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  1. [fox@darkstar game-develop]$ export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:.
  2. [fox@darkstar game-develop]$ gdb GDIDE
  3. GNU gdb (GDB) 7.6.2
  4. Copyright (C) 2013 Free Software Foundation, Inc.
  5. License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
  6. This is free software: you are free to change and redistribute it.
  7. There is NO WARRANTY, to the extent permitted by law. Type "show copying"
  8. and "show warranty" for details.
  9. This GDB was configured as "x86_64-unknown-linux-gnu".
  10. For bug reporting instructions, please see:
  11. <http://www.gnu.org/software/gdb/bugs/>...
  12. Reading symbols from /opt/game-develop/GDIDE...(no debugging symbols found)...done.
  13. (gdb) r
  14. Starting program: /opt/game-develop/GDIDE
  15. warning: no loadable sections found in added symbol-file system-supplied DSO at 0x7ffff7ffa000
  16. warning: Could not load shared library symbols for linux-vdso.so.1.
  17. Do you need "set solib-search-path" or "set sysroot"?
  18. [Thread debugging using libthread_db enabled]
  19. Using host libthread_db library "/usr/lib/libthread_db.so.1".
  20. [New Thread 0x7fffdd004700 (LWP 3323)]
  21.  
  22. (GDIDE:3319): Gtk-WARNING **: Theme parsing error: gtk.css:72:18: Not using units is deprecated. Assuming 'px'.
  23.  
  24. (GDIDE:3319): Gtk-WARNING **: Theme parsing error: gtk.css:72:20: Not using units is deprecated. Assuming 'px'.
  25. Game Develop initialization started:
  26. * Config file set.
  27. * Language loaded
  28. * Single instance handling done
  29. * Image handlers loaded
  30. [New Thread 0x7fffd7da2700 (LWP 3324)]
  31. [New Thread 0x7fffd75a1700 (LWP 3325)]
  32.  
  33. (GDIDE:3319): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height -3
  34. * Crash management ended
  35. * Splash Screen created
  36. * Displaying Game Develop version information :
  37. Game Develop 3.2.69.0, built 4/01/2014
  38. * Creating a useless SFML texture
  39. * Loading platforms and extensions:
  40. Loading platform libGDCpp.so.....* Setting up events compiler...
  41. Create* Loading events code compiler configuration
  42. Adding extension BuiltinObject (Game Develop C++ platform)....done.
  43. Adding extension Sprite (Game Develop C++ platform)....done.
  44. Adding extension BuiltinCommonInstructions (Game Develop C++ platform)....done.
  45. Adding extension BuiltinCommonConversions (Game Develop C++ platform)....done.
  46. Adding extension BuiltinVariables (Game Develop C++ platform)....done.
  47. Adding extension BuiltinMouse (Game Develop C++ platform)....done.
  48. Adding extension BuiltinKeyboard (Game Develop C++ platform)....done.
  49. Adding extension BuiltinJoystick (Game Develop C++ platform)....done.
  50. Adding extension BuiltinScene (Game Develop C++ platform)....done.
  51. Adding extension BuiltinTime (Game Develop C++ platform)....done.
  52. Adding extension BuiltinMathematicalTools (Game Develop C++ platform)....done.
  53. Adding extension BuiltinCamera (Game Develop C++ platform)....done.
  54. Adding extension BuiltinAudio (Game Develop C++ platform)....done.
  55. Adding extension BuiltinFile (Game Develop C++ platform)....done.
  56. Adding extension BuiltinNetwork (Game Develop C++ platform)....done.
  57. Adding extension BuiltinWindow (Game Develop C++ platform)....done.
  58. Adding extension BuiltinStringInstructions (Game Develop C++ platform)....done.
  59. Adding extension BuiltinAdvanced (Game Develop C++ platform)....done.
  60. Adding extension BuiltinExternalLayouts (Game Develop C++ platform)....done.
  61. .done.
