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  1.  
  2. Strings v2.51
  3. Copyright (C) 1999-2013 Mark Russinovich
  4. Sysinternals - www.sysinternals.com
  5.  
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  7. Metrowerks Target Resident Kernel for PowerPC
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  2252. OW`02;
  2253. vXWe02;
  2254. OWf028
  2255. <`UU8
  2256. vX|`*
  2257. <`UU8
  2258. 8cUV|c
  2259. 028cvX
  2260. <`UU8
  2261. OWf028
  2262. OTc028
  2263. WF028
  2264. P`D.|
  2265. >|`00
  2266. (|#e.
  2267. (|#].
  2268. (|#U.
  2269. (|#].
  2270. (|#U.U*
  2271. |C\.9%
  2272. |<M.9%
  2273. |Cd.9%
  2274. |<M.}=
  2275. |<e.|C
  2276. |<].|C
  2277. |<M.U
  2278. )P(9)
  2279. @}GSx
  2280. )P(9)
  2281. )P(9)
  2282. )P(9J
  2283. )P(9)
  2284. @*|g*
  2285. )P(9)
  2286. @}GSx
  2287. )P(9)
  2288. )P(9)
  2289. )P(9J
  2290. )P(9)
  2291. @*|g*
  2292. )P(8c
  2293. @}GSx
  2294. @*|h2
  2295. )P(9)
  2296. @*|h2
  2297. )P(9)
  2298. @*|h2
  2299. )P(9J
  2300. @*|h2
  2301. )P(9)
  2302. @*|g*
  2303. QE'>}
  2304. }e[xH
  2305. }ED0|
  2306. 0}E8x8
  2307. }iH0|
  2308. }~L0H
  2309. }>d0
  2310. <}dK.H
  2311. QE'>}
  2312. }e[xH
  2313. }ED0|
  2314. 0}E8x8
  2315. }J[x;
  2316. }J[x|
  2317. }ESxH
  2318. '>}^(
  2319. }ESxH
  2320. }Ed0|
  2321. T0}>:
  2322. QE'>}
  2323. }e[xH
  2324. }ED0|
  2325. 0}E8x8
  2326. }j(Q9
  2327. }J[x;
  2328. }J[x|
  2329. }ESxH
  2330. '>}^(
  2331. }ESxH
  2332. }Ed0|
  2333. T0}>:
  2334. |g08@
  2335. |g08@
  2336. |g08@
  2337. MiscSamus
  2338. Weapons
  2339. ??(??)
  2340. Adding WorldPak %s.pak
  2341. AudioTweaks
  2342. Loaded audio tweaks from memory card
  2343. FAILED to load audio tweaks from memory card
  2344. Beginning main loop...
  2345. IOWinManager got empty. Resetting game architecture
  2346. Reset pressed...
  2347. Shutting down the game...
  2348. Adding PAKs and factories...
  2349. Tweaks
  2350. NoARAM
  2351. AudioGrp
  2352. aram:MiscData
  2353. aram:SamusGun
  2354. aram:TestAnim
  2355. aram:SamGunFx
  2356. aram:MidiData
  2357. aram:GGuiSys
  2358. Loading audio files...
  2359. sound_lookup
  2360. Unable to load audio translation table!
  2361. Initializing IOWins...
  2362. Loading main string table...
  2363. STRG_Main
  2364. Initializing renderer...
  2365. Stack usage: %d bytes (%dk)
  2366. Protecting stack...
  2367. done.
  2368. Stack: 0x%8.8x down to 0x%8.8x
  2369. Metaforce
  2370. 12Dec2001
  2371. SDK Version is %s, expected %s. Please upgrade your SDK.
  2372. ??(??)
  2373. Forward
  2374. Backward
  2375. Turn Left
  2376. Turn Right
  2377. Strafe Left
  2378. Strafe Right
  2379. Look Left
  2380. Look Right
  2381. Look Up
  2382. Look Down
  2383. Jump/Boost
  2384. Fire/Bomb
  2385. Missile/PowerBomb
  2386. Morph
  2387. Aim Up
  2388. Aim Down
  2389. Cycle Beam Up
  2390. Cycle Beam Down
  2391. Cycle Item
  2392. Power Beam
  2393. Ice Beam
  2394. Wave Beam
  2395. Plasma Beam
  2396. Toggle Holster
  2397. Orbit Close
  2398. Orbit Far
  2399. Orbit Object
  2400. Orbit Select
  2401. Orbit Confirm
  2402. Orbit Left
  2403. Orbit Right
  2404. Orbit Up
  2405. Orbit Down
  2406. Look Hold1
  2407. Look Hold2
  2408. Look Zoom In
  2409. Look Zoom Out
  2410. Aim Hold
  2411. Map Circle Up
  2412. Map Circle Down
  2413. Map Circle Left
  2414. Map Circle Right
  2415. Map Move Forward
  2416. Map Move Back
  2417. Map Move Left
  2418. Map Move Right
  2419. Map Zoom In
  2420. Map Zoom Out
  2421. SpiderBall
  2422. Chase Camera
  2423. XRay Visor
  2424. Thermo Visor
  2425. Enviro Visor
  2426. No Visor
  2427. Visor Menu
  2428. Visor Up
  2429. Visor Down
  2430. Use Shield
  2431. Scan Item
  2432. UNKNOWN
  2433. Left Stick Up
  2434. Left Stick Down
  2435. Left Stick Left
  2436. Left Stick Right
  2437. Right Stick Up
  2438. Right Stick Down
  2439. Right Stick Left
  2440. Right Stick Right
  2441. Left Trigger
  2442. Right Trigger
  2443. D-Pad Up
  2444. D-Pad Down
  2445. D-Pad Left
  2446. D-Pad Right
  2447. A Button
  2448. B Button
  2449. X Button
  2450. Y Button
  2451. Z Button
  2452. Left Trigger Press
  2453. Right Trigger Press
  2454. Start
  2455. First Person Camera
  2456. GUN_LCTR
  2457. BallTransition_DGRP
  2458. ??(??)
  2459. WaterSheets
  2460. Can't finish transition from ball
  2461. Can't finish transition to ball
  2462. CPlayer
  2463. Video/00_start_main.thp
  2464. Video/01_mainloop.thp
  2465. Video/02_main_newgame.thp
  2466. Video/03_newgameloop.thp
  2467. Video/04_newgame_main.thp
  2468. Video/05_main_loadgame.thp
  2469. Video/06_loadgameloop.thp
  2470. Video/07_loadgame_main.thp
  2471. Video/08_first_start.thp
  2472. Video/09_startloop.thp
  2473. Video/10_main_options.thp
  2474. Video/11_optionsloop.thp
  2475. Video/12_options_main.thp
  2476. group_menus
  2477. tablegroup_mainmenu
  2478. tablegroup_worldmenu
  2479. tablegroup_filemenu
  2480. tablegroup_optionsmenu
  2481. tablegroup_controller
  2482. tablegroup_sound
  2483. tablegroup_display
  2484. tablegroup_game
  2485. textpane_newgame
  2486. textpane_world
  2487. textpane_loadgame
  2488. textpane_file
  2489. textpane_options
  2490. textpane_controller
  2491. textpane_sound
  2492. textpane_display
  2493. textpane_game
  2494. tablegroup_reverseyaxis
  2495. slidergroup_fxvolume
  2496. slidergroup_musicvolume
  2497. slidergroup_screenx
  2498. slidergroup_screeny
  2499. slidergroup_visoralpha
  2500. slidergroup_helmetalpha
  2501. First
  2502. Start
  2503. Attract
  2504. NewGame
  2505. LoadGame
  2506. Options
  2507. ControllerOptions
  2508. SoundOptions
  2509. DisplayOptions
  2510. GameOptions
  2511. Audio/frontend_1.rsf
  2512. Error: Unbound row %d
  2513. Video/attract%d.thp
  2514. ??(??)
  2515. Build date %s time %s
  2516. Jul 24 2002
  2517. 14:11:18
  2518. Couldn't locate bgm %s
  2519. textpane_reverseyaxis
  2520. textpane_screenx
  2521. textpane_screeny
  2522. textpane_helmetalpha
  2523. textpane_visoralpha
  2524. textpane_fxvolume
  2525. textpane_musicvolume
  2526. Warning: Couldn't find widget %d in world menu
  2527. Warning: Couldn't find widget %d in load file menu
  2528. File%2d
  2529. FrontEndUI
  2530. TXTR_PressStart
  2531. STRG_FrontEnd
  2532. FRME_FrontEnd
  2533. ??(??)
  2534. ??(??)
  2535. MainFlow
  2536. aram:TestAnim
  2537. aram:SamusGun
  2538. aram:SamGunFx
  2539. ??(??)
  2540. CMFGameLoader
  2541. CMFGame
  2542. Video/wingame.thp
  2543. Video/losegame.thp
  2544. Completion Time
  2545. %02d:%02d
  2546. PlayMovie
  2547. ??(??)
  2548. TXTR_NintendoLogo
  2549. TXTR_RetroLogo
  2550. TXTR_WinGame
  2551. TXTR_LoseGame
  2552. Display in Progressive mode?
  2553. [Yes] No
  2554. Yes [No]
  2555. Screen display mode is set to
  2556. Progressive mode
  2557. Interlaced mode
  2558. ??(??)
  2559. SplashScreen
  2560. ??(??)
  2561. Character
  2562. has invalid initial animation, so defaulting to first.
  2563. ??(??)
  2564. ??(??)
  2565. GunRes
  2566. ??(??)
  2567. PlayerRes
  2568. Particle
  2569. Player
  2570. CameraBob
  2571. PlayerGun
  2572. Targeting
  2573. GuiColors
  2574. AutoMapper
  2575. PlayerControls
  2576. Tweak Asset not found when loading... '%s'
  2577. ??(??)
  2578. GBSE_SDK
  2579. gunRoot
  2580. intakeL
  2581. intakeR
  2582. ??(??)
