Guest User

Untitled

a guest
Jan 24th, 2017
229
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 35.99 KB | None | 0 0
  1. Initialize engine version: 4.5.5f1 (7684ad0c5a44)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1404]
  5. Renderer: AMD Radeon HD 6900 Series
  6. Vendor: ATI
  7. VRAM: 2032 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Actor.dll (this message is harmless)
  21. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Actor.dll into Unity Child Domain
  22. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Cursor.dll (this message is harmless)
  23. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Cursor.dll into Unity Child Domain
  24. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Geometry.dll (this message is harmless)
  25. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Geometry.dll into Unity Child Domain
  26. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.HitBox.dll (this message is harmless)
  27. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.HitBox.dll into Unity Child Domain
  28. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.ID.dll (this message is harmless)
  29. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.ID.dll into Unity Child Domain
  30. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.MeshBatch.dll (this message is harmless)
  31. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.MeshBatch.dll into Unity Child Domain
  32. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Movement.dll (this message is harmless)
  33. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Movement.dll into Unity Child Domain
  34. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Prefetch.dll (this message is harmless)
  35. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Prefetch.dll into Unity Child Domain
  36. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Utility.dll (this message is harmless)
  37. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Utility.dll into Unity Child Domain
  38. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\LitJSON.dll (this message is harmless)
  39. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\LitJSON.dll into Unity Child Domain
  40. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
  41. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
  42. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
  43. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
  44. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.dll (this message is harmless)
  45. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.dll into Unity Child Domain
  46. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.Serialization.dll (this message is harmless)
  47. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.Serialization.dll into Unity Child Domain
  48. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\uLink.dll (this message is harmless)
  49. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\uLink.dll into Unity Child Domain
  50. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\dfScriptLite.dll (this message is harmless)
  51. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\dfScriptLite.dll into Unity Child Domain
  52. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\EasyRoads3D.dll (this message is harmless)
  53. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\EasyRoads3D.dll into Unity Child Domain
  54. - Completed reload, in 0.222 seconds
  55. desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
  56. <RI> Initializing input.
  57.  
  58. <RI> Input initialized.
  59.  
  60. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\System.dll (this message is harmless)
  61. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\System.Core.dll (this message is harmless)
  62. Missing Bundle bundles/navmesh.000.unity3d
  63.  
  64. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  65.  
  66. You are trying to load data from a www stream which had the following error when downloading.
  67. Could not resolve host: bundles; Host not found
  68.  
  69. (Filename: Line: 1075)
  70.  
  71. WARNING: Shader Unsupported: 'Custom/OutlineHover' - Pass 'FORWARD' shader state not supported
  72. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
  73. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
  74. The referenced script on this Behaviour is missing!
  75.  
  76. (Filename: Line: 1783)
  77.  
  78. Instantiator for prefab 'barrel_A1_01' already exists
  79.  
  80. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  81.  
  82. Unloading 4 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
  83.  
  84. Unloading 28795 unused Assets to reduce memory usage. Loaded Objects now: 7694.
  85. Total: 56.671032 ms (FindLiveObjects: 2.399955 ms CreateObjectMapping: 8.582445 ms MarkObjects: 4.146756 ms DeleteObjects: 40.404716 ms)
  86.  
  87. Loaded cfg/client.cfg
  88.  
  89. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  90.  
  91. GameUI Loaded
  92.  
  93. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  94.  
  95. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\RustBuster2016.dll (this message is harmless)
  96. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\AgileDotNet.VMRuntime.dll (this message is harmless)
  97. Checking for updates, and downloading if needed...
  98.  
  99. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  100.  
  101. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\System.Configuration.dll (this message is harmless)
  102. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\System.Xml.dll (this message is harmless)
  103. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Mono.Security.dll (this message is harmless)
  104. Master Server Version: 1.3.6 Your version: 1.3.6
  105.  
  106. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  107.  
  108. [color yellow]RustBuster System provided by DreTaX & Snake V1.3.6
  109.  
  110. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  111.  
  112. You are running: Windows 8 (6.2.9200) 64bit
  113.  
