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Another Big Error

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Dec 10th, 2014
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  1.  
  2. Downloading mods
  3. Finished downloading and installing mods
  4. Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/m706d242_1415646487/
  5. Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/m812f004_1415535504/
  6. Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/mc6fbbb0_1413960171/
  7. Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/maa8da06_1415397010/
  8. Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/me5ffa15_1415154827/
  9. Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/mb7149f9_1414064711/
  10. Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/m13bd1b70_1414362540/
  11. Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/m63c559c_1415560140/
  12. Loading Shine config...
  13. Loading extensions...
  14. tickrate: 35 server updates/sec
  15. sendrate: 25 packets/sec
  16. bandwidth limit: 102400 bytes/sec per player
  17. - Extension 'basecommands' loaded.
  18. - Extension 'norookies' loaded.
  19. - Extension 'votesurrender' loaded.
  20. - Extension 'tournamentmode' loaded.
  21. - Extension 'unstuck' loaded.
  22. - Extension 'adverts' loaded.
  23. - Extension 'reservedslots' loaded.
  24. - Extension 'mapvote' loaded.
  25. - Extension 'workshopupdater' loaded.
  26. - Extension 'ns2stats' loaded.
  27. - Extension 'ban' loaded.
  28. - Extension 'extraips' loaded.
  29. - Extension 'afkkick' loaded.
  30. - Extension 'adminmenubutton' loaded.
  31. - Extension 'motd' loaded.
  32. - Extension 'pregameplus' loaded.
  33. Completed loading Shine extensions.
  34. Loading Shine users...
  35. [21:00:47]Shine started up successfully.
  36. [21:00:47]Loading config://ServerConfig.json
  37. [21:00:47]Loading config://ReservedSlotsConfig.json
  38. [21:00:47]Loading config://ServerAdmin.json
  39. [21:00:47]Loading config://BannedPlayers.json
  40. [21:00:47]Loading config://MapCycle.json
  41. [21:00:47]Hashed 1 game_setup.xml files for consistency
  42. [21:00:47]Hashed 1069 *.lua files for consistency
  43. [21:00:47]Hashed 41 *.hlsl files for consistency
  44. [21:00:47]Hashed 34 *.shader files for consistency
  45. [21:00:47]Hashed 22 *.screenfx files for consistency
  46. [21:00:47]Hashed 144 *.surface_shader files for consistency
  47. [21:00:47]Hashed 3 *.fxh files for consistency
  48. [21:00:47]Hashed 3 *.render_setup files for consistency
  49. [21:00:47]Hashed 2 *.shader_template files for consistency
  50. [21:00:47]Hashed 14 *.level files for consistency
  51. [21:00:47]Hashed 6527 *.dds files for consistency
  52. [21:00:48]Hashed 93 *.jpg files for consistency
  53. [21:00:48]Hashed 51 *.png files for consistency
  54. [21:00:48]Hashed 933 *.cinematic files for consistency
  55. [21:00:48]Hashed 2304 *.material files for consistency
  56. [21:00:48]Hashed 4007 *.model files for consistency
  57. [21:00:48]Hashed 105 *.animation_graph files for consistency
  58. [21:00:48]Hashed 201 *.polygons files for consistency
  59. [21:00:48]Hashed 7 *.fev files for consistency
  60. [21:00:48]Hashed 27 *.fsb files for consistency
  61. [21:00:48]Skipped 961 ui/*.dds files for consistency
  62. [21:00:48]Skipped 145 *_view*.dds files for consistency
  63. [21:00:48]Skipped 64 *_view*.material files for consistency
  64. [21:00:48]Skipped 151 *_view*.model files for consistency
  65. [21:00:48]Skipped 21 models/marine/hands/* files for consistency
  66. [21:00:48]Skipped 1 sound/*_client.fev files for consistency
  67. [21:00:48]Skipped 1 sound/*_client.fsb files for consistency
  68. [21:00:48]Skipped 1 shaders/DarkVision.hlsl files for consistency
  69. [21:00:48]Skipped 1 shaders/DarkVision.screenfx files for consistency
  70. [21:00:48]Skipped 1 shaders/DarkVision.shader files for consistency
  71. [21:00:48]Hashed 3 lua/entry/*.entry files for consistency
  72. [21:00:48]Consistency checking took 1 seconds
  73. [21:00:48][Elixer (Server)] Loading Utility Scripts v.1.72
  74. [21:00:48][Elixer (Server)] Using Utility Scripts v.1.72
  75. [21:00:48][Elixer (Server)] Loading Utility Scripts v.1.80
  76. [21:00:48][Elixer (Server)] Using Utility Scripts v.1.80
  77. [21:00:48]Loading config://NS2PlusServerConfig.json
  78. [21:00:48]
  79. [21:00:48][NS2+] Display team avg. skill: Enabled
  80. [21:00:48][NS2+] Shine workshop updater is enabled. Disabling NS2+ mod updater.
  81. [21:00:48]
  82. [21:00:48]Loading Badge config://ServerAdmin.json
  83. [104493.136] Worker 11 : Loading 'maps/ns2_caged.level'
  84. Building pathing mesh for level maps/ns2_caged.level
  85. Finished loading 'maps/ns2_caged.level'
  86. Client connected (24.10.108.213)
  87. [21:01:04]Client Authed. Steam ID: 49082785
  88. Lord Teabaggins connected.
  89. Client connected (71.127.35.179)
  90. [21:01:09]Client Authed. Steam ID: 108898220
  91. [NB] A Gay Fish connected.
  92. Client connected (68.7.97.106)
  93. [21:01:12]Client Authed. Steam ID: 3366844
  94. Racer 5 connected.
  95. Client connected (66.215.23.15)
  96. [21:01:12]Client Authed. Steam ID: 160086422
  97. Pix` connected.
  98. Client connected (71.239.149.179)
  99. [21:01:22]Client Authed. Steam ID: 5228241
  100. RCKilm connected.
  101. Client connected (98.27.131.19)
  102. [21:01:23]Client Authed. Steam ID: 61803748
  103. Calego, Elf Friend connected.
  104. Client connected (74.197.0.186)
  105. [21:01:33]Client Authed. Steam ID: 9537273
  106. Glitch connected.
  107. Client connected (50.27.201.62)
  108. [21:01:44]Client Authed. Steam ID: 48196308
  109. a connected.
  110. [21:01:44]ERROR: Client tried to request marine variant they do not have yet
  111. Client disconnected (68.7.97.106) Quit
  112. Client connected (121.99.52.184)
  113. [21:02:02]Client Authed. Steam ID: 117254747
  114. juicy penis connected.
  115. Client disconnected (66.215.23.15) Quit
  116. [21:02:40]RCKilm was killed by Lord Teabaggins
  117. [21:02:57]Lord Teabaggins was killed by RCKilm
  118. Client connecting (96.50.98.172)
  119. Client connected (96.50.98.172)
  120. [21:03:35]Client Authed. Steam ID: 156818184
  121. KingCovert connected.
  122. [21:03:41]Calego, Elf Friend was killed by Lord Teabaggins
  123. Client disconnected (71.127.35.179) Quit
  124. [21:04:17]Calego, Elf Friend was killed by Lord Teabaggins
  125. [21:04:37]Calego, Elf Friend was killed by Lord Teabaggins
  126. [21:04:53]Calego, Elf Friend was killed by Lord Teabaggins
  127. Client disconnected (121.99.52.184) Quit
  128. [21:05:03]Glitch was killed by RCKilm
  129. [21:05:24]Lord Teabaggins was killed by RCKilm
  130. [21:06:08]RCKilm was killed by Lord Teabaggins
  131. [21:06:52]Lord Teabaggins was killed by RCKilm
  132. [21:07:01]Lord Teabaggins was killed by RCKilm
  133. [21:07:04]Chat All - Lord Teabaggins: :(
  134. [21:07:13]KingCovert was killed by Lord Teabaggins
  135. [21:07:26]ERROR: Client tried to request skulk variant they do not have yet
  136. [21:07:28]a was killed by RCKilm
  137. [21:07:31]ERROR: Client tried to request skulk variant they do not have yet
  138. [21:07:54]Warning: A Babbler went out of bounds, destroying...
  139. [21:08:09]Calego, Elf Friend was killed by Lord Teabaggins
  140. [21:08:16]RCKilm was killed by Lord Teabaggins
  141. [21:08:27]Warning: A Babbler went out of bounds, destroying...
  142. Client connecting (108.175.234.65)
  143. Client connecting (98.232.40.255)
  144. [21:08:47]Chat All - a: how low is my skill
  145. [21:08:51]a was killed by RCKilm
  146. [21:08:54]ERROR: Client tried to request skulk variant they do not have yet
  147. [21:09:13]a was killed by KingCovert
  148. [21:09:16]ERROR: Client tried to request skulk variant they do not have yet
  149. Client connected (98.232.40.255)
  150. [21:09:22]Client Authed. Steam ID: 418179
  151. Vagrant | John connected.
  152. [21:09:30]a was killed by KingCovert
  153. [21:09:33]ERROR: Client tried to request skulk variant they do not have yet
  154. [21:09:46]Vagrant | John was killed by KingCovert
  155. [21:10:25]KingCovert committed suicide
  156. [21:10:31]Calego, Elf Friend was killed by Vagrant | John
  157. [21:10:39]Warning: A Babbler went out of bounds, destroying...
  158. [21:10:50]Glitch was killed by RCKilm
  159. [21:10:53]RCKilm was killed by Glitch
  160. [21:11:06]Calego, Elf Friend[61803748] ran command sh_votemap with no arguments.
  161. [21:11:07]KingCovert was killed by Lord Teabaggins
  162. [21:11:49]KingCovert was killed by Vagrant | John
  163. [21:11:49]Calego, Elf Friend was killed by Calego, Elf Friend
  164. [21:12:15]Vagrant | John was killed by KingCovert
  165. [21:12:25]KingCovert was killed by Lord Teabaggins
  166. [21:12:31]Calego, Elf Friend was killed by Lord Teabaggins
  167. [21:13:06]KingCovert was killed by KingCovert
  168. [21:13:08]Calego, Elf Friend was killed by Calego, Elf Friend
  169. [21:13:14]Glitch was killed by KingCovert
  170. Client connecting (209.193.56.44)
  171. [21:13:22]KingCovert was killed by Lord Teabaggins
  172. [21:13:39]Glitch was killed by Calego, Elf Friend
  173. Client connecting (98.234.147.208)
  174. [21:13:40]KingCovert was killed by Lord Teabaggins
  175. [21:13:49]Calego, Elf Friend was killed by Vagrant | John
  176. Client connected (209.193.56.44)
  177. [21:13:55]Client Authed. Steam ID: 142015452
  178. =AWA= About 35 Hobos connected.
  179. [21:13:58]Lord Teabaggins was killed by RCKilm
  180. [21:13:59]Vagrant | John was killed by KingCovert
  181. Client connected (98.234.147.208)
  182. [21:14:08]Client Authed. Steam ID: 30367345
  183. horny brunette connected.
  184. [21:14:16]=AWA= About 35 Hobos[142015452] ran command sh_motd with no arguments.
  185. Client connecting (50.136.60.66)
  186. [21:14:36]Calego, Elf Friend was killed by Vagrant | John
  187. [21:14:40]=AWA= About 35 Hobos was killed by horny brunette
  188. [21:14:49]Chat Team - a: I see dead people
  189. [21:14:52]horny brunette was killed by RCKilm
  190. [21:15:08]KingCovert was killed by horny brunette
  191. [21:15:28]Glitch was killed by Calego, Elf Friend
  192. [21:15:33]Calego, Elf Friend was killed by Lord Teabaggins
  193. [21:15:37]a was killed by KingCovert
  194. [21:15:40]ERROR: Client tried to request skulk variant they do not have yet
  195. [21:15:56]=AWA= About 35 Hobos was killed by horny brunette
  196. [21:16:04]=AWA= About 35 Hobos was killed by Vagrant | John
  197. [21:16:09]Lord Teabaggins was killed by KingCovert
  198. [21:16:29]a was killed by =AWA= About 35 Hobos
  199. [21:16:32]KingCovert was killed by Lord Teabaggins
  200. [21:16:32]ERROR: Client tried to request skulk variant they do not have yet
  201. [21:16:34]RCKilm was killed by Vagrant | John
  202. [21:16:44]RCKilm was killed by Vagrant | John
  203. [21:16:45]KingCovert was killed by Vagrant | John
  204. [21:16:50]=AWA= About 35 Hobos was killed by Lord Teabaggins
  205. [21:16:53]horny brunette was killed by RCKilm
  206. [21:17:05]KingCovert was killed by Vagrant | John
  207. Client connecting (73.162.190.80)
  208. [21:17:24]Lord Teabaggins was killed by KingCovert
  209. Client connected (108.175.234.65)
  210. [21:17:30]Client Authed. Steam ID: 86972228
  211. Cooldads connected.
  212. [21:17:32]KingCovert was killed by Vagrant | John
  213. [21:17:43]a was killed by =AWA= About 35 Hobos
  214. [21:17:46]ERROR: Client tried to request skulk variant they do not have yet
  215. [21:17:52]Glitch was killed by =AWA= About 35 Hobos
  216. Client connecting (104.157.127.56)
  217. Client connecting (68.150.166.180)
  218. Client connecting (75.118.53.63)
  219. [21:18:14]Lord Teabaggins was killed by RCKilm
  220. Client connected (50.136.60.66)
  221. [21:18:15]Client Authed. Steam ID: 3899539
  222. Wakatu connected.
  223. Client disconnected (96.50.98.172) Quit
  224. Client connecting (162.226.245.114)
  225. [21:18:28]=AWA= About 35 Hobos was killed by Vagrant | John
  226. [21:18:34]a was killed by RCKilm
  227. [21:18:37]ERROR: Client tried to request skulk variant they do not have yet
  228. Client connected (73.162.190.80)
  229. [21:18:58]Client Authed. Steam ID: 56673271
  230. =pF= Mr. House connected.
  231. [21:19:06]=AWA= About 35 Hobos was killed by a
  232. [21:19:08]Lord Teabaggins was killed by Calego, Elf Friend
  233. Client disconnected (162.226.245.114) Your game files do not match the server's. Try verifying your game cache in Steam, or maybe an update just came out.
  234. [21:19:17]Calego, Elf Friend was killed by horny brunette
  235. [21:19:28]=pF= Mr. House was killed by Lord Teabaggins
  236. [21:19:32]Chat Team - a: So we going to play a game or ?
  237. Client connecting (99.60.162.8)
  238. [21:19:40]=pF= Mr. House was killed by horny brunette
  239. [21:19:42]Calego, Elf Friend was killed by horny brunette
  240. [21:19:45]=AWA= About 35 Hobos was killed by Glitch
  241. [21:19:49]=pF= Mr. House was killed by Glitch
  242. [21:19:55]a was killed by Calego, Elf Friend
  243. [21:19:58]ERROR: Client tried to request skulk variant they do not have yet
  244. Client connecting (76.113.212.201)
  245. [21:20:09]ERROR: Client tried to request skulk variant they do not have yet
  246. Client connected (68.150.166.180)
  247. [21:20:10]Client Authed. Steam ID: 18233779
  248. Warrior59 connected.
  249. [No Rookies]: Warrior59[18233779] failed the check with 0 hours
  250. [No Rookies]: Warrior59[18233779] failed the check with 0 hours
  251. [No Rookies]: Warrior59[18233779] failed the check with 0 hours
  252. [No Rookies]: Warrior59[18233779] failed the check with 0 hours
  253. Client connecting (66.66.22.53)
  254. [No Rookies]: Warrior59[18233779] failed the check with 0 hours
  255. [No Rookies]: Warrior59[18233779] failed the check with 0 hours
  256. Client disconnected (68.150.166.180) Quit
  257. Client connected (99.60.162.8)
  258. [21:21:02]Client Authed. Steam ID: 40213894
  259. Khanizzle connected.
  260. [21:21:10]a was killed by =AWA= About 35 Hobos
  261. Client connecting (68.150.166.180)
  262. Client disconnected (68.150.166.180) Connection disallowed
  263. [21:21:13]ERROR: Client tried to request skulk variant they do not have yet
  264. Client connected (66.66.22.53)
  265. [21:21:18]Client Authed. Steam ID: 3811690
  266. [NB] Deck connected.
  267. [21:21:23]ERROR: Client tried to request skulk variant they do not have yet
  268. [21:21:33]RCKilm was killed by Lord Teabaggins
  269. Client connected (76.113.212.201)
  270. [21:21:46]Client Authed. Steam ID: 11183285
  271. PFunk connected.
  272. [21:21:50]a was killed by a
  273. [21:21:53]ERROR: Client tried to request skulk variant they do not have yet
  274. [21:21:54]Lord Teabaggins was killed by =pF= Mr. House
  275. [21:22:00]ERROR: Client tried to request skulk variant they do not have yet
  276. [21:22:17]a was killed by a
  277. [21:22:20]ERROR: Client tried to request skulk variant they do not have yet
  278. [21:22:25]Glitch[9537273] ran command sh_votemap with no arguments.
  279. [21:22:26]Calego, Elf Friend[61803748] ran command sh_votemap with no arguments.
  280. [21:22:26]RCKilm[5228241] ran command sh_votemap with no arguments.
  281. [21:22:26]Chat All - Wakatu: kodiak
  282. [21:22:27]=pF= Mr. House[56673271] ran command sh_votemap with no arguments.
