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- [ParseCmdLine] command-line args: "C:\Users\Stefan\Documents\My Games\Spring\engine\97.0.1-3-gda04dd2\spring.exe --config C:\Users\Stefan\Documents\My Games\Spring\springsettings.cfg --safemode C:/Users/Stefan/Documents/My Games/Spring/script.txt"
- Using configuration source: "C:\Users\Stefan\Documents\My Games\Spring\springsettings.cfg"
- Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: Sound(N)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 97.0.1-3-gda04dd2 develop
- Build Date & Time: Jun 1 2014 15:15:15
- Build Environment: boost-105300, GNU libstdc++ version 20130531
- Compiler Version: gcc-4.8.1
- Operating System: Microsoft Windows
- Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
- AMD E-350 Processor; 7805MB RAM, 8253MB pagefile
- running in emulated 32-bit mode
- [CMyMath::Init] CPU SSE mask: 892, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 1, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes: 640x480, 640x480, 640x480, 640x480, 640x480, 640x480, 640x480, 640x480, 720x480, 720x480, 720x480, 720x480, 720x480, 720x480, 720x480, 720x480, 720x576, 720x576, 720x576, 720x576, 720x576, 720x576, 720x576, 720x576, 800x480, 800x480, 800x480, 800x480, 800x480, 800x480, 800x480, 800x480, 800x600, 800x600, 800x600, 800x600, 800x600, 800x600, 800x600, 800x600, 1024x600, 1024x600, 1024x600, 1024x600, 1024x600, 1024x600, 1024x768, 1024x768, 1024x768, 1024x768, 1024x768, 1024x768, 1280x720, 1280x720, 1280x720, 1280x720, 1280x720, 1280x720, 1280x768, 1280x768, 1280x768, 1280x768, 1280x1024, 1280x1024, 1280x1024, 1280x1024
- SDL version: linked 2.0.2; compiled 2.0.2
- GL version: 4.2.12002 Compatibility Profile Context 9.12.0.0
- GL vendor: ATI Technologies Inc.
- GL renderer: AMD Radeon HD 6310 Graphics
- GLSL version: 4.20
- GLEW version: 1.5.8
- Video RAM: unknown
- GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 16384, compress MIP-map textures: 1
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
- maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
- number of UniformBufferBindings: 75 (64kB)
- VSync disabled
- [InitOpenGL] video mode set to 1280x1024:24bit @60Hz (windowed)
- [WatchDog::Install] disabled
- [ThreadPool::SetThreadCount][1] #wanted=2 #current=1
- [ThreadPool::SetThreadCount][2] #threads=1
- [DataDirs] Isolation Mode!
- Using read-write data directory: C:\Users\Stefan\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\Stefan\Documents\My Games\Spring\engine\97.0.1-3-gda04dd2\
- Using read-only data directory: C:\Users\Stefan\Documents\My Games\Spring\engine\
- Scanning: C:\Users\Stefan\Documents\My Games\Spring\engine\97.0.1-3-gda04dd2\base
- Scanning: C:\Users\Stefan\Documents\My Games\Spring\maps
- Scanning: C:\Users\Stefan\Documents\My Games\Spring\games
- Scanning: C:\Users\Stefan\Documents\My Games\Spring\packages
- [f=0000000] Joysticks found: 0
- [f=0000000] [LuaSocket] Adding rule 0 lobby.springrts.com:8200
- [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=0 #current=2
- [f=0000000] [ThreadPool::SetThreadCount][2] #threads=0
- [f=0000000] [Threading] Main thread CPU affinity mask set: 1
- [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
- [f=0000000] [Initialize] CPU Cores: 2
- [f=0000000] [Startup] Loading StartScript from: C:/Users/Stefan/Documents/My Games/Spring/script.txt
- [f=0000000] Connecting to: 94.23.171.72:8694
- [f=0000000] [LuaSocket] Adding rule 2 94.23.171.72:8694
- [f=0000000] Connecting to 94.23.171.72:8694 using name Menhir
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: no
- [f=0000000] [Sound] Max Sounds: 16
- [f=0000000] Using map: Icy Run v2
- [f=0000000] Using game: Zero-K v1.2.6.1
- [f=0000000] Using game archive: 0714a01fe1241d2770adb0bda70abb6f.sdp
- [f=0000000] Recording demo to: C:\Users\Stefan\Documents\My Games\Spring\demos\20140602_190742_Icy Run v2_97.0.1-3-gda04dd2 develop.sdf
- [f=0000000] PreGame::GameDataReceived: 282 ms
- [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
- [f=0000000] [LuaIntro] Searching for new Widgets
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
- [f=0000000] [LuaIntro] Found new widget "SpringLogo"
- [f=0000000] [LuaIntro] Found new widget "LoadTexture"
- [f=0000000] [LuaIntro] Found new widget "LoadProgress"
- [f=0000000] [LuaIntro] Found new widget "Main"
- [f=0000000] [LuaIntro] Found new widget "Music"
- [f=0000000] [LuaIntro] Found new widget "WM Stuff"
- [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
- [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=0000000] LoadingScreen: single-threaded
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (19 MB)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 1.192000
- [f=0000000] Game::LoadDefs (GameData): 1444 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 345 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 58 ms
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 51 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] FBO::maxSamples: 4
- [f=0000000] [Init] shadow rendering is disabled (config-value -1)
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Map Tiles
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Set ROAM mode to DisplayLists
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 481 ms
- [f=0000000] Game::LoadInterface (Console): 145 ms
- [f=0000000] Loading LuaRules
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- LuaRules: Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- LuaRules: Loaded gadget: Save/Load <api_saveload.lua>
- LuaRules: Loaded gadget: ranks api <api_ranks.lua>
- LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
- LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
