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- [fox@darkstar game-develop]$ export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:.
- [fox@darkstar game-develop]$ gdb GDIDE
- GNU gdb (GDB) 7.6.2
- Copyright (C) 2013 Free Software Foundation, Inc.
- License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
- This is free software: you are free to change and redistribute it.
- There is NO WARRANTY, to the extent permitted by law. Type "show copying"
- and "show warranty" for details.
- This GDB was configured as "x86_64-unknown-linux-gnu".
- For bug reporting instructions, please see:
- <http://www.gnu.org/software/gdb/bugs/>...
- Reading symbols from /opt/game-develop/GDIDE...(no debugging symbols found)...done.
- (gdb) r
- Starting program: /opt/game-develop/GDIDE
- warning: no loadable sections found in added symbol-file system-supplied DSO at 0x7ffff7ffa000
- warning: Could not load shared library symbols for linux-vdso.so.1.
- Do you need "set solib-search-path" or "set sysroot"?
- [Thread debugging using libthread_db enabled]
- Using host libthread_db library "/usr/lib/libthread_db.so.1".
- [New Thread 0x7fffdd004700 (LWP 3323)]
- (GDIDE:3319): Gtk-WARNING **: Theme parsing error: gtk.css:72:18: Not using units is deprecated. Assuming 'px'.
- (GDIDE:3319): Gtk-WARNING **: Theme parsing error: gtk.css:72:20: Not using units is deprecated. Assuming 'px'.
- Game Develop initialization started:
- * Config file set.
- * Language loaded
- * Single instance handling done
- * Image handlers loaded
- [New Thread 0x7fffd7da2700 (LWP 3324)]
- [New Thread 0x7fffd75a1700 (LWP 3325)]
- (GDIDE:3319): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height -3
- * Crash management ended
- * Splash Screen created
- * Displaying Game Develop version information :
- Game Develop 3.2.69.0, built 4/01/2014
- * Creating a useless SFML texture
- * Loading platforms and extensions:
- Loading platform libGDCpp.so.....* Setting up events compiler...
- Create* Loading events code compiler configuration
- Adding extension BuiltinObject (Game Develop C++ platform)....done.
- Adding extension Sprite (Game Develop C++ platform)....done.
- Adding extension BuiltinCommonInstructions (Game Develop C++ platform)....done.
- Adding extension BuiltinCommonConversions (Game Develop C++ platform)....done.
- Adding extension BuiltinVariables (Game Develop C++ platform)....done.
- Adding extension BuiltinMouse (Game Develop C++ platform)....done.
- Adding extension BuiltinKeyboard (Game Develop C++ platform)....done.
- Adding extension BuiltinJoystick (Game Develop C++ platform)....done.
- Adding extension BuiltinScene (Game Develop C++ platform)....done.
- Adding extension BuiltinTime (Game Develop C++ platform)....done.
- Adding extension BuiltinMathematicalTools (Game Develop C++ platform)....done.
- Adding extension BuiltinCamera (Game Develop C++ platform)....done.
- Adding extension BuiltinAudio (Game Develop C++ platform)....done.
- Adding extension BuiltinFile (Game Develop C++ platform)....done.
- Adding extension BuiltinNetwork (Game Develop C++ platform)....done.
- Adding extension BuiltinWindow (Game Develop C++ platform)....done.
- Adding extension BuiltinStringInstructions (Game Develop C++ platform)....done.
- Adding extension BuiltinAdvanced (Game Develop C++ platform)....done.
- Adding extension BuiltinExternalLayouts (Game Develop C++ platform)....done.
- .done.
- Adding extension PathAutomatism (Game Develop C++ platform)....done.
- Adding extension TextEntryObject (Game Develop C++ platform)....done.
- Adding extension Light (Game Develop C++ platform)....done.
- Adding extension PrimitiveDrawing (Game Develop C++ platform)....done.
- Adding extension AdvancedXML (Game Develop C++ platform)....done.
- Adding extension Function (Game Develop C++ platform)....done.