  2583. GunLite
  2584. elbow
  2585. Whole Body
  2586. PixieDust
  2587. Trying to move actor to unloaded area %d
  2588. Moving from area %d to area %d and it already exists?!
  2589. DrawWorld
  2590. Unknown XRay fog mode tweak: %d!
  2591. Warning: Unknown visor passed to SetupFogForDraw()
  2592. MSG %d TO SCRIPT OBJECT %d (AREA %d): OBJECT DOES NOT EXIST
  2593. Unknown script type %d
  2594. LoadScriptObject: Skipping end of object data
  2595. Out of memory, last area %d, current area %d
  2596. ??(??)
  2597. Invalid transform in Spawn Point
  2598. Adding object to area %d that's not loaded
  2599. DefaultShadow
  2600. Size of state manager: %d (%d dyn, %d static)
  2601. ??(??)
  2602. ??(??)
  2603. Msg[%3d] %s
  2604. -------------------------
  2605. Draw[%3d] %s
  2606. ??(??)
  2607. %s already has a draw parent, one only please!
  2608. ??(??)
  2609. Bad header for dummy world
  2610. Loading an old dummy world version %d, current version is %d
  2611. Bad version (%d) for dummy world. Current version is %d.
  2612. ??(??)
  2613. Version of dummy world does not support sound groups.
  2614. Sound group %s has already been loaded.
  2615. Loaded sound group %s
  2616. Unable to load sound group %s
  2617. Bad header for world (0x%8.8x)
  2618. Loading an old world version %d, current version is %d
  2619. Bad version (%d) for world. Current version is %d.
  2620. World has %d sound group%s
  2621. Version of world does not support sound groups.
  2622. Audio track for world: %s
  2623. Version of world does not support default audio track.
  2624. ??(??)
  2625. ParticleLight_
  2626. ??(??)
  2627. ERROR! firstAccumPart == endPart (numParts == %d)
  2628. ERROR: AreaData.capacity () != mAreaData.size ()!!!!!
  2629. CGameArea: Why are we here?!
  2630. Verifying an area before it's loaded!
  2631. Bad header. Expected %d, got %d
  2632. Bad version. Expected %d-%d, got %d
  2633. FRME_BaseHud
  2634. FRME_Helmet
  2635. FRME_CombatHud
  2636. FRME_XRayHud
  2637. FRME_ScanHud
  2638. FRME_ThermalHud
  2639. FRME_BallHud
  2640. basewidget_pivot
  2641. Model_AutoMapper
  2642. textpane_counter
  2643. model_videoband
  2644. textpane_message
  2645. 2.@ Radar
  2646. Lag
  2647. Lights
  2648. Targeting
  2649. Damage
  2650. FrameGlue
  2651. BaseFrame
  2652. EnergyGroup
  2653. ThreatGroup
  2654. MissileGroup
  2655. FreeLookGroup
  2656. HelmetGroup
  2657. DecoGroup
  2658. CamDebug
  2659. Total
  2660. %02d:%02d:%02d
  2661. ??(??)
  2662. DamageSpotLight
  2663. ??(??)
  2664. Meta-animation name unavailable in Release mode.
  2665. ??(??)
  2666. TXTR_MapLightQuarter
  2667. Whole Body
  2668. ??(??)
  2669. ??(??)
  2670. lockon_target_LCTR
  2671. Start
  2672. CPatterned: damage radius not allowed for contact damage on %s.
  2673. ??(??)
  2674. ??(??)
  2675. Bad header %x, asset %x
  2676. ??(??)
  2677. Ball Camera
  2678. ??(??)
  2679. ParticleLight_
  2680. CombatVisor
  2681. XRayVisor
  2682. ScanVisor
  2683. ThermalVisor
  2684. invalid pickup, taking pickups away is bad, type %i, value %i
  2685. invalid powerup, taking power away is bad, type %i, value %i
  2686. ??(??)
  2687. FRME_MapScreen
  2688. %s [%c]
  2689. %s %d
  2690. Fade In
  2691. Fade Out
  2692. Volume
  2693. BGM:
  2694. MIDI:
  2695. World
  2696. MIDI: None
  2697. ??(??)
  2698. BGM: None
  2699. textpane_left
  2700. textpane_instructions
  2701. textpane_right
  2702. textpane_areaname
  2703. This world is not included in the map universe, so you can't go to it!
  2704. You have not visited this world. Nothing to view.
  2705. World is still loading...
  2706. World %s is not in your pak files, so you can't view it.
  2707. CMDL_MiniMapSamus
  2708. STRG_MapScreen
  2709. MAPU_MapUniverse
  2710. ??(??)
  2711. Patrol
  2712. FollowPattern
  2713. PathFind
  2714. Start
  2715. SelectTarget
  2716. TargetPatrol
  2717. TargetPlayer
  2718. TargetCover
  2719. Generate
  2720. Deactivate
  2721. Attack
  2722. LoopedAttack
  2723. JumpBack
  2724. DoubleSnap
  2725. Shuffle
  2726. TurnAround
  2727. Active
  2728. InActive
  2729. CoverAttack
  2730. Crouch
  2731. FadeIn
  2732. FadeOut
  2733. GetUp
  2734. Taunt
  2735. ProjectileAttack
  2736. Flinch
  2737. Hurled
  2738. TelegraphAttack
  2739. Explode
  2740. Dodge
  2741. Retreat
  2742. Cover
  2743. Approach
  2744. WallHang
  2745. WallDetach
  2746. Enraged
  2747. SpecialAttack
  2748. Growth
  2749. Faint
  2750. BulbAttack
  2751. PodAttack
  2752. InAttackPosition
  2753. Leash
  2754. OffLine
  2755. Attacked
  2756. PathShagged
  2757. PathOver
  2758. TooClose
  2759. InRange
  2760. InMaxRange
  2761. InDetectionRange
  2762. SpotPlayer
  2763. PlayerSpot
  2764. PatternOver
  2765. PatternShagged
  2766. HasAttackPattern
  2767. HasPatrolPath
  2768. HasRetreatPattern
  2769. Delay
  2770. RandomDelay
  2771. FixedDelay
  2772. Default
  2773. AnimOver
  2774. ShouldAttack
  2775. ShouldDoubleSnap
  2776. InPosition
  2777. ShouldTurn
  2778. HitSomething
  2779. ShouldJumpBack
  2780. Stuck
  2781. NoPathNodes
  2782. Landed
  2783. HearShot
  2784. HearPlayer
  2785. CoverCheck
  2786. CoverFind
  2787. CoverBlown
  2788. CoverNearlyBlown
  2789. CoveringFire
  2790. GotUp
  2791. LineOfSight
  2792. AggressionCheck
  2793. AttackOver
  2794. ShouldTaunt
  2795. Inside
  2796. ShouldFire
  2797. ShouldFlinch
  2798. PatrolPathOver
  2799. ShouldDodge
  2800. ShouldRetreat
  2801. ShouldCrouch
  2802. ShouldMove
  2803. ShotAt
  2804. HasTargetingPoint
  2805. ShouldWallHang
  2806. SetAIStage
  2807. AIStage
  2808. StartAttack
  2809. BreakAttack
  2810. ShouldStrafe
  2811. ShouldSpecialAttack
  2812. LostInterest
  2813. %s ai trigger just returns true.
  2814. %s ai function has no body.
  2815. ??(??)
  2816. ??(??)
  2817. ??(??)
  2818. Warning: Tweak OrbitPointNonOccludedOpacity < OrbitPointOccludedOpacity. Clamping OrbitPointOccludedOpacity...
  2819. Warning: Tweak JumpTargetNonOccludedOpacity < JumpTargetOccludedOpacity. Clamping JumpTargetOccludedOpacity...
  2820. ??(??)
  2821. Warning: Tweak MapScreenCameraMinDistance > MapScreenCameraMaxDistance. Swapping values...
  2822. Warning: Tweak MapScreenCameraMinXAngle > MapScreenCameraMaxXAngle. Swapping values...
  2823. Warning: MiniMap viewport overlaps screen boundary. Clamping viewport Width.
  2824. Warning: MiniMap viewport overlaps screen boundary. Clamping viewport Height.
  2825. Warning: Map light intensity plus map ambient intensity > 1. Setting to 0.5 and 0.5.
  2826. ??(??)
  2827. ParticleLight
  2828. ERROR! Seg Id %d trying to use particles, but not found in skeleton!
  2829. ERROR! Seg Id %d trying to use particles, but no info in pose!
  2830. ??(??)
  2831. CMDL_Crosshairs
  2832. CMDL_OrbitZone
  2833. CMDL_Seeker
  2834. CMDL_LockConfirm
  2835. CMDL_TargetFlower
  2836. CMDL_MissileBracket
  2837. CMDL_ChargeGauge
  2838. CMDL_ChargeTickFirst
  2839. CMDL_BeamSquare
  2840. CMDL_InnerBeamIcon
  2841. CMDL_LockFire
  2842. CMDL_LockDagger0
  2843. CMDL_Grapple
  2844. CMDL_XRayRetCross
  2845. CMDL_XRayRetLines
  2846. CMDL_XRayRetRing
  2847. CMDL_ScanSeeker
  2848. CMDL_OrbitPoint
  2849. ??(??)
  2850. ??(??)
  2851. invalid dock %d/area %d being referenced by dock object
  2852. invalid area %d being referenced by dock object
  2853. WARNING: You've just crossed an unconnected dock into nothingness
  2854. CScriptDock::AcceptScriptMsg, Area not loaded.
  2855. Camera %s touching!
  2856. Unexpected number of props for Elite Pirate entity
  2857. Unexpected number of properties for Patterned typedef in Elite Pirate entity
  2858. Animation set not specified for Elite Pirate entity
  2859. ??(??)