  283. [21:22:29]Chat All - [NB] Deck: rtv
  284. [21:22:31]PFunk[11183285] ran command sh_votemap with no arguments.
  285. [21:22:32]Player Cooldads kicked for being AFK for 300 seconds
  286. Client disconnected (108.175.234.65) Kicked
  287. [21:22:32]Vagrant | John[418179] ran command sh_votemap with no arguments.
  288. [21:22:34][NB] Deck[3811690] ran command sh_votemap with no arguments.
  289. [21:22:35]Chat All - Wakatu: kodiak is better
  290. [21:22:36]Vagrant | John[418179] ran command sh_vote with arguments: ns2_refinery
  291. [21:22:38]PFunk[11183285] ran command sh_vote with arguments: ns2_summit
  292. [21:22:38]=pF= Mr. House[56673271] ran command sh_vote with arguments: ns2_refinery
  293. [21:22:39]RCKilm[5228241] ran command sh_vote with arguments: ns2_descent
  294. [21:22:41]Calego, Elf Friend[61803748] ran command sh_vote with arguments: ns2_caged
  295. Client connected (104.157.127.56)
  296. [21:22:41]Client Authed. Steam ID: 5312673
  297. Skittery connected.
  298. [No Rookies]: Skittery[5312673] failed the check with 0 hours
  299. [21:22:45]Glitch[9537273] ran command sh_vote with arguments: ns2_refinery
  300. Client connecting (72.181.26.87)
  301. [21:22:52]RCKilm[5228241] ran command sh_revote with arguments: ns2_descent
  302. [21:22:53]Lord Teabaggins[49082785] ran command sh_vote with arguments: ns2_summit
  303. [21:22:55]Chat All - horny brunette: this and kodiak are not good maps
  304. [21:22:55]Khanizzle[40213894] ran command sh_vote with arguments: ns2_summit
  305. Client disconnected (104.157.127.56) Quit
  306. [21:23:02]Calego, Elf Friend[61803748] ran command sh_revote with arguments: ns2_refinery
  307. [21:23:16]horny brunette[30367345] ran command sh_vote with arguments: ns2_summit
  308. [21:23:22]Vagrant | John was killed by Lord Teabaggins
  309. [105851.736] Main : Error: No method OnCreate found!
  310. [105851.736] Main : Error: No method OnInitialized found!
  311. [105851.736] Main : Error: lua/ParticleEffect.lua:162: attempt to call method 'SetParent' (a nil value)
  312. [Server] Script Error #1: lua/ParticleEffect.lua:162: attempt to call method 'SetParent' (a nil value)
  313.     Call stack:
  314.     #1: CreateEffect lua/ParticleEffect.lua:162
  315.         player = nil
  316.         effectName = "cinematics/alien/webs/kill.cinematic"
  317.         parent = nil
  318.         coords = cdata
  319.         attachPoint = nil
  320.         assetIndex = 111
  321.         entity = ServerClient { }
  322.     #2: InternalTriggerCinematic lua/EffectManager.lua:535
  323.         self = EffectManager { }
  324.         effectTable =  {cinematic="cinematics/alien/webs/kill.cinematic" }
  325.         triggeringParams =  {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
  326.         triggeringEntity = Web-2573 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1351.8039550781, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=7.1472563743591, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  327.         cinematicName = "cinematics/alien/webs/kill.cinematic"
  328.         coords = cdata
  329.         player = nil
  330.         success = false
  331.         effectEntity = nil
  332.     #3: InternalTriggerEffect lua/EffectManager.lua:318
  333.         self = EffectManager { }
  334.         effectTable =  {cinematic="cinematics/alien/webs/kill.cinematic" }
  335.         triggeringParams =  {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
  336.         triggeringEntity = Web-2573 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1351.8039550781, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=7.1472563743591, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  337.         success = false
  338.     #4: InternalTriggerMatchingEffects lua/EffectManager.lua:391
  339.         self = EffectManager { }
  340.         inputEffectTable =  {babbler_attack= {babblerAttackEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_engage= {babblerEngageEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_hatch= {babblerEggLandEffects= {1= {cinematic="cinematics/alien/babbler/spawn.cinematic" }, 2= {done=true, silenceupgrade=true, sound="" }, 3= {done=true, sound="sound/NS2.fev/alien/drifter/attack", world_space=true } } }, babbler_jump= {babblerJumpEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/jump" } } }, babbler_move= {babblerIdleEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/idle" } } }, babbler_wag_begin= {babblerWagBeginEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/fetch" } } }, bone_wall_burst= {boneWallBurstEffect= {1= {cinematic="cinematics/alien/infestationspike/burst.cinematic" } } }, clog_slime= {clogSlimeEffects= {1= {cinematic="cinematics/alien/gorge/slime_fall.cinematic" } } }, clog_spawn= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn.cinematic" } } }, clog_spawn_shadow= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn_shadow.cinematic" } } }, construct= {alienConstruct= {1= {doer="Gorge", done=true, sound="sound/NS2.fev/alien/gorge/build" }, 2= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/generic_build" } } }, construction_complete= {effects= {1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Drifter", done=true }, 2= {classname="Drifter", done=true, sound="sound/NS2.fev/alien/structures/death_small" } } }, crag_heal= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal.cinematic" } } }, crag_heal_wave= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal_wave.cinematic" } } }, create_pheromone= {createPheromoneEffects= {1= {sound="sound/NS2.fev/alien/structures/crag/umbra" }, 2= {cinematic="cinematics/alien/crag/umbra.cinematic", done=true } } }, death= {alienStructureDeathParticleEffect= {10= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shift", done=true }, 11= {cinematic="cinematics/alien/structures/death_harvester.cinematic", classname="Harvester", done=true }, 12= {cinematic="cinematics/alien/babbler/death.cinematic", classname="Babbler", done=true }, 13= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="BabblerEgg", done=true }, 14= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Cyst", done=true }, 15= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="TunnelEntrance", done=true }, 16= {cinematic="cinematics/alien/infestationspike/death.cinematic", classname="BoneWall", done=true }, 17= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Contamination", done=true }, 1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Clog", done=true }, 2= {cinematic="cinematics/alien/hive/explode_residue.cinematic", classname="Hive" }, 3= {cinematic="cinematics/alien/hive/explode.cinematic", classname="Hive", done=true }, 4= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Whip", done=true }, 5= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Veil", done=true }, 6= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shell", done=true }, 7= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Spur", done=true }, 8= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Crag", done=true }, 9= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shade", done=true } }, alienStructureDeathSounds= {10= {classname="Veil", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 11= {classname="Shell", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 12= {classname="Spur", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 13= {classname="Crag", done=t..., death_hallucination= {deathHallucinationEffect= {1= {sound="sound/NS2.fev/alien/common/frenzy" }, 2= {cinematic="cinematics/alien/shade/death_halluzination.cinematic", done=true } } }, drifter_construct= {effects= {1= {cinematic="cinematics/alien/drifter/construct.cinematic", done=true } } }, drifter_melee_attack= {drifterMeleeAttackEffects= {1= {sound="sound/NS2.fev/alien/drifter/attack" } } }, drifter_parasite= {drifterParasiteEffects= {1= {sound="sound/NS2.fev/alien/drifter/parasite" } } }, drifter_parasite_hit= {parasiteHitEffects= {1= {sound="sound/NS2.fev/alien/skulk/parasite_hit" }, 2= {player_cinematic="cinematics/alien/skulk/parasite_hit.cinematic" } } }, egg_death= {eggEggDeathEffects= {1= {sound="sound/NS2.fev/alien/structures/egg/death" }, 2= {cinematic="cinematics/alien/egg/burst.cinematic" } } }, enzyme_cloud= {enzymeCloudEffects= {1= {done=true, sound="sound/NS2.fev/alien/structures/generic_spawn_large", world_space=true } } }, fireworks= {fireworksEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/checkpoint.cinematic" } } }, harvester_collect= {harvesterCollectEffect= {1= {sound="sound/NS2.fev/alien/structures/harvester_harvested" } } }, hatch= {recallEffects= {1= {sound="sound/NS2.fev/alien/structures/shift/recall" }, 2= {cinematic="cinematics/alien/shift/hatch.cinematic", done=true } } }, hive_login= {hiveLoginEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_load" } } }, hive_logout= {hiveLogoutEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_exit" } } }, hydra_attack= {hydraAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/hydra/attack" } } }, player_end_gestate= {playerStartGestateEffects= {1= {stop_sound="sound/NS2.fev/alien/common/gestate" } } }, player_start_gestate= {playerStartGestateEffects= {1= {private_sound="sound/NS2.fev/alien/common/gestate" } } }, shade_cloak_start= {1= {sound="sound/NS2.fev/alien/structures/shade/cloak_start" } }, shade_ink= {effects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" } } }, shift_echo= {shiftEchoEffects= {1= {cinematic="cinematics/alien/shift/echo_target.cinematic", done=true }, 2= {done=true, parented_sound="sound/NS2.fev/alien/structures/shift/energize" } } }, structure_land= {structureLand= { } }, structure_move= {effects= {1= {decal="cinematics/vfx_materials/decals/gorge_slime.material", done=true, scale=0.8 } } }, teleport_end= {teleportEndEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_spawn_large" }, 2= {cinematic="cinematics/alien/shift/teleport_end.cinematic", done=true } } }, teleport_start= {teleportStartEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/shift/teleport_start.cinematic", done=true } } }, web_create= {effects= {1= {cinematic="cinematics/alien/webs/fallingslime.cinematic" } } }, web_destroy= {effects= {1= {cinematic="cinematics/alien/webs/kill.cinematic" } } }, whip_attack= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/hit" } } }, whip_attack_start= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_bombard= {whipBombardEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_rooted= {whipRootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whip_trigger_fury= {whipTriggerFuryEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" }, 2= {cinematic="cinematics/alien/whip/fury.cinematic" } } }, whip_unrootedstationary= {whipUnrootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whipbomb_hit= {whipBombHitEffects= {1= {sound="sound/NS2.fev/alien/gorge/spit_hit_marine" }, 2= {cinematic="cinematics/alien/whip/bomb_hit.cinematic", done=true } } } }
  341.         triggeringEntity = Web-2573 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1351.8039550781, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=7.1472563743591, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  342.         effectName = "web_destroy"
  343.         tableParams =  {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
  344.         cachedTableParams = "classnameWebisalientrueismarinefalse"
  345.         triggeringEntityClassName = "Web"
  346.         cachedMatchingEffects =  {1= {cinematic="cinematics/alien/webs/kill.cinematic" } }
  347.         (for index) = 1
  348.         (for limit) = 1
  349.         (for step) = 1
  350.         e = 1
  351.     #5: TriggerEffects lua/EffectManager.lua:467
  352.         self = EffectManager { }
  353.         effectName = "web_destroy"
  354.         tableParams =  {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
  355.         triggeringEntity = Web-2573 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1351.8039550781, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=7.1472563743591, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  356.         cachedTableParams = "classnameWebisalientrueismarinefalse"
  357.         (for generator) = function
  358.         (for state) =  {AlienWeaponEffects= {alien_vision_off= {visionModeOnEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_off" } } }, alien_vision_on= {visionModeOnEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_on" } } }, babblerability_attack= {babblerabilityAttackEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {player_sound="sound/NS2.fev/alien/gorge/babbler_ball_spit", world_space=true } } }, bilebomb_attack= {bilebombFireEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {player_sound="sound/NS2.fev/alien/gorge/bilebomb" } } }, bilebomb_decal= {bileBombDecal= {1= {decal="cinematics/vfx_materials/decals/bilebomb_decal.material", done=true, scale=3.5 } } }, bilebomb_hit= {bilebombHitEffects= {1= {cinematic="cinematics/alien/gorge/bilebomb_impact.cinematic" }, 2= {done=true, parented_sound="sound/NS2.fev/alien/gorge/bilebomb_hit" } } }, bilebomb_onstructure= {bileBombOnStructureEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="InfantryPortal", done=true }, 3= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="CommandStation", done=true }, 4= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="RoboticsFactory", done=true }, 5= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="Sentry", done=true }, 6= {classname="MAC", done=true, parented_cinematic="cinematics/alien/lerk/bomb_small.cinematic" }, 7= {classname="ARC", done=true, parented_cinematic="cinematics/alien/lerk/bomb_structure.cinematic" }, 8= {classname="Marine", done=true, parented_cinematic="cinematics/alien/lerk/bomb_marine.cinematic" }, 9= {cinematic="cinematics/alien/lerk/bomb_structure.cinematic" } } }, bite_attack= {biteAttackSounds= {1= {done=true, silenceupgrade=true, sound="" }, 2= {attach_point="Bip01_Head", done=true, player_sound="sound/NS2.fev/alien/skulk/bite_structure", surface="structure" }, 3= {attach_point="Bip01..., GeneralEffectData= {babbler_pheromone_puff= {babblerPheromonePuffEffects= {1= {cinematic="cinematics/alien/babbler/pheromone_puff.cinematic" } } }, boneshield_blocked= {effects= {1= {cinematic="cinematics/alien/onos/shield_hit_2.cinematic" } } }, catalyst= {catalystEffects= {1= {isalien=true, sound="sound/NS2.fev/alien/common/frenzy" }, 2= {isalien=false, sound="sound/NS2.fev/marine/common/catalyst" }, 3= {classname="Hive", done=true, parented_cinematic="cinematics/alien/nutrientmist_hive.cinematic" }, 4= {classname="Onos", done=true, parented_cinematic="cinematics/alien/nutrientmist_onos.cinematic" }, 5= {done=true, isalien=true, parented_cinematic="cinematics/alien/nutrientmist_structure.cinematic" } } }, commander_create_local= {commanderCreateLocalEffects= {1= {done=true, isalien=true, private_sound="sound/NS2.fev/alien/commander/spawn_2" }, 2= {done=true, ismarine=true, private_sound="sound/NS2.fev/marine/commander/spawn_2d" } } }, complete_order= {completeOrderSound= {1= {done=true, sex="female", sound="sound/NS2.fev/marine/voiceovers/complete_female" }, 2= {sound="sound/NS2.fev/marine/voiceovers/complete" } } }, deploy= {deploySoundEffects= {10= {classname="RoboticsFactory", done=true, sound="sound/NS2.fev/marine/structures/roboticsfactory_deploy" }, 11= {classname="Sentry", done=true, sound="sound/NS2.fev/marine/structures/sentry_deploy" }, 12= {classname="Hydra", done=true, sound="sound/NS2.fev/alien/structures/deploy_small" }, 13= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/deploy_large" }, 14= {done=true, isalien=false, sound="sound/NS2.fev/marine/structures/generic_deploy" }, 1= {classname="Hive", done=true, sound="sound/NS2.fev/alien/structures/hive_deploy" }, 2= {classname="Extractor", done=true, sound="sound/NS2.fev/marine/structures/extractor_deploy" }, 3= {classname="InfantryPortal", done=true, sound="sound/NS2.fev/marine/structures/infantry_portal_deploy" }, 4= {classname="Armory", done=true, sound="sound/NS2.fev/marine/structures/armory_deploy" }, 5= {classname="ArmsLab", done=true, sound="so..., NewWeaponEffects= {spores_fire= {spores_fire= {1= {done=true, player_sound="", silenceupgrade=true }, 2= {player_sound="sound/compmod.fev/compmod/alien/lerk/spore_fire" } } } }, PlayerEffectData= {celerity_end= {celerityEndEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {done=true, sound="sound/NS2.fev/alien/common/celerity_end" } } }, celerity_start= {celerityStartEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {done=true, sound="sound/NS2.fev/alien/common/celerity_start" } } }, eject_exo_begin= {effects= {1= {done=true, private_sound="sound/NS2.fev/marine/common/pickup_heavy" } } }, emp_blasted= {empBlastedEffects= {1= {cinematic="cinematics/alien/emphit.cinematic", class="Alien", done=true } } }, enzymed= {enzymedEffects= {1= {done=true, parented_cinematic="cinematics/alien/enzymed.cinematic" } } }, exo_thruster_end= {exoThrusterEndEffects= {1= {done=true, stop_sound="sound/NS2.fev/marine/heavy/thrusters" } } }, exo_thruster_start= {exoThrusterStartEffects= {1= {cinematic="cinematics/marine/jetpack/impact.cinematic" }, 2= {done=true, parented_sound="sound/NS2.fev/marine/heavy/thrusters" } } }, flap= {flapSoundEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {classname="Lerk", done=true, player_sound="sound/NS2.fev/alien/lerk/flap" } } }, footstep= {footstepSoundEffects= {10= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/metal/gorge_step_for_enemy", surface="metal" }, 11= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/metal/gorge_step", surface="metal" }, 12= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/thin_metal/gorge_step_for_enemy", surface="thin_metal" }, 13= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/thin_metal/gorge_step", surface="thin_metal" }, 14= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/organic/gorge_step_for_enemy", surface="organic" }, 15= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/organic/gorge_step", surface="organic" }, 16= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/rock/gorge_step_for_enemy", surface="rock" }, 17= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/ro..., kMarineWeaponEffects= {axe_idle_toss= {effects= {1= {player_sound="sound/NS2.fev/marine/axe/ide_throw" } } }, axe_stop_idle_sounds= {axeIdleSounds= {1= {stop_sound="sound/NS2.fev/marine/axe/ide_throw" }, 2= {stop_sound="sound/NS2.fev/marine/axe/idle_fiddle" } } }, burn_bomb= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" }, 2= {sound="sound/NS2.fev/alien/structures/death_grenade" } } }, burn_spore= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" } } }, burn_umbra= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_umbra.cinematic" } } }, claw_attack= {sounds= {1= {done=true, player_sound="sound/NS2.fev/marine/heavy/punch" } } }, clipweapon_empty= {emptySounds= {1= {classname="Shotgun", done=true, player_sound="sound/NS2.fev/marine/shotgun/fire_empty" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 3= {classname="Flamethrower", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 4= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 5= {classname="Pistol", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 6= {classname="HeavyMachineGun", done=true, player_sound="sound/NS2.fev/marine/common/empty" } } }, cluster_fragment_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_small_explos.cinematic", done=true } } }, cluster_grenade_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/primary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_main_explo.cinematic", done=true } } }, clusterfragment_residue= {clusterFragmentResiudeEffect= {1= {cinematic="cinematics/marine/clusterfragment_residue.cinematic" } } }, draw= {marineWeaponDrawSounds= {1= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/rifle/deploy_grenade" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/rifle/draw" },... }