  62. Adding extension PathAutomatism (Game Develop C++ platform)....done.
  63. Adding extension TextEntryObject (Game Develop C++ platform)....done.
  64. Adding extension Light (Game Develop C++ platform)....done.
  65. Adding extension PrimitiveDrawing (Game Develop C++ platform)....done.
  66. Adding extension AdvancedXML (Game Develop C++ platform)....done.
  67. Adding extension Function (Game Develop C++ platform)....done.
  68. Adding extension TiledSpriteObject (Game Develop C++ platform)....done.
  69. Adding extension PanelSpriteObject (Game Develop C++ platform)....done.
  70. Adding extension DraggableAutomatism (Game Develop C++ platform)....done.
  71. Adding extension PlatformAutomatism (Game Develop C++ platform)....done.
  72. Adding extension Box3DObject (Game Develop C++ platform)....done.
  73. Adding extension DestroyOutsideAutomatism (Game Develop C++ platform)....done.
  74. Adding extension SoundObject (Game Develop C++ platform)....done.
  75. Adding extension TextObject (Game Develop C++ platform)....done.
  76. Adding extension ParticleSystem (Game Develop C++ platform)....done.
  77. Adding extension Network (Game Develop C++ platform)....done.
  78. Adding extension PhysicsAutomatism (Game Develop C++ platform)....done.
  79. Adding extension AStarAutomatism (Game Develop C++ platform)....done.
  80. Adding extension TimedEvent (Game Develop C++ platform)....done.
  81. Adding extension LinkedObjects (Game Develop C++ platform)....done.
  82. Adding extension CommonDialogs (Game Develop C++ platform)....done.
  83. Adding extension AES (Game Develop C++ platform)....done.
  84. Loading platform ./JsPlatform/libGDJS.so.....Adding extension BuiltinObject (Game Develop JS platform)....done.
  85. Adding extension Sprite (Game Develop JS platform)....done.
  86. Adding extension BuiltinCommonInstructions (Game Develop JS platform)....done.
  87. Adding extension BuiltinCommonConversions (Game Develop JS platform)....done.
  88. Adding extension BuiltinVariables (Game Develop JS platform)....done.
  89. Adding extension BuiltinMouse (Game Develop JS platform)....done.
  90. Adding extension BuiltinKeyboard (Game Develop JS platform)....done.
  91. Adding extension BuiltinJoystick (Game Develop JS platform)....done.
  92. Adding extension BuiltinScene (Game Develop JS platform)....done.
  93. Adding extension BuiltinTime (Game Develop JS platform)....done.
  94. Adding extension BuiltinMathematicalTools (Game Develop JS platform)....done.
  95. Adding extension BuiltinCamera (Game Develop JS platform)....done.
  96. Adding extension BuiltinAudio (Game Develop JS platform)....done.
  97. Adding extension BuiltinFile (Game Develop JS platform)....done.
  98. Adding extension BuiltinNetwork (Game Develop JS platform)....done.
  99. Adding extension BuiltinWindow (Game Develop JS platform)....done.
  100. Adding extension BuiltinStringInstructions (Game Develop JS platform)....done.
  101. Adding extension BuiltinAdvanced (Game Develop JS platform)....done.
  102. Adding extension BuiltinExternalLayouts (Game Develop JS platform)....done.
  103. Adding extension TextObject (Game Develop JS platform)....done.
  104. Adding extension DraggableAutomatism (Game Develop JS platform)....done.
  105. Adding extension DestroyOutsideAutomatism (Game Develop JS platform)....done.
  106. Adding extension PhysicsAutomatism (Game Develop JS platform)....done.
  107. Adding extension LinkedObjects (Game Develop JS platform)....done.
  108. Adding extension TiledSpriteObject (Game Develop JS platform)....done.
  109. Adding extension PlatformAutomatism (Game Develop JS platform)....done.
  110. .done.
  111. Unable to open Extensions (./JsPlatform/Extensions/) directory.
  112. * Platform and extensions loading ended.
  113. * Creating main window
  114.  
  115. (GDIDE:3319): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height -3
  116. * Connecting shortcuts
  117. * Help provider set
  118. * Loading events editor configuration
  119. * Creating log file (if activated)
  120. * Initializing platforms...
