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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- PointLight9 = Instance.new("PointLight")
- Part10 = Instance.new("Part")
- WedgePart11 = Instance.new("WedgePart")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- WedgePart14 = Instance.new("WedgePart")
- CornerWedgePart15 = Instance.new("CornerWedgePart")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- CornerWedgePart20 = Instance.new("CornerWedgePart")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- CornerWedgePart23 = Instance.new("CornerWedgePart")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- CornerWedgePart26 = Instance.new("CornerWedgePart")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- WedgePart31 = Instance.new("WedgePart")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- PointLight34 = Instance.new("PointLight")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- WedgePart40 = Instance.new("WedgePart")
- Part41 = Instance.new("Part")
- Model0.Name = "Illución"
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(11.328124, 8.859375, 11.062501, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
- Part1.Position = Vector3.new(11.328124046325684, 8.859375, 11.062500953674316)
- Part1.Size = Vector3.new(9.65625, 0.21875, 0.1875)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part2.Name = "Base"
- Part2.Parent = Model0
- Part2.CFrame = CFrame.new(11.4375, 4.49999952, 20.65625, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
- Part2.Position = Vector3.new(11.4375, 4.499999523162842, 20.65625)
- Part2.Color = Color3.new(0.129412, 0.329412, 0.72549)
- Part2.Transparency = 0.010119999758899212
- Part2.Size = Vector3.new(9.5625, 8.5625, 0.0625)
- Part2.Anchored = true
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Deep blue")
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Deep blue")
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(16.25, 0.09375, 16, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
- Part3.Position = Vector3.new(16.25, 0.09375, 16)
- Part3.Size = Vector3.new(0.1875, 0.1875, 9.6875)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part4.Parent = Model0
- Part4.CFrame = CFrame.new(6.609375, 0.09375, 15.90625, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
- Part4.Position = Vector3.new(6.609375, 0.09375, 15.90625)
- Part4.Transparency = 0.010119999758899212
- Part4.Size = Vector3.new(0.21875, 0.1875, 9.5)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part5.Parent = Model0
- Part5.CFrame = CFrame.new(6.609375, 4.375, 20.75, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
- Part5.Position = Vector3.new(6.609375, 4.375, 20.75)
- Part5.Transparency = 0.010119999758899212
- Part5.Size = Vector3.new(0.21875, 8.75, 0.1875)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part6.Parent = Model0
- Part6.CFrame = CFrame.new(11.437501, 0.09375, 20.75, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
- Part6.Position = Vector3.new(11.437500953674316, 0.09375, 20.75)
- Part6.Transparency = 0.010119999758899212
- Part6.Size = Vector3.new(9.4375, 0.1875, 0.1875)
- Part6.Anchored = true
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part7.Parent = Model0
- Part7.CFrame = CFrame.new(11.421874, 0.09375, 11.062501, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
- Part7.Position = Vector3.new(11.421874046325684, 0.09375, 11.062500953674316)
- Part7.Size = Vector3.new(9.46875, 0.1875, 0.1875)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part8.Name = "Cube"
- Part8.Parent = Model0
- Part8.CFrame = CFrame.new(11.21875, 4.71875, 16.09375, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
- Part8.Position = Vector3.new(11.21875, 4.71875, 16.09375)
- Part8.Transparency = 0.010119999758899212
- Part8.Size = Vector3.new(2, 2, 2)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- PointLight9.Parent = Part8
- PointLight9.Brightness = 0.5
- Part10.Parent = Model0
- Part10.CFrame = CFrame.new(6.609375, 0.09375, 15.90625, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
- Part10.Position = Vector3.new(6.609375, 0.09375, 15.90625)
- Part10.Transparency = 0.010119999758899212
- Part10.Size = Vector3.new(0.21875, 0.1875, 9.5)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.TopSurface = Enum.SurfaceType.Smooth
- WedgePart11.Parent = Model0
- WedgePart11.CFrame = CFrame.new(11.4375, 8.875, 15.906251, -1.18470888e-15, -9.9347659e-08, 1, -1, 1.19248806e-08, 1.05879118e-22, -1.19248806e-08, -1, -9.9347659e-08)