  114. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  115.  
  116. ===Welcome to RustBuster!===
  117.  
  118. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  119.  
  120. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Boo.Lang.dll (this message is harmless)
  121. RustBuster loaded.
  122.  
  123. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  124.  
  125. UnloadTime: 5.023822 ms
  126. Unloading 0 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
  127.  
  128. Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 11037.
  129. Total: 16.981068 ms (FindLiveObjects: 0.897111 ms CreateObjectMapping: 0.969955 ms MarkObjects: 13.821380 ms DeleteObjects: 0.302133 ms)
  130.  
  131. Connecting to whavyas.zapto.org:28015
  132.  
  133. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  134.  
  135. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\SSQLib.dll (this message is harmless)
  136. [color green]Name: RustBuster - 76561197961785941
  137.  
  138. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  139.  
  140. [color green]Server: 213.112.31.109 - 28015 - 28017
  141.  
  142. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  143.  
  144. Failed to ping the server!: System.NullReferenceException: Object reference not set to an instance of an object
  145.  
  146. at lXU=.t3U=.u3U= (System.Exception exception) [0x00000] in <filename unknown>:0
  147.  
  148. at lXU=.ZXY=.cXY= (System.Object& instance, System.Object[] methodArgs, Boolean isNullNullable, System.Reflection.MethodBase methodBase, Boolean isVirtualCall) [0x00000] in <filename unknown>:0
  149.  
  150. at lXU=.9Xo=./no= (lXU=.KXY= ) [0x00000] in <filename unknown>:0
  151.  
  152. at lXU=.t3U=.unU= (lXU=.KXY= ctx) [0x00000] in <filename unknown>:0
  153.  
  154. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  155.  
  156. [color red] Retrying connection... (1x)
  157.  
  158. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  159.  
  160. Failed to ping the server!: System.NullReferenceException: Object reference not set to an instance of an object
  161.  
  162. at lXU=.t3U=.u3U= (System.Exception exception) [0x00000] in <filename unknown>:0
  163.  
  164. at lXU=.ZXY=.cXY= (System.Object& instance, System.Object[] methodArgs, Boolean isNullNullable, System.Reflection.MethodBase methodBase, Boolean isVirtualCall) [0x00000] in <filename unknown>:0
  165.  
  166. at lXU=.9Xo=./no= (lXU=.KXY= ) [0x00000] in <filename unknown>:0
  167.  
  168. at lXU=.t3U=.unU= (lXU=.KXY= ctx) [0x00000] in <filename unknown>:0
  169.  
  170. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  171.  
  172. [color red] Retrying connection... (2x)
  173.  
  174. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  175.  
  176. Failed to ping the server!: System.NullReferenceException: Object reference not set to an instance of an object
  177.  
  178. at lXU=.t3U=.u3U= (System.Exception exception) [0x00000] in <filename unknown>:0
  179.  
  180. at lXU=.ZXY=.cXY= (System.Object& instance, System.Object[] methodArgs, Boolean isNullNullable, System.Reflection.MethodBase methodBase, Boolean isVirtualCall) [0x00000] in <filename unknown>:0
  181.  
  182. at lXU=.9Xo=./no= (lXU=.KXY= ) [0x00000] in <filename unknown>:0
  183.  
  184. at lXU=.t3U=.unU= (lXU=.KXY= ctx) [0x00000] in <filename unknown>:0
  185.  
  186. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  187.  
  188. [color red] Connection timed out!
  189.  
  190. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  191.  
  192. Failed to connect!
  193.  
  194. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  195.  
  196. LoadingScreen: connecting..
  197.  
  198. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  199.  
  200. LoadingScreen: connected!
  201.  
  202. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  203.  
  204. Server Name: "[color yellow][RB 1.3.6] [color #FFFFFF]Whavya's Gaming"
  205.  
  206. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  207.  
  208. Level Name: "rust_island_2013"
  209.  
  210. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  211.  
  212. Send Rate: 5
  213.  
  214. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  215.  
  216. LoadingScreen: loading rust_island_2013
  217.  
  218. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  219.  