- Adding extension TiledSpriteObject (Game Develop C++ platform)....done.
- Adding extension PanelSpriteObject (Game Develop C++ platform)....done.
- Adding extension DraggableAutomatism (Game Develop C++ platform)....done.
- Adding extension PlatformAutomatism (Game Develop C++ platform)....done.
- Adding extension Box3DObject (Game Develop C++ platform)....done.
- Adding extension DestroyOutsideAutomatism (Game Develop C++ platform)....done.
- Adding extension SoundObject (Game Develop C++ platform)....done.
- Adding extension TextObject (Game Develop C++ platform)....done.
- Adding extension ParticleSystem (Game Develop C++ platform)....done.
- Adding extension Network (Game Develop C++ platform)....done.
- Adding extension PhysicsAutomatism (Game Develop C++ platform)....done.
- Adding extension AStarAutomatism (Game Develop C++ platform)....done.
- Adding extension TimedEvent (Game Develop C++ platform)....done.
- Adding extension LinkedObjects (Game Develop C++ platform)....done.
- Adding extension CommonDialogs (Game Develop C++ platform)....done.
- Adding extension AES (Game Develop C++ platform)....done.
- Loading platform ./JsPlatform/libGDJS.so.....Adding extension BuiltinObject (Game Develop JS platform)....done.
- Adding extension Sprite (Game Develop JS platform)....done.
- Adding extension BuiltinCommonInstructions (Game Develop JS platform)....done.
- Adding extension BuiltinCommonConversions (Game Develop JS platform)....done.
- Adding extension BuiltinVariables (Game Develop JS platform)....done.
- Adding extension BuiltinMouse (Game Develop JS platform)....done.
- Adding extension BuiltinKeyboard (Game Develop JS platform)....done.
- Adding extension BuiltinJoystick (Game Develop JS platform)....done.
- Adding extension BuiltinScene (Game Develop JS platform)....done.
- Adding extension BuiltinTime (Game Develop JS platform)....done.
- Adding extension BuiltinMathematicalTools (Game Develop JS platform)....done.
- Adding extension BuiltinCamera (Game Develop JS platform)....done.
- Adding extension BuiltinAudio (Game Develop JS platform)....done.
- Adding extension BuiltinFile (Game Develop JS platform)....done.
- Adding extension BuiltinNetwork (Game Develop JS platform)....done.
- Adding extension BuiltinWindow (Game Develop JS platform)....done.
- Adding extension BuiltinStringInstructions (Game Develop JS platform)....done.
- Adding extension BuiltinAdvanced (Game Develop JS platform)....done.
- Adding extension BuiltinExternalLayouts (Game Develop JS platform)....done.
- Adding extension TextObject (Game Develop JS platform)....done.
- Adding extension DraggableAutomatism (Game Develop JS platform)....done.
- Adding extension DestroyOutsideAutomatism (Game Develop JS platform)....done.
- Adding extension PhysicsAutomatism (Game Develop JS platform)....done.
- Adding extension LinkedObjects (Game Develop JS platform)....done.
- Adding extension TiledSpriteObject (Game Develop JS platform)....done.
- Adding extension PlatformAutomatism (Game Develop JS platform)....done.
- .done.
- Unable to open Extensions (./JsPlatform/Extensions/) directory.
- * Platform and extensions loading ended.
- * Creating main window
- (GDIDE:3319): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height -3
- * Connecting shortcuts
- * Help provider set
- * Loading events editor configuration
- * Creating log file (if activated)
- * Initializing platforms...
- Starting web server...