  121. Starting web server...
  122. [New Thread 0x7fffc067c700 (LWP 3326)]
  123. [New Thread 0x7fffbfe7b700 (LWP 3327)]
  124. [New Thread 0x7fffbf67a700 (LWP 3328)]
  125. [New Thread 0x7fffbee79700 (LWP 3329)]
  126. [New Thread 0x7fffbe678700 (LWP 3330)]
  127. [New Thread 0x7fffbde77700 (LWP 3331)]
  128. [New Thread 0x7fffbd676700 (LWP 3332)]
  129. [New Thread 0x7fffbce75700 (LWP 3333)]
  130. [New Thread 0x7fff9ffff700 (LWP 3334)]
  131. [New Thread 0x7fff9f7fe700 (LWP 3335)]
  132. [New Thread 0x7fff9effd700 (LWP 3336)]
  133. [New Thread 0x7fff9e7fc700 (LWP 3337)]
  134. [New Thread 0x7fff9dffb700 (LWP 3338)]
  135. [New Thread 0x7fff9d7fa700 (LWP 3339)]
  136. [New Thread 0x7fff9cff9700 (LWP 3340)]
  137. [New Thread 0x7fff87fff700 (LWP 3341)]
  138. [New Thread 0x7fff877fe700 (LWP 3342)]
  139. [New Thread 0x7fff86ffd700 (LWP 3343)]
  140. [New Thread 0x7fff867fc700 (LWP 3344)]
  141. [New Thread 0x7fff85ffb700 (LWP 3345)]
  142. [New Thread 0x7fff857fa700 (LWP 3346)]
  143. [New Thread 0x7fff84ff9700 (LWP 3347)]
  144. [New Thread 0x7fff847f8700 (LWP 3348)]
  145. [New Thread 0x7fff83ff7700 (LWP 3349)]
  146. [New Thread 0x7fff837f6700 (LWP 3350)]
  147. [New Thread 0x7fff82ff5700 (LWP 3351)]
  148. [New Thread 0x7fff827f4700 (LWP 3352)]
  149. [New Thread 0x7fff81ff3700 (LWP 3353)]
  150. [New Thread 0x7fff817f2700 (LWP 3354)]
  151. [New Thread 0x7fff80ff1700 (LWP 3355)]
  152. [New Thread 0x7fff807f0700 (LWP 3356)]
  153. [New Thread 0x7fff7ffef700 (LWP 3357)]
  154. [New Thread 0x7fff7f7ee700 (LWP 3358)]
  155. [New Thread 0x7fff7efed700 (LWP 3359)]
  156. [New Thread 0x7fff7e7ec700 (LWP 3360)]
  157. [New Thread 0x7fff7dfeb700 (LWP 3361)]
  158. [New Thread 0x7fff7d7ea700 (LWP 3362)]
  159. [New Thread 0x7fff7cfe9700 (LWP 3363)]
  160. [New Thread 0x7fff7c7e8700 (LWP 3364)]
  161. [New Thread 0x7fff7bfe7700 (LWP 3365)]
  162. [New Thread 0x7fff7b7e6700 (LWP 3366)]
  163. [New Thread 0x7fff7afe5700 (LWP 3367)]
  164. [New Thread 0x7fff7a7e4700 (LWP 3368)]
  165. [New Thread 0x7fff79fe3700 (LWP 3369)]
  166. [New Thread 0x7fff797e2700 (LWP 3370)]
  167. [New Thread 0x7fff78fe1700 (LWP 3371)]
  168. [New Thread 0x7fff787e0700 (LWP 3372)]
  169. [New Thread 0x7fff77fdf700 (LWP 3373)]
  170. [New Thread 0x7fff777de700 (LWP 3374)]
  171. [New Thread 0x7fff76fdd700 (LWP 3375)]
  172. [New Thread 0x7fff767dc700 (LWP 3376)]
  173. * Initialization ended.
  174. Asking for update info: http://www.compilgames.net/update/?p=GD&l=en_GB&v=3.2.69.0
  175.  
  176. (GDIDE:3319): Gtk-WARNING **: Unable to show 'Open examples': Operation not supported
  177. [New Thread 0x7fff75fdb700 (LWP 3378)]
  178. [New Thread 0x7fff757da700 (LWP 3381)]
  179. [Thread 0x7fffd75a1700 (LWP 3325) exited]
