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- public OnGameModeInit()
- {
- // Don't use these lines if it's a filterscript
- SetGameModeText("inviktus");
- UsePlayerPedAnims();
- AddPlayerClass(0,1310.1996,-1368.8223,13.5543,186.4129,0,0,0,0,0,0);
- // Tu ćeš ubacivati mape. Ako me razumeš.
- CreateDynamicObject(19379,1299.80004800,-1867.09997500,12.50100000,0.00000000,90.00000000,0.00000000, -1 , -1, -1, 500.0);
- CreateDynamicObject(19379,1289.50000000,-1867.09960900,12.50000000,0.00000000,270.00000000,0.00000000, -1 , -1, -1, 500.0);
- CreateDynamicObject(19379,1303.09960900,-1876.50000000,12.50000000,0.00000000,270.00000000,0.00000000, -1 , -1, -1, 500.0);
- CreateDynamicObject(19379,1292.69921800,-1876.50000000,12.50000000,0.00000000,270.00000000,0.00000000, -1 , -1, -1, 500.0);
- CreateDynamicObject(19446,1305.00000000,-1867.09960900,14.30000000,0.00000000,0.00000000,0.00000000, -1 , -1, -1, 500.0);
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