- [New Thread 0x7fffc067c700 (LWP 3326)]
- [New Thread 0x7fffbfe7b700 (LWP 3327)]
- [New Thread 0x7fffbf67a700 (LWP 3328)]
- [New Thread 0x7fffbee79700 (LWP 3329)]
- [New Thread 0x7fffbe678700 (LWP 3330)]
- [New Thread 0x7fffbde77700 (LWP 3331)]
- [New Thread 0x7fffbd676700 (LWP 3332)]
- [New Thread 0x7fffbce75700 (LWP 3333)]
- [New Thread 0x7fff9ffff700 (LWP 3334)]
- [New Thread 0x7fff9f7fe700 (LWP 3335)]
- [New Thread 0x7fff9effd700 (LWP 3336)]
- [New Thread 0x7fff9e7fc700 (LWP 3337)]
- [New Thread 0x7fff9dffb700 (LWP 3338)]
- [New Thread 0x7fff9d7fa700 (LWP 3339)]
- [New Thread 0x7fff9cff9700 (LWP 3340)]
- [New Thread 0x7fff87fff700 (LWP 3341)]
- [New Thread 0x7fff877fe700 (LWP 3342)]
- [New Thread 0x7fff86ffd700 (LWP 3343)]
- [New Thread 0x7fff867fc700 (LWP 3344)]
- [New Thread 0x7fff85ffb700 (LWP 3345)]
- [New Thread 0x7fff857fa700 (LWP 3346)]
- [New Thread 0x7fff84ff9700 (LWP 3347)]
- [New Thread 0x7fff847f8700 (LWP 3348)]
- [New Thread 0x7fff83ff7700 (LWP 3349)]
- [New Thread 0x7fff837f6700 (LWP 3350)]
- [New Thread 0x7fff82ff5700 (LWP 3351)]
- [New Thread 0x7fff827f4700 (LWP 3352)]
- [New Thread 0x7fff81ff3700 (LWP 3353)]
- [New Thread 0x7fff817f2700 (LWP 3354)]
- [New Thread 0x7fff80ff1700 (LWP 3355)]
- [New Thread 0x7fff807f0700 (LWP 3356)]
- [New Thread 0x7fff7ffef700 (LWP 3357)]
- [New Thread 0x7fff7f7ee700 (LWP 3358)]
- [New Thread 0x7fff7efed700 (LWP 3359)]
- [New Thread 0x7fff7e7ec700 (LWP 3360)]
- [New Thread 0x7fff7dfeb700 (LWP 3361)]
- [New Thread 0x7fff7d7ea700 (LWP 3362)]
- [New Thread 0x7fff7cfe9700 (LWP 3363)]
- [New Thread 0x7fff7c7e8700 (LWP 3364)]
- [New Thread 0x7fff7bfe7700 (LWP 3365)]
- [New Thread 0x7fff7b7e6700 (LWP 3366)]
- [New Thread 0x7fff7afe5700 (LWP 3367)]
- [New Thread 0x7fff7a7e4700 (LWP 3368)]
- [New Thread 0x7fff79fe3700 (LWP 3369)]
- [New Thread 0x7fff797e2700 (LWP 3370)]
- [New Thread 0x7fff78fe1700 (LWP 3371)]
- [New Thread 0x7fff787e0700 (LWP 3372)]
- [New Thread 0x7fff77fdf700 (LWP 3373)]
- [New Thread 0x7fff777de700 (LWP 3374)]
- [New Thread 0x7fff76fdd700 (LWP 3375)]
- [New Thread 0x7fff767dc700 (LWP 3376)]
- * Initialization ended.
- Asking for update info: http://www.compilgames.net/update/?p=GD&l=en_GB&v=3.2.69.0
- (GDIDE:3319): Gtk-WARNING **: Unable to show 'Open examples': Operation not supported
- [New Thread 0x7fff75fdb700 (LWP 3378)]
- [New Thread 0x7fff757da700 (LWP 3381)]
- [Thread 0x7fffd75a1700 (LWP 3325) exited]
- New pending task added (Compilation of events of scene New scene)
- Launching new compilation runProcessing task Compilation of events of scene New scene...
- Launching pre work...
- Generating C++ code...
- Launching compiler process...
