2818. # 36 - SQL Driver
  2819. # 37 - SQL Dev
  2820. # 38 - Player Dump
  2821. # 39 - Battlefield
  2822. # 40 - Server Loading
  2823. # 41 - Opcodes (just id and name sent / received)
  2824. # 42 - SOAP
  2825. #
  2826. # LogLevel
  2827. # 0 - (Disabled)
  2828. # 1 - (Trace)
  2829. # 2 - (Debug)
  2830. # 3 - (Info)
  2831. # 4 - (Warn)
  2832. # 5 - (Error)
  2833. # 6 - (Fatal)
  2834. #
  2835. # AppenderList: List of appenders linked to logger
  2836. # (Using spaces as separator).
  2837. #
  2838.  
  2839. Logger.Root=0,5,Console Server
  2840. Logger.Chat=22,2,Chat
  2841. Logger.DBErrors=26,5,Console Server DBErrors
  2842. Logger.GM=27,3,Console Server GM
  2843. Logger.RA=28,3,RA
  2844. Logger.Warden=29,4,Warden
  2845. Logger.WorldServer=31,3,Console Server
  2846. Logger.Character=34,3,Char
  2847. Logger.Arenas=35,3,Arenas
  2848. Logger.SQLDriver=36,5,SQLDriver
  2849. Logger.SQLDev=37,3,SQLDev
  2850. Logger.CharDump=38,3,CharDump
  2851. Logger.Load=40,3,Console Server
  2852. Logger.Opcodes=41,6,Console Server
  2853.  
  2854. #
  2855. # Loggers
  2856. # Description: List of Loggers to read from config
  2857. # (Using spaces as separator).
  2858. # Default: "Root Chat DBErrors GM RA Warden Character Load"
  2859.  
  2860. Loggers=Root Chat DBErrors GM RA Warden Character Load WorldServer Opcodes
  2861.  
  2862. #
  2863. # Log.Async.Enable
  2864. # Description: Enables asyncronous message logging.
  2865. # Default: 0 - (Disabled)
  2866. # 1 - (Enabled)
  2867.  
  2868. Log.Async.Enable = 0
  2869.  
  2870. #
  2871. ###################################################################################################
  2872.  
  2873. ###################################################################################################
  2874. #
  2875. # GUILD LEVELING SETTINGS
  2876. #
  2877. # Guild.LevelingEnabled
  2878. # Description: Controls whether guild can gain levels
  2879. # Default: 1
  2880. #
  2881.  
  2882. Guild.LevelingEnabled = 1
  2883.  
  2884. #
  2885. # Guild.SaveInterval
  2886. # Description: Time (in minutes) between guild experience saves
  2887. # Default: 15
  2888. #
  2889.  
  2890. Guild.SaveInterval = 5
  2891.  
  2892. #
  2893. # Guild.MaxLevel
  2894. # Description: Defines max level a guild can reach
  2895. # Default: 25
  2896. #
  2897.  
  2898. Guild.MaxLevel = 25
  2899.  
  2900. #
  2901. # Guild.UndeletableLevel
  2902. # Description: Guild reaching this level (and higher) cannot be disbanded anymore
  2903. # Default: 4
  2904. #
  2905.  
  2906. Guild.UndeletableLevel = 4
  2907.  
  2908. #
  2909. # Guild.XPModifier
  2910. # Description: Multiplier for guild experience gained from quests
  2911. # Default: 0.25
  2912. #
  2913.  
  2914. Guild.XPModifier = 0.25
  2915.  
  2916. #
  2917. # Guild.DailyXPCap
  2918. # Description: Maximum experience points a guild can earn each day
  2919. # Default: 7807500
  2920. #
  2921.  
  2922. Guild.DailyXPCap = 99999999999999999999999999999999999999999999999999999
  2923.  
  2924. #
  2925. # Guild.WeeklyReputationCap
  2926. # Description: Maximum guild reputation a player can earn every week
  2927. # Default: 4375
  2928. #
  2929.  
  2930. Guild.WeeklyReputationCap = 999999999999999999999999999999999999999999999999
  2931.  
  2932. #
  2933. ###################################################################################################
  2934.  
  2935. ###################################################################################################
  2936. #
  2937. # CURRENCIES SETTINGS
  2938. #
  2939. # Currency.ResetInterval
  2940. # How often should currency week count reset (days)
  2941. # Default: 7 (weekly)
  2942. #
  2943.  
  2944. Currency.ResetInterval = 7
  2945.  
  2946. #
  2947. # Currency.ResetWeekDay
  2948. # Week day when currency week count is reset (0..6) 0 == Sunday
  2949. # Default: 3 (Wednesday)
  2950. #
  2951.  
  2952. Currency.ResetWeekDay = 3
  2953.  
  2954. #
  2955. # Currency.ResetHour
  2956. # Hour of a day when currency week count is reset (0..23)
  2957. # Default: 6
  2958. #
  2959.  
  2960. Currency.ResetHour = 6
  2961.  