- LuaRules: Loaded gadget: Mex Placement <mex_placement.lua>
- LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
- LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
- LuaRules: Loaded gadget: Send Enemy Death <send_enemy_death.lua>
- LuaRules: Loaded gadget: Ore mexes! <unit_oremex.lua>
- LuaRules: Loaded gadget: ShareControl <share_control.lua>
- LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
- [f=0000000] Initializing gadget
- LuaRules: Loaded gadget: Zombies! <unit_zombies.lua>
- LuaRules: Loaded gadget: lavarise <lavarise.lua>
- LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
- LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
- LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua>
- LuaRules: Loaded gadget: Capture The Flag <capture_the_flag.lua>
- LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
- LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua>
- LuaRules: Loaded gadget: Perks <game_perks.lua>
- LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua>
- LuaRules: Loaded gadget: Trail Burnout <weapon_trail_burnout.lua>
- [f=0000000] Setting morph for custom comms for player: 0
- LuaRules: Loaded gadget: UnitMorph <unit_morph.lua>
- LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
- LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
- LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua>
- LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
- LuaRules: Loaded gadget: Animator <dbg_animator.lua>
- LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua>
- LuaRules: Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
- LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua>
- LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
- [f=0000000] AI taken control of team 1 on allyTeam 1
- [f=0000000] CAI: team 1 has selected strategy: Econ, using commander armcom1
- [f=0000000] Ally Team 0 intialised
- [f=0000000] Team 0 on allyTeam 0
- [f=0000000] Ally Team 1 intialised
- [f=0000000] Team 1 on allyTeam 1
- [f=0000000] AI on ally team 1
- [f=0000000] Ally Team 2 intialised
- [f=0000000] Team 2 on allyTeam 2
- LuaRules: Loaded gadget: CAI <ai_cai.lua>
- LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
- LuaRules: Loaded gadget: Capture <unit_capture.lua>
- LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua>
- LuaRules: Loaded gadget: Center Offset <unit_centeroffset.lua>
- LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
- LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua>
- LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
- LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua>
- LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
- LuaRules: Loaded gadget: Disable Features <unit_disable_features.lua>
- LuaRules: Loaded gadget: DoLine <cmd_doline.lua>
- LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
- LuaRules: Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
- LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
- LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua>
- LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua>
- LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua>
- LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua>
- LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua>
- LuaRules: Loaded gadget: Jugglenaut Juggle <unit_jugglenaut_juggle.lua>
- LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
- LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua>
- LuaRules: Loaded gadget: Lua unit script framework <unit_script.lua>
- LuaRules: Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
- LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
- LuaRules: Loaded gadget: Mantis 4244 <mantis_4244.lua>
- LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
- LuaRules: Loaded gadget: Mod statistics <mod_stats.lua>
- LuaRules: Loaded gadget: Napalm <lups_napalm.lua>
- LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
- LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
- LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
- LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua>
- LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
- LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua>
- LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua>
- LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
- LuaRules: Loaded gadget: Resign Gadget <game_resign.lua>
- LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua>
- LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
- LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
- LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua>
- LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
- LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
- LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua>
- LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua>
- LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
- LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua>
- LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua>
- LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua>
- LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua>
- LuaRules: Loaded gadget: Terraformers <unit_terraform.lua>
- LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
- LuaRules: Loaded gadget: Thrusters <lups_thrusters.lua>
- LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
- LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua>
- LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
- LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
- LuaRules: Loaded gadget: Unit E-Stall Disable <unit_estall_disable.lua>
- LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
- LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
- LuaRules: Loaded gadget: Vertical Swarm <unit_vertical_swarm.lua>
- LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua>
- LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua>
- LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
- LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
- LuaRules: Loaded gadget: astar.lua <astar.lua>
- LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
- LuaRules: Loaded gadget: Ceasefires2 <ceasefire2.lua>
- LuaRules: Loaded gadget: Game Over <game_over.lua>
- LuaRules: Loaded gadget: King of the Hill <koth.lua>
- LuaRules: Loaded gadget: MarketPlace <unit_marketplace.lua>
- [f=0000000] bla, 445
- LuaRules: Loaded gadget: Projectile Lups <lups_projectiles.lua>
- LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
- LuaRules: Loaded gadget: Bounties <unit_bounty.lua>
- LuaRules: Loaded gadget: LupsSyncedManager <lups_cloak_fx.lua>
- LuaRules: Loaded gadget: Chicken control <chicken_control.lua>
- LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua>
- LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
- LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
- LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
- LuaRules: Loaded gadget: Awards <awards.lua>
- LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
- LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] zombies: unsynced mode
- >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
- >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- >> Loaded gadget: Save/Load <api_saveload.lua>
- >> Loaded gadget: ranks api <api_ranks.lua>
- >> Loaded gadget: IconGenerator <unit_icongenerator.lua>
- >> Loaded gadget: Mex Placement <mex_placement.lua>
- >> Loaded gadget: Send Enemy Death <send_enemy_death.lua>
- >> Loaded gadget: Ore mexes! <unit_oremex.lua>
- >> Loaded gadget: ShareControl <share_control.lua>
- >> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
- >> Loaded gadget: Zombies! <unit_zombies.lua>
- >> Loaded gadget: lavarise <lavarise.lua>
- >> Loaded gadget: UnitPriority <unit_priority.lua>
- >> Loaded gadget: Attributes <unit_attributes.lua>
- >> Loaded gadget: Capture The Flag <capture_the_flag.lua>
- >> Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
- >> Loaded gadget: LockOptions <lockunits_modoption.lua>
- >> Loaded gadget: Perks <game_perks.lua>
- >> Loaded gadget: Trail Burnout <weapon_trail_burnout.lua>
- >> Loaded gadget: UnitMorph <unit_morph.lua>
- >> Loaded gadget: AirPlantParents <unit_air_plants.lua>
- >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
- >> Loaded gadget: Aircraft Command <unit_bomber_command.lua>
- >> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
- >> Loaded gadget: Animator <dbg_animator.lua>
- >> Loaded gadget: Area Guard <cmd_areaguard.lua>
- >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
- >> Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
- >> Loaded gadget: CAI <ai_cai.lua>
- >> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
- >> Loaded gadget: Capture <unit_capture.lua>
- >> Loaded gadget: Center Offset <unit_centeroffset.lua>
- >> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
- >> Loaded gadget: Dev Commands <dbg_dev_commands.lua>
- >> Loaded gadget: Disable Features <unit_disable_features.lua>
- >> Loaded gadget: DoLine <cmd_doline.lua>
- >> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
- >> Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
- >> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
- >> Loaded gadget: Fall Damage <unit_fall_damage.lua>
- >> Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua>
- >> Loaded gadget: Jugglenaut Juggle <unit_jugglenaut_juggle.lua>
- >> Loaded gadget: Lag Monitor <game_lagmonitor.lua>
- >> Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
- >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
- >> Loaded gadget: Mantis 4244 <mantis_4244.lua>
- >> Loaded gadget: Napalm <lups_napalm.lua>
- >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
- >> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- >> Loaded gadget: Resign Gadget <game_resign.lua>
- >> Loaded gadget: Retreat Command <cmd_retreat.lua>
- >> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
- >> Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
- >> Loaded gadget: Shield Link <unit_shield_link.lua>
- >> Loaded gadget: Shockwaves <lups_shockwaves.lua>
- >> Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua>
- >> Loaded gadget: Spherical LOS <unit_spherical_los.lua>
- >> Loaded gadget: StartSetup <start_unit_setup.lua>
- >> Loaded gadget: Target Priority <unit_target_priority.lua>
- >> Loaded gadget: Target on the move <unit_target_on_the_move.lua>
- >> Loaded gadget: Teleporter <unit_teleporter.lua>
- >> Loaded gadget: Terraformers <unit_terraform.lua>
- >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
- >> Loaded gadget: Thrusters <lups_thrusters.lua>
- >> Loaded gadget: Transport Speed <unit_transport_speed.lua>
- >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
- >> Loaded gadget: Unit E-Stall Disable <unit_estall_disable.lua>
- >> Loaded gadget: UnitStealth <unit_stealth.lua>
- >> Loaded gadget: Units on fire <unit_is_on_fire.lua>
- >> Loaded gadget: Water Effects <unit_water_effects.lua>
- >> Loaded gadget: Weapon Impulse <weapon_impulse.lua>
- >> Loaded gadget: Windmill Control <unit_windmill_control.lua>
- >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
- >> Loaded gadget: astar.lua <astar.lua>
- >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua>
- >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua>
- >> Loaded gadget: Ceasefires2 <ceasefire2.lua>
- >> Loaded gadget: Game Over <game_over.lua>