  180. New pending task added (Compilation of events of scene New scene)
  181. Launching new compilation runProcessing task Compilation of events of scene New scene...
  182. Launching pre work...
  183. Generating C++ code...
  184. Launching compiler process...
  185. g++ -fPIC -o "/tmp/GDTemporaries/GD0x1fcfcc0ObjectFile.o" -include "/opt/game-develop/CppPlatform/include/GDCpp/GDCpp/EventsPrecompiledHeader.h" -c "/tmp/GDTemporaries/GD0x1fcfcc0EventsSource.cpp" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/i686-linux-gnu/" -I"/opt/game-develop/CppPlatform/include/linux/usr/lib/gcc/i686-linux-gnu/4.7/include" -I"/opt/game-develop/CppPlatform/include/linux/usr/include" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/c++/4.7/" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/c++/4.7/i686-linux-gnu" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/c++/4.7/backward" -I"/opt/game-develop/CppPlatform/include/GDCpp" -I"/opt/game-develop/CppPlatform/include/Core" -I"/opt/game-develop/CppPlatform/include/boost" -I"/opt/game-develop/CppPlatform/include/SFML/include" -I"/opt/game-develop/CppPlatform/include/wxwidgets/include" -I"/opt/game-develop/CppPlatform/include/wxwidgets/lib/gcc_dll/msw" -I"/opt/game-develop/CppPlatform/Extensions/include" -DGD_IDE_ONLY -DGD_CORE_API= -DGD_API= -DGD_EXTENSION_API= -DRELEASE -DNDEBUG -DBOOST_DISABLE_ASSERTS
  186. CodeCompilerProcess created.
  187. [New Thread 0x7fffd75a1700 (LWP 3383)]
  188.  
  189. (GDIDE:3319): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height -3
  190.  
  191. (GDIDE:3319): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height -3
  192. b
  193. *** BUG ***
  194. In pixman_region32_init_rect: Invalid rectangle passed
  195. Set a breakpoint on '_pixman_log_error' to debug
  196.  
  197. *** BUG ***
  198. In pixman_region32_init_rect: Invalid rectangle passed
  199. Set a breakpoint on '_pixman_log_error' to debug
  200.  
  201. *** BUG ***
  202. In pixman_region32_init_rect: Invalid rectangle passed
  203. Set a breakpoint on '_pixman_log_error' to debug
  204.  
  205. *** BUG ***
  206. In pixman_region32_init_rect: Invalid rectangle passed
  207. Set a breakpoint on '_pixman_log_error' to debug
  208.  
  209. *** BUG ***
  210. In pixman_region32_init_rect: Invalid rectangle passed
  211. Set a breakpoint on '_pixman_log_error' to debug
  212.  
  213. *** BUG ***
  214. In pixman_region32_init_rect: Invalid rectangle passed
  215. Set a breakpoint on '_pixman_log_error' to debug
  216.  
  217. *** BUG ***
  218. In pixman_region32_init_rect: Invalid rectangle passed
  219. Set a breakpoint on '_pixman_log_error' to debug
  220.  
  221. *** BUG ***
  222. In pixman_region32_init_rect: Invalid rectangle passed
  223. Set a breakpoint on '_pixman_log_error' to debug
  224.  
  225. *** BUG ***
  226. In pixman_region32_init_rect: Invalid rectangle passed
  227. Set a breakpoint on '_pixman_log_error' to debug
  228.  
  229. *** BUG ***
  230. In pixman_region32_init_rect: Invalid rectangle passed
  231. Set a breakpoint on '_pixman_log_error' to debug
  232.  
  233. ImageManager: Loading p1_stand.png.
  234. ImageManager: Loading p1_jump.png.
  235. ImageManager: Loading p1_walk03.png.
  236. ImageManager: Loading p1_walk04.png.
  237. ImageManager: Loading p1_walk05.png.
  238. ImageManager: Loading p1_walk06.png.
  239. ImageManager: Loading p1_walk07.png.
  240. ImageManager: Loading brickWall.png.
  241. Failed to load image "grass.png". Reason : Unable to open file
  242. ImageManager: Loading grass.pngFailed to load a SFML texture: grass.png
  243. .
  244. ImageManager: Loading bridgeLogs.png.
  245. ImageManager: Loading grassHalfMid.png.
  246. ImageManager: Loading castleCenter.png.
  247. ImageManager: Loading bridge.png.
  248. ImageManager: Loading Left.png.
  249. ImageManager: Loading Right.png.
  250. ImageManager: Loading ladder_mid.png.
  251. CodeCompilerProcess terminated with status 0.
  252. CodeCompiler notified that the current process ended work.
  253. Compilation succeeded.
  254. [Thread 0x7fffd75a1700 (LWP 3383) exited]