  220. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
  221. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
  222. LoadingScreen: activating rust_island_2013
  223.  
  224. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  225.  
  226. UnloadTime: 2.376978 ms
  227. Unloading 3 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
  228.  
  229. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 49973.
  230. Total: 26.659115 ms (FindLiveObjects: 2.768578 ms CreateObjectMapping: 1.260355 ms MarkObjects: 20.323112 ms DeleteObjects: 1.102444 ms)
  231.  
  232. LoadingScreen: loading trees
  233.  
  234. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  235.  
  236. LoadingScreen: loading gui
  237.  
  238. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  239.  
  240. LoadingScreen: loading shared
  241.  
  242. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  243.  
  244. LoadingScreen: growing trees
  245.  
  246. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  247.  
  248. LoadingScreen: waiting for server
  249.  
  250. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  251.  
  252. NullReferenceException: Object reference not set to an instance of an object
  253. at lXU=.t3U=.u3U= (System.Exception exception) [0x00000] in <filename unknown>:0
  254.  
  255. at lXU=.t3U=.unU= (lXU=.KXY= ctx) [0x00000] in <filename unknown>:0
  256.  
  257. at VMRuntime.Libraries.CSVMRuntime.oXY= (lXU=.onY= vmMethod, lXU=.KXY= ctx) [0x00000] in <filename unknown>:0
  258.  
  259. at VMRuntime.Libraries.CSVMRuntime.oHY= (System.Reflection.Assembly asm, System.String id, System.Object[] args) [0x00000] in <filename unknown>:0
  260.  
  261. at VMRuntime.Libraries.CSVMRuntime.RunMethod (System.String id, System.Object[] args) [0x00000] in <filename unknown>:0
  262.  
  263. at RustBuster2016.Hooks.uLinkDisconnectionEnstabilished (.ClientConnect cc, NetworkDisconnection netDisconnect) [0x00000] in <filename unknown>:0
  264.  
  265. at ClientConnect.uLink_OnDisconnectedFromServer (NetworkDisconnection netDisconnect) [0x00000] in <filename unknown>:0
  266. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  267. #=qSBVG6i3HoKQx$z3bwADYIgVX_kCktQP8JwBh1CI$O_8=:#=qnBC8vvHltGiAoAcoGPaaAA==(String, Object)
  268. #=qSBVG6i3HoKQx$z3bwADYIgVX_kCktQP8JwBh1CI$O_8=:#=qopOwgPOjk_HOzOwWVDsWIQ==(String, Object)
  269. #=qr9YotdsWVwSdbrj6D5OlmHWwwJVhBeBIJ5J461Az$DQ=:#=qM25p$Ei_tgo0VZPqr5NeJg==(String, Object)
  270. #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=:#=qwqj8LHLUH8hCgPWejLoXSVt_fsH4tFRVNywH8G3ra_s=()
  271. #=qZti1eKpmgEiH8RyJbFvrtbtjuOoTgnfxK4EfJn_O0Rw=:#=qTpfSJmSNd7SRNBQvQEZ92qHTqMG3Ivjxwkc5Azcemr6i4aCITGKP44$u67EXKuA4(String)
  272. #=qZti1eKpmgEiH8RyJbFvrtbtjuOoTgnfxK4EfJn_O0Rw=:#=qbALDlImRPVH$apW7J7B$T4ByqISnlyoVJVtD$28d2cg=(#=qq5POMwDvPOQ_$JMUEZloJfZKa3ioKAD2cwQ6zb_LPMl_m8L3ckcYIQPaicv$CkTE, String)
  273. #=qZti1eKpmgEiH8RyJbFvrtbtjuOoTgnfxK4EfJn_O0Rw=:#=qBJbY7Rvju_MJxDnWLOQuYufOeJyKrm7ov2fiKefxxhc=()
  274. #=qZti1eKpmgEiH8RyJbFvrtbtjuOoTgnfxK4EfJn_O0Rw=:#=queaDNRLAGdOgw3nB9XdoFA==()
  275. #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=:#=qqJfJJIU5OocEzCry9eP0ew==()
  276. #=qSBVG6i3HoKQx$z3bwADYIgVX_kCktQP8JwBh1CI$O_8=:#=qK4rBLHQlJi1c$9ISNO6Z6w==()
  277. uLink.InternalHelper:LateUpdate()
  278.  