  359.         (for control) = nan
  360.         id = "AlienStructureEffects"
  361.         data =  {babbler_attack= {babblerAttackEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_engage= {babblerEngageEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_hatch= {babblerEggLandEffects= {1= {cinematic="cinematics/alien/babbler/spawn.cinematic" }, 2= {done=true, silenceupgrade=true, sound="" }, 3= {done=true, sound="sound/NS2.fev/alien/drifter/attack", world_space=true } } }, babbler_jump= {babblerJumpEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/jump" } } }, babbler_move= {babblerIdleEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/idle" } } }, babbler_wag_begin= {babblerWagBeginEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/fetch" } } }, bone_wall_burst= {boneWallBurstEffect= {1= {cinematic="cinematics/alien/infestationspike/burst.cinematic" } } }, clog_slime= {clogSlimeEffects= {1= {cinematic="cinematics/alien/gorge/slime_fall.cinematic" } } }, clog_spawn= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn.cinematic" } } }, clog_spawn_shadow= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn_shadow.cinematic" } } }, construct= {alienConstruct= {1= {doer="Gorge", done=true, sound="sound/NS2.fev/alien/gorge/build" }, 2= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/generic_build" } } }, construction_complete= {effects= {1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Drifter", done=true }, 2= {classname="Drifter", done=true, sound="sound/NS2.fev/alien/structures/death_small" } } }, crag_heal= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal.cinematic" } } }, crag_heal_wave= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal_wave.cinematic" } } }, create_pheromone= {createPheromoneEffects= {1= {sound="sound/NS2.fev/alien/structures/crag/umbra" }, 2= {cinematic="cinematics/alien/crag/umbra.cinematic", done=true } } }, death= {alienStructureDeathParticleEffect= {10= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shift", done=true }, 11= {cinematic="cinematics/alien/structures/death_harvester.cinematic", classname="Harvester", done=true }, 12= {cinematic="cinematics/alien/babbler/death.cinematic", classname="Babbler", done=true }, 13= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="BabblerEgg", done=true }, 14= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Cyst", done=true }, 15= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="TunnelEntrance", done=true }, 16= {cinematic="cinematics/alien/infestationspike/death.cinematic", classname="BoneWall", done=true }, 17= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Contamination", done=true }, 1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Clog", done=true }, 2= {cinematic="cinematics/alien/hive/explode_residue.cinematic", classname="Hive" }, 3= {cinematic="cinematics/alien/hive/explode.cinematic", classname="Hive", done=true }, 4= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Whip", done=true }, 5= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Veil", done=true }, 6= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shell", done=true }, 7= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Spur", done=true }, 8= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Crag", done=true }, 9= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shade", done=true } }, alienStructureDeathSounds= {10= {classname="Veil", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 11= {classname="Shell", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 12= {classname="Spur", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 13= {classname="Crag", done=t..., death_hallucination= {deathHallucinationEffect= {1= {sound="sound/NS2.fev/alien/common/frenzy" }, 2= {cinematic="cinematics/alien/shade/death_halluzination.cinematic", done=true } } }, drifter_construct= {effects= {1= {cinematic="cinematics/alien/drifter/construct.cinematic", done=true } } }, drifter_melee_attack= {drifterMeleeAttackEffects= {1= {sound="sound/NS2.fev/alien/drifter/attack" } } }, drifter_parasite= {drifterParasiteEffects= {1= {sound="sound/NS2.fev/alien/drifter/parasite" } } }, drifter_parasite_hit= {parasiteHitEffects= {1= {sound="sound/NS2.fev/alien/skulk/parasite_hit" }, 2= {player_cinematic="cinematics/alien/skulk/parasite_hit.cinematic" } } }, egg_death= {eggEggDeathEffects= {1= {sound="sound/NS2.fev/alien/structures/egg/death" }, 2= {cinematic="cinematics/alien/egg/burst.cinematic" } } }, enzyme_cloud= {enzymeCloudEffects= {1= {done=true, sound="sound/NS2.fev/alien/structures/generic_spawn_large", world_space=true } } }, fireworks= {fireworksEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/checkpoint.cinematic" } } }, harvester_collect= {harvesterCollectEffect= {1= {sound="sound/NS2.fev/alien/structures/harvester_harvested" } } }, hatch= {recallEffects= {1= {sound="sound/NS2.fev/alien/structures/shift/recall" }, 2= {cinematic="cinematics/alien/shift/hatch.cinematic", done=true } } }, hive_login= {hiveLoginEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_load" } } }, hive_logout= {hiveLogoutEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_exit" } } }, hydra_attack= {hydraAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/hydra/attack" } } }, player_end_gestate= {playerStartGestateEffects= {1= {stop_sound="sound/NS2.fev/alien/common/gestate" } } }, player_start_gestate= {playerStartGestateEffects= {1= {private_sound="sound/NS2.fev/alien/common/gestate" } } }, shade_cloak_start= {1= {sound="sound/NS2.fev/alien/structures/shade/cloak_start" } }, shade_ink= {effects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" } } }, shift_echo= {shiftEchoEffects= {1= {cinematic="cinematics/alien/shift/echo_target.cinematic", done=true }, 2= {done=true, parented_sound="sound/NS2.fev/alien/structures/shift/energize" } } }, structure_land= {structureLand= { } }, structure_move= {effects= {1= {decal="cinematics/vfx_materials/decals/gorge_slime.material", done=true, scale=0.8 } } }, teleport_end= {teleportEndEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_spawn_large" }, 2= {cinematic="cinematics/alien/shift/teleport_end.cinematic", done=true } } }, teleport_start= {teleportStartEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/shift/teleport_start.cinematic", done=true } } }, web_create= {effects= {1= {cinematic="cinematics/alien/webs/fallingslime.cinematic" } } }, web_destroy= {effects= {1= {cinematic="cinematics/alien/webs/kill.cinematic" } } }, whip_attack= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/hit" } } }, whip_attack_start= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_bombard= {whipBombardEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_rooted= {whipRootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whip_trigger_fury= {whipTriggerFuryEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" }, 2= {cinematic="cinematics/alien/whip/fury.cinematic" } } }, whip_unrootedstationary= {whipUnrootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whipbomb_hit= {whipBombHitEffects= {1= {sound="sound/NS2.fev/alien/gorge/spit_hit_marine" }, 2= {cinematic="cinematics/alien/whip/bomb_hit.cinematic", done=true } } } }
  362.     #6: TriggerEffects lua/EffectsMixin.lua:56
  363.         self = Web-2573 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1351.8039550781, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=7.1472563743591, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  364.         effectName = "web_destroy"
  365.         tableParams =  {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
  366.     #7: TriggerWebDestroyEffects lua/Weapons/Alien/Web.lua:160
  367.         self = Web-2573 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1351.8039550781, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=7.1472563743591, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  368.         startPoint = cdata
  369.         zAxis = cdata
  370.         coords = cdata
  371.         (for index) = 13
  372.         (for limit) = 20
  373.         (for step) = 1
  374.         i = 13
  375.         effectPoint = cdata
  376.     #8: f1 lua/Weapons/Alien/Web.lua:178
  377.         self = Web-2573 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1351.8039550781, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=7.1472563743591, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  378.     #9: [string "Web_OnDestroy6"]:15
  379.         self = Web-2573 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1351.8039550781, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=7.1472563743591, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  380. [105851.756] Main : Error: No method OnCreate found!
  381. [105851.756] Main : Error: No method OnInitialized found!
  382. [105851.756] Main : Error: lua/ParticleEffect.lua:162: attempt to call method 'SetParent' (a nil value)
  383. [Server] Script Error #2: lua/ParticleEffect.lua:162: attempt to call method 'SetParent' (a nil value)
  384.     Call stack:
  385.     #1: CreateEffect lua/ParticleEffect.lua:162
  386.         player = nil
  387.         effectName = "cinematics/alien/webs/kill.cinematic"
  388.         parent = nil
  389.         coords = cdata
  390.         attachPoint = nil
  391.         assetIndex = 111
  392.         entity = ServerClient { }
  393.     #2: InternalTriggerCinematic lua/EffectManager.lua:535
  394.         self = EffectManager { }
  395.         effectTable =  {cinematic="cinematics/alien/webs/kill.cinematic" }
  396.         triggeringParams =  {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
  397.         triggeringEntity = Web-2717 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1349.6671142578, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=5.1917204856873, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  398.         cinematicName = "cinematics/alien/webs/kill.cinematic"
  399.         coords = cdata
  400.         player = nil
  401.         success = false
  402.         effectEntity = nil
  403.     #3: InternalTriggerEffect lua/EffectManager.lua:318
  404.         self = EffectManager { }
  405.         effectTable =  {cinematic="cinematics/alien/webs/kill.cinematic" }
  406.         triggeringParams =  {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
  407.         triggeringEntity = Web-2717 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1349.6671142578, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=5.1917204856873, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  408.         success = false
  409.     #4: InternalTriggerMatchingEffects lua/EffectManager.lua:391
  410.         self = EffectManager { }
  411.         inputEffectTable =  {babbler_attack= {babblerAttackEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_engage= {babblerEngageEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_hatch= {babblerEggLandEffects= {1= {cinematic="cinematics/alien/babbler/spawn.cinematic" }, 2= {done=true, silenceupgrade=true, sound="" }, 3= {done=true, sound="sound/NS2.fev/alien/drifter/attack", world_space=true } } }, babbler_jump= {babblerJumpEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/jump" } } }, babbler_move= {babblerIdleEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/idle" } } }, babbler_wag_begin= {babblerWagBeginEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/fetch" } } }, bone_wall_burst= {boneWallBurstEffect= {1= {cinematic="cinematics/alien/infestationspike/burst.cinematic" } } }, clog_slime= {clogSlimeEffects= {1= {cinematic="cinematics/alien/gorge/slime_fall.cinematic" } } }, clog_spawn= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn.cinematic" } } }, clog_spawn_shadow= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn_shadow.cinematic" } } }, construct= {alienConstruct= {1= {doer="Gorge", done=true, sound="sound/NS2.fev/alien/gorge/build" }, 2= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/generic_build" } } }, construction_complete= {effects= {1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Drifter", done=true }, 2= {classname="Drifter", done=true, sound="sound/NS2.fev/alien/structures/death_small" } } }, crag_heal= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal.cinematic" } } }, crag_heal_wave= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal_wave.cinematic" } } }, create_pheromone= {createPheromoneEffects= {1= {sound="sound/NS2.fev/alien/structures/crag/umbra" }, 2= {cinematic="cinematics/alien/crag/umbra.cinematic", done=true } } }, death= {alienStructureDeathParticleEffect= {10= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shift", done=true }, 11= {cinematic="cinematics/alien/structures/death_harvester.cinematic", classname="Harvester", done=true }, 12= {cinematic="cinematics/alien/babbler/death.cinematic", classname="Babbler", done=true }, 13= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="BabblerEgg", done=true }, 14= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Cyst", done=true }, 15= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="TunnelEntrance", done=true }, 16= {cinematic="cinematics/alien/infestationspike/death.cinematic", classname="BoneWall", done=true }, 17= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Contamination", done=true }, 1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Clog", done=true }, 2= {cinematic="cinematics/alien/hive/explode_residue.cinematic", classname="Hive" }, 3= {cinematic="cinematics/alien/hive/explode.cinematic", classname="Hive", done=true }, 4= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Whip", done=true }, 5= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Veil", done=true }, 6= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shell", done=true }, 7= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Spur", done=true }, 8= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Crag", done=true }, 9= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shade", done=true } }, alienStructureDeathSounds= {10= {classname="Veil", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 11= {classname="Shell", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 12= {classname="Spur", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 13= {classname="Crag", done=t..., death_hallucination= {deathHallucinationEffect= {1= {sound="sound/NS2.fev/alien/common/frenzy" }, 2= {cinematic="cinematics/alien/shade/death_halluzination.cinematic", done=true } } }, drifter_construct= {effects= {1= {cinematic="cinematics/alien/drifter/construct.cinematic", done=true } } }, drifter_melee_attack= {drifterMeleeAttackEffects= {1= {sound="sound/NS2.fev/alien/drifter/attack" } } }, drifter_parasite= {drifterParasiteEffects= {1= {sound="sound/NS2.fev/alien/drifter/parasite" } } }, drifter_parasite_hit= {parasiteHitEffects= {1= {sound="sound/NS2.fev/alien/skulk/parasite_hit" }, 2= {player_cinematic="cinematics/alien/skulk/parasite_hit.cinematic" } } }, egg_death= {eggEggDeathEffects= {1= {sound="sound/NS2.fev/alien/structures/egg/death" }, 2= {cinematic="cinematics/alien/egg/burst.cinematic" } } }, enzyme_cloud= {enzymeCloudEffects= {1= {done=true, sound="sound/NS2.fev/alien/structures/generic_spawn_large", world_space=true } } }, fireworks= {fireworksEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/checkpoint.cinematic" } } }, harvester_collect= {harvesterCollectEffect= {1= {sound="sound/NS2.fev/alien/structures/harvester_harvested" } } }, hatch= {recallEffects= {1= {sound="sound/NS2.fev/alien/structures/shift/recall" }, 2= {cinematic="cinematics/alien/shift/hatch.cinematic", done=true } } }, hive_login= {hiveLoginEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_load" } } }, hive_logout= {hiveLogoutEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_exit" } } }, hydra_attack= {hydraAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/hydra/attack" } } }, player_end_gestate= {playerStartGestateEffects= {1= {stop_sound="sound/NS2.fev/alien/common/gestate" } } }, player_start_gestate= {playerStartGestateEffects= {1= {private_sound="sound/NS2.fev/alien/common/gestate" } } }, shade_cloak_start= {1= {sound="sound/NS2.fev/alien/structures/shade/cloak_start" } }, shade_ink= {effects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" } } }, shift_echo= {shiftEchoEffects= {1= {cinematic="cinematics/alien/shift/echo_target.cinematic", done=true }, 2= {done=true, parented_sound="sound/NS2.fev/alien/structures/shift/energize" } } }, structure_land= {structureLand= { } }, structure_move= {effects= {1= {decal="cinematics/vfx_materials/decals/gorge_slime.material", done=true, scale=0.8 } } }, teleport_end= {teleportEndEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_spawn_large" }, 2= {cinematic="cinematics/alien/shift/teleport_end.cinematic", done=true } } }, teleport_start= {teleportStartEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/shift/teleport_start.cinematic", done=true } } }, web_create= {effects= {1= {cinematic="cinematics/alien/webs/fallingslime.cinematic" } } }, web_destroy= {effects= {1= {cinematic="cinematics/alien/webs/kill.cinematic" } } }, whip_attack= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/hit" } } }, whip_attack_start= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_bombard= {whipBombardEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_rooted= {whipRootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whip_trigger_fury= {whipTriggerFuryEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" }, 2= {cinematic="cinematics/alien/whip/fury.cinematic" } } }, whip_unrootedstationary= {whipUnrootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whipbomb_hit= {whipBombHitEffects= {1= {sound="sound/NS2.fev/alien/gorge/spit_hit_marine" }, 2= {cinematic="cinematics/alien/whip/bomb_hit.cinematic", done=true } } } }