- >> Loaded gadget: King of the Hill <koth.lua>
- >> Loaded gadget: MarketPlace <unit_marketplace.lua>
- >> Loaded gadget: Projectile Lups <lups_projectiles.lua>
- >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
- >> Loaded gadget: Bounties <unit_bounty.lua>
- >> Loaded gadget: LupsSyncedManager <lups_cloak_fx.lua>
- >> Loaded gadget: Chicken control <chicken_control.lua>
- >> Loaded gadget: Area Denial <weapon_area_damage.lua>
- >> Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
- >> Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
- >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
- >> Loaded gadget: Lups <lups_wrapper.lua>
- >> Loaded gadget: Awards <awards.lua>
- >> Loaded gadget: Chicken Spawner <unit_spawner.lua>
- >> Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
- >> Loaded gadget: Profiler <dbg_profiler.lua>
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Hardware is incompatible with Xray shader requirements
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] Hardware is incompatible with Xray shader requirements
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
- [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
- [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
- [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
- [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
- [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Set maximum particles to: 3000
- [f=0000000] Set UnitLodDist to 9999
- [f=0000000] Set UnitIconDist to 150
- [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
- [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
- [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
- [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
- [f=0000000] Mexspot Fetcher fetching
- [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
- [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
- [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
- [f=0000000] Loaded widget: Noises <snd_noises.lua>
- [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
- [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
- [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
- [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
- [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
- [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
- [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
- [f=0000000] Loaded widget: Chili CTF GUI <gui_chili_ctf.lua>
- [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
- [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
- [f=0000000] Loaded widget: Autoquit <autoquit.lua>
- [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
- [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
- [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
- [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
- [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
- [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
- [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
- [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
- [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
- [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
- [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
- [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
- [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
- [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
- [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
- [f=0000000] Loaded widget: Engine Setting Fix <dbg_engine_settings.lua>
- [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
- [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
- [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
- [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
- [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
- [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
- [f=0000000] Loaded widget: Music Player <snd_music.lua>
- [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
- [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
- [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
- [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
- [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
- [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
- [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
- [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
- [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
- [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
- [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
- [f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
- [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
- [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
- [f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
- [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
- [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
- [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
- [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
- [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
- [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
- [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
- [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
- [f=0000000] Loaded widget: SmoothScroll <camera_smooth_move.lua>
- [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
- [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
- [f=0000000] Loaded widget: Announcer <gui_announcer.lua>
- [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
- [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
- [f=0000000] <Replay control buttons> Live mode. Widget removed.