  279. (Filename: Line: -1)
  280.  
  281. Facepunch_Kick_RCON
  282.  
  283. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  284.  
  285. LostConnection
  286.  
  287. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  288.  
  289. UnloadTime: 233.791595 ms
  290. Unloading 4 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
  291.  
  292. Unloading 797 unused Assets to reduce memory usage. Loaded Objects now: 12024.
  293. Total: 57.892761 ms (FindLiveObjects: 0.595955 ms CreateObjectMapping: 1.210489 ms MarkObjects: 17.404934 ms DeleteObjects: 36.589916 ms)
  294.  
  295. LoadingScreen: becoming ready
  296.  
  297. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  298.  
  299. NullReferenceException: Object reference not set to an instance of an object
  300. at RustLevel+<LoadRoutine>c__Iterator30.MoveNext () [0x00000] in <filename unknown>:0
  301.  
  302. (Filename: Line: -1)
  303.  
  304. Connect already in progress!
  305.  
  306. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  307.  
  308. Connect already in progress!
  309.  
  310. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  311.  
  312. Connect already in progress!
  313.  
  314. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  315.  
  316. Connect already in progress!
  317.  
  318. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  319.  
  320. Connect already in progress!
  321.  
  322. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  323.  
  324. Connect already in progress!
  325.  
  326. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  327.  
  328. Connect already in progress!
  329.  
  330. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  331.  
  332. Initialize engine version: 4.5.5f1 (7684ad0c5a44)
  333. GfxDevice: creating device client; threaded=1
  334. Direct3D:
  335. Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1404]
  336. Renderer: AMD Radeon HD 6900 Series
  337. Vendor: ATI
  338. VRAM: 2032 MB (via DXGI)
  339. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
  340. Begin MonoManager ReloadAssembly
  341. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.dll (this message is harmless)
  342. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.dll into Unity Child Domain
  343. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  344. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  345. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  346. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  347. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  348. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  349. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  350. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  351. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Actor.dll (this message is harmless)
  352. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Actor.dll into Unity Child Domain
  353. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Cursor.dll (this message is harmless)
  354. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Cursor.dll into Unity Child Domain
  355. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Geometry.dll (this message is harmless)
  356. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Geometry.dll into Unity Child Domain
  357. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.HitBox.dll (this message is harmless)
  358. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.HitBox.dll into Unity Child Domain
  359. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.ID.dll (this message is harmless)
  360. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.ID.dll into Unity Child Domain
  361. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.MeshBatch.dll (this message is harmless)
  362. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.MeshBatch.dll into Unity Child Domain
  363. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Movement.dll (this message is harmless)
  364. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Movement.dll into Unity Child Domain
  365. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Prefetch.dll (this message is harmless)
  366. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Prefetch.dll into Unity Child Domain
  367. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Utility.dll (this message is harmless)
  368. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Utility.dll into Unity Child Domain
  369. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\LitJSON.dll (this message is harmless)
  370. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\LitJSON.dll into Unity Child Domain
  371. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
  372. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
  373. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
  374. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
  375. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.dll (this message is harmless)
  376. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.dll into Unity Child Domain
  377. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.Serialization.dll (this message is harmless)
  378. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.Serialization.dll into Unity Child Domain
  379. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\uLink.dll (this message is harmless)
  380. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\uLink.dll into Unity Child Domain
  381. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\dfScriptLite.dll (this message is harmless)
  382. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\dfScriptLite.dll into Unity Child Domain
  383. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\EasyRoads3D.dll (this message is harmless)
  384. Loading C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\EasyRoads3D.dll into Unity Child Domain
  385. - Completed reload, in 0.215 seconds
  386. desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
  387. <RI> Initializing input.
  388.  
  389. <RI> Input initialized.
  390.  
  391. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\System.dll (this message is harmless)
  392. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\System.Core.dll (this message is harmless)
  393. Missing Bundle bundles/navmesh.000.unity3d
  394.  