  2860. Unexpected number of props for ScriptCameraPitchVolume entity: %d
  2861. unexpected number of props for RadialDamage(%d), expected 5
  2862. Unexpected number of props for EyeBall entity: %d
  2863. Unexpected number of properties for Patterned typedef in EyeBall entity
  2864. Invalid/missing character set animation for %s
  2865. Unexpected number of props for Babygoth entity
  2866. Unexpected number of properties for Patterned typedef in Babygoth entity
  2867. Animation set not specified for Babygoth entity
  2868. Unexpected number of props for Gun Turret entity
  2869. Missing/Invalid animation resource %x for Gun Turret.
  2870. Unexpected number of props for Repulsor entity: %d
  2871. Unexpected number of props for streamed audio entity: %d
  2872. Unexpected number of props for midi entity: %d
  2873. Unexpected number of props for Thardus entity
  2874. Unexpected number of properties for Patterned typedef in Thardus Rock Projectile entity
  2875. Animation set not specified for Thardus Rock Projectile entity
  2876. Unexpected number of props for Flaahgra tentacle entity.
  2877. Unexpected number of properties for Patterned typedef in Flaahgra tentacle entity
  2878. Animation set not specified for Flaahgra tentacle entity
  2879. Unexpected number of props for WallCrawlerSwarm entity: %d
  2880. Unexpected number of properties for Patterned typedef in Thardus entity
  2881. Animation set not specified for Thardus entity
  2882. Unexpected number of props for JellyZap entity
  2883. Unexpected number of properties for Patterned typedef in JellyZap entity
  2884. Unexpected number of props for VisorGoo entity, got %d expected %d props.
  2885. Warning LoadVisorGoo: no particle asset, not constructing.
  2886. CScriptSaveStation is no longer supported. Use a SpecialFunction set to SaveStation and send it an Action msg
  2887. Unexpected number of properties for playerStateChange (got %d, expected %d).
  2888. Unexpected number of properties for switch (got %d, expected %d).
  2889. Unexpected number of properties for controller action (got %d, expected %d).
  2890. Unexpected number of properties for world teleporter (got %d, expected %d or %d).
  2891. Unexpected number of props for VisorFlare (got %d expected %d)
  2892. Unexpected number of props for Drone entity: %d
  2893. Unexpected number of properties for Patterned typedef in Drone entity
  2894. Unexpected number of props for FishCloudModifier entity: %d
  2895. Unexpected number of props for FishCloud entity: %d
  2896. Unexpected number of props for Sound Acoustics (got %d)
  2897. Unexpected number of props for Actor entity
  2898. Asset %x not found for script Actor
  2899. Unexpected number of props for Sheegoth entity
  2900. Unexpected number of properties for Patterned typedef in Ice Shegoth entity
  2901. Animation set not specified for Metroid entity
  2902. Unexpected number of props for Electromagnetic Pulse (got %d)
  2903. Unexpected number of props for Cover Point entity
  2904. Unexpected number of props for BallTrigger entity
  2905. Unexpected number of props for Metroid entity
  2906. Unexpected number of properties for Patterned typedef in Metroid entity
  2907. Unexpected number of props for Generator entity
  2908. Unexpected number of props for Ripper entity
  2909. Unexpected number of properties for Patterned typedef in Ripper entity
  2910. Animation set not specified for Ripper entity
  2911. Unexpected number of props for Parasite entity
  2912. Unexpected number of properties for Patterned typedef in Parasite entity
  2913. Unexpected number of props for Flaahgra entity
  2914. Unexpected number of properties for Patterned typedef in Flaahgra entity
  2915. Animation set not specified for Flaahgra entity
  2916. Unexpected number of props for NewIntroBoss entity
  2917. Unexpected number of properties for Patterned typedef in NewIntroBoss entity
  2918. Animation set not specified for NewIntroBoss entity
  2919. Unexpected number of props for Sova entity
  2920. Unexpected number of properties for Patterned typedef in Sova entity
  2921. Animation set not specified for Sova entity
  2922. Unexpected number of props for Metaree entity
  2923. Unexpected number of properties for Patterned typedef in Metaree entity
  2924. Unexpected number of props for Dock Area Change
  2925. Unexpected number of props for AreaAttributes entity
  2926. Unexpected version %d (wanted 1) from AreaAttributes
  2927. Unexpected number of props for Distance Fog
  2928. Unexpected number of props for SpankWeed entity
  2929. Unexpected number of properties for Patterned typedef in Spank Weed entity
  2930. Animation set not specified for SpankWeed entity
  2931. Unexpected number of props for FireFlea entity
  2932. Unexpected number of properties for Patterned typedef in Fire Flea entity
  2933. Animation set not specified for FireFlea entity
  2934. Unexpected number of props for Gamma Puddle Toad
  2935. Unexpected number of properties for Patterned typedef in Puddle Toad Gamma entity
  2936. Unexpected number of props for DebugCameraWaypoint
  2937. Unexpected number of props for CScriptSpiderBallAttractionSurface
  2938. Unexpected number of props for PuddleSpore entity
  2939. Unexpected number of properties for Patterned typedef in Puddle Spore entity
  2940. Unexpected number of props for ChozoGhost
  2941. Unexpected number of properties for Patterned typedef in Chozo Ghost entity
  2942. Unexpected number of props for FlickerBat entity
  2943. Unexpected number of properties for Patterned typedef in Flicker Bat entity
  2944. Unexpected number of props for Grapple Point entity
  2945. Unexpected number of props for Blood Flower entity
  2946. Unexpected number of properties for Patterned typedef in Blood Flower entity
  2947. Unexpected number of props for SpiderBallWaypoint entity
  2948. Unexpected number of props for AiJumpPoint entity
  2949. Unexpected number of props for FlyingPirate
  2950. Unexpected number of properties for Patterned typedef in Space Pirate entity
  2951. Unexpected number of props for Space Pirate
  2952. Space pirate <
  2953. > has AnimationInformation that needs kicked. Ask Steve for details.
  2954. CScriptMapStation is no longer supported. Use a SpecialFunction set to MapStation and send it an Action msg
  2955. unexpected number of props for FogVolume(%d), expected 7
  2956. Unexpected number of props for SpecialFunction entity (%d)
  2957. Trying to create a fog volume through a special function object - BAD
  2958. Trying to create a radial damage through a special function object - BAD
  2959. Unexpected number of props for ActorRotate entity
  2960. Unexpected number of props for ColorModulate entity
  2961. Not enough props for AIKeyframe entity
  2962. Not enough properties for ActorKeyframe entity
  2963. Unexpected number of props for CameraShaker entity
  2964. Unexpected number of props for Debris entity. got %d
  2965. Unexpected number of props for Debris entity
  2966. Asset %x not found for script debris
  2967. Unexpected number of props for CameraBlurKeyframe entity
  2968. Unexpected number of props for CameraFilterKeyframe entity
  2969. Warning: Loading version 5 of HUD memo. Needs recook.
  2970. Unexpected number of props for HUDMemo entity. Expected %d got %d.
  2971. Unexpected number of props for Faulty Relay entity
  2972. Unexpected number of props for Random Relay entity
  2973. Unexpected number of props for Relay entity
  2974. Unexpected number of props for PathCamera entity
  2975. Unexpected number of props for Camera entity
  2976. Unexpected number of props for CameraWaypoint entity
  2977. Unexpected number of props for Platform entity. Got %d expected 13 or 14.
  2978. Asset %x or %x not found for script Actor
  2979. Unexpected number of props for Sound entity: %d
  2980. Invalid sound id, unable to load sound entity: "%s".
  2981. Unexpected number of props for Counter entity
  2982. Unexpected number of props for Timer entity
  2983. Unexpected number of props for Effect entity, got %d expected %d.
  2984. Particle asset %x not found for script effect
  2985. Electric Particle asset %x not found for script effect
  2986. Unexpected number of props for Door entity (got %d)
  2987. Unexpected number of props for Waypoint entity
  2988. Unexpected number of props for WarWasp entity
  2989. Unexpected number of properties for Patterned typedef in WarWasp entity
  2990. Unexpected number of props for beetle
  2991. Unexpected number of properties for Patterned typedef in Beetle entity
  2992. Gamma beetle abdomen model not set!
  2993. Unexpected number of props for Enemy entity
  2994. Unexpected number of properties for Patterned typedef in Enemy entity
  2995. Unexpected number of props for Pickup entity
  2996. Unexpected number of properties for Point Of Interest entity, expected %d found %d
  2997. Unexpected number of properties for Player hint entity, expected %d found %d
  2998. Unexpected number of properties for camera hint entity, expected %d found %d
  2999. Unexpected number of props for dock entity - got %d, expected %d .. %d
  3000. Unexpected number of props for jump point entity
  3001. Unexpected number of props for spawn point entity
  3002. Unexpected number of props for Ripple entity, got %d expected %d
  3003. Unexpected number of props for Steam entity, got %d expected %d
  3004. Unexpected number of props for Water entity, got %d expected %d
  3005. Unexpected number of props for DamageableTrigger entity
  3006. Unexpected number of props for Trigger entity
  3007. Bad property count %d for actor parameters!
  3008. Bad property count %d for visor parameters!
  3009. Bad property count %d for scannable parameters!
  3010. Bad property count %d for light parameters (expected 10-12)!
  3011. GUN_LCTR
  3012. Whole Body
  3013. ACS_SamusDoll
  3014. ??(??)
  3015. ??(??)
  3016. ??(??)
  3017. PlasmaGlow
  3018. PlasmaTexture
  3019. PlasmaPulse
  3020. PlasmaBurn
  3021. Plasma_Beam
  3022. Plasma2nd_1
  3023. ??(??)
  3024. ShotSmoke
  3025. Power2nd_1
  3026. ??(??)
  3027. WaveBeam
  3028. Wave2nd_1
  3029. Wave2nd_2
  3030. Wave2nd_3
  3031. ??(??)
  3032. IceSmoke
  3033. Ice2nd_1
  3034. Ice2nd_2
  3035. ??(??)