  412.         triggeringEntity = Web-2717 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1349.6671142578, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=5.1917204856873, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  413.         effectName = "web_destroy"
  414.         tableParams =  {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
  415.         cachedTableParams = "classnameWebisalientrueismarinefalse"
  416.         triggeringEntityClassName = "Web"
  417.         cachedMatchingEffects =  {1= {cinematic="cinematics/alien/webs/kill.cinematic" } }
  418.         (for index) = 1
  419.         (for limit) = 1
  420.         (for step) = 1
  421.         e = 1
  422.     #5: TriggerEffects lua/EffectManager.lua:467
  423.         self = EffectManager { }
  424.         effectName = "web_destroy"
  425.         tableParams =  {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
  426.         triggeringEntity = Web-2717 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1349.6671142578, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=5.1917204856873, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  427.         cachedTableParams = "classnameWebisalientrueismarinefalse"
  428.         (for generator) = function
  429.         (for state) =  {AlienWeaponEffects= {alien_vision_off= {visionModeOnEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_off" } } }, alien_vision_on= {visionModeOnEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_on" } } }, babblerability_attack= {babblerabilityAttackEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {player_sound="sound/NS2.fev/alien/gorge/babbler_ball_spit", world_space=true } } }, bilebomb_attack= {bilebombFireEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {player_sound="sound/NS2.fev/alien/gorge/bilebomb" } } }, bilebomb_decal= {bileBombDecal= {1= {decal="cinematics/vfx_materials/decals/bilebomb_decal.material", done=true, scale=3.5 } } }, bilebomb_hit= {bilebombHitEffects= {1= {cinematic="cinematics/alien/gorge/bilebomb_impact.cinematic" }, 2= {done=true, parented_sound="sound/NS2.fev/alien/gorge/bilebomb_hit" } } }, bilebomb_onstructure= {bileBombOnStructureEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="InfantryPortal", done=true }, 3= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="CommandStation", done=true }, 4= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="RoboticsFactory", done=true }, 5= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="Sentry", done=true }, 6= {classname="MAC", done=true, parented_cinematic="cinematics/alien/lerk/bomb_small.cinematic" }, 7= {classname="ARC", done=true, parented_cinematic="cinematics/alien/lerk/bomb_structure.cinematic" }, 8= {classname="Marine", done=true, parented_cinematic="cinematics/alien/lerk/bomb_marine.cinematic" }, 9= {cinematic="cinematics/alien/lerk/bomb_structure.cinematic" } } }, bite_attack= {biteAttackSounds= {1= {done=true, silenceupgrade=true, sound="" }, 2= {attach_point="Bip01_Head", done=true, player_sound="sound/NS2.fev/alien/skulk/bite_structure", surface="structure" }, 3= {attach_point="Bip01..., GeneralEffectData= {babbler_pheromone_puff= {babblerPheromonePuffEffects= {1= {cinematic="cinematics/alien/babbler/pheromone_puff.cinematic" } } }, boneshield_blocked= {effects= {1= {cinematic="cinematics/alien/onos/shield_hit_2.cinematic" } } }, catalyst= {catalystEffects= {1= {isalien=true, sound="sound/NS2.fev/alien/common/frenzy" }, 2= {isalien=false, sound="sound/NS2.fev/marine/common/catalyst" }, 3= {classname="Hive", done=true, parented_cinematic="cinematics/alien/nutrientmist_hive.cinematic" }, 4= {classname="Onos", done=true, parented_cinematic="cinematics/alien/nutrientmist_onos.cinematic" }, 5= {done=true, isalien=true, parented_cinematic="cinematics/alien/nutrientmist_structure.cinematic" } } }, commander_create_local= {commanderCreateLocalEffects= {1= {done=true, isalien=true, private_sound="sound/NS2.fev/alien/commander/spawn_2" }, 2= {done=true, ismarine=true, private_sound="sound/NS2.fev/marine/commander/spawn_2d" } } }, complete_order= {completeOrderSound= {1= {done=true, sex="female", sound="sound/NS2.fev/marine/voiceovers/complete_female" }, 2= {sound="sound/NS2.fev/marine/voiceovers/complete" } } }, deploy= {deploySoundEffects= {10= {classname="RoboticsFactory", done=true, sound="sound/NS2.fev/marine/structures/roboticsfactory_deploy" }, 11= {classname="Sentry", done=true, sound="sound/NS2.fev/marine/structures/sentry_deploy" }, 12= {classname="Hydra", done=true, sound="sound/NS2.fev/alien/structures/deploy_small" }, 13= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/deploy_large" }, 14= {done=true, isalien=false, sound="sound/NS2.fev/marine/structures/generic_deploy" }, 1= {classname="Hive", done=true, sound="sound/NS2.fev/alien/structures/hive_deploy" }, 2= {classname="Extractor", done=true, sound="sound/NS2.fev/marine/structures/extractor_deploy" }, 3= {classname="InfantryPortal", done=true, sound="sound/NS2.fev/marine/structures/infantry_portal_deploy" }, 4= {classname="Armory", done=true, sound="sound/NS2.fev/marine/structures/armory_deploy" }, 5= {classname="ArmsLab", done=true, sound="so..., NewWeaponEffects= {spores_fire= {spores_fire= {1= {done=true, player_sound="", silenceupgrade=true }, 2= {player_sound="sound/compmod.fev/compmod/alien/lerk/spore_fire" } } } }, PlayerEffectData= {celerity_end= {celerityEndEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {done=true, sound="sound/NS2.fev/alien/common/celerity_end" } } }, celerity_start= {celerityStartEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {done=true, sound="sound/NS2.fev/alien/common/celerity_start" } } }, eject_exo_begin= {effects= {1= {done=true, private_sound="sound/NS2.fev/marine/common/pickup_heavy" } } }, emp_blasted= {empBlastedEffects= {1= {cinematic="cinematics/alien/emphit.cinematic", class="Alien", done=true } } }, enzymed= {enzymedEffects= {1= {done=true, parented_cinematic="cinematics/alien/enzymed.cinematic" } } }, exo_thruster_end= {exoThrusterEndEffects= {1= {done=true, stop_sound="sound/NS2.fev/marine/heavy/thrusters" } } }, exo_thruster_start= {exoThrusterStartEffects= {1= {cinematic="cinematics/marine/jetpack/impact.cinematic" }, 2= {done=true, parented_sound="sound/NS2.fev/marine/heavy/thrusters" } } }, flap= {flapSoundEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {classname="Lerk", done=true, player_sound="sound/NS2.fev/alien/lerk/flap" } } }, footstep= {footstepSoundEffects= {10= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/metal/gorge_step_for_enemy", surface="metal" }, 11= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/metal/gorge_step", surface="metal" }, 12= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/thin_metal/gorge_step_for_enemy", surface="thin_metal" }, 13= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/thin_metal/gorge_step", surface="thin_metal" }, 14= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/organic/gorge_step_for_enemy", surface="organic" }, 15= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/organic/gorge_step", surface="organic" }, 16= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/rock/gorge_step_for_enemy", surface="rock" }, 17= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/ro..., kMarineWeaponEffects= {axe_idle_toss= {effects= {1= {player_sound="sound/NS2.fev/marine/axe/ide_throw" } } }, axe_stop_idle_sounds= {axeIdleSounds= {1= {stop_sound="sound/NS2.fev/marine/axe/ide_throw" }, 2= {stop_sound="sound/NS2.fev/marine/axe/idle_fiddle" } } }, burn_bomb= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" }, 2= {sound="sound/NS2.fev/alien/structures/death_grenade" } } }, burn_spore= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" } } }, burn_umbra= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_umbra.cinematic" } } }, claw_attack= {sounds= {1= {done=true, player_sound="sound/NS2.fev/marine/heavy/punch" } } }, clipweapon_empty= {emptySounds= {1= {classname="Shotgun", done=true, player_sound="sound/NS2.fev/marine/shotgun/fire_empty" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 3= {classname="Flamethrower", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 4= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 5= {classname="Pistol", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 6= {classname="HeavyMachineGun", done=true, player_sound="sound/NS2.fev/marine/common/empty" } } }, cluster_fragment_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_small_explos.cinematic", done=true } } }, cluster_grenade_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/primary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_main_explo.cinematic", done=true } } }, clusterfragment_residue= {clusterFragmentResiudeEffect= {1= {cinematic="cinematics/marine/clusterfragment_residue.cinematic" } } }, draw= {marineWeaponDrawSounds= {1= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/rifle/deploy_grenade" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/rifle/draw" },... }
  430.         (for control) = nan
  431.         id = "AlienStructureEffects"
  432.         data =  {babbler_attack= {babblerAttackEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_engage= {babblerEngageEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_hatch= {babblerEggLandEffects= {1= {cinematic="cinematics/alien/babbler/spawn.cinematic" }, 2= {done=true, silenceupgrade=true, sound="" }, 3= {done=true, sound="sound/NS2.fev/alien/drifter/attack", world_space=true } } }, babbler_jump= {babblerJumpEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/jump" } } }, babbler_move= {babblerIdleEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/idle" } } }, babbler_wag_begin= {babblerWagBeginEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/fetch" } } }, bone_wall_burst= {boneWallBurstEffect= {1= {cinematic="cinematics/alien/infestationspike/burst.cinematic" } } }, clog_slime= {clogSlimeEffects= {1= {cinematic="cinematics/alien/gorge/slime_fall.cinematic" } } }, clog_spawn= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn.cinematic" } } }, clog_spawn_shadow= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn_shadow.cinematic" } } }, construct= {alienConstruct= {1= {doer="Gorge", done=true, sound="sound/NS2.fev/alien/gorge/build" }, 2= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/generic_build" } } }, construction_complete= {effects= {1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Drifter", done=true }, 2= {classname="Drifter", done=true, sound="sound/NS2.fev/alien/structures/death_small" } } }, crag_heal= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal.cinematic" } } }, crag_heal_wave= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal_wave.cinematic" } } }, create_pheromone= {createPheromoneEffects= {1= {sound="sound/NS2.fev/alien/structures/crag/umbra" }, 2= {cinematic="cinematics/alien/crag/umbra.cinematic", done=true } } }, death= {alienStructureDeathParticleEffect= {10= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shift", done=true }, 11= {cinematic="cinematics/alien/structures/death_harvester.cinematic", classname="Harvester", done=true }, 12= {cinematic="cinematics/alien/babbler/death.cinematic", classname="Babbler", done=true }, 13= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="BabblerEgg", done=true }, 14= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Cyst", done=true }, 15= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="TunnelEntrance", done=true }, 16= {cinematic="cinematics/alien/infestationspike/death.cinematic", classname="BoneWall", done=true }, 17= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Contamination", done=true }, 1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Clog", done=true }, 2= {cinematic="cinematics/alien/hive/explode_residue.cinematic", classname="Hive" }, 3= {cinematic="cinematics/alien/hive/explode.cinematic", classname="Hive", done=true }, 4= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Whip", done=true }, 5= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Veil", done=true }, 6= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shell", done=true }, 7= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Spur", done=true }, 8= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Crag", done=true }, 9= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shade", done=true } }, alienStructureDeathSounds= {10= {classname="Veil", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 11= {classname="Shell", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 12= {classname="Spur", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 13= {classname="Crag", done=t..., death_hallucination= {deathHallucinationEffect= {1= {sound="sound/NS2.fev/alien/common/frenzy" }, 2= {cinematic="cinematics/alien/shade/death_halluzination.cinematic", done=true } } }, drifter_construct= {effects= {1= {cinematic="cinematics/alien/drifter/construct.cinematic", done=true } } }, drifter_melee_attack= {drifterMeleeAttackEffects= {1= {sound="sound/NS2.fev/alien/drifter/attack" } } }, drifter_parasite= {drifterParasiteEffects= {1= {sound="sound/NS2.fev/alien/drifter/parasite" } } }, drifter_parasite_hit= {parasiteHitEffects= {1= {sound="sound/NS2.fev/alien/skulk/parasite_hit" }, 2= {player_cinematic="cinematics/alien/skulk/parasite_hit.cinematic" } } }, egg_death= {eggEggDeathEffects= {1= {sound="sound/NS2.fev/alien/structures/egg/death" }, 2= {cinematic="cinematics/alien/egg/burst.cinematic" } } }, enzyme_cloud= {enzymeCloudEffects= {1= {done=true, sound="sound/NS2.fev/alien/structures/generic_spawn_large", world_space=true } } }, fireworks= {fireworksEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/checkpoint.cinematic" } } }, harvester_collect= {harvesterCollectEffect= {1= {sound="sound/NS2.fev/alien/structures/harvester_harvested" } } }, hatch= {recallEffects= {1= {sound="sound/NS2.fev/alien/structures/shift/recall" }, 2= {cinematic="cinematics/alien/shift/hatch.cinematic", done=true } } }, hive_login= {hiveLoginEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_load" } } }, hive_logout= {hiveLogoutEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_exit" } } }, hydra_attack= {hydraAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/hydra/attack" } } }, player_end_gestate= {playerStartGestateEffects= {1= {stop_sound="sound/NS2.fev/alien/common/gestate" } } }, player_start_gestate= {playerStartGestateEffects= {1= {private_sound="sound/NS2.fev/alien/common/gestate" } } }, shade_cloak_start= {1= {sound="sound/NS2.fev/alien/structures/shade/cloak_start" } }, shade_ink= {effects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" } } }, shift_echo= {shiftEchoEffects= {1= {cinematic="cinematics/alien/shift/echo_target.cinematic", done=true }, 2= {done=true, parented_sound="sound/NS2.fev/alien/structures/shift/energize" } } }, structure_land= {structureLand= { } }, structure_move= {effects= {1= {decal="cinematics/vfx_materials/decals/gorge_slime.material", done=true, scale=0.8 } } }, teleport_end= {teleportEndEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_spawn_large" }, 2= {cinematic="cinematics/alien/shift/teleport_end.cinematic", done=true } } }, teleport_start= {teleportStartEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/shift/teleport_start.cinematic", done=true } } }, web_create= {effects= {1= {cinematic="cinematics/alien/webs/fallingslime.cinematic" } } }, web_destroy= {effects= {1= {cinematic="cinematics/alien/webs/kill.cinematic" } } }, whip_attack= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/hit" } } }, whip_attack_start= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_bombard= {whipBombardEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_rooted= {whipRootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whip_trigger_fury= {whipTriggerFuryEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" }, 2= {cinematic="cinematics/alien/whip/fury.cinematic" } } }, whip_unrootedstationary= {whipUnrootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whipbomb_hit= {whipBombHitEffects= {1= {sound="sound/NS2.fev/alien/gorge/spit_hit_marine" }, 2= {cinematic="cinematics/alien/whip/bomb_hit.cinematic", done=true } } } }
  433.     #6: TriggerEffects lua/EffectsMixin.lua:56
  434.         self = Web-2717 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1349.6671142578, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=5.1917204856873, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  435.         effectName = "web_destroy"
  436.         tableParams =  {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
  437.     #7: TriggerWebDestroyEffects lua/Weapons/Alien/Web.lua:160
  438.         self = Web-2717 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1349.6671142578, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=5.1917204856873, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  439.         startPoint = cdata
  440.         zAxis = cdata
  441.         coords = cdata
  442.         (for index) = 1
  443.         (for limit) = 20
  444.         (for step) = 1
  445.         i = 1
  446.         effectPoint = cdata
  447.     #8: f1 lua/Weapons/Alien/Web.lua:178
  448.         self = Web-2717 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1349.6671142578, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=5.1917204856873, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  449.     #9: [string "Web_OnDestroy6"]:15
  450.         self = Web-2717 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1349.6671142578, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=5.1917204856873, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  451. [105851.777] Main : Error: No method OnDestroy found!
  452. [105851.779] Main : Error: No method OnCreate found!
  453. [105851.779] Main : Error: No method OnInitialized found!