  395. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  396.  
  397. You are trying to load data from a www stream which had the following error when downloading.
  398. Could not resolve host: bundles; Host not found
  399.  
  400. (Filename: Line: 1075)
  401.  
  402. WARNING: Shader Unsupported: 'Custom/OutlineHover' - Pass 'FORWARD' shader state not supported
  403. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
  404. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
  405. The referenced script on this Behaviour is missing!
  406.  
  407. (Filename: Line: 1783)
  408.  
  409. Instantiator for prefab 'barrel_A1_01' already exists
  410.  
  411. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  412.  
  413. Unloading 4 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
  414.  
  415. Unloading 28795 unused Assets to reduce memory usage. Loaded Objects now: 7694.
  416. Total: 52.512051 ms (FindLiveObjects: 2.475244 ms CreateObjectMapping: 7.442356 ms MarkObjects: 4.717289 ms DeleteObjects: 36.779606 ms)
  417.  
  418. Loaded cfg/client.cfg
  419.  
  420. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  421.  
  422. GameUI Loaded
  423.  
  424. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  425.  
  426. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\RustBuster2016.dll (this message is harmless)
  427. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\AgileDotNet.VMRuntime.dll (this message is harmless)
  428. Checking for updates, and downloading if needed...
  429.  
  430. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  431.  
  432. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\System.Configuration.dll (this message is harmless)
  433. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\System.Xml.dll (this message is harmless)
  434. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Mono.Security.dll (this message is harmless)
  435. Master Server Version: 1.3.6 Your version: 1.3.6
  436.  
  437. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  438.  
  439. [color yellow]RustBuster System provided by DreTaX & Snake V1.3.6
  440.  
  441. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  442.  
  443. You are running: Windows 8 (6.2.9200) 64bit
  444.  
  445. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  446.  
  447. ===Welcome to RustBuster!===
  448.  
  449. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  450.  
  451. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Boo.Lang.dll (this message is harmless)
  452. RustBuster loaded.
  453.  
  454. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  455.  
  456. UnloadTime: 5.121111 ms
  457. Unloading 0 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
  458.  
  459. Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 11037.
  460. Total: 17.995024 ms (FindLiveObjects: 0.781733 ms CreateObjectMapping: 0.828666 ms MarkObjects: 15.051913 ms DeleteObjects: 0.338800 ms)
  461.  
  462. Connecting to whavyas.zapto.org:28015
  463.  
  464. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  465.  
  466. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\SSQLib.dll (this message is harmless)
  467. [color green]Name: RustBuster - 76561197961785941
  468.  
  469. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  470.  
  471. [color green]Server: 213.112.31.109 - 28015 - 28017
  472.  
  473. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  474.  
  475. Failed to ping the server!: System.NullReferenceException: Object reference not set to an instance of an object
  476.  
  477. at lXU=.t3U=.u3U= (System.Exception exception) [0x00000] in <filename unknown>:0
  478.  
  479. at lXU=.ZXY=.cXY= (System.Object& instance, System.Object[] methodArgs, Boolean isNullNullable, System.Reflection.MethodBase methodBase, Boolean isVirtualCall) [0x00000] in <filename unknown>:0
  480.  
  481. at lXU=.9Xo=./no= (lXU=.KXY= ) [0x00000] in <filename unknown>:0
  482.  
  483. at lXU=.t3U=.unU= (lXU=.KXY= ctx) [0x00000] in <filename unknown>:0
  484.  
  485. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  486.  
  487. [color red] Retrying connection... (1x)
  488.  
  489. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  490.  
  491. Failed to ping the server!: System.NullReferenceException: Object reference not set to an instance of an object
  492.  
  493. at lXU=.t3U=.u3U= (System.Exception exception) [0x00000] in <filename unknown>:0
  494.  
  495. at lXU=.ZXY=.cXY= (System.Object& instance, System.Object[] methodArgs, Boolean isNullNullable, System.Reflection.MethodBase methodBase, Boolean isVirtualCall) [0x00000] in <filename unknown>:0
  496.  