  255. Launching post task
  256. Preparing linking task for scene New scene...
  257. New pending task added (Linking code for scene New scene)
  258. Task ended.
  259. Processing task Linking code for scene New scene...
  260. Launching compiler process...
  261. g++ -fPIC -o "/tmp/GDTemporaries/GD0x1fcfcc0Code.dll" -shared "/tmp/GDTemporaries/GD0x1fcfcc0ObjectFile.o" -L"/opt/game-develop/" -L"/opt/game-develop/CppPlatform/Extensions/" -lGDCpp -lstdc++ -lGDCore "/opt/game-develop/libsfml-audio.so.2" "/opt/game-develop/libsfml-network.so.2" "/opt/game-develop/libsfml-graphics.so.2" "/opt/game-develop/libsfml-window.so.2" "/opt/game-develop/libsfml-system.so.2"
  262. CodeCompilerProcess created.
  263. [New Thread 0x7fffd75a1700 (LWP 3387)]
  264. CodeCompilerProcess terminated with status 0.
  265. CodeCompiler notified that the current process ended work.
  266. Compilation succeeded.
  267. [Thread 0x7fffd75a1700 (LWP 3387) exited]
  268. Launching post task
  269. Task ended.
  270. No more task to be processed.
  271. Launching GD C++ Platform preview...
  272. Scene Editor canvas reloading... ( Step 1/2 )
  273. Switching to preview mode...
  274. Scene canvas reloading... ( Step 2/2 )
  275. Disabling tasks related to scene:New scene
  276. Initializing RuntimeScene from layout...
  277. Loading RuntimeScene from a scene.....ERROR: Unable to create shared data for automatism "Platform".ERROR: Unable to create shared data for automatism "PlatformerObject"... Done.
  278. Loading compiled code...
  279. Loaded compiled code0x21fb320
  280. 0x2512e88<-
  281. [Thread 0x7fff757da700 (LWP 3381) exited]
  282.  
  283. (GDIDE:3319): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height -3
  284.  
  285. (GDIDE:3319): Gtk-CRITICAL **: gtk_widget_set_size_request: assertion 'width >= -1' failed