  454. [105851.779] Main : Error: lua/ParticleEffect.lua:162: attempt to call method 'SetParent' (a nil value)
  455. [Server] Script Error #3: lua/ParticleEffect.lua:162: attempt to call method 'SetParent' (a nil value)
  456.     Call stack:
  457.     #1: CreateEffect lua/ParticleEffect.lua:162
  458.         player = nil
  459.         effectName = "cinematics/alien/webs/kill.cinematic"
  460.         parent = nil
  461.         coords = cdata
  462.         attachPoint = nil
  463.         assetIndex = 111
  464.         entity = ServerClient { }
  465.     #2: InternalTriggerCinematic lua/EffectManager.lua:535
  466.         self = EffectManager { }
  467.         effectTable =  {cinematic="cinematics/alien/webs/kill.cinematic" }
  468.         triggeringParams =  {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
  469.         triggeringEntity = Web-3766 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1347.3599853516, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=6.1048722267151, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  470.         cinematicName = "cinematics/alien/webs/kill.cinematic"
  471.         coords = cdata
  472.         player = nil
  473.         success = false
  474.         effectEntity = nil
  475.     #3: InternalTriggerEffect lua/EffectManager.lua:318
  476.         self = EffectManager { }
  477.         effectTable =  {cinematic="cinematics/alien/webs/kill.cinematic" }
  478.         triggeringParams =  {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
  479.         triggeringEntity = Web-3766 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1347.3599853516, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=6.1048722267151, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  480.         success = false
  481.     #4: InternalTriggerMatchingEffects lua/EffectManager.lua:391
  482.         self = EffectManager { }
  483.         inputEffectTable =  {babbler_attack= {babblerAttackEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_engage= {babblerEngageEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_hatch= {babblerEggLandEffects= {1= {cinematic="cinematics/alien/babbler/spawn.cinematic" }, 2= {done=true, silenceupgrade=true, sound="" }, 3= {done=true, sound="sound/NS2.fev/alien/drifter/attack", world_space=true } } }, babbler_jump= {babblerJumpEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/jump" } } }, babbler_move= {babblerIdleEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/idle" } } }, babbler_wag_begin= {babblerWagBeginEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/fetch" } } }, bone_wall_burst= {boneWallBurstEffect= {1= {cinematic="cinematics/alien/infestationspike/burst.cinematic" } } }, clog_slime= {clogSlimeEffects= {1= {cinematic="cinematics/alien/gorge/slime_fall.cinematic" } } }, clog_spawn= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn.cinematic" } } }, clog_spawn_shadow= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn_shadow.cinematic" } } }, construct= {alienConstruct= {1= {doer="Gorge", done=true, sound="sound/NS2.fev/alien/gorge/build" }, 2= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/generic_build" } } }, construction_complete= {effects= {1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Drifter", done=true }, 2= {classname="Drifter", done=true, sound="sound/NS2.fev/alien/structures/death_small" } } }, crag_heal= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal.cinematic" } } }, crag_heal_wave= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal_wave.cinematic" } } }, create_pheromone= {createPheromoneEffects= {1= {sound="sound/NS2.fev/alien/structures/crag/umbra" }, 2= {cinematic="cinematics/alien/crag/umbra.cinematic", done=true } } }, death= {alienStructureDeathParticleEffect= {10= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shift", done=true }, 11= {cinematic="cinematics/alien/structures/death_harvester.cinematic", classname="Harvester", done=true }, 12= {cinematic="cinematics/alien/babbler/death.cinematic", classname="Babbler", done=true }, 13= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="BabblerEgg", done=true }, 14= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Cyst", done=true }, 15= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="TunnelEntrance", done=true }, 16= {cinematic="cinematics/alien/infestationspike/death.cinematic", classname="BoneWall", done=true }, 17= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Contamination", done=true }, 1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Clog", done=true }, 2= {cinematic="cinematics/alien/hive/explode_residue.cinematic", classname="Hive" }, 3= {cinematic="cinematics/alien/hive/explode.cinematic", classname="Hive", done=true }, 4= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Whip", done=true }, 5= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Veil", done=true }, 6= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shell", done=true }, 7= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Spur", done=true }, 8= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Crag", done=true }, 9= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shade", done=true } }, alienStructureDeathSounds= {10= {classname="Veil", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 11= {classname="Shell", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 12= {classname="Spur", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 13= {classname="Crag", done=t..., death_hallucination= {deathHallucinationEffect= {1= {sound="sound/NS2.fev/alien/common/frenzy" }, 2= {cinematic="cinematics/alien/shade/death_halluzination.cinematic", done=true } } }, drifter_construct= {effects= {1= {cinematic="cinematics/alien/drifter/construct.cinematic", done=true } } }, drifter_melee_attack= {drifterMeleeAttackEffects= {1= {sound="sound/NS2.fev/alien/drifter/attack" } } }, drifter_parasite= {drifterParasiteEffects= {1= {sound="sound/NS2.fev/alien/drifter/parasite" } } }, drifter_parasite_hit= {parasiteHitEffects= {1= {sound="sound/NS2.fev/alien/skulk/parasite_hit" }, 2= {player_cinematic="cinematics/alien/skulk/parasite_hit.cinematic" } } }, egg_death= {eggEggDeathEffects= {1= {sound="sound/NS2.fev/alien/structures/egg/death" }, 2= {cinematic="cinematics/alien/egg/burst.cinematic" } } }, enzyme_cloud= {enzymeCloudEffects= {1= {done=true, sound="sound/NS2.fev/alien/structures/generic_spawn_large", world_space=true } } }, fireworks= {fireworksEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/checkpoint.cinematic" } } }, harvester_collect= {harvesterCollectEffect= {1= {sound="sound/NS2.fev/alien/structures/harvester_harvested" } } }, hatch= {recallEffects= {1= {sound="sound/NS2.fev/alien/structures/shift/recall" }, 2= {cinematic="cinematics/alien/shift/hatch.cinematic", done=true } } }, hive_login= {hiveLoginEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_load" } } }, hive_logout= {hiveLogoutEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_exit" } } }, hydra_attack= {hydraAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/hydra/attack" } } }, player_end_gestate= {playerStartGestateEffects= {1= {stop_sound="sound/NS2.fev/alien/common/gestate" } } }, player_start_gestate= {playerStartGestateEffects= {1= {private_sound="sound/NS2.fev/alien/common/gestate" } } }, shade_cloak_start= {1= {sound="sound/NS2.fev/alien/structures/shade/cloak_start" } }, shade_ink= {effects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" } } }, shift_echo= {shiftEchoEffects= {1= {cinematic="cinematics/alien/shift/echo_target.cinematic", done=true }, 2= {done=true, parented_sound="sound/NS2.fev/alien/structures/shift/energize" } } }, structure_land= {structureLand= { } }, structure_move= {effects= {1= {decal="cinematics/vfx_materials/decals/gorge_slime.material", done=true, scale=0.8 } } }, teleport_end= {teleportEndEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_spawn_large" }, 2= {cinematic="cinematics/alien/shift/teleport_end.cinematic", done=true } } }, teleport_start= {teleportStartEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/shift/teleport_start.cinematic", done=true } } }, web_create= {effects= {1= {cinematic="cinematics/alien/webs/fallingslime.cinematic" } } }, web_destroy= {effects= {1= {cinematic="cinematics/alien/webs/kill.cinematic" } } }, whip_attack= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/hit" } } }, whip_attack_start= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_bombard= {whipBombardEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_rooted= {whipRootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whip_trigger_fury= {whipTriggerFuryEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" }, 2= {cinematic="cinematics/alien/whip/fury.cinematic" } } }, whip_unrootedstationary= {whipUnrootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whipbomb_hit= {whipBombHitEffects= {1= {sound="sound/NS2.fev/alien/gorge/spit_hit_marine" }, 2= {cinematic="cinematics/alien/whip/bomb_hit.cinematic", done=true } } } }
  484.         triggeringEntity = Web-3766 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1347.3599853516, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=6.1048722267151, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  485.         effectName = "web_destroy"
  486.         tableParams =  {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
  487.         cachedTableParams = "classnameWebisalientrueismarinefalse"
  488.         triggeringEntityClassName = "Web"
  489.         cachedMatchingEffects =  {1= {cinematic="cinematics/alien/webs/kill.cinematic" } }
  490.         (for index) = 1
  491.         (for limit) = 1
  492.         (for step) = 1
  493.         e = 1
  494.     #5: TriggerEffects lua/EffectManager.lua:467
  495.         self = EffectManager { }
  496.         effectName = "web_destroy"
  497.         tableParams =  {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
  498.         triggeringEntity = Web-3766 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1347.3599853516, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=6.1048722267151, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  499.         cachedTableParams = "classnameWebisalientrueismarinefalse"
  500.         (for generator) = function
  501.         (for state) =  {AlienWeaponEffects= {alien_vision_off= {visionModeOnEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_off" } } }, alien_vision_on= {visionModeOnEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_on" } } }, babblerability_attack= {babblerabilityAttackEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {player_sound="sound/NS2.fev/alien/gorge/babbler_ball_spit", world_space=true } } }, bilebomb_attack= {bilebombFireEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {player_sound="sound/NS2.fev/alien/gorge/bilebomb" } } }, bilebomb_decal= {bileBombDecal= {1= {decal="cinematics/vfx_materials/decals/bilebomb_decal.material", done=true, scale=3.5 } } }, bilebomb_hit= {bilebombHitEffects= {1= {cinematic="cinematics/alien/gorge/bilebomb_impact.cinematic" }, 2= {done=true, parented_sound="sound/NS2.fev/alien/gorge/bilebomb_hit" } } }, bilebomb_onstructure= {bileBombOnStructureEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="InfantryPortal", done=true }, 3= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="CommandStation", done=true }, 4= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="RoboticsFactory", done=true }, 5= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="Sentry", done=true }, 6= {classname="MAC", done=true, parented_cinematic="cinematics/alien/lerk/bomb_small.cinematic" }, 7= {classname="ARC", done=true, parented_cinematic="cinematics/alien/lerk/bomb_structure.cinematic" }, 8= {classname="Marine", done=true, parented_cinematic="cinematics/alien/lerk/bomb_marine.cinematic" }, 9= {cinematic="cinematics/alien/lerk/bomb_structure.cinematic" } } }, bite_attack= {biteAttackSounds= {1= {done=true, silenceupgrade=true, sound="" }, 2= {attach_point="Bip01_Head", done=true, player_sound="sound/NS2.fev/alien/skulk/bite_structure", surface="structure" }, 3= {attach_point="Bip01..., GeneralEffectData= {babbler_pheromone_puff= {babblerPheromonePuffEffects= {1= {cinematic="cinematics/alien/babbler/pheromone_puff.cinematic" } } }, boneshield_blocked= {effects= {1= {cinematic="cinematics/alien/onos/shield_hit_2.cinematic" } } }, catalyst= {catalystEffects= {1= {isalien=true, sound="sound/NS2.fev/alien/common/frenzy" }, 2= {isalien=false, sound="sound/NS2.fev/marine/common/catalyst" }, 3= {classname="Hive", done=true, parented_cinematic="cinematics/alien/nutrientmist_hive.cinematic" }, 4= {classname="Onos", done=true, parented_cinematic="cinematics/alien/nutrientmist_onos.cinematic" }, 5= {done=true, isalien=true, parented_cinematic="cinematics/alien/nutrientmist_structure.cinematic" } } }, commander_create_local= {commanderCreateLocalEffects= {1= {done=true, isalien=true, private_sound="sound/NS2.fev/alien/commander/spawn_2" }, 2= {done=true, ismarine=true, private_sound="sound/NS2.fev/marine/commander/spawn_2d" } } }, complete_order= {completeOrderSound= {1= {done=true, sex="female", sound="sound/NS2.fev/marine/voiceovers/complete_female" }, 2= {sound="sound/NS2.fev/marine/voiceovers/complete" } } }, deploy= {deploySoundEffects= {10= {classname="RoboticsFactory", done=true, sound="sound/NS2.fev/marine/structures/roboticsfactory_deploy" }, 11= {classname="Sentry", done=true, sound="sound/NS2.fev/marine/structures/sentry_deploy" }, 12= {classname="Hydra", done=true, sound="sound/NS2.fev/alien/structures/deploy_small" }, 13= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/deploy_large" }, 14= {done=true, isalien=false, sound="sound/NS2.fev/marine/structures/generic_deploy" }, 1= {classname="Hive", done=true, sound="sound/NS2.fev/alien/structures/hive_deploy" }, 2= {classname="Extractor", done=true, sound="sound/NS2.fev/marine/structures/extractor_deploy" }, 3= {classname="InfantryPortal", done=true, sound="sound/NS2.fev/marine/structures/infantry_portal_deploy" }, 4= {classname="Armory", done=true, sound="sound/NS2.fev/marine/structures/armory_deploy" }, 5= {classname="ArmsLab", done=true, sound="so..., NewWeaponEffects= {spores_fire= {spores_fire= {1= {done=true, player_sound="", silenceupgrade=true }, 2= {player_sound="sound/compmod.fev/compmod/alien/lerk/spore_fire" } } } }, PlayerEffectData= {celerity_end= {celerityEndEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {done=true, sound="sound/NS2.fev/alien/common/celerity_end" } } }, celerity_start= {celerityStartEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {done=true, sound="sound/NS2.fev/alien/common/celerity_start" } } }, eject_exo_begin= {effects= {1= {done=true, private_sound="sound/NS2.fev/marine/common/pickup_heavy" } } }, emp_blasted= {empBlastedEffects= {1= {cinematic="cinematics/alien/emphit.cinematic", class="Alien", done=true } } }, enzymed= {enzymedEffects= {1= {done=true, parented_cinematic="cinematics/alien/enzymed.cinematic" } } }, exo_thruster_end= {exoThrusterEndEffects= {1= {done=true, stop_sound="sound/NS2.fev/marine/heavy/thrusters" } } }, exo_thruster_start= {exoThrusterStartEffects= {1= {cinematic="cinematics/marine/jetpack/impact.cinematic" }, 2= {done=true, parented_sound="sound/NS2.fev/marine/heavy/thrusters" } } }, flap= {flapSoundEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {classname="Lerk", done=true, player_sound="sound/NS2.fev/alien/lerk/flap" } } }, footstep= {footstepSoundEffects= {10= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/metal/gorge_step_for_enemy", surface="metal" }, 11= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/metal/gorge_step", surface="metal" }, 12= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/thin_metal/gorge_step_for_enemy", surface="thin_metal" }, 13= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/thin_metal/gorge_step", surface="thin_metal" }, 14= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/organic/gorge_step_for_enemy", surface="organic" }, 15= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/organic/gorge_step", surface="organic" }, 16= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/rock/gorge_step_for_enemy", surface="rock" }, 17= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/ro..., kMarineWeaponEffects= {axe_idle_toss= {effects= {1= {player_sound="sound/NS2.fev/marine/axe/ide_throw" } } }, axe_stop_idle_sounds= {axeIdleSounds= {1= {stop_sound="sound/NS2.fev/marine/axe/ide_throw" }, 2= {stop_sound="sound/NS2.fev/marine/axe/idle_fiddle" } } }, burn_bomb= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" }, 2= {sound="sound/NS2.fev/alien/structures/death_grenade" } } }, burn_spore= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" } } }, burn_umbra= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_umbra.cinematic" } } }, claw_attack= {sounds= {1= {done=true, player_sound="sound/NS2.fev/marine/heavy/punch" } } }, clipweapon_empty= {emptySounds= {1= {classname="Shotgun", done=true, player_sound="sound/NS2.fev/marine/shotgun/fire_empty" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 3= {classname="Flamethrower", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 4= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 5= {classname="Pistol", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 6= {classname="HeavyMachineGun", done=true, player_sound="sound/NS2.fev/marine/common/empty" } } }, cluster_fragment_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_small_explos.cinematic", done=true } } }, cluster_grenade_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/primary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_main_explo.cinematic", done=true } } }, clusterfragment_residue= {clusterFragmentResiudeEffect= {1= {cinematic="cinematics/marine/clusterfragment_residue.cinematic" } } }, draw= {marineWeaponDrawSounds= {1= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/rifle/deploy_grenade" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/rifle/draw" },... }
  502.         (for control) = nan
  503.         id = "AlienStructureEffects"
  504.         data =  {babbler_attack= {babblerAttackEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_engage= {babblerEngageEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_hatch= {babblerEggLandEffects= {1= {cinematic="cinematics/alien/babbler/spawn.cinematic" }, 2= {done=true, silenceupgrade=true, sound="" }, 3= {done=true, sound="sound/NS2.fev/alien/drifter/attack", world_space=true } } }, babbler_jump= {babblerJumpEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/jump" } } }, babbler_move= {babblerIdleEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/idle" } } }, babbler_wag_begin= {babblerWagBeginEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/fetch" } } }, bone_wall_burst= {boneWallBurstEffect= {1= {cinematic="cinematics/alien/infestationspike/burst.cinematic" } } }, clog_slime= {clogSlimeEffects= {1= {cinematic="cinematics/alien/gorge/slime_fall.cinematic" } } }, clog_spawn= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn.cinematic" } } }, clog_spawn_shadow= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn_shadow.cinematic" } } }, construct= {alienConstruct= {1= {doer="Gorge", done=true, sound="sound/NS2.fev/alien/gorge/build" }, 2= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/generic_build" } } }, construction_complete= {effects= {1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Drifter", done=true }, 2= {classname="Drifter", done=true, sound="sound/NS2.fev/alien/structures/death_small" } } }, crag_heal= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal.cinematic" } } }, crag_heal_wave= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal_wave.cinematic" } } }, create_pheromone= {createPheromoneEffects= {1= {sound="sound/NS2.fev/alien/structures/crag/umbra" }, 2= {cinematic="cinematics/alien/crag/umbra.cinematic", done=true } } }, death= {alienStructureDeathParticleEffect= {10= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shift", done=true }, 11= {cinematic="cinematics/alien/structures/death_harvester.cinematic", classname="Harvester", done=true }, 12= {cinematic="cinematics/alien/babbler/death.cinematic", classname="Babbler", done=true }, 13= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="BabblerEgg", done=true }, 14= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Cyst", done=true }, 15= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="TunnelEntrance", done=true }, 16= {cinematic="cinematics/alien/infestationspike/death.cinematic", classname="BoneWall", done=true }, 17= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Contamination", done=true }, 1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Clog", done=true }, 2= {cinematic="cinematics/alien/hive/explode_residue.cinematic", classname="Hive" }, 3= {cinematic="cinematics/alien/hive/explode.cinematic", classname="Hive", done=true }, 4= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Whip", done=true }, 5= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Veil", done=true }, 6= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shell", done=true }, 7= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Spur", done=true }, 8= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Crag", done=true }, 9= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shade", done=true } }, alienStructureDeathSounds= {10= {classname="Veil", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 11= {classname="Shell", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 12= {classname="Spur", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 13= {classname="Crag", done=t..., death_hallucination= {deathHallucinationEffect= {1= {sound="sound/NS2.fev/alien/common/frenzy" }, 2= {cinematic="cinematics/alien/shade/death_halluzination.cinematic", done=true } } }, drifter_construct= {effects= {1= {cinematic="cinematics/alien/drifter/construct.cinematic", done=true } } }, drifter_melee_attack= {drifterMeleeAttackEffects= {1= {sound="sound/NS2.fev/alien/drifter/attack" } } }, drifter_parasite= {drifterParasiteEffects= {1= {sound="sound/NS2.fev/alien/drifter/parasite" } } }, drifter_parasite_hit= {parasiteHitEffects= {1= {sound="sound/NS2.fev/alien/skulk/parasite_hit" }, 2= {player_cinematic="cinematics/alien/skulk/parasite_hit.cinematic" } } }, egg_death= {eggEggDeathEffects= {1= {sound="sound/NS2.fev/alien/structures/egg/death" }, 2= {cinematic="cinematics/alien/egg/burst.cinematic" } } }, enzyme_cloud= {enzymeCloudEffects= {1= {done=true, sound="sound/NS2.fev/alien/structures/generic_spawn_large", world_space=true } } }, fireworks= {fireworksEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/checkpoint.cinematic" } } }, harvester_collect= {harvesterCollectEffect= {1= {sound="sound/NS2.fev/alien/structures/harvester_harvested" } } }, hatch= {recallEffects= {1= {sound="sound/NS2.fev/alien/structures/shift/recall" }, 2= {cinematic="cinematics/alien/shift/hatch.cinematic", done=true } } }, hive_login= {hiveLoginEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_load" } } }, hive_logout= {hiveLogoutEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_exit" } } }, hydra_attack= {hydraAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/hydra/attack" } } }, player_end_gestate= {playerStartGestateEffects= {1= {stop_sound="sound/NS2.fev/alien/common/gestate" } } }, player_start_gestate= {playerStartGestateEffects= {1= {private_sound="sound/NS2.fev/alien/common/gestate" } } }, shade_cloak_start= {1= {sound="sound/NS2.fev/alien/structures/shade/cloak_start" } }, shade_ink= {effects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" } } }, shift_echo= {shiftEchoEffects= {1= {cinematic="cinematics/alien/shift/echo_target.cinematic", done=true }, 2= {done=true, parented_sound="sound/NS2.fev/alien/structures/shift/energize" } } }, structure_land= {structureLand= { } }, structure_move= {effects= {1= {decal="cinematics/vfx_materials/decals/gorge_slime.material", done=true, scale=0.8 } } }, teleport_end= {teleportEndEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_spawn_large" }, 2= {cinematic="cinematics/alien/shift/teleport_end.cinematic", done=true } } }, teleport_start= {teleportStartEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/shift/teleport_start.cinematic", done=true } } }, web_create= {effects= {1= {cinematic="cinematics/alien/webs/fallingslime.cinematic" } } }, web_destroy= {effects= {1= {cinematic="cinematics/alien/webs/kill.cinematic" } } }, whip_attack= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/hit" } } }, whip_attack_start= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_bombard= {whipBombardEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_rooted= {whipRootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whip_trigger_fury= {whipTriggerFuryEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" }, 2= {cinematic="cinematics/alien/whip/fury.cinematic" } } }, whip_unrootedstationary= {whipUnrootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whipbomb_hit= {whipBombHitEffects= {1= {sound="sound/NS2.fev/alien/gorge/spit_hit_marine" }, 2= {cinematic="cinematics/alien/whip/bomb_hit.cinematic", done=true } } } }
  505.     #6: TriggerEffects lua/EffectsMixin.lua:56
  506.         self = Web-3766 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1347.3599853516, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=6.1048722267151, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  507.         effectName = "web_destroy"
  508.         tableParams =  {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
  509.     #7: TriggerWebDestroyEffects lua/Weapons/Alien/Web.lua:160
  510.         self = Web-3766 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1347.3599853516, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=6.1048722267151, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  511.         startPoint = cdata
  512.         zAxis = cdata
  513.         coords = cdata
  514.         (for index) = 1
  515.         (for limit) = 20
  516.         (for step) = 1
  517.         i = 1
  518.         effectPoint = cdata
  519.     #8: f1 lua/Weapons/Alien/Web.lua:178
  520.         self = Web-3766 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1347.3599853516, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=6.1048722267151, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  521.     #9: [string "Web_OnDestroy6"]:15
  522.         self = Web-3766 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1347.3599853516, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=6.1048722267151, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
  523. [105851.799] Main : Error: No method OnCreate found!