  497. at lXU=.9Xo=./no= (lXU=.KXY= ) [0x00000] in <filename unknown>:0
  498.  
  499. at lXU=.t3U=.unU= (lXU=.KXY= ctx) [0x00000] in <filename unknown>:0
  500.  
  501. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  502.  
  503. [color red] Retrying connection... (2x)
  504.  
  505. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  506.  
  507. Failed to ping the server!: System.NullReferenceException: Object reference not set to an instance of an object
  508.  
  509. at lXU=.t3U=.u3U= (System.Exception exception) [0x00000] in <filename unknown>:0
  510.  
  511. at lXU=.ZXY=.cXY= (System.Object& instance, System.Object[] methodArgs, Boolean isNullNullable, System.Reflection.MethodBase methodBase, Boolean isVirtualCall) [0x00000] in <filename unknown>:0
  512.  
  513. at lXU=.9Xo=./no= (lXU=.KXY= ) [0x00000] in <filename unknown>:0
  514.  
  515. at lXU=.t3U=.unU= (lXU=.KXY= ctx) [0x00000] in <filename unknown>:0
  516.  
  517. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  518.  
  519. [color red] Connection timed out!
  520.  
  521. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  522.  
  523. Failed to connect!
  524.  
  525. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  526.  
  527. LoadingScreen: connecting..
  528.  
  529. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  530.  
  531. LoadingScreen: connected!
  532.  
  533. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  534.  
  535. Server Name: "[color yellow][RB 1.3.6] [color #FFFFFF]Whavya's Gaming"
  536.  
  537. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  538.  
  539. Level Name: "rust_island_2013"
  540.  
  541. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  542.  
  543. Send Rate: 5
  544.  
  545. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  546.  
  547. LoadingScreen: loading rust_island_2013
  548.  
  549. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  550.  
  551. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
  552. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
  553. LoadingScreen: activating rust_island_2013
  554.  
  555. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  556.  
  557. UnloadTime: 2.775422 ms
  558. Unloading 3 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
  559.  
  560. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 49973.
  561. Total: 26.120848 ms (FindLiveObjects: 2.802311 ms CreateObjectMapping: 1.249111 ms MarkObjects: 19.453381 ms DeleteObjects: 1.112711 ms)
  562.  
  563. LoadingScreen: loading trees
  564.  
  565. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  566.  
  567. LoadingScreen: loading gui
  568.  
  569. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  570.  
  571. LoadingScreen: loading shared
  572.  
  573. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  574.  
  575. LoadingScreen: growing trees
  576.  
  577. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  578.  
  579. LoadingScreen: waiting for server
  580.  
  581. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  582.  
  583. LoadingScreen: becoming ready
  584.  
  585. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  586.  
  587. LoadingScreen: waiting for character
  588.  
  589. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  590.  
  591. LoadingScreen: finished
  592.  
  593. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  594.  
  595. Mikrofon (USB PnP Sound Device)
  596.  
  597. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  598.  
  599. Platform assembly: C:\Users\Sjöberg\Desktop\Rust_RustBuster2016\rust_Data\Managed\Assembly-csharp.dll (this message is harmless)
  600. Facepunch_Kick_RCON
  601.  
  602. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  603.  
  604. LostConnection
  605.  
  606. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  607.  
  608. UnloadTime: 235.954437 ms
  609. Unloading 4 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
  610.  
  611. Unloading 1608 unused Assets to reduce memory usage. Loaded Objects now: 12116.
  612. Total: 65.837700 ms (FindLiveObjects: 0.839911 ms CreateObjectMapping: 1.047200 ms MarkObjects: 16.131868 ms DeleteObjects: 45.538048 ms)
  613.  
  614. MeshBatchQuitHandler: killing 1 gameobjects
  615.  
  616. MeshBatchQuitHandler: killing __MESHBATCH (UnityEngine.GameObject)
  617.  
  618. MeshBatchQuitHandler: killed it in 4.000ms
  619.  
  620. MeshBatchQuitHandler: done in 4.000ms
Advertisement
Add Comment
Please, Sign In to add comment