  3036. LCTR_GARMOUTH
  3037. Target_Tail
  3038. ??(??)
  3039. ??(??)
  3040. PassThru
  3041. Multiply
  3042. Invert
  3043. Add
  3044. Subtract
  3045. Blend
  3046. WideScreen
  3047. SceneAdd
  3048. NoColor
  3049. FullScreen
  3050. FullScreenHalvesLeftRight
  3051. FullScreenHalvesTopBottom
  3052. FullScreenQuarters
  3053. CinemaBars
  3054. ScanLinesEven
  3055. ScanLinesOdd
  3056. RandomStatic
  3057. CookieCutterDepthRandomStatic
  3058. NoBlur
  3059. LoBlur
  3060. HiBlur
  3061. XRay
  3062. TXTR_XRayPalette
  3063. ??(??)
  3064. SamusBallANCS
  3065. _DGRP
  3066. ??(??)
  3067. BallLight
  3068. SamusBallLowPolyCMDL
  3069. SlowBlueTailSwoosh
  3070. SlowBlueTailSwoosh2
  3071. JaggyTrail
  3072. WallSpark
  3073. BallInnerGlow
  3074. SpiderBallMagnetEffect
  3075. BoostBallGlow
  3076. SpiderElectric
  3077. MorphBallTransitionFlash
  3078. ??(??)
  3079. ??(??)
  3080. Actor/Ai keyframe
  3081. is attached to actor which needs its AnimationInformation refreshed. Ask Steve for details.
  3082. Please close the drive cover
  3083. ConsoleOutputWindow
  3084. ??(??)
  3085. ??(??)
  3086. ??(??)
  3087. =FaceplateDecoration
  3088. FaceReflection
  3089. PlayerVisor
  3090. Hud
  3091. AutoMapper
  3092. PauseScreen
  3093. Total
  3094. ??(??)
  3095. Model_AutoMapper
  3096. BaseWidget_Functional
  3097. TXTR_DeathDot
  3098. tablegroup_quitgame
  3099. textpane_title
  3100. Quit Game?
  3101. textpane_yes
  3102. textpane_no
  3103. FRME_QuitScreen
  3104. LCTR_WARTAIL
  3105. ??(??)
  3106. CAudioStateWin
  3107. Unsupported visor.
  3108. CPlayerVisor::FinishTransitionIn: Error: sound already playing
  3109. CMDL_NewScanFrame
  3110. CMDL_NewScanPane
  3111. CMDL_ScanShield
  3112. CMDL_ScanReticleInactive
  3113. TXTR_XRayPalette
  3114. Shutdown - Static Decal List
  3115. Decals initialized - %d bytes total (%d per decal)
  3116. Single waypoint.
  3117. ??(??)
  3118. LCTR_FLOFLOWER
  3119. LCTR_FLOPOD1
  3120. Petale5_2
  3121. Spine2
  3122. LCTR_FLOPOD3
  3123. LCTR_FLOPOD2
  3124. Petale3_2
  3125. InCode
  3126. ??(??)
  3127. Can't find a free ripple!
  3128. ??(??)
  3129. 2jBGrappleGear
  3130. GrapNoz1
  3131. GrapNoz2
  3132. grapLocator_SDK
  3133. gNozLoc1_SDK
  3134. LGBeam
  3135. PowerSuit_DGRP
  3136. GravitySuit_DGRP
  3137. VariaSuit_DGRP
  3138. ??(??)
  3139. Whole Body
  3140. Ambushing
  3141. Skeleton_Root
  3142. GetUp
  3143. ??(??)
  3144. Ik chain is invalid.
  3145. No linked wallhang waypoint
  3146. GetUpNow
  3147. Head_1
  3148. R_gun_LCTR
  3149. R_elbow
  3150. R_wrist
  3151. Swoosh_LCTR
  3152. Collar
  3153. Neck_1
  3154. R_shoulder
  3155. L_shoulder
  3156. L_elbow
  3157. L_wrist
  3158. R_hip
  3159. R_knee
  3160. R_ankle
  3161. L_hip
  3162. L_knee
  3163. L_ankle
  3164. ??(??)
  3165. Splash
  3166. ??(??)
  3167. ??(??)
  3168. ??(??)
  3169. Whole Body
  3170. ??(??)
  3171. Chozo ghost could not find cheap anchor
  3172. Head_1
  3173. ??(??)
  3174. Fire Flea Death Effect
  3175. Glow_1_LCTR
  3176. Glow_2_LCTR
  3177. Glow_3_LCTR
  3178. Glow_4_LCTR
  3179. Glow_5_LCTR
  3180. Glow_6_LCTR
  3181. Glow_7_LCTR
  3182. Glow_8_LCTR
  3183. Glow_9_LCTR
  3184. Glow_10_LCTR
  3185. Glow_11_LCTR
  3186. Glow_12_LCTR
  3187. Glow_13_LCTR
  3188. Glow_14_LCTR
  3189. Glow_15_LCTR
  3190. Glow_16_LCTR
  3191. ??(??)
  3192. kSL_MinX
  3193. kSL_MinY
  3194. kSL_MinZ
  3195. kSL_MaxX
  3196. kSL_MaxY
  3197. kSL_MaxZ
  3198. nodes,minX,minY,minZ,maxX,maxY,maxZ
  3199. %d,%.3f,%.3f,%.3f,%.3f,%.3f,%.3f
  3200. %s Indexes
  3201. %s Values
  3202. ,%.3f
  3203. Actor is already in sorted lists
  3204. ??(??)
  3205. MOUTH_LCTR_SDK
  3206. SAMUS_POS_LCTR_SDK
  3207. Getting message %d without a valid area id!
  3208. PowerBomb
  3209. Error: Must set escape sequence timer with nonnegative number!
  3210. ??(??)
  3211. ??(??)
  3212. Arm_2
  3213. Arm_3
  3214. Arm_4
  3215. Arm_5
  3216. Arm_6
  3217. Arm_7
  3218. Arm_8
  3219. Arm_9
  3220. Arm_10
  3221. Arm_11
  3222. Arm_12
  3223. Arm_end
  3224. lockon_target_LCTR
  3225. ??(??)
  3226. Spank Weed Collision
  3227. ??(??)
  3228. ??(??)
  3229. ACS_SamusFace
  3230. ??(??)
  3231. ??(??)
  3232. RipperGrapplePoint
  3233. ??(??)
  3234. Beacon_LCTR
  3235. Shield_LCTR
  3236. ??(??)
  3237. Whole Body
  3238. DroneVisorFlare
  3239. LaserScanner
  3240. DroneLaser
  3241. ??(??)
  3242. FRME_DefaultScanLayout
  3243. ??(??)
  3244. Loading version 0 of scannable object, assetid %x. Open & save to fix.
  3245. lockon_target_LCTR
  3246. ??(??)
  3247. Spawned Metroid
  3248. basewidget_bucket
  3249. imagepane_pane
  3250. textpane_message
  3251. basewidget_pivot
  3252. imagepane_pane
  3253. basewidget_leftside
  3254. basewidget_rightside
  3255. 34567
  3256. basewidget_textgroup
  3257. Warning: Scan frame missing panel %s
  3258. Warning: Scan frame missing pane %s
  3259. Warning: Scan frame missing widget %s
  3260. ??(??)
  3261. TXTR_DataDot
  3262. Head_1
  3263. L_ankle
  3264. L_elbow
  3265. L_hip
  3266. L_knee
  3267. L_shoulder
  3268. L_varias2_SDK
  3269. L_wrist
  3270. Pelvis
  3271. R_ankle
  3272. R_elbow
  3273. R_hip
  3274. R_knee
  3275. R_shoulder
  3276. R_varias2_SDK
  3277. Spine_1
  3278. Spine_2
  3279. Skeleton_Root
  3280. PlasmaBeam_Light_
  3281. ??(??)
  3282. %3d: (%f %f %f) (%f %f %f)
  3283. Actor %s used last good collision point %d
  3284. Actor %s found good collision point %d
  3285. Actor %s couldn't find good collision position %d!!!!
  3286. Using uCol %s%d
  3287. Moving, recalced octree cache %d.
  3288. Bool, recalced octree cache %d.
  3289. Result, recalced octree cache %d.
  3290. CCollidableSphere
  3291. CCollidableOBBTreeGroup
  3292. CCollidableAABox
  3293. Pelvis
  3294. Spine_3
  3295. Tail_1
  3296. Tail_2
  3297. Tail_3
  3298. Tail_4
  3299. R_shoulder_front
  3300. R_elbow_front
  3301. R_wrist_front
  3302. L_shoulder_front
  3303. L_elbow_front
  3304. L_wrist_front
  3305. R_shoulder_back
  3306. R_elbow_back
  3307. R_wrist_back
  3308. L_shoulder_back
  3309. L_elbow_back
  3310. L_wrist_back
  3311. Head_1
  3312. Tail_5
  3313. ??(??)
  3314. IntroBoss_Beam
  3315. PhazonGlow
  3316. PhazonTexture
  3317. PhazonPulse
  3318. PhazonHit
  3319. ??(??)
  3320. Wall hang target must be above jump point
  3321. ??(??)
