
Untitled
By: a guest on
Aug 6th, 2012 | syntax:
None | size: 0.89 KB | hits: 12 | expires: Never
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("inviktus");
UsePlayerPedAnims();
AddPlayerClass(0,1310.1996,-1368.8223,13.5543,186.4129,0,0,0,0,0,0);
// Tu ćeš ubacivati mape. Ako me razumeš.
CreateDynamicObject(19379,1299.80004800,-1867.09997500,12.50100000,0.00000000,90.00000000,0.00000000, -1 , -1, -1, 500.0);
CreateDynamicObject(19379,1289.50000000,-1867.09960900,12.50000000,0.00000000,270.00000000,0.00000000, -1 , -1, -1, 500.0);
CreateDynamicObject(19379,1303.09960900,-1876.50000000,12.50000000,0.00000000,270.00000000,0.00000000, -1 , -1, -1, 500.0);
CreateDynamicObject(19379,1292.69921800,-1876.50000000,12.50000000,0.00000000,270.00000000,0.00000000, -1 , -1, -1, 500.0);
CreateDynamicObject(19446,1305.00000000,-1867.09960900,14.30000000,0.00000000,0.00000000,0.00000000, -1 , -1, -1, 500.0);