- g++ -fPIC -o "/tmp/GDTemporaries/GD0x1fcfcc0ObjectFile.o" -include "/opt/game-develop/CppPlatform/include/GDCpp/GDCpp/EventsPrecompiledHeader.h" -c "/tmp/GDTemporaries/GD0x1fcfcc0EventsSource.cpp" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/i686-linux-gnu/" -I"/opt/game-develop/CppPlatform/include/linux/usr/lib/gcc/i686-linux-gnu/4.7/include" -I"/opt/game-develop/CppPlatform/include/linux/usr/include" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/c++/4.7/" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/c++/4.7/i686-linux-gnu" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/c++/4.7/backward" -I"/opt/game-develop/CppPlatform/include/GDCpp" -I"/opt/game-develop/CppPlatform/include/Core" -I"/opt/game-develop/CppPlatform/include/boost" -I"/opt/game-develop/CppPlatform/include/SFML/include" -I"/opt/game-develop/CppPlatform/include/wxwidgets/include" -I"/opt/game-develop/CppPlatform/include/wxwidgets/lib/gcc_dll/msw" -I"/opt/game-develop/CppPlatform/Extensions/include" -DGD_IDE_ONLY -DGD_CORE_API= -DGD_API= -DGD_EXTENSION_API= -DRELEASE -DNDEBUG -DBOOST_DISABLE_ASSERTS
- CodeCompilerProcess created.
- [New Thread 0x7fffd75a1700 (LWP 3383)]
- (GDIDE:3319): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height -3
- (GDIDE:3319): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height -3
- b
- *** BUG ***
- In pixman_region32_init_rect: Invalid rectangle passed
- Set a breakpoint on '_pixman_log_error' to debug
- *** BUG ***
- In pixman_region32_init_rect: Invalid rectangle passed
- Set a breakpoint on '_pixman_log_error' to debug
- *** BUG ***
- In pixman_region32_init_rect: Invalid rectangle passed
- Set a breakpoint on '_pixman_log_error' to debug
- *** BUG ***
- In pixman_region32_init_rect: Invalid rectangle passed
- Set a breakpoint on '_pixman_log_error' to debug
- *** BUG ***
- In pixman_region32_init_rect: Invalid rectangle passed
- Set a breakpoint on '_pixman_log_error' to debug
- *** BUG ***
- In pixman_region32_init_rect: Invalid rectangle passed
- Set a breakpoint on '_pixman_log_error' to debug
- *** BUG ***
- In pixman_region32_init_rect: Invalid rectangle passed
- Set a breakpoint on '_pixman_log_error' to debug
- *** BUG ***
- In pixman_region32_init_rect: Invalid rectangle passed
- Set a breakpoint on '_pixman_log_error' to debug
- *** BUG ***
- In pixman_region32_init_rect: Invalid rectangle passed
- Set a breakpoint on '_pixman_log_error' to debug
- *** BUG ***
- In pixman_region32_init_rect: Invalid rectangle passed
- Set a breakpoint on '_pixman_log_error' to debug
- ImageManager: Loading p1_stand.png.
- ImageManager: Loading p1_jump.png.
- ImageManager: Loading p1_walk03.png.
- ImageManager: Loading p1_walk04.png.
- ImageManager: Loading p1_walk05.png.
- ImageManager: Loading p1_walk06.png.
- ImageManager: Loading p1_walk07.png.
- ImageManager: Loading brickWall.png.
- Failed to load image "grass.png". Reason : Unable to open file
- ImageManager: Loading grass.pngFailed to load a SFML texture: grass.png
- .
- ImageManager: Loading bridgeLogs.png.
- ImageManager: Loading grassHalfMid.png.
- ImageManager: Loading castleCenter.png.
- ImageManager: Loading bridge.png.
- ImageManager: Loading Left.png.
- ImageManager: Loading Right.png.
- ImageManager: Loading ladder_mid.png.
- CodeCompilerProcess terminated with status 0.
- CodeCompiler notified that the current process ended work.
- Compilation succeeded.
- [Thread 0x7fffd75a1700 (LWP 3383) exited]
- Launching post task
- Preparing linking task for scene New scene...
- New pending task added (Linking code for scene New scene)
- Task ended.
- Processing task Linking code for scene New scene...