- WedgePart11.Orientation = Vector3.new(0, 90, -90)
- WedgePart11.Position = Vector3.new(11.4375, 8.875, 15.906250953674316)
- WedgePart11.Rotation = Vector3.new(-90, 90, 0)
- WedgePart11.Color = Color3.new(0.129412, 0.329412, 0.72549)
- WedgePart11.Size = Vector3.new(0.0625, 9.5, 9.4375)
- WedgePart11.Anchored = true
- WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart11.BrickColor = BrickColor.new("Deep blue")
- WedgePart11.brickColor = BrickColor.new("Deep blue")
- Part12.Name = "Base"
- Part12.Parent = Model0
- Part12.CFrame = CFrame.new(11.406251, 4.46875, 20.75, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
- Part12.Position = Vector3.new(11.406250953674316, 4.46875, 20.75)
- Part12.Color = Color3.new(0.129412, 0.329412, 0.72549)
- Part12.Size = Vector3.new(9.625, 8.625, 0.0625)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Deep blue")
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Deep blue")
- Part13.Parent = Model0
- Part13.CFrame = CFrame.new(16.25, 4.46875, 15.859375, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
- Part13.Position = Vector3.new(16.25, 4.46875, 15.859375)
- Part13.Transparency = 0.9900000095367432
- Part13.Size = Vector3.new(0.125, 8.9375, 9.40625)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- WedgePart14.Parent = Model0
- WedgePart14.CFrame = CFrame.new(11.4375, 8.875, 15.906251, 1.4220275e-16, 1.19248824e-08, -1, -1, 1.19248806e-08, -1.05879118e-22, 1.19248806e-08, 1, 1.19248824e-08)
- WedgePart14.Orientation = Vector3.new(0, -90, -90)
- WedgePart14.Position = Vector3.new(11.4375, 8.875, 15.906250953674316)
- WedgePart14.Rotation = Vector3.new(90, -90, 0)
- WedgePart14.Color = Color3.new(0.768627, 0.156863, 0.109804)
- WedgePart14.Size = Vector3.new(0.0625, 9.5, 9.4375)
- WedgePart14.Anchored = true
- WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart14.BrickColor = BrickColor.new("Bright red")
- WedgePart14.brickColor = BrickColor.new("Bright red")
- CornerWedgePart15.Parent = Model0
- CornerWedgePart15.CFrame = CFrame.new(11.71875, 4.71875, 16.59375, -4.37113883e-08, -6.31088724e-30, 1, 4.79660887e-29, 0.99999994, 5.29395592e-23, -1, -5.25942097e-29, -4.37113883e-08)
- CornerWedgePart15.Orientation = Vector3.new(0, 90, 0)
- CornerWedgePart15.Position = Vector3.new(11.71875, 4.71875, 16.59375)
- CornerWedgePart15.Rotation = Vector3.new(0, 90, 0)
- CornerWedgePart15.Size = Vector3.new(1, 2, 1)
- CornerWedgePart15.Anchored = true
- Part16.Name = "Base"
- Part16.Parent = Model0
- Part16.CFrame = CFrame.new(6.625, 4.46875, 15.875, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- Part16.Position = Vector3.new(6.625, 4.46875, 15.875)
- Part16.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part16.Size = Vector3.new(0.0625, 8.75, 9.5625)
- Part16.Anchored = true
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Bright red")
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Bright red")
- Part17.Name = "Base"
- Part17.Parent = Model0
- Part17.CFrame = CFrame.new(11.4375, 0.1875, 15.875001, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- Part17.Position = Vector3.new(11.4375, 0.1875, 15.875000953674316)
- Part17.Color = Color3.new(0.129412, 0.329412, 0.72549)
- Part17.Transparency = 0.010119999758899212
- Part17.Size = Vector3.new(9.5625, 0.0625, 9.5625)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Deep blue")
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Deep blue")
- Part18.Name = "Base"
- Part18.Parent = Model0
- Part18.CFrame = CFrame.new(11.4375, 8.8125, 15.906251, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- Part18.Position = Vector3.new(11.4375, 8.8125, 15.906250953674316)
- Part18.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part18.Size = Vector3.new(9.5625, 0.0625, 9.625)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Bright red")
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Bright red")
- Part19.Parent = Model0
- Part19.CFrame = CFrame.new(11.437501, 8.921875, 20.75, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- Part19.Position = Vector3.new(11.437500953674316, 8.921875, 20.75)
- Part19.Transparency = 0.010119999758899212
- Part19.Size = Vector3.new(9.4375, 0.09375, 0.1875)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- CornerWedgePart20.Parent = Model0
- CornerWedgePart20.CFrame = CFrame.new(10.71875, 4.71875, 16.59375, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- CornerWedgePart20.Position = Vector3.new(10.71875, 4.71875, 16.59375)
- CornerWedgePart20.Size = Vector3.new(1, 2, 1)
- CornerWedgePart20.Anchored = true