  2962. #
  2963. # Currency.StartHonorPoints
  2964. # Amount of honor points that new players will start with
  2965. # Default: 0 (with precision)
  2966. #
  2967.  
  2968. Currency.StartHonorPoints = 0
  2969.  
  2970. #
  2971. # Currency.MaxHonorPoints
  2972. # Amount honor points a player can have
  2973. # Default: 4000
  2974. #
  2975.  
  2976. Currency.MaxHonorPoints = 4000
  2977.  
  2978. #
  2979. # Currency.StartJusticePoints
  2980. # Amount of justice points that new players will start with
  2981. # Default: 0 (with precision)
  2982. #
  2983.  
  2984. Currency.StartJusticePoints = 0
  2985.  
  2986. #
  2987. # Currency.MaxJusticePoints
  2988. # Amount justice points a player can have
  2989. # Default: 4000
  2990. #
  2991.  
  2992. Currency.MaxJusticePoints = 4000
  2993.  
  2994. #
  2995. # Currency.StartConquestPoints
  2996. # Amount of conquest points that new players will start with
  2997. # Default: 0 (with precision)
  2998. #
  2999.  
  3000. Currency.StartConquestPoints = 0
  3001.  
  3002. #
  3003. # Currency.ConquestPointsWeekCap
  3004. # Amount of conquest points that player can earn per week
  3005. # Default: 1350
  3006. #
  3007.  
  3008. Currency.ConquestPointsWeekCap = 1350
  3009.  
  3010. #
  3011. # Currency.ConquestPointsArenaReward
  3012. # Amount of conquest points rewarded by winning arenas
  3013. # Default: 180
  3014. #
  3015.  
  3016. Currency.ConquestPointsArenaReward = 180
  3017.  
  3018. #
  3019. ###################################################################################################
  3020.  
  3021. ###################################################################################################
  3022. # ALLOW ZONE AND AREA VALUES CORRECTION AT STARTUP FOR GAMEOBJECT AND CREATURE TABLES
  3023. #
  3024. # Enable : 1
  3025. # Default : 0
  3026. #
  3027.  
  3028. AllowZoneAndAreaCheckForCreatureAndGameobject = 0
  3029.  
  3030. #
  3031. ###################################################################################################
  3032.  
  3033. ###########################################################
  3034. #
  3035. # Double Movement speed
  3036. # The movement speed is x2 outdoor, inside of Instances/BG/Raids it is 1
  3037. # (Default: 0) to active set = 1
  3038. #
  3039. DoubleMovementSpeed = 0
  3040. ##########################################################
  3041.  
  3042. ###################################################################################################
  3043. #
  3044. # Currency.StartJusticePoints
  3045. # Amount of valor points that new players will start with
  3046. # Default: 0 (with precision)
  3047. #
  3048.  
  3049. Currency.StartValorPoints = 0
  3050.  
  3051. #
  3052. # Currency.StartConquestPoints
  3053. # Amount of conquest points that new players will start with
  3054. # Default: 0 (with precision)
  3055. #
  3056. ###################################################################################################
  3057.  
  3058. ###################################################################################################
  3059. #
  3060. # a stack will be generating at core loading with free item guid that were < of max free guid.
  3061. # resolved loss in item guid gestion in the database.
  3062. # default : 0 (disable)
  3063. # tested with 500000 and 1k5 players online (no loss)
  3064.  
  3065. ItemLoading.stackSize = 0
  3066.  
  3067. #
  3068. # improved core startup speed, request all item guid for 2000 range (select guid > x and guid < x + 2000
  3069. # with an old databse with more than 16000000 of items, with 2000 range and 500000 stacksize guid loading take aroune 5 seconds.
  3070. #
  3071.  
  3072. ItemLoading.requestSize = 2000
  3073.  
  3074. #
  3075. ####################################################################################################
  3076.  
  3077. ###########################################################
  3078. # Homepage Settings
  3079. #
  3080. # HPGold.Refresh.Enabled
  3081. # Description: activates homepage gold sync with session
  3082. # Default: 0 - (Disable)
  3083. # 1 - (Enable)
  3084.  
  3085. HPGold.Refresh.Enabled = 1
  3086.  
  3087. #
  3088. # HPGold.Refresh.Interval
  3089. # Description: interval for sync with hp gold
  3090. # Default: 10 (seconds)
  3091.  
  3092. HPGold.Refresh.Interval = 10
  3093.  
  3094. ###########################################################
  3095.  
  3096. ###########################################################
  3097. # Cronjob Settings
  3098. #
  3099. # Cronjobs.Enabled
  3100. # Description: activates cronjobs
  3101. # Default: 1 - (Enable)
  3102. # 0 - (Disable)
  3103. #
  3104.  
  3105. Cronjobs.Enabled = 1
  3106.  
  3107. #
  3108. # Cronjobs.Execute.Interval
  3109. # Description: interval to execute cronjobs
  3110. # Default: 5 (seconds)
  3111.  
  3112. Cronjobs.Execute.Interval = 5
  3113.  
  3114. ###########################################################
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