- Launching compiler process...
- g++ -fPIC -o "/tmp/GDTemporaries/GD0x1fcfcc0Code.dll" -shared "/tmp/GDTemporaries/GD0x1fcfcc0ObjectFile.o" -L"/opt/game-develop/" -L"/opt/game-develop/CppPlatform/Extensions/" -lGDCpp -lstdc++ -lGDCore "/opt/game-develop/libsfml-audio.so.2" "/opt/game-develop/libsfml-network.so.2" "/opt/game-develop/libsfml-graphics.so.2" "/opt/game-develop/libsfml-window.so.2" "/opt/game-develop/libsfml-system.so.2"
- CodeCompilerProcess created.
- [New Thread 0x7fffd75a1700 (LWP 3387)]
- CodeCompilerProcess terminated with status 0.
- CodeCompiler notified that the current process ended work.
- Compilation succeeded.
- [Thread 0x7fffd75a1700 (LWP 3387) exited]
- Launching post task
- Task ended.
- No more task to be processed.
- Launching GD C++ Platform preview...
- Scene Editor canvas reloading... ( Step 1/2 )
- Switching to preview mode...
- Scene canvas reloading... ( Step 2/2 )
- Disabling tasks related to scene:New scene
- Initializing RuntimeScene from layout...
- Loading RuntimeScene from a scene.....ERROR: Unable to create shared data for automatism "Platform".ERROR: Unable to create shared data for automatism "PlatformerObject"... Done.
- Loading compiled code...
- Loaded compiled code0x21fb320
- 0x2512e88<-
- [Thread 0x7fff757da700 (LWP 3381) exited]
- (GDIDE:3319): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height -3
- (GDIDE:3319): Gtk-CRITICAL **: gtk_widget_set_size_request: assertion 'width >= -1' failed
- Switching to edition mode...
- Stopping GD C++ preview...
- Enabling tasks related to scene:New scene
- Unloaded compiled code0x21fb320
- libs/pixi.js
- libs/jshashtable.js
- libs/hshg.js
- gd.js
- commontools.js
- runtimeobject.js
- runtimescene.js
- polygon.js
- force.js
- layer.js
- timer.js
- imagemanager.js
- runtimegame.js
- variable.js
- variablescontainer.js
- runtimeautomatism.js
- spriteruntimeobject.js
- soundmanager.js
- runtimescenetools.js
- inputtools.js
- objecttools.js
- cameratools.js
- soundtools.js
- storagetools.js
- stringtools.js
- windowtools.js
- GDCpp/BuiltinExtensions/ObjectTools.h
- Could not copy include file GDCpp/BuiltinExtensions/ObjectTools.h (File not found).
- GDCpp/BuiltinExtensions/RuntimeSceneCameraTools.h
- Could not copy include file GDCpp/BuiltinExtensions/RuntimeSceneCameraTools.h (File not found).
- GDCpp/BuiltinExtensions/RuntimeSceneTools.h
- Could not copy include file GDCpp/BuiltinExtensions/RuntimeSceneTools.h (File not found).
- GDCpp/SpriteObject.h
- Could not copy include file GDCpp/SpriteObject.h (File not found).
- PlatformAutomatism/PlatformerObjectAutomatism.h
- Could not copy include file PlatformAutomatism/PlatformerObjectAutomatism.h (File not found).
- PlatformAutomatism/hshg.js
- PlatformAutomatism/platformerobjectruntimeautomatism.js
- PlatformAutomatism/platformruntimeautomatism.js
- TiledSpriteObject/tiledspriteruntimeobject.js
- inputtools.h
- Could not copy include file inputtools.h (File not found).
- /tmp/GDTemporaries/JSCodeTemp/code0.js
- /tmp/GDTemporaries/JSCodeTemp/data.js
- Warning: Unable to found /tmp/GDTemporaries/JSPreview//GDCpp/BuiltinExtensions/ObjectTools.h.
- Warning: Unable to found /tmp/GDTemporaries/JSPreview//GDCpp/BuiltinExtensions/RuntimeSceneCameraTools.h.