- Part21.Parent = Model0
- Part21.CFrame = CFrame.new(6.609375, 4.375, 20.75, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- Part21.Position = Vector3.new(6.609375, 4.375, 20.75)
- Part21.Transparency = 0.010119999758899212
- Part21.Size = Vector3.new(0.21875, 8.75, 0.1875)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part22.Name = "Base"
- Part22.Parent = Model0
- Part22.CFrame = CFrame.new(11.4375, 8.75, 15.859376, -4.37113883e-08, -8.74227766e-08, -1, 4.79660887e-29, -0.99999994, 8.74227695e-08, -1, 3.35617747e-15, 4.37113883e-08)
- Part22.Orientation = Vector3.new(0, -90, 180)
- Part22.Position = Vector3.new(11.4375, 8.75, 15.859375953674316)
- Part22.Rotation = Vector3.new(-180, -90, 0)
- Part22.Color = Color3.new(0.129412, 0.329412, 0.72549)
- Part22.Transparency = 0.010119999758899212
- Part22.Size = Vector3.new(9.53125, 0.0625, 9.5625)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Deep blue")
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Deep blue")
- CornerWedgePart23.Parent = Model0
- CornerWedgePart23.CFrame = CFrame.new(10.71875, 4.71875, 15.593751, 1.31134158e-07, 1.32348646e-23, -1, -3.87098437e-29, 0.999999821, -1.05879118e-22, 1, -5.39090541e-29, 1.31134158e-07)
- CornerWedgePart23.Orientation = Vector3.new(0, -90, 0)
- CornerWedgePart23.Position = Vector3.new(10.71875, 4.71875, 15.593750953674316)
- CornerWedgePart23.Rotation = Vector3.new(0, -90, 0)
- CornerWedgePart23.Size = Vector3.new(1, 2, 1)
- CornerWedgePart23.Anchored = true
- Part24.Parent = Model0
- Part24.CFrame = CFrame.new(16.25, 8.859375, 15.984376, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- Part24.Position = Vector3.new(16.25, 8.859375, 15.984375953674316)
- Part24.Size = Vector3.new(0.1875, 0.21875, 9.65625)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part25.Parent = Model0
- Part25.CFrame = CFrame.new(16.25, 4.578125, 20.734375, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- Part25.Position = Vector3.new(16.25, 4.578125, 20.734375)
- Part25.Size = Vector3.new(0.1875, 8.78125, 0.21875)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- CornerWedgePart26.Parent = Model0
- CornerWedgePart26.CFrame = CFrame.new(11.71875, 4.71875, 15.593751, -1, 1.05879106e-22, -8.74227766e-08, -5.29395592e-23, 0.999999881, 4.33379677e-29, 8.74227766e-08, -5.25942097e-29, -1)
- CornerWedgePart26.Orientation = Vector3.new(0, -180, 0)
- CornerWedgePart26.Position = Vector3.new(11.71875, 4.71875, 15.593750953674316)
- CornerWedgePart26.Rotation = Vector3.new(-180, 0, -180)
- CornerWedgePart26.Size = Vector3.new(1, 2, 1)
- CornerWedgePart26.Anchored = true
- Part27.Parent = Model0
- Part27.CFrame = CFrame.new(6.59375, 4.375, 11.062501, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- Part27.Position = Vector3.new(6.59375, 4.375, 11.062500953674316)
- Part27.Size = Vector3.new(0.1875, 8.75, 0.1875)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part28.Parent = Model0
- Part28.CFrame = CFrame.new(11.437501, 0.09375, 20.75, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- Part28.Position = Vector3.new(11.437500953674316, 0.09375, 20.75)
- Part28.Transparency = 0.010119999758899212
- Part28.Size = Vector3.new(9.4375, 0.1875, 0.1875)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part29.Parent = Model0
- Part29.CFrame = CFrame.new(11.437501, 8.859375, 20.765625, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- Part29.Position = Vector3.new(11.437500953674316, 8.859375, 20.765625)
- Part29.Transparency = 0.010119999758899212
- Part29.Size = Vector3.new(9.4375, 0.21875, 0.15625)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part30.Parent = Model0
- Part30.CFrame = CFrame.new(16.25, 4.484375, 11.062501, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- Part30.Position = Vector3.new(16.25, 4.484375, 11.062500953674316)
- Part30.Size = Vector3.new(0.1875, 8.96875, 0.1875)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.TopSurface = Enum.SurfaceType.Smooth
- WedgePart31.Parent = Model0
- WedgePart31.CFrame = CFrame.new(11.4375, 0.09375, 15.906251, -1.18470888e-15, -9.9347659e-08, 1, -1, 1.19248806e-08, 1.05879118e-22, -1.19248806e-08, -1, -9.9347659e-08)
- WedgePart31.Orientation = Vector3.new(0, 90, -90)
- WedgePart31.Position = Vector3.new(11.4375, 0.09375, 15.906250953674316)
- WedgePart31.Rotation = Vector3.new(-90, 90, 0)
- WedgePart31.Color = Color3.new(0.129412, 0.329412, 0.72549)
- WedgePart31.Size = Vector3.new(0.0625, 9.5, 9.4375)
- WedgePart31.Anchored = true