  3322. basewidget_energystuff
  3323. textpane_energydigits
  3324. meter_energytanks
  3325. textpane_energywarning
  3326. energybart01_energybar
  3327. basewidget_energydeco0
  3328. meter_energyleft
  3329. meter_energyright
  3330. meter_etanksleft
  3331. meter_etanksright
  3332. basewidget_bossenergystuff
  3333. energybart01_bossbar
  3334. model_energytext
  3335. Warning: HUD frame missing widget %s
  3336. basewidget_freelookleft
  3337. model_shieldleft
  3338. model_freetickaleft
  3339. model_freetickbleft
  3340. textpane_freelookleftdigits
  3341. basewidget_freelookleftdeco0
  3342. basewidget_freelookright
  3343. model_shieldright
  3344. model_freetickaright
  3345. model_freetickbright
  3346. textpane_freelookrightdigits
  3347. basewidget_freelookrightdeco0
  3348. Warning: HUD frame missing widget %s
  3349. BaseWidget_Pivot
  3350. BaseWidget_Helmet
  3351. BaseWidget_Glow
  3352. BaseWidget_HelmetLight
  3353. Warning: HUD frame missing widget %s
  3354. basewidget_missileicon
  3355. textpane_missiledigits
  3356. energybart01_missilebar
  3357. textpane_missilewarning
  3358. model_missilearrowup
  3359. model_missilearrowdown
  3360. basewidget_missileicon
  3361. basewidget_missilestuff
  3362. meter_mistop
  3363. meter_misbot
  3364. Warning: HUD frame missing widget %s
  3365. BaseWidget_RadarStuff
  3366. TXTR_RadarPaint
  3367. Warning: HUD frame missing widget %s
  3368. basewidget_threatstuff
  3369. basewidget_threaticon
  3370. model_threatarrowup
  3371. model_threatarrowdown
  3372. textpane_threatwarning
  3373. energybart01_threatbar
  3374. meter_topthreat
  3375. meter_botthreat
  3376. textpane_threatdigits
  3377. Warning: HUD frame missing widget %s
  3378. BaseWidget_VisorMenu
  3379. BaseWidget_BeamMenu
  3380. TextPane_VisorMenu
  3381. TextPane_BeamMenu
  3382. model_visor
  3383. model_beam
  3384. ghost
  3385. Beam Visor icons always show : %s
  3386. %s%s%c
  3387. Warning: HUD frame missing widget %s
  3388. basewidget_deco
  3389. basewidget_tickdeco0
  3390. basewidget_pivot
  3391. textpane_titletext
  3392. basewidget_frame
  3393. basewidget_functional
  3394. basewidget_nonfunctional
  3395. basewidget_seeker
  3396. basewidget_clamps
  3397. model_seeker
  3398. model_seekerticks
  3399. model_seekerticks1
  3400. basewidget_hologrid
  3401. model_puztopleft
  3402. model_puzlock0
  3403. model_puztopright
  3404. model_puzzleB4
  3405. model_puzlock6
  3406. model_puzzleB5
  3407. model_puzzleB
  3408. model_puzlock4
  3409. model_puzzleB6
  3410. model_bottompuzzle
  3411. basewidget_slideleft
  3412. basewidget_slideright
  3413. model_Retankframe1
  3414. model_Retankframe4
  3415. basewidget_leftside
  3416. basewidget_leftguages
  3417. basewidget_databankl
  3418. basewidget_rightside
  3419. basewidget_rightguages
  3420. basewidget_databankr
  3421. basewidget_leftsidedeco
  3422. basewidget_rightsidedeco
  3423. textpane_scanning
  3424. energybart01_scanbar
  3425. basewidget_scanguage
  3426. basewidget_textgroup
  3427. textpane_message
  3428. FRME_ScanHudFlat
  3429. basewidget_rotate
  3430. ??(??)
  3431. FlameThrower_Light
  3432. PhazonProjectile
  3433. ??(??)
  3434. ??(??)
  3435. C?fff
  3436. J?333
  3437. L_hip
  3438. L_knee
  3439. L_ankle
  3440. L_Toe_3
  3441. R_hip
  3442. R_knee
  3443. R_ankle
  3444. R_Toe_3
  3445. lips_SDK
  3446. Jaw_end_LCTR
  3447. Pelvis
  3448. Head_1
  3449. butt_LCTR
  3450. Ice_Shards_LCTR
  3451. LCTR_SHEMOUTH
  3452. ??(??)
  3453. IceSheegoth_Flame
  3454. Couldn't find locator (%s) in CIceSheegoth::AddSphereCollisionList()
  3455. Couldn't find locator (%s or %s) in CIceSheegoth::AddCollisionList()
  3456. FlameThrower
  3457. Invalid joint pair for actor %s, joint %s
  3458. ??(??)
  3459. CollisionActor
  3460. ??(??)
  3461. GUN_LCTR
  3462. ??(??)
  3463. Asset not found when loading... '%s'
  3464. L_elbow
  3465. L_blade
  3466. L_CLAW_LCTR
  3467. L_CLAW_END_LCTR
  3468. L_wrist
  3469. R_elbow
  3470. R_blade
  3471. R_CLAW_LCTR
  3472. R_CLAW_END_LCTR
  3473. R_wrist
  3474. Head_1
  3475. Spine_2
  3476. Spine_4
  3477. Spine_6
  3478. Collar
  3479. Couldn't find locator (%s) in CFlaahgra::AddSphereCollisionList()
  3480. Couldn't find locator (%s or %s) in CFlaahgra::AddCollisionList()
  3481. ??(??)
  3482. Flaahgra Renderer
  3483. ??(??)
  3484. ??(??)
  3485. ParticleLight_
  3486. xSuperMissile
  3487. IceCombo
  3488. WaveBuster
  3489. FlameThrower
  3490. ??(??)
  3491. FlameFx
  3492. Player_FlameThrower
  3493. Missile
  3494. FlameMuzzle
  3495. BusterMuzzle
  3496. PowerMuzzle
  3497. PowerCharge
  3498. IceMuzzle
  3499. IceCharge
  3500. WaveCharge
  3501. PlasmaMuzzle
  3502. PlasmaCharge
  3503. PhazonMuzzle
  3504. PowerXfer
  3505. IceXfer
  3506. WaveXfer
  3507. PlasmaXfer
  3508. Power_Anim_DGRP
  3509. Ice_Anim_DGRP
  3510. Wave_Anim_DGRP
  3511. Plasma_Anim_DGRP
  3512. Power_DGRP
  3513. Ice_DGRP
  3514. Wave_DGRP
  3515. Plasma_DGRP
  3516. Phazon_DGRP
  3517. PowerArm
  3518. GravityArm
  3519. VariaArm
  3520. LBEAM
  3521. elbow
  3522. ??(??)
  3523. Whole Body
  3524. CScriptAreaAttributes: Getting message %d without a valid area id!
  3525. WaveBuster_Light
  3526. WaveBuster
  3527. BusterSwoosh1
  3528. BusterSwoosh2
  3529. BusterContact
  3530. BusterLight
  3531. ??(??)
  3532. ??(??)
  3533. L_Arm_5
  3534. ??(??)
  3535. ??(??)
  3536. Whole Body
  3537. Whole Body
  3538. Whole Body
  3539. basewidget_bombstuff
  3540. textpane_bombdigits
  3541. group_bombcount
  3542. model_bomb_text
  3543. model_bombicon
  3544. basewidget_energydeco
  3545. basewidget_bombdeco
  3546. Warning: HUD frame missing widget %s
  3547. Warning: Frame missing widget %s
  3548. ??(??)
  3549. ??(??)
  3550. ??(??)
  3551. VisorGoo
  3552. MetroidPrime%2d
  3553. Loading savegame file %s...
  3554. ??(??)
  3555. LoadGame: Error reading file.
  3556. LoadGame: Error closing file.
  3557. Loaded successfully.
  3558. LoadGame: Invalid CRC.
  3559. LoadGame: Incorrect savegame version: Expected %d, got %d.
  3560. LoadGame: Error reading file %s.
  3561. LoadGame: Could not open file %s.
  3562. LoadGame: No card present.
  3563. LoadGame: Error unmount memory card.
  3564. LoadGame: Could not mount card.
  3565. SaveGame: SaveGameBytesWritten: %d
  3566. Opened file %s, saving...
  3567. SaveGame: Error saving file.
  3568. Saved successfully to Memory Card in Port %c.
  3569. SaveGame: Error closing file.
  3570. Created file %s, saving...
  3571. SaveGame: Insufficient space on card. Needed %d, Found %d.
  3572. SaveGame: Could not get sector size.
  3573. SaveGame: No card present.
  3574. SaveGame: Error unmount memory card.
  3575. SaveGame: Could not mount card.
  3576. SaveGame: Memory card format successful.
  3577. SaveGame: Unable to format memory card.
  3578. tablegroup_filemenu
  3579. Warning: Couldn't find widget %d in load file menu
  3580. File%2d
  3581. FRME_SaveGame
  3582. Neck_1
  3583. R_knee
  3584. R_forearm
  3585. L_elbow
  3586. L_hip
  3587. R_collar_BigRock_SDK
  3588. collar_rock4_SDK
  3589. R_Elbow_Collision_LCTR
  3590. L_Elbow_Collision_LCTR
  3591. L_Knee_Collision_LCTR
  3592. R_Back_Rock_Collision_LCTR
  3593. L_Back_Rock_Collision_LCTR
  3594. Head_Collision_LCTR
  3595. R_Shoulder_Collision_LCTR
  3596. L_Shoulder_Collision_LCTR
  3597. Spine_Collision_LCTR
  3598. R_Hand_Collision_LCTR
  3599. L_Hand_Collision_LCTR
  3600. R_Foot_Collision_LCTR
  3601. L_Foot_Collision_LCTR
  3602. Growth
  3603. Flinch
  3604. Couldn't find locator (%s) in CThardus::AddAABoxCollisionList()
  3605. Couldn't find locator (%s) in CThardus::AddSphereCollisionList()
  3606. ??(??)
  3607. Thardus: Exceeded maximum number of staging points...using the first %i points!
  3608. ERROR: No paths found for Thardus!
  3609. ERROR: No waypoints found in path!
  3610. ERROR: Thardus not connected to any waypoint paths!
  3611. ERROR: Thardus not connected to Thardus Rock Projectile!
  3612. WARNING: No repulsors found connected to Thardus!
  3613. WARNING: No distance fog found connected to Thardus!
  3614. ??(??)
  3615. Effect_OnFire
  3616. Effect_Ash
  3617. Effect_IceBreak
  3618. Effect_FirePop
  3619. Effect_Electric
  3620. ??(??)