- Warning: Unable to found /tmp/GDTemporaries/JSPreview//GDCpp/BuiltinExtensions/RuntimeSceneTools.h.
- Warning: Unable to found /tmp/GDTemporaries/JSPreview//GDCpp/SpriteObject.h.
- Warning: Unable to found /tmp/GDTemporaries/JSPreview//PlatformAutomatism/PlatformerObjectAutomatism.h.
- Warning: Unable to found /tmp/GDTemporaries/JSPreview//inputtools.h.
- Created new window in existing browser session.
- (GDIDE:3319): Gtk-WARNING **: Unable to show 'Open examples': Operation not supported
- [New Thread 0x7fff757da700 (LWP 3442)]
- [New Thread 0x7fffd75a1700 (LWP 3443)]
- [Thread 0x7fffd75a1700 (LWP 3443) exited]
- New pending task added (Compilation of events of scene Nouvelle sc�ne 1)
- Launching new compilation runProcessing task Compilation of events of scene Nouvelle sc�ne 1...
- Launching pre work...
- Generating C++ code...
- Launching compiler process...
- g++ -fPIC -o "/tmp/GDTemporaries/GD0x248c1c0ObjectFile.o" -include "/opt/game-develop/CppPlatform/include/GDCpp/GDCpp/EventsPrecompiledHeader.h" -c "/tmp/GDTemporaries/GD0x248c1c0EventsSource.cpp" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/i686-linux-gnu/" -I"/opt/game-develop/CppPlatform/include/linux/usr/lib/gcc/i686-linux-gnu/4.7/include" -I"/opt/game-develop/CppPlatform/include/linux/usr/include" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/c++/4.7/" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/c++/4.7/i686-linux-gnu" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/c++/4.7/backward" -I"/opt/game-develop/CppPlatform/include/GDCpp" -I"/opt/game-develop/CppPlatform/include/Core" -I"/opt/game-develop/CppPlatform/include/boost" -I"/opt/game-develop/CppPlatform/include/SFML/include" -I"/opt/game-develop/CppPlatform/include/wxwidgets/include" -I"/opt/game-develop/CppPlatform/include/wxwidgets/lib/gcc_dll/msw" -I"/opt/game-develop/CppPlatform/Extensions/include" -DGD_IDE_ONLY -DGD_CORE_API= -DGD_API= -DGD_EXTENSION_API= -DRELEASE -DNDEBUG -DBOOST_DISABLE_ASSERTS
- CodeCompilerProcess created.
- [New Thread 0x7fffd75a1700 (LWP 3445)]
- (GDIDE:3319): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height -3
- (GDIDE:3319): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height -3
- b
- ImageManager: Loading Bille.png.
- ImageManager: Loading Trou.png.
- ImageManager: Loading Aimant.png.
- ImageManager: Loading Bois.png.
- ImageManager: Loading ombre.png.
- ImageManager: Loading zoneperdu.png.
- CodeCompilerProcess terminated with status 0.
- CodeCompiler notified that the current process ended work.
- Compilation succeeded.
- Launching post task
- Preparing linking task for scene Nouvelle sc�ne 1...
- [Thread 0x7fffd75a1700 (LWP 3445) exited]
- New pending task added (Linking code for scene Nouvelle sc�ne 1)
- Task ended.
- Processing task Linking code for scene Nouvelle sc�ne 1...
- Launching compiler process...
- g++ -fPIC -o "/tmp/GDTemporaries/GD0x248c1c0Code.dll" -shared "/tmp/GDTemporaries/GD0x248c1c0ObjectFile.o" -L"/opt/game-develop/" -L"/opt/game-develop/CppPlatform/Extensions/" -lGDCpp -lstdc++ -lGDCore "/opt/game-develop/libsfml-audio.so.2" "/opt/game-develop/libsfml-network.so.2" "/opt/game-develop/libsfml-graphics.so.2" "/opt/game-develop/libsfml-window.so.2" "/opt/game-develop/libsfml-system.so.2"
- CodeCompilerProcess created.