  286. Switching to edition mode...
  287. Stopping GD C++ preview...
  288. Enabling tasks related to scene:New scene
  289. Unloaded compiled code0x21fb320
  290. libs/pixi.js
  291. libs/jshashtable.js
  292. libs/hshg.js
  293. gd.js
  294. commontools.js
  295. runtimeobject.js
  296. runtimescene.js
  297. polygon.js
  298. force.js
  299. layer.js
  300. timer.js
  301. imagemanager.js
  302. runtimegame.js
  303. variable.js
  304. variablescontainer.js
  305. runtimeautomatism.js
  306. spriteruntimeobject.js
  307. soundmanager.js
  308. runtimescenetools.js
  309. inputtools.js
  310. objecttools.js
  311. cameratools.js
  312. soundtools.js
  313. storagetools.js
  314. stringtools.js
  315. windowtools.js
  316. GDCpp/BuiltinExtensions/ObjectTools.h
  317. Could not copy include file GDCpp/BuiltinExtensions/ObjectTools.h (File not found).
  318. GDCpp/BuiltinExtensions/RuntimeSceneCameraTools.h
  319. Could not copy include file GDCpp/BuiltinExtensions/RuntimeSceneCameraTools.h (File not found).
  320. GDCpp/BuiltinExtensions/RuntimeSceneTools.h
  321. Could not copy include file GDCpp/BuiltinExtensions/RuntimeSceneTools.h (File not found).
  322. GDCpp/SpriteObject.h
  323. Could not copy include file GDCpp/SpriteObject.h (File not found).
  324. PlatformAutomatism/PlatformerObjectAutomatism.h
  325. Could not copy include file PlatformAutomatism/PlatformerObjectAutomatism.h (File not found).
  326. PlatformAutomatism/hshg.js
  327. PlatformAutomatism/platformerobjectruntimeautomatism.js
  328. PlatformAutomatism/platformruntimeautomatism.js
  329. TiledSpriteObject/tiledspriteruntimeobject.js
  330. inputtools.h
  331. Could not copy include file inputtools.h (File not found).
  332. /tmp/GDTemporaries/JSCodeTemp/code0.js
  333. /tmp/GDTemporaries/JSCodeTemp/data.js
  334. Warning: Unable to found /tmp/GDTemporaries/JSPreview//GDCpp/BuiltinExtensions/ObjectTools.h.
  335. Warning: Unable to found /tmp/GDTemporaries/JSPreview//GDCpp/BuiltinExtensions/RuntimeSceneCameraTools.h.
  336. Warning: Unable to found /tmp/GDTemporaries/JSPreview//GDCpp/BuiltinExtensions/RuntimeSceneTools.h.
  337. Warning: Unable to found /tmp/GDTemporaries/JSPreview//GDCpp/SpriteObject.h.
  338. Warning: Unable to found /tmp/GDTemporaries/JSPreview//PlatformAutomatism/PlatformerObjectAutomatism.h.
  339. Warning: Unable to found /tmp/GDTemporaries/JSPreview//inputtools.h.
  340. Created new window in existing browser session.
  341.  
  342. (GDIDE:3319): Gtk-WARNING **: Unable to show 'Open examples': Operation not supported
  343. [New Thread 0x7fff757da700 (LWP 3442)]
  344. [New Thread 0x7fffd75a1700 (LWP 3443)]
  345. [Thread 0x7fffd75a1700 (LWP 3443) exited]
  346. New pending task added (Compilation of events of scene Nouvelle sc�ne 1)
  347. Launching new compilation runProcessing task Compilation of events of scene Nouvelle sc�ne 1...
  348. Launching pre work...
  349. Generating C++ code...
  350. Launching compiler process...
  351. g++ -fPIC -o "/tmp/GDTemporaries/GD0x248c1c0ObjectFile.o" -include "/opt/game-develop/CppPlatform/include/GDCpp/GDCpp/EventsPrecompiledHeader.h" -c "/tmp/GDTemporaries/GD0x248c1c0EventsSource.cpp" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/i686-linux-gnu/" -I"/opt/game-develop/CppPlatform/include/linux/usr/lib/gcc/i686-linux-gnu/4.7/include" -I"/opt/game-develop/CppPlatform/include/linux/usr/include" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/c++/4.7/" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/c++/4.7/i686-linux-gnu" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/c++/4.7/backward" -I"/opt/game-develop/CppPlatform/include/GDCpp" -I"/opt/game-develop/CppPlatform/include/Core" -I"/opt/game-develop/CppPlatform/include/boost" -I"/opt/game-develop/CppPlatform/include/SFML/include" -I"/opt/game-develop/CppPlatform/include/wxwidgets/include" -I"/opt/game-develop/CppPlatform/include/wxwidgets/lib/gcc_dll/msw" -I"/opt/game-develop/CppPlatform/Extensions/include" -DGD_IDE_ONLY -DGD_CORE_API= -DGD_API= -DGD_EXTENSION_API= -DRELEASE -DNDEBUG -DBOOST_DISABLE_ASSERTS
  352. CodeCompilerProcess created.
  353. [New Thread 0x7fffd75a1700 (LWP 3445)]
  354.  
  355. (GDIDE:3319): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height -3
  356.  
  357. (GDIDE:3319): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height -3
  358. b
  359. ImageManager: Loading Bille.png.
  360. ImageManager: Loading Trou.png.
  361. ImageManager: Loading Aimant.png.
  362. ImageManager: Loading Bois.png.
  363. ImageManager: Loading ombre.png.
  364. ImageManager: Loading zoneperdu.png.
  365. CodeCompilerProcess terminated with status 0.
  366. CodeCompiler notified that the current process ended work.
  367. Compilation succeeded.
  368. Launching post task
  369. Preparing linking task for scene Nouvelle sc�ne 1...
  370. [Thread 0x7fffd75a1700 (LWP 3445) exited]
  371. New pending task added (Linking code for scene Nouvelle sc�ne 1)
  372. Task ended.
  373. Processing task Linking code for scene Nouvelle sc�ne 1...
  374. Launching compiler process...
  375. g++ -fPIC -o "/tmp/GDTemporaries/GD0x248c1c0Code.dll" -shared "/tmp/GDTemporaries/GD0x248c1c0ObjectFile.o" -L"/opt/game-develop/" -L"/opt/game-develop/CppPlatform/Extensions/" -lGDCpp -lstdc++ -lGDCore "/opt/game-develop/libsfml-audio.so.2" "/opt/game-develop/libsfml-network.so.2" "/opt/game-develop/libsfml-graphics.so.2" "/opt/game-develop/libsfml-window.so.2" "/opt/game-develop/libsfml-system.so.2"
  376. CodeCompilerProcess created.
  377. [New Thread 0x7fffd75a1700 (LWP 3449)]
  378. CodeCompilerProcess terminated with status 0.
  379. CodeCompiler notified that the current process ended work.
  380. Compilation succeeded.
  381. [Thread 0x7fffd75a1700 (LWP 3449) exited]
  382. Launching post task
  383. Task ended.
  384. No more task to be processed.
  385. [Thread 0x7fff757da700 (LWP 3442) exited]
  386.  