- WedgePart31.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart31.BrickColor = BrickColor.new("Deep blue")
- WedgePart31.brickColor = BrickColor.new("Deep blue")
- Part32.Name = "Base"
- Part32.Parent = Model0
- Part32.CFrame = CFrame.new(11.40625, 4.46874952, 20.6875, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- Part32.Position = Vector3.new(11.40625, 4.468749523162842, 20.6875)
- Part32.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part32.Size = Vector3.new(9.625, 8.625, 0.0625)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Bright red")
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Bright red")
- Part33.Name = "Cube"
- Part33.Parent = Model0
- Part33.CFrame = CFrame.new(11.21875, 4.71875, 16.09375, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- Part33.Position = Vector3.new(11.21875, 4.71875, 16.09375)
- Part33.Transparency = 0.010119999758899212
- Part33.Size = Vector3.new(2, 2, 2)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- PointLight34.Parent = Part33
- PointLight34.Brightness = 0.5
- Part35.Parent = Model0
- Part35.CFrame = CFrame.new(6.609375, 8.859375, 16, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- Part35.Position = Vector3.new(6.609375, 8.859375, 16)
- Part35.Transparency = 0.010119999758899212
- Part35.Size = Vector3.new(0.21875, 0.21875, 9.6875)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part36.Name = "Base"
- Part36.Parent = Model0
- Part36.CFrame = CFrame.new(11.4375, 0.125, 15.906251, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- Part36.Position = Vector3.new(11.4375, 0.125, 15.906250953674316)
- Part36.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part36.Size = Vector3.new(9.5625, 0.0625, 9.625)
- Part36.Anchored = true
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.BrickColor = BrickColor.new("Bright red")
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.brickColor = BrickColor.new("Bright red")
- Part37.Parent = Model0
- Part37.CFrame = CFrame.new(11.421874, 4.375, 11.062501, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- Part37.Position = Vector3.new(11.421874046325684, 4.375, 11.062500953674316)
- Part37.Transparency = 0.9900000095367432
- Part37.Size = Vector3.new(9.46875, 8.75, 0.0625)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.Material = Enum.Material.Glass
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part38.Parent = Model0
- Part38.CFrame = CFrame.new(6.609375, 8.84375, 16, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- Part38.Position = Vector3.new(6.609375, 8.84375, 16)
- Part38.Transparency = 0.010119999758899212
- Part38.Size = Vector3.new(0.21875, 0.1875, 9.6875)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part39.Name = "Base"
- Part39.Parent = Model0
- Part39.CFrame = CFrame.new(6.6875, 4.46875048, 15.859375, -4.37113883e-08, -8.74227766e-08, -1, 4.79660887e-29, -0.99999994, 8.74227695e-08, -1, 3.35617747e-15, 4.37113883e-08)
- Part39.Orientation = Vector3.new(0, -90, 180)
- Part39.Position = Vector3.new(6.6875, 4.468750476837158, 15.859375)
- Part39.Rotation = Vector3.new(-180, -90, 0)
- Part39.Color = Color3.new(0.129412, 0.329412, 0.72549)
- Part39.Transparency = 0.010119999758899212
- Part39.Size = Vector3.new(9.53125, 8.5, 0.0625)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Deep blue")
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Deep blue")
- WedgePart40.Parent = Model0
- WedgePart40.CFrame = CFrame.new(11.4375, 0.09375, 15.906251, 1.4220275e-16, 1.19248824e-08, -1, -1, 1.19248806e-08, -1.05879118e-22, 1.19248806e-08, 1, 1.19248824e-08)
- WedgePart40.Orientation = Vector3.new(0, -90, -90)
- WedgePart40.Position = Vector3.new(11.4375, 0.09375, 15.906250953674316)
- WedgePart40.Rotation = Vector3.new(90, -90, 0)
- WedgePart40.Color = Color3.new(0.768627, 0.156863, 0.109804)
- WedgePart40.Size = Vector3.new(0.0625, 9.5, 9.4375)
- WedgePart40.Anchored = true
- WedgePart40.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart40.BrickColor = BrickColor.new("Bright red")
- WedgePart40.brickColor = BrickColor.new("Bright red")
- Part41.Parent = Model0
- Part41.CFrame = CFrame.new(16.25, 4.46875, 15.90625, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
- Part41.Position = Vector3.new(16.25, 4.46875, 15.90625)
- Part41.Transparency = 0.9700000286102295
- Part41.Size = Vector3.new(0.125, 8.9375, 9.5)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.TopSurface = Enum.SurfaceType.Smooth
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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