- [New Thread 0x7fffd75a1700 (LWP 3449)]
- CodeCompilerProcess terminated with status 0.
- CodeCompiler notified that the current process ended work.
- Compilation succeeded.
- [Thread 0x7fffd75a1700 (LWP 3449) exited]
- Launching post task
- Task ended.
- No more task to be processed.
- [Thread 0x7fff757da700 (LWP 3442) exited]
- (GDIDE:3319): Gtk-WARNING **: Unable to show 'Open examples': Operation not supported
- [New Thread 0x7fff757da700 (LWP 3452)]
- [New Thread 0x7fffd75a1700 (LWP 3453)]
- [Thread 0x7fff757da700 (LWP 3452) exited]
- New pending task added (Compilation of events of scene inrain)
- Launching new compilation runProcessing task Compilation of events of scene inrain...
- Launching pre work...
- Generating C++ code...
- Launching compiler process...
- g++ -fPIC -o "/tmp/GDTemporaries/GD0x277d5a0ObjectFile.o" -include "/opt/game-develop/CppPlatform/include/GDCpp/GDCpp/EventsPrecompiledHeader.h" -c "/tmp/GDTemporaries/GD0x277d5a0EventsSource.cpp" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/i686-linux-gnu/" -I"/opt/game-develop/CppPlatform/include/linux/usr/lib/gcc/i686-linux-gnu/4.7/include" -I"/opt/game-develop/CppPlatform/include/linux/usr/include" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/c++/4.7/" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/c++/4.7/i686-linux-gnu" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/c++/4.7/backward" -I"/opt/game-develop/CppPlatform/include/GDCpp" -I"/opt/game-develop/CppPlatform/include/Core" -I"/opt/game-develop/CppPlatform/include/boost" -I"/opt/game-develop/CppPlatform/include/SFML/include" -I"/opt/game-develop/CppPlatform/include/wxwidgets/include" -I"/opt/game-develop/CppPlatform/include/wxwidgets/lib/gcc_dll/msw" -I"/opt/game-develop/CppPlatform/Extensions/include" -DGD_IDE_ONLY -DGD_CORE_API= -DGD_API= -DGD_EXTENSION_API= -DRELEASE -DNDEBUG -DBOOST_DISABLE_ASSERTS
- CodeCompilerProcess created.
- [New Thread 0x7fff757da700 (LWP 3455)]
- (GDIDE:3319): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height -3
- (GDIDE:3319): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height -3
- b
- ImageManager: Loading nuages_gris_1.png.
- ImageManager: Loading nuages_gris_2.png.
- ImageManager: Loading nuages_gris_3.png.
- ImageManager: Loading rain.png.
- ImageManager: Loading logo_inrain.png.
- CodeCompilerProcess terminated with status 0.
- CodeCompiler notified that the current process ended work.
- Compilation succeeded.
- [Thread 0x7fff757da700 (LWP 3455) exited]
- Launching post task
- Preparing linking task for scene inrain...
- New pending task added (Linking code for scene inrain)
- Task ended.
- Processing task Linking code for scene inrain...
- Launching compiler process...
- g++ -fPIC -o "/tmp/GDTemporaries/GD0x277d5a0Code.dll" -shared "/tmp/GDTemporaries/GD0x277d5a0ObjectFile.o" -L"/opt/game-develop/" -L"/opt/game-develop/CppPlatform/Extensions/" -lGDCpp -lstdc++ -lGDCore "/opt/game-develop/libsfml-audio.so.2" "/opt/game-develop/libsfml-network.so.2" "/opt/game-develop/libsfml-graphics.so.2" "/opt/game-develop/libsfml-window.so.2" "/opt/game-develop/libsfml-system.so.2"
- CodeCompilerProcess created.
- [New Thread 0x7fff757da700 (LWP 3459)]
- CodeCompilerProcess terminated with status 0.
- CodeCompiler notified that the current process ended work.
- Compilation succeeded.