  387. (GDIDE:3319): Gtk-WARNING **: Unable to show 'Open examples': Operation not supported
  388. [New Thread 0x7fff757da700 (LWP 3452)]
  389. [New Thread 0x7fffd75a1700 (LWP 3453)]
  390. [Thread 0x7fff757da700 (LWP 3452) exited]
  391. New pending task added (Compilation of events of scene inrain)
  392. Launching new compilation runProcessing task Compilation of events of scene inrain...
  393. Launching pre work...
  394. Generating C++ code...
  395. Launching compiler process...
  396. g++ -fPIC -o "/tmp/GDTemporaries/GD0x277d5a0ObjectFile.o" -include "/opt/game-develop/CppPlatform/include/GDCpp/GDCpp/EventsPrecompiledHeader.h" -c "/tmp/GDTemporaries/GD0x277d5a0EventsSource.cpp" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/i686-linux-gnu/" -I"/opt/game-develop/CppPlatform/include/linux/usr/lib/gcc/i686-linux-gnu/4.7/include" -I"/opt/game-develop/CppPlatform/include/linux/usr/include" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/c++/4.7/" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/c++/4.7/i686-linux-gnu" -I"/opt/game-develop/CppPlatform/include/linux/usr/include/c++/4.7/backward" -I"/opt/game-develop/CppPlatform/include/GDCpp" -I"/opt/game-develop/CppPlatform/include/Core" -I"/opt/game-develop/CppPlatform/include/boost" -I"/opt/game-develop/CppPlatform/include/SFML/include" -I"/opt/game-develop/CppPlatform/include/wxwidgets/include" -I"/opt/game-develop/CppPlatform/include/wxwidgets/lib/gcc_dll/msw" -I"/opt/game-develop/CppPlatform/Extensions/include" -DGD_IDE_ONLY -DGD_CORE_API= -DGD_API= -DGD_EXTENSION_API= -DRELEASE -DNDEBUG -DBOOST_DISABLE_ASSERTS
  397. CodeCompilerProcess created.
  398. [New Thread 0x7fff757da700 (LWP 3455)]
  399.  
  400. (GDIDE:3319): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height -3
  401.  
  402. (GDIDE:3319): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height -3
  403. b
  404. ImageManager: Loading nuages_gris_1.png.
  405. ImageManager: Loading nuages_gris_2.png.
  406. ImageManager: Loading nuages_gris_3.png.
  407. ImageManager: Loading rain.png.
  408. ImageManager: Loading logo_inrain.png.
  409. CodeCompilerProcess terminated with status 0.
  410. CodeCompiler notified that the current process ended work.
  411. Compilation succeeded.
  412. [Thread 0x7fff757da700 (LWP 3455) exited]
  413. Launching post task
  414. Preparing linking task for scene inrain...
  415. New pending task added (Linking code for scene inrain)
  416. Task ended.
  417. Processing task Linking code for scene inrain...
  418. Launching compiler process...
  419. g++ -fPIC -o "/tmp/GDTemporaries/GD0x277d5a0Code.dll" -shared "/tmp/GDTemporaries/GD0x277d5a0ObjectFile.o" -L"/opt/game-develop/" -L"/opt/game-develop/CppPlatform/Extensions/" -lGDCpp -lstdc++ -lGDCore "/opt/game-develop/libsfml-audio.so.2" "/opt/game-develop/libsfml-network.so.2" "/opt/game-develop/libsfml-graphics.so.2" "/opt/game-develop/libsfml-window.so.2" "/opt/game-develop/libsfml-system.so.2"
  420. CodeCompilerProcess created.
  421. [New Thread 0x7fff757da700 (LWP 3459)]
