Advertisement
8rrico

Untitled

May 11th, 2014
144
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.05 KB | None | 0 0
  1. #--------------------------------------------------------------------#
  2. # ClearLag Configuration File #
  3. #--------------------------------------------------------------------#
  4. # Configure to your liking, reload the config by tying: /lagg reload #
  5. # - #
  6. # Here is a helpful tutorial on this configuration setup! #
  7. # http://dev.bukkit.org/server-mods/clearlagg/pages/config-setup/ #
  8. #--------------------------------------------------------------------#
  9. # All possible mob names #
  10. # http://dev.bukkit.org/server-mods/clearlagg/pages/mob-types/nodes/ #
  11. #--------------------------------------------------------------------#
  12. settings:
  13. auto-update: true
  14. enable-signs: true
  15. config-version: twelve
  16. disable-waterlife: true
  17. keep-spawn-in-memory: true
  18.  
  19. #Should clearlag reset the config (more stable), or attempt to add the new paths into your config?
  20. # -- Puting this as false wont reset your config, but may cause bugs.. Still in testing!
  21. config-updater:
  22. force-update: false
  23.  
  24. #This limits the mob egg spawners so players cannot "overload" the server with them
  25. # -- 'check-radius' stands for the radius clearlag will check for nearby entities
  26. # -- 'max-mobs' is how many entities may be in the radius before the spawning is blocked
  27. mobegg-limiter:
  28. enabled: false
  29. check-radius: 8
  30. max-mobs: 5
  31.  
  32. #Disable new chunk generation, or just put a cap on how many can load at once.
  33. # -- THIS DOES NOT WORK WITH 1.6.4!
  34. chunk-limiter:
  35. enabled: false
  36. limit: 6000
  37. create-new-chunks: true
  38.  
  39. #This modifies not only the view of the mobs, but will also simplify how they spawn
  40. # -- They may spawn with armor, even if it was spawned with commands
  41. # -- Lower it is, the better your entity tick will be
  42. # -- If it's too high, expect bugs / lots of lag
  43. # -- You MUST reboot your server to use these, /lagg reload will NOT work...
  44. mob-range:
  45. enabled: false
  46. zombie: 30
  47. skeleton: 30
  48. creeper: 20
  49.  
  50. #How long should items/Mobs be left on the ground
  51. # -- Goes by seconds
  52. live-time:
  53. enabled: false
  54. interval: 10
  55. mobtimer: true
  56. itemtimer: true
  57. moblivetime: 600
  58. itemlivetime: 360
  59.  
  60. #Let clearlag control the spawning in ALL worlds? (Supports all plugins!)
  61. # -- This will also respect cancelations, unlike minecraft's native code
  62. custom-mobspawner:
  63. enabled: false
  64. #How many times should clearlag attempt to find a safe location for the mob to spawn
  65. max-tries: 50
  66. #(In seconds) how often should clearlag try to spawn mobs?
  67. interval: 30
  68. #This is the radius around the player
  69. radius: 30
  70. #This is the radius FROM the player (in blocks!)
  71. radius-from: 7
  72. #How far should mobs spawn from eachother (NOT in blocks!!) (1,010 = around 10-20 blocks)
  73. mob-radius: 1010
  74. #Should we keep trying to spawn a mob if a clear location isn't found
  75. forcespawn: false
  76. #4 = nighttime, what light level should mobs spawn in
  77. lightlevel: 4
  78. #Chance mobs will have armor/sword, 1 being diamond every time
  79. armor-chance: 30
  80. mobs: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)
  81. - zombie 5
  82. - skeleton 3
  83. - creeper
  84. - enderman
  85. animals: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)
  86. - pig 4
  87. - sheep 1
  88. - cow 6
  89. - chicken 2
  90.  
  91. #This option disallows the placement of too many tnt-minecarts
  92. tnt-minecart:
  93. enabled: true
  94. max: 2
  95. radius: 6
  96.  
  97. #This option reduces global dispenser rate
  98. dispenser-reducer:
  99. enabled: false
  100. time: 100
  101.  
  102. #This option reduces the explosions of mass amounts of tnt, and reduces tnt lag
  103. tnt:
  104. tnt-reducer: false
  105.  
  106. #This option reduces fire spread rate
  107. firespread-reducer:
  108. enabled: true
  109. time: 2000
  110.  
  111. #How many entities should one chunk be allowed to hold?
  112. chunk-entity-limiter:
  113. enabled: true
  114. clean-chunk: true
  115. limit: 50
  116.  
