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Mar 3rd, 2012
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  1. bufferItems: false
  2. bufferTNT: true
  3. useSpawnLimits: true
  4. useChunkUnloadDelay: true
  5. chunkUnloadDelay: 20000
  6. tntDetonationInterval: 1
  7. tntDetonationRate: 10
  8. explosionRate: 5
  9. maxItemsPerChunk: 80
  10. formItemStacks: true
  11. autoSaveInterval: 400
  12. updateInterval: 20
  13. stackRadius: 1.0
  14. stackThreshold: 2
  15. monitorInterval: 40
  16. chunkSending:
  17. enabled: true
  18. minRate: 0.25
  19. maxRate: 2.0
  20. boost: 5
  21. triggerRate: 0.5
  22. sendThreadCount: 2
  23. spawnlimits:
  24. default: {}
  25. global: {}
  26. worlds: {}
  27. ignoredItemTypes: []
  28. autoFixLighting: true
  29. useBufferedChunkLoading: false
  30. tntDetonationRadiusFactor: 1.0
  31. tntChangeBlocks: true
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