  524. [105851.800] Main : Error: No method OnInitialized found!
  525. [105851.800] Main : Error: lua/SoundEffect.lua:30: attempt to call method 'SetParent' (a nil value)
  526. [Server] Script Error #4: lua/SoundEffect.lua:30: attempt to call method 'SetParent' (a nil value)
  527.     Call stack:
  528.     #1: StartSoundEffectOnEntity lua/SoundEffect.lua:30
  529.         soundEffectName = "sound/NS2.fev/marine/flamethrower/attack_end"
  530.         onEntity = nil
  531.         volume = 1
  532.         predictor = nil
  533.         soundEffectEntity = ServerClient { }
  534.     #2: InternalTriggerSound lua/EffectManager.lua:705
  535.         self = EffectManager { }
  536.         effectTable =  {player_sound="sound/NS2.fev/marine/flamethrower/attack_end" }
  537.         triggeringParams =  {classname="Flamethrower", effecthostcoords=cdata, empty=false, isalien=false, ismarine=true }
  538.         triggeringEntity = Flamethrower-4070 {alive=true, ammo=120, animationBlend=0, animationDoneTime=756.99969482422, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=4, collisionRep=0, createParticleEffects=false, deployed=false, expireTime=0, health=400, healthIgnored=false, isHolstered=true, lastTimeSprinted=749.61975097656, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2681, maxArmor=0, maxHealth=400, modelIndex=190, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=759.140625, timeLastHealed=0, weaponWorldState=false }
  539.         success = false
  540.         soundAssetName = "sound/NS2.fev/marine/flamethrower/attack_end"
  541.         coords = cdata
  542.         player = nil
  543.         volume = 1
  544.         inWorldSpace = nil
  545.         soundEffectEntity = nil
  546.     #3: InternalTriggerEffect lua/EffectManager.lua:322
  547.         self = EffectManager { }
  548.         effectTable =  {player_sound="sound/NS2.fev/marine/flamethrower/attack_end" }
  549.         triggeringParams =  {classname="Flamethrower", effecthostcoords=cdata, empty=false, isalien=false, ismarine=true }
  550.         triggeringEntity = Flamethrower-4070 {alive=true, ammo=120, animationBlend=0, animationDoneTime=756.99969482422, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=4, collisionRep=0, createParticleEffects=false, deployed=false, expireTime=0, health=400, healthIgnored=false, isHolstered=true, lastTimeSprinted=749.61975097656, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2681, maxArmor=0, maxHealth=400, modelIndex=190, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=759.140625, timeLastHealed=0, weaponWorldState=false }
  551.         success = false
  552.     #4: InternalTriggerMatchingEffects lua/EffectManager.lua:391
  553.         self = EffectManager { }
  554.         inputEffectTable =  {axe_idle_toss= {effects= {1= {player_sound="sound/NS2.fev/marine/axe/ide_throw" } } }, axe_stop_idle_sounds= {axeIdleSounds= {1= {stop_sound="sound/NS2.fev/marine/axe/ide_throw" }, 2= {stop_sound="sound/NS2.fev/marine/axe/idle_fiddle" } } }, burn_bomb= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" }, 2= {sound="sound/NS2.fev/alien/structures/death_grenade" } } }, burn_spore= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" } } }, burn_umbra= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_umbra.cinematic" } } }, claw_attack= {sounds= {1= {done=true, player_sound="sound/NS2.fev/marine/heavy/punch" } } }, clipweapon_empty= {emptySounds= {1= {classname="Shotgun", done=true, player_sound="sound/NS2.fev/marine/shotgun/fire_empty" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 3= {classname="Flamethrower", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 4= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 5= {classname="Pistol", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 6= {classname="HeavyMachineGun", done=true, player_sound="sound/NS2.fev/marine/common/empty" } } }, cluster_fragment_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_small_explos.cinematic", done=true } } }, cluster_grenade_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/primary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_main_explo.cinematic", done=true } } }, clusterfragment_residue= {clusterFragmentResiudeEffect= {1= {cinematic="cinematics/marine/clusterfragment_residue.cinematic" } } }, draw= {marineWeaponDrawSounds= {1= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/rifle/deploy_grenade" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/rifle/draw" }, 3= {classname="Pistol", done=true, player_sound="sound/NS2.fev/marine/pistol/draw" }, 4= {classname="Axe", done=true, player_sound="sound/NS2.fev/marine/axe/draw" }, 5= {classname="Flamethrower", done=true, player_sound="sound/NS2.fev/marine/flamethrower/draw" }, 6= {classname="Shotgun", done=true, player_sound="sound/NS2.fev/marine/shotgun/deploy" }, 7= {classname="Welder", done=true, player_sound="sound/NS2.fev/marine/welder/deploy" }, 8= {classname="GrenadeThrower", done=true, player_sound="sound/NS2.fev/marine/grenades/draw" }, 9= {classname="HeavyMachineGun", done=true, player_sound="sound/compmod.fev/compmod/marine/hmg/hmg_draw" } } }, exo_login= {viewModelCinematics= {1= {attach_point="exosuit_camBone", viewmodel_cinematic="cinematics/marine/heavy/deploy_light.cinematic" } } }, flamethrower_attack= {flamethrowerAttackCinematics= {1= {attach_point="fxnode_flamethrowermuzzle", empty=true, viewmodel_cinematic="cinematics/marine/flamethrower/flameout.cinematic" }, 2= {attach_point="fxnode_flamethrowermuzzle", done=true, empty=true, weapon_cinematic="cinematics/marine/flamethrower/flameout.cinematic" }, 3= {attach_point="fxnode_flamethrowermuzzle", viewmodel_cinematic="cinematics/marine/flamethrower/flame_1p.cinematic" }, 4= {attach_point="fxnode_flamethrowermuzzle", weapon_cinematic="cinematics/marine/flamethrower/flame.cinematic" } } }, flamethrower_attack_end= {flamethrowerAttackEndCinematics= {1= {player_sound="sound/NS2.fev/marine/flamethrower/attack_end" } } }, grenade_bounce= {grenadeBounceEffects= {1= {sound="sound/NS2.fev/marine/rifle/grenade_bounce" } } }, grenade_explode= {grenadeExplodeEffects= {1= {cinematic="cinematics/materials/ethereal/grenade_explosion.cinematic", done=true, surface="ethereal" }, 2= {cinematic="cinematics/materials/%s/grenade_explosion.cinematic" } }, grenadeExplodeSounds= {1= {done=true, sound="sound/NS2.fev/marine/common/explode", surface="ethereal" }, 2= {done=true, sound="sound/NS2.fev/marine/common/explode" } } }, grenade_pull_pin= {effects= {1= {player_sound="sound/NS2.fev/marine/grenades/pin" } } }, grenade_throw= {effects= {1= {player_sound="sound/NS2.fev/marine/grenades/throw" } } }, grenadelauncher_attack= {glAttackEffects= {1= {attach_point="fxnode_glmuzzle", empty=false, viewmodel_cinematic="cinematics/marine/gl/muzzle_flash.cinematic" }, 2= {attach_point="fxnode_glmuzzle", empty=false, weapon_cinematic="cinematics/marine/gl/muzzle_flash.cinematic" }, 3= {done=true, player_sound="sound/NS2.fev/marine/rifle/fire_grenade" }, 4= {done=true, empty=true, player_sound="sound/NS2.fev/marine/common/empty" } } }, grenadelauncher_reload= {glReloadEffects= {1= {player_sound="sound/NS2.fev/marine/rifle/reload_grenade" } } }, grenadelauncher_reload_shell= {grenadelauncherReloadShellEffects= {1= {sound="sound/NS2.fev/marine/grenade_launcher/reload" } } }, grenadelauncher_reload_start= {grenadelauncherReloadStartEffects= {1= {player_sound="sound/NS2.fev/marine/grenade_launcher/reload_start" } } }, holster= {holsterStopEffects= {1= {classname="Flamethrower", stop_cinematic="cinematics/marine/flamethrower/flame.cinematic" } } }, mine_explode= {mineExplode= {1= {cinematic="cinematics/materials/ethereal/grenade_explosion.cinematic", done=true, surface="ethereal" }, 2= {cinematic="cinematics/materials/%s/grenade_explosion.cinematic" } } }, minigun_overheated_left= {minigunOverheatEffects= {1= {attach_point="fxnode_l_minigun_muzzle", viewmodel_cinematic="cinematics/marine/minigun/overheat.cinematic" } } }, minigun_overheated_right= {minigunOverheatEffects= {1= {attach_point="fxnode_r_minigun_muzzle", viewmodel_cinematic="cinematics/marine/minigun/overheat.cinematic" } } }, pistol_attack= {pistolAttackEffects= {1= {attach_point="fxnode_pistolmuzzle", viewmodel_cinematic="cinematics/marine/pistol/muzzle_flash.cinematic" }, 2= {attach_point="fxnode_pistolcasing", viewmodel_cinematic="cinematics/marine/pistol/shell.cinematic" }, 3= {attach_point="fxnode_pistolmuzzle", weapon_cinematic="cinematics/marine/pistol/muzzle_flash.cinematic" }, 4= {attach_point="fxnode_pistolcasing", weapon_cinematic="cinematics/marine/pistol/shell.cinematic" }, 5= {player_sound="sound/NS2.fev/marine/pistol/fire" } } }, pistol_idle_gangster= {effects= {1= {player_sound="sound/NS2.fev/marine/pistol/idle_gangster" } } }, pistol_idle_spin= {effects= {1= {player_sound="sound/NS2.fev/marine/pistol/idle_spin" } } }, pulse_grenade_explode= {pulseGrenadeEffects= {1= {sound="sound/NS2.fev/marine/grenades/pulse/explode" }, 2= {cinematic="cinematics/marine/grenades/pulse_explo.cinematic", done=true } } }, railgun_attack= {railgunAttackEffects= {1= {attach_point="fxnode_rrailgunmuzzle", weapon_cinematic="cinematics/marine/railgun/muzzle_flash.cinematic" }, 2= {player_sound="sound/NS2.fev/marine/heavy/railgun_fire" } } }, railgun_steam_left= {minigunOverheatEffects= {1= {attach_point="fxnode_l_railgun_muzzle", viewmodel_cinematic="cinematics/marine/railgun/steam_1p_left.cinematic" } } }, railgun_steam_right= {minigunOverheatEffects= {1= {attach_point="fxnode_r_railgun_muzzle", viewmodel_cinematic="cinematics/marine/railgun/steam_1p_right.cinematic" } } }, release_nervegas= {releaseNerveGasEffects= {1= {parented_cinematic="cinematics/marine/grenades/nerve_explo.cinematic" }, 2= {sound="sound/NS2.fev/marine/grenades/gas/explode" } } }, reload= {gunReloadEffects= {1= {classname="Rifle", player_sound="sound/NS2.fev/marine/rifle/reload" }, 2= {classname="Pistol", player_sound="sound/NS2.fev/marine/pistol/reload" }, 3= {classname="Flamethrower", player_sound="sound/NS2.fev/marine/flamethrower/reload" }, 4= {classname="HeavyMachineGun", player_sound="sound/compmod.fev/compmod/marine/hmg/hmg_reload" } } }, shotgun_attack= {shotgunAttackEffects= {1= {attach_point="fxnode_shotgunmuzzle", viewmodel_cinematic="cinematics/marine/shotgun/muzzle_flash.cinematic" }, 2= {attach_point="fxnode_shotgunmuzzle", weapon_cinematic="cinematics/marine/shotgun/muzzle_flash.cinematic" }, 3= {attach_point="fxnode_shotguncasing", weapon_cinematic="cinematics/marine/shotgun/shell.cinematic" } } }, shotgun_reload_start= {shotgunReloadStartEffects= {1= {player_sound="sound/NS2.fev/marine/shotgun/start_reload" } } }, weapon_dropped= {weaponDropEffects= {1= {sound="sound/NS2.fev/marine/common/drop_weapon" } } }, welder_end= {welderEndEffects= {1= {stop_viewmodel_cinematic="cinematics/marine/welder/welder_muzzle.cinematic" } } }, welder_hit= {welderHitEffects= {1= {cinematic="cinematics/marine/welder/welder_hit.cinematic" } } }, welder_muzzle= {welderMuzzleEffects= {1= {attach_point="fxnode_weldermuzzle", viewmodel_cinematic="cinematics/marine/welder/welder_muzzle.cinematic" }, 2= {attach_point="fxnode_weldermuzzle", weapon_cinematic="cinematics/marine/welder/welder_muzzle.cinematic" } } }, welder_start= {welderStartEffects= {1= {attach_point="fxnode_weldermuzzle", viewmodel_cinematic="cinematics/marine/welder/welder_start.cinematic" }, 2= {attach_point="fxnode_weldermuzzle", weapon_cinematic="cinematics/marine/welder/welder_start.cinematic" } } } }
  555.         triggeringEntity = Flamethrower-4070 {alive=true, ammo=120, animationBlend=0, animationDoneTime=756.99969482422, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=4, collisionRep=0, createParticleEffects=false, deployed=false, expireTime=0, health=400, healthIgnored=false, isHolstered=true, lastTimeSprinted=749.61975097656, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2681, maxArmor=0, maxHealth=400, modelIndex=190, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=759.140625, timeLastHealed=0, weaponWorldState=false }
  556.         effectName = "flamethrower_attack_end"
  557.         tableParams =  {classname="Flamethrower", effecthostcoords=cdata, empty=false, isalien=false, ismarine=true }
  558.         cachedTableParams = "classnameFlamethroweremptyfalseisalienfalseismarinetrue"
  559.         triggeringEntityClassName = "Flamethrower"
  560.         cachedMatchingEffects =  {1= {player_sound="sound/NS2.fev/marine/flamethrower/attack_end" } }
  561.         (for index) = 1
  562.         (for limit) = 1
  563.         (for step) = 1
  564.         e = 1
  565.     #5: TriggerEffects lua/EffectManager.lua:467
  566.         self = EffectManager { }
  567.         effectName = "flamethrower_attack_end"
  568.         tableParams =  {classname="Flamethrower", effecthostcoords=cdata, empty=false, isalien=false, ismarine=true }
  569.         triggeringEntity = Flamethrower-4070 {alive=true, ammo=120, animationBlend=0, animationDoneTime=756.99969482422, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=4, collisionRep=0, createParticleEffects=false, deployed=false, expireTime=0, health=400, healthIgnored=false, isHolstered=true, lastTimeSprinted=749.61975097656, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2681, maxArmor=0, maxHealth=400, modelIndex=190, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=759.140625, timeLastHealed=0, weaponWorldState=false }
  570.         cachedTableParams = "classnameFlamethroweremptyfalseisalienfalseismarinetrue"
  571.         (for generator) = function
  572.         (for state) =  {AlienWeaponEffects= {alien_vision_off= {visionModeOnEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_off" } } }, alien_vision_on= {visionModeOnEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_on" } } }, babblerability_attack= {babblerabilityAttackEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {player_sound="sound/NS2.fev/alien/gorge/babbler_ball_spit", world_space=true } } }, bilebomb_attack= {bilebombFireEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {player_sound="sound/NS2.fev/alien/gorge/bilebomb" } } }, bilebomb_decal= {bileBombDecal= {1= {decal="cinematics/vfx_materials/decals/bilebomb_decal.material", done=true, scale=3.5 } } }, bilebomb_hit= {bilebombHitEffects= {1= {cinematic="cinematics/alien/gorge/bilebomb_impact.cinematic" }, 2= {done=true, parented_sound="sound/NS2.fev/alien/gorge/bilebomb_hit" } } }, bilebomb_onstructure= {bileBombOnStructureEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="InfantryPortal", done=true }, 3= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="CommandStation", done=true }, 4= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="RoboticsFactory", done=true }, 5= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="Sentry", done=true }, 6= {classname="MAC", done=true, parented_cinematic="cinematics/alien/lerk/bomb_small.cinematic" }, 7= {classname="ARC", done=true, parented_cinematic="cinematics/alien/lerk/bomb_structure.cinematic" }, 8= {classname="Marine", done=true, parented_cinematic="cinematics/alien/lerk/bomb_marine.cinematic" }, 9= {cinematic="cinematics/alien/lerk/bomb_structure.cinematic" } } }, bite_attack= {biteAttackSounds= {1= {done=true, silenceupgrade=true, sound="" }, 2= {attach_point="Bip01_Head", done=true, player_sound="sound/NS2.fev/alien/skulk/bite_structure", surface="structure" }, 3= {attach_point="Bip01..., GeneralEffectData= {babbler_pheromone_puff= {babblerPheromonePuffEffects= {1= {cinematic="cinematics/alien/babbler/pheromone_puff.cinematic" } } }, boneshield_blocked= {effects= {1= {cinematic="cinematics/alien/onos/shield_hit_2.cinematic" } } }, catalyst= {catalystEffects= {1= {isalien=true, sound="sound/NS2.fev/alien/common/frenzy" }, 2= {isalien=false, sound="sound/NS2.fev/marine/common/catalyst" }, 3= {classname="Hive", done=true, parented_cinematic="cinematics/alien/nutrientmist_hive.cinematic" }, 4= {classname="Onos", done=true, parented_cinematic="cinematics/alien/nutrientmist_onos.cinematic" }, 5= {done=true, isalien=true, parented_cinematic="cinematics/alien/nutrientmist_structure.cinematic" } } }, commander_create_local= {commanderCreateLocalEffects= {1= {done=true, isalien=true, private_sound="sound/NS2.fev/alien/commander/spawn_2" }, 2= {done=true, ismarine=true, private_sound="sound/NS2.fev/marine/commander/spawn_2d" } } }, complete_order= {completeOrderSound= {1= {done=true, sex="female", sound="sound/NS2.fev/marine/voiceovers/complete_female" }, 2= {sound="sound/NS2.fev/marine/voiceovers/complete" } } }, deploy= {deploySoundEffects= {10= {classname="RoboticsFactory", done=true, sound="sound/NS2.fev/marine/structures/roboticsfactory_deploy" }, 