  3621. ??(??)
  3622. Whole Body
  3623. textpane_message
  3624. textpane_continue
  3625. FRME_MessageScreen
  3626. STRG_FrontEnd
  3627. Arm_10
  3628. Arm_12
  3629. Couldn't find locator (%s) in CFlaahgra::AddSphereCollisionList()
  3630. ??(??)
  3631. Whole Body
  3632. ??(??)
  3633. ??(??)
  3634. IceAttackProjectile
  3635. Can't find first pattern waypoint
  3636. ??(??)
  3637. Skeleton_Root
  3638. Fall state: %s
  3639. faceUp
  3640. faceDown
  3641. GetUp
  3642. ??(??)
  3643. RocketPackExplosion
  3644. GetUpNow
  3645. Head_1
  3646. L_gun_LCTR
  3647. L_Missile_LCTR
  3648. R_Missile_LCTR
  3649. Collar
  3650. Neck_1
  3651. R_shoulder
  3652. R_elbow
  3653. R_wrist
  3654. L_shoulder
  3655. L_elbow
  3656. L_wrist
  3657. R_hip
  3658. R_knee
  3659. R_ankle
  3660. L_hip
  3661. L_knee
  3662. L_ankle
  3663. rocket_LCTR
  3664. ??(??)
  3665. Auto Fade-In Helper
  3666. ??(??)
  3667. Rock_01_Collision_LCTR
  3668. Couldn't find locator (%s) in CFlaahgra::AddSphereCollisionList()
  3669. ??(??)
  3670. textpane_rightpanel%d
  3671. tablegroup_leftpanels
  3672. tablegroup_rightpanels
  3673. textpane_bartitle
  3674. textpane_message
  3675. textpane_leftpanel%d
  3676. ??(??)
  3677. STRG_InventoryScreen
  3678. FRME_InventoryScreen
  3679. ??(??)
  3680. Flaahgra Plants
  3681. No player model data!
  3682. GUN_LCTR
  3683. ??(??)
  3684. TXTR_EnvGradient
  3685. TXTR_SnowFlake
  3686. CEnvFxManager initialization time: %f s
  3687. ??(??)
  3688. ProjectileLight_GameProjectile
  3689. ??(??)
  3690. VisorAcid
  3691. Projectile collision response
  3692. IceSpread1
  3693. Ice spread explosion
  3694. GameProjectile
  3695. Gun_SDK
  3696. Blast_LCTR
  3697. light_LCTR
  3698. lockon_target_LCTR
  3699. ??(??)
  3700. ParticleLight_
  3701. String
  3702. Audio
  3703. MidiObject
  3704. ??(??)
  3705. World %8.8x
  3706. Area %8.8x MusicObject: %s
  3707. World %8.8x Area %8.8x MidiObject: %s
  3708. WorldDefault: %8.8x
  3709. Audio/
  3710. MIDI:
  3711. Opened file %s, saving...
  3712. SaveGame: Error saving file.
  3713. Saved successfully to Memory Card.
  3714. SaveGame: Error closing file.
  3715. Created file %s, saving...
  3716. SaveGame: Insufficient space on card. Needed %d, Found %d.
  3717. SaveGame: Could not get sector size.
  3718. SaveGame: No card present.
  3719. SaveGame: Error unmount memory card.
  3720. SaveGame: Could not mount card.
  3721. Loading savegame file %s...
  3722. savegame size: %d
  3723. LoadGame: Error reading file.
  3724. LoadGame: Error closing file.
  3725. LoadGame: Error reading file %s.
  3726. LoadGame: Could not open file %s.
  3727. LoadGame: No card present.
  3728. LoadGame: Error unmount memory card.
  3729. LoadGame: Could not mount card.
  3730. SaveGame: Memory card format successful.
  3731. SaveGame: Unable to format memory card.
  3732. TweakFile
  3733. Version %d
  3734. Value Count: %d
  3735. TweakFile
  3736. Version %d
  3737. Value Count: %d
  3738. Unknown value for audio tweak: '%s'
  3739. False
  3740. %f;%f;%f;%s;%d
  3741. __BAD_TOKEN__
  3742. Value
  3743. Name: %s
  3744. Type: %s
  3745. Value: %s
  3746. Value
  3747. Name:
  3748. Type:
  3749. Value:
  3750. o?333
  3751. L_knee
  3752. R_knee
  3753. LCTR_SHEMOUTH
  3754. Pelvis
  3755. butt_LCTR
  3756. Ice_Shards_LCTR
  3757. ??(??)
  3758. IceSheegoth_Flame
  3759. Couldn't find locator (%s) in CBabygoth::AddSphereCollisionList()
  3760. Head_1
  3761. FlameThrower
  3762. Laser_LCTR
  3763. ??(??)
  3764. EyeBall_Beam
  3765. Ik chain is invalid.
  3766. ?fff?
  3767. ?fff?
  3768. ?fff?
  3769. ,?fff?
  3770. L_shoulder
  3771. L_elbow
  3772. L_wrist
  3773. L_knee
  3774. L_ankle
  3775. R_shoulder
  3776. R_elbow
  3777. R_wrist
  3778. R_knee
  3779. R_ankle
  3780. Head_1
  3781. L_Palm_LCTR
  3782. R_Palm_LCTR
  3783. Spine_1
  3784. Collar
  3785. L_ball
  3786. R_ball
  3787. lockon_target1_LCTR
  3788. grenadeLauncher_LCTR
  3789. ??(??)
  3790. Bouncy Grenade
  3791. Couldn't find locator (%s) in CElitePirate::AddSphereCollisionList()
  3792. Couldn't find locator (%s or %s) in CElitePirate::AddCollisionList()
  3793. Shield
  3794. ??(??)
  3795. ??(??)
  3796. ??(??)
  3797. ??(??)
  3798. ??(??)
  3799. ??(??)
  3800. CCollidableOBBTreeGroup
  3801. ??(??)
  3802. ??(??)
  3803. NODPDEFSCRTSMTLSGRASICEEGOOOWODSWATR1MUD1LAV1SANDCHRDCHSDCSHDENMDESPDESHBTLEWASPTALPPTGMSPIRFPIRFFLEPARABMONBFLRPBOSIBOS1SVA1RPR1MTR1PDS1FLB1DRN1MRECHOZJZAP1ISEBTSPWWSPTASPTGSPSPSPFPSPFFSPPSSPBMSPBFSPPBSPIBSP2SVA2RPR2MTR2PDS2FLB2DRN2MRECHSPJZSP3ISEBTSHWWSHTASHTGSHSPSHFPSHFFSHPSSHBMSHBFSHPBSHIBSH3SVA3RPR3MTR3PDS3FLB3DRN3MRECHSHJZSH5ISENSFXDSFXCSFXMSFXGRFXICFXGOFXWSFXWTFX2MUD2LAV2SANDCFXDSFXDSHXDEFXESFXSHFXBEFXWWFXTAFXGTFXSPFXFPFXFFFXPAFXBMFXBFFXPBFXIBFX4SVA4RPR4MTR4PDS4FLB4DRN4MRECZFXJZAS2ISEBSFXWSFXTSFXGSFXSSFXFSFXSFFXPSFXMSFXSBFXPBSXIBSX5SVA5RPR5MTR5PDS5FLB5DRN5MRECSFXJZPS4ISEBHFXWHFXTHFXGHFXSHFXFHFXHFFXPHFXMHFXHBFXPBHXIBHX6SVA6RPR6MTR6PDS6FLB6DRN6MRECHFXJZHS6ISENDCLDDCLCODLMEDLGRDLICDLGODLWODLWTDL3MUD3LAV3SANCHDLENDL??(??)
  3804. ??(??)
  3805. ??(??)
  3806. WARNING: No callback for drawing the world!
  3807. WARNING: > %d objects (%d actually) objects are in the buckets
  3808. numParticle: %d, numSurface: %d, numOther: %d
  3809. TXTR_ThermoPalette
  3810. WARNING: Render bucket %i is full (dist %g)!
  3811. WARNING: Adding water, render bucket %i is full!
  3812. WARNING: Too many water objects to fit in the renderer buckets!
  3813. WARNING: Too many objects to fit in the renderer buckets!
  3814. Initialized render buckets - %d bytes
  3815. ??(??)
  3816. ??(??)
  3817. ??(??)
  3818. ??(??)
  3819. ??(??)
  3820. ??(??)
  3821. ??(??)
  3822. ??(??)
  3823. frame_%x
  3824. ??(??)
  3825. ??(??)
  3826. ??(??)
  3827. ??(??)
  3828. ??(??)
  3829. ??(??)
  3830. ??(??)
  3831. ??(??)
  3832. ??(??)
  3833. ??(??)
  3834. ??(??)
  3835. ??(??)
  3836. &font=%8.8X;
  3837. ??(??)
  3838. Deleting %s.
  3839. ??(??)
  3840. Warning: Discarding useless worker id. Parent is not a compound widget.
  3841. not found
  3842. kGSYS_DummyWidgetID
  3843. kGSYS_HeadWidgetID
  3844. kGSYS_DefaultCameraID
  3845. kGSYS_DefaultLightID
  3846. ??(??)
  3847. TextureId
  3848. ??(??)
  3849. ??(??)
  3850. CCollidableAABox
  3851. CCollidableCollisionSurface
  3852. CCollidableAABox
  3853. CCollidableSphere
  3854. ??(??)
  3855. CCollidableSphere
  3856. UnknownType
  3857. InitGlobalTimer
  3858. ??(??)
  3859. ??(??)
  3860. ??(??)
  3861. ??(??)
  3862. ??(??)
  3863. WARNING: Animation bounding boxes not found for '%s' (Model Asset ID = 0x%x). Must be old version of ANCS resource.
  3864. ??(??)
  3865. ??(??)
  3866. ??(??)
  3867. ??(??)
  3868. ??(??)
  3869. ??(??)
  3870. ??(??)
  3871. ??(??)