- [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
- [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
- [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
- [f=0000000] Loaded widget: Ore mexes! <gui_oremex.lua>
- [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
- [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
- [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
- [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
- [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
- [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
- [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
- [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
- [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
- [f=0000000] Marketplace and Bounty Icons: Widget removed.
- [f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
- [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
- [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
- [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
- [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
- [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
- [f=0000000] Loaded widget: Chili Chat 2.1 <gui_chili_chat2_1.lua>
- [f=0000000] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
- [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
- [f=0000000] Loaded widget: Chili Window Packer <gui_chili_windowpacker.lua>
- [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
- [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
- [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
- [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
- [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
- [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
- [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
- [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
- [f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
- [f=0000000] Menhir ENABLE TTS
- [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
- [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
- [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
- [f=0000000] LuaUI v0.3
- [f=0000000] [LoadFinalize] finalizing PFS
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=3737525978
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=3737526002
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [LoadFinalize] finalized PFS (94ms, checksum d0c079bd)
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] GameID: 50af8c53508a0befbc049d29a4e560fe
- [f=0000000] Connection attempt from Menhir
- [f=0000000] -> Version: 97.0.1-3-gda04dd2 develop
- [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Mexspot Fetcher received
- [f=0000000] Mex Placement Initialised with 12 spots.
- [f=0000000] <Menhir> Allies: I choose: Menhir!
- [f=0000022] Chili: tried to add multiple times "button42" to "stackpanel10"!
- [f=0000022] Chili: tried to add multiple times "button43" to "stackpanel10"!
- [f=0000022] Chili: tried to add multiple times "button44" to "stackpanel10"!
- [f=0000022] Chili: tried to add multiple times "button45" to "stackpanel11"!
- [f=0000022] Chili: tried to add multiple times "button46" to "stackpanel11"!
- [f=0000022] Chili: tried to add multiple times "button47" to "stackpanel11"!
- [f=0000022] Chili: tried to add multiple times "button48" to "stackpanel12"!
- [f=0000022] Chili: tried to add multiple times "button49" to "stackpanel12"!
- [f=0000022] Chili: tried to add multiple times "button50" to "stackpanel12"!
- [f=0000022] Skirmish AI "CAI" (ID:0, Short-Name:"CAI", Version:"") took over control of team 1
- [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 16%
- [f=0000060] Terraform cost multipler = 1
- [f=0000145] !transmitlobby @voice@buildUnit@add;amphcon;Conch
- [f=0000145] !transmitlobby @voice@buildUnit@add;amphraider3;Duck
- [f=0000145] !transmitlobby @voice@buildUnit@add;amphraider2;Archer
- [f=0000145] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
- [f=0000145] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
- [f=0000145] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
- [f=0000145] !transmitlobby @voice@buildUnit@add;amphaa;Angler
- [f=0000145] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
- [f=0000145] !transmitlobby @voice@buildUnit@reload
- [f=0003524] Duck is under attack
- [f=0013558] Duck is under attack
- [f=0013870] Duck is under attack
- [f=0014686] Buoy is under attack
- [f=0018737] Buoy is under attack
- [f=0019638] Duck is under attack
- [f=0019789] Duck is under attack
- [f=0020247] Buoy is under attack
- [f=0020397] Buoy is under attack
- [f=0020943] Buoy is under attack
- [f=0021159] Duck is under attack
- [f=0026990] Annihilator is under attack
- [f=0040741] Duck is under attack
- [f=0041070] <Unit Marker>: Your commander is upgraded.
- [f=0041084] Duck is under attack
- [f=0041413] Duck is under attack
- [f=0043296] Duck is under attack
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