11= {classname="Sentry", done=true, sound="sound/NS2.fev/marine/structures/sentry_deploy" }, 12= {classname="Hydra", done=true, sound="sound/NS2.fev/alien/structures/deploy_small" }, 13= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/deploy_large" }, 14= {done=true, isalien=false, sound="sound/NS2.fev/marine/structures/generic_deploy" }, 1= {classname="Hive", done=true, sound="sound/NS2.fev/alien/structures/hive_deploy" }, 2= {classname="Extractor", done=true, sound="sound/NS2.fev/marine/structures/extractor_deploy" }, 3= {classname="InfantryPortal", done=true, sound="sound/NS2.fev/marine/structures/infantry_portal_deploy" }, 4= {classname="Armory", done=true, sound="sound/NS2.fev/marine/structures/armory_deploy" }, 5= {classname="ArmsLab", done=true, sound="so..., NewWeaponEffects= {spores_fire= {spores_fire= {1= {done=true, player_sound="", silenceupgrade=true }, 2= {player_sound="sound/compmod.fev/compmod/alien/lerk/spore_fire" } } } }, PlayerEffectData= {celerity_end= {celerityEndEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {done=true, sound="sound/NS2.fev/alien/common/celerity_end" } } }, celerity_start= {celerityStartEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {done=true, sound="sound/NS2.fev/alien/common/celerity_start" } } }, eject_exo_begin= {effects= {1= {done=true, private_sound="sound/NS2.fev/marine/common/pickup_heavy" } } }, emp_blasted= {empBlastedEffects= {1= {cinematic="cinematics/alien/emphit.cinematic", class="Alien", done=true } } }, enzymed= {enzymedEffects= {1= {done=true, parented_cinematic="cinematics/alien/enzymed.cinematic" } } }, exo_thruster_end= {exoThrusterEndEffects= {1= {done=true, stop_sound="sound/NS2.fev/marine/heavy/thrusters" } } }, exo_thruster_start= {exoThrusterStartEffects= {1= {cinematic="cinematics/marine/jetpack/impact.cinematic" }, 2= {done=true, parented_sound="sound/NS2.fev/marine/heavy/thrusters" } } }, flap= {flapSoundEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {classname="Lerk", done=true, player_sound="sound/NS2.fev/alien/lerk/flap" } } }, footstep= {footstepSoundEffects= {10= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/metal/gorge_step_for_enemy", surface="metal" }, 11= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/metal/gorge_step", surface="metal" }, 12= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/thin_metal/gorge_step_for_enemy", surface="thin_metal" }, 13= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/thin_metal/gorge_step", surface="thin_metal" }, 14= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/organic/gorge_step_for_enemy", surface="organic" }, 15= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/organic/gorge_step", surface="organic" }, 16= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/rock/gorge_step_for_enemy", surface="rock" }, 17= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/ro..., kMarineWeaponEffects= {axe_idle_toss= {effects= {1= {player_sound="sound/NS2.fev/marine/axe/ide_throw" } } }, axe_stop_idle_sounds= {axeIdleSounds= {1= {stop_sound="sound/NS2.fev/marine/axe/ide_throw" }, 2= {stop_sound="sound/NS2.fev/marine/axe/idle_fiddle" } } }, burn_bomb= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" }, 2= {sound="sound/NS2.fev/alien/structures/death_grenade" } } }, burn_spore= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" } } }, burn_umbra= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_umbra.cinematic" } } }, claw_attack= {sounds= {1= {done=true, player_sound="sound/NS2.fev/marine/heavy/punch" } } }, clipweapon_empty= {emptySounds= {1= {classname="Shotgun", done=true, player_sound="sound/NS2.fev/marine/shotgun/fire_empty" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 3= {classname="Flamethrower", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 4= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 5= {classname="Pistol", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 6= {classname="HeavyMachineGun", done=true, player_sound="sound/NS2.fev/marine/common/empty" } } }, cluster_fragment_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_small_explos.cinematic", done=true } } }, cluster_grenade_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/primary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_main_explo.cinematic", done=true } } }, clusterfragment_residue= {clusterFragmentResiudeEffect= {1= {cinematic="cinematics/marine/clusterfragment_residue.cinematic" } } }, draw= {marineWeaponDrawSounds= {1= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/rifle/deploy_grenade" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/rifle/draw" },... }
  573.         (for control) = nan
  574.         id = "kMarineWeaponEffects"
  575.         data =  {axe_idle_toss= {effects= {1= {player_sound="sound/NS2.fev/marine/axe/ide_throw" } } }, axe_stop_idle_sounds= {axeIdleSounds= {1= {stop_sound="sound/NS2.fev/marine/axe/ide_throw" }, 2= {stop_sound="sound/NS2.fev/marine/axe/idle_fiddle" } } }, burn_bomb= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" }, 2= {sound="sound/NS2.fev/alien/structures/death_grenade" } } }, burn_spore= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" } } }, burn_umbra= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_umbra.cinematic" } } }, claw_attack= {sounds= {1= {done=true, player_sound="sound/NS2.fev/marine/heavy/punch" } } }, clipweapon_empty= {emptySounds= {1= {classname="Shotgun", done=true, player_sound="sound/NS2.fev/marine/shotgun/fire_empty" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 3= {classname="Flamethrower", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 4= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 5= {classname="Pistol", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 6= {classname="HeavyMachineGun", done=true, player_sound="sound/NS2.fev/marine/common/empty" } } }, cluster_fragment_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_small_explos.cinematic", done=true } } }, cluster_grenade_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/primary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_main_explo.cinematic", done=true } } }, clusterfragment_residue= {clusterFragmentResiudeEffect= {1= {cinematic="cinematics/marine/clusterfragment_residue.cinematic" } } }, draw= {marineWeaponDrawSounds= {1= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/rifle/deploy_grenade" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/rifle/draw" }, 3= {classname="Pistol", done=true, player_sound="sound/NS2.fev/marine/pistol/draw" }, 4= {classname="Axe", done=true, player_sound="sound/NS2.fev/marine/axe/draw" }, 5= {classname="Flamethrower", done=true, player_sound="sound/NS2.fev/marine/flamethrower/draw" }, 6= {classname="Shotgun", done=true, player_sound="sound/NS2.fev/marine/shotgun/deploy" }, 7= {classname="Welder", done=true, player_sound="sound/NS2.fev/marine/welder/deploy" }, 8= {classname="GrenadeThrower", done=true, player_sound="sound/NS2.fev/marine/grenades/draw" }, 9= {classname="HeavyMachineGun", done=true, player_sound="sound/compmod.fev/compmod/marine/hmg/hmg_draw" } } }, exo_login= {viewModelCinematics= {1= {attach_point="exosuit_camBone", viewmodel_cinematic="cinematics/marine/heavy/deploy_light.cinematic" } } }, flamethrower_attack= {flamethrowerAttackCinematics= {1= {attach_point="fxnode_flamethrowermuzzle", empty=true, viewmodel_cinematic="cinematics/marine/flamethrower/flameout.cinematic" }, 2= {attach_point="fxnode_flamethrowermuzzle", done=true, empty=true, weapon_cinematic="cinematics/marine/flamethrower/flameout.cinematic" }, 3= {attach_point="fxnode_flamethrowermuzzle", viewmodel_cinematic="cinematics/marine/flamethrower/flame_1p.cinematic" }, 4= {attach_point="fxnode_flamethrowermuzzle", weapon_cinematic="cinematics/marine/flamethrower/flame.cinematic" } } }, flamethrower_attack_end= {flamethrowerAttackEndCinematics= {1= {player_sound="sound/NS2.fev/marine/flamethrower/attack_end" } } }, grenade_bounce= {grenadeBounceEffects= {1= {sound="sound/NS2.fev/marine/rifle/grenade_bounce" } } }, grenade_explode= {grenadeExplodeEffects= {1= {cinematic="cinematics/materials/ethereal/grenade_explosion.cinematic", done=true, surface="ethereal" }, 2= {cinematic="cinematics/materials/%s/grenade_explosion.cinematic" } }, grenadeExplodeSounds= {1= {done=true, sound="sound/NS2.fev/marine/common/explode", surface="ethereal" }, 2= {done=true, sound="sound/NS2.fev/marine/common/explode" } } }, grenade_pull_pin= {effects= {1= {player_sound="sound/NS2.fev/marine/grenades/pin" } } }, grenade_throw= {effects= {1= {player_sound="sound/NS2.fev/marine/grenades/throw" } } }, grenadelauncher_attack= {glAttackEffects= {1= {attach_point="fxnode_glmuzzle", empty=false, viewmodel_cinematic="cinematics/marine/gl/muzzle_flash.cinematic" }, 2= {attach_point="fxnode_glmuzzle", empty=false, weapon_cinematic="cinematics/marine/gl/muzzle_flash.cinematic" }, 3= {done=true, player_sound="sound/NS2.fev/marine/rifle/fire_grenade" }, 4= {done=true, empty=true, player_sound="sound/NS2.fev/marine/common/empty" } } }, grenadelauncher_reload= {glReloadEffects= {1= {player_sound="sound/NS2.fev/marine/rifle/reload_grenade" } } }, grenadelauncher_reload_shell= {grenadelauncherReloadShellEffects= {1= {sound="sound/NS2.fev/marine/grenade_launcher/reload" } } }, grenadelauncher_reload_start= {grenadelauncherReloadStartEffects= {1= {player_sound="sound/NS2.fev/marine/grenade_launcher/reload_start" } } }, holster= {holsterStopEffects= {1= {classname="Flamethrower", stop_cinematic="cinematics/marine/flamethrower/flame.cinematic" } } }, mine_explode= {mineExplode= {1= {cinematic="cinematics/materials/ethereal/grenade_explosion.cinematic", done=true, surface="ethereal" }, 2= {cinematic="cinematics/materials/%s/grenade_explosion.cinematic" } } }, minigun_overheated_left= {minigunOverheatEffects= {1= {attach_point="fxnode_l_minigun_muzzle", viewmodel_cinematic="cinematics/marine/minigun/overheat.cinematic" } } }, minigun_overheated_right= {minigunOverheatEffects= {1= {attach_point="fxnode_r_minigun_muzzle", viewmodel_cinematic="cinematics/marine/minigun/overheat.cinematic" } } }, pistol_attack= {pistolAttackEffects= {1= {attach_point="fxnode_pistolmuzzle", viewmodel_cinematic="cinematics/marine/pistol/muzzle_flash.cinematic" }, 2= {attach_point="fxnode_pistolcasing", viewmodel_cinematic="cinematics/marine/pistol/shell.cinematic" }, 3= {attach_point="fxnode_pistolmuzzle", weapon_cinematic="cinematics/marine/pistol/muzzle_flash.cinematic" }, 4= {attach_point="fxnode_pistolcasing", weapon_cinematic="cinematics/marine/pistol/shell.cinematic" }, 5= {player_sound="sound/NS2.fev/marine/pistol/fire" } } }, pistol_idle_gangster= {effects= {1= {player_sound="sound/NS2.fev/marine/pistol/idle_gangster" } } }, pistol_idle_spin= {effects= {1= {player_sound="sound/NS2.fev/marine/pistol/idle_spin" } } }, pulse_grenade_explode= {pulseGrenadeEffects= {1= {sound="sound/NS2.fev/marine/grenades/pulse/explode" }, 2= {cinematic="cinematics/marine/grenades/pulse_explo.cinematic", done=true } } }, railgun_attack= {railgunAttackEffects= {1= {attach_point="fxnode_rrailgunmuzzle", weapon_cinematic="cinematics/marine/railgun/muzzle_flash.cinematic" }, 2= {player_sound="sound/NS2.fev/marine/heavy/railgun_fire" } } }, railgun_steam_left= {minigunOverheatEffects= {1= {attach_point="fxnode_l_railgun_muzzle", viewmodel_cinematic="cinematics/marine/railgun/steam_1p_left.cinematic" } } }, railgun_steam_right= {minigunOverheatEffects= {1= {attach_point="fxnode_r_railgun_muzzle", viewmodel_cinematic="cinematics/marine/railgun/steam_1p_right.cinematic" } } }, release_nervegas= {releaseNerveGasEffects= {1= {parented_cinematic="cinematics/marine/grenades/nerve_explo.cinematic" }, 2= {sound="sound/NS2.fev/marine/grenades/gas/explode" } } }, reload= {gunReloadEffects= {1= {classname="Rifle", player_sound="sound/NS2.fev/marine/rifle/reload" }, 2= {classname="Pistol", player_sound="sound/NS2.fev/marine/pistol/reload" }, 3= {classname="Flamethrower", player_sound="sound/NS2.fev/marine/flamethrower/reload" }, 4= {classname="HeavyMachineGun", player_sound="sound/compmod.fev/compmod/marine/hmg/hmg_reload" } } }, shotgun_attack= {shotgunAttackEffects= {1= {attach_point="fxnode_shotgunmuzzle", viewmodel_cinematic="cinematics/marine/shotgun/muzzle_flash.cinematic" }, 2= {attach_point="fxnode_shotgunmuzzle", weapon_cinematic="cinematics/marine/shotgun/muzzle_flash.cinematic" }, 3= {attach_point="fxnode_shotguncasing", weapon_cinematic="cinematics/marine/shotgun/shell.cinematic" } } }, shotgun_reload_start= {shotgunReloadStartEffects= {1= {player_sound="sound/NS2.fev/marine/shotgun/start_reload" } } }, weapon_dropped= {weaponDropEffects= {1= {sound="sound/NS2.fev/marine/common/drop_weapon" } } }, welder_end= {welderEndEffects= {1= {stop_viewmodel_cinematic="cinematics/marine/welder/welder_muzzle.cinematic" } } }, welder_hit= {welderHitEffects= {1= {cinematic="cinematics/marine/welder/welder_hit.cinematic" } } }, welder_muzzle= {welderMuzzleEffects= {1= {attach_point="fxnode_weldermuzzle", viewmodel_cinematic="cinematics/marine/welder/welder_muzzle.cinematic" }, 2= {attach_point="fxnode_weldermuzzle", weapon_cinematic="cinematics/marine/welder/welder_muzzle.cinematic" } } }, welder_start= {welderStartEffects= {1= {attach_point="fxnode_weldermuzzle", viewmodel_cinematic="cinematics/marine/welder/welder_start.cinematic" }, 2= {attach_point="fxnode_weldermuzzle", weapon_cinematic="cinematics/marine/welder/welder_start.cinematic" } } } }
  576.     #6: TriggerEffects lua/EffectsMixin.lua:56
  577.         self = Flamethrower-4070 {alive=true, ammo=120, animationBlend=0, animationDoneTime=756.99969482422, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=4, collisionRep=0, createParticleEffects=false, deployed=false, expireTime=0, health=400, healthIgnored=false, isHolstered=true, lastTimeSprinted=749.61975097656, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2681, maxArmor=0, maxHealth=400, modelIndex=190, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=759.140625, timeLastHealed=0, weaponWorldState=false }
  578.         effectName = "flamethrower_attack_end"
  579.         tableParams =  {classname="Flamethrower", effecthostcoords=cdata, empty=false, isalien=false, ismarine=true }
  580.     #7: OnDestroy lua/Weapons/Weapon.lua:75
  581.         self = Flamethrower-4070 {alive=true, ammo=120, animationBlend=0, animationDoneTime=756.99969482422, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=4, collisionRep=0, createParticleEffects=false, deployed=false, expireTime=0, health=400, healthIgnored=false, isHolstered=true, lastTimeSprinted=749.61975097656, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2681, maxArmor=0, maxHealth=400, modelIndex=190, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=759.140625, timeLastHealed=0, weaponWorldState=false }
  582.     #8: OnDestroy lua/Weapons/Marine/ClipWeapon.lua:91
  583.         self = Flamethrower-4070 {alive=true, ammo=120, animationBlend=0, animationDoneTime=756.99969482422, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=4, collisionRep=0, createParticleEffects=false, deployed=false, expireTime=0, health=400, healthIgnored=false, isHolstered=true, lastTimeSprinted=749.61975097656, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2681, maxArmor=0, maxHealth=400, modelIndex=190, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=759.140625, timeLastHealed=0, weaponWorldState=false }
  584.     #9: f1 lua/Weapons/Marine/Flamethrower.lua:75
  585.         self = Flamethrower-4070 {alive=true, ammo=120, animationBlend=0, animationDoneTime=756.99969482422, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=4, collisionRep=0, createParticleEffects=false, deployed=false, expireTime=0, health=400, healthIgnored=false, isHolstered=true, lastTimeSprinted=749.61975097656, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2681, maxArmor=0, maxHealth=400, modelIndex=190, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=759.140625, timeLastHealed=0, weaponWorldState=false }
  586.     #10: [string "Flamethrower_OnDestroy5"]:15
  587.         self = Flamethrower-4070 {alive=true, ammo=120, animationBlend=0, animationDoneTime=756.99969482422, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=4, collisionRep=0, createParticleEffects=false, deployed=false, expireTime=0, health=400, healthIgnored=false, isHolstered=true, lastTimeSprinted=749.61975097656, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2681, maxArmor=0, maxHealth=400, modelIndex=190, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=759.140625, timeLastHealed=0, weaponWorldState=false }
  588. [105851.961] Main : Error: 17 memory leaks in 'EntityWrapper' (3764 bytes)
  589. [105851.961] Main : Error: 17 memory leaks in 'ServerWorld' (3764 bytes)