  117. spawn-limiter:
  118. enabled: false
  119. interval: 15
  120. monsters: 300
  121. animals: 300
  122.  
  123. #Meters your TPS, if it goes to low, run the commands you wrote below!
  124. tps-meter:
  125. enabled: true
  126. interval: 60
  127. tps-trigger: 15.0
  128. commands:
  129. - 'lagg clear'
  130.  
  131. #This is /lagg killmobs, put what you DON'T want removed!
  132. kill-mobs:
  133. disable-build-wither: false
  134. mob-filter:
  135. - Villager
  136. - Wolf
  137. - Horse
  138.  
  139. #This takes care of mob spawners
  140. mobspawner:
  141. enabled: true
  142. max-spawn: 9
  143.  
  144. #No longer bugged! -- Dont use if you have CB++ or Spigot!
  145. item-merger:
  146. enabled: false
  147. radius: 6
  148.  
  149. #Auto-removal options
  150. auto-removal:
  151. warning-message: '&0[&4LagSucks&a+&0] &c&lWarning&c Ground items and Mobs will be removed in one minute!'
  152. broadcast-message: '&0[&4LagSucks&a+&0] &3Removed +RemoveAmount Entities!'
  153. broadcast-warning: true
  154. enable-scheduler: true
  155. autoremoval-interval: 600
  156. warning-delay: 60
  157.  
  158. #What should be removed during an auto-removal
  159. remove:
  160. world-filter:
  161. - minigames
  162. broadcast-removal: true
  163. boat: true
  164. falling-block: true
  165. experienceOrb: true
  166. painting: true
  167. projectile: false
  168. item: true
  169. itemframe: false
  170. minecart: true
  171. primed-tnt: false
  172. arrow: true
  173. snowball: true
  174. fireball: false
  175. ender-signal: true
  176. item-filter:
  177. mobs:
  178. - PigZombie
  179. - WitherBoss
  180. - LavaSlime
  181. - Enderman
  182. - Blaze
  183. - Skeleton
  184. - Slime
  185. - Zombie
  186. - Witch
  187. - CaveSpider
  188. - Spider
  189. - VillagerGolem
  190. - Creeper
  191. - Squid
  192. - Ghast
  193. - Bat
  194. - SnowMan
  195. - Silverfish
  196.  
  197. #What should be removed during /lagg clear
  198. command-remove:
  199. world-filter:
  200. - this_world
  201. broadcast-removal: false
  202. boat: true
  203. falling-block: true
  204. experienceOrb: true
  205. painting: true
  206. projectile: true
  207. item: true
  208. itemframe: false
  209. minecart: true
  210. primed-tnt: true
  211. arrow: true
  212. snowball: true
  213. fireball: true
  214. ender-signal: true
  215. item-filter:
  216. mobs:
  217. - PigZombie
  218. - WitherBoss
  219. - EnderDragon
  220. - LavaSlime
  221. - Enderman
  222. - Blaze
  223. - Skeleton
  224. - Slime
  225. - Zombie
  226. - Witch
  227. - CaveSpider
  228. - Spider
  229. - VillagerGolem
  230. - Creeper
  231. - Squid
  232. - Ghast
  233. - Bat
  234. - SnowMan
  235. - Silverfish
  236. - pig
  237.  
  238. check:
  239. world-filter:
  240. - this_world
  241. boat: true
  242. falling-block: true
  243. experienceOrb: true
  244. painting: true
  245. projectile: true
  246. item: true
  247. itemframe: false
  248. minecart: true
  249. primed-tnt: true
  250. arrow: true
  251. snowball: true
  252. fireball: true
  253. ender-signal: true
  254. item-filter:
  255. # - 264
  256. # - 265
  257. # - 311
  258. # - 312
  259. # - 266
  260. mobs:
  261. creature: true
  262. animals: true
  263. monster: true
  264.  
  265. limit:
  266. enable-limit: false
  267. max: 1000
  268. check-interval: 60
  269. world-filter:
  270. - minigames
  271. broadcast-removal: true
  272. remove:
  273. boat: true
  274. falling-block: true
  275. experienceOrb: true
  276. painting: true
  277. projectile: true
  278. item: true
  279. itemframe: false
  280. minecart: true
  281. primed-tnt: true
  282. arrow: true
  283. snowball: true
  284. fireball: true
  285. ender-signal: true
  286. item-filter:
  287. # - 264
  288. # - 265
  289. # - 311
  290. # - 312
  291. # - 266
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement