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May 11th, 2015
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  1. 17:20:59: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
  2. 17:20:59: -------------------------------
  3. 17:20:59: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
  4. 17:20:59: CPU Speed: 3293MHz
  5. 17:20:59: Physical Memory: 4095MB Total, 3732MB Free
  6. 17:20:59: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 17:20:59: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 17:20:59: Windows Version: 6.2 Build 9200
  9. 17:20:59: Aero is Enabled
  10. 17:20:59: -------------------------------
  11. 17:20:59: OBS Modules:
  12. 17:20:59: Base Address Module
  13. 17:20:59: 00360000 OBS.exe
  14. 17:20:59: 65BB0000 OBSApi.dll
  15. 17:20:59: 71C40000 DShowPlugin.dll
  16. 17:20:59: 70CC0000 GraphicsCapture.dll
  17. 17:20:59: 70190000 NoiseGate.dll
  18. 17:20:59: 71C20000 PSVPlugin.dll
  19. 17:20:59: 70170000 scenesw.dll
  20. 17:20:59: ------------------------------------------
  21. 17:20:59: Adapter 1
  22. 17:20:59: Video Adapter: AMD Radeon HD 6900 Series
  23. 17:20:59: Video Adapter Dedicated Video Memory: 2131410944
  24. 17:20:59: Video Adapter Shared System Memory: 2163490816
  25. 17:20:59: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  26. 17:20:59: =====Stream Start: 2015-04-09, 17:20:59===============================================
  27. 17:20:59: Multithreaded optimizations: On
  28. 17:20:59: Base resolution: 1920x1080
  29. 17:20:59: Output resolution: 1280x720
  30. 17:20:59: ------------------------------------------
  31. 17:20:59: Loading up D3D10 on AMD Radeon HD 6900 Series (Adapter 1)...
  32. 17:21:00: ------------------------------------------
  33. 17:21:00: Audio Format: 48000 Hz
  34. 17:21:00: ------------------------------------------
  35. 17:21:00: Audio Channels: 2 Ch
  36. 17:21:00: Playback device {0.0.0.00000000}.{0b65366a-a796-4fb3-b340-c1a4cc6b9072}
  37. 17:21:00: ------------------------------------------
  38. 17:21:00: Using desktop audio input: Speakers (Realtek High Definition Audio)
  39. 17:21:00: Global Audio time adjust: 0
  40. 17:21:00: ------------------------------------------
  41. 17:21:00: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
  42. 17:21:00: Mic time offset: 0
  43. 17:21:00: ------------------------------------------
  44. 17:21:00: Audio Encoding: AAC
  45. 17:21:00: bitrate: 128
  46. 17:21:00: Using graphics capture
  47. 17:21:00: Using anti-cheat hooking for game capture
  48. 17:21:00: Trying to hook process: GTA5.exe
  49. 17:21:00: Scene buffering time set to 700
  50. 17:21:00: ------------------------------------------
  51. 17:21:00: Video Encoding: x264
  52. 17:21:00: fps: 30
  53. 17:21:00: width: 1280, height: 720
  54. 17:21:00: preset: veryfast
  55. 17:21:00: profile: high
  56. 17:21:00: keyint: 250
  57. 17:21:00: CBR: no
  58. 17:21:00: CFR: no
  59. 17:21:00: max bitrate: 2000
  60. 17:21:00: buffer size: 1000
  61. 17:21:00: quality: 10
  62. 17:21:00: ------------------------------------------
  63. 17:21:00: SharedTexCapture hooked
  64. 17:21:23: FlushBufferedVideo: Flushing 2 packets over 33 ms
  65. 17:21:23: Total frames encoded: 676, total frames duplicated: 6 (0.89%)
  66. 17:21:23: Total frames rendered: 699, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  67. 17:21:23:
  68. 17:21:23: Profiler time results:
  69. 17:21:23:
  70. 17:21:23: ==============================================================
  71. 17:21:23: video thread frame - [100%] [avg time: 1.461 ms] [children: 90.2%] [unaccounted: 9.79%]
  72. 17:21:23: | scene->Preprocess - [0.137%] [avg time: 0.002 ms]
  73. 17:21:23: | GPU download and conversion - [90.1%] [avg time: 1.316 ms] [children: 81.9%] [unaccounted: 8.21%]
  74. 17:21:23: | | flush - [80.2%] [avg time: 1.171 ms]
  75. 17:21:23: | | CopyResource - [1.44%] [avg time: 0.021 ms]
  76. 17:21:23: | | conversion to 4:2:0 - [0.274%] [avg time: 0.004 ms]
  77. 17:21:23: Convert444Threads - [100%] [avg time: 0.842 ms] [children: 98.8%] [unaccounted: 1.19%]
  78. 17:21:23: | Convert444toNV12 - [98.8%] [avg time: 0.832 ms]
  79. 17:21:23: encoder thread frame - [100%] [avg time: 3.305 ms] [children: 2.27%] [unaccounted: 97.7%]
  80. 17:21:23: | sending stuff out - [2.27%] [avg time: 0.075 ms]
  81. 17:21:23: ==============================================================
  82. 17:21:23:
  83. 17:21:23:
  84. 17:21:23: Profiler CPU results:
  85. 17:21:23:
  86. 17:21:23: ==============================================================
  87. 17:21:23: video thread frame - [cpu time: avg 0.245 ms, total 171.875 ms] [avg calls per frame: 1]
  88. 17:21:23: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  89. 17:21:23: | GPU download and conversion - [cpu time: avg 0.223 ms, total 156.25 ms] [avg calls per frame: 1]
  90. 17:21:23: | | flush - [cpu time: avg 0.178 ms, total 125 ms] [avg calls per frame: 1]
  91. 17:21:23: | | CopyResource - [cpu time: avg 0.046 ms, total 31.25 ms] [avg calls per frame: 1]
  92. 17:21:23: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  93. 17:21:23: Convert444Threads - [cpu time: avg 0.578 ms, total 781.25 ms] [avg calls per frame: 2]
  94. 17:21:23: | Convert444toNV12 - [cpu time: avg 0.578 ms, total 781.25 ms] [avg calls per frame: 2]
  95. 17:21:23: encoder thread frame - [cpu time: avg 0.927 ms, total 625 ms] [avg calls per frame: 1]
  96. 17:21:23: | sending stuff out - [cpu time: avg 0.023 ms, total 15.625 ms] [avg calls per frame: 1]
  97. 17:21:23: ==============================================================
  98. 17:21:23:
  99. 17:21:23: =====Stream End: 2015-04-09, 17:21:23=================================================
  100. 17:22:22: =====Stream Start: 2015-04-09, 17:22:22===============================================
  101. 17:22:22: Multithreaded optimizations: On
  102. 17:22:22: Base resolution: 1920x1080
  103. 17:22:22: Output resolution: 1280x720
  104. 17:22:22: ------------------------------------------
  105. 17:22:22: Loading up D3D10 on AMD Radeon HD 6900 Series (Adapter 1)...
  106. 17:22:22: ------------------------------------------
  107. 17:22:22: Audio Format: 48000 Hz
  108. 17:22:22: ------------------------------------------
  109. 17:22:22: Audio Channels: 2 Ch
  110. 17:22:22: Playback device {0.0.0.00000000}.{0b65366a-a796-4fb3-b340-c1a4cc6b9072}
  111. 17:22:22: ------------------------------------------
  112. 17:22:22: Using desktop audio input: Speakers (Realtek High Definition Audio)
  113. 17:22:22: Global Audio time adjust: 0
  114. 17:22:22: ------------------------------------------
  115. 17:22:22: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
  116. 17:22:22: Mic time offset: 0
  117. 17:22:23: ------------------------------------------
  118. 17:22:23: Audio Encoding: AAC
  119. 17:22:23: bitrate: 128
  120. 17:22:23: Using graphics capture
  121. 17:22:23: Using anti-cheat hooking for game capture
  122. 17:22:23: Trying to hook process: GTA5.exe
  123. 17:22:23: Scene buffering time set to 700
  124. 17:22:23: ------------------------------------------
  125. 17:22:23: Video Encoding: x264
  126. 17:22:23: fps: 30
  127. 17:22:23: width: 1280, height: 720
  128. 17:22:23: preset: veryfast
  129. 17:22:23: profile: high
  130. 17:22:23: keyint: 250
  131. 17:22:23: CBR: no
  132. 17:22:23: CFR: no
  133. 17:22:23: max bitrate: 2000
  134. 17:22:23: buffer size: 1000
  135. 17:22:23: quality: 10
  136. 17:22:23: ------------------------------------------
  137. 17:22:23: SharedTexCapture hooked
  138. 17:22:26: FlushBufferedVideo: Flushing 1 packets over 0 ms
  139. 17:22:26: Total frames encoded: 82, total frames duplicated: 1 (1.22%)
  140. 17:22:26: Total frames rendered: 107, number of late frames: 1 (0.93%) (it's okay for some frames to be late)
  141. 17:22:26:
  142. 17:22:26: Profiler time results:
  143. 17:22:26:
  144. 17:22:26: ==============================================================
  145. 17:22:26: video thread frame - [100%] [avg time: 1.754 ms] [children: 91.5%] [unaccounted: 8.49%]
  146. 17:22:26: | scene->Preprocess - [0.114%] [avg time: 0.002 ms]
  147. 17:22:26: | GPU download and conversion - [91.4%] [avg time: 1.603 ms] [children: 84.3%] [unaccounted: 7.07%]
  148. 17:22:26: | | flush - [82.8%] [avg time: 1.453 ms]
  149. 17:22:26: | | CopyResource - [1.31%] [avg time: 0.023 ms]
  150. 17:22:26: | | conversion to 4:2:0 - [0.171%] [avg time: 0.003 ms]
  151. 17:22:26: Convert444Threads - [100%] [avg time: 0.804 ms] [children: 98.9%] [unaccounted: 1.12%]
  152. 17:22:26: | Convert444toNV12 - [98.9%] [avg time: 0.795 ms]
  153. 17:22:26: encoder thread frame - [100%] [avg time: 3.256 ms] [children: 4.18%] [unaccounted: 95.8%]
  154. 17:22:26: | sending stuff out - [4.18%] [avg time: 0.136 ms]
  155. 17:22:26: ==============================================================
  156. 17:22:26:
  157. 17:22:26:
  158. 17:22:26: Profiler CPU results:
  159. 17:22:26:
  160. 17:22:26: ==============================================================
  161. 17:22:26: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  162. 17:22:26: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  163. 17:22:26: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  164. 17:22:26: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  165. 17:22:26: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  166. 17:22:26: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  167. 17:22:26: Convert444Threads - [cpu time: avg 0.285 ms, total 46.875 ms] [avg calls per frame: 2]
  168. 17:22:26: | Convert444toNV12 - [cpu time: avg 0.285 ms, total 46.875 ms] [avg calls per frame: 2]
  169. 17:22:26: encoder thread frame - [cpu time: avg 1.929 ms, total 156.25 ms] [avg calls per frame: 1]
  170. 17:22:26: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  171. 17:22:26: ==============================================================
  172. 17:22:26:
  173. 17:22:26: =====Stream End: 2015-04-09, 17:22:26=================================================
  174. 17:24:44: =====Stream Start: 2015-04-09, 17:24:44===============================================
  175. 17:24:44: Multithreaded optimizations: On
  176. 17:24:44: Base resolution: 1920x1080
  177. 17:24:44: Output resolution: 1280x720
  178. 17:24:44: ------------------------------------------
  179. 17:24:44: Loading up D3D10 on AMD Radeon HD 6900 Series (Adapter 1)...
  180. 17:24:45: ------------------------------------------
  181. 17:24:45: Audio Format: 48000 Hz
  182. 17:24:45: ------------------------------------------
  183. 17:24:45: Audio Channels: 2 Ch
  184. 17:24:45: Playback device {0.0.0.00000000}.{0b65366a-a796-4fb3-b340-c1a4cc6b9072}
  185. 17:24:45: ------------------------------------------
  186. 17:24:45: Using desktop audio input: Speakers (Realtek High Definition Audio)
  187. 17:24:45: Global Audio time adjust: 0
  188. 17:24:45: ------------------------------------------
  189. 17:24:45: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
  190. 17:24:45: Mic time offset: 0
  191. 17:24:45: ------------------------------------------
  192. 17:24:45: Audio Encoding: AAC
  193. 17:24:45: bitrate: 128
  194. 17:24:45: Using graphics capture
  195. 17:24:45: Trying to hook process: GTA5.exe
  196. 17:24:45: Scene buffering time set to 700
  197. 17:24:45: ------------------------------------------
  198. 17:24:45: Video Encoding: x264
  199. 17:24:45: fps: 30
  200. 17:24:45: width: 1280, height: 720
  201. 17:24:45: preset: veryfast
  202. 17:24:45: profile: high
  203. 17:24:45: keyint: 250
  204. 17:24:45: CBR: no
  205. 17:24:45: CFR: no
  206. 17:24:45: max bitrate: 2000
  207. 17:24:45: buffer size: 1000
  208. 17:24:45: quality: 10
  209. 17:24:45: ------------------------------------------
  210. 17:24:45: SharedTexCapture hooked
  211. 17:24:58: FlushBufferedVideo: Flushing 1 packets over 0 ms
  212. 17:24:58: Total frames encoded: 384, total frames duplicated: 0 (0.00%)
  213. 17:24:58: Total frames rendered: 409, number of late frames: 1 (0.24%) (it's okay for some frames to be late)
  214. 17:24:58:
  215. 17:24:58: Profiler time results:
  216. 17:24:58:
  217. 17:24:58: ==============================================================
  218. 17:24:58: video thread frame - [100%] [avg time: 1.258 ms] [children: 90.1%] [unaccounted: 9.94%]
  219. 17:24:58: | scene->Preprocess - [0.159%] [avg time: 0.002 ms]
  220. 17:24:58: | GPU download and conversion - [89.9%] [avg time: 1.131 ms] [children: 87.3%] [unaccounted: 2.62%]
  221. 17:24:58: | | flush - [85.9%] [avg time: 1.08 ms]
  222. 17:24:58: | | CopyResource - [1.19%] [avg time: 0.015 ms]
  223. 17:24:58: | | conversion to 4:2:0 - [0.238%] [avg time: 0.003 ms]
  224. 17:24:58: Convert444Threads - [100%] [avg time: 0.864 ms] [children: 98.8%] [unaccounted: 1.16%]
  225. 17:24:58: | Convert444toNV12 - [98.8%] [avg time: 0.854 ms]
  226. 17:24:58: encoder thread frame - [100%] [avg time: 3.268 ms] [children: 1.25%] [unaccounted: 98.7%]
  227. 17:24:58: | sending stuff out - [1.25%] [avg time: 0.041 ms]
  228. 17:24:58: ==============================================================
  229. 17:24:58:
  230. 17:24:58:
  231. 17:24:58: Profiler CPU results:
  232. 17:24:58:
  233. 17:24:58: ==============================================================
  234. 17:24:58: video thread frame - [cpu time: avg 0.267 ms, total 109.375 ms] [avg calls per frame: 1]
  235. 17:24:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  236. 17:24:58: | GPU download and conversion - [cpu time: avg 0.267 ms, total 109.375 ms] [avg calls per frame: 1]
  237. 17:24:58: | | flush - [cpu time: avg 0.191 ms, total 78.125 ms] [avg calls per frame: 1]
  238. 17:24:58: | | CopyResource - [cpu time: avg 0.081 ms, total 31.25 ms] [avg calls per frame: 1]
  239. 17:24:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  240. 17:24:58: Convert444Threads - [cpu time: avg 0.712 ms, total 546.875 ms] [avg calls per frame: 2]
  241. 17:24:58: | Convert444toNV12 - [cpu time: avg 0.691 ms, total 531.25 ms] [avg calls per frame: 2]
  242. 17:24:58: encoder thread frame - [cpu time: avg 1.183 ms, total 453.125 ms] [avg calls per frame: 1]
  243. 17:24:58: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  244. 17:24:58: ==============================================================
  245. 17:24:58:
  246. 17:24:58: =====Stream End: 2015-04-09, 17:24:58=================================================
  247. 17:25:39: =====Stream Start: 2015-04-09, 17:25:39===============================================
  248. 17:25:39: Multithreaded optimizations: On
  249. 17:25:39: Base resolution: 1920x1080
  250. 17:25:39: Output resolution: 1280x720
  251. 17:25:39: ------------------------------------------
  252. 17:25:39: Loading up D3D10 on AMD Radeon HD 6900 Series (Adapter 1)...
  253. 17:25:39: ------------------------------------------
  254. 17:25:39: Audio Format: 48000 Hz
  255. 17:25:39: ------------------------------------------
  256. 17:25:39: Audio Channels: 2 Ch
  257. 17:25:39: Playback device {0.0.0.00000000}.{0b65366a-a796-4fb3-b340-c1a4cc6b9072}
  258. 17:25:39: ------------------------------------------
  259. 17:25:39: Using desktop audio input: Speakers (Realtek High Definition Audio)
  260. 17:25:39: Global Audio time adjust: 0
  261. 17:25:39: ------------------------------------------
  262. 17:25:39: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
  263. 17:25:40: Mic time offset: 0
  264. 17:25:40: ------------------------------------------
  265. 17:25:40: Audio Encoding: AAC
  266. 17:25:40: bitrate: 128
  267. 17:25:40: Using graphics capture
  268. 17:25:40: Trying to hook process: GTA5.exe
  269. 17:25:40: Scene buffering time set to 700
  270. 17:25:40: ------------------------------------------
  271. 17:25:40: Video Encoding: x264
  272. 17:25:40: fps: 30
  273. 17:25:40: width: 1280, height: 720
  274. 17:25:40: preset: veryfast
  275. 17:25:40: profile: high
  276. 17:25:40: keyint: 250
  277. 17:25:40: CBR: no
  278. 17:25:40: CFR: no
  279. 17:25:40: max bitrate: 2000
  280. 17:25:40: buffer size: 1000
  281. 17:25:40: quality: 10
  282. 17:25:40: ------------------------------------------
  283. 17:25:40: SharedTexCapture hooked
  284. 17:25:40: Audio timestamp for device 'FrontMic (Realtek High Definition Audio)' was behind target timestamp by 28330393
  285. 17:25:43: FlushBufferedVideo: Flushing 2 packets over 34 ms
  286. 17:25:43: Total frames encoded: 93, total frames duplicated: 4 (4.30%)
  287. 17:25:43: Total frames rendered: 117, number of late frames: 1 (0.85%) (it's okay for some frames to be late)
  288. 17:25:44:
  289. 17:25:44: Profiler time results:
  290. 17:25:44:
  291. 17:25:44: ==============================================================
  292. 17:25:44: video thread frame - [100%] [avg time: 2.738 ms] [children: 92.8%] [unaccounted: 7.2%]
  293. 17:25:44: | scene->Preprocess - [0.0365%] [avg time: 0.001 ms]
  294. 17:25:44: | GPU download and conversion - [92.8%] [avg time: 2.54 ms] [children: 46.1%] [unaccounted: 46.6%]
  295. 17:25:44: | | flush - [44.4%] [avg time: 1.216 ms]
  296. 17:25:44: | | CopyResource - [1.13%] [avg time: 0.031 ms]
  297. 17:25:44: | | conversion to 4:2:0 - [0.584%] [avg time: 0.016 ms]
  298. 17:25:44: Convert444Threads - [100%] [avg time: 0.766 ms] [children: 98.4%] [unaccounted: 1.57%]
  299. 17:25:44: | Convert444toNV12 - [98.4%] [avg time: 0.754 ms]
  300. 17:25:44: encoder thread frame - [100%] [avg time: 2.085 ms] [children: 1.25%] [unaccounted: 98.8%]
  301. 17:25:44: | sending stuff out - [1.25%] [avg time: 0.026 ms]
  302. 17:25:44: ==============================================================
  303. 17:25:44:
  304. 17:25:44:
  305. 17:25:44: Profiler CPU results:
  306. 17:25:44:
  307. 17:25:44: ==============================================================
  308. 17:25:44: video thread frame - [cpu time: avg 0.133 ms, total 15.625 ms] [avg calls per frame: 1]
  309. 17:25:44: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  310. 17:25:44: | GPU download and conversion - [cpu time: avg 0.133 ms, total 15.625 ms] [avg calls per frame: 1]
  311. 17:25:44: | | flush - [cpu time: avg 0.133 ms, total 15.625 ms] [avg calls per frame: 1]
  312. 17:25:44: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  313. 17:25:44: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  314. 17:25:44: Convert444Threads - [cpu time: avg 0.254 ms, total 46.875 ms] [avg calls per frame: 2]
  315. 17:25:44: | Convert444toNV12 - [cpu time: avg 0.254 ms, total 46.875 ms] [avg calls per frame: 2]
  316. 17:25:44: encoder thread frame - [cpu time: avg 0.858 ms, total 78.125 ms] [avg calls per frame: 1]
  317. 17:25:44: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  318. 17:25:44: ==============================================================
  319. 17:25:44:
  320. 17:25:44: =====Stream End: 2015-04-09, 17:25:44=================================================
  321. 17:27:41: =====Stream Start: 2015-04-09, 17:27:41===============================================
  322. 17:27:41: Multithreaded optimizations: On
  323. 17:27:41: Base resolution: 1920x1080
  324. 17:27:41: Output resolution: 1280x720
  325. 17:27:41: ------------------------------------------
  326. 17:27:41: Loading up D3D10 on AMD Radeon HD 6900 Series (Adapter 1)...
  327. 17:27:41: ------------------------------------------
  328. 17:27:41: Audio Format: 48000 Hz
  329. 17:27:41: ------------------------------------------
  330. 17:27:41: Audio Channels: 2 Ch
  331. 17:27:41: Playback device {0.0.0.00000000}.{0b65366a-a796-4fb3-b340-c1a4cc6b9072}
  332. 17:27:41: ------------------------------------------
  333. 17:27:41: Using desktop audio input: Speakers (Realtek High Definition Audio)
  334. 17:27:41: Global Audio time adjust: 0
  335. 17:27:41: ------------------------------------------
  336. 17:27:41: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
  337. 17:27:41: Mic time offset: 0
  338. 17:27:41: ------------------------------------------
  339. 17:27:41: Audio Encoding: AAC
  340. 17:27:41: bitrate: 128
  341. 17:27:41: Using graphics capture
  342. 17:27:41: Trying to hook process: GTA5.exe
  343. 17:27:41: Scene buffering time set to 700
  344. 17:27:41: ------------------------------------------
  345. 17:27:41: Video Encoding: x264
  346. 17:27:41: fps: 30
  347. 17:27:41: width: 1280, height: 720
  348. 17:27:41: preset: veryfast
  349. 17:27:41: profile: high
  350. 17:27:41: keyint: 250
  351. 17:27:41: CBR: no
  352. 17:27:41: CFR: no
  353. 17:27:41: max bitrate: 2000
  354. 17:27:41: buffer size: 1000
  355. 17:27:41: quality: 10
  356. 17:27:41: ------------------------------------------
  357. 17:27:41: SharedTexCapture hooked
  358. 17:30:54: FlushBufferedVideo: Flushing 8 packets over 233 ms
  359. 17:30:54: Total frames encoded: 5773, total frames duplicated: 81 (1.40%)
  360. 17:30:54: Number of frames skipped due to encoder lag: 29 (0.50%)
  361. 17:30:54: Total frames rendered: 5749, number of late frames: 8 (0.14%) (it's okay for some frames to be late)
  362. 17:30:54:
  363. 17:30:54: Profiler time results:
  364. 17:30:54:
  365. 17:30:54: ==============================================================
  366. 17:30:54: video thread frame - [100%] [avg time: 1.404 ms] [children: 82.8%] [unaccounted: 17.2%]
  367. 17:30:54: | scene->Preprocess - [0.142%] [avg time: 0.002 ms]
  368. 17:30:54: | GPU download and conversion - [82.7%] [avg time: 1.161 ms] [children: 79.8%] [unaccounted: 2.85%]
  369. 17:30:54: | | flush - [78.2%] [avg time: 1.098 ms]
  370. 17:30:54: | | CopyResource - [1.35%] [avg time: 0.019 ms]
  371. 17:30:54: | | conversion to 4:2:0 - [0.285%] [avg time: 0.004 ms]
  372. 17:30:54: Convert444Threads - [100%] [avg time: 0.854 ms] [children: 98.8%] [unaccounted: 1.17%]
  373. 17:30:54: | Convert444toNV12 - [98.8%] [avg time: 0.844 ms]
  374. 17:30:54: encoder thread frame - [100%] [avg time: 3.692 ms] [children: 3.3%] [unaccounted: 96.7%]
  375. 17:30:54: | sending stuff out - [3.3%] [avg time: 0.122 ms]
  376. 17:30:54: ==============================================================
  377. 17:30:54:
  378. 17:30:54:
  379. 17:30:54: Profiler CPU results:
  380. 17:30:54:
  381. 17:30:54: ==============================================================
  382. 17:30:54: video thread frame - [cpu time: avg 0.26 ms, total 1500 ms] [avg calls per frame: 1]
  383. 17:30:54: | scene->Preprocess - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
  384. 17:30:54: | GPU download and conversion - [cpu time: avg 0.214 ms, total 1234.38 ms] [avg calls per frame: 1]
  385. 17:30:54: | | flush - [cpu time: avg 0.195 ms, total 1125 ms] [avg calls per frame: 1]
  386. 17:30:54: | | CopyResource - [cpu time: avg 0.008 ms, total 46.875 ms] [avg calls per frame: 1]
  387. 17:30:54: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  388. 17:30:54: Convert444Threads - [cpu time: avg 0.663 ms, total 7593.75 ms] [avg calls per frame: 2]
  389. 17:30:54: | Convert444toNV12 - [cpu time: avg 0.649 ms, total 7437.5 ms] [avg calls per frame: 2]
  390. 17:30:54: encoder thread frame - [cpu time: avg 1.116 ms, total 6437.5 ms] [avg calls per frame: 1]
  391. 17:30:54: | sending stuff out - [cpu time: avg 0.029 ms, total 171.875 ms] [avg calls per frame: 1]
  392. 17:30:54: ==============================================================
  393. 17:30:54:
  394. 17:30:54: =====Stream End: 2015-04-09, 17:30:54=================================================
  395. 18:00:49: =====Stream Start: 2015-04-09, 18:00:49===============================================
  396. 18:00:49: Multithreaded optimizations: On
  397. 18:00:49: Base resolution: 1920x1080
  398. 18:00:49: Output resolution: 1280x720
  399. 18:00:49: ------------------------------------------
  400. 18:00:49: Loading up D3D10 on AMD Radeon HD 6900 Series (Adapter 1)...
  401. 18:00:49: ------------------------------------------
  402. 18:00:49: Audio Format: 48000 Hz
  403. 18:00:49: ------------------------------------------
  404. 18:00:49: Audio Channels: 2 Ch
  405. 18:00:49: Playback device {0.0.0.00000000}.{0b65366a-a796-4fb3-b340-c1a4cc6b9072}
  406. 18:00:49: ------------------------------------------
  407. 18:00:49: Using desktop audio input: Speakers (Realtek High Definition Audio)
  408. 18:00:49: Global Audio time adjust: 0
  409. 18:00:50: ------------------------------------------
  410. 18:00:50: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
  411. 18:00:50: Mic time offset: 0
  412. 18:00:50: ------------------------------------------
  413. 18:00:50: Audio Encoding: AAC
  414. 18:00:50: bitrate: 128
  415. 18:00:50: Using Monitor Capture
  416. 18:00:50: Scene buffering time set to 700
  417. 18:00:50: ------------------------------------------
  418. 18:00:50: Video Encoding: x264
  419. 18:00:50: fps: 30
  420. 18:00:50: width: 1280, height: 720
  421. 18:00:50: preset: veryfast
  422. 18:00:50: profile: high
  423. 18:00:50: keyint: 250
  424. 18:00:50: CBR: no
  425. 18:00:50: CFR: no
  426. 18:00:50: max bitrate: 2000
  427. 18:00:50: buffer size: 1000
  428. 18:00:50: quality: 10
  429. 18:00:50: ------------------------------------------
  430. 18:01:57: FlushBufferedVideo: Flushing 2 packets over 33 ms
  431. 18:01:57: Total frames encoded: 1996, total frames duplicated: 0 (0.00%)
  432. 18:01:57: Total frames rendered: 2020, number of late frames: 1 (0.05%) (it's okay for some frames to be late)
  433. 18:01:57:
  434. 18:01:57: Profiler time results:
  435. 18:01:57:
  436. 18:01:57: ==============================================================
  437. 18:01:57: video thread frame - [100%] [avg time: 2.547 ms] [children: 18.3%] [unaccounted: 81.7%]
  438. 18:01:57: | scene->Preprocess - [10.9%] [avg time: 0.277 ms]
  439. 18:01:57: | GPU download and conversion - [7.46%] [avg time: 0.19 ms] [children: 6.44%] [unaccounted: 1.02%]
  440. 18:01:57: | | flush - [5.5%] [avg time: 0.14 ms]
  441. 18:01:57: | | CopyResource - [0.707%] [avg time: 0.018 ms]
  442. 18:01:57: | | conversion to 4:2:0 - [0.236%] [avg time: 0.006 ms]
  443. 18:01:57: Convert444Threads - [100%] [avg time: 0.902 ms] [children: 98.7%] [unaccounted: 1.33%]
  444. 18:01:57: | Convert444toNV12 - [98.7%] [avg time: 0.89 ms]
  445. 18:01:57: encoder thread frame - [100%] [avg time: 1.424 ms] [children: 1.05%] [unaccounted: 98.9%]
  446. 18:01:57: | sending stuff out - [1.05%] [avg time: 0.015 ms]
  447. 18:01:57: ==============================================================
  448. 18:01:57:
  449. 18:01:57:
  450. 18:01:57: Profiler CPU results:
  451. 18:01:57:
  452. 18:01:57: ==============================================================
  453. 18:01:57: video thread frame - [cpu time: avg 1.539 ms, total 3109.38 ms] [avg calls per frame: 1]
  454. 18:01:57: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  455. 18:01:57: | GPU download and conversion - [cpu time: avg 0.054 ms, total 109.375 ms] [avg calls per frame: 1]
  456. 18:01:57: | | flush - [cpu time: avg 0.046 ms, total 93.75 ms] [avg calls per frame: 1]
  457. 18:01:57: | | CopyResource - [cpu time: avg 0.007 ms, total 15.625 ms] [avg calls per frame: 1]
  458. 18:01:57: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  459. 18:01:57: Convert444Threads - [cpu time: avg 0.971 ms, total 3875 ms] [avg calls per frame: 2]
  460. 18:01:57: | Convert444toNV12 - [cpu time: avg 0.955 ms, total 3812.5 ms] [avg calls per frame: 2]
  461. 18:01:57: encoder thread frame - [cpu time: avg 0.955 ms, total 1906.25 ms] [avg calls per frame: 1]
  462. 18:01:57: | sending stuff out - [cpu time: avg 0.023 ms, total 46.875 ms] [avg calls per frame: 1]
  463. 18:01:57: ==============================================================
  464. 18:01:57:
  465. 18:01:57: =====Stream End: 2015-04-09, 18:01:57=================================================
  466. 18:01:59: Terminating 0x900
  467. 18:01:59: Terminating 0x16d4
  468. 18:01:59: Terminating 0x30c
  469. 18:01:59: Terminating 0xd70
  470. 18:01:59: Terminating 0xbd4
  471. 18:01:59: Terminating 0xa8
  472.  
  473.  
  474. Last game capture log:
  475. 2015-04-09, 17:24:45: we're booting up:
  476. 17:24:45: CaptureThread: attached to process GTA5.exe
  477. 17:24:45: D3D9 Present
  478. 17:24:45: DXGI Present
  479. 17:24:45: GL Present
  480. 17:24:45: DirectDraw capture: Windows 8 not supported yet
  481. 17:24:45: (half life scientist) everything.. seems to be in order
  482. 17:24:45: DXGI: Found D3D 11
  483. 17:24:45: setting up d3d11 data
  484. 17:24:45: ---------------------- Cleared D3D11 Capture ----------------------
  485. 17:24:45: found dxgi format (dx11) of: 87, size: {1920, 1080}, multisampled: false
  486. 17:24:45: DoD3D11Hook: success
  487. 17:24:45: successfully capturing d3d11 frames via GPU
  488. 17:24:49: DirectDraw capture: Windows 8 not supported yet
  489. 17:24:58: stop requested, terminating d3d11 capture
  490. 17:24:58: ---------------------- Cleared D3D11 Capture ----------------------
  491. 17:25:02: DirectDraw capture: Windows 8 not supported yet
  492. 17:25:40: DoD3D11Hook: success
  493. 17:25:40: successfully capturing d3d11 frames via GPU
  494. 17:25:44: stop requested, terminating d3d11 capture
  495. 17:25:44: ---------------------- Cleared D3D11 Capture ----------------------
  496. 17:25:46: DirectDraw capture: Windows 8 not supported yet
  497. 17:27:41: DoD3D11Hook: success
  498. 17:27:41: successfully capturing d3d11 frames via GPU
  499. 17:30:54: stop requested, terminating d3d11 capture
  500. 17:30:54: ---------------------- Cleared D3D11 Capture ----------------------
  501. 17:30:57: DirectDraw capture: Windows 8 not supported yet
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