  3872. ??(??)
  3873. ??(??)
  3874. ??(??)
  3875. ??(??)
  3876. ??(??)
  3877. ??(??)
  3878. ??(??)
  3879. %d sounds, %d playing, %d looped
  3880. stopping ambient sound: %d
  3881. stopping 3d sound: %d
  3882. unable to start 3d sound: %d
  3883. ??(??)
  3884. ??(??)
  3885. ??(??)
  3886. ??(??)
  3887. ??(??)
  3888. ??(??)
  3889. ??(??)
  3890. ??(??)
  3891. ??(??)
  3892. ??(??)
  3893. ??(??)
  3894. ??(??)
  3895. ??(??)
  3896. ??(??)
  3897. ??(??)
  3898. ??(??)
  3899. ??(??)
  3900. ??(??)
  3901. ??(??)
  3902. ??(??)
  3903. ??(??)
  3904. ??(??)
  3905. %02x%02x%02x%02x
  3906. ??(??)
  3907. Duuuuuuu
  3908. uuuuuuuuu
  3909. e0uu
  3910. uuuuD
  3911. uuuu
  3912. uuuuuuuu
  3913. uuuuuuu
  3914. uuuuuuuuu
  3915. uuuuuuuue
  3916. uuu
  3917. uuuuU
  3918. uuuuu
  3919. uuuue
  3920. DDDDD
  3921. DDDD0
  3922. uuuuu
  3923. DDDDD
  3924. :@9vM
  3925. uuuuuuu0
  3926. uuuuuuue
  3927. uuuuuuuuuuD
  3928. uuu0
  3929. Duuu0
  3930. DuuuuuuuuuD
  3931. DDDDu
  3932. 0uuuu0
  3933. euuU
  3934. euuU
  3935. D0uu
  3936. uuuuue
  3937. UuuuD
  3938. 0DDDDDDD
  3939. %%%%%%
  3940. %%%%%%
  3941. //..%%
  3942. //..%%
  3943. //%%%%%%
  3944. //%%%%%%
  3945. 11%%..%%//
  3946. 11%%..%%//
  3947. rrUUUU
  3948. UUUUrr
  3949. %%222222..22....2222..22..%%..2222%%
  3950. rrUUUU
  3951. UUUUrr
  3952. %%222222..22....2222..22..%%..2222%%
  3953. rrUUUU
  3954. UUUUrr
  3955. 222222..%%%%%%%%%%%%%%%%%%%%%%%%%%%%..2222%%
  3956. rrUUUU
  3957. UUUUrr
  3958. 222222..%%%%%%%%%%%%%%%%%%%%%%%%%%%%..2222%%
  3959. rrUUUU
  3960. UUUUrr
  3961. rrUUUU
  3962. UUUUrr
  3963. rrUUUU
  3964. UUUUrr
  3965. rrUUUU
  3966. UUUUrr
  3967. rrUUUU
  3968. UUUUrr
  3969. rrUUUU
  3970. UUUUrr
  3971. ??(??)
  3972. ??(??)
  3973. Turning on progressive mode
  3974. Turning off progressive mode
  3975. ??(??)
  3976. ??(??)
  3977. mj>zjZ
  3978. l6qnk
  3979. IiGM>nw
  3980. **************************************************
  3981. ***************** Alloc Failed! ******************
  3982. Size:%d
  3983. CMemory: Shutting down... %d allocations
  3984. *** CMemory *** Memory Leak Detected : %d entries, %lu total bytes
  3985. Memory shutdown: No leaks detected
  3986. CMemory: .. allocator has shut down
  3987. %s: Type : %s: CMemory Leak : %d bytes at 0x%08lx
  3988. ??(??)
  3989. ??(??)
  3990. ??(??)
  3991. Ind particle %d by %d too big - not drawn.
  3992. ??(??)
  3993. Running warmup on particle system 0x%08x for %d ticks.
  3994. Shutdown - Static Particle List
  3995. Initialize - Static Particle List -
  3996. size %d (%d each part).
  3997. ??(??)
  3998. ??(??)
  3999. ??(??)
  4000. ??(??)
  4001. ??(??)
  4002. ??(??)
  4003. ??(??)
  4004. ??(??)
  4005. ??(??)
  4006. ??(??)
  4007. ??(??)
  4008. Sync build of %x (%s)
  4009. ??(??)
  4010. ??(??)
  4011. ??(??)
  4012. %%.%df
  4013. ??(??)
  4014. ??(??)
  4015. ??(??)
  4016. 1.1.3
  4017. ??(??)
  4018. ??(??)
  4019. Object Store contents:
  4020. Asset 0x%x type %s
  4021. Error: Object store %x still contains referenced objects:
  4022. ??(??)
  4023. invalid block type
  4024. invalid stored block lengths
  4025. too many length or distance symbols
  4026. invalid bit length repeat
  4027. invalid literal/length code
  4028. invalid distance code
  4029. invalid distance code
  4030. invalid literal/length code
  4031. unknown compression method
  4032. invalid window size
  4033. incorrect header check
  4034. need dictionary
  4035. incorrect data check
  4036. 1.1.3
  4037. inflate 1.1.3 Copyright 1995-1998 Mark Adler
  4038. oversubscribed literal/length tree
  4039. incomplete literal/length tree
  4040. oversubscribed distance tree
  4041. incomplete distance tree
  4042. empty distance tree with lengths
  4043. oversubscribed dynamic bit lengths tree
  4044. incomplete dynamic bit lengths tree
  4045. ??(??)
  4046. ARAM Manager Initialized - 0x%x start, %d chunks, %d size, %d total
  4047. ??(??)
  4048. Group: %s, Pool Size: %d
  4049. Group: %s, Project Size: %d
  4050. Group: %s, Sample Size: %d
  4051. Group: %s, Sample Directory Size: %d
  4052. Adding 3D sound effect. fxid: %d, %d emitters active
  4053. ??(??)
  4054. Adding sound effect. fxid: %d volume %d
  4055. Out of aram for sound group
  4056. ERROR: Unable to open '%s'
  4057. ERROR: Zero length file '%s'
  4058. ERROR: Unable to allocate buffer
  4059. ERROR: Failed to read data from '%s'
  4060. CAudioSys destroyed
  4061. Audio...
  4062. MusyX...
  4063. DVD Streaming... All initialized.
  4064. WARNING: Mono sound
  4065. CMemoryCardSys:
  4066. Card is busy.
  4067. Unrecognized device.
  4068. No card present or unmounted card.
  4069. File not found.
  4070. Card is dirty or dead.
  4071. Card file system is corrupted.
  4072. File already exists.
  4073. No more free directory entries.
  4074. Insufficient space.
  4075. Permission denied.
  4076. Size limit exceeded.
  4077. Filename too long.
  4078. Character encoding mismatch.
  4079. User canceled operation.
  4080. Programmer error.
  4081. Bad sector size.
  4082. Unaligned address.
  4083. Bad read size.
  4084. ??(??)
  4085. ??(??)
  4086. ??(??)
  4087. WARNING: Couldn't cast %s (size %d) to ARAM
  4088. aram:
  4089. CMediumAllocPool: Clearing %d puddles...
  4090. Puddle num allocs: %d
  4091. ??(??)
  4092. <NULL>
  4093. <SOURCE MODULE UNLOADED>
  4094. *****************Heap Corrupted!*******************
  4095. First heap allocation block corrupted.
  4096. Unknown type
  4097. Unknown file and line
  4098. Last good block:0x%08x
  4099. Corrupted block:0x%08x
  4100. MemDump
  4101. MemDump
  4102. Largest Free Chunk:%d
  4103. %s:0x%08lx
  4104. Size:%08d
  4105. Prev:0x%08lx
  4106. Next:0x%08lx
  4107. NextFree:0x%08lx
  4108. Alloced
  4109. Free
  4110. %d:Entries
  4111. Invalid Prior Guard Block Detected@0x%08lx
  4112. Prev Intact Block:0x%08lx.
  4113. Invalid Post Guard Block Detected@0x%08lx
  4114. Prev Intact Block:0x%08lx.
  4115. **************************************************
  4116. ************** Performance warning! **************
  4117. *************** SmallAlloc Failed! ***************
  4118. Num Entries:%d
  4119. NumAllocs:%d
  4120. NumFreeBlocks:%d
  4121. Try increasing 'kNumSmallAllocEntries' in CGameAllocator.cpp.
  4122. MediumAllocMainData
  4123. - Ignore
  4124. MediumAllocBookKeeping
  4125. *************** MediumAlloc Failed! ***************
  4126. No 64K blocks available.
  4127. +++++++++ Alloc Failed! ++++++++++++++
  4128. size:%d
  4129. RealAlloced:%d
  4130. Free:%d
  4131. NumAllocs:%d
  4132. +++++++++ Trying emergency callback ++++++++
  4133. ***************** Alloc Failed! ******************
  4134. TotalMem:%d
  4135. Head:0x%08lx
  4136. ArenaLow:0x%08lx.
  4137. MemHead
  4138. MemTail
  4139. SmallAllocMainData
  4140. SmallAllocBookKeeping
  4141. SmallAllocClass
  4142. MediumAllocClass
  4143. Skinning Warning: Spin-locking while allocating, size:%d, allocated:%d
  4144. ******************************
  4145. Warning: Hit the hacked break!
  4146. ??(??)
  4147. ??(??)
  4148. ??(??)
  4149. Invalid
  4150. ??(??)
  4151. ??(??)
  4152. ??(??)
  4153. ??(??)
  4154. ??(??)
  4155. ??(??)
  4156. ??(??)
  4157. )#*J+u,
  4158. W~Y+Z
  4159. eUg"h
  4160. parGt0v
  4161. Registering audio callback...
  4162. Error decoding video: %d
  4163. WARNING: Movie frame size > 55k (%d bytes)!
  4164. ??(??)
  4165. ??(??)
  4166. ??(??)