  590. Downloading mods
  591. Finished downloading and installing mods
  592. Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/m706d242_1415646487/
  593. Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/m812f004_1415535504/
  594. Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/mc6fbbb0_1413960171/
  595. Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/maa8da06_1415397010/
  596. Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/me5ffa15_1415154827/
  597. Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/mb7149f9_1414064711/
  598. Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/m13bd1b70_1414362540/
  599. Loading Shine config...
  600. Loading extensions...
  601. tickrate: 35 server updates/sec
  602. sendrate: 25 packets/sec
  603. bandwidth limit: 102400 bytes/sec per player
  604. - Extension 'basecommands' loaded.
  605. - Extension 'norookies' loaded.
  606. - Extension 'votesurrender' loaded.
  607. - Extension 'tournamentmode' loaded.
  608. - Extension 'unstuck' loaded.
  609. - Extension 'adverts' loaded.
  610. - Extension 'reservedslots' loaded.
  611. - Extension 'mapvote' loaded.
  612. - Extension 'workshopupdater' loaded.
  613. - Extension 'ns2stats' loaded.
  614. - Extension 'ban' loaded.
  615. - Extension 'extraips' loaded.
  616. - Extension 'afkkick' loaded.
  617. - Extension 'adminmenubutton' loaded.
  618. - Extension 'motd' loaded.
  619. - Extension 'pregameplus' loaded.
  620. Completed loading Shine extensions.
  621. Loading Shine users...
  622. [21:23:29]Shine started up successfully.
  623. [21:23:29]Loading config://ServerConfig.json
  624. [21:23:29]Loading config://ReservedSlotsConfig.json
  625. [21:23:29]Loading config://ServerAdmin.json
  626. [21:23:29]Loading config://BannedPlayers.json
  627. [21:23:29]Loading config://MapCycle.json
  628. [21:23:29]Hashed 1 game_setup.xml files for consistency
  629. [21:23:29]Hashed 1069 *.lua files for consistency
  630. [21:23:29]Hashed 41 *.hlsl files for consistency
  631. [21:23:29]Hashed 34 *.shader files for consistency
  632. [21:23:29]Hashed 22 *.screenfx files for consistency
  633. [21:23:29]Hashed 144 *.surface_shader files for consistency
  634. [21:23:29]Hashed 3 *.fxh files for consistency
  635. [21:23:29]Hashed 3 *.render_setup files for consistency
  636. [21:23:29]Hashed 2 *.shader_template files for consistency
  637. [21:23:29]Hashed 13 *.level files for consistency
  638. [21:23:29]Hashed 6521 *.dds files for consistency
  639. [21:23:29]Hashed 88 *.jpg files for consistency
  640. [21:23:29]Hashed 51 *.png files for consistency
  641. [21:23:29]Hashed 933 *.cinematic files for consistency
  642. [21:23:30]Hashed 2302 *.material files for consistency
  643. [21:23:30]Hashed 4007 *.model files for consistency
  644. [21:23:30]Hashed 105 *.animation_graph files for consistency
  645. [21:23:30]Hashed 201 *.polygons files for consistency
  646. [21:23:30]Hashed 7 *.fev files for consistency
  647. [21:23:30]Hashed 27 *.fsb files for consistency
  648. [21:23:30]Skipped 961 ui/*.dds files for consistency
  649. [21:23:30]Skipped 145 *_view*.dds files for consistency
  650. [21:23:30]Skipped 64 *_view*.material files for consistency
  651. [21:23:30]Skipped 151 *_view*.model files for consistency
  652. [21:23:30]Skipped 21 models/marine/hands/* files for consistency
  653. [21:23:30]Skipped 1 sound/*_client.fev files for consistency
  654. [21:23:30]Skipped 1 sound/*_client.fsb files for consistency
  655. [21:23:30]Skipped 1 shaders/DarkVision.hlsl files for consistency
  656. [21:23:30]Skipped 1 shaders/DarkVision.screenfx files for consistency
  657. [21:23:30]Skipped 1 shaders/DarkVision.shader files for consistency
  658. [21:23:30]Hashed 3 lua/entry/*.entry files for consistency
  659. [21:23:30]Consistency checking took 1 seconds
  660. [21:23:30][Elixer (Server)] Loading Utility Scripts v.1.72
  661. [21:23:30][Elixer (Server)] Using Utility Scripts v.1.72
  662. [21:23:30][Elixer (Server)] Loading Utility Scripts v.1.80
  663. [21:23:30][Elixer (Server)] Using Utility Scripts v.1.80
  664. [21:23:30]Loading config://NS2PlusServerConfig.json
  665. [21:23:30]
  666. [21:23:30][NS2+] Display team avg. skill: Enabled
  667. [21:23:30][NS2+] Shine workshop updater is enabled. Disabling NS2+ mod updater.
  668. [21:23:30]
  669. [21:23:30]Loading Badge config://ServerAdmin.json
  670. [105854.979] Worker 12 : Loading 'maps/ns2_summit.level'
  671. Building pathing mesh for level maps/ns2_summit.level
  672. Finished loading 'maps/ns2_summit.level'
  673. Client connecting (108.175.234.65)
  674. Client connected (98.232.40.255)
  675. [21:23:43]Client Authed. Steam ID: 418179
  676. Vagrant | John connected.
  677. Client connected (24.10.108.213)
  678. [21:23:45]Client Authed. Steam ID: 49082785
  679. Lord Teabaggins connected.
  680. Client connected (76.113.212.201)
  681. [21:23:47]Client Authed. Steam ID: 11183285
  682. PFunk connected.
  683. Client connected (99.60.162.8)
  684. [21:23:48]Client Authed. Steam ID: 40213894
  685. Khanizzle connected.
  686. Client connected (71.239.149.179)
  687. [21:23:49]Client Authed. Steam ID: 5228241
  688. RCKilm connected.
  689. Client connected (72.181.26.87)
  690. [21:23:50]Client Authed. Steam ID: 76177813
  691. o0ber connected.
  692. Client connected (66.66.22.53)
  693. [21:23:52]Client Authed. Steam ID: 3811690
  694. [NB] Deck connected.
  695. Client connected (98.234.147.208)
  696. [21:23:53]Client Authed. Steam ID: 30367345
  697. horny brunette connected.
  698. Client connected (209.193.56.44)
  699. [21:23:53]Client Authed. Steam ID: 142015452
  700. =AWA= About 35 Hobos connected.
  701. Client connected (98.27.131.19)
  702. [21:23:54]Client Authed. Steam ID: 61803748
  703. Calego, Elf Friend connected.
  704. Client connected (50.27.201.62)
  705. [21:23:58]Client Authed. Steam ID: 48196308
  706. a connected.
  707. [21:23:58]ERROR: Client tried to request marine variant they do not have yet
  708. Client connected (74.197.0.186)
  709. [21:23:59]Client Authed. Steam ID: 9537273
  710. Glitch connected.
  711. Client connected (73.162.190.80)
  712. [21:24:02]Client Authed. Steam ID: 56673271
  713. =pF= Mr. House connected.
  714. Client disconnected (98.27.131.19) Quit
  715. Client connected (75.118.53.63)
  716. [21:24:52]Client Authed. Steam ID: 139302924
  717. BretterOff connected.
  718. Client connected (108.175.234.65)
  719. [21:24:59]Client Authed. Steam ID: 86972228
  720. Cooldads connected.
  721. Client connected (50.136.60.66)
  722. [21:25:09]Client Authed. Steam ID: 3899539
  723. Wakatu connected.
  724. [No Rookies]: BretterOff[139302924] failed the check with 3.8127777777778 hours
  725. Client disconnected (75.118.53.63) Quit
  726. [21:25:36]Glitch was killed by o0ber
  727. Client connecting (162.226.245.114)
  728. Client disconnected (162.226.245.114) Your game files do not match the server's. Try verifying your game cache in Steam, or maybe an update just came out.
  729. Client connecting (99.194.170.7)
  730. [21:25:47]PFunk was killed by [NB] Deck
  731. Client connecting (162.226.245.114)
  732. [21:25:52]Cooldads was killed by [NB] Deck
  733. [21:25:55]PFunk was killed by [NB] Deck
  734. [21:25:55]Chat All - Lord Teabaggins: honry alien
  735. Client connecting (72.9.25.131)
  736. Client disconnected (72.9.25.131) Connection disallowed
  737. [21:25:57]Cooldads was killed by [NB] Deck
  738. [21:26:00]PFunk was killed by [NB] Deck
  739. [21:26:01]Chat All - Lord Teabaggins: so honry
  740. [21:26:05]Glitch was killed by Glitch
  741. [21:26:05]o0ber was killed by =AWA= About 35 Hobos
  742. [21:26:06]PFunk was killed by [NB] Deck
  743. Client connected (162.226.245.114)
  744. [21:26:13]Client Authed. Steam ID: 199396227
  745. Fix connected.
  746. [21:26:14][NB] Deck was killed by Glitch
  747. [21:26:14]Glitch was killed by Glitch
  748. [No Rookies]: Fix[199396227] failed the check with 138.91666666667 hours
  749. Client connecting (72.9.25.131)
  750. Client disconnected (72.9.25.131) Connection disallowed
  751. [21:26:23]ERROR: Client tried to request marine variant they do not have yet
  752. Client connecting (72.181.26.87)
  753. Client disconnected (72.181.26.87) Connection disallowed
  754. [21:26:30]=pF= Mr. House was killed by Vagrant | John
  755. [21:26:30]RCKilm[5228241] ran command sh_ready with no arguments.
  756. [21:26:33]ERROR: Client tried to request marine variant they do not have yet
  757. Client disconnected (162.226.245.114) Quit
  758. Client connecting (72.9.25.131)
  759. Client disconnected (98.234.147.208) Quit
  760. [21:27:35]a committed suicide
  761. [21:27:36]PFunk committed suicide
  762. Client connected (99.194.170.7)
  763. [21:27:51]Client Authed. Steam ID: 154243
  764. Thelus connected.
  765. [21:27:53]ERROR: Client tried to request marine variant they do not have yet
  766. Client connecting (50.82.149.216)
  767. Client connected (72.9.25.131)
  768. [21:28:12]Client Authed. Steam ID: 67853545
  769. [CM] PsychoFlame22 connected.
  770. [21:28:13]Chat All - o0ber: parsnip only plays with lome
  771. [21:28:44]Vagrant | John committed suicide
  772. [21:29:12]a committed suicide
  773. [21:29:12]Lord Teabaggins committed suicide
  774. [21:29:30]ERROR: Client tried to request marine variant they do not have yet
  775. [21:29:32]o0ber committed suicide
  776. [21:29:33][CM] PsychoFlame22[67853545] ran command sh_ready with no arguments.
  777. [21:29:33]Vagrant | John committed suicide
  778. [21:29:36]Chat All - Glitch: type !ready in chat when ready
  779. [21:29:44]Khanizzle[40213894] ran command sh_ready with no arguments.
  780. [21:29:49]ERROR: Client tried to request marine variant they do not have yet
  781. [21:29:53]Chat All - Wakatu: was the server kkg?
  782. [21:30:12]Lord Teabaggins was killed by [NB] Deck
  783. [21:30:13]Vagrant | John was killed by =pF= Mr. House
  784. [21:30:16]Thelus was killed by [NB] Deck
  785. [21:30:20]o0ber was killed by PFunk
  786. [21:30:22][NB] Deck was killed by PFunk
  787. [21:30:35]Khanizzle was killed by =pF= Mr. House
  788. [21:30:37]=pF= Mr. House was killed by Vagrant | John
  789. [21:30:38]Chat Team - o0ber: yeah we should of walked to computer side
  790. [21:31:06]Khanizzle was killed by Cooldads
  791. [21:31:14]Vagrant | John was killed by Lord Teabaggins
  792. [21:31:15]Wakatu was killed by Thelus
  793. [21:31:18]=pF= Mr. House was killed by [NB] Deck
  794. [21:31:20]a was killed by =AWA= About 35 Hobos
  795. [21:31:36]Khanizzle was killed by =AWA= About 35 Hobos
  796. [21:31:36]ERROR: Client tried to request marine variant they do not have yet
  797. [21:31:41]Vagrant | John was killed by PFunk
  798. [21:32:03]=pF= Mr. House was killed by Khanizzle
  799. [21:32:24]Wakatu was killed by Cooldads
  800. [21:32:28]a was killed by Cooldads
  801. [21:32:37]=pF= Mr. House was killed by [NB] Deck
  802. [21:32:40]ERROR: Client tried to request marine variant they do not have yet
  803. [21:32:41]Thelus was killed by [NB] Deck
  804. [21:33:04]Vagrant | John was killed by =pF= Mr. House
  805. [21:33:06]=pF= Mr. House was killed by [NB] Deck
  806. [21:33:09]o0ber was killed by PFunk
  807. [21:33:13]PFunk was killed by [NB] Deck
  808. [21:33:18]Lord Teabaggins was killed by [NB] Deck
  809. [21:33:38]a was killed by =AWA= About 35 Hobos
  810. [21:33:45]Vagrant | John was killed by =pF= Mr. House
  811. [21:33:46]Wakatu was killed by Cooldads
  812. [21:33:49]Cooldads was killed by o0ber
  813. [21:33:50]ERROR: Client tried to request marine variant they do not have yet
  814. [21:33:56]=pF= Mr. House was killed by o0ber
  815. [21:34:01]=AWA= About 35 Hobos was killed by [NB] Deck
  816. [21:34:02]o0ber was killed by PFunk
  817. [21:34:14]a was killed by Lord Teabaggins
  818. [21:34:14]PFunk was killed by Wakatu
  819. [21:34:19]Lord Teabaggins was killed by Wakatu
  820. [21:34:26]ERROR: Client tried to request marine variant they do not have yet
  821. [21:34:41]Khanizzle was killed by =pF= Mr. House
  822. [21:34:42][NB] Deck was killed by =pF= Mr. House
  823. [21:34:44]Vagrant | John was killed by PFunk
  824. [21:34:52]Wakatu was killed by PFunk
  825. Client connected (50.82.149.216)
  826. [21:35:10]Client Authed. Steam ID: 2539441
  827. auzilla connected.
  828. [21:35:24][NB] Deck was killed by =pF= Mr. House
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