  422. CodeCompilerProcess terminated with status 0.
  423. CodeCompiler notified that the current process ended work.
  424. Compilation succeeded.
  425. [Thread 0x7fff757da700 (LWP 3459) exited]
  426. Launching post task
  427. Task ended.
  428. No more task to be processed.
  429. Launching GD C++ Platform preview...
  430. Scene Editor canvas reloading... ( Step 1/2 )
  431. Switching to preview mode...
  432. Scene canvas reloading... ( Step 2/2 )
  433. Disabling tasks related to scene:inrain
  434. Initializing RuntimeScene from layout...
  435. Loading RuntimeScene from a scene....... Done.
  436. Loading compiled code...
  437. Loaded compiled code0x2b3f3f0
  438. 0x21f4468<-
  439. [Thread 0x7fffd75a1700 (LWP 3453) exited]
  440.  
  441. Program received signal SIGSEGV, Segmentation fault.
  442. 0x00007ffff5ffcdf9 in wxFormatConverterBase<wchar_t>::Convert(wchar_t const*)
  443. () from libwx_baseu-3.0.so.0
  444. (gdb) bt
  445. #0 0x00007ffff5ffcdf9 in wxFormatConverterBase<wchar_t>::Convert(wchar_t const*) () from libwx_baseu-3.0.so.0
  446. #1 0x00007ffff5ffb3f1 in wxFormatString::AsWChar() ()
  447. from libwx_baseu-3.0.so.0
  448. #2 0x000000000058527a in MainFrame::OnautoSaveTimerTrigger(wxTimerEvent&) ()
  449. #3 0x00007ffff5f2e93e in wxAppConsoleBase::CallEventHandler(wxEvtHandler*, wxEventFunctor&, wxEvent&) const () from libwx_baseu-3.0.so.0
  450. #4 0x00007ffff60a2382 in wxEvtHandler::ProcessEventIfMatchesId(wxEventTableEntryBase const&, wxEvtHandler*, wxEvent&) () from libwx_baseu-3.0.so.0
  451. #5 0x00007ffff60a26e6 in wxEvtHandler::SearchDynamicEventTable(wxEvent&) ()
  452. from libwx_baseu-3.0.so.0
  453. #6 0x00007ffff60a276e in wxEvtHandler::TryHereOnly(wxEvent&) ()
  454. from libwx_baseu-3.0.so.0
  455. #7 0x00007ffff60a2803 in wxEvtHandler::ProcessEventLocally(wxEvent&) ()
  456. from libwx_baseu-3.0.so.0
  457. #8 0x00007ffff60a2865 in wxEvtHandler::ProcessEvent(wxEvent&) ()
  458. from libwx_baseu-3.0.so.0
  459. #9 0x00007ffff60a25f7 in wxEvtHandler::SafelyProcessEvent(wxEvent&) ()
  460. from libwx_baseu-3.0.so.0
  461. #10 0x00007ffff6012aa1 in wxTimerImpl::SendEvent() () from libwx_baseu-3.0.so.0
  462. #11 0x00007ffff65e4bb4 in timeout_callback () from libwx_gtk3u_core-3.0.so.0
  463. #12 0x00007ffff0be5df3 in ?? () from /usr/lib/libglib-2.0.so.0
  464. #13 0x00007ffff0be5296 in g_main_context_dispatch ()
  465. ---Type <return> to continue, or q <return> to quit---
  466. from /usr/lib/libglib-2.0.so.0
  467. #14 0x00007ffff0be55e8 in ?? () from /usr/lib/libglib-2.0.so.0
  468. #15 0x00007ffff0be59ea in g_main_loop_run () from /usr/lib/libglib-2.0.so.0
  469. #16 0x00007ffff2fad985 in gtk_main () from /usr/lib/libgtk-3.so.0
  470. #17 0x00007ffff65d5b25 in wxGUIEventLoop::DoRun() ()
  471. from libwx_gtk3u_core-3.0.so.0
  472. #18 0x00007ffff5f70e20 in wxEventLoopBase::Run() () from libwx_baseu-3.0.so.0
  473. #19 0x00007ffff5f30a1d in wxAppConsoleBase::MainLoop() ()
  474. from libwx_baseu-3.0.so.0
  475. #20 0x00007ffff5fbc87d in wxEntry(int&, wchar_t**) () from libwx_baseu-3.0.so.0
  476. #21 0x0000000000492968 in main ()
  477. (gdb)
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