  4167. ??(??)
  4168. %s: Loading %d resources (%d bytes)
  4169. %s: Incompatible pak file version -- Current version is %x, you're using %x
  4170. ??(??)
  4171. ??(??)
  4172. ??(??)
  4173. GCN_Mem_Alloc.c : InitDefaultHeap. No Heap Available
  4174. Metrowerks CW runtime library initializing default heap
  4175. D179769313486231580793729011405303420
  4176. 542101086242752217003726400434970855712890625
  4177. 11102230246251565404236316680908203125
  4178. 23283064365386962890625
  4179. 152587890625
  4180. 390625
  4181. 78125
  4182. 15625
  4183. 551248
  4184. INFINITY
  4185. @,F:@/jz@1G\@2
  4186. @<F:@=
  4187. Z@?jz@@~L@AG\@B
  4188. 8z% @
  4189. UUUUUc?
  4190. UUUUU
  4191. D,jl/?
  4192.  
  4193. MetroTRK for GAMECUBE v0.10
  4194. ERROR : No buffer available
  4195. MetroTRK : Set to GDEV hardware
  4196. MetroTRK : Set to AMC DDH hardware
  4197. !(0)"
  4198. #*1892+$
  4199. %,3:;4-&
  4200. '.5<=6/7>??????????????????
  4201. ,font=
  4202. image=
  4203. fg-color=
  4204. main-color=
  4205. geometry-color=
  4206. outline-color=
  4207. color
  4208. line-spacing=
  4209. line-extra-space=
  4210. just=
  4211. center
  4212. right
  4213. nleft
  4214. ncenter
  4215. nright
  4216. vjust=
  4217. bottom
  4218. nbottom
  4219. DBExceptionDestination
  4220. DSPInit(): Build Date: %s %s
  4221. Dec 17 2001
  4222. 18:25:00
  4223. DSP is booting task: 0x%08X
  4224. __DSP_boot_task() : IRAM MMEM ADDR: 0x%08X
  4225. __DSP_boot_task() : IRAM DSP ADDR : 0x%08X
  4226. __DSP_boot_task() : IRAM LENGTH : 0x%08X
  4227. __DSP_boot_task() : DRAM MMEM ADDR: 0x%08X
  4228. __DSP_boot_task() : Start Vector : 0x%08X
  4229. __DSP_add_task() : Added task : 0x%08X
  4230. DVDConvertEntrynumToPath(possibly DVDOpen or DVDChangeDir or DVDOpenDir): specified directory or file (%s) doesn't match standard 8.3 format. This is a temporary restriction and will be removed soon
  4231. Warning: DVDOpen(): file '%s' was not found under %s.
  4232. DVDReadAsync(): specified area is out of the file
  4233. DVDRead(): specified area is out of the file
  4234. DVDSeek(): offset is out of the file
  4235. Warning: DVDOpenDir(): file '%s' was not found under %s.
  4236. DVDPrepareStreamAsync(): Specified start address (filestart(0x%x) + offset(0x%x)) is not 32KB aligned
  4237. DVDPrepareStreamAsync(): Specified length (0x%x) is not a multiple of 32768(32*1024)
  4238. DVDPrepareStreamAsync(): The area specified (offset(0x%x), length(0x%x)) is out of the file
  4239. DVDPrepareStream(): Specified start address (filestart(0x%x) + offset(0x%x)) is not 32KB aligned
  4240. DVDPrepareStream(): Specified length (0x%x) is not a multiple of 32768(32*1024)
  4241. DVDPrepareStream(): The area specified (offset(0x%x), length(0x%x)) is out of the file
  4242. app booted via JTAG
  4243. load fst
  4244. app booted from bootrom
  4245. bootrom
  4246. Game Name ... %c%c%c%c
  4247. Company ..... %c%c
  4248. Disk # ...... %d
  4249. Game ver .... %d
  4250. Streaming ... %s
  4251. Dolphin OS $Revision: 54 $.
  4252. Kernel built : %s %s
  4253. Jun 5 2002
  4254. 02:09:12
  4255. Console Type :
  4256. Retail %d
  4257. Mac Emulator
  4258. PC Emulator
  4259. EPPC Arthur
  4260. EPPC Minnow
  4261. Development HW%d
  4262. Memory %d MB
  4263. Arena : 0x%x - 0x%x
  4264. Installing OSDBIntegrator
  4265. >>> OSINIT: exception %d commandeered by TRK
  4266. >>> OSINIT: exception %d vectored to debugger
  4267. Exceptions initialized...
  4268. >>> L2 INVALIDATE : SHOULD NEVER HAPPEN
  4269. Machine check received
  4270. HID2 = 0x%x SRR1 = 0x%x
  4271. Machine check was not DMA/locked cache related
  4272. DMAErrorHandler(): An error occurred while processing DMA.
  4273. The following errors have been detected and cleared :
  4274. - Requested a locked cache tag that was already in the cache
  4275. - DMA attempted to access normal cache
  4276. - DMA missed in data cache
  4277. - DMA queue overflowed
  4278. L1 i-caches initialized
  4279. L1 d-caches initialized
  4280. L2 cache initialized
  4281. Locked cache machine check handler installed
  4282. ------------------------- Context 0x%08x -------------------------
  4283. r%-2d = 0x%08x (%14d) r%-2d = 0x%08x (%14d)
  4284. LR = 0x%08x CR = 0x%08x
  4285. SRR0 = 0x%08x SRR1 = 0x%08x
  4286. GQRs----------
  4287. gqr%d = 0x%08x
  4288. gqr%d = 0x%08x
  4289. FPRs----------
  4290. fr%d
  4291. = %d
  4292. fr%d
  4293. PSFs----------
  4294. ps%d
  4295. = 0x%x
  4296. ps%d
  4297. = 0x%x
  4298. Address: Back Chain LR Save
  4299. 0x%08x: 0x%08x 0x%08x
  4300. FPU-unavailable handler installed
  4301. in "%s" on line %d.
  4302. Address: Back Chain LR Save
  4303. 0x%08x: 0x%08x 0x%08x
  4304. Non-recoverable Exception %d
  4305. Unhandled Exception %d
  4306. DSISR = 0x%08x DAR = 0x%08x
  4307. TB = 0x%016llx
  4308. Instruction at 0x%x (read from SRR0) attempted to access invalid address 0x%x (read from DAR)
  4309. Attempted to fetch instruction from invalid address 0x%x (read from SRR0)
  4310. Instruction at 0x%x (read from SRR0) attempted to access unaligned address 0x%x (read from DAR)
  4311. Program exception : Possible illegal instruction/operation at or around 0x%x (read from SRR0)
  4312. AI DMA Address = 0x%04x%04x
  4313. ARAM DMA Address = 0x%04x%04x
  4314. DI DMA Address = 0x%08x
  4315. Last interrupt (%d): SRR0 = 0x%08x TB = 0x%016llx
  4316. ***************************************
  4317. ! ! ! C A U T I O N ! ! !
  4318. This TV format "DEBUG_PAL" is only for
  4319. temporary solution until PAL DAC board
  4320. is available. Please do NOT use this
  4321. mode in real games!!!
  4322. Can't select EXI2 port!
  4323. 0000000000
  4324. ``````@@@@@@@@@@@@@@@@@@@@
  4325. !"#$%&'()*+,-./0123456789:;<=>?@abcdefghijklmnopqrstuvwxyz[\]^_`abcdefghijklmnopqrstuvwxyz{|}~
  4326. !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`ABCDEFGHIJKLMNOPQRSTUVWXYZ{|}~
  4327. (y&6$
  4328. {tmga\WRMIEA=:731.+)&$"
  4329. xle`\YWTRPOMLKIHGFEDDCBA@@??>==<<;;::99887776665544433322221110000////....----,,,,,+++++*****))))))((((((''''''&&&&&&&%%%%%%%$$$$$$$########""""""""!!!!!!!!!
  4330. >2Vz>9!
  4331. >l=%>t
  4332. ?l=G?p
  4333. C>1y}>8
  4334. B?$[K?'
  4335. ^?/W`?3
  4336. 33?58
  4337. %+28>EKQW^djqw}
  4338. No response
  4339. N64 controller
  4340. N64 microphone
  4341. N64 keyboard
  4342. N64 mouse
  4343. GameBoy Advance
  4344. Standard controller
  4345. Wireless receiver
  4346. WaveBird controller
  4347. Keyboard
  4348. Steering
  4349. SISetSamplingRate: unknown TV format. Use default.
  4350. dvdfs.c
  4351. ?fff=
  4352. \?333?s33=L
  4353. ?3334
  4354. ?333C
  4355. *^>~&
  4356. ?333>L
  4357. 48\3r@
  4358. ?fff8
  4359. ?fff@I
  4360. ?333C0
  4361. ?fff?fff
  4362. ?fff=
  4363. ?fffB
  4364. ?333=L
  4365. a?333>
  4366. ?fff=
  4367. >333>
  4368. ?333?fff
  4369. ?fff>L
  4370. ?pbN?
  4371. ?333?
  4372. ?s33>L
  4373. ?fff?
  4374. UV?333?
  4375. ?333@
  4376. ?fff=u
  4377. ?s33=
  4378. ?fff@
  4379. ?333@
  4380. ?fffA
  4381. ffffff>L
  4382. ?fff?
  4383. ?333=L
  4384. ?fff>L
  4385. ?pbN?
  4386. ?fff>
  4387. C-?fff?}p
  4388. >333>
  4389. >fff?
  4390. ?fff?
  4391. ?333>
  4392. ?333=L
  4393. UUUUUU
  4394. UUUUUU
  4395. UUUUU>
  4396. >f7ir
  4397. 5y<v?
  4398. UUUUUU@
  4399. UUUUU
  4400. UUUUUU?
  4401. 33333
  4402. ~(JEN
  4403. UUUUU>
  4404. >f7ir
  4405. UUUUUL
  4406. UUUUUI?
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