- [Thread 0x7fff757da700 (LWP 3459) exited]
- Launching post task
- Task ended.
- No more task to be processed.
- Launching GD C++ Platform preview...
- Scene Editor canvas reloading... ( Step 1/2 )
- Switching to preview mode...
- Scene canvas reloading... ( Step 2/2 )
- Disabling tasks related to scene:inrain
- Initializing RuntimeScene from layout...
- Loading RuntimeScene from a scene....... Done.
- Loading compiled code...
- Loaded compiled code0x2b3f3f0
- 0x21f4468<-
- [Thread 0x7fffd75a1700 (LWP 3453) exited]
- Program received signal SIGSEGV, Segmentation fault.
- 0x00007ffff5ffcdf9 in wxFormatConverterBase<wchar_t>::Convert(wchar_t const*)
- () from libwx_baseu-3.0.so.0
- (gdb) bt
- #0 0x00007ffff5ffcdf9 in wxFormatConverterBase<wchar_t>::Convert(wchar_t const*) () from libwx_baseu-3.0.so.0
- #1 0x00007ffff5ffb3f1 in wxFormatString::AsWChar() ()
- from libwx_baseu-3.0.so.0
- #2 0x000000000058527a in MainFrame::OnautoSaveTimerTrigger(wxTimerEvent&) ()
- #3 0x00007ffff5f2e93e in wxAppConsoleBase::CallEventHandler(wxEvtHandler*, wxEventFunctor&, wxEvent&) const () from libwx_baseu-3.0.so.0
- #4 0x00007ffff60a2382 in wxEvtHandler::ProcessEventIfMatchesId(wxEventTableEntryBase const&, wxEvtHandler*, wxEvent&) () from libwx_baseu-3.0.so.0
- #5 0x00007ffff60a26e6 in wxEvtHandler::SearchDynamicEventTable(wxEvent&) ()
- from libwx_baseu-3.0.so.0
- #6 0x00007ffff60a276e in wxEvtHandler::TryHereOnly(wxEvent&) ()
- from libwx_baseu-3.0.so.0
- #7 0x00007ffff60a2803 in wxEvtHandler::ProcessEventLocally(wxEvent&) ()
- from libwx_baseu-3.0.so.0
- #8 0x00007ffff60a2865 in wxEvtHandler::ProcessEvent(wxEvent&) ()
- from libwx_baseu-3.0.so.0
- #9 0x00007ffff60a25f7 in wxEvtHandler::SafelyProcessEvent(wxEvent&) ()
- from libwx_baseu-3.0.so.0
- #10 0x00007ffff6012aa1 in wxTimerImpl::SendEvent() () from libwx_baseu-3.0.so.0
- #11 0x00007ffff65e4bb4 in timeout_callback () from libwx_gtk3u_core-3.0.so.0
- #12 0x00007ffff0be5df3 in ?? () from /usr/lib/libglib-2.0.so.0
- #13 0x00007ffff0be5296 in g_main_context_dispatch ()
- ---Type <return> to continue, or q <return> to quit---
- from /usr/lib/libglib-2.0.so.0
- #14 0x00007ffff0be55e8 in ?? () from /usr/lib/libglib-2.0.so.0
- #15 0x00007ffff0be59ea in g_main_loop_run () from /usr/lib/libglib-2.0.so.0
- #16 0x00007ffff2fad985 in gtk_main () from /usr/lib/libgtk-3.so.0
- #17 0x00007ffff65d5b25 in wxGUIEventLoop::DoRun() ()
- from libwx_gtk3u_core-3.0.so.0
- #18 0x00007ffff5f70e20 in wxEventLoopBase::Run() () from libwx_baseu-3.0.so.0
- #19 0x00007ffff5f30a1d in wxAppConsoleBase::MainLoop() ()
- from libwx_baseu-3.0.so.0
- #20 0x00007ffff5fbc87d in wxEntry(int&, wchar_t**) () from libwx_baseu-3.0.so.0
- #21 0x0000000000492968 in main ()
- (gdb)
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